SHA256
5961 lines
799 KiB
Plaintext
5961 lines
799 KiB
Plaintext
Log file open, 09/08/26 10:05:44
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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||
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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||
LogWindows: File 'VtuneApi.dll' does not exist
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||
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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||
LogWindows: Started CrashReportClient (pid=16852)
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
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LogInit: Display: Running engine for game: SLK_Ponttooni_v3
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogCore: No trace connection. Tracing to in-memory cache.
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LogTrace: Display: Control listening on port 34727
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
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LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
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LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.9168] "
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LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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||
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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||
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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||
LogCsvProfiler: Display: Metadata set : asan="0"
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||
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
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LogCsvProfiler: Display: Metadata set : compacttset="0"
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LogCsvProfiler: Display: Metadata set : commandline="" F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=7d12c75384f64954880271a13d1c76c7 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue""
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LogCsvProfiler: Display: Metadata set : loginid="a2cde77c4f2c0829c6cd728772ece1ea"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
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LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
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LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
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LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
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LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
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LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
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LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
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LogCsvProfiler: Display: Metadata set : zenstreaming="0"
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LogInit: Running DelayedAutoRegister Phase FileSystemReady
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LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
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LogStats: Stats thread started at 0.680587
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LogInit: Running DelayedAutoRegister Phase StatSystemReady
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LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
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LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
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LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
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LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
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LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
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LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
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LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
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LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
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LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
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LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
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LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
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LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-B78840654780046B4C5DA3AD661D47F1
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [F:/SLK_Ponttooni_v3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogInit: Running DelayedAutoRegister Phase IniSystemReady
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LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
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LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
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Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -log="F:/SLK_Ponttooni_v3/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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||
LogAudio: Display: AudioInfo: 'OGG' Registered
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||
LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||
LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||
LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'RADA' Registered
|
||
LogAudio: Display: Audio Device Manager Pre-Initialized
|
||
LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
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LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'F:' of project directory 'F:/SLK_Ponttooni_v3/', so AssetDiscovery cache will not be read or written. Unavailability reason:
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NTFS Journal is not active for volume 'F:'. Launch cmd.exe as admin and run command `fsutil usn createJournal F: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
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LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
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||
LogPluginManager: Looking for build plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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||
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
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||
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
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||
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
|
||
LogConfig: Display: Loading VulkanPC ini files took 0.12 seconds
|
||
LogConfig: Display: Loading Mac ini files took 0.13 seconds
|
||
LogConfig: Display: Loading Android ini files took 0.13 seconds
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||
LogConfig: Display: Loading IOS ini files took 0.13 seconds
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||
LogConfig: Display: Loading Unix ini files took 0.14 seconds
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||
LogConfig: Display: Loading Windows ini files took 0.15 seconds
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||
LogConfig: Display: Loading TVOS ini files took 0.15 seconds
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||
LogConfig: Display: Loading VisionOS ini files took 0.15 seconds
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||
LogConfig: Display: Loading Linux ini files took 0.17 seconds
|
||
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||
LogPluginManager: Looking for enabled plugins target receipt
|
||
LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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||
LogAssetRegistry: Display: Asset registry cache read as 165.9 MiB from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_231132DB4890057D90255CA90812BA39.bin (memory-mapped=yes)
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||
LogPluginManager: Mounting Engine plugin AudioInsights
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||
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
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||
LogPluginManager: Mounting Engine plugin AudioModulationInsights
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||
LogPluginManager: Mounting Engine plugin BaseMaterial
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||
LogPluginManager: Mounting Engine plugin BlueprintFileUtils
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||
LogPluginManager: Mounting Engine plugin Bridge
|
||
LogPluginManager: Mounting Engine plugin ChaosCloth
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||
LogPluginManager: Mounting Engine plugin ChaosClothAsset
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||
LogPluginManager: Mounting Engine plugin ChaosInsights
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||
LogPluginManager: Mounting Engine plugin ChaosVD
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||
LogPluginManager: Mounting Engine plugin CmdLinkServer
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||
LogPluginManager: Mounting Engine plugin Dataflow
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||
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
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||
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
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||
LogPluginManager: Mounting Engine plugin EnhancedInput
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||
LogPluginManager: Mounting Engine plugin Fab
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||
LogPluginManager: Mounting Engine plugin IoStoreInsights
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||
LogPluginManager: Mounting Engine plugin MassInsights
|
||
LogPluginManager: Mounting Engine plugin MeshPainting
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||
LogPluginManager: Mounting Engine plugin Mutable
|
||
LogPluginManager: Mounting Engine plugin PCG
|
||
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||
LogPluginManager: Mounting Engine plugin RenderTraceInsights
|
||
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||
LogPluginManager: Mounting Engine plugin UbaController
|
||
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||
LogPluginManager: Mounting Engine plugin XGEController
|
||
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||
LogPluginManager: Mounting Engine plugin EngineCameras
|
||
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||
LogPluginManager: Mounting Engine plugin OodleNetwork
|
||
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
|
||
LogPluginManager: Mounting Engine plugin ColorGrading
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||
LogPluginManager: Mounting Engine plugin ConsoleVariables
|
||
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||
LogPluginManager: Mounting Engine plugin DataValidation
|
||
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||
LogPluginManager: Mounting Engine plugin FacialAnimation
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||
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
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||
LogPluginManager: Mounting Engine plugin GeometryMode
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||
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
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||
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
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||
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
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||
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
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||
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
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||
LogPluginManager: Mounting Engine plugin MeshLODToolset
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||
LogPluginManager: Mounting Engine plugin PluginBrowser
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||
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
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||
LogPluginManager: Mounting Engine plugin SequencerAnimTools
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||
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
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||
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
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||
LogPluginManager: Mounting Engine plugin UVEditor
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||
LogPluginManager: Mounting Engine plugin StylusInput
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||
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
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||
LogPluginManager: Mounting Engine plugin AdvancedRenamer
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||
LogPluginManager: Mounting Engine plugin AIAssistant
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||
LogPluginManager: Mounting Engine plugin AutomationUtils
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||
LogPluginManager: Mounting Engine plugin BackChannel
|
||
LogPluginManager: Mounting Engine plugin Buoyancy
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||
LogPluginManager: Mounting Engine plugin ChaosCaching
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||
LogPluginManager: Mounting Engine plugin ChaosEditor
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||
LogPluginManager: Mounting Engine plugin ChaosNiagara
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||
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
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||
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
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||
LogPluginManager: Mounting Engine plugin CharacterAI
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||
LogPluginManager: Mounting Engine plugin CineCameraRigs
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||
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
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||
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
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||
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
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||
LogPluginManager: Mounting Engine plugin ControlFlows
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||
LogPluginManager: Mounting Engine plugin EditorDataStorage
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||
LogPluginManager: Mounting Engine plugin ControlRigPhysics
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||
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
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||
LogPluginManager: Mounting Engine plugin EditorTelemetry
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||
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
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||
LogPluginManager: Mounting Engine plugin EditorPerformance
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||
LogPluginManager: Mounting Engine plugin FullBodyIK
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||
LogPluginManager: Mounting Engine plugin Fracture
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||
LogPluginManager: Mounting Engine plugin GeometryFlow
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||
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
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||
LogPluginManager: Mounting Engine plugin GizmoFramework
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||
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
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||
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||
LogPluginManager: Mounting Engine plugin HttpInsights
|
||
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
|
||
LogPluginManager: Mounting Engine plugin Landmass
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||
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
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||
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
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||
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||
LogPluginManager: Mounting Engine plugin MessageBusTester
|
||
LogPluginManager: Mounting Engine plugin MediaStream
|
||
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
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||
LogPluginManager: Mounting Engine plugin MutableAssetUserData
|
||
LogPluginManager: Mounting Engine plugin NFORDenoise
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||
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
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||
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||
LogPluginManager: Mounting Engine plugin PlanarCut
|
||
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
|
||
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||
LogPluginManager: Mounting Engine plugin RemoteSession
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||
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||
LogPluginManager: Mounting Engine plugin ToolPresets
|
||
LogPluginManager: Mounting Engine plugin ToolsetRegistry
|
||
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
|
||
LogPluginManager: Mounting Engine plugin Water
|
||
LogPluginManager: Mounting Engine plugin WebSocketNetworking
|
||
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||
LogPluginManager: Mounting Engine plugin GPUReshape
|
||
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin NamingTokens
|
||
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
|
||
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin PluginUtils
|
||
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
||
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||
LogPluginManager: Mounting Engine plugin AlembicHairImporter
|
||
LogPluginManager: Mounting Engine plugin AlembicImporter
|
||
LogPluginManager: Mounting Engine plugin VariantManager
|
||
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||
LogPluginManager: Mounting Engine plugin AccumulationDOF
|
||
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||
LogPluginManager: Mounting Engine plugin CaptureData
|
||
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
|
||
LogPluginManager: Mounting Engine plugin LensComponent
|
||
LogPluginManager: Mounting Engine plugin MultiUserTakes
|
||
LogPluginManager: Mounting Engine plugin Takes
|
||
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
|
||
LogPluginManager: Mounting Engine plugin VirtualCamera
|
||
LogPluginManager: Mounting Engine plugin NiagaraInsights
|
||
LogPluginManager: Mounting Engine plugin Cascade
|
||
LogPluginManager: Mounting Engine plugin NiagaraMRQ
|
||
LogPluginManager: Mounting Engine plugin VirtualCameraCore
|
||
LogPluginManager: Mounting Engine plugin Niagara
|
||
LogPluginManager: Mounting Engine plugin AppleProResMedia
|
||
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
|
||
LogPluginManager: Mounting Engine plugin AvfMedia
|
||
LogPluginManager: Mounting Engine plugin AndroidMedia
|
||
LogPluginManager: Mounting Engine plugin AvidDNxMedia
|
||
LogPluginManager: Mounting Engine plugin ElectraCDM
|
||
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
|
||
LogPluginManager: Mounting Engine plugin ElectraCodecs
|
||
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
|
||
LogPluginManager: Mounting Engine plugin ElectraPlayer
|
||
LogPluginManager: Mounting Engine plugin ImgMedia
|
||
LogPluginManager: Mounting Engine plugin ElectraSubtitles
|
||
LogPluginManager: Mounting Engine plugin ElectraUtil
|
||
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
|
||
LogPluginManager: Mounting Engine plugin MediaIOFramework
|
||
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
||
LogPluginManager: Mounting Engine plugin MediaProfile
|
||
LogPluginManager: Mounting Engine plugin MediaPlate
|
||
LogPluginManager: Mounting Engine plugin MediaViewer
|
||
LogPluginManager: Mounting Engine plugin MediaCompositing
|
||
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
|
||
LogPluginManager: Mounting Engine plugin MP4Utilities
|
||
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
|
||
LogPluginManager: Mounting Engine plugin PixelStreaming2
|
||
LogPluginManager: Mounting Engine plugin PixelStreaming
|
||
LogPluginManager: Mounting Engine plugin TmvMedia
|
||
LogPluginManager: Mounting Engine plugin PixelCapture
|
||
LogPluginManager: Mounting Engine plugin WebMMedia
|
||
LogPluginManager: Mounting Engine plugin WmfMedia
|
||
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
|
||
LogPluginManager: Mounting Engine plugin MetaHuman
|
||
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
|
||
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||
LogPluginManager: Mounting Engine plugin EOSShared
|
||
LogPluginManager: Mounting Engine plugin OnlineBase
|
||
LogPluginManager: Mounting Engine plugin OnlineServices
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||
LogPluginManager: Mounting Engine plugin AssetTags
|
||
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||
LogPluginManager: Mounting Engine plugin AudioCapture
|
||
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin CableComponent
|
||
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||
LogPluginManager: Mounting Engine plugin CommonUI
|
||
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||
LogPluginManager: Mounting Engine plugin GeometryScripting
|
||
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||
LogPluginManager: Mounting Engine plugin GeometryCache
|
||
LogPluginManager: Mounting Engine plugin HairStrands
|
||
LogPluginManager: Mounting Engine plugin GooglePAD
|
||
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||
LogPluginManager: Mounting Engine plugin InputDebugging
|
||
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||
LogPluginManager: Mounting Engine plugin Metasound
|
||
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||
LogPluginManager: Mounting Engine plugin ModelViewViewModel
|
||
LogPluginManager: Mounting Engine plugin MsQuic
|
||
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
|
||
LogPluginManager: Mounting Engine plugin OSC
|
||
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||
LogPluginManager: Mounting Engine plugin OpenCV
|
||
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
||
LogPluginManager: Mounting Engine plugin RigVM
|
||
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||
LogPluginManager: Mounting Engine plugin SkeletalMerging
|
||
LogPluginManager: Mounting Engine plugin SoundFields
|
||
LogPluginManager: Mounting Engine plugin WaveTable
|
||
LogPluginManager: Mounting Engine plugin StateTree
|
||
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin Synthesis
|
||
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin XRBase
|
||
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin AISupport
|
||
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||
LogPluginManager: Mounting Engine plugin Paper2D
|
||
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||
LogPluginManager: Mounting Engine plugin AnimationData
|
||
LogPluginManager: Mounting Engine plugin AnimatorKit
|
||
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||
LogPluginManager: Mounting Engine plugin ControlRig
|
||
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||
LogPluginManager: Mounting Engine plugin EaseCurveTool
|
||
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||
LogPluginManager: Mounting Engine plugin LiveLink
|
||
LogPluginManager: Mounting Engine plugin LiveLinkDevice
|
||
LogPluginManager: Mounting Engine plugin IKRig
|
||
LogPluginManager: Mounting Engine plugin DNACalib
|
||
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
|
||
LogPluginManager: Mounting Engine plugin PhysicsControl
|
||
LogPluginManager: Mounting Engine plugin RigLogic
|
||
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||
LogPluginManager: Mounting Engine plugin LiveLinkHub
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||
LogPluginManager: Mounting Engine plugin CompositeCore
|
||
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
|
||
LogPluginManager: Mounting Engine plugin OpenColorIO
|
||
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||
LogPluginManager: Mounting Engine plugin ActorSequence
|
||
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
|
||
LogPluginManager: Mounting Engine plugin Interchange
|
||
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
|
||
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||
LogPluginManager: Mounting Engine plugin SequenceValidator
|
||
LogPluginManager: Mounting Engine plugin LightMixer
|
||
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||
LogPluginManager: Mounting Engine plugin ConcertMain
|
||
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||
LogPluginManager: Mounting Engine plugin VPSettings
|
||
LogPluginManager: Mounting Engine plugin VPRoles
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerCore
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
|
||
LogPluginManager: Mounting Engine plugin XInputDevice
|
||
LogPluginManager: Mounting Engine plugin FileSandbox
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||
LogPluginManager: Mounting Engine plugin SQLiteCore
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
|
||
LogPluginManager: Mounting Engine plugin RelativeIKOp
|
||
LogPluginManager: Mounting Engine plugin Scribble
|
||
LogPluginManager: Mounting Engine plugin AMFCodecs
|
||
LogPluginManager: Mounting Engine plugin NVCodecs
|
||
LogPluginManager: Mounting Engine plugin StreamingADA
|
||
LogPluginManager: Mounting Engine plugin LibVpxCodecs
|
||
LogPluginManager: Mounting Engine plugin AVCodecsCore
|
||
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncClient
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncCore
|
||
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
|
||
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
|
||
LogPluginManager: Mounting Engine plugin MultiUserClient
|
||
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
|
||
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
SourceControl: Revision control is disabled
|
||
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
|
||
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
|
||
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
|
||
LogNFORDenoise: NFORDenoise function starting up
|
||
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
|
||
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
|
||
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
|
||
LogInit: Using libcurl 8.15.0
|
||
LogInit: - built for Windows
|
||
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||
LogInit: - other features:
|
||
LogInit: CURL_VERSION_SSL
|
||
LogInit: CURL_VERSION_LIBZ
|
||
LogInit: CURL_VERSION_IPV6
|
||
LogInit: CURL_VERSION_ASYNCHDNS
|
||
LogInit: CURL_VERSION_LARGEFILE
|
||
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||
LogInit: CURL_VERSION_HTTP2
|
||
LogInit: CurlRequestOptions (configurable via config and command line):
|
||
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
|
||
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||
LogInit: - LocalHostAddr = Default
|
||
LogInit: - BufferSize = 65536
|
||
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||
LogInit: Creating http thread with maximum 251 concurrent requests
|
||
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
|
||
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||
LogOnline: OSS: Created online subsystem instance for: NULL
|
||
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
|
||
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=375MiB, MaxMemoryAvailable=69560MiB
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
|
||
LogCUDA: Display: CUDA module ready pending PostEngineInit.
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
|
||
LogInit: ExecutableName: UnrealEditor.exe
|
||
LogInit: Build: ++UE5+Release-5.8-CL-56702186
|
||
LogInit: Platform=WindowsEditor
|
||
LogInit: MachineId=a2cde77c4f2c0829c6cd728772ece1ea
|
||
LogInit: DeviceId=
|
||
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
|
||
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
|
||
LogInit: Net CL: 55116800
|
||
LogInit: OS: Windows 11 (24H2) [10.0.26100.9168] (), CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz, GPU: NVIDIA GeForce GTX 1660 SUPER
|
||
LogInit: CPU Model ID: 63e4, microcode revision: 42e
|
||
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
|
||
LogInit: Architecture: x64
|
||
LogInit: Compiled with Visual C++: 19.44.35228.00
|
||
LogInit: Build Configuration: Development
|
||
LogInit: Branch Name: ++UE5+Release-5.8
|
||
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=7d12c75384f64954880271a13d1c76c7 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue
|
||
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
|
||
LogInit: Allocator: Mimalloc
|
||
LogInit: Installed Engine Build: 1
|
||
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||
LogDevObjectVersion: Number of dev versions registered: 37
|
||
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268
|
||
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
|
||
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20
|
||
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123
|
||
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68
|
||
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
|
||
LogInit: Object subsystem initialized
|
||
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.setres:1280x720]]
|
||
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
|
||
[2026.09.08-07.05.47:886][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
|
||
[2026.09.08-07.05.47:887][ 0]LogConfig: Set CVar [[r.Substrate:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:889][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:908][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||
[2026.09.08-07.05.47:908][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||
[2026.09.08-07.05.47:909][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||
[2026.09.08-07.05.47:910][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||
[2026.09.08-07.05.47:911][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-07.05.47:912][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||
[2026.09.08-07.05.47:915][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||
[2026.09.08-07.05.47:915][ 0]LogHAL: Display: Platform has ~ 64 GB [68644077568 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||
[2026.09.08-07.05.47:916][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||
[2026.09.08-07.05.47:916][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||
[2026.09.08-07.05.47:916][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||
[2026.09.08-07.05.47:916][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||
[2026.09.08-07.05.47:916][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/Editor.ini]
|
||
[2026.09.08-07.05.47:917][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
|
||
[2026.09.08-07.05.47:917][ 0]LogInit: Computer: EDIT-2
|
||
[2026.09.08-07.05.47:917][ 0]LogInit: User: lassi
|
||
[2026.09.08-07.05.47:917][ 0]LogInit: CPU Page size=4096, Cores=12
|
||
[2026.09.08-07.05.47:917][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||
[2026.09.08-07.05.47:917][ 0]LogInit: Gaming Handheld Device: 0
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Process Physical Memory: 650.14 MB used, 650.14 MB peak
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Process Virtual Memory: 622.79 MB used, 622.79 MB peak
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Physical Memory: 16054.57 MB used, 49409.52 MB free, 65464.09 MB total
|
||
[2026.09.08-07.05.47:951][ 0]LogMemory: Virtual Memory: 17772.53 MB used, 51787.56 MB free, 69560.09 MB total
|
||
[2026.09.08-07.05.47:951][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||
[2026.09.08-07.05.47:952][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
|
||
[2026.09.08-07.05.47:952][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
|
||
[2026.09.08-07.05.47:953][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
|
||
[2026.09.08-07.05.47:955][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
|
||
[2026.09.08-07.05.47:955][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
|
||
[2026.09.08-07.05.47:955][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-07.05.47:959][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-07.05.47:959][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
|
||
[2026.09.08-07.05.47:964][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
|
||
[2026.09.08-07.05.47:965][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
|
||
[2026.09.08-07.05.47:965][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
|
||
[2026.09.08-07.05.47:965][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
|
||
[2026.09.08-07.05.47:966][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
|
||
[2026.09.08-07.05.47:966][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
|
||
[2026.09.08-07.05.47:966][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||
[2026.09.08-07.05.47:966][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||
[2026.09.08-07.05.47:966][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
|
||
[2026.09.08-07.05.47:967][ 0]LogInit: Using OS detected language (en-US).
|
||
[2026.09.08-07.05.47:968][ 0]LogInit: Using OS detected locale (en-FI).
|
||
[2026.09.08-07.05.47:983][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
||
[2026.09.08-07.05.47:993][ 0]LogInit: Setting process to per monitor DPI aware
|
||
[2026.09.08-07.05.48:808][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||
[2026.09.08-07.05.48:811][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
|
||
[2026.09.08-07.05.48:816][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-07.05.48:821][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
|
||
[2026.09.08-07.05.48:823][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
|
||
[2026.09.08-07.05.48:824][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||
[2026.09.08-07.05.48:824][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-07.05.49:204][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
|
||
[2026.09.08-07.05.49:213][ 0]LogRHI: Using Default RHI: D3D12
|
||
[2026.09.08-07.05.49:213][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||
[2026.09.08-07.05.49:213][ 0]LogRHI: Loading RHI module D3D12RHI
|
||
[2026.09.08-07.05.49:213][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
|
||
[2026.09.08-07.05.49:218][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||
[2026.09.08-07.05.49:219][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||
[2026.09.08-07.05.49:828][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: 87871043, Revision: 00a1
|
||
[2026.09.08-07.05.49:828][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-07.05.49:828][ 0]LogD3D12RHI: Adapter has 5966MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 3 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
|
||
[2026.09.08-07.05.49:828][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-07.05.49:828][ 0]LogD3D12RHI: Driver Date: 1-20-2026
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.8972
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||
[2026.09.08-07.05.49:830][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||
[2026.09.08-07.05.49:830][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||
[2026.09.08-07.05.49:930][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||
[2026.09.08-07.05.49:930][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||
[2026.09.08-07.05.49:939][ 0]LogD3D12RHI: NVIDIA Architecture=352
|
||
[2026.09.08-07.05.49:939][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
|
||
- TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5
|
||
[2026.09.08-07.05.49:939][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-07.05.49:939][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-07.05.49:939][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-07.05.49:939][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-07.05.49:939][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-07.05.49:940][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-07.05.49:940][ 0]LogRHI: RHI Adapter Info:
|
||
[2026.09.08-07.05.49:940][ 0]LogRHI: Name: NVIDIA GeForce GTX 1660 SUPER
|
||
[2026.09.08-07.05.49:940][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-07.05.49:940][ 0]LogRHI: Driver Date: 1-20-2026
|
||
[2026.09.08-07.05.49:940][ 0]LogRHI: Performing driver check for denylisted drivers.
|
||
[2026.09.08-07.05.49:940][ 0]LogD3D12RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
|
||
[2026.09.08-07.05.49:940][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||
[2026.09.08-07.05.50:192][ 0]LogNvidiaAftermath: Aftermath initialized
|
||
[2026.09.08-07.05.50:192][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||
[2026.09.08-07.05.50:394][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||
[2026.09.08-07.05.50:394][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Raster order views are supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Ray tracing is disabled because bindless resources are not supported (Shader Model 6.6 and Resource Binding Tier 3 are required).
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||
[2026.09.08-07.05.50:395][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
|
||
[2026.09.08-07.05.50:521][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000026B546B9C00)
|
||
[2026.09.08-07.05.50:522][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000026B546B9EC0)
|
||
[2026.09.08-07.05.50:523][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000026B546BA180)
|
||
[2026.09.08-07.05.50:523][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||
[2026.09.08-07.05.50:523][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||
[2026.09.08-07.05.50:956][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||
[2026.09.08-07.05.50:956][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
|
||
[2026.09.08-07.05.50:956][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
|
||
[2026.09.08-07.05.50:956][ 0]LogRHI: Texture pool is 3274 MB (70% of 4678 MB)
|
||
[2026.09.08-07.05.50:956][ 0]LogD3D12RHI: Async texture creation enabled
|
||
[2026.09.08-07.05.50:956][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||
[2026.09.08-07.05.50:990][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
|
||
[2026.09.08-07.05.50:996][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce GTX 1660 SUPER"
|
||
[2026.09.08-07.05.50:996][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="591.86"
|
||
[2026.09.08-07.05.50:996][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||
[2026.09.08-07.05.50:996][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
|
||
[2026.09.08-07.05.51:001][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all'
|
||
[2026.09.08-07.05.51:001][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all" ]
|
||
[2026.09.08-07.05.51:024][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
|
||
[2026.09.08-07.05.51:025][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
|
||
[2026.09.08-07.05.51:027][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
|
||
[2026.09.08-07.05.51:029][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
|
||
[2026.09.08-07.05.51:031][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
|
||
[2026.09.08-07.05.51:033][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
|
||
[2026.09.08-07.05.51:034][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
|
||
[2026.09.08-07.05.51:036][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
|
||
[2026.09.08-07.05.51:039][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
|
||
[2026.09.08-07.05.51:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||
[2026.09.08-07.05.51:041][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||
[2026.09.08-07.05.51:055][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:057][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:170][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
|
||
[2026.09.08-07.05.51:170][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:172][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:250][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
|
||
[2026.09.08-07.05.51:250][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:251][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:333][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
|
||
[2026.09.08-07.05.51:334][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:335][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:415][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
|
||
[2026.09.08-07.05.51:415][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:417][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:418][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
|
||
[2026.09.08-07.05.51:418][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
|
||
[2026.09.08-07.05.51:420][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
|
||
[2026.09.08-07.05.51:491][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
|
||
[2026.09.08-07.05.51:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||
[2026.09.08-07.05.51:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||
[2026.09.08-07.05.51:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||
[2026.09.08-07.05.51:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||
[2026.09.08-07.05.51:493][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||
[2026.09.08-07.05.51:493][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
|
||
[2026.09.08-07.05.51:495][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
|
||
[2026.09.08-07.05.51:496][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
|
||
[2026.09.08-07.05.51:498][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
|
||
[2026.09.08-07.05.51:499][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
|
||
[2026.09.08-07.05.51:500][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
|
||
[2026.09.08-07.05.51:550][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
|
||
[2026.09.08-07.05.51:564][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
|
||
[2026.09.08-07.05.51:565][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
|
||
[2026.09.08-07.05.51:568][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||
[2026.09.08-07.05.51:568][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
|
||
[2026.09.08-07.05.51:573][ 0]LogDerivedDataCache: ProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||
[2026.09.08-07.05.51:573][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-07.05.52:065][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
|
||
[2026.09.08-07.05.52:065][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-07.05.52:067][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data
|
||
[2026.09.08-07.05.52:067][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
|
||
[2026.09.08-07.05.52:385][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
|
||
[2026.09.08-07.05.52:386][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-07.05.52:386][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-07.05.52:387][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-07.05.52:387][ 0]LogZenServiceInstance: Installed version at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-07.05.52:387][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
|
||
[2026.09.08-07.05.52:388][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||
[2026.09.08-07.05.52:388][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\lassi\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 3984 --child-id Zen_3984_Startup'
|
||
[2026.09.08-07.05.53:311][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||
[2026.09.08-07.05.54:768][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
|
||
[2026.09.08-07.05.54:768][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 2.386 seconds
|
||
[2026.09.08-07.05.54:771][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
|
||
[2026.09.08-07.05.54:787][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
|
||
[2026.09.08-07.05.54:787][ 0]LogDerivedDataCache: Display: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=506.34MBs, RandomWriteSpeed=79.02MBs. Assigned SpeedClass 'Local'
|
||
[2026.09.08-07.05.54:789][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
||
[2026.09.08-07.05.54:789][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||
[2026.09.08-07.05.54:789][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||
[2026.09.08-07.05.54:789][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||
[2026.09.08-07.05.54:790][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
|
||
[2026.09.08-07.05.54:791][ 0]LogShaderCompilers: Guid format shader working directory is 27 characters bigger than the processId version (F:/SLK_Ponttooni_v3/Intermediate/Shaders/WorkingDirectory/3984/).
|
||
[2026.09.08-07.05.54:791][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lassi/AppData/Local/Temp/UnrealShaderWorkingDir/4796EE4840E88E1294B8528B2067A884/'.
|
||
[2026.09.08-07.05.54:791][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||
[2026.09.08-07.05.54:792][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||
[2026.09.08-07.05.54:792][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
|
||
[2026.09.08-07.05.54:792][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
|
||
[2026.09.08-07.05.54:794][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
|
||
[2026.09.08-07.05.54:811][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||
[2026.09.08-07.05.54:822][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-07.05.56:199][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
|
||
[2026.09.08-07.06.00:201][ 0]LogSlate: Using FreeType 2.14.1
|
||
[2026.09.08-07.06.00:202][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||
[2026.09.08-07.06.00:203][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
|
||
[2026.09.08-07.06.00:209][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.06.00:209][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.06.00:235][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
|
||
[2026.09.08-07.06.00:245][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
|
||
[2026.09.08-07.06.00:256][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
|
||
[2026.09.08-07.06.00:256][ 0]LogAssetRegistry: FAssetRegistry took 0.0111 seconds to start up
|
||
[2026.09.08-07.06.00:267][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||
[2026.09.08-07.06.00:269][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
|
||
[2026.09.08-07.06.00:348][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry.
|
||
[2026.09.08-07.06.01:965][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||
[2026.09.08-07.06.01:965][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||
[2026.09.08-07.06.02:193][ 0]LogDeviceProfileManager: Active device profile: [0000026C17F2D480][0000026C20B60000 82] WindowsEditor
|
||
[2026.09.08-07.06.02:193][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||
[2026.09.08-07.06.02:193][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
|
||
[2026.09.08-07.06.02:211][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.06.02:215][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||
[2026.09.08-07.06.02:215][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||
[2026.09.08-07.06.02:215][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||
[2026.09.08-07.06.03:257][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6ca036b6583c89020cd2dea39fb80d0303cf54b0), compiling. Is special engine material.
|
||
[2026.09.08-07.06.04:436][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 762d4d73a34ef07f58f9d14e82ce26a8260f86ec), compiling.
|
||
[2026.09.08-07.06.04:630][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1006d38a21ec193995a22528062e9d1b44bc51ec), compiling.
|
||
[2026.09.08-07.06.04:724][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9212b987217cd41dbe2a9e350bd915ba0358acd7), compiling.
|
||
[2026.09.08-07.06.04:769][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
|
||
[2026.09.08-07.06.04:770][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
|
||
[2026.09.08-07.06.04:772][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2'
|
||
[2026.09.08-07.06.04:773][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2" -nocompile -nocompileuat ]
|
||
[2026.09.08-07.06.08:280][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||
[2026.09.08-07.06.59:974][ 0]LogShaderCompilers: Display: Job FPathTracingRG(permutation 30, format PCD3D_SM6) compile time exceeded threshold (31.089s)
|
||
[2026.09.08-07.07.00:104][ 0]LogShaderCompilers: Display: Job FPathTracingRG(permutation 8, format PCD3D_SM6) compile time exceeded threshold (34.408s)
|
||
[2026.09.08-07.07.02:247][ 0]LogShaderCompilers: Display: Job FPathTracingRG(permutation 32, format PCD3D_SM6) compile time exceeded threshold (30.904s)
|
||
[2026.09.08-07.07.54:969][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.180 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 741 files in 1012 folders with total size 17 MiB.
|
||
[2026.09.08-07.14.47:341][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
|
||
[2026.09.08-07.14.47:359][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
|
||
[2026.09.08-07.14.47:360][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
|
||
[2026.09.08-07.14.47:363][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
|
||
[2026.09.08-07.14.47:367][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
|
||
[2026.09.08-07.14.47:370][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
|
||
[2026.09.08-07.14.47:384][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
|
||
[2026.09.08-07.14.47:386][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
|
||
[2026.09.08-07.14.47:388][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||
[2026.09.08-07.14.47:388][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||
[2026.09.08-07.14.47:388][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||
[2026.09.08-07.14.47:388][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||
[2026.09.08-07.14.47:388][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||
[2026.09.08-07.14.47:389][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
|
||
[2026.09.08-07.14.47:389][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
|
||
[2026.09.08-07.14.47:391][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
|
||
[2026.09.08-07.14.47:397][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
|
||
[2026.09.08-07.14.47:400][ 0]LogStaticMesh: Display: Building static mesh MatineeCam_SM (Required Memory Estimate: 6.455061 MB)...
|
||
[2026.09.08-07.14.47:492][ 0]LogStaticMesh: Built static mesh [0.09s] /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM
|
||
[2026.09.08-07.14.47:614][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
|
||
[2026.09.08-07.14.47:614][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
|
||
[2026.09.08-07.14.47:615][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
|
||
[2026.09.08-07.14.47:616][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
|
||
[2026.09.08-07.14.47:617][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
|
||
[2026.09.08-07.14.47:618][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-2: (Name=EDIT-2, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||
[2026.09.08-07.14.47:711][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
|
||
[2026.09.08-07.14.47:730][ 0]LogStaticMesh: Display: Building static mesh EditorCube (Required Memory Estimate: 0.02689 MB)...
|
||
[2026.09.08-07.14.47:731][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCube.EditorCube
|
||
[2026.09.08-07.14.47:733][ 0]LogStaticMesh: Display: Building static mesh EditorSphere (Required Memory Estimate: 6.269289 MB)...
|
||
[2026.09.08-07.14.47:738][ 0]LogStaticMesh: Display: Building static mesh EditorCylinder (Required Memory Estimate: 0.714823 MB)...
|
||
[2026.09.08-07.14.47:748][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/EditorCylinder.EditorCylinder
|
||
[2026.09.08-07.14.47:774][ 0]LogStaticMesh: Display: Building static mesh EditorShaderBall (Required Memory Estimate: 105.602804 MB)...
|
||
[2026.09.08-07.14.47:792][ 0]LogStaticMesh: Built static mesh [0.06s] /Engine/EditorMeshes/EditorSphere.EditorSphere
|
||
[2026.09.08-07.14.47:819][ 0]LogStaticMesh: Display: Building static mesh EditorSkySphere (Required Memory Estimate: 7.540967 MB)...
|
||
[2026.09.08-07.14.47:883][ 0]LogStaticMesh: Built static mesh [0.07s] /Engine/EditorMeshes/EditorSkySphere.EditorSkySphere
|
||
[2026.09.08-07.14.48:349][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
|
||
[2026.09.08-07.14.48:626][ 0]LogStaticMesh: Display: Building static mesh SM_CineCam (Required Memory Estimate: 8.902487 MB)...
|
||
[2026.09.08-07.14.48:642][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||
[2026.09.08-07.14.48:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
|
||
[2026.09.08-07.14.48:779][ 0]LogTexture: Display: Building texture TwoD: /ColorCorrectRegions/Icons/S_ColorCorrectRegionIcon.S_ColorCorrectRegionIcon (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.14.48:842][ 0]LogTexture: Display: Building texture TwoD: /ColorCorrectRegions/Icons/S_ColorCorrectWindowIcon.S_ColorCorrectWindowIcon (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.14.48:871][ 0]LogStaticMesh: Built static mesh [0.25s] /Engine/EditorMeshes/Camera/SM_CineCam.SM_CineCam
|
||
[2026.09.08-07.14.48:953][ 0]LogStaticMesh: Built static mesh [1.18s] /Engine/EditorMeshes/EditorShaderBall.EditorShaderBall
|
||
[2026.09.08-07.14.48:968][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
|
||
[2026.09.08-07.14.49:074][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
|
||
[2026.09.08-07.14.49:089][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-07.14.49:090][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||
[2026.09.08-07.14.49:090][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||
[2026.09.08-07.14.49:090][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
|
||
[2026.09.08-07.14.49:090][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
|
||
[2026.09.08-07.14.49:090][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
|
||
[2026.09.08-07.14.49:091][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
|
||
[2026.09.08-07.14.49:092][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
|
||
[2026.09.08-07.14.49:100][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||
[2026.09.08-07.14.49:100][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
|
||
[2026.09.08-07.14.49:100][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||
[2026.09.08-07.14.49:101][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
|
||
[2026.09.08-07.14.49:103][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v3_0x1bf921f6", spawning console
|
||
[2026.09.08-07.14.49:104][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
|
||
[2026.09.08-07.14.49:108][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
|
||
[2026.09.08-07.14.49:109][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
|
||
[2026.09.08-07.14.49:109][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
|
||
[2026.09.08-07.14.49:113][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
|
||
[2026.09.08-07.14.49:113][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
|
||
[2026.09.08-07.14.49:116][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
|
||
[2026.09.08-07.14.49:116][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
|
||
[2026.09.08-07.14.49:119][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
|
||
[2026.09.08-07.14.49:119][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.14.49:121][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.14.49:124][ 0]LogLiveCoding: Display: Waiting for server
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: Border
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: BreadcrumbButton
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: Brushes.Title
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: ColorPicker.ColorThemes
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: Default
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: Icons.Save
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: Icons.Toolbar.Settings
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: ListView
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: SoftwareCursor_Grab
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: TableView.DarkRow
|
||
[2026.09.08-07.14.49:160][ 0]LogSlate: TableView.Row
|
||
[2026.09.08-07.14.49:161][ 0]LogSlate: TreeView
|
||
[2026.09.08-07.14.49:221][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
|
||
[2026.09.08-07.14.49:224][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
|
||
[2026.09.08-07.14.49:226][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
|
||
[2026.09.08-07.14.49:228][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
|
||
[2026.09.08-07.14.49:231][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
|
||
[2026.09.08-07.14.49:233][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
|
||
[2026.09.08-07.14.49:263][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
|
||
[2026.09.08-07.14.49:274][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
|
||
[2026.09.08-07.14.49:277][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
|
||
[2026.09.08-07.14.49:280][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
|
||
[2026.09.08-07.14.49:281][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
|
||
[2026.09.08-07.14.49:282][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
|
||
[2026.09.08-07.14.49:288][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
|
||
[2026.09.08-07.14.49:292][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
|
||
[2026.09.08-07.14.49:295][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
|
||
[2026.09.08-07.14.49:295][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
|
||
[2026.09.08-07.14.49:299][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
|
||
[2026.09.08-07.14.49:302][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
|
||
[2026.09.08-07.14.49:305][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
|
||
[2026.09.08-07.14.49:306][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
|
||
[2026.09.08-07.14.49:307][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
|
||
[2026.09.08-07.14.49:320][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
|
||
[2026.09.08-07.14.49:326][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||
[2026.09.08-07.14.49:337][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 12.137 ms
|
||
[2026.09.08-07.14.49:338][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
|
||
[2026.09.08-07.14.49:339][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
|
||
[2026.09.08-07.14.49:339][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
|
||
[2026.09.08-07.14.49:340][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
|
||
[2026.09.08-07.14.49:361][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
|
||
[2026.09.08-07.14.49:390][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
|
||
[2026.09.08-07.14.49:397][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
|
||
[2026.09.08-07.14.49:436][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
|
||
[2026.09.08-07.14.49:442][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
|
||
[2026.09.08-07.14.49:446][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
|
||
[2026.09.08-07.14.49:487][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
|
||
[2026.09.08-07.14.49:492][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
|
||
[2026.09.08-07.14.49:494][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
|
||
[2026.09.08-07.14.49:494][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
|
||
[2026.09.08-07.14.49:503][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
|
||
[2026.09.08-07.14.49:509][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
|
||
[2026.09.08-07.14.49:513][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
|
||
[2026.09.08-07.14.49:522][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
|
||
[2026.09.08-07.14.49:528][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
|
||
[2026.09.08-07.14.49:533][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
|
||
[2026.09.08-07.14.49:539][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||
[2026.09.08-07.14.49:539][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||
[2026.09.08-07.14.49:599][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
|
||
[2026.09.08-07.14.49:600][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
|
||
[2026.09.08-07.14.49:628][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
|
||
[2026.09.08-07.14.49:630][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
|
||
[2026.09.08-07.14.49:645][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
|
||
[2026.09.08-07.14.49:680][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
|
||
[2026.09.08-07.14.49:685][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
|
||
[2026.09.08-07.14.49:729][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
|
||
[2026.09.08-07.14.49:744][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
|
||
[2026.09.08-07.14.49:769][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
|
||
[2026.09.08-07.14.49:773][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
|
||
[2026.09.08-07.14.49:774][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
|
||
[2026.09.08-07.14.49:778][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
|
||
[2026.09.08-07.14.49:781][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
|
||
[2026.09.08-07.14.49:782][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
|
||
[2026.09.08-07.14.49:814][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
|
||
[2026.09.08-07.14.49:819][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
|
||
[2026.09.08-07.14.50:108][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
|
||
[2026.09.08-07.14.50:118][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
|
||
[2026.09.08-07.14.50:130][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
|
||
[2026.09.08-07.14.50:136][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
|
||
[2026.09.08-07.14.50:137][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
|
||
[2026.09.08-07.14.50:138][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
|
||
[2026.09.08-07.14.50:141][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
|
||
[2026.09.08-07.14.50:145][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
|
||
[2026.09.08-07.14.50:154][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
|
||
[2026.09.08-07.14.50:154][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
|
||
[2026.09.08-07.14.50:191][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
|
||
[2026.09.08-07.14.50:192][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
|
||
[2026.09.08-07.14.50:201][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
|
||
[2026.09.08-07.14.50:441][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
|
||
[2026.09.08-07.14.50:446][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
|
||
[2026.09.08-07.14.50:458][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
|
||
[2026.09.08-07.14.50:464][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
|
||
[2026.09.08-07.14.50:471][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
|
||
[2026.09.08-07.14.50:473][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: DirectML: yes
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: Interface availability:
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-07.14.50:511][ 0]LogNNERuntimeORT: RDG: yes
|
||
[2026.09.08-07.14.50:512][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
|
||
[2026.09.08-07.14.50:519][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
|
||
[2026.09.08-07.14.50:523][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||
[2026.09.08-07.14.50:527][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
|
||
[2026.09.08-07.14.50:533][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||
[2026.09.08-07.14.50:536][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:52445'.
