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Unreal-test/Saved/Logs/SLK_Ponttooni_v3-backup-2026.09.08-14.19.06.log
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Log file open, 09/08/26 13:50:28
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=29552)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
LogInit: Display: Running engine for game: SLK_Ponttooni_v3
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogCore: No trace connection. Tracing to in-memory cache.
LogTrace: Display: Control listening on port 33187
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.9168] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
LogCsvProfiler: Display: Metadata set : compacttset="0"
LogCsvProfiler: Display: Metadata set : commandline="" F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=b51e487090e34551bed1a45d628d422d -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="a2cde77c4f2c0829c6cd728772ece1ea"
LogCsvProfiler: Display: Metadata set : llm="0"
LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
LogCsvProfiler: Display: Metadata set : zenstreaming="0"
LogInit: Running DelayedAutoRegister Phase FileSystemReady
LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
LogStats: Stats thread started at 0.655145
LogInit: Running DelayedAutoRegister Phase StatSystemReady
LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-B0AFEDA045DC6DF685E8D087C38CB54B
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [F:/SLK_Ponttooni_v3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogInit: Running DelayedAutoRegister Phase IniSystemReady
LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -log="F:/SLK_Ponttooni_v3/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'F:' of project directory 'F:/SLK_Ponttooni_v3/', so AssetDiscovery cache will not be read or written. Unavailability reason:
NTFS Journal is not active for volume 'F:'. Launch cmd.exe as admin and run command `fsutil usn createJournal F: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
LogPluginManager: Looking for build plugins target receipt
LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds
LogConfig: Display: Loading Android ini files took 0.11 seconds
LogConfig: Display: Loading IOS ini files took 0.11 seconds
LogConfig: Display: Loading Mac ini files took 0.11 seconds
LogConfig: Display: Loading Unix ini files took 0.13 seconds
LogConfig: Display: Loading VisionOS ini files took 0.13 seconds
LogConfig: Display: Loading Windows ini files took 0.13 seconds
LogConfig: Display: Loading TVOS ini files took 0.14 seconds
LogConfig: Display: Loading Linux ini files took 0.15 seconds
LogAssetRegistry: Display: Asset registry cache read as 166.4 MiB from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_EB8100BE4A65675FA6A5EBA025211812.bin (memory-mapped=yes)
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Mounting Engine plugin AudioInsights
LogPluginManager: Mounting Engine plugin AudioModulationInsights
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
LogPluginManager: Mounting Engine plugin BaseMaterial
LogPluginManager: Mounting Engine plugin BlueprintFileUtils
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothAsset
LogPluginManager: Mounting Engine plugin ChaosInsights
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin IoStoreInsights
LogPluginManager: Mounting Engine plugin MassInsights
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin Mutable
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin RenderTraceInsights
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CompositeCore
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin GPUReshape
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NamingTokens
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin ProjectLauncher
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
LogPluginManager: Mounting Engine plugin AppleProResMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
LogPluginManager: Mounting Engine plugin AvidDNxMedia
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaIOFramework
LogPluginManager: Mounting Engine plugin MediaViewer
LogPluginManager: Mounting Engine plugin MediaProfile
LogPluginManager: Mounting Engine plugin MP4Utilities
LogPluginManager: Mounting Engine plugin PixelCapture
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin PixelStreaming
LogPluginManager: Mounting Engine plugin PixelStreaming2
LogPluginManager: Mounting Engine plugin TmvMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin Cascade
LogPluginManager: Mounting Engine plugin NiagaraInsights
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin NiagaraMRQ
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin SequenceValidator
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin ModelViewViewModel
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenCV
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
LogPluginManager: Mounting Engine plugin OSC
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin SkeletalMerging
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimatorKit
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin EaseCurveTool
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin DNACalib
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
LogPluginManager: Mounting Engine plugin LiveLinkDevice
LogPluginManager: Mounting Engine plugin LiveLinkHub
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin PhysicsControl
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin TweeningUtils
LogPluginManager: Mounting Engine plugin AIAssistant
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin Buoyancy
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CineCameraRigs
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
LogPluginManager: Mounting Engine plugin ControlFlows
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
LogPluginManager: Mounting Engine plugin ControlRigPhysics
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryDataflow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GizmoFramework
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
LogPluginManager: Mounting Engine plugin HttpInsights
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin MediaStream
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
LogPluginManager: Mounting Engine plugin MessageBusTester
LogPluginManager: Mounting Engine plugin MutableAssetUserData
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
LogPluginManager: Mounting Engine plugin SequenceNavigator
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin RemoteSession
LogPluginManager: Mounting Engine plugin ToolsetRegistry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
LogPluginManager: Mounting Engine plugin WebSocketNetworking
LogPluginManager: Mounting Engine plugin MetaHuman
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin AccumulationDOF
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
LogPluginManager: Mounting Engine plugin CaptureData
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
LogPluginManager: Mounting Engine plugin LensComponent
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin VirtualCameraCore
LogPluginManager: Mounting Engine plugin VirtualCamera
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin RelativeIKOp
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin Scribble
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin AMFCodecs
LogPluginManager: Mounting Engine plugin AVCodecsCore
LogPluginManager: Mounting Engine plugin NVCodecs
LogPluginManager: Mounting Engine plugin LibVpxCodecs
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin VPRoles
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin VPSettings
LogPluginManager: Mounting Engine plugin FileSandbox
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin StreamingADA
LogPluginManager: Mounting Engine plugin CaptureManagerCore
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogPluginManager: Mounting Engine plugin MultiUserClient
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
SourceControl: Revision control is disabled
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=360MiB, MaxMemoryAvailable=69560MiB
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
LogNFORDenoise: NFORDenoise function starting up
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
LogInit: Using libcurl 8.15.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 251 concurrent requests
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
LogCUDA: Display: CUDA module ready pending PostEngineInit.
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.8-CL-56702186
LogInit: Platform=WindowsEditor
LogInit: MachineId=a2cde77c4f2c0829c6cd728772ece1ea
LogInit: DeviceId=
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
LogInit: Net CL: 55116800
LogInit: OS: Windows 11 (24H2) [10.0.26100.9168] (), CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz, GPU: NVIDIA GeForce GTX 1660 SUPER
LogInit: CPU Model ID: 63e4, microcode revision: 42e
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.44.35228.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.8
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=b51e487090e34551bed1a45d628d422d -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 37
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
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LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
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LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.09.08-10.50.30:973][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2026.09.08-10.50.30:973][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.09.08-10.50.30:973][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.09.08-10.50.30:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2026.09.08-10.50.30:976][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2026.09.08-10.50.30:991][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
[2026.09.08-10.50.30:991][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.08-10.50.30:995][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.09.08-10.50.30:997][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2026.09.08-10.50.30:997][ 0]LogHAL: Display: Platform has ~ 64 GB [68644077568 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: CVar [[pcg.Quality:0]] deferred - dummy variable created
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/Editor.ini]
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
[2026.09.08-10.50.31:000][ 0]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.08-10.50.31:001][ 0]LogInit: Computer: EDIT-2
[2026.09.08-10.50.31:001][ 0]LogInit: User: lassi
[2026.09.08-10.50.31:001][ 0]LogInit: CPU Page size=4096, Cores=12
[2026.09.08-10.50.31:001][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.09.08-10.50.31:001][ 0]LogInit: Gaming Handheld Device: 0
[2026.09.08-10.50.31:023][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.09.08-10.50.31:023][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
[2026.09.08-10.50.31:023][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2026.09.08-10.50.31:023][ 0]LogMemory: Process Physical Memory: 654.18 MB used, 654.18 MB peak
[2026.09.08-10.50.31:023][ 0]LogMemory: Process Virtual Memory: 630.48 MB used, 630.48 MB peak
[2026.09.08-10.50.31:023][ 0]LogMemory: Physical Memory: 16047.24 MB used, 49416.86 MB free, 65464.09 MB total
[2026.09.08-10.50.31:023][ 0]LogMemory: Virtual Memory: 20106.68 MB used, 49453.42 MB free, 69560.09 MB total
[2026.09.08-10.50.31:023][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.09.08-10.50.31:024][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
[2026.09.08-10.50.31:024][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
[2026.09.08-10.50.31:025][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
[2026.09.08-10.50.31:026][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
[2026.09.08-10.50.31:027][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
[2026.09.08-10.50.31:027][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.08-10.50.31:031][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.09.08-10.50.31:031][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
[2026.09.08-10.50.31:035][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
[2026.09.08-10.50.31:035][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
[2026.09.08-10.50.31:036][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
[2026.09.08-10.50.31:036][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
[2026.09.08-10.50.31:036][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
[2026.09.08-10.50.31:037][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
[2026.09.08-10.50.31:037][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.09.08-10.50.31:037][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.09.08-10.50.31:037][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
[2026.09.08-10.50.31:038][ 0]LogInit: Using OS detected language (en-US).
[2026.09.08-10.50.31:038][ 0]LogInit: Using OS detected locale (en-FI).
[2026.09.08-10.50.31:048][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2026.09.08-10.50.31:056][ 0]LogInit: Setting process to per monitor DPI aware
[2026.09.08-10.50.31:854][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
[2026.09.08-10.50.31:857][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
[2026.09.08-10.50.31:860][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.08-10.50.31:865][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
[2026.09.08-10.50.31:867][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
[2026.09.08-10.50.31:868][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.09.08-10.50.31:868][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.09.08-10.50.32:246][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
[2026.09.08-10.50.32:254][ 0]LogRHI: Using Default RHI: D3D12
[2026.09.08-10.50.32:254][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.09.08-10.50.32:254][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.09.08-10.50.32:255][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
[2026.09.08-10.50.32:260][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.09.08-10.50.32:260][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: 87871043, Revision: 00a1
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Adapter has 5966MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 3 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Driver Date: 1-20-2026
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.8972
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.09.08-10.50.32:874][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.09.08-10.50.32:995][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
[2026.09.08-10.50.32:995][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.09.08-10.50.33:003][ 0]LogD3D12RHI: NVIDIA Architecture=352
[2026.09.08-10.50.33:003][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
- TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5
[2026.09.08-10.50.33:003][ 0]LogWindows: Attached monitors:
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
[2026.09.08-10.50.33:004][ 0]LogWindows: Found 3 attached monitors.
[2026.09.08-10.50.33:004][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.08-10.50.33:004][ 0]LogRHI: RHI Adapter Info:
[2026.09.08-10.50.33:004][ 0]LogRHI: Name: NVIDIA GeForce GTX 1660 SUPER
[2026.09.08-10.50.33:004][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
[2026.09.08-10.50.33:004][ 0]LogRHI: Driver Date: 1-20-2026
[2026.09.08-10.50.33:004][ 0]LogRHI: Performing driver check for denylisted drivers.
[2026.09.08-10.50.33:004][ 0]LogD3D12RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
[2026.09.08-10.50.33:004][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.09.08-10.50.33:258][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.09.08-10.50.33:258][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.09.08-10.50.33:475][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Raster order views are supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Ray tracing is disabled because bindless resources are not supported (Shader Model 6.6 and Resource Binding Tier 3 are required).
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.09.08-10.50.33:476][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
[2026.09.08-10.50.33:624][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475CC00)
[2026.09.08-10.50.33:625][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475CEC0)
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475D180)
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
[2026.09.08-10.50.34:046][ 0]LogRHI: Texture pool is 3274 MB (70% of 4678 MB)
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: Async texture creation enabled
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.09.08-10.50.34:062][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.09.08-10.50.34:066][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce GTX 1660 SUPER"
[2026.09.08-10.50.34:067][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="591.86"
[2026.09.08-10.50.34:067][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.09.08-10.50.34:067][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
[2026.09.08-10.50.34:071][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all'
[2026.09.08-10.50.34:071][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all" ]
[2026.09.08-10.50.34:101][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
[2026.09.08-10.50.34:101][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
[2026.09.08-10.50.34:103][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
[2026.09.08-10.50.34:106][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
[2026.09.08-10.50.34:108][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
[2026.09.08-10.50.34:109][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
[2026.09.08-10.50.34:111][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
[2026.09.08-10.50.34:113][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
[2026.09.08-10.50.34:117][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2026.09.08-10.50.34:118][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
[2026.09.08-10.50.34:118][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
[2026.09.08-10.50.34:119][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2026.09.08-10.50.34:119][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2026.09.08-10.50.34:136][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
[2026.09.08-10.50.34:137][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
[2026.09.08-10.50.34:248][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
[2026.09.08-10.50.34:249][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
[2026.09.08-10.50.34:250][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
[2026.09.08-10.50.34:328][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
[2026.09.08-10.50.34:328][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
[2026.09.08-10.50.34:330][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
[2026.09.08-10.50.34:409][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
[2026.09.08-10.50.34:410][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
[2026.09.08-10.50.34:411][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
[2026.09.08-10.50.34:491][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
[2026.09.08-10.50.34:492][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
[2026.09.08-10.50.34:493][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
[2026.09.08-10.50.34:495][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
[2026.09.08-10.50.34:495][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
[2026.09.08-10.50.34:496][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
[2026.09.08-10.50.34:577][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2026.09.08-10.50.34:578][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
[2026.09.08-10.50.34:581][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
[2026.09.08-10.50.34:582][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
[2026.09.08-10.50.34:584][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
[2026.09.08-10.50.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
[2026.09.08-10.50.34:587][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
[2026.09.08-10.50.34:644][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
[2026.09.08-10.50.34:660][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
[2026.09.08-10.50.34:661][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
[2026.09.08-10.50.34:664][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
[2026.09.08-10.50.34:665][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
[2026.09.08-10.50.34:670][ 0]LogDerivedDataCache: ProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.09.08-10.50.34:670][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.08-10.50.35:221][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
[2026.09.08-10.50.35:221][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.08-10.50.35:223][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data
[2026.09.08-10.50.35:224][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
[2026.09.08-10.50.35:643][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
[2026.09.08-10.50.35:644][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.08-10.50.35:644][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Installed version at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
[2026.09.08-10.50.35:646][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2026.09.08-10.50.35:646][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\lassi\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 21908 --child-id Zen_21908_Startup'
[2026.09.08-10.50.36:424][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2026.09.08-10.50.38:089][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
[2026.09.08-10.50.38:089][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 2.448 seconds
[2026.09.08-10.50.38:093][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
[2026.09.08-10.50.38:108][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2026.09.08-10.50.38:108][ 0]LogDerivedDataCache: Display: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=400.78MBs, RandomWriteSpeed=80.73MBs. Assigned SpeedClass 'Local'
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2026.09.08-10.50.38:112][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
[2026.09.08-10.50.38:113][ 0]LogShaderCompilers: Guid format shader working directory is 26 characters bigger than the processId version (F:/SLK_Ponttooni_v3/Intermediate/Shaders/WorkingDirectory/21908/).
[2026.09.08-10.50.38:113][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lassi/AppData/Local/Temp/UnrealShaderWorkingDir/B98CC88A40EA586CDDF232A407177F31/'.
[2026.09.08-10.50.38:113][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2026.09.08-10.50.38:114][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
[2026.09.08-10.50.38:114][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
[2026.09.08-10.50.38:114][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
[2026.09.08-10.50.38:116][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
[2026.09.08-10.50.38:132][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.09.08-10.50.38:132][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.09.08-10.50.39:136][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
[2026.09.08-10.50.40:791][ 0]LogSlate: Using FreeType 2.14.1
[2026.09.08-10.50.40:792][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.09.08-10.50.40:792][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
[2026.09.08-10.50.40:795][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.40:795][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.40:813][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
[2026.09.08-10.50.40:819][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
[2026.09.08-10.50.40:824][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
[2026.09.08-10.50.40:824][ 0]LogAssetRegistry: FAssetRegistry took 0.0058 seconds to start up
[2026.09.08-10.50.40:828][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2026.09.08-10.50.40:831][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
[2026.09.08-10.50.40:854][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry.
[2026.09.08-10.50.41:762][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.09.08-10.50.41:762][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.09.08-10.50.41:879][ 0]LogDeviceProfileManager: Active device profile: [0000016D3DEBE600][0000016D3E26A000 82] WindowsEditor
[2026.09.08-10.50.41:879][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2026.09.08-10.50.41:879][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
[2026.09.08-10.50.41:886][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-10.50.41:888][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2026.09.08-10.50.41:888][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2026.09.08-10.50.41:889][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.09.08-10.50.42:732][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2026.09.08-10.50.42:733][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
[2026.09.08-10.50.42:734][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2'
[2026.09.08-10.50.42:734][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2" -nocompile -nocompileuat ]
[2026.09.08-10.50.42:835][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
[2026.09.08-10.50.42:846][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
[2026.09.08-10.50.42:846][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
[2026.09.08-10.50.42:848][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
[2026.09.08-10.50.42:850][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
[2026.09.08-10.50.42:852][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
[2026.09.08-10.50.42:860][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
[2026.09.08-10.50.42:862][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2026.09.08-10.50.42:863][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2026.09.08-10.50.42:863][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
[2026.09.08-10.50.42:863][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
[2026.09.08-10.50.42:865][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
[2026.09.08-10.50.42:869][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
[2026.09.08-10.50.42:993][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
[2026.09.08-10.50.42:994][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
[2026.09.08-10.50.42:994][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
[2026.09.08-10.50.42:995][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
[2026.09.08-10.50.42:995][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
[2026.09.08-10.50.43:055][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
[2026.09.08-10.50.43:400][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
[2026.09.08-10.50.43:644][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
[2026.09.08-10.50.43:734][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2026.09.08-10.50.43:845][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
[2026.09.08-10.50.43:893][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.09.08-10.50.43:893][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.09.08-10.50.43:893][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2026.09.08-10.50.43:893][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2026.09.08-10.50.43:893][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
[2026.09.08-10.50.43:893][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
[2026.09.08-10.50.43:894][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
[2026.09.08-10.50.43:894][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
[2026.09.08-10.50.43:895][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
[2026.09.08-10.50.43:900][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
[2026.09.08-10.50.43:900][ 0]LogLiveCoding: Display: Starting LiveCoding
[2026.09.08-10.50.43:901][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2026.09.08-10.50.43:901][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
[2026.09.08-10.50.43:903][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v3_0x1bf921f6", spawning console
[2026.09.08-10.50.43:904][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
[2026.09.08-10.50.43:906][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
[2026.09.08-10.50.43:906][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
[2026.09.08-10.50.43:907][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
[2026.09.08-10.50.43:909][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
[2026.09.08-10.50.43:909][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
[2026.09.08-10.50.43:910][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
[2026.09.08-10.50.43:911][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
[2026.09.08-10.50.43:912][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
[2026.09.08-10.50.43:913][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.50.43:914][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.50.43:927][ 0]LogLiveCoding: Display: Waiting for server
[2026.09.08-10.50.43:930][ 0]LogSlate: Border
[2026.09.08-10.50.43:930][ 0]LogSlate: BreadcrumbButton
[2026.09.08-10.50.43:930][ 0]LogSlate: Brushes.Title
[2026.09.08-10.50.43:930][ 0]LogSlate: ColorPicker.ColorThemes
[2026.09.08-10.50.43:930][ 0]LogSlate: Default
[2026.09.08-10.50.43:930][ 0]LogSlate: Icons.Save
[2026.09.08-10.50.43:930][ 0]LogSlate: Icons.Toolbar.Settings
[2026.09.08-10.50.43:930][ 0]LogSlate: ListView
[2026.09.08-10.50.43:930][ 0]LogSlate: SoftwareCursor_CardinalCross
[2026.09.08-10.50.43:930][ 0]LogSlate: SoftwareCursor_Grab
[2026.09.08-10.50.43:930][ 0]LogSlate: TableView.DarkRow
[2026.09.08-10.50.43:930][ 0]LogSlate: TableView.Row
[2026.09.08-10.50.43:930][ 0]LogSlate: TreeView
[2026.09.08-10.50.43:967][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
[2026.09.08-10.50.43:969][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
[2026.09.08-10.50.43:970][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
[2026.09.08-10.50.43:973][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
[2026.09.08-10.50.43:976][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
[2026.09.08-10.50.43:979][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
[2026.09.08-10.50.43:998][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
[2026.09.08-10.50.44:007][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
[2026.09.08-10.50.44:010][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
[2026.09.08-10.50.44:012][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
[2026.09.08-10.50.44:013][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
[2026.09.08-10.50.44:013][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
[2026.09.08-10.50.44:017][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
[2026.09.08-10.50.44:019][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
[2026.09.08-10.50.44:021][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
[2026.09.08-10.50.44:022][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
[2026.09.08-10.50.44:024][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
[2026.09.08-10.50.44:026][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
[2026.09.08-10.50.44:028][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
[2026.09.08-10.50.44:029][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
[2026.09.08-10.50.44:030][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
[2026.09.08-10.50.44:037][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
[2026.09.08-10.50.44:042][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2026.09.08-10.50.44:048][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 5.835 ms
[2026.09.08-10.50.44:048][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
[2026.09.08-10.50.44:049][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
[2026.09.08-10.50.44:049][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
[2026.09.08-10.50.44:050][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
[2026.09.08-10.50.44:061][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
[2026.09.08-10.50.44:076][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
[2026.09.08-10.50.44:094][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
[2026.09.08-10.50.44:096][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
[2026.09.08-10.50.44:099][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
[2026.09.08-10.50.44:110][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
[2026.09.08-10.50.44:113][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
[2026.09.08-10.50.44:113][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
[2026.09.08-10.50.44:114][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
[2026.09.08-10.50.44:116][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
[2026.09.08-10.50.44:117][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
[2026.09.08-10.50.44:118][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
[2026.09.08-10.50.44:121][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
[2026.09.08-10.50.44:124][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
[2026.09.08-10.50.44:126][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
[2026.09.08-10.50.44:128][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
[2026.09.08-10.50.44:134][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.09.08-10.50.44:134][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.09.08-10.50.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
[2026.09.08-10.50.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
[2026.09.08-10.50.44:190][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
[2026.09.08-10.50.44:190][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
[2026.09.08-10.50.44:199][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
[2026.09.08-10.50.44:216][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
[2026.09.08-10.50.44:219][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
[2026.09.08-10.50.44:247][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
[2026.09.08-10.50.44:256][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
[2026.09.08-10.50.44:257][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
[2026.09.08-10.50.44:259][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2026.09.08-10.50.44:262][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
[2026.09.08-10.50.44:266][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
[2026.09.08-10.50.44:266][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
[2026.09.08-10.50.44:270][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2026.09.08-10.50.44:271][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55761'.