|
||
[2026.09.08-07.14.50:544][ 0]LogUdpMessaging: Display: Added local interface '192.168.20.142' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-07.14.50:544][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-07.14.50:549][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||
[2026.09.08-07.14.50:556][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
|
||
[2026.09.08-07.14.50:564][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
|
||
[2026.09.08-07.14.50:565][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
|
||
[2026.09.08-07.14.50:571][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F777B10A146F43DB800000000000E300 | Instance: 033B13C4421BD2E1C5E6639AED554430 (EDIT-2-3984).
|
||
[2026.09.08-07.14.50:571][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
|
||
[2026.09.08-07.14.50:672][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
|
||
[2026.09.08-07.14.50:676][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
|
||
[2026.09.08-07.14.50:680][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
|
||
[2026.09.08-07.14.50:685][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
|
||
[2026.09.08-07.14.50:695][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
|
||
[2026.09.08-07.14.50:699][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
|
||
[2026.09.08-07.14.50:705][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
|
||
[2026.09.08-07.14.50:754][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
|
||
[2026.09.08-07.14.50:755][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
|
||
[2026.09.08-07.14.50:756][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
|
||
[2026.09.08-07.14.50:757][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
|
||
[2026.09.08-07.14.50:765][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
|
||
[2026.09.08-07.14.50:766][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
|
||
[2026.09.08-07.14.50:831][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
|
||
[2026.09.08-07.14.50:860][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.50:860][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.50:920][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
|
||
[2026.09.08-07.14.50:926][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
|
||
[2026.09.08-07.14.50:928][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-07.14.51:001][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-07.14.51:001][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
|
||
[2026.09.08-07.14.51:023][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
|
||
[2026.09.08-07.14.51:050][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.51:050][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.51:121][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
|
||
[2026.09.08-07.14.51:134][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
|
||
[2026.09.08-07.14.51:135][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
|
||
[2026.09.08-07.14.51:137][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
|
||
[2026.09.08-07.14.51:139][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
|
||
[2026.09.08-07.14.51:144][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
|
||
[2026.09.08-07.14.51:149][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
|
||
[2026.09.08-07.14.51:162][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
|
||
[2026.09.08-07.14.51:163][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
|
||
[2026.09.08-07.14.51:167][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
|
||
[2026.09.08-07.14.51:313][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
|
||
[2026.09.08-07.14.51:351][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
|
||
[2026.09.08-07.14.51:362][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
|
||
[2026.09.08-07.14.51:367][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
|
||
[2026.09.08-07.14.51:373][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
|
||
[2026.09.08-07.14.51:402][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
|
||
[2026.09.08-07.14.51:422][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
|
||
[2026.09.08-07.14.51:423][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
|
||
[2026.09.08-07.14.51:505][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
|
||
[2026.09.08-07.14.51:533][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||
[2026.09.08-07.14.51:533][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
|
||
[2026.09.08-07.14.51:544][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||
[2026.09.08-07.14.51:546][ 0]LogMetaSound: MetaSound Engine Initialized
|
||
[2026.09.08-07.14.51:547][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
|
||
[2026.09.08-07.14.51:606][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
|
||
[2026.09.08-07.14.51:607][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
|
||
[2026.09.08-07.14.51:610][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
|
||
[2026.09.08-07.14.51:615][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
|
||
[2026.09.08-07.14.51:618][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
|
||
[2026.09.08-07.14.51:622][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
|
||
[2026.09.08-07.14.51:623][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
|
||
[2026.09.08-07.14.51:623][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
|
||
[2026.09.08-07.14.51:627][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
|
||
[2026.09.08-07.14.51:628][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
|
||
[2026.09.08-07.14.51:630][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
|
||
[2026.09.08-07.14.51:638][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
|
||
[2026.09.08-07.14.51:639][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
|
||
[2026.09.08-07.14.51:642][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
|
||
[2026.09.08-07.14.51:643][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
|
||
[2026.09.08-07.14.51:644][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
|
||
[2026.09.08-07.14.51:645][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
|
||
[2026.09.08-07.14.51:680][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
|
||
[2026.09.08-07.14.51:709][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
|
||
[2026.09.08-07.14.51:716][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
|
||
[2026.09.08-07.14.51:792][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
|
||
[2026.09.08-07.14.51:797][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
|
||
[2026.09.08-07.14.51:803][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
|
||
[2026.09.08-07.14.51:832][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
|
||
[2026.09.08-07.14.51:833][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
|
||
[2026.09.08-07.14.51:861][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
|
||
[2026.09.08-07.14.51:865][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
|
||
[2026.09.08-07.14.51:868][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
|
||
[2026.09.08-07.14.51:880][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
|
||
[2026.09.08-07.14.51:903][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
|
||
[2026.09.08-07.14.51:905][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
|
||
[2026.09.08-07.14.51:933][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
|
||
[2026.09.08-07.14.51:946][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
|
||
[2026.09.08-07.14.52:196][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
|
||
[2026.09.08-07.14.52:197][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
|
||
[2026.09.08-07.14.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
|
||
[2026.09.08-07.14.52:936][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
|
||
[2026.09.08-07.14.52:937][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
|
||
[2026.09.08-07.14.52:938][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
|
||
[2026.09.08-07.14.52:979][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||
[2026.09.08-07.14.53:355][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
|
||
[2026.09.08-07.14.53:372][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
|
||
[2026.09.08-07.14.53:372][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
|
||
[2026.09.08-07.14.53:373][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
|
||
[2026.09.08-07.14.53:374][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
|
||
[2026.09.08-07.14.53:379][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
|
||
[2026.09.08-07.14.53:392][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
|
||
[2026.09.08-07.14.53:397][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
|
||
[2026.09.08-07.14.53:397][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
|
||
[2026.09.08-07.14.53:416][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
|
||
[2026.09.08-07.14.53:433][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
|
||
[2026.09.08-07.14.53:444][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
|
||
[2026.09.08-07.14.53:448][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
|
||
[2026.09.08-07.14.53:453][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
|
||
[2026.09.08-07.14.53:459][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
|
||
[2026.09.08-07.14.53:463][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
|
||
[2026.09.08-07.14.53:464][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
|
||
[2026.09.08-07.14.53:464][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
|
||
[2026.09.08-07.14.53:488][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
|
||
[2026.09.08-07.14.53:491][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
|
||
[2026.09.08-07.14.53:507][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
|
||
[2026.09.08-07.14.53:534][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
|
||
[2026.09.08-07.14.53:535][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
|
||
[2026.09.08-07.14.53:538][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
|
||
[2026.09.08-07.14.53:545][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-07.14.53:545][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-07.14.53:545][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-07.14.53:546][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-07.14.53:546][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-07.14.53:546][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
|
||
[2026.09.08-07.14.53:547][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
|
||
[2026.09.08-07.14.53:550][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
|
||
[2026.09.08-07.14.53:552][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
|
||
[2026.09.08-07.14.53:575][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
|
||
[2026.09.08-07.14.53:578][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
|
||
[2026.09.08-07.14.53:580][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
|
||
[2026.09.08-07.14.53:584][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
|
||
[2026.09.08-07.14.53:585][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
|
||
[2026.09.08-07.14.53:599][ 0]LogTimingProfiler: Initialize
|
||
[2026.09.08-07.14.53:599][ 0]LogTimingProfiler: OnSessionChanged
|
||
[2026.09.08-07.14.53:599][ 0]LogLoadingProfiler: Initialize
|
||
[2026.09.08-07.14.53:600][ 0]LogLoadingProfiler: OnSessionChanged
|
||
[2026.09.08-07.14.53:600][ 0]LogNetworkingProfiler: Initialize
|
||
[2026.09.08-07.14.53:600][ 0]LogNetworkingProfiler: OnSessionChanged
|
||
[2026.09.08-07.14.53:600][ 0]LogMemoryProfiler: Initialize
|
||
[2026.09.08-07.14.53:600][ 0]LogMemoryProfiler: OnSessionChanged
|
||
[2026.09.08-07.14.53:600][ 0]LogObjectProfiler: Initialize
|
||
[2026.09.08-07.14.53:600][ 0]LogObjectProfiler: OnSessionChanged
|
||
[2026.09.08-07.14.53:601][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
|
||
[2026.09.08-07.14.53:606][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
|
||
[2026.09.08-07.14.53:613][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
|
||
[2026.09.08-07.14.53:625][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
|
||
[2026.09.08-07.14.53:626][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
|
||
[2026.09.08-07.14.53:628][ 0]LogMutable: Creating Mutable Customizable Object System.
|
||
[2026.09.08-07.14.53:630][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
|
||
[2026.09.08-07.14.53:761][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
|
||
[2026.09.08-07.14.53:811][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
|
||
[2026.09.08-07.14.53:864][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
|
||
[2026.09.08-07.14.53:867][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
|
||
[2026.09.08-07.14.53:870][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
|
||
[2026.09.08-07.14.53:875][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
|
||
[2026.09.08-07.14.53:886][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
|
||
[2026.09.08-07.14.53:890][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
|
||
[2026.09.08-07.14.53:893][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
|
||
[2026.09.08-07.14.53:897][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
|
||
[2026.09.08-07.14.53:902][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
|
||
[2026.09.08-07.14.53:905][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
|
||
[2026.09.08-07.14.53:911][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
|
||
[2026.09.08-07.14.53:915][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
|
||
[2026.09.08-07.14.53:919][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
|
||
[2026.09.08-07.14.53:926][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
|
||
[2026.09.08-07.14.53:946][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
|
||
[2026.09.08-07.14.53:957][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
|
||
[2026.09.08-07.14.53:958][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
|
||
[2026.09.08-07.14.53:978][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
|
||
[2026.09.08-07.14.53:978][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
|
||
[2026.09.08-07.14.53:993][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
|
||
[2026.09.08-07.14.53:997][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
|
||
[2026.09.08-07.14.53:998][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
|
||
[2026.09.08-07.14.54:003][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
|
||
[2026.09.08-07.14.54:006][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
|
||
[2026.09.08-07.14.54:011][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
|
||
[2026.09.08-07.14.54:011][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
|
||
[2026.09.08-07.14.54:012][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
|
||
[2026.09.08-07.14.54:025][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
|
||
[2026.09.08-07.14.54:114][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
|
||
[2026.09.08-07.14.54:251][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
|
||
[2026.09.08-07.14.54:257][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
|
||
[2026.09.08-07.14.54:287][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
|
||
[2026.09.08-07.14.54:287][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
|
||
[2026.09.08-07.14.54:288][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
|
||
[2026.09.08-07.14.54:288][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
|
||
[2026.09.08-07.14.54:298][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
|
||
[2026.09.08-07.14.54:303][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
|
||
[2026.09.08-07.14.54:376][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.54:376][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.54:417][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
|
||
[2026.09.08-07.14.54:420][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
|
||
[2026.09.08-07.14.54:422][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
|
||
[2026.09.08-07.14.54:422][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
|
||
[2026.09.08-07.14.54:440][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
|
||
[2026.09.08-07.14.54:445][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
|
||
[2026.09.08-07.14.54:448][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
|
||
[2026.09.08-07.14.54:448][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
|
||
[2026.09.08-07.14.54:654][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
|
||
[2026.09.08-07.14.54:667][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
|
||
[2026.09.08-07.14.54:668][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
|
||
[2026.09.08-07.14.54:679][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
|
||
[2026.09.08-07.14.54:695][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
|
||
[2026.09.08-07.14.54:696][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
|
||
[2026.09.08-07.14.54:696][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
|
||
[2026.09.08-07.14.54:702][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
|
||
[2026.09.08-07.14.54:709][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
|
||
[2026.09.08-07.14.54:745][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
|
||
[2026.09.08-07.14.54:749][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
|
||
[2026.09.08-07.14.54:749][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
|
||
[2026.09.08-07.14.54:751][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
|
||
[2026.09.08-07.14.54:752][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
|
||
[2026.09.08-07.14.54:755][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
|
||
[2026.09.08-07.14.54:760][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
|
||
[2026.09.08-07.14.54:760][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
|
||
[2026.09.08-07.14.54:764][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
|
||
[2026.09.08-07.14.54:764][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
|
||
[2026.09.08-07.14.54:770][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
|
||
[2026.09.08-07.14.54:774][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
|
||
[2026.09.08-07.14.54:774][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
|
||
[2026.09.08-07.14.54:775][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
|
||
[2026.09.08-07.14.54:779][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
|
||
[2026.09.08-07.14.54:782][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
|
||
[2026.09.08-07.14.54:782][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
|
||
[2026.09.08-07.14.54:783][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
|
||
[2026.09.08-07.14.54:785][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
|
||
[2026.09.08-07.14.54:786][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
|
||
[2026.09.08-07.14.54:787][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
|
||
[2026.09.08-07.14.54:788][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
|
||
[2026.09.08-07.14.54:794][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
|
||
[2026.09.08-07.14.54:794][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
|
||
[2026.09.08-07.14.54:798][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
|
||
[2026.09.08-07.14.54:880][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
|
||
[2026.09.08-07.14.54:883][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
|
||
[2026.09.08-07.14.54:886][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
|
||
[2026.09.08-07.14.54:887][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
|
||
[2026.09.08-07.14.55:024][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
|
||
[2026.09.08-07.14.55:028][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
|
||
[2026.09.08-07.14.55:030][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
|
||
[2026.09.08-07.14.55:031][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
|
||
[2026.09.08-07.14.55:034][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
|
||
[2026.09.08-07.14.55:034][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
|
||
[2026.09.08-07.14.55:147][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
|
||
[2026.09.08-07.14.55:149][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
|
||
[2026.09.08-07.14.55:152][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
|
||
[2026.09.08-07.14.55:155][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
|
||
[2026.09.08-07.14.55:163][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
|
||
[2026.09.08-07.14.55:181][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
|
||
[2026.09.08-07.14.55:212][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
|
||
[2026.09.08-07.14.55:224][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
|
||
[2026.09.08-07.14.55:224][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
|
||
[2026.09.08-07.14.55:225][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
|
||
[2026.09.08-07.14.55:227][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
|
||
[2026.09.08-07.14.55:228][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
|
||
[2026.09.08-07.14.55:230][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
|
||
[2026.09.08-07.14.55:233][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
|
||
[2026.09.08-07.14.55:242][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
|
||
[2026.09.08-07.14.55:252][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
|
||
[2026.09.08-07.14.55:254][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
|
||
[2026.09.08-07.14.55:254][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
|
||
[2026.09.08-07.14.55:255][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
|
||
[2026.09.08-07.14.55:273][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
|
||
[2026.09.08-07.14.55:276][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
|
||
[2026.09.08-07.14.55:278][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
|
||
[2026.09.08-07.14.55:280][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
|
||
[2026.09.08-07.14.55:283][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-07.14.55:283][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
|
||
[2026.09.08-07.14.55:286][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
|
||
[2026.09.08-07.14.55:286][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
|
||
[2026.09.08-07.14.55:291][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
|
||
[2026.09.08-07.14.55:294][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
|
||
[2026.09.08-07.14.55:297][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
|
||
[2026.09.08-07.14.55:305][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
|
||
[2026.09.08-07.14.55:311][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
|
||
[2026.09.08-07.14.55:311][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
|
||
[2026.09.08-07.14.55:321][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
|
||
[2026.09.08-07.14.55:324][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
|
||
[2026.09.08-07.14.55:327][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
|
||
[2026.09.08-07.14.55:329][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
|
||
[2026.09.08-07.14.55:331][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-07.14.55:332][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
|
||
[2026.09.08-07.14.55:345][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
|
||
[2026.09.08-07.14.55:350][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
|
||
[2026.09.08-07.14.55:361][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
|
||
[2026.09.08-07.14.55:364][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
|
||
[2026.09.08-07.14.55:373][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
|
||
[2026.09.08-07.14.55:374][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
|
||
[2026.09.08-07.14.55:374][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
|
||
[2026.09.08-07.14.55:379][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
|
||
[2026.09.08-07.14.55:381][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
|
||
[2026.09.08-07.14.55:387][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
|
||
[2026.09.08-07.14.55:397][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
|
||
[2026.09.08-07.14.55:401][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||
[2026.09.08-07.14.55:402][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
|
||
[2026.09.08-07.14.55:435][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
|
||
[2026.09.08-07.14.55:444][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
|
||
[2026.09.08-07.14.55:445][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
|
||
[2026.09.08-07.14.55:450][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
|
||
[2026.09.08-07.14.55:467][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
|
||
[2026.09.08-07.14.55:516][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
|
||
[2026.09.08-07.14.55:525][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
|
||
[2026.09.08-07.14.55:533][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
|
||
[2026.09.08-07.14.55:533][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
|
||
[2026.09.08-07.14.55:536][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
|
||
[2026.09.08-07.14.55:638][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
|
||
[2026.09.08-07.14.55:659][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
|
||
[2026.09.08-07.14.55:724][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
|
||
[2026.09.08-07.14.55:729][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
|
||
[2026.09.08-07.14.55:734][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
|
||
[2026.09.08-07.14.55:735][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
|
||
[2026.09.08-07.14.55:740][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
|
||
[2026.09.08-07.14.55:742][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
|
||
[2026.09.08-07.14.55:747][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
|
||
[2026.09.08-07.14.55:751][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
|
||
[2026.09.08-07.14.55:764][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
|
||
[2026.09.08-07.14.55:767][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
|
||
[2026.09.08-07.14.55:768][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
|
||
[2026.09.08-07.14.55:769][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
|
||
[2026.09.08-07.14.55:810][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
|
||
[2026.09.08-07.14.55:821][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
|
||
[2026.09.08-07.14.55:832][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
|
||
[2026.09.08-07.14.55:866][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
|
||
[2026.09.08-07.14.55:866][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
|
||
[2026.09.08-07.14.55:994][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
|
||
[2026.09.08-07.14.55:997][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
|
||
[2026.09.08-07.14.56:034][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
|
||
[2026.09.08-07.14.56:334][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
|
||
[2026.09.08-07.14.56:381][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
|
||
[2026.09.08-07.14.56:530][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
|
||
[2026.09.08-07.14.56:538][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
|
||
[2026.09.08-07.14.56:544][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
|
||
[2026.09.08-07.14.56:652][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
|
||
[2026.09.08-07.14.56:708][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
|
||
[2026.09.08-07.14.56:710][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
|
||
[2026.09.08-07.14.56:756][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
|
||
[2026.09.08-07.14.56:799][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.56:799][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.56:889][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
|
||
[2026.09.08-07.14.56:902][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
|
||
[2026.09.08-07.14.56:902][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
|
||
[2026.09.08-07.14.56:905][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
|
||
[2026.09.08-07.14.56:910][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
|
||
[2026.09.08-07.14.56:911][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
|
||
[2026.09.08-07.14.57:010][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
|
||
[2026.09.08-07.14.57:011][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
|
||
[2026.09.08-07.14.57:022][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
|
||
[2026.09.08-07.14.57:024][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
|
||
[2026.09.08-07.14.57:030][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
|
||
[2026.09.08-07.14.57:030][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
|
||
[2026.09.08-07.14.57:036][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
|
||
[2026.09.08-07.14.57:037][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
|
||
[2026.09.08-07.14.57:048][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
|
||
[2026.09.08-07.14.57:053][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
|
||
[2026.09.08-07.14.57:055][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
|
||
[2026.09.08-07.14.57:056][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
|
||
[2026.09.08-07.14.57:056][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
|
||
[2026.09.08-07.14.57:057][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
|
||
[2026.09.08-07.14.57:057][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
|
||
[2026.09.08-07.14.57:058][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
|
||
[2026.09.08-07.14.57:059][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
|
||
[2026.09.08-07.14.57:059][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
|
||
[2026.09.08-07.14.57:060][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
|
||
[2026.09.08-07.14.57:072][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
|
||
[2026.09.08-07.14.57:077][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
|
||
[2026.09.08-07.14.57:077][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
|
||
[2026.09.08-07.14.57:078][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
|
||
[2026.09.08-07.14.57:081][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
|
||
[2026.09.08-07.14.57:084][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||
[2026.09.08-07.14.57:084][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
|
||
[2026.09.08-07.14.57:088][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
|
||
[2026.09.08-07.14.57:092][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
|
||
[2026.09.08-07.14.57:097][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
|
||
[2026.09.08-07.14.57:097][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
|
||
[2026.09.08-07.14.57:100][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
|
||
[2026.09.08-07.14.57:106][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
|
||
[2026.09.08-07.14.57:113][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-07.14.57:113][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-07.14.57:114][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
|
||
[2026.09.08-07.14.57:119][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
|
||
[2026.09.08-07.14.57:224][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
|
||
[2026.09.08-07.14.57:236][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
|
||
[2026.09.08-07.14.57:237][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
|
||
[2026.09.08-07.14.57:239][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
|
||
[2026.09.08-07.14.57:242][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
|
||
[2026.09.08-07.14.57:246][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
|
||
[2026.09.08-07.14.57:251][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
|
||
[2026.09.08-07.14.57:252][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
|
||
[2026.09.08-07.14.57:258][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
|
||
[2026.09.08-07.14.57:261][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
|
||
[2026.09.08-07.14.57:262][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
|
||
[2026.09.08-07.14.57:265][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
|
||
[2026.09.08-07.14.57:265][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
|
||
[2026.09.08-07.14.57:278][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
|
||
[2026.09.08-07.14.57:282][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
|
||
[2026.09.08-07.14.57:282][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
|
||
[2026.09.08-07.14.57:283][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
|
||
[2026.09.08-07.14.57:286][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
|
||
[2026.09.08-07.14.57:289][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
|
||
[2026.09.08-07.14.57:292][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
|
||
[2026.09.08-07.14.57:294][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
|
||
[2026.09.08-07.14.57:296][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
|
||
[2026.09.08-07.14.57:296][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
|
||
[2026.09.08-07.14.57:297][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
|
||
[2026.09.08-07.14.57:298][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
|
||
[2026.09.08-07.14.57:298][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
|
||
[2026.09.08-07.14.57:299][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
|
||
[2026.09.08-07.14.57:300][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
|
||
[2026.09.08-07.14.57:311][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
|
||
[2026.09.08-07.14.57:311][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
|
||
[2026.09.08-07.14.57:321][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
|
||
[2026.09.08-07.14.57:334][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
|
||
[2026.09.08-07.14.57:338][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
|
||
[2026.09.08-07.14.57:343][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
|
||
[2026.09.08-07.14.57:344][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
|
||
[2026.09.08-07.14.57:348][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
|
||
[2026.09.08-07.14.57:349][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
|
||
[2026.09.08-07.14.57:353][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
|
||
[2026.09.08-07.14.57:354][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
|
||
[2026.09.08-07.14.57:355][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
|
||
[2026.09.08-07.14.57:355][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
|
||
[2026.09.08-07.14.57:359][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
|
||
[2026.09.08-07.14.57:365][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
|
||
[2026.09.08-07.14.57:375][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
|
||
[2026.09.08-07.14.57:383][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
|
||
[2026.09.08-07.14.57:387][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
|
||
[2026.09.08-07.14.57:390][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
|
||
[2026.09.08-07.14.57:394][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
|
||
[2026.09.08-07.14.57:398][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
|
||
[2026.09.08-07.14.57:406][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
|
||
[2026.09.08-07.14.57:414][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
|
||
[2026.09.08-07.14.57:422][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
|
||
[2026.09.08-07.14.57:426][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
|
||
[2026.09.08-07.14.57:426][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
|
||
[2026.09.08-07.14.57:429][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
|
||
[2026.09.08-07.14.57:432][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
|
||
[2026.09.08-07.14.57:447][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
|
||
[2026.09.08-07.14.57:448][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
|
||
[2026.09.08-07.14.57:472][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
|
||
[2026.09.08-07.14.57:473][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
|
||
[2026.09.08-07.14.57:474][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
|
||
[2026.09.08-07.14.57:491][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
|
||
[2026.09.08-07.14.57:493][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
|
||
[2026.09.08-07.14.57:493][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
|
||
[2026.09.08-07.14.57:497][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
|
||
[2026.09.08-07.14.57:510][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
|
||
[2026.09.08-07.14.57:511][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
|
||
[2026.09.08-07.14.57:517][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
|
||
[2026.09.08-07.14.57:518][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
|
||
[2026.09.08-07.14.57:522][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
|
||
[2026.09.08-07.14.57:522][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
|
||
[2026.09.08-07.14.57:527][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
|
||
[2026.09.08-07.14.57:528][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
|
||
[2026.09.08-07.14.57:530][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
|
||
[2026.09.08-07.14.57:531][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
|
||
[2026.09.08-07.14.57:532][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
|
||
[2026.09.08-07.14.57:533][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
|
||
[2026.09.08-07.14.57:533][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
|
||
[2026.09.08-07.14.57:537][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
|
||
[2026.09.08-07.14.57:542][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
|
||
[2026.09.08-07.14.57:544][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
|
||
[2026.09.08-07.14.57:545][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
|
||
[2026.09.08-07.14.57:545][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
|
||
[2026.09.08-07.14.57:546][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
|
||
[2026.09.08-07.14.57:547][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
|
||
[2026.09.08-07.14.57:556][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
|
||
[2026.09.08-07.14.57:557][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
|
||
[2026.09.08-07.14.57:618][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
|
||
[2026.09.08-07.14.57:619][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
|
||
[2026.09.08-07.14.57:628][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
|
||
[2026.09.08-07.14.57:640][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
|
||
[2026.09.08-07.14.57:641][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
|
||
[2026.09.08-07.14.57:641][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
|
||
[2026.09.08-07.14.57:644][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
|
||
[2026.09.08-07.14.57:644][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
|
||
[2026.09.08-07.14.57:644][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
|
||
[2026.09.08-07.14.57:647][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
|
||
[2026.09.08-07.14.57:648][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
|
||
[2026.09.08-07.14.57:648][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
|
||
[2026.09.08-07.14.57:659][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
|
||
[2026.09.08-07.14.57:663][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
|
||
[2026.09.08-07.14.57:663][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
|
||
[2026.09.08-07.14.57:664][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
|
||
[2026.09.08-07.14.57:671][ 0]LogCollectionManager: Loaded 0 collections in 0.003460 seconds
|
||
[2026.09.08-07.14.57:676][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Saved/Collections/' took 0.00s
|
||
[2026.09.08-07.14.57:683][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Developers/lassi/Collections/' took 0.01s
|
||
[2026.09.08-07.14.57:691][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Collections/' took 0.01s
|
||
[2026.09.08-07.14.57:725][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
|
||
[2026.09.08-07.14.57:781][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
|
||
[2026.09.08-07.14.57:782][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
|
||
[2026.09.08-07.14.57:783][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
|
||
[2026.09.08-07.14.57:783][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
|
||
[2026.09.08-07.14.57:784][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
|
||
[2026.09.08-07.14.57:791][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
|
||
[2026.09.08-07.14.57:803][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
|
||
[2026.09.08-07.14.57:810][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
|
||
[2026.09.08-07.14.57:823][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
|
||
[2026.09.08-07.14.57:840][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
|
||
[2026.09.08-07.14.57:849][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
|
||
[2026.09.08-07.14.57:849][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
|
||
[2026.09.08-07.14.57:856][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
|
||
[2026.09.08-07.14.57:872][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.57:872][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.57:950][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
|
||
[2026.09.08-07.14.57:951][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
|
||
[2026.09.08-07.14.57:987][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
|
||
[2026.09.08-07.14.58:016][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
|
||
[2026.09.08-07.14.58:027][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
|
||
[2026.09.08-07.14.58:028][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
|
||
[2026.09.08-07.14.58:028][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
|
||
[2026.09.08-07.14.58:034][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
|
||
[2026.09.08-07.14.58:044][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
|
||
[2026.09.08-07.14.58:055][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
|
||
[2026.09.08-07.14.58:057][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
|
||
[2026.09.08-07.14.58:058][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
|
||
[2026.09.08-07.14.58:060][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
|
||
[2026.09.08-07.14.58:076][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
|
||
[2026.09.08-07.14.58:088][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
|
||
[2026.09.08-07.14.58:106][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
|
||
[2026.09.08-07.14.58:106][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
|
||
[2026.09.08-07.14.58:107][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
|
||
[2026.09.08-07.14.58:433][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
|
||
[2026.09.08-07.14.58:439][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
|
||
[2026.09.08-07.14.58:440][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
|
||
[2026.09.08-07.14.58:445][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
|
||
[2026.09.08-07.14.58:453][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
|
||
[2026.09.08-07.14.58:465][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
|
||
[2026.09.08-07.14.58:572][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-07.14.58:585][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
|
||
[2026.09.08-07.14.58:604][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
|
||
[2026.09.08-07.14.58:604][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
|
||
[2026.09.08-07.14.58:615][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
|
||
[2026.09.08-07.14.58:622][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
|
||
[2026.09.08-07.14.58:629][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
|
||
[2026.09.08-07.14.58:634][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
|
||
[2026.09.08-07.14.58:703][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
|
||
[2026.09.08-07.14.58:718][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-07.14.58:718][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-07.14.58:765][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-07.14.58:797][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-08T07:14:58.796Z using C
|
||
[2026.09.08-07.14.58:797][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
|
||
[2026.09.08-07.14.58:797][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8972.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v3, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
|
||
[2026.09.08-07.14.58:797][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-07.14.58:798][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||
[2026.09.08-07.14.58:809][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||
[2026.09.08-07.14.58:809][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||
[2026.09.08-07.14.58:809][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||
[2026.09.08-07.14.58:809][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000191
|
||
[2026.09.08-07.14.58:809][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
|
||
[2026.09.08-07.14.58:811][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
|
||
[2026.09.08-07.14.58:823][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
|
||
[2026.09.08-07.14.58:826][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
|
||
[2026.09.08-07.14.58:826][ 0]LogWindows: File 'Wintab32.dll' does not exist
|
||
[2026.09.08-07.14.58:826][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
|
||
[2026.09.08-07.14.58:826][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
|
||
[2026.09.08-07.14.58:840][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
|
||
[2026.09.08-07.14.58:856][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
|
||
[2026.09.08-07.14.58:858][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
|
||
[2026.09.08-07.14.58:859][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
|
||
[2026.09.08-07.14.58:860][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
|
||
[2026.09.08-07.14.58:861][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
|
||
[2026.09.08-07.14.58:861][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
|
||
[2026.09.08-07.14.58:866][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
|
||
[2026.09.08-07.14.58:886][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
|
||
[2026.09.08-07.14.58:887][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
|
||
[2026.09.08-07.14.58:889][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
|
||
[2026.09.08-07.14.58:928][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.20.142'
|
||
[2026.09.08-07.14.58:935][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
|
||
[2026.09.08-07.14.58:941][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
|
||
[2026.09.08-07.14.58:987][ 0]LogUObjectArray: 59777 objects as part of root set at end of initial load.
|
||
[2026.09.08-07.14.58:987][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||
[2026.09.08-07.14.59:044][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
|
||
[2026.09.08-07.14.59:309][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-07.14.59:309][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7]
|
||
[2026.09.08-07.14.59:309][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-07.14.59:310][ 0]LogTemp: FError that has been invalidated: ::: []
|
||
[2026.09.08-07.14.59:310][ 0]LogTemp: FError that has been moved from: ::: []
|
||
[2026.09.08-07.14.59:394][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/LiveLinkEditor.LiveLinkTestFrameDataInternal. Time(ms): 1.1
|
||
[2026.09.08-07.14.59:444][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-07.14.59:444][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-07.14.59:690][ 0]LogEngine: Initializing Engine...
|
||
[2026.09.08-07.14.59:692][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
|
||
[2026.09.08-07.15.00:059][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
|
||
[2026.09.08-07.15.00:064][ 0]LogAssetEditorSubsystem: Display: Something went wrong while loading recent assets! Num Recent Assets = 2, Num Recent Asset Editors = 1
|
||
[2026.09.08-07.15.00:069][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
|
||
[2026.09.08-07.15.00:074][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
|
||
[2026.09.08-07.15.00:078][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-07.15.00:079][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-07.15.00:079][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||
[2026.09.08-07.15.01:028][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||
[2026.09.08-07.15.01:072][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||
[2026.09.08-07.15.01:081][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
|
||
[2026.09.08-07.15.01:153][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||
[2026.09.08-07.15.01:154][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
|
||
[2026.09.08-07.15.01:169][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
|
||
[2026.09.08-07.15.01:170][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
|
||
[2026.09.08-07.15.01:172][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
|
||
[2026.09.08-07.15.01:173][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
|
||
[2026.09.08-07.15.01:182][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||
[2026.09.08-07.15.01:182][ 0]LogInit: Texture streaming: Enabled
|
||
[2026.09.08-07.15.01:182][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
|
||
[2026.09.08-07.15.01:184][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
|
||
[2026.09.08-07.15.01:187][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
|
||
[2026.09.08-07.15.01:190][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
|
||
[2026.09.08-07.15.01:190][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
|
||
[2026.09.08-07.15.01:192][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
|
||
[2026.09.08-07.15.01:199][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||
[2026.09.08-07.15.01:199][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
|
||
[2026.09.08-07.15.01:220][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
|
||
[2026.09.08-07.15.01:222][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
|
||
[2026.09.08-07.15.01:222][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||
[2026.09.08-07.15.01:223][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||
[2026.09.08-07.15.01:225][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||
[2026.09.08-07.15.01:225][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||
[2026.09.08-07.15.01:225][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-07.15.01:225][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-07.15.01:225][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-07.15.01:226][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-07.15.01:226][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-07.15.01:226][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-07.15.01:226][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-07.15.01:226][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-07.15.01:226][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-07.15.01:226][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-07.15.01:226][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-07.15.01:226][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-07.15.01:245][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-07.15.01:264][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.15.01:269][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.15.01:279][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.15.01:293][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-07.15.01:293][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-07.15.01:293][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-07.15.01:305][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-07.15.01:410][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-07.15.01:410][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-07.15.01:410][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-07.15.01:410][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-07.15.01:411][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-07.15.01:416][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.15.01:416][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-07.15.01:417][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||
[2026.09.08-07.15.01:422][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||
[2026.09.08-07.15.01:433][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||
[2026.09.08-07.15.01:434][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||
[2026.09.08-07.15.01:434][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||
[2026.09.08-07.15.01:434][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-07.15.01:434][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.15.01:434][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
|
||
[2026.09.08-07.15.01:436][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
|
||
[2026.09.08-07.15.01:439][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
|
||
[2026.09.08-07.15.01:444][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
|
||
[2026.09.08-07.15.01:445][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
|
||
[2026.09.08-07.15.01:446][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||
[2026.09.08-07.15.01:447][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.15.01:456][ 0]LogInit: Undo buffer set to 256 MB
|
||
[2026.09.08-07.15.01:456][ 0]LogInit: Transaction tracking system initialized
|
||
[2026.09.08-07.15.01:457][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
|
||
[2026.09.08-07.15.01:483][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
|
||
[2026.09.08-07.15.01:490][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
|
||
[2026.09.08-07.15.01:491][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
|
||
[2026.09.08-07.15.01:493][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
|
||
[2026.09.08-07.15.01:510][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-07.15.01:510][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
|
||
[2026.09.08-07.15.01:511][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
|
||
[2026.09.08-07.15.01:515][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
|
||
[2026.09.08-07.15.01:516][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
|
||
[2026.09.08-07.15.01:517][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
|
||
[2026.09.08-07.15.01:519][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
|
||
[2026.09.08-07.15.01:520][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
|
||
[2026.09.08-07.15.01:532][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
|
||
[2026.09.08-07.15.01:548][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
|
||
[2026.09.08-07.15.01:551][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
|
||
[2026.09.08-07.15.01:553][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
|
||
[2026.09.08-07.15.01:557][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
|
||
[2026.09.08-07.15.01:560][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
|
||
[2026.09.08-07.15.01:565][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
|
||
[2026.09.08-07.15.01:565][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
|
||
[2026.09.08-07.15.01:569][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
|
||
[2026.09.08-07.15.01:571][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
|
||
[2026.09.08-07.15.01:574][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
|
||
[2026.09.08-07.15.01:579][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
|
||
[2026.09.08-07.15.01:582][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
|
||
[2026.09.08-07.15.01:583][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
|
||
[2026.09.08-07.15.01:585][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
|
||
[2026.09.08-07.15.01:588][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:593][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
|
||
[2026.09.08-07.15.01:593][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
|
||
[2026.09.08-07.15.01:593][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
|
||
[2026.09.08-07.15.01:597][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
|
||
[2026.09.08-07.15.01:598][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
|
||
[2026.09.08-07.15.01:600][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
|
||
[2026.09.08-07.15.01:615][ 0]LocalizationService: Localization service is disabled
|
||
[2026.09.08-07.15.01:615][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
|
||
[2026.09.08-07.15.01:620][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
|
||
[2026.09.08-07.15.01:622][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
|
||
[2026.09.08-07.15.01:623][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
|
||
[2026.09.08-07.15.01:629][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
|
||
[2026.09.08-07.15.01:630][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
|
||
[2026.09.08-07.15.01:630][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
|
||
[2026.09.08-07.15.01:631][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
|
||
[2026.09.08-07.15.01:632][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
|
||
[2026.09.08-07.15.01:633][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
|
||
[2026.09.08-07.15.01:636][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
|
||
[2026.09.08-07.15.01:639][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
|
||
[2026.09.08-07.15.01:641][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
|
||
[2026.09.08-07.15.01:643][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
|
||
[2026.09.08-07.15.01:646][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
|
||
[2026.09.08-07.15.01:648][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
|
||
[2026.09.08-07.15.01:649][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
|
||
[2026.09.08-07.15.01:653][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
|
||
[2026.09.08-07.15.01:657][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
|
||
[2026.09.08-07.15.01:658][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
|
||
[2026.09.08-07.15.01:659][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
|
||
[2026.09.08-07.15.01:661][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
|
||
[2026.09.08-07.15.01:665][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
|
||
[2026.09.08-07.15.01:670][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:677][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:679][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:680][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:682][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
|
||
[2026.09.08-07.15.01:691][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
|
||
[2026.09.08-07.15.01:695][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
|
||
[2026.09.08-07.15.01:702][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
|
||
[2026.09.08-07.15.01:704][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
|
||
[2026.09.08-07.15.01:705][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
|
||
[2026.09.08-07.15.01:726][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
|
||
[2026.09.08-07.15.01:908][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||
[2026.09.08-07.15.01:973][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-07.15.01:975][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-07.15.02:015][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
|
||
[2026.09.08-07.15.02:053][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/' took 0.10s
|
||
[2026.09.08-07.15.02:073][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
|
||
[2026.09.08-07.15.02:205][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||
[2026.09.08-07.15.02:207][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
|
||
[2026.09.08-07.15.02:239][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
|
||
[2026.09.08-07.15.02:244][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||
[2026.09.08-07.15.02:245][ 0]LogPython: Using Python 3.11.8
|
||
[2026.09.08-07.15.02:448][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
|
||
[2026.09.08-07.15.06:152][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: certifi 2023.7.22 <=> certifi==2023.7.22
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: chardet 3.0.4 <=> chardet==3.0.4
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: charset-normalizer 2.1.1 <=> charset-normalizer==2.1.1
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: filelock 3.13.1 <=> filelock==3.13.1
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: fsspec 2023.10.0 <=> fsspec==2023.10.0
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: idna 2.10 <=> idna==2.10
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: Jinja2 3.1.2 <=> Jinja2==3.1.2
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: MarkupSafe 2.1.3 <=> MarkupSafe==2.1.3
|
||
[2026.09.08-07.15.07:806][ 0]LogPython: DEBUG:root:Found matching installed version: mpmath 1.3.0 <=> mpmath==1.3.0
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: networkx 3.2.1 <=> networkx==3.2.1
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.26.4 <=> numpy==1.26.4
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: Pillow 10.1.0 <=> Pillow==10.1.0
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: protobuf 4.24.0 <=> protobuf==4.24.0
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: requests 2.28.1 <=> requests==2.28.1
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: scipy 1.11.4 <=> scipy==1.11.4
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: sympy 1.13.1 <=> sympy==1.13.1
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: typing-extensions 4.12.2 <=> typing-extensions==4.12.2
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: urllib3 1.25.11 <=> urllib3==1.25.11
|
||
[2026.09.08-07.15.07:815][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62
|
||
[2026.09.08-07.15.07:943][ 0]LogCUDA: Display: Initialising CUDA API...