[2026.09.08-10.50.44:275][ 0]LogUdpMessaging: Display: Added local interface '192.168.20.142' to multicast group '230.0.0.1:6666'
[2026.09.08-10.50.44:275][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
[2026.09.08-10.50.44:280][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
[2026.09.08-10.50.44:283][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
[2026.09.08-10.50.44:291][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
[2026.09.08-10.50.44:294][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
[2026.09.08-10.50.44:296][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
[2026.09.08-10.50.44:298][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.08-10.50.44:311][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.08-10.50.44:311][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
[2026.09.08-10.50.44:314][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
[2026.09.08-10.50.44:323][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.44:324][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.44:360][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
[2026.09.08-10.50.44:363][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
[2026.09.08-10.50.44:364][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
[2026.09.08-10.50.44:364][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
[2026.09.08-10.50.44:367][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
[2026.09.08-10.50.44:384][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
[2026.09.08-10.50.44:385][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
[2026.09.08-10.50.44:393][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
[2026.09.08-10.50.44:403][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.44:403][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.44:439][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
[2026.09.08-10.50.44:442][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
[2026.09.08-10.50.44:442][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
[2026.09.08-10.50.44:456][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
[2026.09.08-10.50.44:458][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
[2026.09.08-10.50.44:459][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
[2026.09.08-10.50.44:462][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
[2026.09.08-10.50.44:462][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
[2026.09.08-10.50.44:482][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
[2026.09.08-10.50.44:486][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
[2026.09.08-10.50.44:660][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
[2026.09.08-10.50.44:666][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
[2026.09.08-10.50.44:673][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
[2026.09.08-10.50.44:677][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
[2026.09.08-10.50.44:678][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
[2026.09.08-10.50.44:680][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
[2026.09.08-10.50.44:682][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
[2026.09.08-10.50.44:687][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
[2026.09.08-10.50.44:688][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
[2026.09.08-10.50.44:690][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A4ACB10A6BD34BCC800000000000FB00 | Instance: 556DDBEA4A1EBA1B30B4AF86F3AB2D83 (EDIT-2-21908).
[2026.09.08-10.50.44:690][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
[2026.09.08-10.50.44:749][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
[2026.09.08-10.50.44:751][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
[2026.09.08-10.50.44:755][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
[2026.09.08-10.50.44:757][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
[2026.09.08-10.50.44:779][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
[2026.09.08-10.50.44:781][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
[2026.09.08-10.50.44:782][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
[2026.09.08-10.50.44:782][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
[2026.09.08-10.50.45:120][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
[2026.09.08-10.50.45:129][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
[2026.09.08-10.50.45:132][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
[2026.09.08-10.50.45:140][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: DirectML: yes
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: RHI D3D12: yes
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: Interface availability:
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: RDG: yes
[2026.09.08-10.50.45:161][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
[2026.09.08-10.50.45:166][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
[2026.09.08-10.50.45:169][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
[2026.09.08-10.50.45:172][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
[2026.09.08-10.50.45:179][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
[2026.09.08-10.50.45:180][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
[2026.09.08-10.50.45:182][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
[2026.09.08-10.50.45:182][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
[2026.09.08-10.50.45:386][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
[2026.09.08-10.50.45:394][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
[2026.09.08-10.50.45:397][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
[2026.09.08-10.50.45:401][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
[2026.09.08-10.50.45:414][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
[2026.09.08-10.50.45:425][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
[2026.09.08-10.50.45:426][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
[2026.09.08-10.50.45:471][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
[2026.09.08-10.50.45:488][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.09.08-10.50.45:488][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
[2026.09.08-10.50.45:494][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.09.08-10.50.45:496][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.09.08-10.50.45:496][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
[2026.09.08-10.50.45:536][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
[2026.09.08-10.50.45:536][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
[2026.09.08-10.50.45:538][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
[2026.09.08-10.50.45:541][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
[2026.09.08-10.50.45:543][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
[2026.09.08-10.50.45:543][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
[2026.09.08-10.50.45:545][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
[2026.09.08-10.50.45:546][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
[2026.09.08-10.50.45:548][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
[2026.09.08-10.50.45:548][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
[2026.09.08-10.50.45:552][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
[2026.09.08-10.50.45:553][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
[2026.09.08-10.50.45:555][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
[2026.09.08-10.50.45:557][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
[2026.09.08-10.50.45:558][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
[2026.09.08-10.50.45:558][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
[2026.09.08-10.50.45:559][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
[2026.09.08-10.50.45:578][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
[2026.09.08-10.50.45:596][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
[2026.09.08-10.50.45:599][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
[2026.09.08-10.50.45:642][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
[2026.09.08-10.50.45:648][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
[2026.09.08-10.50.45:651][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
[2026.09.08-10.50.45:668][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
[2026.09.08-10.50.45:669][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
[2026.09.08-10.50.45:685][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
[2026.09.08-10.50.45:687][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
[2026.09.08-10.50.45:689][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
[2026.09.08-10.50.45:693][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
[2026.09.08-10.50.45:696][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
[2026.09.08-10.50.45:742][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
[2026.09.08-10.50.45:742][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2026.09.08-10.50.45:742][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
[2026.09.08-10.50.45:743][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
[2026.09.08-10.50.45:761][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
[2026.09.08-10.50.45:768][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
[2026.09.08-10.50.45:769][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
[2026.09.08-10.50.45:772][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
[2026.09.08-10.50.45:773][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
[2026.09.08-10.50.45:776][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
[2026.09.08-10.50.45:779][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
[2026.09.08-10.50.45:782][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
[2026.09.08-10.50.45:794][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
[2026.09.08-10.50.45:799][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
[2026.09.08-10.50.45:800][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
[2026.09.08-10.50.45:804][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
[2026.09.08-10.50.45:812][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
[2026.09.08-10.50.45:812][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
[2026.09.08-10.50.45:813][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
[2026.09.08-10.50.45:813][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
[2026.09.08-10.50.45:816][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
[2026.09.08-10.50.45:826][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
[2026.09.08-10.50.45:837][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
[2026.09.08-10.50.45:844][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
[2026.09.08-10.50.45:848][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
[2026.09.08-10.50.45:850][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
[2026.09.08-10.50.45:852][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
[2026.09.08-10.50.45:870][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
[2026.09.08-10.50.45:872][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
[2026.09.08-10.50.45:883][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
[2026.09.08-10.50.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
[2026.09.08-10.50.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
[2026.09.08-10.50.45:907][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.08-10.50.45:911][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
[2026.09.08-10.50.45:912][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
[2026.09.08-10.50.45:913][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
[2026.09.08-10.50.45:914][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
[2026.09.08-10.50.45:928][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
[2026.09.08-10.50.45:929][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
[2026.09.08-10.50.45:930][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
[2026.09.08-10.50.45:932][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
[2026.09.08-10.50.45:932][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
[2026.09.08-10.50.45:940][ 0]LogTimingProfiler: Initialize
[2026.09.08-10.50.45:940][ 0]LogTimingProfiler: OnSessionChanged
[2026.09.08-10.50.45:940][ 0]LogLoadingProfiler: Initialize
[2026.09.08-10.50.45:940][ 0]LogLoadingProfiler: OnSessionChanged
[2026.09.08-10.50.45:940][ 0]LogNetworkingProfiler: Initialize
[2026.09.08-10.50.45:940][ 0]LogNetworkingProfiler: OnSessionChanged
[2026.09.08-10.50.45:940][ 0]LogMemoryProfiler: Initialize
[2026.09.08-10.50.45:941][ 0]LogMemoryProfiler: OnSessionChanged
[2026.09.08-10.50.45:941][ 0]LogObjectProfiler: Initialize
[2026.09.08-10.50.45:941][ 0]LogObjectProfiler: OnSessionChanged
[2026.09.08-10.50.45:941][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
[2026.09.08-10.50.45:944][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
[2026.09.08-10.50.45:947][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
[2026.09.08-10.50.45:956][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
[2026.09.08-10.50.45:956][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
[2026.09.08-10.50.45:959][ 0]LogMutable: Creating Mutable Customizable Object System.