|
||
[2026.09.08-07.15.07:944][ 0]LogCUDA: Display: CUDA API initialised successfully.
|
||
[2026.09.08-07.15.07:945][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
|
||
[2026.09.08-07.15.07:945][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-07.15.07:946][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
|
||
[2026.09.08-07.15.08:136][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-07.15.08:138][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
|
||
[2026.09.08-07.15.08:138][ 0]LogWindows: File 'amfrt64.dll' does not exist
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-07.15.08:170][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-07.15.08:171][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0"
|
||
[2026.09.08-07.15.08:172][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
|
||
[2026.09.08-07.15.08:175][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
|
||
[2026.09.08-07.15.08:189][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
|
||
[2026.09.08-07.15.08:193][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
|
||
[2026.09.08-07.15.08:198][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
|
||
[2026.09.08-07.15.08:212][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
|
||
[2026.09.08-07.15.08:215][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
|
||
[2026.09.08-07.15.08:217][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
|
||
[2026.09.08-07.15.08:220][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
|
||
[2026.09.08-07.15.08:236][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
|
||
[2026.09.08-07.15.08:244][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
|
||
[2026.09.08-07.15.08:245][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
|
||
[2026.09.08-07.15.08:246][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
|
||
[2026.09.08-07.15.08:248][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
|
||
[2026.09.08-07.15.08:248][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
|
||
[2026.09.08-07.15.08:280][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
|
||
[2026.09.08-07.15.08:284][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
|
||
[2026.09.08-07.15.08:291][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
|
||
[2026.09.08-07.15.08:313][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
|
||
[2026.09.08-07.15.08:315][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
|
||
[2026.09.08-07.15.08:317][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
|
||
[2026.09.08-07.15.08:319][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
|
||
[2026.09.08-07.15.08:321][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
|
||
[2026.09.08-07.15.08:484][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
|
||
[2026.09.08-07.15.08:490][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
|
||
[2026.09.08-07.15.08:496][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
|
||
[2026.09.08-07.15.08:499][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
|
||
[2026.09.08-07.15.08:503][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
|
||
[2026.09.08-07.15.08:508][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
|
||
[2026.09.08-07.15.08:508][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
|
||
[2026.09.08-07.15.08:509][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
|
||
[2026.09.08-07.15.08:510][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
|
||
[2026.09.08-07.15.08:515][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
|
||
[2026.09.08-07.15.08:519][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
|
||
[2026.09.08-07.15.08:521][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
|
||
[2026.09.08-07.15.08:522][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
|
||
[2026.09.08-07.15.08:528][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
|
||
[2026.09.08-07.15.08:579][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
|
||
[2026.09.08-07.15.08:580][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
|
||
[2026.09.08-07.15.08:580][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
|
||
[2026.09.08-07.15.08:582][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
|
||
[2026.09.08-07.15.08:588][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
|
||
[2026.09.08-07.15.08:594][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
|
||
[2026.09.08-07.15.08:598][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
|
||
[2026.09.08-07.15.08:602][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
|
||
[2026.09.08-07.15.08:604][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
|
||
[2026.09.08-07.15.08:605][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
|
||
[2026.09.08-07.15.08:607][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
|
||
[2026.09.08-07.15.08:609][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
|
||
[2026.09.08-07.15.08:611][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
|
||
[2026.09.08-07.15.08:612][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
|
||
[2026.09.08-07.15.08:614][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
|
||
[2026.09.08-07.15.08:615][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
|
||
[2026.09.08-07.15.08:618][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
|
||
[2026.09.08-07.15.08:620][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
|
||
[2026.09.08-07.15.08:623][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
|
||
[2026.09.08-07.15.08:626][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
|
||
[2026.09.08-07.15.08:631][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
|
||
[2026.09.08-07.15.08:634][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
|
||
[2026.09.08-07.15.08:635][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
|
||
[2026.09.08-07.15.08:638][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
|
||
[2026.09.08-07.15.08:646][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
|
||
[2026.09.08-07.15.08:654][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
|
||
[2026.09.08-07.15.08:664][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
|
||
[2026.09.08-07.15.08:671][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
|
||
[2026.09.08-07.15.08:677][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
|
||
[2026.09.08-07.15.08:681][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
|
||
[2026.09.08-07.15.08:689][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
|
||
[2026.09.08-07.15.08:693][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
|
||
[2026.09.08-07.15.08:698][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
|
||
[2026.09.08-07.15.08:701][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||
[2026.09.08-07.15.08:701][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
|
||
[2026.09.08-07.15.08:706][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
|
||
[2026.09.08-07.15.08:707][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
|
||
[2026.09.08-07.15.08:740][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
|
||
[2026.09.08-07.15.08:741][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
|
||
[2026.09.08-07.15.08:742][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
|
||
[2026.09.08-07.15.08:743][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
|
||
[2026.09.08-07.15.08:745][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
|
||
[2026.09.08-07.15.08:746][ 0]LogEditorDataStorage: Initializing
|
||
[2026.09.08-07.15.08:746][ 0]LogEditorDataStorage: Initializing TEDS Core.
|
||
[2026.09.08-07.15.08:746][ 0]LogEditorDataStorage: Initialized TEDS Core.
|
||
[2026.09.08-07.15.08:746][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
|
||
[2026.09.08-07.15.08:746][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
|
||
[2026.09.08-07.15.08:905][ 0]LogEditorDataStorage: Initialized
|
||
[2026.09.08-07.15.08:918][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
|
||
[2026.09.08-07.15.08:956][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-07.15.08:956][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-07.15.08:957][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-07.15.08:959][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
|
||
[2026.09.08-07.15.08:962][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
|
||
[2026.09.08-07.15.09:009][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
|
||
[2026.09.08-07.15.09:051][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
|
||
[2026.09.08-07.15.09:317][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||
[2026.09.08-07.15.09:320][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-07.15.09:321][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 565.977
|
||
[2026.09.08-07.15.09:321][ 0]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-07.15.09:322][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
|
||
[2026.09.08-07.15.09:325][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.15.09:326][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.15.09:384][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
|
||
[2026.09.08-07.15.09:396][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
||
[2026.09.08-07.15.12:300][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||
[2026.09.08-07.15.16:335][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
|
||
[2026.09.08-07.15.16:335][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
|
||
[2026.09.08-07.15.16:397][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
|
||
[2026.09.08-07.15.16:419][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
|
||
[2026.09.08-07.15.16:422][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
|
||
[2026.09.08-07.15.16:425][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||
[2026.09.08-07.15.16:497][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.75ms
|
||
[2026.09.08-07.15.16:499][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-07.15.16:499][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,242ms to complete.
|
||
[2026.09.08-07.15.16:503][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
|
||
[2026.09.08-07.15.16:576][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 573.232
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: Total job queries 20 778, among them cache hits 2 276 (10.95%), DDC hits 7 773 (37.41%), Duplicates 3 630 (17.47%)
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: Tracking 14 872 distinct input hashes that result in 13 793 distinct outputs (92.74%)
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: RAM used: 199,58 MiB of 3,20 GiB budget. Usage: 6.09%
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: Shaders Compiled: 7 099
|
||
[2026.09.08-07.15.16:587][ 0]LogShaderCompilers: Display: Jobs assigned 7 099, completed 7 099 (100%)
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.28 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 256.02 s, longest 480.83 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Job execution time: average 8.08 s, max 96.69 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 264.10 s, max 481.94
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Shader code size: total 171,331 MiB, numShaders 7 124, average 24,627 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 530.81 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Jobs were issued in 801 batches (only local compilation was used), average 8.86 jobs/batch
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Average processing rate: 13.37 jobs/sec
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Total thread time: 6 187,076 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Total thread preprocess time: 748,4 s
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 12.10%
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Effective parallelization: 11.66 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.971334
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 3.31 sec, max 3.31 sec, min 3.31 sec)
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.15.16:588][ 0]LogShaderCompilers: Display: FRayTracingPrimaryRaysRGS (compiled 2 times, average 2.47 sec, max 2.61 sec, min 2.34 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.95% of total time (compiled 440 times, average 1.68 sec, max 3.59 sec, min 0.00 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 10.95% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS - 7.54% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: FPathTracingRG - 7.37% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: FDeferredLightPS - 7.25% of total time (compiled 472 times, average 0.95 sec, max 1.30 sec, min 0.36 sec)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Materials Translated: 176
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.32 s
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Material Translation Only: 0.19 s (60%)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
|
||
[2026.09.08-07.15.16:589][ 0]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.15.16:717][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||
[2026.09.08-07.15.16:717][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - (Keyboard).
|
||
[2026.09.08-07.15.16:717][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
|
||
[2026.09.08-07.15.16:761][ 0]LogLayoutService: Warning: While key "UnrealEd_Layout_v1.6" was not found, and older version exists (key "UnrealEd_Layout_v1.5"). This means section "EditorLayouts" was created with a previous version of UE and is no longer compatible. The old key has been removed and updated with the new one.
|
||
[2026.09.08-07.15.16:761][ 0]LogMainFrame: Warning: The expected Unreal Editor layout version is "UnrealEd_Layout_v1.6", while only version "UnrealEd_Layout_v1.5" was found. I.e., the current layout was created with a previous version of Unreal that is deprecated and no longer compatible.
|
||
|
||
Unreal will continue with the default layout for its current version, the deprecated one has been removed.
|
||
|
||
You can create and save your custom layouts with "Window"->"Save Layout"->"Save Layout As...".
|
||
[2026.09.08-07.15.16:762][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
|
||
[2026.09.08-07.15.16:791][ 0]LogProjectBrowser: Looking for projects...
|
||
[2026.09.08-07.15.16:791][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
|
||
[2026.09.08-07.15.16:791][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-07.15.16:791][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-07.15.16:792][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-07.15.16:792][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-07.15.01)" in recently opened files
|
||
[2026.09.08-07.15.16:793][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-07.15.16:795][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
|
||
[2026.09.08-07.15.16:803][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-07.15.16:803][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
|
||
[2026.09.08-07.15.16:804][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-07.15.16:805][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-07.15.01)" in recently opened files
|
||
[2026.09.08-07.15.16:806][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-07.15.16:816][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||
[2026.09.08-07.15.16:854][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
|
||
[2026.09.08-07.15.17:655][ 0]LogMeshUtilities: Finished distance field build in 1.2s - 49x49x49 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 92% occupied, 0 triangles, EditorCube
|
||
[2026.09.08-07.15.17:942][ 0]LogMeshUtilities: Finished distance field build in 1.5s - 49x49x49 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 99% occupied, 0 triangles, EditorShaderBall
|
||
[2026.09.08-07.15.18:006][ 0]LogMeshUtilities: Finished distance field build in 1.6s - 63x63x63 sparse distance field, 0.4Mb total, 0.0Mb always loaded, 84% occupied, 0 triangles, EditorSphere
|
||
[2026.09.08-07.15.18:161][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.15.18:161][ 0]LogSlate: Display: Took 0.000350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
|
||
[2026.09.08-07.15.18:161][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.15.18:161][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.15.18:164][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-07.15.18:166][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
|
||
[2026.09.08-07.15.18:167][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
|
||
[2026.09.08-07.15.18:298][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
|
||
[2026.09.08-07.15.18:428][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-07.15.18:509][ 0]LogStall: Startup...
|
||
[2026.09.08-07.15.18:516][ 0]LogStall: Startup complete.
|
||
[2026.09.08-07.15.18:516][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
|
||
[2026.09.08-07.15.18:520][ 0]LogLoad: (Engine Initialization) Total time: 575.18 seconds
|
||
[2026.09.08-07.15.19:172][ 0]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, EditorSkySphere
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Total job queries 20 778, among them cache hits 2 276 (10.95%), DDC hits 7 773 (37.41%), Duplicates 3 630 (17.47%)
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Tracking 14 872 distinct input hashes that result in 13 793 distinct outputs (92.74%)
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: RAM used: 199,58 MiB of 3,20 GiB budget. Usage: 6.09%
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Shaders Compiled: 7 099
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Jobs assigned 7 099, completed 7 099 (100%)
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.28 s
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 256.02 s, longest 480.83 s
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Job execution time: average 8.08 s, max 96.69 s
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 264.10 s, max 481.94
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Shader code size: total 171,331 MiB, numShaders 7 124, average 24,627 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.15.19:439][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 530.81 s
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Jobs were issued in 801 batches (only local compilation was used), average 8.86 jobs/batch
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Average processing rate: 13.37 jobs/sec
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Total thread time: 6 187,076 s
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Total thread preprocess time: 748,4 s
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 12.10%
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Effective parallelization: 11.66 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.971334
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 3.31 sec, max 3.31 sec, min 3.31 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FRayTracingPrimaryRaysRGS (compiled 2 times, average 2.47 sec, max 2.61 sec, min 2.34 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.95% of total time (compiled 440 times, average 1.68 sec, max 3.59 sec, min 0.00 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FGenerateLightSamplesCS - 10.95% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FShadeLightSamplesCS - 7.54% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FPathTracingRG - 7.37% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: FDeferredLightPS - 7.25% of total time (compiled 472 times, average 0.95 sec, max 1.30 sec, min 0.36 sec)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Materials Translated: 179
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Material Total Translate Time: 0.32 s
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Material Translation Only: 0.19 s (60%)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: Material Cache Hits: 0 (0%)
|
||
[2026.09.08-07.15.19:440][ 0]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.15.20:114][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
||
[2026.09.08-07.15.20:114][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
||
[2026.09.08-07.15.20:146][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.15.20:146][ 0]LogSlate: Display: Took 0.000311 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
|
||
[2026.09.08-07.15.20:146][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.15.20:146][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.15.20:162][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.15.20:162][ 0]LogSlate: Display: Took 0.009677 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
|
||
[2026.09.08-07.15.20:162][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.15.20:162][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.15.20:174][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.15.20:174][ 0]LogSlate: Display: Took 0.010072 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
|
||
[2026.09.08-07.15.20:174][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.15.20:174][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.15.20:326][ 0]LogStreaming: Display: FlushAsyncLoading(388): 1 QueuedPackages, 27 AsyncPackages
|
||
[2026.09.08-07.15.20:592][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.15.20:592][ 0]LogSlate: Display: Took 0.022460 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
|
||
[2026.09.08-07.15.20:592][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.15.20:592][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.15.20:625][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
|
||
[2026.09.08-07.15.20:986][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.15.20:992][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (11 graphics, 39 compute). 0 of them were precached.
|
||
[2026.09.08-07.15.20:993][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-07.15.21:072][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 79.352 ms
|
||
[2026.09.08-07.15.21:073][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-07.15.21:090][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 17.177 ms (total: 96.530 ms)
|
||
[2026.09.08-07.15.21:090][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-07.15.21:149][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||
|
||
[2026.09.08-07.15.21:161][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 70.957 ms (total: 167.487 ms)
|
||
[2026.09.08-07.15.21:276][ 0]LogPSOHitching: Encountered 100 PSO creation hitches so far (18 graphics, 82 compute). 0 of them were precached.
|
||
[2026.09.08-07.15.21:278][ 0]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.15.22:319][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-07.15.24:174][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 1.85 sec (total: 2.02 sec)
|
||
[2026.09.08-07.15.25:451][ 1]LogAssetRegistry: AssetRegistryGather time 87.3387s: AssetDataDiscovery 1.3908s, AssetDataGather 85.7100s, StoreResults 0.2379s. Wall time 565.2040s.
|
||
NumCachedDirectories 0. NumUncachedDirectories 2626. NumCachedFiles 0. NumUncachedFiles 11120.
|
||
BackgroundTickInterruptions 0.
|
||
[2026.09.08-07.15.25:501][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
|
||
[2026.09.08-07.15.25:538][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||
[2026.09.08-07.15.25:574][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
|
||
[2026.09.08-07.15.25:626][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.126s
|
||
[2026.09.08-07.15.25:627][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||
[2026.09.08-07.15.26:207][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 26.970798
|
||
[2026.09.08-07.15.26:210][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||
[2026.09.08-07.15.26:213][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 27.397787
|
||
[2026.09.08-07.15.26:456][ 3]LogPSOHitching: Encountered 150 PSO creation hitches so far (39 graphics, 111 compute). 0 of them were precached.
|
||
[2026.09.08-07.15.27:189][ 7]LogSourceControl: Uncontrolled asset discovery finished in 1.562177 seconds (Found 11096 uncontrolled assets)
|
||
[2026.09.08-07.15.27:295][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-07.15.27:501][ 14]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 28.667665
|
||
[2026.09.08-07.15.27:508][ 14]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1805940196
|
||
[2026.09.08-07.15.27:508][ 14]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 28.667665, Update Interval: 308.430420
|
||
[2026.09.08-07.15.29:135][ 83]LogAssetRegistry: Display: Asset registry cache written as 165.9 MiB to F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
|
||
[2026.09.08-07.15.29:150][ 83]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-07.15.29:151][ 83]LogAssetRegistry: Display: CachedAssetRegistry_0_231132DB4890057D90255CA90812BA39.bin: deleted (orphaned, unreferenced by any .ref)
|
||
[2026.09.08-07.15.29:151][ 83]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-07.15.39:593][185]LogPSOHitching: Encountered 200 PSO creation hitches so far (69 graphics, 131 compute). 0 of them were precached.
|
||
[2026.09.08-07.15.44:224][227]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
|
||
[2026.09.08-07.15.44:232][227]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/Bookmark.Bookmark (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 11.333209 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:255][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconArrowBack.IconArrowBack (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:255][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconArrowForward.IconArrowForward (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:257][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCameraNot.IconCameraNot (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:258][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCamera.IconCamera (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:258][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconMinus.IconMinus (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:258][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPlus.IconPlus (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:258][228]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/PhotoModeGreen.PhotoModeGreen (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 11.333209 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:323][230]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconHold.IconHold (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:324][230]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconFlight.IconFlight (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:366][231]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconKillRoll.IconKillRoll (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:368][231]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAutoFocus.IconAutoFocus (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:430][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/T_MultiUser.T_MultiUser (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 11.333209 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:431][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/Icon_SpringArm.Icon_SpringArm (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:432][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAperture.IconAperture (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:433][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAttach.IconAttach (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:434][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAxis.IconAxis (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:434][233]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCrane.IconCrane (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:468][234]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
|
||
[2026.09.08-07.15.44:468][234]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCraneLock.IconCraneLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:469][234]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconDolly.IconDolly (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:469][234]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconDollyLock.IconDollyLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:470][234]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconFocus.IconFocus (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:478][234]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconLens.IconLens (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:507][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPan.IconPan (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:507][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPanLock.IconPanLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:507][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconRoll.IconRoll (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:507][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconRollLock.IconRollLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:508][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTilt.IconTilt (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:509][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTiltLock.IconTiltLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:509][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTruck.IconTruck (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:511][235]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTruckLock.IconTruckLock (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:622][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconArrowLeft.IconArrowLeft (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:623][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAutoKey.IconAutoKey (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:623][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconDrive.IconDrive (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:623][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconArrowRight.IconArrowRight (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:623][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPlayControlsBounce.IconPlayControlsBounce (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:624][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPlayControlsLooping.IconPlayControlsLooping (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:625][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconPlayControlsNoLooping.IconPlayControlsNoLooping (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:626][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconRecent.IconRecent (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:629][239]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconRotate.IconRotate (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:655][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSpeed.IconSpeed (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:655][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSplineAppend.IconSplineAppend (TFO_AutoDXT, 48x48 x1x1x1) (Required Memory Estimate: 1.363281 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:656][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSplineInsert.IconSplineInsert (TFO_AutoDXT, 48x48 x1x1x1) (Required Memory Estimate: 1.363281 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:657][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSplineSplit.IconSplineSplit (TFO_AutoDXT, 48x48 x1x1x1) (Required Memory Estimate: 1.363281 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:658][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTrash.IconTrash (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:660][240]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamDial/Textures/T_VCamDial_LeftArrow.T_VCamDial_LeftArrow (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:690][241]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_Play.T_Play (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:690][241]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_Pause.T_Pause (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:690][241]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_PlayReverse.T_PlayReverse (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.44:690][241]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_ToPlaybackStart.T_ToPlaybackStart (BGRA8, 80x80 x1x1x1) (Required Memory Estimate: 1.219719 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.45:276][251]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconFocusPeaking.IconFocusPeaking (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.45:276][251]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconZebraPattern.IconZebraPattern (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.45:280][251]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconZeroState.IconZeroState (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.46:304][267]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconHidden.IconHidden (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.46:305][267]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconVisible.IconVisible (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.46:305][267]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTools.IconTools (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:573][309]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/Icon-chevron-up.Icon-chevron-up (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:573][309]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/Icon-chevron-down.Icon-chevron-down (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:598][310]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamEarMenu/Updated/tex/ScrollFade_Bottom.ScrollFade_Bottom (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:598][310]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconArrowDown.IconArrowDown (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:598][310]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamEarMenu/Updated/tex/ScrollFade_Top.ScrollFade_Top (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.48:599][310]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamEarMenu/Textures/T_LeftEarBottom.T_LeftEarBottom (BGRA8, 440x350 x1x1x1) (Required Memory Estimate: 6.287163 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:165][314]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconEdit.IconEdit (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:165][314]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSpline.IconSpline (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:166][314]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFilter.T_IconFilter (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:167][314]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSettings.IconSettings (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:167][314]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconSearch.T_IconSearch (BGRA8, 48x48 x1x1x1) (Required Memory Estimate: 1.079102 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:199][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IConCurveEditorMiscFilters.IConCurveEditorMiscFilters (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:199][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSearch.IconSearch (BGRA8, 97x96 x1x1x1) (Required Memory Estimate: 1.319702 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:199][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/T_IconPlusMinimal.T_IconPlusMinimal (TFO_AutoDXT, 72x72 x1x1x1) (Required Memory Estimate: 1.817383 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:199][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFavorite_1.T_IconFavorite_1 (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:200][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFavorite_2.T_IconFavorite_2 (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:202][315]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFavorite_3.T_IconFavorite_3 (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:228][316]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFlag.T_IconFlag (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.49:228][316]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_ThumbsDown.T_ThumbsDown (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:983][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconAttachOptions.IconAttachOptions (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:983][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconEditOptions.IconEditOptions (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:983][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconBookmarks.IconBookmarks (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:984][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconGameView.IconGameView (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:984][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconFilm.IconFilm (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:985][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSplineUpdate.IconSplineUpdate (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:985][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconZeroToParent.IconZeroToParent (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 9.917236 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.50:986][323]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/TiltOffset.TiltOffset (TFO_AutoDXT, 192x192 x1x1x1) (Required Memory Estimate: 6.8125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.51:020][324]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamAttachBrowser/T_GradientV.T_GradientV (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 11.333209 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:366][330]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/BaseWidgets/BasicLabel/Textures/BasicLabel_TickLeft.BasicLabel_TickLeft (TFO_AutoDXT, 16x16 x1x1x1) (Required Memory Estimate: 1.040326 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:366][330]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/BaseWidgets/BasicLabel/Textures/BasicLabel_TickRight.BasicLabel_TickRight (BGRA8, 18x17 x1x1x1) (Required Memory Estimate: 1.010506 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:391][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamHUDBorder/Dependencies/T_VCamHUDCorner.T_VCamHUDCorner (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:393][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTimer.IconTimer (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:398][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamHUDBorder/Dependencies/T_VCamHUDTopFrameRight.T_VCamHUDTopFrameRight (TFO_AutoDXT, 1472x288 x1x1x1) (Required Memory Estimate: 69.953125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:398][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamHUDBorder/Dependencies/T_VCamHUDTopFrameLeft.T_VCamHUDTopFrameLeft (TFO_AutoDXT, 1480x288 x1x1x1) (Required Memory Estimate: 70.052734 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:417][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamDial/Textures/T_VcamDial_Outer_R.T_VcamDial_Outer_R (BGRA8, 1024x1024 x1x1x1) (Required Memory Estimate: 36.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:417][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamDial/Textures/T_VCamDial_Outer_L.T_VCamDial_Outer_L (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:418][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamDial/Textures/T_VCamDial_Inner_R.T_VCamDial_Inner_R (BGRA8, 1024x1024 x1x1x1) (Required Memory Estimate: 36.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.52:422][331]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamDial/Textures/T_VCamDial_Inner_L.T_VCamDial_Inner_L (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:494][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_VCamTimelineDefaultGrey.T_VCamTimelineDefaultGrey (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.634076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:494][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_JumpToNextKey.T_JumpToNextKey (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:495][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_JumpToPreviousKey.T_JumpToPreviousKey (TFO_AutoDXT, 80x80 x1x1x1) (Required Memory Estimate: 2.009076 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:495][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_NextFrame.T_NextFrame (BGRA8, 80x80 x1x1x1) (Required Memory Estimate: 1.219719 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:496][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_PreviousFrame.T_PreviousFrame (BGRA8, 80x80 x1x1x1) (Required Memory Estimate: 1.219719 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:496][335]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamSequencerTimeline/Textures/T_ToPlaybackEnd.T_ToPlaybackEnd (BGRA8, 80x80 x1x1x1) (Required Memory Estimate: 1.219719 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:557][337]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/CameraOrientationFG.CameraOrientationFG (TFO_AutoDXT, 780x780 x1x1x1) (Required Memory Estimate: 100.428101 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.53:558][337]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/CameraOrientationBG.CameraOrientationBG (TFO_AutoDXT, 780x780 x1x1x1) (Required Memory Estimate: 100.428101 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.SkeletalMeshLODBias:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.ViewDistanceScale:0.6]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.FXAA.Quality:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.ShadowQuality:3]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
|
||
[2026.09.08-07.15.55:249][409]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:1024]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.05]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.7]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.25]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:4]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:4]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-07.15.55:250][409]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:251][409]LogConfig: Set CVar [[r.AOQuality:1]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:0]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:2048]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:50]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:256]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:4]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:128]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:128]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:1]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:1]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1.5]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:1]]
|
||
[2026.09.08-07.15.55:256][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:128]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:1]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:0]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:12]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:30]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:0]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-07.15.55:257][409]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:0]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:0]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:1000]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.SSR.Quality:2]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-07.15.55:261][409]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.FastBlurThreshold:2]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.Upscale.Quality:2]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.Tonemapper.Quality:2]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.15.55:262][409]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.Streaming.MipBias:1]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.MaxAnisotropy:2]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.Streaming.PoolSize:600]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:32]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.DetailMode:1]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-07.15.55:263][409]LogConfig: Set CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.SSS.Scale:0.75]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.SSGI.Quality:1]]
|
||
[2026.09.08-07.15.55:264][409]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.25]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[fx.Niagara.QualityLevel:1]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[foliage.DensityScale:0.4]]
|
||
[2026.09.08-07.15.55:265][409]LogConfig: Set CVar [[grass.DensityScale:0.4]]
|
||
[2026.09.08-07.15.55:266][409]LogConfig: Set CVar [[pcg.Quality:1]]
|
||
[2026.09.08-07.15.55:266][409]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:266][409]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-07.15.55:266][409]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-07.15.55:266][409]LogConfig: Applying CVar settings from Section [LandscapeQuality@1] File [Scalability]
|
||
[2026.09.08-07.15.55:267][409]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-07.15.55:578][409]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
|
||
[2026.09.08-07.15.55:649][410]LogSceneTextures: Display: Enforcing FloatRGBA scene color format due to alpha channel requirement.
|
||
[2026.09.08-07.15.55:675][411]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.15.56:135][413]LogContentStreaming: Texture pool size now 600 MB
|
||
[2026.09.08-07.15.56:135][413]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="600"
|
||
[2026.09.08-07.15.57:019][423]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconFocusPlane.IconFocusPlane (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:020][423]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconClipPlane.IconClipPlane (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:020][423]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconISO.IconISO (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:020][423]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconTrackFocus.IconTrackFocus (TFO_AutoDXT, 96x96 x1x1x1) (Required Memory Estimate: 2.453125 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:021][423]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconViewfinder.IconViewfinder (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:067][425]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamJoysticks/Dependencies/T_DollyJoystickOuter.T_DollyJoystickOuter (TFO_AutoDXT, 124x124 x1x1x1) (Required Memory Estimate: 3.424359 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:067][425]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamJoysticks/Dependencies/T_DollyJoystickInner.T_DollyJoystickInner (BGRA8, 110x110 x1x1x1) (Required Memory Estimate: 1.415413 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:068][425]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamJoysticks/Dependencies/T_CraneJoystickInner.T_CraneJoystickInner (BGRA8, 124x70 x1x1x1) (Required Memory Estimate: 1.297997 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:068][425]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamJoysticks/Dependencies/T_CraneJoystickOuter.T_CraneJoystickOuter (BGRA8, 130x104 x1x1x1) (Required Memory Estimate: 1.464157 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:069][425]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamJoysticks/Dependencies/T_PanJoystickInner.T_PanJoystickInner (BGRA8, 70x110 x1x1x1) (Required Memory Estimate: 1.264343 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:092][426]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamButton/Dependencies/T_VCamButton.T_VCamButton (TFO_AutoDXT, 320x320 x1x1x1) (Required Memory Estimate: 17.145795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:153][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconDistance.IconDistance (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:153][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconUpdate.IconUpdate (TFO_AutoDXT, 32x32 x1x1x1) (Required Memory Estimate: 1.16142 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:154][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconMobilityMovable.IconMobilityMovable (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:154][429]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
|
||
[2026.09.08-07.15.57:154][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/SkeletalMesh.SkeletalMesh (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:155][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconAZdown.T_IconAZdown (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:161][429]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconAZup.T_IconAZup (TFO_AutoDXT, 72x72 x1x1x1) (Required Memory Estimate: 1.817383 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:185][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCameraRigRail.IconCameraRigRail (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:185][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCameraRigCrane.IconCameraRigCrane (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:186][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconCineCamera.IconCineCamera (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:186][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSceneComponent.IconSceneComponent (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:186][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconLightBulb.IconLightBulb (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:186][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSocket.IconSocket (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:187][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconSpawnable.IconSpawnable (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:187][430]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/StaticMesh.StaticMesh (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:240][432]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconReject.IconReject (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:240][432]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFavorite.T_IconFavorite (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:241][432]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconRecent_Down.T_IconRecent_Down (BGRA8, 72x69 x1x1x1) (Required Memory Estimate: 1.170563 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:241][432]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconRecent_Up.T_IconRecent_Up (BGRA8, 72x69 x1x1x1) (Required Memory Estimate: 1.170563 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:266][433]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconUndo.IconUndo (BGRA8, 256x256 x1x1x1) (Required Memory Estimate: 3.249992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:266][433]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconFavorite_Mini.T_IconFavorite_Mini (BGRA8, 256x256 x1x1x1) (Required Memory Estimate: 3.249992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:289][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconTag.T_IconTag (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:289][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/BTNTakes.BTNTakes (TFO_AutoDXT, 240x240 x1x1x1) (Required Memory Estimate: 10.082031 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:291][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/Common/VCamIcons/IconContentDirty.IconContentDirty (TFO_AutoDXT, 16x16 x1x1x1) (Required Memory Estimate: 1.040326 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:291][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconRecordOpen.T_IconRecordOpen (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:292][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/tex/T_IconView.T_IconView (BGRA8, 72x72 x1x1x1) (Required Memory Estimate: 1.177979 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:293][434]LogTexture: Display: Building texture TwoD: /VirtualCamera/WidgetLibrary/VCamTakesBrowser/widgets/mat/T_TakesBrowser_TakeThumbMask.T_TakesBrowser_TakeThumbMask (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.333323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.15.57:994][465]LogStaticMesh: Display: Building static mesh SM_LaserPointerHit (Required Memory Estimate: 0.742407 MB)...
|
||
[2026.09.08-07.15.58:002][465]LogStaticMesh: Built static mesh [0.01s] /VirtualCamera/Common/Blueprints/VCamAim/Dependencies/Meshes/SM_LaserPointerHit.SM_LaserPointerHit
|
||
[2026.09.08-07.16.02:413][632]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-07.16.02:449][632]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.16.02:449][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.16.02:450][632]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.16.02:450][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.16.02:450][632]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.16.02:450][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.16.02:450][632]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.16.02:450][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.16.02:524][632]LogAudio: Display: Audio Device unregistered from world 'Main'.
|
||
[2026.09.08-07.16.02:763][632]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
|
||
[2026.09.08-07.16.02:766][632]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.16.02:780][632]LogAudio: Display: Audio Device (ID: 1) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.16.02:781][632]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-07.16.02:796][632]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||
[2026.09.08-07.16.02:796][632]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-07.16.02:796][632]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-07.16.02:821][632]LogModuleManager: InternalLoadLibrary: 'DataLayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataLayerEditor.dll')
|
||
[2026.09.08-07.16.15:017][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Debris_Twigs_and_Leaves.Debris_Twigs_and_Leaves (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 11.333209 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:018][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Volumetric_Clouds/Cloud_Profile.Cloud_Profile (BGRA8, 64x256 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:031][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/Cloud_Wisps.Cloud_Wisps (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 319.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:035][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/Moon_Masks.Moon_Masks (BGRA8, 1024x1024 x1x1x1) (Required Memory Estimate: 36.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:080][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Clouds/clouds_diverse.clouds_diverse (BGRA8, 2048x2048 x1x1x1) (Required Memory Estimate: 144.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:119][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/Tiling_Stars.Tiling_Stars (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:191][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave LightRain_2...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave LightRain_1...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave LightRain_3...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave LightRain_4...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave MediumRain_1...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave MediumRain_2...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave MediumRain_4...
|
||
[2026.09.08-07.16.15:192][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave MediumRain_3...
|
||
[2026.09.08-07.16.15:194][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RainHit_1...
|
||
[2026.09.08-07.16.15:196][632]LogAudioDerivedData: Display: RainHit_1 compressed to 11.08% (from 3KB to 0KB) with BINKA at Quality 15 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.15:202][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RainHit_2...
|
||
[2026.09.08-07.16.15:202][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave RainHit_3...
|
||
[2026.09.08-07.16.15:203][632]LogAudioDerivedData: Display: RainHit_2 compressed to 9.86% (from 4KB to 0KB) with BINKA at Quality 15 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.15:203][632]LogAudioDerivedData: Display: RainHit_3 compressed to 10.62% (from 5KB to 0KB) with BINKA at Quality 15 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.15:203][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave Wind_Whistling...
|
||
[2026.09.08-07.16.15:205][632]LogStaticMesh: Display: Building static mesh Rainbow (Required Memory Estimate: 0.527268 MB)...
|
||
[2026.09.08-07.16.15:217][632]LogStaticMesh: Built static mesh [0.01s] /Game/UltraDynamicSky/Meshes/Rainbow.Rainbow
|
||
[2026.09.08-07.16.15:236][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/UDW_Icon.UDW_Icon (BGRA8, 256x128 x1x1x1) (Required Memory Estimate: 2.124985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:249][632]LogStaticMesh: Display: Building static mesh 2D_Turbulence_Disk (Required Memory Estimate: 10.010056 MB)...
|
||
[2026.09.08-07.16.15:354][632]LogStaticMesh: Built static mesh [0.11s] /Game/UltraDynamicSky/Meshes/2D_Turbulence_Disk.2D_Turbulence_Disk
|
||
[2026.09.08-07.16.15:437][632]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
|
||
[2026.09.08-07.16.15:536][632]LogStaticMesh: Display: Building static mesh Compass (Required Memory Estimate: 0.220232 MB)...
|
||
[2026.09.08-07.16.15:536][632]LogStaticMesh: Display: Building static mesh Space_Planet (Required Memory Estimate: 9.015206 MB)...
|
||
[2026.09.08-07.16.15:536][632]LogStaticMesh: Display: Building static mesh Space_Glow_Circle (Required Memory Estimate: 0.040361 MB)...
|
||
[2026.09.08-07.16.15:538][632]LogStaticMesh: Built static mesh [0.00s] /Game/UltraDynamicSky/Meshes/Space_Glow_Circle.Space_Glow_Circle
|
||
[2026.09.08-07.16.15:539][632]LogStaticMesh: Built static mesh [0.00s] /Game/UltraDynamicSky/Meshes/Compass.Compass
|
||
[2026.09.08-07.16.15:541][632]LogStaticMesh: Display: Building static mesh Ultra_Dynamic_Sky_Sphere (Required Memory Estimate: 12.327532 MB)...
|
||
[2026.09.08-07.16.15:543][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/Moon_Icon.Moon_Icon (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:555][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/UDS_Icon.UDS_Icon (BGRA8, 256x128 x1x1x1) (Required Memory Estimate: 2.124985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:558][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/Weather_Override_Volume.Weather_Override_Volume (BGRA8, 150x150 x1x1x1) (Required Memory Estimate: 1.772476 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:560][632]LogStaticMesh: Display: Building static mesh Portal_Arrow (Required Memory Estimate: 0.131532 MB)...
|
||
[2026.09.08-07.16.15:563][632]LogStaticMesh: Built static mesh [0.00s] /Game/UltraDynamicSky/Meshes/Portal_Arrow.Portal_Arrow
|
||
[2026.09.08-07.16.15:565][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/OcclusionVolume.OcclusionVolume (BGRA8, 150x150 x1x1x1) (Required Memory Estimate: 1.772476 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:572][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/CloudPainter_Icon.CloudPainter_Icon (BGRA8, 150x150 x1x1x1) (Required Memory Estimate: 1.772476 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.15:588][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:588][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:601][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:601][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:614][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:615][632]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-07.16.15:619][632]LogStaticMesh: Built static mesh [0.08s] /Game/UltraDynamicSky/Meshes/Ultra_Dynamic_Sky_Sphere.Ultra_Dynamic_Sky_Sphere
|
||
[2026.09.08-07.16.15:623][632]LogStaticMesh: Built static mesh [0.09s] /Game/UltraDynamicSky/Meshes/Space_Planet.Space_Planet
|
||
[2026.09.08-07.16.15:645][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_1...
|
||
[2026.09.08-07.16.17:484][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vl3iffhg/T_Gravel_Ground_vl3iffhg_8K_D.T_Gravel_Ground_vl3iffhg_8K_D (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.17:576][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Cracked_Asphalt_tjmgfelew/T_CrackedAsphalt_tjmgfelew_8K_ORDp.T_CrackedAsphalt_tjmgfelew_8K_ORDp (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.17:816][632]LogAudioDerivedData: Display: LightRain_4 compressed to 20.78% (from 1 378KB to 286KB) with BINKA at Quality 50 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:827][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_2...
|
||
[2026.09.08-07.16.17:829][632]LogAudioDerivedData: Display: LightRain_1 compressed to 20.57% (from 1 378KB to 283KB) with BINKA at Quality 50 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:833][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_3...
|
||
[2026.09.08-07.16.17:834][632]LogAudioDerivedData: Display: LightRain_3 compressed to 20.94% (from 1 378KB to 288KB) with BINKA at Quality 50 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:841][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_4...
|
||
[2026.09.08-07.16.17:848][632]LogAudioDerivedData: Display: LightRain_2 compressed to 20.77% (from 1 378KB to 286KB) with BINKA at Quality 50 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:848][632]LogAudioDerivedData: Display: MediumRain_1 compressed to 23.19% (from 1 378KB to 319KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:850][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_5...
|
||
[2026.09.08-07.16.17:853][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave CloseThunder_6...
|
||
[2026.09.08-07.16.17:860][632]LogAudioDerivedData: Display: MediumRain_3 compressed to 23.14% (from 1 378KB to 318KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:862][632]LogAudioDerivedData: Display: MediumRain_2 compressed to 23.21% (from 1 378KB to 319KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:864][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_1...
|
||
[2026.09.08-07.16.17:864][632]LogAudioDerivedData: Display: MediumRain_4 compressed to 23.09% (from 1 378KB to 318KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.17:865][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_10...
|
||
[2026.09.08-07.16.17:873][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_11...
|
||
[2026.09.08-07.16.17:993][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vl3iffhg/T_Gravel_Ground_vl3iffhg_8K_N.T_Gravel_Ground_vl3iffhg_8K_N (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4864.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.18:146][632]LogAudioDerivedData: Display: Wind_Whistling compressed to 19.33% (from 2 791KB to 539KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.18:456][632]LogTexture: Display: Building texture TwoD: /Game/StarterContent/Textures/T_ground_Moss_D.T_ground_Moss_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.18:540][632]LogAudioDerivedData: Display: CloseThunder_1 compressed to 14.78% (from 1 118KB to 165KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.18:735][632]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/CoverTextures/Moss_N.Moss_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.18:924][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vl3iffhg/T_GravelGround_vl3iffhg_8K_ORDp.T_GravelGround_vl3iffhg_8K_ORDp (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.19:615][632]LogAudioDerivedData: Display: CloseThunder_2 compressed to 12.30% (from 772KB to 95KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:618][632]LogAudioDerivedData: Display: CloseThunder_5 compressed to 17.69% (from 708KB to 125KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:629][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_2...
|
||
[2026.09.08-07.16.19:646][632]LogAudioDerivedData: Display: CloseThunder_4 compressed to 10.78% (from 1 118KB to 120KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:656][632]LogAudioDerivedData: Display: CloseThunder_3 compressed to 10.42% (from 1 305KB to 136KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:682][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_3...
|
||
[2026.09.08-07.16.19:683][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_4...
|
||
[2026.09.08-07.16.19:687][632]LogAudioDerivedData: Display: DistantThunder_1 compressed to 6.59% (from 1 679KB to 110KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:687][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_5...
|
||
[2026.09.08-07.16.19:688][632]LogAudioDerivedData: Display: CloseThunder_6 compressed to 10.71% (from 1 445KB to 154KB) with BINKA at Quality 80 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:695][632]LogAudioDerivedData: Display: DistantThunder_10 compressed to 6.15% (from 1 636KB to 100KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:698][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_6...
|
||
[2026.09.08-07.16.19:699][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_7...
|
||
[2026.09.08-07.16.19:700][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_8...
|
||
[2026.09.08-07.16.19:709][632]LogAudioDerivedData: Display: DistantThunder_2 compressed to 5.71% (from 1 033KB to 58KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:711][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave DistantThunder_9...
|
||
[2026.09.08-07.16.19:730][632]LogAudioDerivedData: Display: DistantThunder_11 compressed to 5.25% (from 1 894KB to 99KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:732][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave BrownianNoise_1...
|
||
[2026.09.08-07.16.19:743][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave BrownianNoise_2...
|
||
[2026.09.08-07.16.19:773][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave BrownianNoise_3...
|
||
[2026.09.08-07.16.19:776][632]LogAudioDerivedData: Display: BrownianNoise_1 compressed to 13.15% (from 516KB to 67KB) with BINKA at Quality 25 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:777][632]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_48000.000000_SR1_32000.000000_SR2_24000.000000_SR3_12000.000000_SR4_8000.000000_QMOD_1.000000_CQLT_-1_ASTH_0.000000_INLC_false_LCK1_0.000000_CSZE_65536_LCF_false_ZCS_256_MCSO_-1_END wave BrownianNoise_4...
|
||
[2026.09.08-07.16.19:789][632]LogAudioDerivedData: Display: BrownianNoise_2 compressed to 13.03% (from 516KB to 67KB) with BINKA at Quality 25 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:816][632]LogAudioDerivedData: Display: BrownianNoise_3 compressed to 13.21% (from 516KB to 68KB) with BINKA at Quality 25 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:820][632]LogAudioDerivedData: Display: BrownianNoise_4 compressed to 13.19% (from 516KB to 68KB) with BINKA at Quality 25 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:824][632]LogAudioDerivedData: Display: DistantThunder_3 compressed to 5.48% (from 1 722KB to 94KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:855][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Cracked_Asphalt_tjmgfelew/T_Cracked_Asphalt_tjmgfelew_8K_D.T_Cracked_Asphalt_tjmgfelew_8K_D (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.19:883][632]LogAudioDerivedData: Display: DistantThunder_4 compressed to 4.94% (from 2 325KB to 114KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:894][632]LogAudioDerivedData: Display: DistantThunder_9 compressed to 6.96% (from 2 067KB to 143KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:898][632]LogAudioDerivedData: Display: DistantThunder_8 compressed to 5.99% (from 2 153KB to 128KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:924][632]LogAudioDerivedData: Display: DistantThunder_7 compressed to 6.73% (from 2 670KB to 179KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:924][632]LogAudioDerivedData: Display: DistantThunder_6 compressed to 5.69% (from 2 411KB to 137KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.19:962][632]LogAudioDerivedData: Display: DistantThunder_5 compressed to 5.10% (from 2 928KB to 149KB) with BINKA at Quality 30 with Quality Modifier 1.00
|
||
[2026.09.08-07.16.20:045][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Cracked_Asphalt_tjmgfelew/T_Cracked_Asphalt_tjmgfelew_8K_N.T_Cracked_Asphalt_tjmgfelew_8K_N (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4864.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.21:337][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vlzmbgdn/T_Gravel_Ground_vlzmbgdn_8K_D.T_Gravel_Ground_vlzmbgdn_8K_D (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.21:822][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vlzmbgdn/T_GravelGround_vlzmbgdn_8K_ORDp.T_GravelGround_vlzmbgdn_8K_ORDp (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.23:028][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Gravel_Ground_vlzmbgdn/T_Gravel_Ground_vlzmbgdn_8K_N.T_Gravel_Ground_vlzmbgdn_8K_N (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4864.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.23:762][632]LogStaticMesh: Display: Building static mesh Box_78103B66 (Required Memory Estimate: 0.504965 MB)...
|
||
[2026.09.08-07.16.23:769][632]LogStaticMesh: Built static mesh [0.01s] /Game/_GENERATED/aleks/Box_78103B66.Box_78103B66
|
||
[2026.09.08-07.16.24:516][632]LogStaticMesh: Display: Building static mesh S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var1 (Required Memory Estimate: 1563.480431 MB)...
|
||
[2026.09.08-07.16.33:641][632]LogStaticMesh: Adjacency [0.41s], tris: 1024906, UVs 1
|
||
[2026.09.08-07.16.35:368][632]LogStaticMesh: Clustering [1.73s]. Ratio: 1.017732
|
||
[2026.09.08-07.16.35:448][632]LogStaticMesh: Leaves [0.08s]
|
||
[2026.09.08-07.16.39:053][632]LogStaticMesh: Display: Building static mesh Brush_Square (Required Memory Estimate: 0.027945 MB)...
|
||
[2026.09.08-07.16.39:055][632]LogStaticMesh: Built static mesh [0.00s] /Game/UltraDynamicSky/Meshes/Brush_Square.Brush_Square
|
||
[2026.09.08-07.16.39:059][632]LogStaticMesh: Display: Building static mesh Brush_Cube (Required Memory Estimate: 0.059507 MB)...
|
||
[2026.09.08-07.16.39:063][632]LogStaticMesh: Built static mesh [0.01s] /Game/UltraDynamicSky/Meshes/Brush_Cube.Brush_Cube
|
||
[2026.09.08-07.16.39:108][632]LogStaticMesh: Display: Building static mesh Rectangle_F09714A3 (Required Memory Estimate: 586.834413 MB)...
|
||
[2026.09.08-07.16.39:109][632]LogStaticMesh: Display: Building static mesh Box_F5D38A6E (Required Memory Estimate: 0.065569 MB)...
|
||
[2026.09.08-07.16.39:109][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube_003 (Required Memory Estimate: 0.046543 MB)...
|
||
[2026.09.08-07.16.39:109][632]LogStaticMesh: Display: Building static mesh Rectangle_B4C22B2C (Required Memory Estimate: 0.011809 MB)...
|
||
[2026.09.08-07.16.39:110][632]LogStaticMesh: Display: Building static mesh pikkumokki_Plane (Required Memory Estimate: 0.011809 MB)...
|
||
[2026.09.08-07.16.39:112][632]LogStaticMesh: Adjacency [0.00s], tris: 2, UVs 2
|
||
[2026.09.08-07.16.39:112][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.39:112][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.39:112][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.39:113][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube (Required Memory Estimate: 0.109268 MB)...
|
||
[2026.09.08-07.16.39:114][632]LogStaticMesh: Built static mesh [0.01s] /Game/_GENERATED/aleks/Box_F5D38A6E.Box_F5D38A6E
|
||
[2026.09.08-07.16.39:114][632]LogStaticMesh: Built static mesh [0.01s] /Game/_GENERATED/aleks/Rectangle_B4C22B2C.Rectangle_B4C22B2C
|
||
[2026.09.08-07.16.39:115][632]LogStaticMesh: Adjacency [0.00s], tris: 24, UVs 2
|
||
[2026.09.08-07.16.39:115][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.39:116][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.39:116][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Fallback [0.01s], num tris: 2
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Fallback [0.00s], num tris: 24
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Fallback [0.00s], num tris: 2
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Fallback [0.00s], num tris: 24
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube_001 (Required Memory Estimate: 0.111865 MB)...
|
||
[2026.09.08-07.16.39:118][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube_004 (Required Memory Estimate: 0.026763 MB)...
|
||
[2026.09.08-07.16.39:120][632]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 2
|
||
[2026.09.08-07.16.39:120][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.39:120][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Input: 1 Clusters, 2 Triangles and 4 Vertices
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Output without splits: 1 Clusters, 2 Triangles and 4 Vertices
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Output with splits: 1 Clusters, 2 Triangles and 4 Vertices
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Adjacency [0.00s], tris: 68, UVs 2
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.39:121][632]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Fallback [0.00s], num tris: 68
|
||
[2026.09.08-07.16.39:122][632]LogStaticMesh: Fallback [0.00s], num tris: 68
|
||
[2026.09.08-07.16.39:123][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.39:123][632]LogStaticMesh: Input: 1 Clusters, 68 Triangles and 144 Vertices
|
||
[2026.09.08-07.16.39:123][632]LogStaticMesh: Output without splits: 1 Clusters, 68 Triangles and 144 Vertices
|
||
[2026.09.08-07.16.39:123][632]LogStaticMesh: Output with splits: 1 Clusters, 68 Triangles and 144 Vertices
|
||
[2026.09.08-07.16.39:123][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Root: GPU size: 488 bytes. 1 Pages. 488.000 bytes per page (1.489% utilization).
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Page data disk size: 684 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Total GPU size: 488 bytes, Total disk size: 740 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Root: GPU size: 212 bytes. 1 Pages. 212.000 bytes per page (0.647% utilization).
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Page data disk size: 364 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Total GPU size: 212 bytes, Total disk size: 420 bytes.
|
||
[2026.09.08-07.16.39:124][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: NaniteBuild [0.01s]
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Root: GPU size: 2152 bytes. 1 Pages. 2152.000 bytes per page (6.567% utilization).
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Page data disk size: 2604 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Total GPU size: 2152 bytes, Total disk size: 2660 bytes.
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Input: 1 Clusters, 24 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Output without splits: 1 Clusters, 24 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.39:125][632]LogStaticMesh: Output with splits: 1 Clusters, 24 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Root: GPU size: 812 bytes. 1 Pages. 812.000 bytes per page (2.478% utilization).
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Page data disk size: 1072 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Total GPU size: 812 bytes, Total disk size: 1128 bytes.
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: NaniteBuild [0.01s]
|
||
[2026.09.08-07.16.39:126][632]LogStaticMesh: Built static mesh [0.02s] /Game/Hökkelit/Hanhi/pikkumokki_Plane.pikkumokki_Plane
|
||
[2026.09.08-07.16.39:127][632]LogStaticMesh: Adjacency [0.00s], tris: 64, UVs 2
|
||
[2026.09.08-07.16.39:127][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.39:127][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.39:127][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.39:127][632]LogStaticMesh: Fallback [0.00s], num tris: 64
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Fallback [0.00s], num tris: 64
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Input: 1 Clusters, 64 Triangles and 128 Vertices
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Output without splits: 1 Clusters, 64 Triangles and 128 Vertices
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Output with splits: 1 Clusters, 64 Triangles and 128 Vertices
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Root: GPU size: 2024 bytes. 1 Pages. 2024.000 bytes per page (6.177% utilization).
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Page data disk size: 2352 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Total GPU size: 2024 bytes, Total disk size: 2408 bytes.
|
||
[2026.09.08-07.16.39:128][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.39:130][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.39:131][632]LogStaticMesh: Built static mesh [0.01s] /Game/Hökkelit/Hanhi/pikkumokki_Cube_004.pikkumokki_Cube_004
|
||
[2026.09.08-07.16.39:139][632]LogStaticMesh: Built static mesh [0.02s] /Game/Hökkelit/Hanhi/pikkumokki_Cube_001.pikkumokki_Cube_001
|
||
[2026.09.08-07.16.39:141][632]LogStaticMesh: Built static mesh [0.04s] /Game/Hökkelit/Hanhi/pikkumokki_Cube.pikkumokki_Cube
|
||
[2026.09.08-07.16.39:142][632]LogStaticMesh: Built static mesh [0.04s] /Game/Hökkelit/Hanhi/pikkumokki_Cube_003.pikkumokki_Cube_003
|
||
[2026.09.08-07.16.40:980][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube_002 (Required Memory Estimate: 0.111865 MB)...
|
||
[2026.09.08-07.16.40:980][632]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_0 (Required Memory Estimate: 0.340395 MB)...
|
||
[2026.09.08-07.16.40:981][632]LogStaticMesh: Display: Building static mesh Lighpole1 (Required Memory Estimate: 92.290163 MB)...
|
||
[2026.09.08-07.16.40:981][632]LogStaticMesh: Display: Building static mesh uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_Rail_001 (Required Memory Estimate: 61.552584 MB)...
|
||
[2026.09.08-07.16.40:981][632]LogStaticMesh: Display: Building static mesh uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_001 (Required Memory Estimate: 97.345459 MB)...
|
||
[2026.09.08-07.16.40:981][632]LogStaticMesh: Display: Building static mesh WaterInfoMesh_0 (Required Memory Estimate: 0.26311 MB)...
|
||
[2026.09.08-07.16.40:984][632]LogStaticMesh: Adjacency [0.00s], tris: 68, UVs 2
|
||
[2026.09.08-07.16.40:984][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.40:984][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.40:984][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.40:984][632]LogStaticMesh: Fallback [0.00s], num tris: 68
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: Fallback [0.00s], num tris: 68
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: Input: 1 Clusters, 68 Triangles and 146 Vertices
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: Output without splits: 1 Clusters, 68 Triangles and 146 Vertices
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: Output with splits: 1 Clusters, 68 Triangles and 146 Vertices
|
||
[2026.09.08-07.16.40:985][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: Root: GPU size: 2184 bytes. 1 Pages. 2184.000 bytes per page (6.665% utilization).
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: Page data disk size: 2636 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: Total GPU size: 2184 bytes, Total disk size: 2692 bytes.
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.40:986][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.40:997][632]LogStaticMesh: Built static mesh [0.02s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyRiver_UAID_7446A0A0C2A039F202_2044507089.WaterInfoDilatedMesh_0
|
||
[2026.09.08-07.16.41:000][632]LogStaticMesh: Built static mesh [0.02s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyRiver_UAID_7446A0A0C2A039F202_2044507089.WaterInfoMesh_0
|
||
[2026.09.08-07.16.41:003][632]LogStaticMesh: Display: Building static mesh KylttiSetti_Cylinder_003 (Required Memory Estimate: 0.200679 MB)...
|
||
[2026.09.08-07.16.41:005][632]LogStaticMesh: Display: Building static mesh pikkumokki_Cube_005 (Required Memory Estimate: 0.051123 MB)...
|
||
[2026.09.08-07.16.41:008][632]LogStaticMesh: Built static mesh [0.03s] /Game/Hökkelit/Hanhi/pikkumokki_Cube_002.pikkumokki_Cube_002
|
||
[2026.09.08-07.16.41:008][632]LogStaticMesh: Adjacency [0.00s], tris: 28, UVs 2
|
||
[2026.09.08-07.16.41:008][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:008][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:008][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:009][632]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-07.16.41:009][632]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-07.16.41:009][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:009][632]LogStaticMesh: Input: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.41:010][632]LogStaticMesh: Display: Building static mesh Cube_004 (Required Memory Estimate: 0.148328 MB)...
|
||
[2026.09.08-07.16.41:012][632]LogStaticMesh: Adjacency [0.00s], tris: 86, UVs 1
|
||
[2026.09.08-07.16.41:012][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:012][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:012][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:013][632]LogStaticMesh: Fallback [0.00s], num tris: 86
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Fallback [0.00s], num tris: 86
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Input: 1 Clusters, 86 Triangles and 72 Vertices
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Output without splits: 1 Clusters, 86 Triangles and 72 Vertices
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Output with splits: 1 Clusters, 86 Triangles and 72 Vertices
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Root: GPU size: 1096 bytes. 1 Pages. 1096.000 bytes per page (3.345% utilization).
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:014][632]LogStaticMesh: Page data disk size: 1196 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:015][632]LogStaticMesh: Total GPU size: 1096 bytes, Total disk size: 1252 bytes.
|
||
[2026.09.08-07.16.41:015][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:015][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.41:015][632]LogStaticMesh: Built static mesh [0.01s] /Game/Importit/Sekalaiset/KylttiSetti_Cylinder_003.KylttiSetti_Cylinder_003
|
||
[2026.09.08-07.16.41:018][632]LogStaticMesh: Display: Building static mesh pressu_nelio (Required Memory Estimate: 0.061363 MB)...
|
||
[2026.09.08-07.16.41:018][632]LogStaticMesh: Output without splits: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.41:018][632]LogStaticMesh: Output with splits: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-07.16.41:018][632]LogStaticMesh: Material Stats - Unique Materials: 2, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: Root: GPU size: 824 bytes. 1 Pages. 824.000 bytes per page (2.515% utilization).
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: Page data disk size: 1072 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: Total GPU size: 824 bytes, Total disk size: 1128 bytes.
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.41:019][632]LogStaticMesh: NaniteBuild [0.01s]
|
||
[2026.09.08-07.16.41:020][632]LogStaticMesh: Adjacency [0.00s], tris: 32, UVs 1
|
||
[2026.09.08-07.16.41:020][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:020][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:020][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:020][632]LogStaticMesh: Fallback [0.00s], num tris: 32
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Fallback [0.00s], num tris: 32
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Input: 1 Clusters, 32 Triangles and 32 Vertices
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Output without splits: 1 Clusters, 32 Triangles and 32 Vertices
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Output with splits: 1 Clusters, 32 Triangles and 32 Vertices
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Root: GPU size: 572 bytes. 1 Pages. 572.000 bytes per page (1.746% utilization).
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:021][632]LogStaticMesh: Page data disk size: 692 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:022][632]LogStaticMesh: Total GPU size: 572 bytes, Total disk size: 748 bytes.
|
||
[2026.09.08-07.16.41:022][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:022][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.41:027][632]LogStaticMesh: Display: Building static mesh verkkoohjain_oik (Required Memory Estimate: 0.028719 MB)...
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 1
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:029][632]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Root: GPU size: 436 bytes. 1 Pages. 436.000 bytes per page (1.331% utilization).
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Page data disk size: 592 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Total GPU size: 436 bytes, Total disk size: 648 bytes.
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:030][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.41:037][632]LogStaticMesh: Built static mesh [0.04s] /Game/Hökkelit/Hanhi/pikkumokki_Cube_005.pikkumokki_Cube_005
|
||
[2026.09.08-07.16.41:049][632]LogStaticMesh: Built static mesh [0.04s] /Game/Lassi/100/Cube_004.Cube_004
|
||
[2026.09.08-07.16.41:050][632]LogStaticMesh: Built static mesh [0.03s] /Game/Lassi/100/pressu_nelio.pressu_nelio
|
||
[2026.09.08-07.16.41:091][632]LogStaticMesh: Display: Building static mesh verkkoohjain_vas (Required Memory Estimate: 0.028719 MB)...
|
||
[2026.09.08-07.16.41:091][632]LogStaticMesh: Built static mesh [0.07s] /Game/Lassi/100/verkkoohjain_oik.verkkoohjain_oik
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 1
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: Fallback [0.00s], num tris: 12
|
||
[2026.09.08-07.16.41:092][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Root: GPU size: 436 bytes. 1 Pages. 436.000 bytes per page (1.331% utilization).
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Page data disk size: 588 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Total GPU size: 436 bytes, Total disk size: 644 bytes.
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:093][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.41:113][632]LogStaticMesh: Display: Building static mesh verkot_ (Required Memory Estimate: 0.054247 MB)...
|
||
[2026.09.08-07.16.41:113][632]LogStaticMesh: Built static mesh [0.02s] /Game/Lassi/100/verkkoohjain_vas.verkkoohjain_vas
|
||
[2026.09.08-07.16.41:115][632]LogStaticMesh: Adjacency [0.00s], tris: 28, UVs 1
|
||
[2026.09.08-07.16.41:115][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:115][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:115][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: Input: 1 Clusters, 28 Triangles and 30 Vertices
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: Output without splits: 1 Clusters, 28 Triangles and 30 Vertices
|
||
[2026.09.08-07.16.41:116][632]LogStaticMesh: Output with splits: 1 Clusters, 28 Triangles and 30 Vertices
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var1 (Required Memory Estimate: 1.175661 MB)...
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Root: GPU size: 540 bytes. 1 Pages. 540.000 bytes per page (1.648% utilization).
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Page data disk size: 668 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Total GPU size: 540 bytes, Total disk size: 724 bytes.
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:117][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.41:124][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var2 (Required Memory Estimate: 0.764136 MB)...
|
||
[2026.09.08-07.16.41:124][632]LogStaticMesh: Adjacency [0.00s], tris: 762, UVs 1
|
||
[2026.09.08-07.16.41:126][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:126][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var3 (Required Memory Estimate: 1.456095 MB)...
|
||
[2026.09.08-07.16.41:127][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:131][632]LogStaticMesh: Adjacency [0.00s], tris: 492, UVs 1
|
||
[2026.09.08-07.16.41:131][632]LogStaticMesh: Built static mesh [0.02s] /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-07.16.41:132][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:132][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:136][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var4 (Required Memory Estimate: 0.83293 MB)...
|
||
[2026.09.08-07.16.41:139][632]LogStaticMesh: Adjacency [0.00s], tris: 946, UVs 1
|
||
[2026.09.08-07.16.41:152][632]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.41:152][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:158][632]LogStaticMesh: Adjacency [0.01s], tris: 538, UVs 1
|
||
[2026.09.08-07.16.41:160][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.600000
|
||
[2026.09.08-07.16.41:160][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.41:177][632]LogStaticMesh: Reduce [0.05s]
|
||
[2026.09.08-07.16.41:201][632]LogStaticMesh: Fallback [0.02s], num tris: 366
|
||
[2026.09.08-07.16.41:234][632]LogStaticMesh: Fallback [0.03s], num tris: 256
|
||
[2026.09.08-07.16.41:236][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:236][632]LogStaticMesh: Input: 7 Clusters, 870 Triangles and 763 Vertices
|
||
[2026.09.08-07.16.41:236][632]LogStaticMesh: Output without splits: 7 Clusters, 870 Triangles and 763 Vertices
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Output with splits: 7 Clusters, 870 Triangles and 763 Vertices
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 7, Slow Path Clusters: 0, 1 Material: 7, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Root: GPU size: 9168 bytes. 1 Pages. 9168.000 bytes per page (27.979% utilization).
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Page data disk size: 7480 bytes. Fixup data size: 120 bytes.
|
||
[2026.09.08-07.16.41:237][632]LogStaticMesh: Total GPU size: 9168 bytes, Total disk size: 7600 bytes.
|
||
[2026.09.08-07.16.41:238][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.41:238][632]LogStaticMesh: NaniteBuild [0.11s]
|
||
[2026.09.08-07.16.41:292][632]LogStaticMesh: Reduce [0.14s]
|
||
[2026.09.08-07.16.41:439][632]LogStaticMesh: Fallback [0.15s], num tris: 808
|
||
[2026.09.08-07.16.41:546][632]LogStaticMesh: Built static mesh [0.42s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var2.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var2
|
||
[2026.09.08-07.16.41:967][632]LogStaticMesh: Fallback [0.53s], num tris: 496
|
||
[2026.09.08-07.16.41:970][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.41:970][632]LogStaticMesh: Input: 15 Clusters, 1828 Triangles and 1381 Vertices
|
||
[2026.09.08-07.16.41:970][632]LogStaticMesh: Output without splits: 15 Clusters, 1828 Triangles and 1390 Vertices
|
||
[2026.09.08-07.16.41:970][632]LogStaticMesh: Output with splits: 15 Clusters, 1828 Triangles and 1390 Vertices
|
||
[2026.09.08-07.16.41:970][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 15, Slow Path Clusters: 0, 1 Material: 15, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: Root: GPU size: 17596 bytes. 1 Pages. 17596.000 bytes per page (53.699% utilization).
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: Page data disk size: 14856 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: Total GPU size: 17596 bytes, Total disk size: 15008 bytes.
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.41:972][632]LogStaticMesh: NaniteBuild [0.83s]
|
||
[2026.09.08-07.16.42:120][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var5 (Required Memory Estimate: 1.297853 MB)...
|
||
[2026.09.08-07.16.42:131][632]LogStaticMesh: Adjacency [0.00s], tris: 842, UVs 1
|
||
[2026.09.08-07.16.42:134][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.42:134][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.42:134][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var6 (Required Memory Estimate: 1.438644 MB)...
|
||
[2026.09.08-07.16.42:148][632]LogStaticMesh: Adjacency [0.00s], tris: 934, UVs 1
|
||
[2026.09.08-07.16.42:151][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.750000
|
||
[2026.09.08-07.16.42:152][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.42:172][632]LogStaticMesh: Reduce [1.01s]
|
||
[2026.09.08-07.16.42:196][632]LogStaticMesh: Fallback [0.02s], num tris: 464
|
||
[2026.09.08-07.16.42:228][632]LogStaticMesh: Fallback [0.03s], num tris: 308
|
||
[2026.09.08-07.16.42:230][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.42:230][632]LogStaticMesh: Input: 14 Clusters, 1294 Triangles and 1057 Vertices
|
||
[2026.09.08-07.16.42:230][632]LogStaticMesh: Output without splits: 14 Clusters, 1294 Triangles and 1057 Vertices
|
||
[2026.09.08-07.16.42:230][632]LogStaticMesh: Output with splits: 14 Clusters, 1294 Triangles and 1057 Vertices
|
||
[2026.09.08-07.16.42:230][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 14, Slow Path Clusters: 0, 1 Material: 14, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: Root: GPU size: 13272 bytes. 1 Pages. 13272.000 bytes per page (40.503% utilization).
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: Page data disk size: 10748 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: Total GPU size: 13272 bytes, Total disk size: 10900 bytes.
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.42:231][632]LogStaticMesh: NaniteBuild [1.09s]
|
||
[2026.09.08-07.16.42:242][632]LogStaticMesh: Reduce [1.11s]
|
||
[2026.09.08-07.16.42:260][632]LogStaticMesh: Reduce [0.13s]
|
||
[2026.09.08-07.16.42:268][632]LogStaticMesh: Reduce [0.12s]
|
||
[2026.09.08-07.16.42:270][632]LogStaticMesh: Display: Building static mesh S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var7 (Required Memory Estimate: 1.542479 MB)...
|
||
[2026.09.08-07.16.42:278][632]LogStaticMesh: Fallback [0.04s], num tris: 522
|
||
[2026.09.08-07.16.42:284][632]LogStaticMesh: Adjacency [0.00s], tris: 1002, UVs 1
|
||
[2026.09.08-07.16.42:285][632]LogStaticMesh: Fallback [0.03s], num tris: 702
|
||
[2026.09.08-07.16.42:287][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.42:287][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.42:295][632]LogStaticMesh: Fallback [0.03s], num tris: 774
|
||
[2026.09.08-07.16.42:320][632]LogStaticMesh: Fallback [0.04s], num tris: 326
|
||
[2026.09.08-07.16.42:321][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.42:322][632]LogStaticMesh: Input: 12 Clusters, 1518 Triangles and 1204 Vertices
|
||
[2026.09.08-07.16.42:322][632]LogStaticMesh: Output without splits: 12 Clusters, 1518 Triangles and 1219 Vertices
|
||
[2026.09.08-07.16.42:322][632]LogStaticMesh: Output with splits: 12 Clusters, 1518 Triangles and 1219 Vertices
|
||
[2026.09.08-07.16.42:322][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 12, Slow Path Clusters: 0, 1 Material: 12, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: Root: GPU size: 15352 bytes. 1 Pages. 15352.000 bytes per page (46.851% utilization).
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: Page data disk size: 13600 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: Total GPU size: 15352 bytes, Total disk size: 13752 bytes.
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.42:323][632]LogStaticMesh: NaniteBuild [1.20s]
|
||
[2026.09.08-07.16.42:340][632]LogStaticMesh: Fallback [0.05s], num tris: 436
|
||
[2026.09.08-07.16.42:342][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.42:342][632]LogStaticMesh: Input: 14 Clusters, 1724 Triangles and 1348 Vertices
|
||
[2026.09.08-07.16.42:342][632]LogStaticMesh: Output without splits: 14 Clusters, 1724 Triangles and 1375 Vertices
|
||
[2026.09.08-07.16.42:342][632]LogStaticMesh: Output with splits: 14 Clusters, 1724 Triangles and 1375 Vertices
|
||
[2026.09.08-07.16.42:342][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 14, Slow Path Clusters: 0, 1 Material: 14, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: Root: GPU size: 16944 bytes. 1 Pages. 16944.000 bytes per page (51.709% utilization).
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: Page data disk size: 14888 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: Total GPU size: 16944 bytes, Total disk size: 15040 bytes.
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.42:344][632]LogStaticMesh: NaniteBuild [0.21s]
|
||
[2026.09.08-07.16.42:357][632]LogStaticMesh: Fallback [0.06s], num tris: 458
|
||
[2026.09.08-07.16.42:359][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.42:359][632]LogStaticMesh: Input: 21 Clusters, 1816 Triangles and 1460 Vertices
|
||
[2026.09.08-07.16.42:359][632]LogStaticMesh: Output without splits: 21 Clusters, 1816 Triangles and 1466 Vertices
|
||
[2026.09.08-07.16.42:359][632]LogStaticMesh: Output with splits: 21 Clusters, 1816 Triangles and 1466 Vertices
|
||
[2026.09.08-07.16.42:359][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 21, Slow Path Clusters: 0, 1 Material: 21, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: Root: GPU size: 19028 bytes. 1 Pages. 19028.000 bytes per page (58.069% utilization).
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: Page data disk size: 18808 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: Total GPU size: 19028 bytes, Total disk size: 18960 bytes.
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.42:361][632]LogStaticMesh: NaniteBuild [0.21s]
|
||
[2026.09.08-07.16.42:372][632]LogStaticMesh: Reduce [0.08s]
|
||
[2026.09.08-07.16.42:401][632]LogStaticMesh: Fallback [0.03s], num tris: 880
|
||
[2026.09.08-07.16.42:459][632]LogStaticMesh: Fallback [0.06s], num tris: 558
|
||
[2026.09.08-07.16.42:463][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.42:463][632]LogStaticMesh: Input: 15 Clusters, 1884 Triangles and 1445 Vertices
|
||
[2026.09.08-07.16.42:463][632]LogStaticMesh: Output without splits: 15 Clusters, 1884 Triangles and 1474 Vertices
|
||
[2026.09.08-07.16.42:463][632]LogStaticMesh: Output with splits: 15 Clusters, 1884 Triangles and 1474 Vertices
|
||
[2026.09.08-07.16.42:463][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 15, Slow Path Clusters: 0, 1 Material: 15, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.42:465][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.42:465][632]LogStaticMesh: Root: GPU size: 18228 bytes. 1 Pages. 18228.000 bytes per page (55.627% utilization).
|
||
[2026.09.08-07.16.42:466][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.42:466][632]LogStaticMesh: Page data disk size: 17476 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.42:466][632]LogStaticMesh: Total GPU size: 18228 bytes, Total disk size: 17628 bytes.
|
||
[2026.09.08-07.16.42:466][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.42:466][632]LogStaticMesh: NaniteBuild [0.18s]
|
||
[2026.09.08-07.16.42:499][632]LogStaticMesh: Built static mesh [1.38s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var3.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var3
|
||
[2026.09.08-07.16.42:523][632]LogStaticMesh: Built static mesh [1.39s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var4.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var4
|
||
[2026.09.08-07.16.42:731][632]LogStaticMesh: Built static mesh [1.62s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var1.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var1
|
||
[2026.09.08-07.16.42:931][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_1_0.Heightmap_6 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.42:933][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_1_0.Heightmap_7 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.42:976][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_1_0.Heightmap_2 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.42:979][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_1_0.Heightmap_3 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:036][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_2_0.Heightmap_1 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:039][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_2_0.Heightmap_5 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:041][632]LogStaticMesh: Built static mesh [0.91s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var6.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var6
|
||
[2026.09.08-07.16.43:041][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_2_0.Heightmap_0 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:043][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_2_0.Heightmap_4 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:051][632]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/c3/4b/b8bf73cb2f9e5a6e508563b2c3c6c1c7592a.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_0_2_0.Heightmap_1 [Fast]'.
|
||
[2026.09.08-07.16.43:060][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_0 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:061][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_1 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:297][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_2.LightRain_2: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261519 bytes, ChunkN=31563)
|
||
[2026.09.08-07.16.43:297][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_1.LightRain_1: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=262011 bytes, ChunkN=28291)
|
||
[2026.09.08-07.16.43:302][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_4.LightRain_4: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261107 bytes, ChunkN=32163)
|
||
[2026.09.08-07.16.43:302][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_1.MediumRain_1: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261445 bytes, ChunkN=65853)
|
||
[2026.09.08-07.16.43:306][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_2.MediumRain_2: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261573 bytes, ChunkN=66021)
|
||
[2026.09.08-07.16.43:311][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_3.MediumRain_3: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261233 bytes, ChunkN=65325)
|
||
[2026.09.08-07.16.43:315][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_1.RainHit_1: Duration=0.04 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=423 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:316][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_2.RainHit_2: Duration=0.06 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=479 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:319][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_3.RainHit_3: Duration=0.06 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=575 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:320][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_4.MediumRain_4: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261931 bytes, ChunkN=63935)
|
||
[2026.09.08-07.16.43:320][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/Wind_Whistling.Wind_Whistling: Duration=16.20 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=4, Chunk0=28 bytes, Chunk1=262057 bytes, ChunkN=260739)
|
||
[2026.09.08-07.16.43:325][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_1.CloseThunder_1: Duration=6.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=169371 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:326][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_2.CloseThunder_2: Duration=4.49 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=97311 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:327][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_3.CloseThunder_3: Duration=7.58 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=139325 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:328][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_4.CloseThunder_4: Duration=6.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=123563 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:329][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_3.LightRain_3: Duration=8.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=262029 bytes, ChunkN=33553)
|
||
[2026.09.08-07.16.43:329][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_5.CloseThunder_5: Duration=4.11 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=128365 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:334][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_6.CloseThunder_6: Duration=8.39 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=158489 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:347][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_1.DistantThunder_1: Duration=9.75 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=113339 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:367][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_10.DistantThunder_10: Duration=9.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=103025 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:378][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_11.DistantThunder_11: Duration=11.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=101853 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:378][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_2.DistantThunder_2: Duration=6.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=60387 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:523][632]LogStaticMesh: Built static mesh [1.41s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var5.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var5
|
||
[2026.09.08-07.16.43:581][632]LogStaticMesh: Built static mesh [1.31s] /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var7.S_Cobble_And_Wood_Pack_umpnfcthw_lod3_Var7
|
||
[2026.09.08-07.16.43:596][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Mask_Brushes/Brush_Circle.Brush_Circle (TFO_BC4, 128x128 x1x1x1) (Required Memory Estimate: 3.671833 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:596][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Mask_Brushes/Brush_Falloff.Brush_Falloff (TFO_BC4, 128x128 x1x1x1) (Required Memory Estimate: 3.671833 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:597][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Mask_Brushes/Brush_Radial.Brush_Radial (TFO_BC4, 128x128 x1x1x1) (Required Memory Estimate: 3.671833 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:598][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Mask_Brushes/Brush_Square.Brush_Square (TFO_BC4, 128x128 x1x1x1) (Required Memory Estimate: 3.671833 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:598][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Edge_Fade.Edge_Fade (G8, 64x64 x1x1x1) (Required Memory Estimate: 1.113275 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:599][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/ParticleClouds.ParticleClouds (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 8.458304 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:599][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Mask_Brushes/Brush_Pyramid.Brush_Pyramid (TFO_BC4, 256x256 x1x1x1) (Required Memory Estimate: 11.687458 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:600][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/RainSnow_Sheet.RainSnow_Sheet (BGRA8, 64x128 x1x1x1) (Required Memory Estimate: 1.281235 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:613][632]LogTexture: Display: Building texture TwoD: /Water/Textures/BlackVT4x4.BlackVT4x4 (TFO_AutoDXT VT, 32x32 x1x1x1) (Required Memory Estimate: 2.197743 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:615][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_3.DistantThunder_3: Duration=10.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=96703 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:616][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_4.DistantThunder_4: Duration=13.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=117729 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:618][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_5.DistantThunder_5: Duration=17.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=152881 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:621][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_7.DistantThunder_7: Duration=15.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=183917 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:621][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_6.DistantThunder_6: Duration=14.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=140435 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:626][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_9.DistantThunder_9: Duration=12.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=147339 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:627][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Distant_Thunder/DistantThunder_8.DistantThunder_8: Duration=12.50 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=131963 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:629][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/BrownianNoise_1.BrownianNoise_1: Duration=6.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=69595 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:629][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/BrownianNoise_2.BrownianNoise_2: Duration=6.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=68959 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:666][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/BrownianNoise_3.BrownianNoise_3: Duration=6.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=69911 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:673][632]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/BrownianNoise_4.BrownianNoise_4: Duration=6.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=69819 bytes, ChunkN=0)
|
||
[2026.09.08-07.16.43:752][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/LightRay_Card.LightRay_Card (TFO_BC4, 64x64 x1x1x1) (Required Memory Estimate: 1.667927 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:754][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Lightning_Branches.Lightning_Branches (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 8.458304 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:763][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Lightning_Bolt.Lightning_Bolt (TFO_AutoDXT, 128x32 x1x1x1) (Required Memory Estimate: 1.466117 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:765][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/3D_Clouds/3D_Cells_32_Sheet.3D_Cells_32_Sheet (BGRA8, 1024x32 x1x1x1) (Required Memory Estimate: 2.124985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:774][632]LogTexture: Display: Building texture Volume: /Game/UltraDynamicSky/Textures/3D_Clouds/3D_Cells_64.3D_Cells_64 (BGRA8, 64x64 x64x1x1) (Required Memory Estimate: 9.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:776][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/Stars_Noise.Stars_Noise (TFO_BC4, 256x256 x1x1x1) (Required Memory Estimate: 11.874958 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:783][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Lightning_Flare_Sheet.Lightning_Flare_Sheet (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 65.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:788][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_0_0_0.Weightmap_9 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:790][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/DLWE_NormalBrush.DLWE_NormalBrush (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 1.140617 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:793][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/Caustic_Pattern.Caustic_Pattern (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 9.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:807][632]LogTexture: Display: Building texture TwoD: /Game/CastleAssets/Textures/T_ColorVariationDistance.T_ColorVariationDistance (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:833][632]LogTexture: Display: Building texture Volume: /Game/UltraDynamicSky/Textures/3D_Clouds/3DCells_128.3DCells_128 (BGRA8, 128x128 x128x1x1) (Required Memory Estimate: 72.999985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:851][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/3D_Clouds/3DCells_128_Sheet.3DCells_128_Sheet (BGRA8, 16384x128 x1x1x1) (Required Memory Estimate: 72.999985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:910][632]LogTexture: Display: Building texture TwoD: /Game/CastleAssets/Textures/T_NormalVariation.T_NormalVariation (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:919][632]LogTexture: Display: Building texture Volume: /Game/UltraDynamicSky/Textures/3D_Clouds/3D_Cells_32.3D_Cells_32 (BGRA8, 32x32 x32x1x1) (Required Memory Estimate: 2.124985 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:921][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Icons/Sun_Icon.Sun_Icon (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:931][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/3D_Clouds/3DCells_64_Sheet.3DCells_64_Sheet (BGRA8, 4096x64 x1x1x1) (Required Memory Estimate: 9.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:941][632]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Sky/AtmosphericScattering_LUT.AtmosphericScattering_LUT (RGBA16F, 64x128 x1x1x1) (Required Memory Estimate: 1.354149 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:945][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_0_1_0.Weightmap_9 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:946][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_0_1_0.Weightmap_2 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:950][632]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_0_0.Weightmap_9 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.43:975][632]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/5d/e0/ca7babfd0399a5cbb3d499282230222dbf6c.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_0_0.Weightmap_9 [Fast]'.