[2026.09.08-10.50.45:959][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
[2026.09.08-10.50.46:043][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
[2026.09.08-10.50.46:068][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
[2026.09.08-10.50.46:108][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
[2026.09.08-10.50.46:110][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
[2026.09.08-10.50.46:113][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
[2026.09.08-10.50.46:116][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
[2026.09.08-10.50.46:123][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
[2026.09.08-10.50.46:125][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
[2026.09.08-10.50.46:128][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
[2026.09.08-10.50.46:131][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
[2026.09.08-10.50.46:134][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
[2026.09.08-10.50.46:136][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
[2026.09.08-10.50.46:139][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
[2026.09.08-10.50.46:142][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
[2026.09.08-10.50.46:144][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
[2026.09.08-10.50.46:146][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
[2026.09.08-10.50.46:149][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
[2026.09.08-10.50.46:151][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
[2026.09.08-10.50.46:152][ 0]SourceControl: Revision control is disabled
[2026.09.08-10.50.46:152][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
[2026.09.08-10.50.46:153][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
[2026.09.08-10.50.46:156][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
[2026.09.08-10.50.46:159][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
[2026.09.08-10.50.46:161][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
[2026.09.08-10.50.46:164][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
[2026.09.08-10.50.46:166][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
[2026.09.08-10.50.46:175][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
[2026.09.08-10.50.46:178][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
[2026.09.08-10.50.46:183][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
[2026.09.08-10.50.46:185][ 0]SourceControl: Revision control is disabled
[2026.09.08-10.50.46:186][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
[2026.09.08-10.50.46:188][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
[2026.09.08-10.50.46:191][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
[2026.09.08-10.50.46:200][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
[2026.09.08-10.50.46:203][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
[2026.09.08-10.50.46:204][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
[2026.09.08-10.50.46:208][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
[2026.09.08-10.50.46:210][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
[2026.09.08-10.50.46:212][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
[2026.09.08-10.50.46:220][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
[2026.09.08-10.50.46:220][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
[2026.09.08-10.50.46:221][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
[2026.09.08-10.50.46:226][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
[2026.09.08-10.50.46:242][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
[2026.09.08-10.50.46:320][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
[2026.09.08-10.50.46:324][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
[2026.09.08-10.50.46:330][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
[2026.09.08-10.50.46:339][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
[2026.09.08-10.50.46:361][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
[2026.09.08-10.50.46:361][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
[2026.09.08-10.50.46:368][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
[2026.09.08-10.50.46:371][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
[2026.09.08-10.50.46:376][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
[2026.09.08-10.50.46:379][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
[2026.09.08-10.50.46:387][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
[2026.09.08-10.50.46:388][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
[2026.09.08-10.50.46:401][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
[2026.09.08-10.50.46:401][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
[2026.09.08-10.50.46:414][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
[2026.09.08-10.50.46:422][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
[2026.09.08-10.50.46:426][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
[2026.09.08-10.50.46:426][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
[2026.09.08-10.50.46:428][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
[2026.09.08-10.50.46:432][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
[2026.09.08-10.50.46:432][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
[2026.09.08-10.50.46:433][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
[2026.09.08-10.50.46:439][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
[2026.09.08-10.50.46:441][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
[2026.09.08-10.50.46:507][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
[2026.09.08-10.50.46:595][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
[2026.09.08-10.50.46:595][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
[2026.09.08-10.50.46:616][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
[2026.09.08-10.50.46:616][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
[2026.09.08-10.50.46:617][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
[2026.09.08-10.50.46:620][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
[2026.09.08-10.50.46:627][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
[2026.09.08-10.50.46:630][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
[2026.09.08-10.50.46:633][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
[2026.09.08-10.50.46:635][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
[2026.09.08-10.50.46:638][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
[2026.09.08-10.50.46:658][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
[2026.09.08-10.50.46:663][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
[2026.09.08-10.50.46:669][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
[2026.09.08-10.50.46:672][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
[2026.09.08-10.50.46:673][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
[2026.09.08-10.50.46:674][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
[2026.09.08-10.50.46:677][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
[2026.09.08-10.50.46:677][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
[2026.09.08-10.50.46:678][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
[2026.09.08-10.50.46:680][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
[2026.09.08-10.50.46:681][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
[2026.09.08-10.50.46:681][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
[2026.09.08-10.50.46:682][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
[2026.09.08-10.50.46:685][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
[2026.09.08-10.50.46:685][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
[2026.09.08-10.50.46:697][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
[2026.09.08-10.50.46:697][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
[2026.09.08-10.50.46:701][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
[2026.09.08-10.50.46:706][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
[2026.09.08-10.50.46:707][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
[2026.09.08-10.50.46:708][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
[2026.09.08-10.50.46:712][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
[2026.09.08-10.50.46:712][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
[2026.09.08-10.50.46:722][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
[2026.09.08-10.50.46:724][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
[2026.09.08-10.50.46:728][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.09.08-10.50.46:728][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
[2026.09.08-10.50.46:728][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
[2026.09.08-10.50.46:732][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
[2026.09.08-10.50.46:734][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.09.08-10.50.46:734][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
[2026.09.08-10.50.46:737][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
[2026.09.08-10.50.46:740][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
[2026.09.08-10.50.46:743][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
[2026.09.08-10.50.46:743][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
[2026.09.08-10.50.46:745][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
[2026.09.08-10.50.46:749][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.08-10.50.46:749][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.08-10.50.46:749][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
[2026.09.08-10.50.46:753][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
[2026.09.08-10.50.46:756][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
[2026.09.08-10.50.46:758][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
[2026.09.08-10.50.46:761][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
[2026.09.08-10.50.46:764][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
[2026.09.08-10.50.46:767][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
[2026.09.08-10.50.46:821][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
[2026.09.08-10.50.46:825][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
[2026.09.08-10.50.46:825][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
[2026.09.08-10.50.46:827][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
[2026.09.08-10.50.46:828][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
[2026.09.08-10.50.46:829][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
[2026.09.08-10.50.46:832][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
[2026.09.08-10.50.46:837][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
[2026.09.08-10.50.46:839][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
[2026.09.08-10.50.46:840][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
[2026.09.08-10.50.46:843][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
[2026.09.08-10.50.46:846][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
[2026.09.08-10.50.46:846][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
[2026.09.08-10.50.46:858][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
[2026.09.08-10.50.46:860][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
[2026.09.08-10.50.46:862][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
[2026.09.08-10.50.46:863][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
[2026.09.08-10.50.46:864][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
[2026.09.08-10.50.46:864][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
[2026.09.08-10.50.46:865][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
[2026.09.08-10.50.46:865][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
[2026.09.08-10.50.46:866][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
[2026.09.08-10.50.46:866][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
[2026.09.08-10.50.46:867][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
[2026.09.08-10.50.46:867][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
[2026.09.08-10.50.46:876][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
[2026.09.08-10.50.46:889][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
[2026.09.08-10.50.46:893][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
[2026.09.08-10.50.46:897][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
[2026.09.08-10.50.46:904][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
[2026.09.08-10.50.46:905][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
[2026.09.08-10.50.46:907][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
[2026.09.08-10.50.46:913][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
[2026.09.08-10.50.46:916][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
[2026.09.08-10.50.46:916][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
[2026.09.08-10.50.46:917][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
[2026.09.08-10.50.46:917][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
[2026.09.08-10.50.46:921][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
[2026.09.08-10.50.46:926][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
[2026.09.08-10.50.46:928][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
[2026.09.08-10.50.46:934][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
[2026.09.08-10.50.46:937][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
[2026.09.08-10.50.46:939][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
[2026.09.08-10.50.46:941][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
[2026.09.08-10.50.46:943][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
[2026.09.08-10.50.46:949][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
[2026.09.08-10.50.46:953][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
[2026.09.08-10.50.46:974][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
[2026.09.08-10.50.46:977][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
[2026.09.08-10.50.46:983][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
[2026.09.08-10.50.46:987][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
[2026.09.08-10.50.46:987][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
[2026.09.08-10.50.46:989][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
[2026.09.08-10.50.46:992][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
[2026.09.08-10.50.46:997][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
[2026.09.08-10.50.46:998][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
[2026.09.08-10.50.47:000][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
[2026.09.08-10.50.47:000][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
[2026.09.08-10.50.47:001][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
[2026.09.08-10.50.47:004][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
[2026.09.08-10.50.47:006][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
[2026.09.08-10.50.47:011][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
[2026.09.08-10.50.47:013][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
[2026.09.08-10.50.47:013][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
[2026.09.08-10.50.47:016][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
[2026.09.08-10.50.47:017][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
[2026.09.08-10.50.47:018][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
[2026.09.08-10.50.47:019][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
[2026.09.08-10.50.47:035][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
[2026.09.08-10.50.47:037][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
[2026.09.08-10.50.47:038][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
[2026.09.08-10.50.47:041][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
[2026.09.08-10.50.47:041][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
[2026.09.08-10.50.47:043][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
[2026.09.08-10.50.47:059][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-2: (Name=EDIT-2, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
[2026.09.08-10.50.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.47:108][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
[2026.09.08-10.50.47:111][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
[2026.09.08-10.50.47:112][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
[2026.09.08-10.50.47:114][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
[2026.09.08-10.50.47:116][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
[2026.09.08-10.50.47:137][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
[2026.09.08-10.50.47:142][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
[2026.09.08-10.50.47:143][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
[2026.09.08-10.50.47:144][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
[2026.09.08-10.50.47:164][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2026.09.08-10.50.47:169][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
[2026.09.08-10.50.47:171][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
[2026.09.08-10.50.47:189][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
[2026.09.08-10.50.47:192][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
[2026.09.08-10.50.47:192][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
[2026.09.08-10.50.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
[2026.09.08-10.50.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
[2026.09.08-10.50.47:194][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
[2026.09.08-10.50.47:194][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
[2026.09.08-10.50.47:197][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
[2026.09.08-10.50.47:201][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
[2026.09.08-10.50.47:201][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
[2026.09.08-10.50.47:204][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
[2026.09.08-10.50.47:204][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
[2026.09.08-10.50.47:209][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
[2026.09.08-10.50.47:212][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
[2026.09.08-10.50.47:212][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
[2026.09.08-10.50.47:213][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
[2026.09.08-10.50.47:216][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
[2026.09.08-10.50.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
[2026.09.08-10.50.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
[2026.09.08-10.50.47:219][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
[2026.09.08-10.50.47:222][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
[2026.09.08-10.50.47:236][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
[2026.09.08-10.50.47:237][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
[2026.09.08-10.50.47:241][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
[2026.09.08-10.50.47:245][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
[2026.09.08-10.50.47:249][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
[2026.09.08-10.50.47:252][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
[2026.09.08-10.50.47:306][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
[2026.09.08-10.50.47:309][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
[2026.09.08-10.50.47:311][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
[2026.09.08-10.50.47:312][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
[2026.09.08-10.50.47:412][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
[2026.09.08-10.50.47:416][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
[2026.09.08-10.50.47:418][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
[2026.09.08-10.50.47:419][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
[2026.09.08-10.50.47:420][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
[2026.09.08-10.50.47:420][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
[2026.09.08-10.50.47:425][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
[2026.09.08-10.50.47:425][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
[2026.09.08-10.50.47:428][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
[2026.09.08-10.50.47:428][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
[2026.09.08-10.50.47:507][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
[2026.09.08-10.50.47:508][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
[2026.09.08-10.50.47:510][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
[2026.09.08-10.50.47:513][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
[2026.09.08-10.50.47:513][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
[2026.09.08-10.50.47:516][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
[2026.09.08-10.50.47:516][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
[2026.09.08-10.50.47:517][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
[2026.09.08-10.50.47:519][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
[2026.09.08-10.50.47:520][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
[2026.09.08-10.50.47:522][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
[2026.09.08-10.50.47:525][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
[2026.09.08-10.50.47:529][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
[2026.09.08-10.50.47:533][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
[2026.09.08-10.50.47:536][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
[2026.09.08-10.50.47:539][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
[2026.09.08-10.50.47:539][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
[2026.09.08-10.50.47:540][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
[2026.09.08-10.50.47:540][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
[2026.09.08-10.50.47:545][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
[2026.09.08-10.50.47:560][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
[2026.09.08-10.50.47:563][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
[2026.09.08-10.50.47:584][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
[2026.09.08-10.50.47:613][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
[2026.09.08-10.50.47:617][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
[2026.09.08-10.50.47:620][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
[2026.09.08-10.50.47:674][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
[2026.09.08-10.50.47:688][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
[2026.09.08-10.50.47:689][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
[2026.09.08-10.50.47:699][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
[2026.09.08-10.50.47:709][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.47:709][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.47:765][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
[2026.09.08-10.50.47:769][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
[2026.09.08-10.50.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
[2026.09.08-10.50.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
[2026.09.08-10.50.47:771][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
[2026.09.08-10.50.47:771][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
[2026.09.08-10.50.47:794][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
[2026.09.08-10.50.47:795][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
[2026.09.08-10.50.47:798][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
[2026.09.08-10.50.47:798][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
[2026.09.08-10.50.47:801][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
[2026.09.08-10.50.47:801][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
[2026.09.08-10.50.47:803][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
[2026.09.08-10.50.47:803][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
[2026.09.08-10.50.47:808][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
[2026.09.08-10.50.47:810][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
[2026.09.08-10.50.47:810][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
[2026.09.08-10.50.47:811][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
[2026.09.08-10.50.47:811][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
[2026.09.08-10.50.47:812][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
[2026.09.08-10.50.47:812][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
[2026.09.08-10.50.47:814][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
[2026.09.08-10.50.47:815][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
[2026.09.08-10.50.47:819][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
[2026.09.08-10.50.47:821][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
[2026.09.08-10.50.47:821][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
[2026.09.08-10.50.47:822][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
[2026.09.08-10.50.47:822][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
[2026.09.08-10.50.47:827][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
[2026.09.08-10.50.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
[2026.09.08-10.50.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
[2026.09.08-10.50.47:839][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
[2026.09.08-10.50.47:840][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
[2026.09.08-10.50.47:842][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
[2026.09.08-10.50.47:856][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
[2026.09.08-10.50.47:860][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
[2026.09.08-10.50.47:860][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
[2026.09.08-10.50.47:864][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
[2026.09.08-10.50.47:868][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
[2026.09.08-10.50.47:871][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
[2026.09.08-10.50.47:887][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
[2026.09.08-10.50.47:888][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
[2026.09.08-10.50.47:894][ 0]LogCollectionManager: Loaded 0 collections in 0.003367 seconds
[2026.09.08-10.50.47:899][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Saved/Collections/' took 0.01s
[2026.09.08-10.50.47:906][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Developers/lassi/Collections/' took 0.01s
[2026.09.08-10.50.47:913][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Collections/' took 0.01s
[2026.09.08-10.50.47:932][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
[2026.09.08-10.50.47:986][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
[2026.09.08-10.50.47:986][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
[2026.09.08-10.50.47:993][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
[2026.09.08-10.50.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
[2026.09.08-10.50.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
[2026.09.08-10.50.48:013][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
[2026.09.08-10.50.48:015][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
[2026.09.08-10.50.48:031][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
[2026.09.08-10.50.48:036][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
[2026.09.08-10.50.48:039][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
[2026.09.08-10.50.48:040][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
[2026.09.08-10.50.48:042][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
[2026.09.08-10.50.48:043][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
[2026.09.08-10.50.48:043][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
[2026.09.08-10.50.48:045][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
[2026.09.08-10.50.48:046][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
[2026.09.08-10.50.48:047][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
[2026.09.08-10.50.48:049][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
[2026.09.08-10.50.48:049][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
[2026.09.08-10.50.48:052][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
[2026.09.08-10.50.48:053][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
[2026.09.08-10.50.48:057][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
[2026.09.08-10.50.48:062][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
[2026.09.08-10.50.48:064][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
[2026.09.08-10.50.48:065][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
[2026.09.08-10.50.48:067][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
[2026.09.08-10.50.48:076][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.48:077][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.48:130][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
[2026.09.08-10.50.48:130][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
[2026.09.08-10.50.48:133][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
[2026.09.08-10.50.48:139][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
[2026.09.08-10.50.48:145][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
[2026.09.08-10.50.48:150][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
[2026.09.08-10.50.48:153][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
[2026.09.08-10.50.48:158][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
[2026.09.08-10.50.48:167][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
[2026.09.08-10.50.48:168][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
[2026.09.08-10.50.48:170][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
[2026.09.08-10.50.48:173][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
[2026.09.08-10.50.48:205][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.08-10.50.48:206][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
[2026.09.08-10.50.48:214][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
[2026.09.08-10.50.48:221][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
[2026.09.08-10.50.48:230][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
[2026.09.08-10.50.48:234][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
[2026.09.08-10.50.48:315][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
[2026.09.08-10.50.48:334][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.08-10.50.48:334][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.08-10.50.48:372][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.08-10.50.48:390][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-08T10:50:48.390Z using C
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8972.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v3, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.08-10.50.48:392][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2026.09.08-10.50.48:404][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000207
[2026.09.08-10.50.48:404][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
[2026.09.08-10.50.48:406][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
[2026.09.08-10.50.48:417][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
[2026.09.08-10.50.48:420][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
[2026.09.08-10.50.48:420][ 0]LogWindows: File 'Wintab32.dll' does not exist
[2026.09.08-10.50.48:420][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
[2026.09.08-10.50.48:421][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
[2026.09.08-10.50.48:428][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
[2026.09.08-10.50.48:431][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
[2026.09.08-10.50.48:433][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
[2026.09.08-10.50.48:436][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
[2026.09.08-10.50.48:437][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
[2026.09.08-10.50.48:437][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
[2026.09.08-10.50.48:438][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
[2026.09.08-10.50.48:438][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
[2026.09.08-10.50.48:444][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
[2026.09.08-10.50.48:468][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
[2026.09.08-10.50.48:469][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
[2026.09.08-10.50.48:472][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
[2026.09.08-10.50.48:508][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.20.142'
[2026.09.08-10.50.48:519][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
[2026.09.08-10.50.48:565][ 0]LogUObjectArray: 59777 objects as part of root set at end of initial load.
[2026.09.08-10.50.48:565][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2026.09.08-10.50.48:609][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
[2026.09.08-10.50.48:913][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.08-10.50.48:913][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7]
[2026.09.08-10.50.48:913][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.08-10.50.48:913][ 0]LogTemp: FError that has been invalidated: ::: []
[2026.09.08-10.50.48:913][ 0]LogTemp: FError that has been moved from: ::: []
[2026.09.08-10.50.49:047][ 0]LogAutomationTest: Error: Condition failed
[2026.09.08-10.50.49:047][ 0]LogAutomationTest: Error: Condition failed
[2026.09.08-10.50.49:313][ 0]LogEngine: Initializing Engine...
[2026.09.08-10.50.49:315][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
[2026.09.08-10.50.49:652][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
[2026.09.08-10.50.49:661][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
[2026.09.08-10.50.49:664][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
[2026.09.08-10.50.49:666][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.08-10.50.49:667][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
[2026.09.08-10.50.49:667][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
[2026.09.08-10.50.50:367][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2026.09.08-10.50.50:403][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2026.09.08-10.50.50:410][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
[2026.09.08-10.50.50:469][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.09.08-10.50.50:470][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
[2026.09.08-10.50.50:481][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
[2026.09.08-10.50.50:482][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
[2026.09.08-10.50.50:484][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
[2026.09.08-10.50.50:485][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
[2026.09.08-10.50.50:493][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.09.08-10.50.50:493][ 0]LogInit: Texture streaming: Enabled
[2026.09.08-10.50.50:493][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
[2026.09.08-10.50.50:496][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
[2026.09.08-10.50.50:498][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
[2026.09.08-10.50.50:501][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
[2026.09.08-10.50.50:502][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
[2026.09.08-10.50.50:504][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
[2026.09.08-10.50.50:520][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.09.08-10.50.50:520][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
[2026.09.08-10.50.50:542][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
[2026.09.08-10.50.50:543][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
[2026.09.08-10.50.50:543][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.09.08-10.50.50:544][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.09.08-10.50.50:545][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.09.08-10.50.50:545][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-10.50.50:571][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-10.50.50:589][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-10.50.50:594][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-10.50.50:599][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-10.50.50:617][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-10.50.50:617][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-10.50.50:617][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-10.50.50:624][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-10.50.50:653][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-10.50.50:653][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-10.50.50:653][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-10.50.50:653][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-10.50.50:654][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-10.50.50:656][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-10.50.50:656][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-10.50.50:658][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.09.08-10.50.50:663][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.09.08-10.50.50:673][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.09.08-10.50.50:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-10.50.50:674][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
[2026.09.08-10.50.50:676][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
[2026.09.08-10.50.50:680][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
[2026.09.08-10.50.50:684][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
[2026.09.08-10.50.50:685][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
[2026.09.08-10.50.50:686][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.09.08-10.50.50:687][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.50.50:697][ 0]LogInit: Undo buffer set to 256 MB
[2026.09.08-10.50.50:697][ 0]LogInit: Transaction tracking system initialized
[2026.09.08-10.50.50:697][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
[2026.09.08-10.50.50:720][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
[2026.09.08-10.50.50:727][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
[2026.09.08-10.50.50:728][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
[2026.09.08-10.50.50:730][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
[2026.09.08-10.50.50:732][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
[2026.09.08-10.50.50:734][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
[2026.09.08-10.50.50:734][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
[2026.09.08-10.50.50:738][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
[2026.09.08-10.50.50:738][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
[2026.09.08-10.50.50:739][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
[2026.09.08-10.50.50:740][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
[2026.09.08-10.50.50:741][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
[2026.09.08-10.50.50:750][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
[2026.09.08-10.50.50:763][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
[2026.09.08-10.50.50:765][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
[2026.09.08-10.50.50:767][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
[2026.09.08-10.50.50:769][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
[2026.09.08-10.50.50:772][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
[2026.09.08-10.50.50:776][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
[2026.09.08-10.50.50:777][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
[2026.09.08-10.50.50:781][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
[2026.09.08-10.50.50:782][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
[2026.09.08-10.50.50:785][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
[2026.09.08-10.50.50:788][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
[2026.09.08-10.50.50:791][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
[2026.09.08-10.50.50:792][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
[2026.09.08-10.50.50:794][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
[2026.09.08-10.50.50:796][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
[2026.09.08-10.50.50:800][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
[2026.09.08-10.50.50:801][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
[2026.09.08-10.50.50:801][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
[2026.09.08-10.50.50:804][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
[2026.09.08-10.50.50:805][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
[2026.09.08-10.50.50:808][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
[2026.09.08-10.50.50:818][ 0]LocalizationService: Localization service is disabled
[2026.09.08-10.50.50:819][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
[2026.09.08-10.50.50:822][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
[2026.09.08-10.50.50:826][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
[2026.09.08-10.50.50:826][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
[2026.09.08-10.50.50:832][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
[2026.09.08-10.50.50:834][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
[2026.09.08-10.50.50:835][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
[2026.09.08-10.50.50:836][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
[2026.09.08-10.50.50:837][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
[2026.09.08-10.50.50:838][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
[2026.09.08-10.50.50:841][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
[2026.09.08-10.50.50:846][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
[2026.09.08-10.50.50:849][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
[2026.09.08-10.50.50:852][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
[2026.09.08-10.50.50:855][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
[2026.09.08-10.50.50:857][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
[2026.09.08-10.50.50:858][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
[2026.09.08-10.50.50:863][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
[2026.09.08-10.50.50:865][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
[2026.09.08-10.50.50:866][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
[2026.09.08-10.50.50:867][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
[2026.09.08-10.50.50:869][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
[2026.09.08-10.50.50:874][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
[2026.09.08-10.50.50:877][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
[2026.09.08-10.50.50:882][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
[2026.09.08-10.50.50:884][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
[2026.09.08-10.50.50:886][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
[2026.09.08-10.50.50:889][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
[2026.09.08-10.50.50:901][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
[2026.09.08-10.50.50:905][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
[2026.09.08-10.50.50:914][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
[2026.09.08-10.50.50:915][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
[2026.09.08-10.50.50:917][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
[2026.09.08-10.50.50:941][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
[2026.09.08-10.50.51:071][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-10.50.51:119][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
[2026.09.08-10.50.51:161][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
[2026.09.08-10.50.51:162][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/' took 0.06s
[2026.09.08-10.50.51:177][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
[2026.09.08-10.50.51:196][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2026.09.08-10.50.51:202][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
[2026.09.08-10.50.51:202][ 0]LogPython: Using Python 3.11.8
[2026.09.08-10.50.51:300][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
[2026.09.08-10.50.51:962][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: certifi 2023.7.22 <=> certifi==2023.7.22
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: chardet 3.0.4 <=> chardet==3.0.4
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: charset-normalizer 2.1.1 <=> charset-normalizer==2.1.1
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: filelock 3.13.1 <=> filelock==3.13.1
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: fsspec 2023.10.0 <=> fsspec==2023.10.0
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: idna 2.10 <=> idna==2.10
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: Jinja2 3.1.2 <=> Jinja2==3.1.2
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: MarkupSafe 2.1.3 <=> MarkupSafe==2.1.3
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: mpmath 1.3.0 <=> mpmath==1.3.0
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: networkx 3.2.1 <=> networkx==3.2.1
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.26.4 <=> numpy==1.26.4
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: Pillow 10.1.0 <=> Pillow==10.1.0
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: protobuf 4.24.0 <=> protobuf==4.24.0
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: requests 2.28.1 <=> requests==2.28.1
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: scipy 1.11.4 <=> scipy==1.11.4
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: sympy 1.13.1 <=> sympy==1.13.1
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: typing-extensions 4.12.2 <=> typing-extensions==4.12.2
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: urllib3 1.25.11 <=> urllib3==1.25.11
[2026.09.08-10.50.52:632][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Initialising CUDA API...