|
||
[2026.09.08-07.16.43:978][632]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/5d/e0/ca7babfd0399a5cbb3d499282230222dbf6c.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_3_1_0.Weightmap_9 [Fast]'.
|
||
[2026.09.08-07.16.44:001][632]LogTexture: Display: Building texture TwoD: /Game/CastleAssets/Textures/T_MacroVariation.T_MacroVariation (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:301][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/T_Cobble_And_Wood_Pack_umpnfcthw_2K_D.T_Cobble_And_Wood_Pack_umpnfcthw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:472][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_KikuyuGrass_wiljearqx_4K_ART.T_KikuyuGrass_wiljearqx_4K_ART (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:517][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/T_Cobble_And_Wood_Pack_umpnfcthw_2K_N.T_Cobble_And_Wood_Pack_umpnfcthw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:539][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_Kikuyu_Grass_wiljearqx_4K_N.T_Kikuyu_Grass_wiljearqx_4K_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:606][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/T_CobbleAndWoodPack_umpnfcthw_2K_DpR.T_CobbleAndWoodPack_umpnfcthw_2K_DpR (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:868][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_Kikuyu_Grass_wiljearqx_4K_D.T_Kikuyu_Grass_wiljearqx_4K_D (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.44:977][632]LogStaticMesh: Reduce [9.52s]
|
||
[2026.09.08-07.16.45:327][632]LogStaticMesh: Fallback [0.35s], num tris: 1468
|
||
[2026.09.08-07.16.45:370][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Tileable_Industrial_Dirt_slqre0d/T_Tileable_Industrial_Dirt_slqre0d_4K_D.T_Tileable_Industrial_Dirt_slqre0d_4K_D (TFO_DXT1 VT, 4096x512 x1x1x1) (Required Memory Estimate: 102.333332 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.45:414][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Tileable_Industrial_Dirt_slqre0d/T_Tileable_Industrial_Dirt_slqre0d_4K_N.T_Tileable_Industrial_Dirt_slqre0d_4K_N (TFO_BC5 VT, 4096x512 x1x1x1) (Required Memory Estimate: 137.578836 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.45:436][632]LogStaticMesh: Fallback [0.11s], num tris: 612
|
||
[2026.09.08-07.16.45:713][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.45:713][632]LogStaticMesh: Input: 16703 Clusters, 2101960 Triangles and 1383097 Vertices
|
||
[2026.09.08-07.16.45:713][632]LogStaticMesh: Output without splits: 16703 Clusters, 2101960 Triangles and 1436265 Vertices
|
||
[2026.09.08-07.16.45:713][632]LogStaticMesh: Output with splits: 16703 Clusters, 2101960 Triangles and 1436265 Vertices
|
||
[2026.09.08-07.16.45:739][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16703, Slow Path Clusters: 0, 1 Material: 16703, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.45:805][632]LogStaticMesh: Adjacency [0.71s], tris: 378084, UVs 1
|
||
[2026.09.08-07.16.45:822][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Tileable_Industrial_Dirt_slqre0d/T_TileableIndustrialDirt_slqre0d_4K_DpRA.T_TileableIndustrialDirt_slqre0d_4K_DpRA (TFO_DXT1 VT, 4096x512 x1x1x1) (Required Memory Estimate: 102.333332 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:021][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/White_Road_Line_veumadvcw/T_White_Road_Line_veumadvcw_2K_D.T_White_Road_Line_veumadvcw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:069][632]LogStaticMesh: Built static mesh [5.09s] /Game/Importit/Sekalaiset/Lighpole1.Lighpole1
|
||
[2026.09.08-07.16.46:074][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/White_Road_Line_veumadvcw/T_White_Road_Line_veumadvcw_2K_N.T_White_Road_Line_veumadvcw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:091][632]LogStaticMesh: WritePages: 134
|
||
[2026.09.08-07.16.46:091][632]LogStaticMesh: Root: GPU size: 32120 bytes. 1 Pages. 32120.000 bytes per page (98.022% utilization).
|
||
[2026.09.08-07.16.46:091][632]LogStaticMesh: Streaming: GPU size: 17324436 bytes. 133 Pages (127 with relative encoding). 130258.914 bytes per page (99.380% utilization).
|
||
[2026.09.08-07.16.46:092][632]LogStaticMesh: Page data disk size: 14076456 bytes. Fixup data size: 65421 bytes.
|
||
[2026.09.08-07.16.46:092][632]LogStaticMesh: Total GPU size: 17356556 bytes, Total disk size: 14141877 bytes.
|
||
[2026.09.08-07.16.46:109][632]LogStaticMesh: Encode [0.67s]
|
||
[2026.09.08-07.16.46:119][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/White_Road_Line_veumadvcw/T_WhiteRoadLine_veumadvcw_2K_DpRA.T_WhiteRoadLine_veumadvcw_2K_DpRA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:119][632]LogStaticMesh: NaniteBuild [12.89s]
|
||
[2026.09.08-07.16.46:227][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjnmffbo/T_Asphalt_Crack_tjnmffbo_2K_D.T_Asphalt_Crack_tjnmffbo_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:299][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjnmffbo/T_Asphalt_Crack_tjnmffbo_2K_N.T_Asphalt_Crack_tjnmffbo_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:305][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjnmffbo/T_AsphaltCrack_tjnmffbo_2K_DpRA.T_AsphaltCrack_tjnmffbo_2K_DpRA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:391][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Mud_Splash_vlpgeddv/T_Mud_Splash_vlpgeddv_8K_D.T_Mud_Splash_vlpgeddv_8K_D (TFO_DXT1 VT, 8192x8192 x1x1x1) (Required Memory Estimate: 3243.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:433][632]LogStaticMesh: Built static mesh [21.92s] /Game/Megascans/3D_Assets/Modular_Metal_Guardrail_Kit_uh5gcflfa/S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var1.S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var1
|
||
[2026.09.08-07.16.46:482][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Mud_Splash_vlpgeddv/T_MudSplash_vlpgeddv_8K_DpRA.T_MudSplash_vlpgeddv_8K_DpRA (TFO_DXT1 VT, 8192x8192 x1x1x1) (Required Memory Estimate: 3243.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.46:987][632]LogStaticMesh: Clustering [1.18s]. Ratio: 1.016249
|
||
[2026.09.08-07.16.47:107][632]LogStaticMesh: Leaves [0.12s]
|
||
[2026.09.08-07.16.47:324][632]LogStaticMesh: Built static mesh [6.35s] /Game/Importit/Sekalaiset/uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_Rail_001.uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_Rail_001
|
||
[2026.09.08-07.16.47:669][632]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/dumpsters_Dumpster_BaseColorblu.dumpsters_Dumpster_BaseColorblu (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 747.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.47:751][632]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/dumpsters_Dumpster_Normal.dumpsters_Dumpster_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.47:766][632]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/dumpsters_Dumpster_Roughness.dumpsters_Dumpster_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1072.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.48:707][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Traffic_Signal_Control_Cabinet_uh4ffdmga/T_TrafficSignalControlCabinet_uh4ffdmga_8K_DpR.T_TrafficSignalControlCabinet_uh4ffdmga_8K_DpR (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.49:171][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Traffic_Signal_Control_Cabinet_uh4ffdmga/T_Traffic_Signal_Control_Cabinet_uh4ffdmga_8K_D.T_Traffic_Signal_Control_Cabinet_uh4ffdmga_8K_D (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.49:584][632]LogTexture: Display: Building texture TwoD: /Game/Hökkelit/TCom_Wood_SidingOutdoor2_2x2_1K_albedo.TCom_Wood_SidingOutdoor2_2x2_1K_albedo (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 126.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.49:830][632]LogTexture: Display: Building texture TwoD: /Game/Hökkelit/TCom_Wood_SidingOutdoor2_2x2_1K_normal.TCom_Wood_SidingOutdoor2_2x2_1K_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.49:914][632]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Traffic_Signal_Control_Cabinet_uh4ffdmga/T_Traffic_Signal_Control_Cabinet_uh4ffdmga_8K_N.T_Traffic_Signal_Control_Cabinet_uh4ffdmga_8K_N (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4864.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.16.53:696][632]LogStaticMesh: Display: Building static mesh S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var3 (Required Memory Estimate: 1525.260818 MB)...
|
||
[2026.09.08-07.16.53:696][632]LogStaticMesh: Display: Building static mesh S_Trash_Can_ucynedrfa_lod5 (Required Memory Estimate: 1.695513 MB)...
|
||
[2026.09.08-07.16.53:697][632]LogStaticMesh: Display: Building static mesh S_Sandy_Rock_vd5sbdk_lod0_Var1 (Required Memory Estimate: 7.640362 MB)...
|
||
[2026.09.08-07.16.54:079][632]LogStaticMesh: Built static mesh [0.38s] /Game/Megascans/3D_Assets/Trash_Can_ucynedrfa/S_Trash_Can_ucynedrfa_lod5.S_Trash_Can_ucynedrfa_lod5
|
||
[2026.09.08-07.16.54:079][632]LogStaticMesh: Display: Building static mesh S_Nordic_Beach_Rocky_Ground_ve3qdhmqx_lod0_Var1 (Required Memory Estimate: 31.64485 MB)...
|
||
[2026.09.08-07.16.54:149][632]LogStaticMesh: Display: Building static mesh S_Modular_Safety_Rail_Kit_wmnoef3dw_lod3_Var5 (Required Memory Estimate: 1.64955 MB)...
|
||
[2026.09.08-07.16.54:163][632]LogStaticMesh: Adjacency [0.00s], tris: 1064, UVs 1
|
||
[2026.09.08-07.16.54:168][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.777778
|
||
[2026.09.08-07.16.54:168][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.54:182][632]LogStaticMesh: Display: Building static mesh Dumpsteri (Required Memory Estimate: 12.201508 MB)...
|
||
[2026.09.08-07.16.54:193][632]LogStaticMesh: Built static mesh [13.22s] /Game/Importit/Sekalaiset/uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_001.uploads_files_2785779_Road+Road+Blocks_Train_Road_Block_001
|
||
[2026.09.08-07.16.54:368][632]LogStaticMesh: Display: Building static mesh sandstone_variatio (Required Memory Estimate: 16.965181 MB)...
|
||
[2026.09.08-07.16.54:403][632]LogStaticMesh: Reduce [0.23s]
|
||
[2026.09.08-07.16.54:497][632]LogStaticMesh: Fallback [0.09s], num tris: 456
|
||
[2026.09.08-07.16.54:548][632]LogStaticMesh: Fallback [0.05s], num tris: 274
|
||
[2026.09.08-07.16.54:553][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.54:553][632]LogStaticMesh: Input: 27 Clusters, 2450 Triangles and 2542 Vertices
|
||
[2026.09.08-07.16.54:553][632]LogStaticMesh: Output without splits: 27 Clusters, 2450 Triangles and 2543 Vertices
|
||
[2026.09.08-07.16.54:553][632]LogStaticMesh: Output with splits: 27 Clusters, 2450 Triangles and 2543 Vertices
|
||
[2026.09.08-07.16.54:553][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 27, Slow Path Clusters: 0, 1 Material: 27, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: Root: GPU size: 31920 bytes. 1 Pages. 31920.000 bytes per page (97.412% utilization).
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: Page data disk size: 29276 bytes. Fixup data size: 184 bytes.
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: Total GPU size: 31920 bytes, Total disk size: 29460 bytes.
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.54:555][632]LogStaticMesh: NaniteBuild [0.39s]
|
||
[2026.09.08-07.16.54:572][632]LogStaticMesh: Adjacency [0.01s], tris: 7848, UVs 2
|
||
[2026.09.08-07.16.54:598][632]LogStaticMesh: Clustering [0.03s]. Ratio: 1.016129
|
||
[2026.09.08-07.16.54:611][632]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.16.54:695][632]LogStaticMesh: Display: Building static mesh S_Sandstone_Boulder_vd3meb1_lod0_Var1 (Required Memory Estimate: 16.673412 MB)...
|
||
[2026.09.08-07.16.54:742][632]LogStaticMesh: Display: Building static mesh postipysäkki1 (Required Memory Estimate: 1.165294 MB)...
|
||
[2026.09.08-07.16.54:793][632]LogStaticMesh: Adjacency [0.00s], tris: 588, UVs 3
|
||
[2026.09.08-07.16.54:795][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.54:796][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.54:844][632]LogStaticMesh: Reduce [0.05s]
|
||
[2026.09.08-07.16.54:874][632]LogStaticMesh: Fallback [0.03s], num tris: 256
|
||
[2026.09.08-07.16.54:892][632]LogStaticMesh: Fallback [0.02s], num tris: 256
|
||
[2026.09.08-07.16.54:899][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.54:899][632]LogStaticMesh: Input: 11 Clusters, 1344 Triangles and 2229 Vertices
|
||
[2026.09.08-07.16.54:899][632]LogStaticMesh: Output without splits: 11 Clusters, 1344 Triangles and 2229 Vertices
|
||
[2026.09.08-07.16.54:899][632]LogStaticMesh: Output with splits: 11 Clusters, 1344 Triangles and 2229 Vertices
|
||
[2026.09.08-07.16.54:899][632]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 10, Slow Path Clusters: 1, 1 Material: 6, 2 Materials: 2, 3 Materials: 2, At Least 4 Materials: 1
|
||
[2026.09.08-07.16.54:901][632]LogStaticMesh: WritePages: 2
|
||
[2026.09.08-07.16.54:901][632]LogStaticMesh: Root: GPU size: 30260 bytes. 1 Pages. 30260.000 bytes per page (92.346% utilization).
|
||
[2026.09.08-07.16.54:901][632]LogStaticMesh: Streaming: GPU size: 10532 bytes. 1 Pages (1 with relative encoding). 10532.000 bytes per page (8.035% utilization).
|
||
[2026.09.08-07.16.54:902][632]LogStaticMesh: Page data disk size: 27072 bytes. Fixup data size: 205 bytes.
|
||
[2026.09.08-07.16.54:902][632]LogStaticMesh: Total GPU size: 40792 bytes, Total disk size: 27277 bytes.
|
||
[2026.09.08-07.16.54:902][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.54:902][632]LogStaticMesh: NaniteBuild [0.11s]
|
||
[2026.09.08-07.16.54:945][632]LogStaticMesh: Built static mesh [0.80s] /Game/Megascans/3D_Assets/Modular_Safety_Rail_Kit_wmnoef3dw/S_Modular_Safety_Rail_Kit_wmnoef3dw_lod3_Var5.S_Modular_Safety_Rail_Kit_wmnoef3dw_lod3_Var5
|
||
[2026.09.08-07.16.54:956][632]LogStaticMesh: Built static mesh [0.22s] /Game/Importit/Sekalaiset/postipysäkki1.postipysäkki1
|
||
[2026.09.08-07.16.55:007][632]LogWorldPartition: Display: WorldPartition initialize took 52.2 sec
|
||
[2026.09.08-07.16.55:165][632]LogStaticMesh: Display: Building static mesh hanhikyltti (Required Memory Estimate: 0.128494 MB)...
|
||
[2026.09.08-07.16.55:172][632]LogStaticMesh: Adjacency [0.00s], tris: 76, UVs 2
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Fallback [0.00s], num tris: 76
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Fallback [0.00s], num tris: 76
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Input: 1 Clusters, 76 Triangles and 106 Vertices
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Output without splits: 1 Clusters, 76 Triangles and 106 Vertices
|
||
[2026.09.08-07.16.55:173][632]LogStaticMesh: Output with splits: 1 Clusters, 76 Triangles and 106 Vertices
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 0, 3 Materials: 1, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Root: GPU size: 1744 bytes. 1 Pages. 1744.000 bytes per page (5.322% utilization).
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Page data disk size: 2008 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Total GPU size: 1744 bytes, Total disk size: 2064 bytes.
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.16.55:175][632]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.16.55:183][632]LogStaticMesh: Built static mesh [0.02s] /Game/Importit/Sekalaiset/hanhikyltti.hanhikyltti
|
||
[2026.09.08-07.16.55:278][632]LogStaticMesh: Display: Building static mesh S_Tundra_Small_Stone_vjcufin_lod3_Var1 (Required Memory Estimate: 0.966591 MB)...
|
||
[2026.09.08-07.16.55:286][632]LogStaticMesh: Adjacency [0.00s], tris: 620, UVs 1
|
||
[2026.09.08-07.16.55:288][632]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.16.55:288][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.55:420][632]LogStaticMesh: Display: Building static mesh S_Kikuyu_Grass_wiljearqx_Var11_lod0 (Required Memory Estimate: 29.346032 MB)...
|
||
[2026.09.08-07.16.55:501][632]LogStaticMesh: Reduce [0.21s]
|
||
[2026.09.08-07.16.55:522][632]LogStaticMesh: Fallback [0.02s], num tris: 556
|
||
[2026.09.08-07.16.55:562][632]LogStaticMesh: Fallback [0.04s], num tris: 410
|
||
[2026.09.08-07.16.55:567][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.55:567][632]LogStaticMesh: Input: 11 Clusters, 1376 Triangles and 1345 Vertices
|
||
[2026.09.08-07.16.55:567][632]LogStaticMesh: Output without splits: 11 Clusters, 1376 Triangles and 1348 Vertices
|
||
[2026.09.08-07.16.55:567][632]LogStaticMesh: Output with splits: 11 Clusters, 1376 Triangles and 1348 Vertices
|
||
[2026.09.08-07.16.55:567][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 11, Slow Path Clusters: 0, 1 Material: 11, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.55:568][632]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.16.55:568][632]LogStaticMesh: Root: GPU size: 15928 bytes. 1 Pages. 15928.000 bytes per page (48.608% utilization).
|
||
[2026.09.08-07.16.55:568][632]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.16.55:569][632]LogStaticMesh: Page data disk size: 13028 bytes. Fixup data size: 152 bytes.
|
||
[2026.09.08-07.16.55:569][632]LogStaticMesh: Total GPU size: 15928 bytes, Total disk size: 13180 bytes.
|
||
[2026.09.08-07.16.55:569][632]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.16.55:569][632]LogStaticMesh: NaniteBuild [0.28s]
|
||
[2026.09.08-07.16.55:572][632]LogMaterial: Display: Material /Game/Lassin/materials/Material_003.Material_003 needed to set usage flag GeometryCache
|
||
[2026.09.08-07.16.55:787][632]LogStaticMesh: Adjacency [0.02s], tris: 16163, UVs 2, Color
|
||
[2026.09.08-07.16.55:803][632]LogEditorServer: Finished looking for orphan Actors (0.001 secs)
|
||
[2026.09.08-07.16.55:908][632]LogStaticMesh: Clustering [0.12s]. Ratio: 1.015748
|
||
[2026.09.08-07.16.55:920][632]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.16.55:968][632]LogStaticMesh: Built static mesh [0.69s] /Game/Megascans/3D_Assets/Tundra_Small_Stone_vjcufin/S_Tundra_Small_Stone_vjcufin_lod3_Var1.S_Tundra_Small_Stone_vjcufin_lod3_Var1
|
||
[2026.09.08-07.16.56:037][632]LogStaticMesh: Display: Building static mesh S_Kikuyu_Grass_wiljearqx_Var13_lod0 (Required Memory Estimate: 24.866257 MB)...
|
||
[2026.09.08-07.16.56:062][632]LogUObjectHash: Compacting FUObjectHashTables data took 4.97ms
|
||
[2026.09.08-07.16.56:074][632]LogStaticMesh: Display: Building static mesh S_Kikuyu_Grass_wiljearqx_Var2_lod0 (Required Memory Estimate: 18.619932 MB)...
|
||
[2026.09.08-07.16.56:117][632]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-07.16.56:125][632]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 7,837ms to complete.
|
||
[2026.09.08-07.16.56:238][632]LogStaticMesh: Adjacency [0.01s], tris: 10246, UVs 2, Color
|
||
[2026.09.08-07.16.56:343][632]LogStaticMesh: Adjacency [0.02s], tris: 13667, UVs 2, Color
|
||
[2026.09.08-07.16.56:371][632]LogStaticMesh: Clustering [0.13s]. Ratio: 1.012346
|
||
[2026.09.08-07.16.56:378][632]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.16.56:560][632]LogStaticMesh: Clustering [0.22s]. Ratio: 1.028037
|
||
[2026.09.08-07.16.56:569][632]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.16.56:725][632]LogStaticMesh: Reduce [2.11s]
|
||
[2026.09.08-07.16.57:005][632]LogStaticMesh: Display: Building static mesh S_Nordic_Beach_Rocks_vcxmcjoqa_lod3_Var1 (Required Memory Estimate: 13.459674 MB)...
|
||
[2026.09.08-07.16.57:156][632]LogStaticMesh: Adjacency [0.02s], tris: 8764, UVs 1
|
||
[2026.09.08-07.16.57:182][632]LogStaticMesh: Clustering [0.03s]. Ratio: 1.014493
|
||
[2026.09.08-07.16.57:186][632]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.16.57:234][632]LogStaticMesh: Reduce [1.31s]
|
||
[2026.09.08-07.16.57:266][632]LogStaticMesh: Fallback [0.54s], num tris: 1556
|
||
[2026.09.08-07.16.57:396][632]LogStaticMesh: Fallback [0.16s], num tris: 1687
|
||
[2026.09.08-07.16.57:510][632]LogStaticMesh: Fallback [0.11s], num tris: 813
|
||
[2026.09.08-07.16.57:542][632]LogStaticMesh: Reduce [1.16s]
|
||
[2026.09.08-07.16.57:552][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.57:553][632]LogStaticMesh: Input: 264 Clusters, 33168 Triangles and 28889 Vertices
|
||
[2026.09.08-07.16.57:553][632]LogStaticMesh: Output without splits: 264 Clusters, 33168 Triangles and 28893 Vertices
|
||
[2026.09.08-07.16.57:553][632]LogStaticMesh: Output with splits: 264 Clusters, 33168 Triangles and 28893 Vertices
|
||
[2026.09.08-07.16.57:555][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 264, Slow Path Clusters: 0, 1 Material: 264, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.57:566][632]LogStaticMesh: Fallback [0.30s], num tris: 756
|
||
[2026.09.08-07.16.57:567][632]LogStaticMesh: WritePages: 5
|
||
[2026.09.08-07.16.57:567][632]LogStaticMesh: Root: GPU size: 30912 bytes. 1 Pages. 30912.000 bytes per page (94.336% utilization).
|
||
[2026.09.08-07.16.57:567][632]LogStaticMesh: Streaming: GPU size: 480996 bytes. 4 Pages (4 with relative encoding). 120249.000 bytes per page (91.743% utilization).
|
||
[2026.09.08-07.16.57:567][632]LogStaticMesh: Page data disk size: 456656 bytes. Fixup data size: 1083 bytes.
|
||
[2026.09.08-07.16.57:568][632]LogStaticMesh: Total GPU size: 511908 bytes, Total disk size: 457739 bytes.
|
||
[2026.09.08-07.16.57:568][632]LogStaticMesh: Encode [0.06s]
|
||
[2026.09.08-07.16.57:568][632]LogStaticMesh: NaniteBuild [1.80s]
|
||
[2026.09.08-07.16.57:603][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.57:603][632]LogStaticMesh: Input: 126 Clusters, 15762 Triangles and 28778 Vertices
|
||
[2026.09.08-07.16.57:603][632]LogStaticMesh: Output without splits: 126 Clusters, 15762 Triangles and 28781 Vertices
|
||
[2026.09.08-07.16.57:603][632]LogStaticMesh: Output with splits: 154 Clusters, 15762 Triangles and 28803 Vertices
|
||
[2026.09.08-07.16.57:604][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 154, Slow Path Clusters: 0, 1 Material: 154, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.57:615][632]LogStaticMesh: WritePages: 4
|
||
[2026.09.08-07.16.57:615][632]LogStaticMesh: Root: GPU size: 32408 bytes. 1 Pages. 32408.000 bytes per page (98.901% utilization).
|
||
[2026.09.08-07.16.57:615][632]LogStaticMesh: Streaming: GPU size: 380188 bytes. 3 Pages (3 with relative encoding). 126729.336 bytes per page (96.687% utilization).
|
||
[2026.09.08-07.16.57:615][632]LogStaticMesh: Page data disk size: 328976 bytes. Fixup data size: 619 bytes.
|
||
[2026.09.08-07.16.57:616][632]LogStaticMesh: Total GPU size: 412596 bytes, Total disk size: 329595 bytes.
|
||
[2026.09.08-07.16.57:616][632]LogStaticMesh: Encode [0.05s]
|
||
[2026.09.08-07.16.57:616][632]LogStaticMesh: NaniteBuild [3.05s]
|
||
[2026.09.08-07.16.57:662][632]LogStaticMesh: Reduce [1.09s]
|
||
[2026.09.08-07.16.57:662][632]LogStaticMesh: Fallback [0.12s], num tris: 1251
|
||
[2026.09.08-07.16.57:728][632]LogStaticMesh: Fallback [0.07s], num tris: 525
|
||
[2026.09.08-07.16.57:737][632]LogStaticMesh: Fallback [0.08s], num tris: 873
|
||
[2026.09.08-07.16.57:777][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.57:777][632]LogStaticMesh: Input: 167 Clusters, 20954 Triangles and 18952 Vertices
|
||
[2026.09.08-07.16.57:777][632]LogStaticMesh: Output without splits: 167 Clusters, 20954 Triangles and 18955 Vertices
|
||
[2026.09.08-07.16.57:777][632]LogStaticMesh: Output with splits: 167 Clusters, 20954 Triangles and 18955 Vertices
|
||
[2026.09.08-07.16.57:778][632]LogStaticMesh: Fallback [0.04s], num tris: 321
|
||
[2026.09.08-07.16.57:778][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 167, Slow Path Clusters: 0, 1 Material: 167, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.57:802][632]LogStaticMesh: WritePages: 4
|
||
[2026.09.08-07.16.57:802][632]LogStaticMesh: Root: GPU size: 32104 bytes. 1 Pages. 32104.000 bytes per page (97.974% utilization).
|
||
[2026.09.08-07.16.57:802][632]LogStaticMesh: Streaming: GPU size: 296052 bytes. 3 Pages (3 with relative encoding). 98684.000 bytes per page (75.290% utilization).
|
||
[2026.09.08-07.16.57:802][632]LogStaticMesh: Page data disk size: 290824 bytes. Fixup data size: 743 bytes.
|
||
[2026.09.08-07.16.57:803][632]LogStaticMesh: Total GPU size: 328156 bytes, Total disk size: 291567 bytes.
|
||
[2026.09.08-07.16.57:806][632]LogStaticMesh: Encode [0.07s]
|
||
[2026.09.08-07.16.57:806][632]LogStaticMesh: NaniteBuild [1.58s]
|
||
[2026.09.08-07.16.57:863][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.57:863][632]LogStaticMesh: Input: 219 Clusters, 27397 Triangles and 24478 Vertices
|
||
[2026.09.08-07.16.57:863][632]LogStaticMesh: Output without splits: 219 Clusters, 27397 Triangles and 24483 Vertices
|
||
[2026.09.08-07.16.57:863][632]LogStaticMesh: Output with splits: 219 Clusters, 27397 Triangles and 24483 Vertices
|
||
[2026.09.08-07.16.57:866][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 219, Slow Path Clusters: 0, 1 Material: 219, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: WritePages: 5
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: Root: GPU size: 31316 bytes. 1 Pages. 31316.000 bytes per page (95.569% utilization).
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: Streaming: GPU size: 397748 bytes. 4 Pages (4 with relative encoding). 99437.000 bytes per page (75.864% utilization).
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: Page data disk size: 389624 bytes. Fixup data size: 926 bytes.
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: Total GPU size: 429064 bytes, Total disk size: 390550 bytes.
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: Encode [0.12s]
|
||
[2026.09.08-07.16.57:897][632]LogStaticMesh: NaniteBuild [1.58s]
|
||
[2026.09.08-07.16.57:921][632]LogStaticMesh: Built static mesh [4.22s] /Game/Megascans/3D_Assets/Sandy_Rock_vd5sbdk/S_Sandy_Rock_vd5sbdk_lod0_Var1.S_Sandy_Rock_vd5sbdk_lod0_Var1
|
||
[2026.09.08-07.16.57:930][632]LogStaticMesh: Built static mesh [3.75s] /Game/Importit/Sekalaiset/Dumpsteri.Dumpsteri
|
||
[2026.09.08-07.16.57:954][632]LogStaticMesh: Display: Building static mesh SM_23_Birch_Broken_Dry (Required Memory Estimate: 6.534649 MB)...
|
||
[2026.09.08-07.16.58:038][632]LogStaticMesh: Built static mesh [2.62s] /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/S_Kikuyu_Grass_wiljearqx_Var11_lod0.S_Kikuyu_Grass_wiljearqx_Var11_lod0
|
||
[2026.09.08-07.16.58:117][632]LogStaticMesh: Built static mesh [2.05s] /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/S_Kikuyu_Grass_wiljearqx_Var2_lod0.S_Kikuyu_Grass_wiljearqx_Var2_lod0
|
||
[2026.09.08-07.16.58:173][632]LogStaticMesh: Reduce [0.99s]
|
||
[2026.09.08-07.16.58:238][632]LogStaticMesh: Display: Building static mesh SM_20_Birch_Broken_Dry (Required Memory Estimate: 7.999489 MB)...
|
||
[2026.09.08-07.16.58:257][632]LogStaticMesh: Display: Building static mesh SM_02_Birch_G (Required Memory Estimate: 43.847392 MB)...
|
||
[2026.09.08-07.16.58:278][632]LogStaticMesh: Built static mesh [2.24s] /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/S_Kikuyu_Grass_wiljearqx_Var13_lod0.S_Kikuyu_Grass_wiljearqx_Var13_lod0
|
||
[2026.09.08-07.16.58:309][632]LogStaticMesh: Display: Building static mesh SM_05_Birch_G (Required Memory Estimate: 29.387355 MB)...
|
||
[2026.09.08-07.16.58:453][632]LogStaticMesh: Display: Building static mesh SM_01_Birch_D (Required Memory Estimate: 45.638721 MB)...
|
||
[2026.09.08-07.16.58:723][632]LogStaticMesh: Fallback [0.55s], num tris: 4500
|
||
[2026.09.08-07.16.59:017][632]LogUObjectHash: Compacting FUObjectHashTables data took 3.81ms
|
||
[2026.09.08-07.16.59:053][632]LogStaticMesh: Built static mesh [1.10s] /Game/Birches_Pack/Meshes/SM_23_Birch_Broken_Dry.SM_23_Birch_Broken_Dry
|
||
[2026.09.08-07.16.59:205][632]LogStaticMesh: Fallback [0.46s], num tris: 1758
|
||
[2026.09.08-07.16.59:266][632]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.16.59:266][632]LogStaticMesh: Input: 144 Clusters, 18082 Triangles and 15461 Vertices
|
||
[2026.09.08-07.16.59:266][632]LogStaticMesh: Output without splits: 144 Clusters, 18082 Triangles and 15518 Vertices
|
||
[2026.09.08-07.16.59:266][632]LogStaticMesh: Output with splits: 144 Clusters, 18082 Triangles and 15518 Vertices
|
||
[2026.09.08-07.16.59:267][632]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 144, Slow Path Clusters: 0, 1 Material: 144, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: WritePages: 3
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: Root: GPU size: 31572 bytes. 1 Pages. 31572.000 bytes per page (96.350% utilization).
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: Streaming: GPU size: 171408 bytes. 2 Pages (2 with relative encoding). 85704.000 bytes per page (65.387% utilization).
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: Page data disk size: 178756 bytes. Fixup data size: 668 bytes.
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: Total GPU size: 202980 bytes, Total disk size: 179424 bytes.
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: Encode [0.08s]
|
||
[2026.09.08-07.16.59:282][632]LogStaticMesh: NaniteBuild [2.15s]
|
||
[2026.09.08-07.16.59:431][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:442][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/0P/RSVHPCP6P9E8RMCKIB6Q60.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:446][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:456][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/HV/KW8VVW62O9JTEJRJJV3O4X.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:459][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:471][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/HV/KW8VVW62O9JTEJRJJV3O4X.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:474][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:485][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/R6/JK11Z4CH0JSGIG52P27XHY.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:488][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:499][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/U6/3S3VJ8OYKQVGIOU9TS5WMJ.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:501][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:512][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/U6/3S3VJ8OYKQVGIOU9TS5WMJ.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:516][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:526][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/0/WD/YZ3NC91O4EZM9VHCIIDNR3.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:528][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:541][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/CD/1BSP4913Z3XRRD57TMVQW8.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:543][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:554][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/JP/1HKDQFOAR6HXP1MWU4BCA1.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:558][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:570][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/SA/DULB7UBO1S65CLZOEVK4PL.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:572][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:583][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/SA/DULB7UBO1S65CLZOEVK4PL.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:587][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:597][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/WY/QSO91I2RJNO8WWJKCX1V62.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:599][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:610][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/1/WY/QSO91I2RJNO8WWJKCX1V62.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:613][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:625][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/2/EE/4OXHYPF70IFWILL2NSRCOC.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:627][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:639][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/2/LA/WQBQVKJ8A0SPXSUZEGYDKN.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:641][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:652][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/2/LA/WQBQVKJ8A0SPXSUZEGYDKN.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:655][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:667][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/2/P9/PXXO0ZAJW8KU7FB30GU2J3.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:670][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:682][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/2/R1/EATO14REW07X4GESRPCE5P.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:685][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:696][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/3/J1/LTTFF595102YD8RXNYR6VN.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:698][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:710][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/3/KJ/B1ODYBQU822FJUFDOJLDH0.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:713][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:725][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/3/SV/3LU22P9U5128U1782AZSTS.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:728][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_4 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:739][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/6V/6DMJBZWABAL76YOHDWUNAC.StaticMesh_HLOD0_Instancing_4
|
||
[2026.09.08-07.16.59:741][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_5 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:753][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/6V/6DMJBZWABAL76YOHDWUNAC.StaticMesh_HLOD0_Instancing_5
|
||
[2026.09.08-07.16.59:756][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_6 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:767][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/6V/6DMJBZWABAL76YOHDWUNAC.StaticMesh_HLOD0_Instancing_6
|
||
[2026.09.08-07.16.59:769][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_7 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:781][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/6V/6DMJBZWABAL76YOHDWUNAC.StaticMesh_HLOD0_Instancing_7
|
||
[2026.09.08-07.16.59:784][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:797][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/7P/ST8V4NWHN643EART2LBXM9.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:800][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:811][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/4/WT/TL25MDPHFHA7AFH3WC9XLO.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:814][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:827][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/5/R9/ZQBYX7EPAE41LS1KW2O175.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:829][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:840][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/6/BQ/27VDLWTMODV8CH3E1FNVG8.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:843][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:855][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/6/BR/0YBSN9245CO6X9PDFUU7RX.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:858][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:870][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/6/RL/XT5P1PICOD9R3B9KXP0WAN.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:872][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:883][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/7/WX/APD4O83Y0J9XH0S37DQBES.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:886][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:897][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/8/7T/B90ZUNDCC8IAVV5URKJH4D.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:899][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:911][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/8/8X/JN8SJH7ZWLA5NO0O5WRMFR.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:914][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:925][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/8/QW/RZDWKK8P29NI67CLCT7OGD.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:929][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:940][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/05/1OAI1I4FRJC44L1855KU7E.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:943][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:954][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/1L/0SMHIEKU6PZHIDLZLP3J7D.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.16.59:958][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:970][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/82/KOIN6NGITRBCRJP8QGE32M.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.16.59:973][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:985][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/82/KOIN6NGITRBCRJP8QGE32M.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.16.59:987][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.16.59:999][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/D6/NZ0QBXUXWTTYVAS6AHX31P.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:002][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:014][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/U5/S6KCG5DRICCCO1TKUWFG5C.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:017][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:027][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/9/U5/S6KCG5DRICCCO1TKUWFG5C.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:031][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:043][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/A/XP/PV2HM4PBTRSSZBD00DKAHC.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:046][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:057][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/A/XP/PV2HM4PBTRSSZBD00DKAHC.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:061][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:075][632]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/__ExternalActors__/Hanhivirtanewwater/B/19/KRDD80CD3UMBOCS64VGR9W) ...
|
||
[2026.09.08-07.17.00:077][632]LogStaticMesh: Built static mesh [0.02s] /Game/__ExternalActors__/Hanhivirtanewwater/B/19/KRDD80CD3UMBOCS64VGR9W.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:089][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:103][632]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/__ExternalActors__/Hanhivirtanewwater/B/44/QC5SLC9VWIKZBMSUBPYSND) ...
|
||
[2026.09.08-07.17.00:112][632]LogStaticMesh: Built static mesh [0.02s] /Game/__ExternalActors__/Hanhivirtanewwater/B/44/QC5SLC9VWIKZBMSUBPYSND.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:115][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:126][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/B/DH/1L241J97EWP1MCQMJH8Z27.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:129][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:138][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/B/DH/1L241J97EWP1MCQMJH8Z27.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:142][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:156][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/C/ED/8G19M13EGIKBIPDS5ZRFVY.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:159][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:168][632]LogStaticMesh: Built static mesh [1.93s] /Game/Birches_Pack/Meshes/SM_20_Birch_Broken_Dry.SM_20_Birch_Broken_Dry
|
||
[2026.09.08-07.17.00:172][632]LogStaticMesh: Built static mesh [0.02s] /Game/__ExternalActors__/Hanhivirtanewwater/C/ED/8G19M13EGIKBIPDS5ZRFVY.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:173][632]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/__ExternalActors__/Hanhivirtanewwater/C/ED/8G19M13EGIKBIPDS5ZRFVY) ...
|
||
[2026.09.08-07.17.00:181][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:193][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/C/WM/KHHRN6T6UF72J8BL6AOE3M.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:197][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:211][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/4V/BB7GW9OTD9RUPITHLTHRAI.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:214][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:228][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/E8/49W5P5131DGEXOSRBGU6CY.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:231][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:242][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/II/31CGOJ99FK76YWLHZ8Z75I.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:245][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:256][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/U0/IAI1KB7ZL48Z0W95XENIE7.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:260][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:270][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/UG/23D6E52LWJIAVJUATHWCZ1.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:273][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:285][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/XT/NDJGDEZZSSYENWKBXC6GX3.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:288][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:299][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/YP/BUK6CDQVDOLS8GTPYRAGM1.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:302][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:314][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/D/YP/BUK6CDQVDOLS8GTPYRAGM1.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:317][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:321][632]LogStaticMesh: Reduce [13.21s]
|
||
[2026.09.08-07.17.00:328][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/E/18/6DU4B22OKWEC1WSCUDJFWR.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:331][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:343][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/E/2Y/NP43B5E3SGLX6W6VK73R0M.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:346][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_2 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:357][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/E/74/TDWVG08NHF0326H5DXSGYI.StaticMesh_HLOD0_Instancing_2
|
||
[2026.09.08-07.17.00:360][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_3 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:370][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/E/74/TDWVG08NHF0326H5DXSGYI.StaticMesh_HLOD0_Instancing_3
|
||
[2026.09.08-07.17.00:374][632]LogStaticMesh: Display: Building static mesh StaticMesh_HLOD0_Instancing_1 (Required Memory Estimate: 0.546461 MB)...