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: CUDA API initialised successfully.
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce GTX 1660 SUPER".
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
[2026.09.08-10.50.52:793][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce GTX 1660 SUPER".
[2026.09.08-10.50.52:795][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
[2026.09.08-10.50.52:795][ 0]LogWindows: File 'amfrt64.dll' does not exist
[2026.09.08-10.50.52:817][ 0]LogWindows: Attached monitors:
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
[2026.09.08-10.50.52:817][ 0]LogWindows: Found 3 attached monitors.
[2026.09.08-10.50.52:817][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.08-10.50.52:818][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0"
[2026.09.08-10.50.52:819][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
[2026.09.08-10.50.52:823][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
[2026.09.08-10.50.52:836][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
[2026.09.08-10.50.52:839][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
[2026.09.08-10.50.52:841][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
[2026.09.08-10.50.52:843][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
[2026.09.08-10.50.52:850][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
[2026.09.08-10.50.52:852][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
[2026.09.08-10.50.52:854][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
[2026.09.08-10.50.52:860][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
[2026.09.08-10.50.52:897][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
[2026.09.08-10.50.52:899][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
[2026.09.08-10.50.52:901][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
[2026.09.08-10.50.52:904][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
[2026.09.08-10.50.52:909][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
[2026.09.08-10.50.52:909][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
[2026.09.08-10.50.52:910][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
[2026.09.08-10.50.52:911][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
[2026.09.08-10.50.52:921][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
[2026.09.08-10.50.52:922][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
[2026.09.08-10.50.52:927][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
[2026.09.08-10.50.52:930][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
[2026.09.08-10.50.52:930][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
[2026.09.08-10.50.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
[2026.09.08-10.50.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
[2026.09.08-10.50.52:933][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
[2026.09.08-10.50.52:936][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
[2026.09.08-10.50.52:940][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
[2026.09.08-10.50.52:943][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
[2026.09.08-10.50.52:948][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
[2026.09.08-10.50.52:950][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
[2026.09.08-10.50.52:950][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
[2026.09.08-10.50.52:953][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
[2026.09.08-10.50.52:954][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
[2026.09.08-10.50.52:956][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
[2026.09.08-10.50.52:957][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
[2026.09.08-10.50.52:960][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
[2026.09.08-10.50.52:965][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
[2026.09.08-10.50.52:974][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
[2026.09.08-10.50.52:977][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
[2026.09.08-10.50.52:980][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
[2026.09.08-10.50.52:983][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
[2026.09.08-10.50.52:986][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2026.09.08-10.50.52:986][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
[2026.09.08-10.50.52:991][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
[2026.09.08-10.50.52:995][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
[2026.09.08-10.50.52:997][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
[2026.09.08-10.50.52:999][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
[2026.09.08-10.50.53:001][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
[2026.09.08-10.50.53:004][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
[2026.09.08-10.50.53:008][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
[2026.09.08-10.50.53:010][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
[2026.09.08-10.50.53:012][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
[2026.09.08-10.50.53:014][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
[2026.09.08-10.50.53:022][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
[2026.09.08-10.50.53:026][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
[2026.09.08-10.50.53:035][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
[2026.09.08-10.50.53:041][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
[2026.09.08-10.50.53:042][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
[2026.09.08-10.50.53:049][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
[2026.09.08-10.50.53:055][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
[2026.09.08-10.50.53:057][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
[2026.09.08-10.50.53:060][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
[2026.09.08-10.50.53:063][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
[2026.09.08-10.50.53:064][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
[2026.09.08-10.50.53:065][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
[2026.09.08-10.50.53:065][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
[2026.09.08-10.50.53:065][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
[2026.09.08-10.50.53:067][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
[2026.09.08-10.50.53:067][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
[2026.09.08-10.50.53:091][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
[2026.09.08-10.50.53:092][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
[2026.09.08-10.50.53:094][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
[2026.09.08-10.50.53:095][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
[2026.09.08-10.50.53:127][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
[2026.09.08-10.50.53:128][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
[2026.09.08-10.50.53:129][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
[2026.09.08-10.50.53:130][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
[2026.09.08-10.50.53:132][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
[2026.09.08-10.50.53:132][ 0]LogEditorDataStorage: Initializing
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initializing TEDS Core.
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initialized TEDS Core.
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
[2026.09.08-10.50.53:294][ 0]LogEditorDataStorage: Initialized
[2026.09.08-10.50.53:297][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
[2026.09.08-10.50.53:315][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-10.50.53:316][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.08-10.50.53:316][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.08-10.50.53:318][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
[2026.09.08-10.50.53:321][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
[2026.09.08-10.50.53:361][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
[2026.09.08-10.50.53:364][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
[2026.09.08-10.50.53:603][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.09.08-10.50.53:607][ 0]SourceControl: Revision control is disabled
[2026.09.08-10.50.53:608][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 25.571
[2026.09.08-10.50.53:608][ 0]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.09.08-10.50.53:609][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
[2026.09.08-10.50.53:614][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.09.08-10.50.53:614][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.50.53:668][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
[2026.09.08-10.50.53:672][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2026.09.08-10.50.56:150][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2026.09.08-10.51.00:024][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
[2026.09.08-10.51.00:024][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
[2026.09.08-10.51.00:070][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
[2026.09.08-10.51.00:091][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
[2026.09.08-10.51.00:094][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
[2026.09.08-10.51.00:096][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.09.08-10.51.00:142][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2026.09.08-10.51.00:143][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.09.08-10.51.00:143][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,135ms to complete.
[2026.09.08-10.51.00:145][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
[2026.09.08-10.51.00:194][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 32.157
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - (Keyboard).
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
[2026.09.08-10.51.00:371][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
[2026.09.08-10.51.00:425][ 0]LogProjectBrowser: Looking for projects...
[2026.09.08-10.51.00:425][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.08-10.51.00:427][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
[2026.09.08-10.51.00:428][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-10.50.50)" in recently opened files
[2026.09.08-10.51.00:428][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.08-10.51.00:428][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-10.50.50)" in recently opened files
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.08-10.51.00:448][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
[2026.09.08-10.51.00:472][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
[2026.09.08-10.51.01:411][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Took 0.000311 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-10.51.01:501][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.08-10.51.01:501][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
[2026.09.08-10.51.01:502][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
[2026.09.08-10.51.01:643][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.08-10.51.01:722][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.08-10.51.01:722][ 0]LogSlate: Window '' being destroyed
[2026.09.08-10.51.01:778][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
[2026.09.08-10.51.01:778][ 0]LogSlate: Display: Took 0.000381 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
[2026.09.08-10.51.01:779][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
[2026.09.08-10.51.01:779][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Took 0.000263 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-10.51.01:933][ 0]LogSceneTextures: Display: Enforcing FloatRGBA scene color format due to alpha channel requirement.
[2026.09.08-10.51.02:050][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Took 0.000422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-10.51.02:285][ 0]LogStall: Startup...
[2026.09.08-10.51.02:294][ 0]LogStall: Startup complete.
[2026.09.08-10.51.02:294][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
[2026.09.08-10.51.02:299][ 0]LogLoad: (Engine Initialization) Total time: 34.26 seconds
[2026.09.08-10.51.03:562][ 0]LogContentStreaming: Texture pool size now 400 MB
[2026.09.08-10.51.03:562][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.08-10.51.03:648][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.51.03:652][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
[2026.09.08-10.51.03:874][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 222.158 ms
[2026.09.08-10.51.03:971][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
[2026.09.08-10.51.03:984][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 13.549 ms (total: 235.708 ms)
[2026.09.08-10.51.03:988][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2026.09.08-10.51.04:024][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2026.09.08-10.51.04:028][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 39.630 ms (total: 275.339 ms)
[2026.09.08-10.51.04:035][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
[2026.09.08-10.51.04:040][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 5.543 ms (total: 280.883 ms)
[2026.09.08-10.51.05:134][ 1]LogAssetRegistry: AssetRegistryGather time 0.3496s: AssetDataDiscovery 0.0725s, AssetDataGather 0.0995s, StoreResults 0.1776s. Wall time 24.3140s.
NumCachedDirectories 0. NumUncachedDirectories 2651. NumCachedFiles 11134. NumUncachedFiles 9.
BackgroundTickInterruptions 2.
[2026.09.08-10.51.05:184][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
[2026.09.08-10.51.05:222][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
[2026.09.08-10.51.05:247][ 1]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 27 AsyncPackages
[2026.09.08-10.51.05:252][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2026.09.08-10.51.05:309][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.126s
[2026.09.08-10.51.05:310][ 1]LogSourceControl: Uncontrolled asset discovery started...
[2026.09.08-10.51.05:746][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 16.992126
[2026.09.08-10.51.05:748][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2026.09.08-10.51.05:750][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 17.341864
[2026.09.08-10.51.06:244][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.08-10.51.06:337][ 14]LogSourceControl: Uncontrolled asset discovery finished in 1.027184 seconds (Found 11119 uncontrolled assets)
[2026.09.08-10.51.06:460][ 19]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 18.036924
[2026.09.08-10.51.06:465][ 19]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1805940196
[2026.09.08-10.51.06:465][ 19]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 18.036924, Update Interval: 359.597168
[2026.09.08-10.51.08:060][ 76]LogAssetRegistry: Display: Asset registry cache written as 166.5 MiB to F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
[2026.09.08-10.51.08:069][ 76]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.08-10.51.08:069][ 76]LogAssetRegistry: Display: CachedAssetRegistry_0_EB8100BE4A65675FA6A5EBA025211812.bin: deleted (orphaned, unreferenced by any .ref)
[2026.09.08-10.51.08:070][ 76]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
[2026.09.08-10.51.17:435][164]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2026.09.08-10.51.17:702][171]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2026.09.08-10.51.19:808][204]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-10.51.19:928][204]LogAudio: Display: Audio Device unregistered from world 'Main'.
[2026.09.08-10.51.20:076][204]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
[2026.09.08-10.51.20:078][204]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 342 AsyncPackages
[2026.09.08-10.51.20:092][204]LogAudio: Display: Audio Device (ID: 1) registered with world 'Hanhivirtanewwater'.
[2026.09.08-10.51.20:092][204]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-10.51.20:098][204]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2026.09.08-10.51.20:098][204]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-10.51.20:098][204]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-10.51.20:119][204]LogModuleManager: InternalLoadLibrary: 'DataLayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataLayerEditor.dll')
[2026.09.08-10.51.32:742][204]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
[2026.09.08-10.51.32:854][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.32:854][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.32:865][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.32:866][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.32:878][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.32:878][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.08-10.51.37:377][204]LogWorldPartition: Display: WorldPartition initialize took 17.2 sec
[2026.09.08-10.51.37:854][204]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.09.08-10.51.38:028][204]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
[2026.09.08-10.51.38:076][204]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.09.08-10.51.38:079][204]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 3,435ms to complete.
[2026.09.08-10.51.39:522][204]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
[2026.09.08-10.51.40:105][204]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/__ExternalActors__/Hanhivirtanewwater/D/YP/BUK6CDQVDOLS8GTPYRAGM1) ...
[2026.09.08-10.51.40:190][204]LogStaticMesh: Warning: Invalid material [MI_MS_Glass_Material_Inst] used on Nanite static mesh [pikkumokki_Cube_005]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentColoredTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
[2026.09.08-10.51.40:190][204]LogMaterial: Display: Material /Bridge/MSPresets/M_MS_Glass_Material/MI_MS_Glass_Material_Inst.MI_MS_Glass_Material_Inst needed to set usage flag Nanite
[2026.09.08-10.51.40:222][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/Cobble_rongonsalmi.Cobble_rongonsalmi needed to set usage flag InstancedStaticMeshes
[2026.09.08-10.51.40:264][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/MI_Cobble_And_Wood_Pack_umpnfcthw_2K.MI_Cobble_And_Wood_Pack_umpnfcthw_2K needed to set usage flag InstancedStaticMeshes
[2026.09.08-10.51.40:543][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/MI_Nordic_Beach_Rocks_vcxmcjoqa_2K.MI_Nordic_Beach_Rocks_vcxmcjoqa_2K needed to set usage flag InstancedStaticMeshes
[2026.09.08-10.51.40:582][204]LogMaterial: Display: Material /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Materials/MI_tjrmdagiw.MI_tjrmdagiw needed to set usage flag Nanite
[2026.09.08-10.51.41:634][205]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Wind_Debris.Wind_Debris took 4.250050 sec (time since issued).
[2026.09.08-10.51.41:637][205]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/VolumetricCloud_LightRays.VolumetricCloud_LightRays took 4.165510 sec (time since issued).
[2026.09.08-10.51.41:715][205]LogMaterial: Display: Material /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Materials/MI_sbqk0ip0.MI_sbqk0ip0 needed to set usage flag Nanite
[2026.09.08-10.51.41:766][205]LogStreaming: Display: FlushAsyncLoading(700): 1 QueuedPackages, 283 AsyncPackages
[2026.09.08-10.51.43:523][206]LogStreaming: Display: FlushAsyncLoading(707): 1 QueuedPackages, 256 AsyncPackages
[2026.09.08-10.51.43:527][206]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-10.51.43:527][206]r.VolumetricRenderTarget.Mode = "2"
[2026.09.08-10.51.43:528][206]r.Lumen.TranslucencyVolume.TraceFromVolume = "0"
[2026.09.08-10.51.43:529][206]r.LightFunctionQuality = "1"
[2026.09.08-10.51.43:529][206]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
[2026.09.08-10.51.52:622][343]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2026.09.08-10.51.56:132][522]LogLandscape: Warning: Landscape edit layers merge requires a minimum batch size of resolution 1144x1144, which is higher than the current desired maximum batch resolution 1024x1024. Consider adjusting the maximum batch resolution (landscape.BatchedMerge.MaxResolutionPerRenderBatch) or make sure the landscape edit layers renderers in use require smaller work area. (Quiet this warning by setting landscape.BatchedMerge.SilenceResolutionWarning to 1).
[2026.09.08-10.53.25:010][815]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:46.898 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24689 files in 25184 folders with total size 2034 MiB.
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: ================================================
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Total job queries 1 207, among them cache hits 117 (9.69%), DDC hits 1 021 (84.59%), Duplicates 68 (5.63%)
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Tracking 1 022 distinct input hashes that result in 741 distinct outputs (72.50%)
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: RAM used: 12,12 MiB of 3,20 GiB budget. Usage: 0.37%
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Shaders Compiled: 1
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Jobs assigned 1, completed 1 (100%)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Job execution time: average 2.50 s, max 2.50 s
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Job life time (pending + execution): average 2.52 s, max 2.52
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Shader code size: total 27,203 KiB, numShaders 1, average 27,203 KiB, min 27,203 KiB, max 27,203 KiB
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.52 s
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Jobs were issued in 1 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Average processing rate: 0.40 jobs/sec
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Total thread time: 2,105 s
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Total thread preprocess time: 45,452 s
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Percentage time preprocessing: 2159.01%
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Effective parallelization: 0.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.069728
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.11 sec, max 2.11 sec, min 2.11 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLumenCardPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FDebugViewModePS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLandscapeGrassWeightVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 100.00% of total time (compiled 1 times, average 2.11 sec, max 2.11 sec, min 2.11 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLumenCardPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FDebugViewModePS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: FLandscapeGrassWeightVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Materials Translated: 355
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Total Translate Time: 0.66 s
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Translation Only: 0.46 s (70%)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (3%)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Cache Hits: 161 (45%)
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: ================================================
[2026.09.08-10.57.06:451][ 11]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 378.047882
[2026.09.08-10.57.07:454][ 14]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-10.57.07:454][ 14]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 378.714264, Update Interval: 312.037720
[2026.09.08-11.02.22:124][958]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 693.720825
[2026.09.08-11.02.23:119][961]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.02.23:119][961]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 694.384583, Update Interval: 314.000671
[2026.09.08-11.02.54:337][455]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/WaterCleanup/BP_WaterCleanupConveyor.BP_WaterCleanupConveyor
[2026.09.08-11.02.54:583][455]LogStreaming: Display: FlushAsyncLoading(708): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.02.55:057][455]LogBlueprintEditor: Perf: 0.6 total seconds to load all 12 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time.
[2026.09.08-11.02.55:057][455]LogBlueprintEditor: Perf: 0.2 seconds loading: /PCG/BP_Elements/Resources/RenderTargetFunctions
[2026.09.08-11.03.00:594][455]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' with subface index 0 in Game thread.
[2026.09.08-11.03.00:595][455]LogSlate: Display: Took 0.000411 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) on Game thread.
[2026.09.08-11.03.00:595][455]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface 0 in Game thread.
[2026.09.08-11.03.00:595][455]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-11.03.29:230][265]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
[2026.09.08-11.03.46:745][684]LogFileHelpers: All files are already saved.
[2026.09.08-11.04.58:944][567]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-11.04.59:590][567]LogUObjectHash: Compacting FUObjectHashTables data took 5.89ms
[2026.09.08-11.05.03:060][632]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2026.09.08-11.05.03:089][632]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-11.05.03:089][632]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-11.05.03:095][632]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-11.05.03:102][632]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 13.318 ms
[2026.09.08-11.05.03:114][632]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-11.05.03:115][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-11.05.03:115][632]LogPlayLevel: Display: Creating online subsystem for client :Context_6
[2026.09.08-11.05.03:126][632]LogOnline: OSS: Created online subsystem instance for: :Context_6
[2026.09.08-11.05.03:133][632]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-11.05.03:133][632]LogPixelStreaming2Servers: Launch child process - cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Resources/WebServers/get_ps_servers.bat" "
[2026.09.08-11.05.03:163][632]LogPixelStreaming2Editor: Warning: Failed to get PIE viewport. PIE streamer will not stream!
[2026.09.08-11.05.03:165][632]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-11.05.03:165][632]LogRemoteSession: Started listening on port 2049
[2026.09.08-11.05.03:278][632]LogPixelStreaming2Servers: Download ps servers - Tag or branch: UE5.7
[2026.09.08-11.05.03:420][633]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.05.03:474][633]LogPixelStreaming2Servers: Download ps servers - Release: UE5.7-0.1.2
[2026.09.08-11.05.03:474][633]LogPixelStreaming2Servers: Download ps servers - Downloaded version (UE5.7-0.1.2) of PS infra matches release version (UE5.7-0.1.2)...skipping install.
[2026.09.08-11.05.03:485][633]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-11.05.03:492][633]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-11.05.03:496][633]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-11.05.03:582][633]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-11.05.03:608][633]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.374 ms
[2026.09.08-11.05.03:613][633]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192162s)
[2026.09.08-11.05.03:613][633]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192311s)
[2026.09.08-11.05.03:705][633]LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
[2026.09.08-11.05.03:728][633]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-11.05.03:733][633]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-11.05.03:733][633]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-11.05.03:733][633]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-11.05.03:733][633]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-11.05.03:772][633]LogWorldPartition: Display: WorldPartition initialize took 38.714 ms (total: 17.3 sec)
[2026.09.08-11.05.03:772][633]LogPlayLevel: PIE: World Init took: (0.044418s)
[2026.09.08-11.05.03:772][633]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2026.09.08-11.05.03:772][633]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-11.05.03:772][633]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-11.05.03:773][633]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-11.05.03:773][633]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-11.05.03:794][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.03:801][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.03:807][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.03:820][633]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-11.05.03:820][633]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-11.05.03:820][633]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-11.05.03:823][633]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-11.05.03:838][633]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-11.05.03:838][633]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-11.05.03:838][633]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-11.05.03:838][633]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-11.05.03:840][633]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2026.09.08-11.05.03:849][633]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2026.09.08-11.05.03:855][633]LogInit: FAudioDevice initialized with ID 2.
[2026.09.08-11.05.03:855][633]LogAudio: Display: Audio Device (ID: 2) registered with world 'Hanhivirtanewwater'.
[2026.09.08-11.05.03:855][633]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2026.09.08-11.05.03:855][633]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-11.05.03:855][633]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.05.03:855][633]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-11.05.03:856][633]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-11.05.03:857][633]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.05.03:864][633]LogLoad: Game class is 'GameModeBase'
[2026.09.08-11.05.03:888][633]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.05.03
[2026.09.08-11.05.03:896][633]LogWorld: Bringing up level for play took: 0.030870
[2026.09.08-11.05.03:898][633]LogWindows: WindowsPlatformFeatures enabled
[2026.09.08-11.05.03:899][633]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-11.05.03:899][633]LogModuleManager: InternalLoadLibrary: 'Voice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Voice.dll')
[2026.09.08-11.05.03:900][633]LogModuleManager: InternalLoadLibrary: 'MovieSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneCapture.dll')
[2026.09.08-11.05.04:117][633]LogStreaming: Display: FlushAsyncLoading(1092,1091,1090,1089,1087,1088,1086,1085,1084,1083,1081,1082,1078,1079,1080,1074,1075,1076,1077,1070,1071,1072,1073,1068,1069,1066,1067,1064,1065,1062,1063,1061,1059,1060,1056,1057,1058,1054,1055,1051,1052,1053,1050,1045,1046,1047,1048,1049,1041,1042,1043,1044,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947,948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984,985,986,987,988,989,990,991,992,993,994,995,996,997,998,999,1000,1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1029,1030,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,931,930,928,929,924,925,926,927,919,920,921,922,923,915,916,917,918,914,913,911,912,907,908,909,910): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.05.05:585][633]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-11.05.05:585][633]r.VolumetricRenderTarget = "0"
[2026.09.08-11.05.05:586][633]r.SkyLight.RealTimeReflectionCapture.TimeSlice = "0"
[2026.09.08-11.05.05:598][633]PIE: Server logged in
[2026.09.08-11.05.05:603][633]PIE: Play in editor total start time 2,515 seconds.
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/3/CA/OHHJVD5HAXWNYCGODY9BGK, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/6/UQ/7V6GNDJ6MDVKIHUP4J5AY1, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/8/IW/Q0I350IJG474NH21MHU310, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.08-11.05.06:837][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 1.069099 sec (time since issued).