|
||
[2026.09.08-07.17.00:386][632]LogStaticMesh: Built static mesh [0.01s] /Game/__ExternalActors__/Hanhivirtanewwater/E/DW/L6QEJKYV5GM0OCBEY5N2UB.StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.00:486][632]LogStaticMesh: Warning: Invalid material [MI_MS_Glass_Material_Inst] used on Nanite static mesh [pikkumokki_Cube_005]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentColoredTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
|
||
[2026.09.08-07.17.00:486][632]LogMaterial: Display: Material /Bridge/MSPresets/M_MS_Glass_Material/MI_MS_Glass_Material_Inst.MI_MS_Glass_Material_Inst needed to set usage flag Nanite
|
||
[2026.09.08-07.17.00:538][632]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/Cobble_rongonsalmi.Cobble_rongonsalmi needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-07.17.00:611][632]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/MI_Cobble_And_Wood_Pack_umpnfcthw_2K.MI_Cobble_And_Wood_Pack_umpnfcthw_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-07.17.00:743][632]LogStaticMesh: Fallback [0.42s], num tris: 2389
|
||
[2026.09.08-07.17.00:789][632]LogStaticMesh: Fallback [0.05s], num tris: 255
|
||
[2026.09.08-07.17.01:620][632]LogStaticMesh: Adjacency [0.02s], tris: 15534, UVs 3, Color
|
||
[2026.09.08-07.17.01:759][633]LogStaticMesh: Clustering [0.14s]. Ratio: 1.024590
|
||
[2026.09.08-07.17.01:769][633]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.17.01:962][633]LogPSOHitching: Encountered 250 PSO creation hitches so far (86 graphics, 164 compute). 0 of them were precached.
|
||
[2026.09.08-07.17.02:246][633]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.02:247][633]LogStaticMesh: Input: 6169 Clusters, 776919 Triangles and 500112 Vertices
|
||
[2026.09.08-07.17.02:247][633]LogStaticMesh: Output without splits: 6169 Clusters, 776919 Triangles and 520702 Vertices
|
||
[2026.09.08-07.17.02:247][633]LogStaticMesh: Output with splits: 6169 Clusters, 776919 Triangles and 520702 Vertices
|
||
[2026.09.08-07.17.02:357][633]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 6169, Slow Path Clusters: 0, 1 Material: 6169, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.03:231][633]LogStaticMesh: Display: Building static mesh SM_03_Birch_GRY (Required Memory Estimate: 56.155457 MB)...
|
||
[2026.09.08-07.17.03:231][633]LogStaticMesh: Display: Building static mesh SM_17_Birch_Small_G (Required Memory Estimate: 8.862352 MB)...
|
||
[2026.09.08-07.17.03:324][633]LogStaticMesh: WritePages: 50
|
||
[2026.09.08-07.17.03:324][633]LogStaticMesh: Root: GPU size: 31904 bytes. 1 Pages. 31904.000 bytes per page (97.363% utilization).
|
||
[2026.09.08-07.17.03:324][633]LogStaticMesh: Streaming: GPU size: 6322164 bytes. 49 Pages (47 with relative encoding). 129023.758 bytes per page (98.437% utilization).
|
||
[2026.09.08-07.17.03:325][633]LogStaticMesh: Page data disk size: 5779668 bytes. Fixup data size: 23792 bytes.
|
||
[2026.09.08-07.17.03:325][633]LogStaticMesh: Total GPU size: 6354068 bytes, Total disk size: 5803460 bytes.
|
||
[2026.09.08-07.17.03:330][633]LogStaticMesh: Encode [2.54s]
|
||
[2026.09.08-07.17.03:332][633]LogStaticMesh: NaniteBuild [18.24s]
|
||
[2026.09.08-07.17.03:390][633]LogStaticMesh: Built static mesh [6.39s] /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/S_Nordic_Beach_Rocks_vcxmcjoqa_lod3_Var1.S_Nordic_Beach_Rocks_vcxmcjoqa_lod3_Var1
|
||
[2026.09.08-07.17.03:419][633]LogStaticMesh: Built static mesh [24.31s] /Game/_GENERATED/aleks/Rectangle_F09714A3.Rectangle_F09714A3
|
||
[2026.09.08-07.17.03:486][633]LogStaticMesh: Adjacency [0.00s], tris: 22583, UVs 3, Color
|
||
[2026.09.08-07.17.03:532][633]LogStaticMesh: Display: Building static mesh SM_05_Birch_D (Required Memory Estimate: 29.387355 MB)...
|
||
[2026.09.08-07.17.03:569][633]LogStaticMesh: Reduce [1.80s]
|
||
[2026.09.08-07.17.03:611][633]LogStaticMesh: Clustering [0.12s]. Ratio: 1.016949
|
||
[2026.09.08-07.17.03:636][634]LogStaticMesh: Leaves [0.03s]
|
||
[2026.09.08-07.17.03:821][634]LogStaticMesh: Adjacency [0.03s], tris: 23523, UVs 3, Color
|
||
[2026.09.08-07.17.03:825][634]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/MI_Nordic_Beach_Rocks_vcxmcjoqa_2K.MI_Nordic_Beach_Rocks_vcxmcjoqa_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-07.17.04:042][634]LogStaticMesh: Fallback [0.47s], num tris: 5473
|
||
[2026.09.08-07.17.04:105][634]LogPSOHitching: Encountered 300 PSO creation hitches so far (102 graphics, 198 compute). 0 of them were precached.
|
||
[2026.09.08-07.17.04:207][634]LogStaticMesh: Fallback [0.17s], num tris: 2963
|
||
[2026.09.08-07.17.04:232][634]LogStaticMesh: Clustering [0.41s]. Ratio: 1.021739
|
||
[2026.09.08-07.17.04:247][634]LogStaticMesh: Leaves [0.02s]
|
||
[2026.09.08-07.17.04:442][634]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.04:442][634]LogStaticMesh: Input: 251 Clusters, 31388 Triangles and 53488 Vertices
|
||
[2026.09.08-07.17.04:442][634]LogStaticMesh: Output without splits: 251 Clusters, 31388 Triangles and 53571 Vertices
|
||
[2026.09.08-07.17.04:442][634]LogStaticMesh: Output with splits: 379 Clusters, 31388 Triangles and 53619 Vertices
|
||
[2026.09.08-07.17.04:444][634]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 379, Slow Path Clusters: 0, 1 Material: 344, 2 Materials: 32, 3 Materials: 3, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.04:447][634]LogStaticMesh: Built static mesh [10.08s] /Game/Megascans/3D_Assets/Sandstone_Boulder_vd3meb1/sandstone_variatio.sandstone_variatio
|
||
[2026.09.08-07.17.04:480][634]LogStaticMesh: Built static mesh [1.25s] /Game/Birches_Pack/Meshes/SM_17_Birch_Small_G.SM_17_Birch_Small_G
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: WritePages: 9
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: Root: GPU size: 29112 bytes. 1 Pages. 29112.000 bytes per page (88.843% utilization).
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: Streaming: GPU size: 995068 bytes. 8 Pages (8 with relative encoding). 124383.500 bytes per page (94.897% utilization).
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: Page data disk size: 673852 bytes. Fixup data size: 1344 bytes.
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: Total GPU size: 1024180 bytes, Total disk size: 675196 bytes.
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: Encode [0.30s]
|
||
[2026.09.08-07.17.04:504][634]LogStaticMesh: NaniteBuild [2.90s]
|
||
[2026.09.08-07.17.04:627][634]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.04:698][634]LogStaticMesh: Display: Building static mesh SM_04_Birch_Y (Required Memory Estimate: 71.588387 MB)...
|
||
[2026.09.08-07.17.04:727][634]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.04:853][634]LogStaticMesh: Built static mesh [10.16s] /Game/Megascans/3D_Assets/Sandstone_Boulder_vd3meb1/S_Sandstone_Boulder_vd3meb1_lod0_Var1.S_Sandstone_Boulder_vd3meb1_lod0_Var1
|
||
[2026.09.08-07.17.04:920][634]LogStaticMesh: Display: Building static mesh SM_19_01_Birch_Dry_D (Required Memory Estimate: 12.59416 MB)...
|
||
[2026.09.08-07.17.04:926][634]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.17.04:978][634]LogStaticMesh: Display: Building static mesh SM_SUV (Required Memory Estimate: 167.988364 MB)...
|
||
[2026.09.08-07.17.05:040][634]LogStaticMesh: Reduce [1.40s]
|
||
[2026.09.08-07.17.05:375][634]LogStaticMesh: Built static mesh [7.07s] /Game/Birches_Pack/Meshes/SM_05_Birch_G.SM_05_Birch_G
|
||
[2026.09.08-07.17.05:690][636]LogStaticMesh: Fallback [0.65s], num tris: 11313
|
||
[2026.09.08-07.17.05:794][636]LogStaticMesh: Built static mesh [0.88s] /Game/Birches_Pack/Meshes/SM_19_01_Birch_Dry_D.SM_19_01_Birch_Dry_D
|
||
[2026.09.08-07.17.05:799][636]LogStaticMesh: Display: Building static mesh tjrmdagiw_tier_0 (Required Memory Estimate: 1736.004927 MB)...
|
||
[2026.09.08-07.17.05:898][636]LogStaticMesh: Reduce [1.65s]
|
||
[2026.09.08-07.17.05:992][637]LogStaticMesh: Fallback [0.30s], num tris: 6174
|
||
[2026.09.08-07.17.06:363][643]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.06:363][643]LogStaticMesh: Input: 368 Clusters, 46179 Triangles and 93398 Vertices
|
||
[2026.09.08-07.17.06:363][643]LogStaticMesh: Output without splits: 368 Clusters, 46179 Triangles and 93474 Vertices
|
||
[2026.09.08-07.17.06:363][643]LogStaticMesh: Output with splits: 619 Clusters, 46179 Triangles and 93570 Vertices
|
||
[2026.09.08-07.17.06:370][643]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 618, Slow Path Clusters: 1, 1 Material: 567, 2 Materials: 45, 3 Materials: 6, At Least 4 Materials: 1
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: WritePages: 15
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: Root: GPU size: 31428 bytes. 1 Pages. 31428.000 bytes per page (95.911% utilization).
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: Streaming: GPU size: 1810172 bytes. 14 Pages (13 with relative encoding). 129298.000 bytes per page (98.647% utilization).
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: Page data disk size: 1233784 bytes. Fixup data size: 2158 bytes.
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: Total GPU size: 1841600 bytes, Total disk size: 1235942 bytes.
|
||
[2026.09.08-07.17.06:398][643]LogStaticMesh: Encode [0.41s]
|
||
[2026.09.08-07.17.06:399][643]LogStaticMesh: NaniteBuild [2.92s]
|
||
[2026.09.08-07.17.06:750][650]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/ad/8d/977df3f9d803e0280a828cf98caba27d9ba3.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_3_4_0.Weightmap_5 [MIP 0]'.
|
||
[2026.09.08-07.17.06:751][650]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/ad/8d/977df3f9d803e0280a828cf98caba27d9ba3.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_4_0.Weightmap_5 [MIP 0]'.
|
||
[2026.09.08-07.17.06:757][651]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/1b/1f/28057d224d6978d87ecda6351797a61bbafb.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_3_0.Weightmap_9 [MIP 0]'.
|
||
[2026.09.08-07.17.06:757][651]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/1b/1f/28057d224d6978d87ecda6351797a61bbafb.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_3_2_0.Weightmap_9 [MIP 0]'.
|
||
[2026.09.08-07.17.06:758][651]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/1b/1f/28057d224d6978d87ecda6351797a61bbafb.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_1_2_0.Weightmap_9 [MIP 0]'.
|
||
[2026.09.08-07.17.06:978][658]LogStaticMesh: Fallback [1.08s], num tris: 11634
|
||
[2026.09.08-07.17.07:157][664]LogStaticMesh: Fallback [0.18s], num tris: 5121
|
||
[2026.09.08-07.17.07:341][667]LogStaticMesh: Display: Building static mesh liukuhihna_runko (Required Memory Estimate: 3.157349 MB)...
|
||
[2026.09.08-07.17.07:368][668]LogStaticMesh: Adjacency [0.00s], tris: 1940, UVs 1
|
||
[2026.09.08-07.17.07:399][669]LogStaticMesh: Clustering [0.03s]. Ratio: 1.875000
|
||
[2026.09.08-07.17.07:399][669]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.17.07:403][669]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.07:403][669]LogStaticMesh: Input: 385 Clusters, 48217 Triangles and 97805 Vertices
|
||
[2026.09.08-07.17.07:403][669]LogStaticMesh: Output without splits: 385 Clusters, 48217 Triangles and 97836 Vertices
|
||
[2026.09.08-07.17.07:403][669]LogStaticMesh: Output with splits: 643 Clusters, 48217 Triangles and 97946 Vertices
|
||
[2026.09.08-07.17.07:406][669]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 642, Slow Path Clusters: 1, 1 Material: 591, 2 Materials: 43, 3 Materials: 8, At Least 4 Materials: 1
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: WritePages: 16
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: Root: GPU size: 29100 bytes. 1 Pages. 29100.000 bytes per page (88.806% utilization).
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: Streaming: GPU size: 1920216 bytes. 15 Pages (14 with relative encoding). 128014.398 bytes per page (97.667% utilization).
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: Page data disk size: 1275380 bytes. Fixup data size: 2174 bytes.
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: Total GPU size: 1949316 bytes, Total disk size: 1277554 bytes.
|
||
[2026.09.08-07.17.07:429][669]LogStaticMesh: Encode [0.27s]
|
||
[2026.09.08-07.17.07:430][669]LogStaticMesh: NaniteBuild [3.64s]
|
||
[2026.09.08-07.17.07:891][684]LogStaticMesh: Reduce [0.49s]
|
||
[2026.09.08-07.17.07:895][684]LogStaticMesh: Fallback [0.00s], num tris: 252
|
||
[2026.09.08-07.17.07:896][684]LogStaticMesh: Fallback [0.00s], num tris: 252
|
||
[2026.09.08-07.17.07:902][684]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.07:902][684]LogStaticMesh: Input: 45 Clusters, 3830 Triangles and 3660 Vertices
|
||
[2026.09.08-07.17.07:902][684]LogStaticMesh: Output without splits: 45 Clusters, 3830 Triangles and 3663 Vertices
|
||
[2026.09.08-07.17.07:903][684]LogStaticMesh: Output with splits: 45 Clusters, 3830 Triangles and 3663 Vertices
|
||
[2026.09.08-07.17.07:903][684]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 45, Slow Path Clusters: 0, 1 Material: 45, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.07:905][685]LogStaticMesh: WritePages: 2
|
||
[2026.09.08-07.17.07:905][685]LogStaticMesh: Root: GPU size: 32732 bytes. 1 Pages. 32732.000 bytes per page (99.890% utilization).
|
||
[2026.09.08-07.17.07:905][685]LogStaticMesh: Streaming: GPU size: 18532 bytes. 1 Pages (1 with relative encoding). 18532.000 bytes per page (14.139% utilization).
|
||
[2026.09.08-07.17.07:905][685]LogStaticMesh: Page data disk size: 42608 bytes. Fixup data size: 242 bytes.
|
||
[2026.09.08-07.17.07:906][685]LogStaticMesh: Total GPU size: 51264 bytes, Total disk size: 42850 bytes.
|
||
[2026.09.08-07.17.07:906][685]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.17.07:906][685]LogStaticMesh: NaniteBuild [0.54s]
|
||
[2026.09.08-07.17.08:001][688]LogStaticMesh: Built static mesh [0.66s] /Game/Lassin/liukuhihna_runko.liukuhihna_runko
|
||
[2026.09.08-07.17.08:033][689]LogStaticMesh: Display: Building static mesh koppiopen (Required Memory Estimate: 0.075122 MB)...
|
||
[2026.09.08-07.17.08:035][689]LogStaticMesh: Adjacency [0.00s], tris: 39, UVs 1
|
||
[2026.09.08-07.17.08:035][689]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-07.17.08:035][689]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.17.08:035][689]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Fallback [0.00s], num tris: 39
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Fallback [0.00s], num tris: 39
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Input: 1 Clusters, 39 Triangles and 54 Vertices
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Output without splits: 1 Clusters, 39 Triangles and 54 Vertices
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Output with splits: 1 Clusters, 39 Triangles and 54 Vertices
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Root: GPU size: 824 bytes. 1 Pages. 824.000 bytes per page (2.515% utilization).
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-07.17.08:036][689]LogStaticMesh: Page data disk size: 960 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-07.17.08:037][689]LogStaticMesh: Total GPU size: 824 bytes, Total disk size: 1016 bytes.
|
||
[2026.09.08-07.17.08:037][689]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-07.17.08:037][689]LogStaticMesh: NaniteBuild [0.00s]
|
||
[2026.09.08-07.17.08:039][689]LogStaticMesh: Built static mesh [0.01s] /Game/Lassi/100/koppiopen.koppiopen
|
||
[2026.09.08-07.17.08:044][689]LogStaticMesh: Display: Building static mesh oljerotin (Required Memory Estimate: 16.938058 MB)...
|
||
[2026.09.08-07.17.08:190][694]LogStaticMesh: Adjacency [0.00s], tris: 10436, UVs 1
|
||
[2026.09.08-07.17.08:235][695]LogStaticMesh: Clustering [0.04s]. Ratio: 1.012195
|
||
[2026.09.08-07.17.08:239][695]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.17.08:579][706]LogStaticMesh: Display: Building static mesh ponttooni2_0 (Required Memory Estimate: 3.113089 MB)...
|
||
[2026.09.08-07.17.08:598][706]LogStaticMesh: Adjacency [0.00s], tris: 1636, UVs 2
|
||
[2026.09.08-07.17.08:604][707]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000
|
||
[2026.09.08-07.17.08:605][707]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.17.08:778][708]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.08:779][708]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.08:780][708]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.08:825][708]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.08:831][708]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.08:845][708]LogStaticMesh: Built static mesh [10.59s] /Game/Birches_Pack/Meshes/SM_02_Birch_G.SM_02_Birch_G
|
||
[2026.09.08-07.17.08:879][708]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.08:879][708]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.08:880][708]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.08:926][708]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.08:931][709]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.08:933][709]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.09:449][719]LogStaticMesh: Built static mesh [11.00s] /Game/Birches_Pack/Meshes/SM_01_Birch_D.SM_01_Birch_D
|
||
[2026.09.08-07.17.09:500][721]LogStaticMesh: Adjacency [1.01s], tris: 999994, UVs 1
|
||
[2026.09.08-07.17.09:538][722]LogStaticMesh: Reduce [0.93s]
|
||
[2026.09.08-07.17.09:637][725]LogStaticMesh: Fallback [0.10s], num tris: 256
|
||
[2026.09.08-07.17.09:739][728]LogStaticMesh: Fallback [0.10s], num tris: 256
|
||
[2026.09.08-07.17.09:745][729]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.09:746][729]LogStaticMesh: Input: 27 Clusters, 3400 Triangles and 4376 Vertices
|
||
[2026.09.08-07.17.09:746][729]LogStaticMesh: Output without splits: 27 Clusters, 3400 Triangles and 4387 Vertices
|
||
[2026.09.08-07.17.09:746][729]LogStaticMesh: Output with splits: 27 Clusters, 3400 Triangles and 4387 Vertices
|
||
[2026.09.08-07.17.09:746][729]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 27, Slow Path Clusters: 0, 1 Material: 27, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.09:750][729]LogStaticMesh: WritePages: 2
|
||
[2026.09.08-07.17.09:750][729]LogStaticMesh: Root: GPU size: 30656 bytes. 1 Pages. 30656.000 bytes per page (93.555% utilization).
|
||
[2026.09.08-07.17.09:750][729]LogStaticMesh: Streaming: GPU size: 35720 bytes. 1 Pages (1 with relative encoding). 35720.000 bytes per page (27.252% utilization).
|
||
[2026.09.08-07.17.09:751][729]LogStaticMesh: Page data disk size: 51068 bytes. Fixup data size: 265 bytes.
|
||
[2026.09.08-07.17.09:751][729]LogStaticMesh: Total GPU size: 66376 bytes, Total disk size: 51333 bytes.
|
||
[2026.09.08-07.17.09:751][729]LogStaticMesh: Encode [0.01s]
|
||
[2026.09.08-07.17.09:751][729]LogStaticMesh: NaniteBuild [1.15s]
|
||
[2026.09.08-07.17.09:890][733]LogStaticMesh: Built static mesh [1.31s] /Game/Lassi/100/ponttooni2_0.ponttooni2_0
|
||
[2026.09.08-07.17.09:915][734]LogStaticMesh: Display: Building static mesh spruce_full_01 (Required Memory Estimate: 29.262779 MB)...
|
||
[2026.09.08-07.17.09:937][735]LogMaterial: Display: Material /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Materials/MI_sbqk0ip0.MI_sbqk0ip0 needed to set usage flag Nanite
|
||
[2026.09.08-07.17.10:037][736]LogStaticMesh: Reduce [1.80s]
|
||
[2026.09.08-07.17.10:443][749]LogStaticMesh: Fallback [0.41s], num tris: 2438
|
||
[2026.09.08-07.17.10:453][749]LogStaticMesh: Adjacency [0.00s], tris: 18131, UVs 3
|
||
[2026.09.08-07.17.10:536][752]LogStaticMesh: Clustering [0.08s]. Ratio: 1.014084
|
||
[2026.09.08-07.17.10:543][752]LogStaticMesh: Leaves [0.01s]
|
||
[2026.09.08-07.17.10:931][765]LogStaticMesh: Fallback [0.49s], num tris: 1400
|
||
[2026.09.08-07.17.10:943][766]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.10:943][766]LogStaticMesh: Input: 170 Clusters, 21396 Triangles and 16425 Vertices
|
||
[2026.09.08-07.17.10:943][766]LogStaticMesh: Output without splits: 170 Clusters, 21396 Triangles and 16736 Vertices
|
||
[2026.09.08-07.17.10:944][766]LogStaticMesh: Output with splits: 170 Clusters, 21396 Triangles and 16736 Vertices
|
||
[2026.09.08-07.17.10:946][766]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 170, Slow Path Clusters: 0, 1 Material: 170, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: WritePages: 3
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: Root: GPU size: 32320 bytes. 1 Pages. 32320.000 bytes per page (98.633% utilization).
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: Streaming: GPU size: 187396 bytes. 2 Pages (2 with relative encoding). 93698.000 bytes per page (71.486% utilization).
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: Page data disk size: 177084 bytes. Fixup data size: 681 bytes.
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: Total GPU size: 219716 bytes, Total disk size: 177765 bytes.
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: Encode [0.04s]
|
||
[2026.09.08-07.17.10:967][766]LogStaticMesh: NaniteBuild [2.78s]
|
||
[2026.09.08-07.17.11:478][780]LogStaticMesh: Reduce [0.93s]
|
||
[2026.09.08-07.17.11:478][780]LogStaticMesh: Trimmed to 1260 tris
|
||
[2026.09.08-07.17.11:505][781]LogStaticMesh: Fallback [0.03s], num tris: 1258
|
||
[2026.09.08-07.17.11:522][781]LogStaticMesh: Fallback [0.02s], num tris: 1258
|
||
[2026.09.08-07.17.11:638][784]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.11:638][784]LogStaticMesh: Input: 296 Clusters, 37262 Triangles and 41392 Vertices
|
||
[2026.09.08-07.17.11:638][784]LogStaticMesh: Output without splits: 296 Clusters, 37262 Triangles and 41504 Vertices
|
||
[2026.09.08-07.17.11:638][784]LogStaticMesh: Output with splits: 306 Clusters, 37262 Triangles and 41508 Vertices
|
||
[2026.09.08-07.17.11:640][784]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 306, Slow Path Clusters: 0, 1 Material: 276, 2 Materials: 29, 3 Materials: 1, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.11:646][784]LogStaticMesh: WritePages: 2
|
||
[2026.09.08-07.17.11:646][784]LogStaticMesh: Root: GPU size: 31328 bytes. 1 Pages. 31328.000 bytes per page (95.605% utilization).
|
||
[2026.09.08-07.17.11:646][784]LogStaticMesh: Streaming: GPU size: 74408 bytes. 1 Pages (1 with relative encoding). 74408.000 bytes per page (56.769% utilization).
|
||
[2026.09.08-07.17.11:646][784]LogStaticMesh: Page data disk size: 70480 bytes. Fixup data size: 282 bytes.
|
||
[2026.09.08-07.17.11:647][784]LogStaticMesh: Total GPU size: 105736 bytes, Total disk size: 70762 bytes.
|
||
[2026.09.08-07.17.11:647][784]LogStaticMesh: Encode [0.12s]
|
||
[2026.09.08-07.17.11:647][784]LogStaticMesh: NaniteBuild [1.20s]
|
||
[2026.09.08-07.17.11:717][785]LogStaticMesh: Built static mesh [3.67s] /Game/Lassi/100/oljerotin.oljerotin
|
||
[2026.09.08-07.17.11:883][790]LogStaticMesh: Built static mesh [1.97s] /Game/PN_interactiveSpruceForest/Meshes/full/high/spruce_full_01.spruce_full_01
|
||
[2026.09.08-07.17.12:223][798]LogStaticMesh: Display: Building static mesh spruce_small_06 (Required Memory Estimate: 12.809739 MB)...
|
||
[2026.09.08-07.17.12:226][799]LogStaticMesh: Clustering [2.73s]. Ratio: 1.016767
|
||
[2026.09.08-07.17.12:303][801]LogStaticMesh: Built static mesh [18.23s] /Game/Megascans/3D_Assets/Nordic_Beach_Rocky_Ground_ve3qdhmqx/S_Nordic_Beach_Rocky_Ground_ve3qdhmqx_lod0_Var1.S_Nordic_Beach_Rocky_Ground_ve3qdhmqx_lod0_Var1
|
||
[2026.09.08-07.17.12:306][801]LogStaticMesh: Leaves [0.08s]
|
||
[2026.09.08-07.17.12:428][804]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_Kikuyu_Grass_wiljearqx_Billboard_N.T_Kikuyu_Grass_wiljearqx_Billboard_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 308.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.12:429][804]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_Kikuyu_Grass_wiljearqx_Billboard_D.T_Kikuyu_Grass_wiljearqx_Billboard_D (TFO_DXT1, 1024x1024 x1x1x1) (Required Memory Estimate: 126.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.12:535][806]LogStaticMesh: Adjacency [0.01s], tris: 8010, UVs 3
|
||
[2026.09.08-07.17.12:545][806]LogStaticMesh: Built static mesh [9.01s] /Game/Birches_Pack/Meshes/SM_05_Birch_D.SM_05_Birch_D
|
||
[2026.09.08-07.17.12:634][806]LogStaticMesh: Clustering [0.10s]. Ratio: 1.015873
|
||
[2026.09.08-07.17.12:637][807]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-07.17.13:008][813]LogStaticMesh: Display: Building static mesh cans_dirty_and_crumpled_3_piece_set (Required Memory Estimate: 1.619042 MB)...
|
||
[2026.09.08-07.17.13:058][813]LogStaticMesh: Built static mesh [0.05s] /Game/Fab/Cans_-_Dirty_and_Crumpled_3_Piece_Set/cans_dirty_and_crumpled_3_piece_set/StaticMeshes/cans_dirty_and_crumpled_3_piece_set.cans_dirty_and_crumpled_3_piece_set
|
||
[2026.09.08-07.17.13:688][830]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Plants/Kikuyu_Grass_wiljearqx/T_KikuyuGrass_wiljearqx_4K_billboard_ART.T_KikuyuGrass_wiljearqx_4K_billboard_ART (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.15:074][867]LogStaticMesh: Reduce [2.44s]
|
||
[2026.09.08-07.17.15:452][878]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Safety_Rail_Kit_wmnoef3dw/T_Modular_Safety_Rail_Kit_wmnoef3dw_2K_D.T_Modular_Safety_Rail_Kit_wmnoef3dw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.15:542][881]LogStaticMesh: Built static mesh [12.31s] /Game/Birches_Pack/Meshes/SM_03_Birch_GRY.SM_03_Birch_GRY
|
||
[2026.09.08-07.17.15:709][884]LogStaticMesh: Fallback [0.64s], num tris: 1957
|
||
[2026.09.08-07.17.16:198][895]LogStaticMesh: Fallback [0.49s], num tris: 1149
|
||
[2026.09.08-07.17.16:346][895]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.17.16:346][895]LogStaticMesh: Input: 134 Clusters, 16792 Triangles and 18559 Vertices
|
||
[2026.09.08-07.17.16:346][895]LogStaticMesh: Output without splits: 134 Clusters, 16792 Triangles and 18691 Vertices
|
||
[2026.09.08-07.17.16:346][895]LogStaticMesh: Output with splits: 142 Clusters, 16792 Triangles and 18691 Vertices
|
||
[2026.09.08-07.17.16:348][895]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 142, Slow Path Clusters: 0, 1 Material: 130, 2 Materials: 10, 3 Materials: 2, At Least 4 Materials: 0
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: WritePages: 4
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: Root: GPU size: 29616 bytes. 1 Pages. 29616.000 bytes per page (90.381% utilization).
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: Streaming: GPU size: 321644 bytes. 3 Pages (3 with relative encoding). 107214.664 bytes per page (81.798% utilization).
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: Page data disk size: 236536 bytes. Fixup data size: 736 bytes.
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: Total GPU size: 351260 bytes, Total disk size: 237272 bytes.
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: Encode [0.17s]
|
||
[2026.09.08-07.17.16:373][895]LogStaticMesh: NaniteBuild [3.85s]
|
||
[2026.09.08-07.17.16:388][895]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Safety_Rail_Kit_wmnoef3dw/T_Modular_Safety_Rail_Kit_wmnoef3dw_2K_N.T_Modular_Safety_Rail_Kit_wmnoef3dw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.16:401][895]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Safety_Rail_Kit_wmnoef3dw/T_ModularSafetyRailKit_wmnoef3dw_2K_DpR.T_ModularSafetyRailKit_wmnoef3dw_2K_DpR (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.16:680][898]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/T_Nordic_Beach_Rocks_vcxmcjoqa_2K_D.T_Nordic_Beach_Rocks_vcxmcjoqa_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.17:206][912]LogStaticMesh: Built static mesh [4.99s] /Game/PN_interactiveSpruceForest/Meshes/small/spruce_small_06.spruce_small_06
|
||
[2026.09.08-07.17.17:406][912]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Metal_Guardrail_Kit_uh5gcflfa/T_Modular_Metal_Guardrail_Kit_uh5gcflfa_8K_D.T_Modular_Metal_Guardrail_Kit_uh5gcflfa_8K_D (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.17:761][918]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/T_Nordic_Beach_Rocks_vcxmcjoqa_2K_N.T_Nordic_Beach_Rocks_vcxmcjoqa_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.17:861][921]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/T_NordicBeachRocks_vcxmcjoqa_2K_DpRF.T_NordicBeachRocks_vcxmcjoqa_2K_DpRF (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.18:067][926]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Metal_Guardrail_Kit_uh5gcflfa/T_Modular_Metal_Guardrail_Kit_uh5gcflfa_8K_N.T_Modular_Metal_Guardrail_Kit_uh5gcflfa_8K_N (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4864.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.18:108][927]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Modular_Metal_Guardrail_Kit_uh5gcflfa/T_ModularMetalGuardrailKit_uh5gcflfa_8K_DpR.T_ModularMetalGuardrailKit_uh5gcflfa_8K_DpR (TFO_DXT1, 8192x8192 x1x1x1) (Required Memory Estimate: 4736.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.18:156][928]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Tundra_Small_Stone_vjcufin/T_Tundra_Small_Stone_vjcufin_2K_D.T_Tundra_Small_Stone_vjcufin_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.18:677][931]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Tundra_Small_Stone_vjcufin/T_Tundra_Small_Stone_vjcufin_2K_N.T_Tundra_Small_Stone_vjcufin_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.19:568][945]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Tundra_Small_Stone_vjcufin/T_TundraSmallStone_vjcufin_2K_DpR.T_TundraSmallStone_vjcufin_2K_DpR (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.21:618][968]LogStaticMesh: Built static mesh [16.92s] /Game/Birches_Pack/Meshes/SM_04_Birch_Y.SM_04_Birch_Y
|
||
[2026.09.08-07.17.22:693][989]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.22:793][989]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.23:898][ 17]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/imposter/Imposter_PIV.Imposter_PIV (RGBA16F, 1x1 x1x1x1) (Required Memory Estimate: 1.000034 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.23:898][ 17]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/imposter/Imposter_VEC.Imposter_VEC (BGRA8, 1x1 x1x1x1) (Required Memory Estimate: 1.000027 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.23:926][ 18]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Normal.T_Birch_Bark1_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.24:112][ 21]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/Imposter/full_01_imposter_A_unlit.full_01_imposter_A_unlit (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.24:213][ 21]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/Imposter/full_01_imposter_O.full_01_imposter_O (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.24:287][ 21]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/Imposter/full_01_imposter_N.full_01_imposter_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.24:906][ 34]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/full/high/spruce_full_01_VEC.spruce_full_01_VEC (BGRA8, 37x35 x1x1x1) (Required Memory Estimate: 1.044445 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.24:907][ 34]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/full/high/spruce_full_01_PIV.spruce_full_01_PIV (RGBA16F, 37x35 x1x1x1) (Required Memory Estimate: 1.055969 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.25:979][ 57]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/CoverTextures/Moss_A.Moss_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:105][ 60]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/CoverTextures/Moss_AOSH.Moss_AOSH (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:337][ 66]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Bark_AOSH.Bark_AOSH (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:427][ 69]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Branch_AOSH.Branch_AOSH (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:497][ 71]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Branch_A.Branch_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:508][ 71]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Bark_A_.Bark_A_ (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:561][ 72]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Branch_N.Branch_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.26:610][ 74]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/CoverTextures/Snow_A.Snow_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.28:817][126]LogPSOHitching: Encountered 350 PSO creation hitches so far (115 graphics, 235 compute). 0 of them were precached.
|
||
[2026.09.08-07.17.32:077][220]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Leaf_AOSM.Leaf_AOSM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:110][221]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch02_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch02_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 1171x6 x1x1x1) (Required Memory Estimate: 1.303757 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:161][222]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch02_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch02_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 1171x6 x1x1x1) (Required Memory Estimate: 1.241219 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:228][223]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Color.T_Birch_Bark2_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:239][223]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_02_Birch_Billboard_Color_G.T_02_Birch_Billboard_Color_G (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:260][223]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_02_Birch_Billboard_Normal.T_02_Birch_Billboard_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 696.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:344][226]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Leaf_N.Leaf_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:375][227]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_02_Birch_Billboard_AO.T_02_Birch_Billboard_AO (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 560.999969 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:414][228]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Leaf_A_02.Leaf_A_02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.32:495][230]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/MasterTextures/ModelTextures/Leaf_O.Leaf_O (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.33:252][250]LogStaticMesh: Adjacency [2.57s], tris: 1076094, UVs 1
|
||
[2026.09.08-07.17.34:615][291]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Roughness.T_Birch_Bark2_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.34:617][291]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Bottom_Roughness.T_Birch_Bark2_Bottom_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.34:623][292]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Normal.T_Birch_Bark2_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.34:634][292]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Bottom_Normal.T_Birch_Bark2_Bottom_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.34:638][292]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Bottom_Color.T_Birch_Bark2_Bottom_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:094][304]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Moss_Color.T_Birch_Bark2_Moss_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:099][304]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Moss_Roughness.T_Birch_Bark2_Moss_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:102][304]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark2_Moss_Normal.T_Birch_Bark2_Moss_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:269][307]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Frond_Color.T_Birch_Frond_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:444][311]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Frond_Normal.T_Birch_Frond_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:632][314]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_01_Birch_Billboard_AO.T_01_Birch_Billboard_AO (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 560.999969 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:733][318]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Roughness.T_Birch_Bark1_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:738][318]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Color.T_Birch_Bark1_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:755][318]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Color_G.T_Birch_Leaves_Color_G (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 215.416647 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:757][318]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_01_Birch_Billboard_Normal.T_01_Birch_Billboard_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 696.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.35:828][319]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Color_Y.T_Birch_Leaves_Color_Y (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 215.416647 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:364][331]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Sub_G.T_Birch_Leaves_Sub_G (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:911][344]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Bottom_Roughness.T_Birch_Bark1_Bottom_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:919][344]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Bottom_Color.T_Birch_Bark1_Bottom_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:919][344]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Sub_Y.T_Birch_Leaves_Sub_Y (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:921][344]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Bottom_Normal.T_Birch_Bark1_Bottom_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.36:931][344]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Moss_Color.T_Birch_Bark1_Moss_Color (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:374][352]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Moss_Normal.T_Birch_Bark1_Moss_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:374][352]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Bark1_Moss_Roughness.T_Birch_Bark1_Moss_Roughness (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 122.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:648][358]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Color_R.T_Birch_Leaves_Color_R (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 215.416647 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:651][358]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Sub_R.T_Birch_Leaves_Sub_R (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:707][359]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_AO.T_Birch_Leaves_AO (TFO_DXT1, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:712][359]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Normal.T_Birch_Leaves_Normal (TFO_BC5, 1024x2048 x1x1x1) (Required Memory Estimate: 360.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.37:861][362]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_01_Birch_Billboard_Color_G.T_01_Birch_Billboard_Color_G (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.38:588][366]LogStaticMesh: Clustering [5.34s]. Ratio: 1.016177
|
||
[2026.09.08-07.17.38:597][366]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/small/small_06_PIV.small_06_PIV (RGBA16F, 195x2 x1x1x1) (Required Memory Estimate: 1.016861 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.38:602][366]LogTexture: Display: Building texture TwoD: /Game/PN_interactiveSpruceForest/Textures/PivotPainterTextures/small/small_06_VEC.small_06_VEC (BGRA8, 195x2 x1x1x1) (Required Memory Estimate: 1.01339 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.38:670][367]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Specular.T_Birch_Leaves_Specular (TFO_DXT1, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.39:078][370]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Roof_Gravel_ugzmbcrn/T_Roof_Gravel_ugzmbcrn_2K_N.T_Roof_Gravel_ugzmbcrn_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.39:120][371]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Roof_Gravel_ugzmbcrn/T_Roof_Gravel_ugzmbcrn_2K_D.T_Roof_Gravel_ugzmbcrn_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.39:168][371]LogStaticMesh: Leaves [0.58s]
|
||
[2026.09.08-07.17.39:786][371]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Shoreline_Beach_Rocks_ullmagidy/T_Shoreline_Beach_Rocks_ullmagidy_4K_D.T_Shoreline_Beach_Rocks_ullmagidy_4K_D (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.39:883][371]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Shoreline_Beach_Rocks_ullmagidy/T_Shoreline_Beach_Rocks_ullmagidy_4K_N.T_Shoreline_Beach_Rocks_ullmagidy_4K_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.39:981][371]LogTexture: Display: Building texture TwoD: /Game/Hökkelit/TCom_Wood_SidingOutdoor2_2x2_1K_roughness.TCom_Wood_SidingOutdoor2_2x2_1K_roughness (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 119.708323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.40:010][371]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Shoreline_Beach_Rocks_ullmagidy/T_ShorelineBeachRocks_ullmagidy_4K_ORDp.T_ShorelineBeachRocks_ullmagidy_4K_ORDp (TFO_DXT1, 4096x4096 x1x1x1) (Required Memory Estimate: 1184.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.40:010][371]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Roof_Gravel_ugzmbcrn/T_RoofGravel_ugzmbcrn_2K_ORDp.T_RoofGravel_ugzmbcrn_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.41:080][381]LogShaderCompilers: Display: FShaderCompileThreadRunnable::ReadAvailableResults() took too long (0.356 seconds, threshold is 0.300 s), will parallelize next time.
|
||
[2026.09.08-07.17.42:004][409]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/hanhivirtakyltti.hanhivirtakyltti (TFO_AutoDXT, 208x304 x1x1x1) (Required Memory Estimate: 8.196097 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:109][412]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/maitolaituri_diffuseRed2.maitolaituri_diffuseRed2 (TFO_AutoDXT, 1024x4096 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:163][413]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch05_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch05_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 1501x2 x1x1x1) (Required Memory Estimate: 1.129768 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:184][414]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/maitolaituri_normal.maitolaituri_normal (TFO_BC5, 1024x4096 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:187][414]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch05_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch05_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 1501x2 x1x1x1) (Required Memory Estimate: 1.10305 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:240][415]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_05_Birch_Billboard_AO.T_05_Birch_Billboard_AO (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 560.999969 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:253][416]LogTexture: Display: Building texture TwoD: /Game/Megascans/Surfaces/Stains_vdejcbfc/T_Stains_vdejcbfc_2K_MR.T_Stains_vdejcbfc_2K_MR (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:338][418]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_05_Birch_Billboard_Normal.T_05_Birch_Billboard_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 696.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.42:409][420]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_05_Birch_Billboard_Color_G.T_05_Birch_Billboard_Color_G (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.43:352][449]LogTexture: Display: Building texture TwoD: /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Textures/T_sbqk0ip0_4K_B.T_sbqk0ip0_4K_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.43:449][450]LogTexture: Display: Building texture TwoD: /Game/Fab/Cans_-_Dirty_and_Crumpled_3_Piece_Set/cans_dirty_and_crumpled_3_piece_set/Textures/cans_dirty_and_crumpled_3_piece_set_texture_0.cans_dirty_and_crumpled_3_piece_set_texture_0 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.44:774][489]LogMeshUtilities: Finished distance field build in 1.2s - 84x7x14 sparse distance field, 0.0Mb total, 0.0Mb always loaded, 100% occupied, 0 triangles, S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var1
|
||
[2026.09.08-07.17.44:793][490]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 0.1Mb total, 0.0Mb always loaded, 2% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_1
|
||
[2026.09.08-07.17.46:531][545]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.46:531][545]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.17.46:631][545]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.46:631][545]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.17.47:544][569]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch17_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch17_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 32x30 x1x1x1) (Required Memory Estimate: 1.041504 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.47:546][569]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch17_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch17_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 32x30 x1x1x1) (Required Memory Estimate: 1.032959 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.47:947][581]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Trash_Can_ucynedrfa/T_TrashCan_ucynedrfa_1K_DpR.T_TrashCan_ucynedrfa_1K_DpR (TFO_DXT1 VT, 1024x1024 x1x1x1) (Required Memory Estimate: 58.256124 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.47:959][581]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Trash_Can_ucynedrfa/T_Trash_Can_ucynedrfa_1K_N.T_Trash_Can_ucynedrfa_1K_N (TFO_BC5 VT, 1024x1024 x1x1x1) (Required Memory Estimate: 106.746175 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.47:983][582]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Trash_Can_ucynedrfa/T_Trash_Can_ucynedrfa_1K_D.T_Trash_Can_ucynedrfa_1K_D (TFO_DXT1 VT, 1024x1024 x1x1x1) (Required Memory Estimate: 58.256124 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.48:846][604]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandy_Rock_vd5sbdk/T_Sandy_Rock_vd5sbdk_4K_D.T_Sandy_Rock_vd5sbdk_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.48:994][608]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandy_Rock_vd5sbdk/T_SandyRock_vd5sbdk_4K_DpR.T_SandyRock_vd5sbdk_4K_DpR (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:027][609]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_05_Birch_Billboard_Color_D.T_05_Birch_Billboard_Color_D (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:082][609]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandy_Rock_vd5sbdk/T_Sandy_Rock_vd5sbdk_4K_N.T_Sandy_Rock_vd5sbdk_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:262][611]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocky_Ground_ve3qdhmqx/T_Nordic_Beach_Rocky_Ground_ve3qdhmqx_4K_N.T_Nordic_Beach_Rocky_Ground_ve3qdhmqx_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:322][612]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_04_Birch_Billboard_AO.T_04_Birch_Billboard_AO (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:654][616]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocky_Ground_ve3qdhmqx/T_Nordic_Beach_Rocky_Ground_ve3qdhmqx_4K_D.T_Nordic_Beach_Rocky_Ground_ve3qdhmqx_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.49:665][616]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Nordic_Beach_Rocky_Ground_ve3qdhmqx/T_NordicBeachRockyGround_ve3qdhmqx_4K_DpR.T_NordicBeachRockyGround_ve3qdhmqx_4K_DpR (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.51:142][656]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_04_Birch_Billboard_Color_Y.T_04_Birch_Billboard_Color_Y (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.52:842][708]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_04_Birch_Billboard_Normal.T_04_Birch_Billboard_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.54:322][752]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch04_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch04_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 87x85 x1x1x1) (Required Memory Estimate: 1.31971 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.54:723][764]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch04_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch04_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 87x85 x1x1x1) (Required Memory Estimate: 1.253887 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:101][845]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_19_Birch_Billboard_AO.T_19_Birch_Billboard_AO (TFO_DXT1, 1024x4096 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:359][853]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf2_Color.T_Vine_Leaf2_Color (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:379][854]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf2_Normal.T_Vine_Leaf2_Normal (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:422][855]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_19_Birch_Billboard_Normal.T_19_Birch_Billboard_Normal (TFO_BC5, 1024x4096 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:428][855]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_19_Birch_Billboard_Color.T_19_Birch_Billboard_Color (TFO_AutoDXT, 1024x4096 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:433][855]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/dumpsters_Dumpster_BaseColor.dumpsters_Dumpster_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:582][857]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf2_Spec.T_Vine_Leaf2_Spec (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:583][857]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf2_Sub.T_Vine_Leaf2_Sub (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:585][857]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf3_Color.T_Vine_Leaf3_Color (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:591][858]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf3_Normal.T_Vine_Leaf3_Normal (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.57:791][862]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf3_Spec.T_Vine_Leaf3_Spec (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:431][882]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf3_Sub.T_Vine_Leaf3_Sub (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:513][885]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch19_01_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch19_01_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 155x3 x1x1x1) (Required Memory Estimate: 1.020103 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:721][891]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch19_01_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch19_01_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 155x3 x1x1x1) (Required Memory Estimate: 1.015965 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:724][891]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Cap_Color.T_Cap_Color (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:742][892]LogStaticMesh: Reduce [46.43s]
|
||
[2026.09.08-07.17.58:837][895]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Cap_Roughness.T_Cap_Roughness (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.58:838][895]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Cap_Normal.T_Cap_Normal (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.17.59:381][913]LogStaticMesh: Fallback [0.64s], num tris: 2342
|
||
[2026.09.08-07.17.59:613][921]LogStaticMesh: Fallback [0.23s], num tris: 1050
|
||
[2026.09.08-07.18.00:437][945]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.18.00:470][945]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandstone_Boulder_vd3meb1/T_Sandstone_Boulder_vd3meb1_4K_D.T_Sandstone_Boulder_vd3meb1_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.00:537][945]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.18.01:276][955]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandstone_Boulder_vd3meb1/T_Sandstone_Boulder_vd3meb1_4K_N.T_Sandstone_Boulder_vd3meb1_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.01:457][961]LogTexture: Display: Building texture TwoD: /Game/Importit/Sekalaiset/hätinvirta_sininenkyltti.hätinvirta_sininenkyltti (BGRA8, 755x1199 x1x1x1) (Required Memory Estimate: 32.079113 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.01:667][966]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.18.01:668][966]LogStaticMesh: Input: 16311 Clusters, 2053593 Triangles and 1354592 Vertices
|
||
[2026.09.08-07.18.01:668][966]LogStaticMesh: Output without splits: 16311 Clusters, 2053593 Triangles and 1408194 Vertices
|
||
[2026.09.08-07.18.01:668][966]LogStaticMesh: Output with splits: 16311 Clusters, 2053593 Triangles and 1408194 Vertices
|
||
[2026.09.08-07.18.01:786][968]LogTexture: Display: Building texture TwoD: /Game/Megascans/3D_Assets/Sandstone_Boulder_vd3meb1/T_SandstoneBoulder_vd3meb1_4K_DpR.T_SandstoneBoulder_vd3meb1_4K_DpR (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.01:835][970]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16311, Slow Path Clusters: 0, 1 Material: 16311, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.18.01:860][971]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_Emissive.TX_SUV_Main_Emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.01:939][973]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_Diffuse.TX_SUV_Main_Diffuse (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.01:999][974]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_ORM.TX_SUV_Main_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.02:094][977]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Main_Normal.TX_SUV_Main_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.02:744][995]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Details_Diffuse.TX_SUV_Details_Diffuse (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.04:487][ 48]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Details_Normal.TX_SUV_Details_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.04:544][ 49]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Details_ORM.TX_SUV_Details_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.04:585][ 50]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Undercar_Diffuse.TX_SUV_Undercar_Diffuse (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.04:668][ 52]LogStaticMesh: WritePages: 126
|
||
[2026.09.08-07.18.04:668][ 52]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Undercar_Normal.TX_SUV_Undercar_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.04:669][ 52]LogStaticMesh: Root: GPU size: 32220 bytes. 1 Pages. 32220.000 bytes per page (98.328% utilization).
|
||
[2026.09.08-07.18.04:669][ 52]LogStaticMesh: Streaming: GPU size: 16289312 bytes. 125 Pages (118 with relative encoding). 130314.492 bytes per page (99.422% utilization).
|
||
[2026.09.08-07.18.04:669][ 52]LogStaticMesh: Page data disk size: 13316848 bytes. Fixup data size: 63480 bytes.
|
||
[2026.09.08-07.18.04:669][ 52]LogStaticMesh: Total GPU size: 16321532 bytes, Total disk size: 13380328 bytes.
|
||
[2026.09.08-07.18.04:689][ 52]LogStaticMesh: Encode [5.08s]
|
||
[2026.09.08-07.18.04:703][ 53]LogStaticMesh: NaniteBuild [56.22s]
|
||
[2026.09.08-07.18.05:007][ 61]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Undercar_ORM.TX_SUV_Undercar_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.05:297][ 70]LogStaticMesh: Built static mesh [71.60s] /Game/Megascans/3D_Assets/Modular_Metal_Guardrail_Kit_uh5gcflfa/S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var3.S_Modular_Metal_Guardrail_Kit_uh5gcflfa_high_Var3
|
||
[2026.09.08-07.18.07:297][115]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Dry_AO.T_Birch_Leaves_Dry_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:300][115]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Glass_ORM.TX_SUV_Glass_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:341][116]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Glass_Normal.TX_SUV_Glass_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:389][118]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Dry_Color.T_Birch_Leaves_Dry_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:390][118]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/SUV/TX_SUV_Glass_BaseColor.TX_SUV_Glass_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:602][125]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Dry_Normal.T_Birch_Leaves_Dry_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:687][128]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_03_Birch_Billboard_AO.T_03_Birch_Billboard_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.07:847][133]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_03_Birch_Billboard_Color_GRY.T_03_Birch_Billboard_Color_GRY (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.08:842][167]LogMeshUtilities: Finished distance field build in 1.0s - 7x126x126 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 93% occupied, 0 triangles, Space_Glow_Circle
|
||
[2026.09.08-07.18.11:897][273]LogShaderCompilers: Display: Job FMicropolyRasterizeCS(permutation 73, format PCD3D_SM6) compile time exceeded threshold (35.058s)
|
||
[2026.09.08-07.18.12:049][276]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.18.12:149][276]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.18.12:307][276]LogMeshUtilities: Finished distance field build in 4.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, Space_Planet
|
||
[2026.09.08-07.18.12:350][276]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.18.12:705][287]LogMeshUtilities: Finished distance field build in 4.4s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, Ultra_Dynamic_Sky_Sphere
|
||
[2026.09.08-07.18.14:672][355]LogMeshUtilities: Finished distance field build in 1.7s - 126x98x98 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 60% occupied, 0 triangles, Box_F5D38A6E
|
||
[2026.09.08-07.18.14:778][358]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_03_Birch_Billboard_Normal.T_03_Birch_Billboard_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:889][362]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch03_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch03_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 92x91 x1x1x1) (Required Memory Estimate: 1.287415 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:889][362]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch03_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch03_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 92x91 x1x1x1) (Required Memory Estimate: 1.361931 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:977][365]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf1_Color.T_Vine_Leaf1_Color (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:978][365]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf1_Spec.T_Vine_Leaf1_Spec (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:978][365]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf1_Normal.T_Vine_Leaf1_Normal (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.14:978][365]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Vine_Leaf1_Sub.T_Vine_Leaf1_Sub (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 30.83325 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.15:164][370]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/Pickup/TX_Pickup_OPC_2.TX_Pickup_OPC_2 (BGRA8, 4096x4096 x1x1x1) (Required Memory Estimate: 528.999992 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.15:307][374]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/Pickup/TX_Pickup_Normal_2.TX_Pickup_Normal_2 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.15:460][378]LogTexture: Display: Building texture TwoD: /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Textures/T_tjrmdagiw_4K_B.T_tjrmdagiw_4K_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.15:470][379]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/Pickup/TX_Pickup_ORM.TX_Pickup_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.15:609][382]LogTexture: Display: Building texture TwoD: /Game/VehicleVarietyPack/Textures/Pickup/TX_Pickup_Diffuse_2.TX_Pickup_Diffuse_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1120.999983 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.16:304][403]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Moss_Patch_tjxpndh/T_MossPatch_tjxpndh_4K_DpRA.T_MossPatch_tjxpndh_4K_DpRA (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.17:616][444]LogShaderCompilers: Display: Job FLumenCardCS(permutation 0, format PCD3D_SM6) compile time exceeded threshold (37.961s)
|
||
[2026.09.08-07.18.18:513][474]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x105 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 31% occupied, 0 triangles, pressu_nelio
|
||
[2026.09.08-07.18.18:915][488]LogShaderCompilers: Display: Job FMicropolyRasterizeCS(permutation 75, format PCD3D_SM6) compile time exceeded threshold (42.557s)
|
||
[2026.09.08-07.18.19:112][491]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.18.19:212][491]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.18.19:464][497]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.18.19:464][497]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.18.19:464][497]LogShaderCompilers: Display: Total job queries 22 235, among them cache hits 2 575 (11.58%), DDC hits 7 778 (34.98%), Duplicates 3 779 (17.00%)
|
||
[2026.09.08-07.18.19:464][497]LogShaderCompilers: Display: Tracking 15 881 distinct input hashes that result in 14 082 distinct outputs (88.67%)
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: RAM used: 203,68 MiB of 3,20 GiB budget. Usage: 6.22%
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Shaders Compiled: 7 468
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Jobs assigned 7 480, completed 7 468 (99.84%)
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Average time worker was idle: 1.18 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Time job spent in pending queue: average 243.69 s, longest 480.83 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Job execution time: average 7.92 s, max 96.69 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Job life time (pending + execution): average 251.89 s, max 481.94
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Shader code size: total 176,977 MiB, numShaders 7 513, average 24,121 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 632.78 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Jobs were issued in 1 115 batches (only local compilation was used), average 6.71 jobs/batch
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Average processing rate: 11.80 jobs/sec
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Total thread time: 7 262,239 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Total thread preprocess time: 782,951 s
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Percentage time preprocessing: 10.78%
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Effective parallelization: 11.48 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.956398
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.18.19:465][497]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FLumenCardCS (compiled 15 times, average 7.59 sec, max 37.96 sec, min 3.01 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 15 times, average 5.80 sec, max 12.68 sec, min 1.65 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FLightFunctionPS (compiled 2 times, average 4.69 sec, max 9.00 sec, min 0.38 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.77% of total time (compiled 444 times, average 1.92 sec, max 42.56 sec, min 0.00 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FGenerateLightSamplesCS - 9.33% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FShadeLightSamplesCS - 6.42% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FPathTracingRG - 6.28% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: FDeferredLightPS - 6.17% of total time (compiled 472 times, average 0.95 sec, max 1.30 sec, min 0.36 sec)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Materials Translated: 348
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Material Total Translate Time: 2.00 s
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Material Translation Only: 1.62 s (81%)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: Material Cache Hits: 7 (2%)
|
||
[2026.09.08-07.18.19:466][497]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.18.19:880][510]LogMeshUtilities: Finished distance field build in 1.7s - 119x112x42 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 62% occupied, 0 triangles, verkot_
|
||
[2026.09.08-07.18.20:770][538]LogStaticMesh: Reduce [41.55s]
|
||
[2026.09.08-07.18.22:449][566]LogMeshUtilities: Finished distance field build in 1.5s - 35x56x126 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 75% occupied, 0 triangles, SM_17_Birch_Small_G
|
||
[2026.09.08-07.18.22:516][568]LogStaticMesh: Fallback [1.75s], num tris: 5740
|
||
[2026.09.08-07.18.23:034][584]LogStaticMesh: Fallback [0.52s], num tris: 1722
|
||
[2026.09.08-07.18.24:086][620]LogMeshUtilities: Finished distance field build in 3.1s - 119x63x77 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 69% occupied, 0 triangles, SM_20_Birch_Broken_Dry
|
||
[2026.09.08-07.18.24:852][646]LogMeshUtilities: Finished distance field build in 1.9s - 70x63x126 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 55% occupied, 0 triangles, SM_19_01_Birch_Dry_D
|
||
[2026.09.08-07.18.25:061][653]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x56 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 40% occupied, 0 triangles, koppiopen
|
||
[2026.09.08-07.18.25:232][658]LogMeshUtilities: Finished distance field build in 2.3s - 105x126x14 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 98% occupied, 0 triangles, Rectangle_F09714A3
|
||
[2026.09.08-07.18.26:541][702]LogMeshUtilities: Finished distance field build in 1.5s - 63x56x56 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 90% occupied, 0 triangles, oljerotin
|
||
[2026.09.08-07.18.28:336][760]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-07.18.28:337][760]LogStaticMesh: Input: 17545 Clusters, 2209866 Triangles and 1444916 Vertices
|
||
[2026.09.08-07.18.28:337][760]LogStaticMesh: Output without splits: 17545 Clusters, 2209866 Triangles and 1497295 Vertices
|
||
[2026.09.08-07.18.28:337][760]LogStaticMesh: Output with splits: 17545 Clusters, 2209866 Triangles and 1497295 Vertices
|
||
[2026.09.08-07.18.28:502][766]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 17545, Slow Path Clusters: 0, 1 Material: 17545, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-07.18.29:503][799]LogMeshUtilities: Finished distance field build in 4.5s - 98x91x126 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 63% occupied, 0 triangles, SM_05_Birch_G
|
||
[2026.09.08-07.18.30:953][847]LogStaticMesh: WritePages: 135
|
||
[2026.09.08-07.18.30:953][847]LogStaticMesh: Root: GPU size: 32248 bytes. 1 Pages. 32248.000 bytes per page (98.413% utilization).
|
||
[2026.09.08-07.18.30:953][847]LogStaticMesh: Streaming: GPU size: 17460196 bytes. 134 Pages (129 with relative encoding). 130299.969 bytes per page (99.411% utilization).
|
||
[2026.09.08-07.18.30:953][847]LogStaticMesh: Page data disk size: 14521844 bytes. Fixup data size: 69516 bytes.
|
||
[2026.09.08-07.18.30:953][847]LogStaticMesh: Total GPU size: 17492444 bytes, Total disk size: 14591360 bytes.
|
||
[2026.09.08-07.18.30:982][848]LogStaticMesh: Encode [7.93s]
|
||
[2026.09.08-07.18.30:994][848]LogStaticMesh: NaniteBuild [60.31s]
|
||
[2026.09.08-07.18.31:703][873]LogStaticMesh: Built static mesh [85.91s] /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/StaticMeshes/tjrmdagiw_tier_0.tjrmdagiw_tier_0
|
||
[2026.09.08-07.18.33:198][920]LogMeshUtilities: Finished distance field build in 8.2s - 126x126x84 sparse distance field, 2.1Mb total, 0.0Mb always loaded, 96% occupied, 0 triangles, ponttooni2_0
|
||
[2026.09.08-07.18.36:438][ 22]LogMeshUtilities: Finished distance field build in 5.6s - 98x91x126 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 63% occupied, 0 triangles, SM_05_Birch_D
|
||
[2026.09.08-07.18.36:913][ 37]LogMeshUtilities: Finished distance field build in 6.1s - 98x105x126 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 54% occupied, 0 triangles, spruce_full_01
|
||
[2026.09.08-07.18.40:821][163]LogMaterial: Display: Material /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Materials/MI_tjrmdagiw.MI_tjrmdagiw needed to set usage flag Nanite
|
||
[2026.09.08-07.18.49:230][428]LogMeshUtilities: Finished distance field build in 12.7s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 58% occupied, 0 triangles, SM_01_Birch_D
|
||
[2026.09.08-07.18.49:546][438]LogMeshUtilities: Finished distance field build in 13.1s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 57% occupied, 0 triangles, SM_03_Birch_GRY
|
||
[2026.09.08-07.18.49:849][448]LogMeshUtilities: Finished distance field build in 13.4s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 60% occupied, 0 triangles, SM_02_Birch_G
|
||
[2026.09.08-07.18.52:214][524]LogMeshUtilities: Finished distance field build in 2.7s - 84x91x126 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 52% occupied, 0 triangles, spruce_small_06
|
||
[2026.09.08-07.18.54:499][573]LogMeshUtilities: Finished distance field build in 5.0s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, SM_04_Birch_Y
|
||
[2026.09.08-07.18.55:627][596]LogMeshUtilities: Finished mesh card build in 2.1s SM_20_Birch_Broken_Dry tris:0 surfels:2568
|
||
[2026.09.08-07.18.55:862][602]LogMeshUtilities: Finished mesh card build in 1.4s SM_01_Birch_D tris:0 surfels:1955
|
||
[2026.09.08-07.18.55:878][603]LogMeshUtilities: Finished mesh card build in 1.4s spruce_full_01 tris:0 surfels:8299
|
||
[2026.09.08-07.18.56:087][604]LogMeshUtilities: Finished mesh card build in 1.6s SM_03_Birch_GRY tris:0 surfels:2547
|
||
[2026.09.08-07.18.56:088][604]LogMeshUtilities: Finished mesh card build in 1.5s spruce_small_06 tris:0 surfels:2509
|
||
[2026.09.08-07.18.56:091][604]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjljcflfw/T_Asphalt_Crack_tjljcflfw_2K_N.T_Asphalt_Crack_tjljcflfw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:112][604]LogMeshUtilities: Finished mesh card build in 1.5s SM_02_Birch_G tris:0 surfels:1761
|
||
[2026.09.08-07.18.56:142][605]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Road_Gravel_ubrcbgtka/T_Road_Gravel_ubrcbgtka_2K_D.T_Road_Gravel_ubrcbgtka_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:157][605]LogTexture: Display: Building texture TwoD: /Game/StarterContent/Textures/T_Concrete_Panels_N.T_Concrete_Panels_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 472.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:217][606]LogTexture: Display: Building texture TwoD: /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 331.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:265][607]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Road_Gravel_ubrcbgtka/T_RoadGravel_ubrcbgtka_2K_DpRA.T_RoadGravel_ubrcbgtka_2K_DpRA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:272][607]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Graffiti_Tag_vgoidgpl/T_GraffitiTag_vgoidgpl_4K_DpRA.T_GraffitiTag_vgoidgpl_4K_DpRA (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:278][608]LogTexture: Display: Building texture TwoD: /Game/StarterContent/Textures/T_Concrete_Panels_D.T_Concrete_Panels_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 306.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:424][611]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Road_Gravel_ubrcbgtka/T_Road_Gravel_ubrcbgtka_2K_N.T_Road_Gravel_ubrcbgtka_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 488.499988 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.56:527][615]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Burnt_Paper_udggaalka/T_Burnt_Paper_udggaalka_4K_D.T_Burnt_Paper_udggaalka_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:022][629]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjljcflfw/T_AsphaltCrack_tjljcflfw_2K_DpRA.T_AsphaltCrack_tjljcflfw_2K_DpRA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:087][630]LogMeshUtilities: Finished mesh card build in 1.7s SM_04_Birch_Y tris:0 surfels:2380
|
||
[2026.09.08-07.18.57:136][632]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_AO_D.T_Birch_Leaves_AO_D (TFO_DXT1, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:216][634]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Asphalt_Crack_tjljcflfw/T_Asphalt_Crack_tjljcflfw_2K_D.T_Asphalt_Crack_tjljcflfw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 347.083323 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:396][640]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Burnt_Paper_udggaalka/T_Burnt_Paper_udggaalka_4K_N.T_Burnt_Paper_udggaalka_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:426][641]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Burnt_Paper_udggaalka/T_BurntPaper_udggaalka_4K_DpRA.T_BurntPaper_udggaalka_4K_DpRA (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:487][642]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_01_Birch_Billboard_Color_D.T_01_Birch_Billboard_Color_D (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:511][643]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Specular_D.T_Birch_Leaves_Specular_D (TFO_DXT1, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:530][644]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Graffiti_Tag_vgoidgpl/T_Graffiti_Tag_vgoidgpl_4K_D.T_Graffiti_Tag_vgoidgpl_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:558][644]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Moss_Patch_tjxpndh/T_Moss_Patch_tjxpndh_4K_N.T_Moss_Patch_tjxpndh_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:644][647]LogTexture: Display: Building texture TwoD: /Game/Megascans/Decals/Moss_Patch_tjxpndh/T_Moss_Patch_tjxpndh_4K_D.T_Moss_Patch_tjxpndh_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 811.666666 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.57:702][648]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_17_Birch_Billboard_Color_G.T_17_Birch_Billboard_Color_G (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.999968 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.58:140][654]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Sub_D.T_Birch_Leaves_Sub_D (TFO_DXT1, 1024x2048 x1x1x1) (Required Memory Estimate: 244.416648 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.58:142][654]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Color_D.T_Birch_Leaves_Color_D (TFO_AutoDXT, 1024x2048 x1x1x1) (Required Memory Estimate: 215.416647 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.58:981][682]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch01_rgb_PivotPos_a_ParentIndexInt_UV_3.T_Birch01_rgb_PivotPos_a_ParentIndexInt_UV_3 (RGBA16F, 86x85 x1x1x1) (Required Memory Estimate: 1.316017 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.59:002][683]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/Pivot_Painter_Textures/T_Birch01_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3.T_Birch01_rgb_XVector_a_XExtentDividedby2048reaches2048_UV_3 (BGRA8, 86x85 x1x1x1) (Required Memory Estimate: 1.250954 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.59:026][683]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_Birch_Leaves_Normal_D.T_Birch_Leaves_Normal_D (TFO_BC5, 1024x2048 x1x1x1) (Required Memory Estimate: 360.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.59:145][687]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_17_Birch_Billboard_AO.T_17_Birch_Billboard_AO (TFO_DXT1, 2048x4096 x1x1x1) (Required Memory Estimate: 560.999969 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.18.59:193][689]LogTexture: Display: Building texture TwoD: /Game/Birches_Pack/Textures/T_17_Birch_Billboard_Normal.T_17_Birch_Billboard_Normal (TFO_BC5, 2048x4096 x1x1x1) (Required Memory Estimate: 696.499975 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.19.02:195][795]LogPSOHitching: Encountered 400 PSO creation hitches so far (143 graphics, 257 compute). 0 of them were precached.
|
||
[2026.09.08-07.19.02:683][812]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.02:683][812]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.02:783][812]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.02:783][812]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.02:984][812]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.02:984][812]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.03:383][812]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.07:380][856]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.07:380][856]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.07:380][856]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.07:380][856]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.07:481][856]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.07:481][856]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.07:481][856]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.07:481][856]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.07:680][856]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.07:680][856]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.07:680][856]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.07:681][856]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.08:080][856]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.09:038][864]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.09:139][864]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.09:339][864]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.11:336][948]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.11:336][948]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.11:436][948]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.11:436][948]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.11:635][948]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.11:636][948]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.17:194][956]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.17:196][956]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.17:196][956]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.17:294][956]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.17:295][956]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.17:295][956]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.17:495][956]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.17:495][956]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.17:495][956]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.17:895][956]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.17:895][956]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.20:128][958]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.20:128][958]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.20:128][958]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.20:228][958]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.20:228][958]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.20:228][958]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.20:428][958]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.20:428][958]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.20:428][958]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.20:828][958]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.20:828][958]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.20:828][958]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.21:195][960]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.21:195][960]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.21:295][960]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.21:295][960]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.21:496][960]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.21:496][960]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.21:896][960]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.22:211][962]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.22:211][962]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.22:211][962]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.22:311][962]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.22:311][962]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.22:311][962]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.22:511][962]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.22:511][962]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.22:511][962]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.22:911][962]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.22:911][962]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.22:911][962]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.22:969][962]LogPSOHitching: Encountered 450 PSO creation hitches so far (162 graphics, 288 compute). 0 of them were precached.
|
||
[2026.09.08-07.19.28:021][968]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.28:021][968]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.28:021][968]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.28:021][968]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.28:021][968]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.28:121][968]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.28:121][968]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.28:121][968]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.28:121][968]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.28:121][968]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.28:320][968]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.28:321][968]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.28:321][968]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.28:321][968]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.28:321][968]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.28:720][968]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.28:720][968]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.28:720][968]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.28:720][968]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.28:721][968]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.29:792][971]LogStaticMesh: Built static mesh [144.82s] /Game/VehicleVarietyPack/Meshes/SM_SUV.SM_SUV
|
||
[2026.09.08-07.19.29:852][972]LogStreaming: Display: FlushAsyncLoading(685): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.19.30:486][972]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Splash_Animation.Splash_Animation (TFO_DXT1, 512x256 x1x1x1) (Required Memory Estimate: 15.916612 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.19.31:356][972]LogTexture: Display: Building texture TwoD: /Game/UltraDynamicSky/Textures/Weather/Dust_Alpha.Dust_Alpha (TFO_BC4, 512x512 x1x1x1) (Required Memory Estimate: 43.999872 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.19.31:605][973]LogStreaming: Display: FlushAsyncLoading(692): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.19.31:610][973]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-07.19.31:611][973]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-07.19.31:613][973]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
|
||
[2026.09.08-07.19.31:613][973]LogTexture: Display: Building texture Cube: /Game/UltraDynamicSky/Textures/Sky/FlatCubemap.FlatCubemap (RGBA16F, 512x256 x1x1x1) (Required Memory Estimate: 15.500 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.19.31:786][976]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.31:787][976]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.31:787][976]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.31:787][976]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.31:887][976]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.31:887][976]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.31:887][976]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.31:887][976]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.32:087][976]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.32:087][976]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.32:087][976]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.32:087][976]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.32:487][976]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.32:487][976]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.32:487][976]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.32:487][976]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.33:488][980]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.19.33:587][980]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.19.33:788][980]LogD3D12RHI: Waited for PSO creation for 400.000000ms
|
||
[2026.09.08-07.19.34:188][980]LogD3D12RHI: Waited for PSO creation for 800.000000ms
|
||
[2026.09.08-07.19.43:962][400]LogLandscape: Warning: Landscape edit layers merge requires a minimum batch size of resolution 1144x1144, which is higher than the current desired maximum batch resolution 1024x1024. Consider adjusting the maximum batch resolution (landscape.BatchedMerge.MaxResolutionPerRenderBatch) or make sure the landscape edit layers renderers in use require smaller work area. (Quiet this warning by setting landscape.BatchedMerge.SilenceResolutionWarning to 1).
|
||
[2026.09.08-07.20.07:252][504]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.13:444][816]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Wind_Debris.Wind_Debris took 198.419128 sec (time since issued).
|
||
[2026.09.08-07.20.13:449][816]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/VolumetricCloud_LightRays.VolumetricCloud_LightRays took 198.242615 sec (time since issued).
|
||
[2026.09.08-07.20.18:044][ 41]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.34:069][888]LogPSOHitching: Encountered 500 PSO creation hitches so far (185 graphics, 315 compute). 0 of them were precached.
|
||
[2026.09.08-07.20.34:236][889]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.34:236][889]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.34:237][889]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.34:259][889]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.34:261][889]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.20.35:944][957]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 337.135254
|
||
[2026.09.08-07.20.36:182][964]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.20.36:182][964]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 337.360291, Update Interval: 323.050018
|
||
[2026.09.08-07.20.58:698][246]LogPSOHitching: Encountered 550 PSO creation hitches so far (234 graphics, 316 compute). 0 of them were precached.
|
||
[2026.09.08-07.21.09:863][792]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Ponttoni_animaatio.Ponttoni_animaatio
|
||
[2026.09.08-07.21.09:939][792]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-07.21.10:064][792]LogModuleManager: InternalLoadLibrary: 'SequencerWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerWidgets.dll')
|
||
[2026.09.08-07.21.10:302][792]LogSequenceNavigator: Activating provider: LevelSequence
|
||
[2026.09.08-07.21.10:303][792]LogSequenceNavigator: Loading provider state: LevelSequence
|
||
[2026.09.08-07.21.10:350][792]LogSequenceNavigator: Tool instance 'LevelSequenceEditor' provider 'LevelSequence' registered
|
||
[2026.09.08-07.21.10:352][792]LogStreaming: Display: FlushAsyncLoading(693): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Total job queries 22 303, among them cache hits 2 615 (11.72%), DDC hits 7 778 (34.87%), Duplicates 3 783 (16.96%)
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Tracking 15 905 distinct input hashes that result in 14 517 distinct outputs (91.27%)
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: RAM used: 211,67 MiB of 3,20 GiB budget. Usage: 6.46%
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Shaders Compiled: 8 127
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Jobs assigned 8 127, completed 8 127 (100%)
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Average time worker was idle: 0.86 s
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Time job spent in pending queue: average 236.35 s, longest 480.83 s
|
||
[2026.09.08-07.21.19:471][115]LogShaderCompilers: Display: Job execution time: average 7.62 s, max 96.69 s
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Job life time (pending + execution): average 243.97 s, max 481.94
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Shader code size: total 189,525 MiB, numShaders 8 190, average 23,696 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 765.62 s
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Jobs were issued in 1 632 batches (only local compilation was used), average 4.98 jobs/batch
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Average processing rate: 10.61 jobs/sec
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Total thread time: 8 779,319 s
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Total thread preprocess time: 822,299 s
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Percentage time preprocessing: 9.37%
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Effective parallelization: 11.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.955584
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FDepthOnlyPS (compiled 17 times, average 5.76 sec, max 12.74 sec, min 0.82 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FLumenCardCS (compiled 32 times, average 5.66 sec, max 37.96 sec, min 1.76 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 32 times, average 4.92 sec, max 12.68 sec, min 1.65 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FMicropolyRasterizeCS - 11.00% of total time (compiled 464 times, average 2.08 sec, max 42.56 sec, min 0.00 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FGenerateLightSamplesCS - 7.72% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FShadeLightSamplesCS - 5.31% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FPathTracingRG - 5.19% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: FDeferredLightPS - 5.11% of total time (compiled 472 times, average 0.95 sec, max 1.30 sec, min 0.36 sec)
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.21.19:472][115]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: Materials Translated: 359
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: Material Total Translate Time: 2.03 s
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: Material Translation Only: 1.64 s (81%)
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: Material Cache Hits: 7 (2%)
|
||
[2026.09.08-07.21.19:473][115]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.21.35:112][784]LogMovieRenderPipeline: Generated new ShotInfo for Inner: CineCameraActor Outer: no shot (No existing shot found in the job).
|
||
[2026.09.08-07.21.35:112][784]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-07.21.35:112][784]LogStreaming: Display: FlushAsyncLoading(695): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.21.35:112][784]LogStreaming: Warning: LoadPackage: SkipPackage: /Temp/MovieRenderPipeline/BasicConfigDefaults (0x424310123F1008D4) - The package to load does not exist on disk or in the loader
|
||
[2026.09.08-07.21.35:307][784]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-07.21.35:307][784]LogSlate: Display: Took 0.009331 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) on Game thread.
|
||
[2026.09.08-07.21.35:307][784]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface 0 in Game thread.
|
||
[2026.09.08-07.21.35:307][784]LogSlate: Display: Font face '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.21.54:098][441]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
|
||
[2026.09.08-07.21.54:098][441]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
|
||
[2026.09.08-07.21.54:188][441]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-07.21.54:188][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-07.21.54:191][441]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-07.21.54:196][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 8.600 ms
|
||
[2026.09.08-07.21.54:199][441]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-07.21.54:200][441]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-07.21.54:213][441]LogOnline: OSS: Created online subsystem instance for: NULL
|
||
[2026.09.08-07.21.54:213][441]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
[2026.09.08-07.21.54:214][441]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-07.21.54:331][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-07.21.54:356][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.476 ms
|
||
[2026.09.08-07.21.54:357][441]LogPlayLevel: PIE: StaticDuplicateObject took: (0.142122s)
|
||
[2026.09.08-07.21.54:357][441]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.142253s)
|
||
[2026.09.08-07.21.54:458][441]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
|
||
[2026.09.08-07.21.54:463][441]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-07.21.54:468][441]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-07.21.54:469][441]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-07.21.54:469][441]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-07.21.54:469][441]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-07.21.54:504][441]LogWorldPartition: Display: WorldPartition initialize took 35.704 ms (total: 52.2 sec)
|
||
[2026.09.08-07.21.54:504][441]LogPlayLevel: PIE: World Init took: (0.041087s)
|
||
[2026.09.08-07.21.54:504][441]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
||
[2026.09.08-07.21.54:504][441]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-07.21.54:504][441]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-07.21.54:504][441]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-07.21.54:504][441]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-07.21.54:504][441]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-07.21.54:505][441]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-07.21.54:505][441]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-07.21.54:505][441]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-07.21.54:505][441]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-07.21.54:505][441]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:505][441]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:505][441]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:506][441]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-07.21.54:523][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.21.54:529][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.21.54:533][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.21.54:545][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-07.21.54:545][441]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-07.21.54:545][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-07.21.54:547][441]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-07.21.54:557][441]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.54:558][441]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-07.21.54:558][441]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
||
[2026.09.08-07.21.54:564][441]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
||
[2026.09.08-07.21.54:569][441]LogInit: FAudioDevice initialized with ID 2.
|
||
[2026.09.08-07.21.54:569][441]LogAudio: Display: Audio Device (ID: 2) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.21.54:569][441]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-07.21.54:570][441]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-07.21.54:570][441]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.54:570][441]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-07.21.54:574][441]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-07.21.54:574][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.21.54:576][441]LogPlayLevel: Creating new non-realtime audio mixer
|
||
[2026.09.08-07.21.54:576][441]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: False
|
||
[2026.09.08-07.21.54:576][441]LogModuleManager: InternalLoadLibrary: 'NonRealtimeAudioRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NonRealtimeAudioRenderer.dll')
|
||
[2026.09.08-07.21.54:576][441]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-07.21.54:577][441]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-07.21.54:577][441]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:577][441]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:577][441]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.54:577][441]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-07.21.54:578][441]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=3
|
||
[2026.09.08-07.21.54:582][441]LogInit: FAudioDevice initialized with ID 3.
|
||
[2026.09.08-07.21.54:583][441]LogAudio: Display: Audio Device (ID: 3) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.21.54:583][441]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-07.21.54:583][441]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-07.21.54:583][441]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.54:583][441]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.21.54:583][441]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-07.21.54:596][441]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-10.21.54
|
||
[2026.09.08-07.21.54:603][441]LogWorld: Bringing up level for play took: 0.019359
|
||
[2026.09.08-07.21.54:609][441]LogOnline: OSS: Created online subsystem instance for: :Context_1
|
||
[2026.09.08-07.21.54:612][441]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-07.21.54:612][441]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-07.21.54:614][441]LogModuleManager: InternalLoadLibrary: 'Voice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Voice.dll')
|
||
[2026.09.08-07.21.54:614][441]LogModuleManager: InternalLoadLibrary: 'MovieSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneCapture.dll')
|
||
[2026.09.08-07.21.54:641][441]LogStreaming: Display: FlushAsyncLoading(908,907,906,905,903,904,902,901,900,899,897,898,894,895,896,890,891,892,893,886,887,888,889,884,885,882,883,880,881,878,879,877,875,876,872,873,874,870,871,845,846,847,848,849,850,851,852,853,854,855,856,857,858,859,860,861,862,863,864,865,866,867,868,869,842,843,844,841,836,837,838,839,840,832,833,834,835,723,724,725,726,727,728,729,730,731,732,733,734,735,736,737,738,739,740,741,742,743,744,745,746,747,748,749,750,751,752,753,754,755,756,757,758,759,760,761,762,763,764,765,766,767,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,805,806,807,808,809,810,811,812,813,814,815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,722,721,719,720,715,716,717,718,710,711,712,713,714,706,707,708,709,705,704,702,703,698,699,700,701): 213 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.21.56:232][441]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-07.21.56:233][441]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-07.21.56:234][441]r.SkyLight.RealTimeReflectionCapture.TimeSlice = "0"
|
||
[2026.09.08-07.21.56:253][441]PIE: Server logged in
|
||
[2026.09.08-07.21.56:261][441]PIE: Play in editor total start time 2,078 seconds.
|
||
[2026.09.08-07.21.56:269][441]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
|
||
[2026.09.08-07.21.56:270][441]LogMovieRenderPipeline: Initializing MovieGraph Render
|
||
[2026.09.08-07.21.56:631][441]LogTexture: Display: Building texture TwoD: /MovieRenderPipeline/Blueprints/Graph/T_MovieGraph_TransparencyBG.T_MovieGraph_TransparencyBG (BGRA8, 64x64 x1x1x1) (Required Memory Estimate: 1.140617 MB), EncodeSpeed: Fast
|
||
[2026.09.08-07.21.56:644][441]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
|
||
[2026.09.08-07.21.56:644][441]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-07.21.56:667][441]LogMovieRenderPipeline: Finished initializing MovieGraph Render
|
||
[2026.09.08-07.21.56:667][441]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-07.21.56:668][441]LogPixelStreaming2Servers: Launch child process - cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Resources/WebServers/get_ps_servers.bat" "
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.21.56:698][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.21.56:704][441]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-07.21.56:704][441]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-07.21.56:705][441]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-07.21.56:705][441]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-07.21.56:844][441]LogPixelStreaming2Servers: Download ps servers - Tag or branch: UE5.7
|
||
[2026.09.08-07.21.57:393][441]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-07.21.57:613][441]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/3/CA/OHHJVD5HAXWNYCGODY9BGK, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-07.21.57:613][441]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/6/UQ/7V6GNDJ6MDVKIHUP4J5AY1, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-07.21.57:613][441]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/8/IW/Q0I350IJG474NH21MHU310, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-07.21.57:614][442]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||
[2026.09.08-07.21.57:614][442]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||
[2026.09.08-07.21.57:614][442]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-07.21.57:634][442]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
|
||
[2026.09.08-07.21.57:634][442]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:634][442]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-07.21.57:634][442]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
|
||
[2026.09.08-07.21.57:634][442]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:634][442]LogConfig: Set CVar [[r.FXAA.Quality:5]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-07.21.57:635][442]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
|
||
[2026.09.08-07.21.57:636][442]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
|
||
[2026.09.08-07.21.57:637][442]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:638][442]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-07.21.57:929][442]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
|
||
[2026.09.08-07.21.57:929][442]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
|
||
[2026.09.08-07.21.57:930][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
|
||
[2026.09.08-07.21.57:931][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.SSR.Quality:4]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:932][442]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.LensFlareQuality:3]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-07.21.57:933][442]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.LUT.Shaper:1]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.LUT.Size:64]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:934][442]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-07.21.57:936][442]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SSGI.Quality:4]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
|
||
[2026.09.08-07.21.57:937][442]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Type:0]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:1]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes.Type:0]]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:938][442]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[pcg.Quality:4]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-07.21.57:939][442]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.21.57:939][442]Cmd: r.HLOD 0
|
||
[2026.09.08-07.21.58:033][442]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-07.21.58:040][442]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
|
||
[2026.09.08-07.21.58:040][442]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
|
||
[2026.09.08-07.21.58:041][442]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-07.21.58:066][442]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-07.21.58:284][442]LogPixelStreaming2Servers: Download ps servers - Release: UE5.7-0.1.2
|
||
[2026.09.08-07.21.58:284][442]LogPixelStreaming2Servers: Download ps servers - DOWNLOAD_VERSION file not found...beginning ps-infra download.
|
||
[2026.09.08-07.21.58:284][442]LogPixelStreaming2Servers: Download ps servers - Attempting downloading Pixel Streaming infrastructure from: https://github.com/EpicGamesExt/PixelStreamingInfrastructure/releases/download/UE5.7-0.1.2/UE5.7-0.1.2.zip
|
||
[2026.09.08-07.21.59:149][442]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-07.21.59:229][442]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-07.21.59:230][442]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-07.21.59:230][442]r.Lumen.TranslucencyVolume.TraceFromVolume = "0"
|
||
[2026.09.08-07.21.59:230][442]r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution = "8"
|
||
[2026.09.08-07.21.59:463][442]LogEpicRtcWebsocket: Failed to connect to ws://127.0.0.1:8888 - signalling server may not be up yet. Message: ""
|
||
[2026.09.08-07.21.59:465][442]LogStreaming: Display: FlushAsyncLoading(911): 1 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-07.22.00:639][442]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 3.911375 sec (time since issued).
|
||
[2026.09.08-07.22.00:650][442]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 3.706445 sec (time since issued).
|
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[2026.09.08-07.22.00:667][442]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 3.628228 sec (time since issued).
|
||
[2026.09.08-07.22.00:845][442]LogPixelStreaming2Servers: Download ps servers - % Total % Received % Xferd Average Speed Time Time Time Current
|
||
[2026.09.08-07.22.00:845][442]LogPixelStreaming2Servers: Download ps servers - Dload Upload Total Spent Left Speed
|
||
[2026.09.08-07.22.00:845][442]LogPixelStreaming2Servers: Download ps servers -
|
||
[2026.09.08-07.22.01:000][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.01:000][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.01:000][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.01:000][442]LogPixelStreaming2Servers: Download ps servers -
|
||
[2026.09.08-07.22.01:224][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.01:224][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.01:224][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:02 0
|
||
[2026.09.08-07.22.02:540][442]LogContentStreaming: Texture pool size now 3000 MB
|
||
[2026.09.08-07.22.02:540][442]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
|
||
[2026.09.08-07.22.03:425][442]LogPixelStreaming2Servers: Download ps servers -
|
||
[2026.09.08-07.22.03:687][442]LogPixelStreaming2Servers: Download ps servers - 0 0 0 0 0 0 0 0 00:05 0
|
||
[2026.09.08-07.22.03:688][442]LogPixelStreaming2Servers: Download ps servers - 100 913.1k 100 913.1k 0 0 170.3k 0 00:05 00:05 0
|
||
[2026.09.08-07.22.03:688][442]LogPixelStreaming2Servers: Download ps servers - 100 913.1k 100 913.1k 0 0 170.3k 0 00:05 00:05 0
|
||
[2026.09.08-07.22.03:688][442]LogPixelStreaming2Servers: Download ps servers - 100 913.1k 100 913.1k 0 0 170.3k 0 00:05 00:05 0
|
||
[2026.09.08-07.22.04:807][442]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
|
||
[2026.09.08-07.22.04:808][442]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
|
||
[2026.09.08-07.22.04:946][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\Common"
|
||
[2026.09.08-07.22.04:966][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:966][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\Frontend"
|
||
[2026.09.08-07.22.04:966][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:966][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\Matchmaker"
|
||
[2026.09.08-07.22.04:976][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:976][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\SFU"
|
||
[2026.09.08-07.22.04:976][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:985][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\Signalling"
|
||
[2026.09.08-07.22.04:985][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:985][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\SignallingWebServer"
|
||
[2026.09.08-07.22.04:995][443]LogPixelStreaming2Servers: Download ps servers - 1 dir(s) moved.
|
||
[2026.09.08-07.22.04:995][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\CHANGELOG.md"
|
||
[2026.09.08-07.22.05:001][443]LogPixelStreaming2: Streamer reconnecting... Attempt 1
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.22.05:001][443]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.22.05:005][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:005][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\CONTRIBUTING.md"
|
||
[2026.09.08-07.22.05:005][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:009][443]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-07.22.05:009][443]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-07.22.05:016][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\eslint.config.mjs"
|
||
[2026.09.08-07.22.05:026][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:046][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\LICENSE.md"
|
||
[2026.09.08-07.22.05:056][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:095][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\NODE_VERSION"
|
||
[2026.09.08-07.22.05:105][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:105][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\package-lock.json"
|
||
[2026.09.08-07.22.05:116][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:126][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\package.json"
|
||
[2026.09.08-07.22.05:136][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:136][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\README.md"
|
||
[2026.09.08-07.22.05:146][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:146][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\RELEASE_BRANCHING.md"
|
||
[2026.09.08-07.22.05:156][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:156][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\RELEASE_VERSION"
|
||
[2026.09.08-07.22.05:156][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:156][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\RELEASING.md"
|
||
[2026.09.08-07.22.05:166][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:166][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2\SECURITY.md"
|
||
[2026.09.08-07.22.05:186][443]LogPixelStreaming2Servers: Download ps servers - 1 file(s) moved.
|
||
[2026.09.08-07.22.05:186][443]LogPixelStreaming2Servers: Download ps servers - "PixelStreamingInfrastructure-UE5.7-0.1.2"
|
||
[2026.09.08-07.22.05:488][443]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-07.22.05:519][443]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-07.22.05:528][443]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-07.22.06:283][443]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.22.06:323][443]LogPSOHitching: Encountered 600 PSO creation hitches so far (255 graphics, 345 compute). 0 of them were precached.
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Total job queries 27 314, among them cache hits 3 589 (13.14%), DDC hits 7 781 (28.49%), Duplicates 4 940 (18.09%)
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Tracking 18 785 distinct input hashes that result in 16 179 distinct outputs (86.13%)
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: RAM used: 237,26 MiB of 3,20 GiB budget. Usage: 7.24%
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Shaders Compiled: 10 684
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Jobs assigned 10 696, completed 10 684 (99.89%)
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Average time worker was idle: 0.59 s
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Time job spent in pending queue: average 219.12 s, longest 480.83 s
|
||
[2026.09.08-07.27.18:091][444]LogShaderCompilers: Display: Job execution time: average 6.21 s, max 96.69 s
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Job life time (pending + execution): average 225.58 s, max 481.94
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Shader code size: total 233,826 MiB, numShaders 10 764, average 22,244 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1086.22 s
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Jobs were issued in 4 140 batches (only local compilation was used), average 2.58 jobs/batch
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Average processing rate: 9.84 jobs/sec
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Total thread time: 12 357,602 s
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Total thread preprocess time: 1 003,441 s
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Percentage time preprocessing: 8.12%
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Effective parallelization: 11.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.948062
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyHQFAnyHitShader (compiled 13 times, average 5.14 sec, max 8.50 sec, min 2.16 sec)
|
||
[2026.09.08-07.27.18:092][444]LogShaderCompilers: Display: FLumenCardCS (compiled 46 times, average 5.13 sec, max 37.96 sec, min 1.44 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: TMaterialCHSLodTDistanceFieldShadowsAndLightMapPolicyHQFAnyHitShader (compiled 13 times, average 5.12 sec, max 8.46 sec, min 2.23 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: FMicropolyRasterizeCS - 12.69% of total time (compiled 656 times, average 2.39 sec, max 42.56 sec, min 0.00 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.48% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: FHWRasterizePS - 4.29% of total time (compiled 331 times, average 1.60 sec, max 20.43 sec, min 0.01 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: FShadeLightSamplesCS - 3.77% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: FPathTracingRG - 3.69% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Materials Translated: 394
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Material Total Translate Time: 2.34 s
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Material Translation Only: 1.93 s (82%)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: Material Cache Hits: 31 (8%)
|
||
[2026.09.08-07.27.18:093][444]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.27.18:137][444]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:54314 | Local=127.0.0.1:8888
|
||
[2026.09.08-07.27.18:138][444]LogPixelStreaming2Servers: Streamer websocket connected, id=101
|
||
[2026.09.08-07.27.18:138][444]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-07.27.18:138][444]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"identify"}
|
||
[2026.09.08-07.27.18:229][444]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.27.18:229][444]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-07.27.18:266][444]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-07.27.18:329][444]LogD3D12RHI: Waited for PSO creation for 200.000000ms
|
||
[2026.09.08-07.27.40:939][445]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 762.129944
|
||
[2026.09.08-07.27.40:996][447]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-07.27.40:997][447]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-07.27.40:997][447]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-07.27.40:997][447]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-07.27.41:017][447]LogPixelStreaming2Servers: From Streamer id=101: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-07.27.41:693][447]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.27.43:110][448]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.27.43:110][448]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 764.141052, Update Interval: 334.073303
|
||
[2026.09.08-07.27.48:664][463]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852468}
|
||
[2026.09.08-07.27.48:664][463]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852468}
|
||
[2026.09.08-07.28.00:288][507]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
|
||
[2026.09.08-07.28.00:288][508]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
|
||
[2026.09.08-07.28.00:288][508]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
|
||
[2026.09.08-07.28.00:537][508]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
|
||
[2026.09.08-07.28.00:785][509]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
|
||
[2026.09.08-07.28.18:574][581]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852498}
|
||
[2026.09.08-07.28.18:574][581]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852498}
|
||
[2026.09.08-07.28.48:662][703]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852528}
|
||
[2026.09.08-07.28.48:662][703]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852528}
|
||
[2026.09.08-07.29.18:830][819]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852558}
|
||
[2026.09.08-07.29.18:830][819]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852558}
|
||
[2026.09.08-07.29.48:859][930]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852588}
|
||
[2026.09.08-07.29.48:859][930]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852588}
|
||
[2026.09.08-07.30.18:162][ 39]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.30.18:162][ 39]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Total job queries 27 314, among them cache hits 3 589 (13.14%), DDC hits 7 781 (28.49%), Duplicates 4 940 (18.09%)
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Tracking 18 785 distinct input hashes that result in 16 407 distinct outputs (87.34%)
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: RAM used: 239,95 MiB of 3,20 GiB budget. Usage: 7.32%
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Shaders Compiled: 11 004
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Jobs assigned 11 004, completed 11 004 (100%)
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Average time worker was idle: 0.55 s
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Time job spent in pending queue: average 213.32 s, longest 480.83 s
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Job execution time: average 6.05 s, max 96.69 s
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Job life time (pending + execution): average 219.37 s, max 481.94
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Shader code size: total 237,915 MiB, numShaders 11 094, average 21,96 KiB, min 1,199 KiB, max 360,467 KiB
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1109.00 s
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Jobs were issued in 4 448 batches (only local compilation was used), average 2.47 jobs/batch
|
||
[2026.09.08-07.30.18:163][ 39]LogShaderCompilers: Display: Average processing rate: 9.92 jobs/sec
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Total thread time: 12 607,623 s
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Total thread preprocess time: 1 023,656 s
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Percentage time preprocessing: 8.12%
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Effective parallelization: 11.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.947371
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FPathTracingRG (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 9 times, average 16.20 sec, max 25.41 sec, min 6.39 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyHQFAnyHitShader (compiled 13 times, average 5.14 sec, max 8.50 sec, min 2.16 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FLumenCardCS (compiled 46 times, average 5.13 sec, max 37.96 sec, min 1.44 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: TMaterialCHSLodTDistanceFieldShadowsAndLightMapPolicyHQFAnyHitShader (compiled 13 times, average 5.12 sec, max 8.46 sec, min 2.23 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FMicropolyRasterizeCS - 12.44% of total time (compiled 656 times, average 2.39 sec, max 42.56 sec, min 0.00 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FGenerateLightSamplesCS - 5.37% of total time (compiled 216 times, average 3.14 sec, max 6.01 sec, min 1.00 sec)
|
||
[2026.09.08-07.30.18:164][ 39]LogShaderCompilers: Display: FHWRasterizePS - 4.20% of total time (compiled 331 times, average 1.60 sec, max 20.43 sec, min 0.01 sec)
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: FShadeLightSamplesCS - 3.70% of total time (compiled 432 times, average 1.08 sec, max 1.91 sec, min 0.47 sec)
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: FPathTracingRG - 3.62% of total time (compiled 24 times, average 18.99 sec, max 34.41 sec, min 9.65 sec)
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: Materials Translated: 394
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: Material Total Translate Time: 2.34 s
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: Material Translation Only: 1.93 s (82%)
|
||
[2026.09.08-07.30.18:165][ 39]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
|
||
[2026.09.08-07.30.18:166][ 39]LogShaderCompilers: Display: Material Cache Hits: 31 (8%)
|
||
[2026.09.08-07.30.18:166][ 39]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-07.30.18:943][ 42]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852618}
|
||
[2026.09.08-07.30.18:943][ 42]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852618}
|
||
[2026.09.08-07.30.48:963][179]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852648}
|
||
[2026.09.08-07.30.48:964][179]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852648}
|
||
[2026.09.08-07.31.19:068][353]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852678}
|
||
[2026.09.08-07.31.19:068][353]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852679}
|
||
[2026.09.08-07.31.49:100][533]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852708}
|
||
[2026.09.08-07.31.49:100][533]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852709}
|
||
[2026.09.08-07.32.19:243][714]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852739}
|
||
[2026.09.08-07.32.19:245][714]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852739}
|
||
[2026.09.08-07.32.49:361][895]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852769}
|
||
[2026.09.08-07.32.49:361][895]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852769}
|
||
[2026.09.08-07.33.19:434][ 74]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852799}
|
||
[2026.09.08-07.33.19:434][ 74]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852799}
|
||
[2026.09.08-07.33.22:754][ 94]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1103.944580
|
||
[2026.09.08-07.33.23:234][ 97]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.33.23:236][ 97]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1104.258911, Update Interval: 304.962311
|
||
[2026.09.08-07.33.49:486][264]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852829}
|
||
[2026.09.08-07.33.49:486][264]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852829}
|
||
[2026.09.08-07.34.19:531][455]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852859}
|
||
[2026.09.08-07.34.19:531][455]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852859}
|
||
[2026.09.08-07.34.49:623][640]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852889}
|
||
[2026.09.08-07.34.49:623][640]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852889}
|
||
[2026.09.08-07.35.19:630][819]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852919}
|
||
[2026.09.08-07.35.19:630][819]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852919}
|
||
[2026.09.08-07.35.49:673][ 5]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852949}
|
||
[2026.09.08-07.35.49:673][ 5]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852949}
|
||
[2026.09.08-07.36.19:780][185]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788852979}
|
||
[2026.09.08-07.36.19:780][185]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788852979}
|
||
[2026.09.08-07.36.49:920][340]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788853009}
|
||
[2026.09.08-07.36.49:920][340]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788853009}
|
||
[2026.09.08-07.37.20:012][498]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788853039}
|
||
[2026.09.08-07.37.20:012][498]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788853040}
|
||
[2026.09.08-07.37.34:226][570]Cmd: r.HLOD 0
|
||
[2026.09.08-07.37.34:227][570]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.SkeletalMeshLODBias:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.ViewDistanceScale:0.6]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.FXAA.Quality:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:228][570]LogConfig: Set CVar [[r.ShadowQuality:3]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:1024]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.05]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.7]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.25]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:4]]
|
||
[2026.09.08-07.37.34:229][570]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:4]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:230][570]LogConfig: Set CVar [[r.AOQuality:1]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:0]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:2048]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:50]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:256]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:4]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:128]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:128]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:1]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:1]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1.5]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:1]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:128]]
|
||
[2026.09.08-07.37.34:426][570]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:1]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:0]]
|
||
[2026.09.08-07.37.34:426][570]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:12]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:30]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:0]]
|
||
[2026.09.08-07.37.34:426][570]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:1000]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.SSR.Quality:2]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.FastBlurThreshold:2]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.Upscale.Quality:2]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-07.37.34:427][570]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.Tonemapper.Quality:2]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.Streaming.MipBias:1]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.MaxAnisotropy:2]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.Streaming.PoolSize:600]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:32]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.DetailMode:1]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SSS.Scale:0.75]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-07.37.34:428][570]LogConfig: Set CVar [[r.SSGI.Quality:1]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.25]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[fx.Niagara.QualityLevel:1]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[foliage.DensityScale:0.4]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[grass.DensityScale:0.4]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[pcg.Quality:1]]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:430][570]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-07.37.34:431][570]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-07.37.34:431][570]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-07.37.34:431][570]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-07.37.34:431][570]LogConfig: Applying CVar settings from Section [LandscapeQuality@1] File [Scalability]
|
||
[2026.09.08-07.37.34:431][570]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
|
||
[2026.09.08-07.37.34:589][570]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-07.37.35:707][570]LogContentStreaming: Texture pool size now 600 MB
|
||
[2026.09.08-07.37.35:707][570]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="600"
|
||
[2026.09.08-07.37.35:988][571]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.37.36:032][572]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:15:39.762
|
||
[2026.09.08-07.37.36:193][572]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-07.37.36:234][572]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-07.37.36:234][572]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-07.37.36:234][572]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-07.37.36:242][572]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-07.37.36:246][572]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.37.36:246][572]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-07.37.38:794][572]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Render thread.
|
||
[2026.09.08-07.37.38:794][572]LogSlate: Display: Took 0.000381 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Render thread.
|
||
[2026.09.08-07.37.38:795][572]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Render thread.
|
||
[2026.09.08-07.37.38:795][572]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Render thread.
|
||
[2026.09.08-07.37.39:678][572]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.37.40:079][572]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
|
||
[2026.09.08-07.37.40:150][572]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-07.37.40:150][572]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.37.40:152][572]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.37.40:152][572]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-07.37.40:155][572]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-07.37.40:186][572]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.37.40:452][572]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.37.40:452][572]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-07.37.40:462][572]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.37.40:463][572]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-07.37.40:463][572]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=2, StreamState=4
|
||
[2026.09.08-07.37.40:481][572]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-07.37.40:496][572]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.37.40:534][572]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
|
||
[2026.09.08-07.37.40:654][573]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:15:46.556.
|
||
[2026.09.08-07.37.40:680][573]LogPixelStreaming2Servers: Streamer websocket disconnected, id=101
|
||
[2026.09.08-07.37.40:791][574]LogPlayLevel: Display: Destroying online subsystem :Context_1
|
||
[2026.09.08-07.38.37:916][596]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1419.107422
|
||
[2026.09.08-07.38.38:167][605]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.38.38:167][605]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1419.331177, Update Interval: 301.419098
|
||
[2026.09.08-07.40.31:822][607]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
|
||
[2026.09.08-07.40.31:822][607]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
|
||
[2026.09.08-07.40.31:875][607]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-07.40.31:875][607]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-07.40.31:877][607]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-07.40.31:883][607]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 8.444 ms (total: 17.045 ms)
|
||
[2026.09.08-07.40.31:883][607]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-07.40.31:884][607]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-07.40.31:884][607]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-07.40.32:004][607]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-07.40.32:027][607]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.349 ms (total: 48.825 ms)
|
||
[2026.09.08-07.40.32:028][607]LogPlayLevel: PIE: StaticDuplicateObject took: (0.144066s)
|
||
[2026.09.08-07.40.32:028][607]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.144164s)
|
||
[2026.09.08-07.40.32:101][607]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
|
||
[2026.09.08-07.40.32:108][607]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-07.40.32:112][607]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-07.40.32:112][607]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-07.40.32:112][607]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-07.40.32:112][607]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-07.40.32:147][607]LogWorldPartition: Display: WorldPartition initialize took 35.020 ms (total: 52.2 sec)
|
||
[2026.09.08-07.40.32:148][607]LogPlayLevel: PIE: World Init took: (0.040157s)
|
||
[2026.09.08-07.40.32:148][607]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-07.40.32:148][607]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-07.40.32:148][607]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-07.40.32:148][607]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:148][607]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:148][607]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:149][607]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-07.40.32:165][607]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.40.32:170][607]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.40.32:175][607]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-07.40.32:189][607]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-07.40.32:189][607]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-07.40.32:189][607]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-07.40.32:193][607]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-07.40.32:205][607]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.32:206][607]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-07.40.32:207][607]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
||
[2026.09.08-07.40.32:214][607]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
||
[2026.09.08-07.40.32:219][607]LogInit: FAudioDevice initialized with ID 4.
|
||
[2026.09.08-07.40.32:219][607]LogAudio: Display: Audio Device (ID: 4) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.40.32:220][607]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-07.40.32:220][607]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-07.40.32:220][607]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.32:220][607]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-07.40.32:220][607]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-07.40.32:221][607]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.40.32:221][607]LogPlayLevel: Creating new non-realtime audio mixer
|
||
[2026.09.08-07.40.32:221][607]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: False
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-07.40.32:221][607]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-07.40.32:222][607]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-07.40.32:222][607]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:222][607]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:222][607]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-07.40.32:222][607]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
|
||
[2026.09.08-07.40.32:222][607]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
|
||
[2026.09.08-07.40.32:222][607]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-07.40.32:222][607]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.32:222][607]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-07.40.32:223][607]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=5
|
||
[2026.09.08-07.40.32:229][607]LogInit: FAudioDevice initialized with ID 5.
|
||
[2026.09.08-07.40.32:229][607]LogAudio: Display: Audio Device (ID: 5) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.40.32:229][607]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-07.40.32:229][607]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-07.40.32:229][607]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.32:229][607]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.40.32:230][607]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-07.40.32:242][607]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-10.40.32
|
||
[2026.09.08-07.40.32:247][607]LogWorld: Bringing up level for play took: 0.017839
|
||
[2026.09.08-07.40.32:254][607]LogOnline: OSS: Created online subsystem instance for: :Context_2
|
||
[2026.09.08-07.40.32:255][607]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-07.40.32:281][607]LogStreaming: Display: FlushAsyncLoading(1127,1126,1125,1124,1122,1123,1121,1120,1119,1118,1116,1117,1113,1114,1115,1109,1110,1111,1112,1105,1106,1107,1108,1103,1104,1101,1102,1099,1100,1097,1098,1096,1094,1095,1091,1092,1093,1089,1090,1064,1065,1066,1067,1068,1069,1070,1071,1072,1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1086,1087,1088,1061,1062,1063,1060,1055,1056,1057,1058,1059,1051,1052,1053,1054,942,943,944,945,946,947,948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984,985,986,987,988,989,990,991,992,993,994,995,996,997,998,999,1000,1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1029,1030,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,1041,1042,1043,1044,1045,1046,1047,1048,1049,1050,941,940,938,939,934,935,936,937,929,930,931,932,933,925,926,927,928,924,923,921,922,917,918,919,920): 213 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-07.40.33:799][607]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-07.40.33:817][607]PIE: Server logged in
|
||
[2026.09.08-07.40.33:823][607]PIE: Play in editor total start time 1,953 seconds.
|
||
[2026.09.08-07.40.33:824][607]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
|
||
[2026.09.08-07.40.33:824][607]LogMovieRenderPipeline: Initializing MovieGraph Render
|
||
[2026.09.08-07.40.33:856][607]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
|
||
[2026.09.08-07.40.33:856][607]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-07.40.33:872][607]LogMovieRenderPipeline: Finished initializing MovieGraph Render
|
||
[2026.09.08-07.40.33:873][607]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-07.40.33:874][607]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-07.40.33:876][607]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-07.40.33:878][607]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-07.40.33:878][607]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.40.33:885][607]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-07.40.33:885][607]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-07.40.33:885][607]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-07.40.33:886][607]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-07.40.34:006][607]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51408 | Local=127.0.0.1:8888
|
||
[2026.09.08-07.40.34:006][607]LogPixelStreaming2Servers: Streamer websocket connected, id=102
|
||
[2026.09.08-07.40.34:006][607]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-07.40.34:006][607]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"identify"}
|
||
[2026.09.08-07.40.34:317][607]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-07.40.34:318][608]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-07.40.34:341][608]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.FXAA.Quality:5]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-07.40.34:342][608]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:344][608]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||
[2026.09.08-07.40.34:631][608]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||
[2026.09.08-07.40.34:632][608]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.SSR.Quality:4]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-07.40.34:632][608]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.LensFlareQuality:3]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.LUT.Shaper:1]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.LUT.Size:64]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
|
||
[2026.09.08-07.40.34:633][608]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SSGI.Quality:4]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-07.40.34:634][608]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Set CVar [[pcg.Quality:4]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-07.40.34:636][608]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
|
||
[2026.09.08-07.40.34:636][608]Cmd: r.HLOD 0
|
||
[2026.09.08-07.40.34:710][608]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-07.40.34:713][608]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
|
||
[2026.09.08-07.40.34:714][608]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
|
||
[2026.09.08-07.40.34:714][608]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-07.40.34:738][608]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-07.40.35:389][608]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-07.40.35:389][608]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-07.40.35:492][608]LogStreaming: Display: FlushAsyncLoading(1128): 1 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-07.40.37:602][608]LogContentStreaming: Texture pool size now 3000 MB
|
||
[2026.09.08-07.40.37:602][608]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
|
||
[2026.09.08-07.40.39:744][608]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
|
||
[2026.09.08-07.40.39:744][608]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
|
||
[2026.09.08-07.40.39:963][609]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-07.40.39:963][609]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-07.40.39:963][609]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-07.40.39:963][609]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-07.40.46:119][610]LogPixelStreaming2Servers: From Streamer id=102: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-07.40.46:788][612]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.41.04:758][668]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853264}
|
||
[2026.09.08-07.41.04:759][668]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853264}
|
||
[2026.09.08-07.41.06:589][673]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
|
||
[2026.09.08-07.41.06:589][674]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
|
||
[2026.09.08-07.41.06:589][674]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
|
||
[2026.09.08-07.41.06:932][674]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
|
||
[2026.09.08-07.41.07:271][675]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
|
||
[2026.09.08-07.41.08:507][677]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
|
||
[2026.09.08-07.41.34:959][764]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853294}
|
||
[2026.09.08-07.41.34:959][764]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853294}
|
||
[2026.09.08-07.42.05:070][863]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853324}
|
||
[2026.09.08-07.42.05:070][863]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853325}
|
||
[2026.09.08-07.42.35:348][958]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853355}
|
||
[2026.09.08-07.42.35:349][958]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853355}
|
||
[2026.09.08-07.43.05:740][ 45]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853385}
|
||
[2026.09.08-07.43.05:740][ 45]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853385}
|
||
[2026.09.08-07.43.35:906][141]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853415}
|
||
[2026.09.08-07.43.35:906][141]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853415}
|
||
[2026.09.08-07.44.06:136][241]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853445}
|
||
[2026.09.08-07.44.06:136][241]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853446}
|
||
[2026.09.08-07.44.06:320][241]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1747.512329
|
||
[2026.09.08-07.44.07:202][244]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.44.07:202][244]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1748.095581, Update Interval: 311.257660
|
||
[2026.09.08-07.44.36:115][363]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853475}
|
||
[2026.09.08-07.44.36:115][363]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853476}
|
||
[2026.09.08-07.45.06:138][501]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853505}
|
||
[2026.09.08-07.45.06:138][501]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853506}
|
||
[2026.09.08-07.45.36:275][645]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853536}
|
||
[2026.09.08-07.45.36:275][645]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853536}
|
||
[2026.09.08-07.46.06:648][789]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853566}
|
||
[2026.09.08-07.46.06:648][789]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853566}
|
||
[2026.09.08-07.46.36:548][926]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853596}
|
||
[2026.09.08-07.46.36:548][926]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853596}
|
||
[2026.09.08-07.47.06:713][ 73]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853626}
|
||
[2026.09.08-07.47.06:714][ 73]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853626}
|
||
[2026.09.08-07.47.36:774][221]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853656}
|
||
[2026.09.08-07.47.36:774][221]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853656}
|
||
[2026.09.08-07.48.06:953][383]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853686}
|
||
[2026.09.08-07.48.06:954][383]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853686}
|
||
[2026.09.08-07.48.37:106][547]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853716}
|
||
[2026.09.08-07.48.37:106][547]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853717}
|
||
[2026.09.08-07.49.07:286][706]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853747}
|
||
[2026.09.08-07.49.07:287][706]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853747}
|
||
[2026.09.08-07.49.37:342][852]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853777}
|
||
[2026.09.08-07.49.37:342][852]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853777}
|
||
[2026.09.08-07.50.07:285][999]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2108.477783
|
||
[2026.09.08-07.50.07:399][ 0]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853807}
|
||
[2026.09.08-07.50.07:399][ 0]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853807}
|
||
[2026.09.08-07.50.07:870][ 2]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.50.07:870][ 2]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2108.872314, Update Interval: 335.867798
|
||
[2026.09.08-07.50.37:508][153]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853837}
|
||
[2026.09.08-07.50.37:508][153]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853837}
|
||
[2026.09.08-07.51.07:731][304]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853867}
|
||
[2026.09.08-07.51.07:731][304]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853867}
|
||
[2026.09.08-07.51.37:958][438]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853897}
|
||
[2026.09.08-07.51.37:958][438]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853897}
|
||
[2026.09.08-07.52.08:053][570]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853927}
|
||
[2026.09.08-07.52.08:053][570]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853928}
|
||
[2026.09.08-07.52.38:078][702]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853957}
|
||
[2026.09.08-07.52.38:078][702]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853958}
|
||
[2026.09.08-07.52.46:620][736]Cmd: r.HLOD 0
|
||
[2026.09.08-07.52.46:621][736]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-07.52.46:621][736]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.SkeletalMeshLODBias:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.ViewDistanceScale:0.6]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.FXAA.Quality:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.ShadowQuality:3]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:1024]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.05]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.7]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.25]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-07.52.46:622][736]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:4]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:4]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:623][736]LogConfig: Set CVar [[r.AOQuality:1]]
|
||
[2026.09.08-07.52.46:812][736]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:0]]
|
||
[2026.09.08-07.52.46:812][736]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:2048]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:50]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:256]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:4]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:128]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:128]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:1]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:1]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1.5]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:1]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:128]]
|
||
[2026.09.08-07.52.46:813][736]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:1]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:0]]
|
||
[2026.09.08-07.52.46:813][736]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:12]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:30]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:0]]
|
||
[2026.09.08-07.52.46:813][736]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:1000]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.SSR.Quality:2]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]]
|
||
[2026.09.08-07.52.46:814][736]LogConfig: Set CVar [[r.FastBlurThreshold:2]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Upscale.Quality:2]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Tonemapper.Quality:2]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Streaming.MipBias:1]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.MaxAnisotropy:2]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.Streaming.PoolSize:600]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:32]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.DetailMode:1]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.MaterialQualityLevel:2 ; Medium quality]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.SSS.Scale:0.75]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-07.52.46:815][736]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SSGI.Quality:1]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.25]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[fx.Niagara.QualityLevel:1]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:817][736]LogConfig: Set CVar [[foliage.DensityScale:0.4]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[grass.DensityScale:0.4]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[pcg.Quality:1]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-07.52.46:818][736]LogConfig: Applying CVar settings from Section [LandscapeQuality@1] File [Scalability]
|
||
[2026.09.08-07.52.46:818][736]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
|
||
[2026.09.08-07.52.47:016][736]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-07.52.48:219][736]LogContentStreaming: Texture pool size now 600 MB
|
||
[2026.09.08-07.52.48:219][736]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="600"
|
||
[2026.09.08-07.53.18:796][738]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:12:44.972
|
||
[2026.09.08-07.53.18:829][738]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788853998}
|
||
[2026.09.08-07.53.18:829][738]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788853998}
|
||
[2026.09.08-07.53.18:901][738]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-07.53.18:907][738]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.53.18:938][738]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-07.53.18:938][738]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-07.53.18:938][738]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-07.53.18:944][738]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-07.53.18:947][738]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.53.18:947][738]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-07.53.19:227][738]LogRenderer: Display: Recreating Shadow.Virtual.PhysicalPagePool due to size or flags change. This will also drop any cached pages.
|
||
[2026.09.08-07.53.20:222][738]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
|
||
[2026.09.08-07.53.21:224][738]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-07.53.21:224][738]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.53.21:225][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.53.21:226][738]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-07.53.21:228][738]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-07.53.21:257][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.53.21:484][738]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.53.21:484][738]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-07.53.21:485][738]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=4, StreamState=4
|
||
[2026.09.08-07.53.21:503][738]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-07.53.21:520][738]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-07.53.21:523][738]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.53.21:523][738]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-07.53.21:572][738]LogUObjectHash: Compacting FUObjectHashTables data took 3.73ms
|
||
[2026.09.08-07.53.21:666][739]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:12:49.845.
|
||
[2026.09.08-07.53.21:688][739]LogPixelStreaming2Servers: Streamer websocket disconnected, id=102
|
||
[2026.09.08-07.53.21:761][740]LogPlayLevel: Display: Destroying online subsystem :Context_2
|
||
[2026.09.08-07.56.35:571][540]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2496.760010
|
||
[2026.09.08-07.56.35:804][548]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-07.56.35:804][548]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2496.965332, Update Interval: 354.904022
|
||
[2026.09.08-07.57.12:746][854]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms
|
||
[2026.09.08-07.57.12:817][854]LogStall: Shutdown...
|
||
[2026.09.08-07.57.12:828][854]LogStall: Shutdown complete.
|
||
[2026.09.08-07.57.12:851][854]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-07.57.12:919][854]LogSequenceNavigator: Deactivating provider: LevelSequence
|
||
[2026.09.08-07.57.12:924][854]LogSequenceNavigator: Provider unregistered: LevelSequence
|
||
[2026.09.08-07.57.12:961][854]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-07.57.12:987][854]LogSlate: Window 'SLK_Ponttooni_v3 - Unreal Editor' being destroyed
|
||
[2026.09.08-07.57.13:231][854]Cmd: QUIT_EDITOR
|
||
[2026.09.08-07.57.13:231][855]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
||
[2026.09.08-07.57.13:244][855]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||
[2026.09.08-07.57.13:247][855]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
||
[2026.09.08-07.57.13:247][855]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
||
[2026.09.08-07.57.13:293][855]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-07.57.13:296][855]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-07.57.13:296][855]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-07.57.13:302][855]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
|
||
[2026.09.08-07.57.13:324][855]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-07.57.13:325][855]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-07.57.13:325][855]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
||
[2026.09.08-07.57.13:432][855]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
||
[2026.09.08-07.57.13:455][855]LogRuntimeTelemetry: Recording EnginePreExit events
|
||
[2026.09.08-07.57.13:468][855]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
||
[2026.09.08-07.57.14:401][855]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
|
||
[2026.09.08-07.57.14:401][855]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||
[2026.09.08-07.57.14:401][855]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-07.57.14:401][855]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-07.57.14:401][855]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||
[2026.09.08-07.57.14:402][855]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
|
||
[2026.09.08-07.57.14:419][855]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-07.57.14:432][855]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||
[2026.09.08-07.57.14:432][855]LogAudio: Display: Audio Device Manager Shutdown
|
||
[2026.09.08-07.57.14:460][855]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
|
||
[2026.09.08-07.57.14:466][855]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-07.57.14:468][855]LogExit: Preparing to exit.
|
||
[2026.09.08-07.57.14:893][855]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
|
||
[2026.09.08-07.57.15:985][855]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-07.57.15:985][855]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-07.57.15:990][855]LogEditorDataStorage: Deinitializing
|
||
[2026.09.08-07.57.15:997][855]LogEditorDataStorage: De-initializing TEDS Compatibility.
|
||
[2026.09.08-07.57.15:997][855]LogEditorDataStorage: De-initialized TEDS Compatibility.
|
||
[2026.09.08-07.57.15:997][855]LogEditorDataStorage: De-initializing TEDS Core.
|
||
[2026.09.08-07.57.15:997][855]LogEditorDataStorage: Resetting TEDS Core.
|
||
[2026.09.08-07.57.16:011][855]LogEditorDataStorage: Reset TEDS Core.
|
||
[2026.09.08-07.57.16:011][855]LogEditorDataStorage: De-initialized TEDS Core.
|
||
[2026.09.08-07.57.16:640][855]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||
[2026.09.08-07.57.16:735][855]LogExit: Editor shut down
|
||
[2026.09.08-07.57.16:742][855]LogExit: Transaction tracking system shut down
|
||
[2026.09.08-07.57.17:484][855]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-07.57.17:484][855]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-07.57.17:654][855]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-07.57.17:654][855]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-07.57.17:908][855]LogExit: Object subsystem successfully closed.
|
||
[2026.09.08-07.57.17:986][855]LogShaderCompilers: Display: Exiting ShaderCompilingThread
|
||
[2026.09.08-07.57.19:379][855]LogObjectProfiler: Shutdown
|
||
[2026.09.08-07.57.19:380][855]LogMemoryProfiler: Shutdown
|
||
[2026.09.08-07.57.19:381][855]LogNetworkingProfiler: Shutdown
|
||
[2026.09.08-07.57.19:381][855]LogLoadingProfiler: Shutdown
|
||
[2026.09.08-07.57.19:383][855]LogTimingProfiler: Shutdown
|
||
[2026.09.08-07.57.19:396][855]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-07.57.19:396][855]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-07.57.19:396][855]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-07.57.19:397][855]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-07.57.19:397][855]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-07.57.19:966][855]LogChaosDD: Chaos Debug Draw Shutdown
|
||
[2026.09.08-07.57.19:989][855]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 2 outstanding Http Requests:
|
||
[2026.09.08-07.57.19:989][855]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD7C93EB4-42C7-0A55-8283-3E816E67EB13%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[3] status=Processing
|
||
[2026.09.08-07.57.19:989][855]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD7C93EB4-42C7-0A55-8283-3E816E67EB13%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||
[2026.09.08-07.57.20:610][855]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
||
[2026.09.08-07.57.20:634][855]RenderDocPlugin: plugin has been unloaded.
|
||
[2026.09.08-07.57.20:635][855]LogNFORDenoise: NFORDenoise function shutting down
|
||
[2026.09.08-07.57.20:658][855]LogPakFile: Destroying PakPlatformFile
|
||
[2026.09.08-07.57.22:171][855]LogD3D12RHI: ~FD3D12DynamicRHI
|
||
[2026.09.08-07.57.22:371][855]LogExit: Exiting.
|
||
[2026.09.08-07.57.22:403][855]Log file closed, 09/08/26 10:57:22
|