[2026.09.08-11.05.06:848][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 0.883629 sec (time since issued).
[2026.09.08-11.05.06:862][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 0.803253 sec (time since issued).
[2026.09.08-11.05.10:026][701]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-11.05.10:028][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.05.10:028][701]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.05.10:064][701]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-11.05.10:064][701]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-11.05.10:066][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.05.10:066][701]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-11.05.10:071][701]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-11.05.10:109][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.05.10:385][701]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-11.05.10:388][701]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-11.05.10:388][701]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2026.09.08-11.05.10:389][701]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=2, StreamState=4
[2026.09.08-11.05.10:407][701]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-11.05.10:420][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.05.10:451][701]LogUObjectHash: Compacting FUObjectHashTables data took 4.60ms
[2026.09.08-11.05.10:647][702]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2026.09.08-11.05.24:151][ 8]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-11.05.24:151][ 8]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-11.05.24:156][ 8]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-11.05.24:163][ 8]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 11.219 ms (total: 24.537 ms)
[2026.09.08-11.05.24:163][ 8]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-11.05.24:163][ 8]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-11.05.24:176][ 8]LogOnline: OSS: Created online subsystem instance for: NULL
[2026.09.08-11.05.24:176][ 8]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2026.09.08-11.05.24:177][ 8]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.05.24:339][ 8]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-11.05.24:365][ 8]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.623 ms (total: 50.998 ms)
[2026.09.08-11.05.24:370][ 8]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193458s)
[2026.09.08-11.05.24:370][ 8]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193543s)
[2026.09.08-11.05.24:464][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms
[2026.09.08-11.05.24:468][ 8]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-11.05.24:474][ 8]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-11.05.24:511][ 8]LogWorldPartition: Display: WorldPartition initialize took 38.298 ms (total: 17.3 sec)
[2026.09.08-11.05.24:512][ 8]LogPlayLevel: PIE: World Init took: (0.043750s)
[2026.09.08-11.05.24:512][ 8]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-11.05.24:512][ 8]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-11.05.24:513][ 8]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-11.05.24:530][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.24:535][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.24:540][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.05.24:559][ 8]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-11.05.24:559][ 8]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-11.05.24:559][ 8]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-11.05.24:561][ 8]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-11.05.24:571][ 8]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-11.05.24:571][ 8]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-11.05.24:572][ 8]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2026.09.08-11.05.24:578][ 8]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2026.09.08-11.05.24:584][ 8]LogInit: FAudioDevice initialized with ID 3.
[2026.09.08-11.05.24:584][ 8]LogAudio: Display: Audio Device (ID: 3) registered with world 'Hanhivirtanewwater'.
[2026.09.08-11.05.24:584][ 8]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2026.09.08-11.05.24:584][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-11.05.24:585][ 8]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.05.24:585][ 8]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-11.05.24:585][ 8]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-11.05.24:586][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.05.24:591][ 8]LogLoad: Game class is 'GameModeBase'
[2026.09.08-11.05.24:607][ 8]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.05.24
[2026.09.08-11.05.24:611][ 8]LogWorld: Bringing up level for play took: 0.019448
[2026.09.08-11.05.24:623][ 8]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2026.09.08-11.05.24:624][ 8]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-11.05.24:844][ 8]LogStreaming: Display: FlushAsyncLoading(1282,1281,1280,1279,1277,1278,1276,1275,1274,1273,1271,1272,1268,1269,1270,1264,1265,1266,1267,1260,1261,1262,1263,1258,1259,1256,1257,1254,1255,1252,1253,1251,1249,1250,1246,1247,1248,1244,1245,1241,1242,1243,1240,1235,1236,1237,1238,1239,1231,1232,1233,1234,1122,1123,1124,1125,1126,1127,1128,1129,1130,1131,1132,1133,1134,1135,1136,1137,1138,1139,1140,1141,1142,1143,1144,1145,1146,1147,1148,1149,1150,1151,1152,1153,1154,1155,1156,1157,1158,1159,1160,1161,1162,1163,1164,1165,1166,1167,1168,1169,1170,1171,1172,1173,1174,1175,1176,1177,1178,1179,1180,1181,1182,1183,1184,1185,1186,1187,1188,1189,1190,1191,1192,1193,1194,1195,1196,1197,1198,1199,1200,1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1216,1217,1218,1219,1220,1221,1222,1223,1224,1225,1226,1227,1228,1229,1230,1121,1120,1118,1119,1114,1115,1116,1117,1109,1110,1111,1112,1113,1105,1106,1107,1108,1104,1103,1101,1102,1097,1098,1099,1100): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.05.26:278][ 8]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-11.05.26:287][ 8]PIE: Server logged in
[2026.09.08-11.05.26:291][ 8]PIE: Play in editor total start time 2,14 seconds.
[2026.09.08-11.05.26:318][ 8]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-11.05.26:319][ 8]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-11.05.26:321][ 8]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-11.05.26:323][ 8]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.05.26:330][ 8]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-11.05.26:330][ 8]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-11.05.26:331][ 8]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-11.05.26:331][ 8]LogRemoteSession: Started listening on port 2049
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57002 | Local=127.0.0.1:8888
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Streamer websocket connected, id=101
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"identify"}
[2026.09.08-11.05.26:868][ 8]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-11.05.27:315][ 11]LogPixelStreaming2Servers: From Streamer id=101: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-11.05.57:025][435]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865556}
[2026.09.08-11.05.57:025][435]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865557}
[2026.09.08-11.06.27:023][956]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865586}
[2026.09.08-11.06.27:023][956]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865587}
[2026.09.08-11.06.57:048][560]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865617}
[2026.09.08-11.06.57:048][560]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865617}
[2026.09.08-11.07.27:071][170]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865647}
[2026.09.08-11.07.27:071][170]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865647}
[2026.09.08-11.07.30:927][243]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-11.07.30:927][243]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-11.07.30:927][243]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-11.07.30:935][243]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-11.07.30:937][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.07.30:937][243]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.07.30:972][243]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-11.07.30:972][243]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-11.07.30:975][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.07.30:975][243]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-11.07.30:979][243]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-11.07.31:010][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.07.31:252][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.07.31:256][243]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-11.07.31:256][243]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2026.09.08-11.07.31:257][243]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=3, StreamState=4
[2026.09.08-11.07.31:282][243]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-11.07.31:333][243]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms
[2026.09.08-11.07.31:657][244]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2026.09.08-11.07.31:692][244]LogPixelStreaming2Servers: Streamer websocket disconnected, id=101
[2026.09.08-11.07.44:074][544]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1015.669922
[2026.09.08-11.07.44:319][550]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.07.44:320][550]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1015.873230, Update Interval: 331.597656
[2026.09.08-11.07.44:670][559]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Ponttoni_animaatio.Ponttoni_animaatio
[2026.09.08-11.07.44:747][559]LogSlate: Window 'Sequencer' being destroyed
[2026.09.08-11.07.44:803][559]LogModuleManager: InternalLoadLibrary: 'SequencerWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerWidgets.dll')
[2026.09.08-11.07.44:959][559]LogSequenceNavigator: Activating provider: LevelSequence
[2026.09.08-11.07.44:959][559]LogSequenceNavigator: Loading provider state: LevelSequence
[2026.09.08-11.07.45:004][559]LogSequenceNavigator: Tool instance 'LevelSequenceEditor' provider 'LevelSequence' registered
[2026.09.08-11.07.45:004][559]LogStreaming: Display: FlushAsyncLoading(1284): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.07.50:898][644]LogMovieRenderPipeline: Generated new ShotInfo for Inner: CineCameraActor Outer: no shot (No existing shot found in the job).
[2026.09.08-11.07.50:898][644]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.08-11.07.50:898][644]LogStreaming: Display: FlushAsyncLoading(1286): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.07.50:898][644]LogStreaming: Warning: LoadPackage: SkipPackage: /Temp/MovieRenderPipeline/BasicConfigDefaults (0x424310123F1008D4) - The package to load does not exist on disk or in the loader
[2026.09.08-11.07.51:069][644]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' with subface index 0 in Game thread.
[2026.09.08-11.07.51:070][644]LogSlate: Display: Took 0.000422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) on Game thread.
[2026.09.08-11.07.51:070][644]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface 0 in Game thread.
[2026.09.08-11.07.51:070][644]LogSlate: Display: Font face '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-11.07.53:513][687]LogSlate: Window 'Movie Render Queue' being destroyed
[2026.09.08-11.07.53:535][687]LogSlate: Window 'Movie Render Queue' being destroyed
[2026.09.08-11.08.04:950][906]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.08-11.08.04:951][906]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.08-11.08.05:062][906]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-11.08.05:062][906]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-11.08.05:066][906]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-11.08.05:072][906]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.172 ms (total: 34.710 ms)
[2026.09.08-11.08.05:072][906]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-11.08.05:072][906]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-11.08.05:072][906]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.08.05:236][906]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-11.08.05:263][906]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.868 ms (total: 76.866 ms)
[2026.09.08-11.08.05:267][906]LogPlayLevel: PIE: StaticDuplicateObject took: (0.194650s)
[2026.09.08-11.08.05:267][906]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194761s)
[2026.09.08-11.08.05:398][906]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
[2026.09.08-11.08.05:403][906]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-11.08.05:408][906]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-11.08.05:408][906]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-11.08.05:408][906]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-11.08.05:408][906]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-11.08.05:447][906]LogWorldPartition: Display: WorldPartition initialize took 39.032 ms (total: 17.3 sec)
[2026.09.08-11.08.05:448][906]LogPlayLevel: PIE: World Init took: (0.044679s)
[2026.09.08-11.08.05:448][906]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-11.08.05:448][906]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-11.08.05:448][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-11.08.05:449][906]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-11.08.05:449][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-11.08.05:449][906]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-11.08.05:468][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.08.05:474][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.08.05:480][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-11.08.05:494][906]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-11.08.05:494][906]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-11.08.05:494][906]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-11.08.05:496][906]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-11.08.05:507][906]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-11.08.05:507][906]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-11.08.05:507][906]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-11.08.05:507][906]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-11.08.05:509][906]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2026.09.08-11.08.05:515][906]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2026.09.08-11.08.05:522][906]LogInit: FAudioDevice initialized with ID 4.
[2026.09.08-11.08.05:522][906]LogAudio: Display: Audio Device (ID: 4) registered with world 'Hanhivirtanewwater'.
[2026.09.08-11.08.05:522][906]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2026.09.08-11.08.05:522][906]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-11.08.05:523][906]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.08.05:523][906]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-11.08.05:523][906]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-11.08.05:523][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.08.05:523][906]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.08-11.08.05:523][906]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: False
[2026.09.08-11.08.05:524][906]LogModuleManager: InternalLoadLibrary: 'NonRealtimeAudioRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NonRealtimeAudioRenderer.dll')
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-11.08.05:525][906]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-11.08.05:526][906]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=5
[2026.09.08-11.08.05:534][906]LogInit: FAudioDevice initialized with ID 5.
[2026.09.08-11.08.05:534][906]LogAudio: Display: Audio Device (ID: 5) registered with world 'Hanhivirtanewwater'.
[2026.09.08-11.08.05:534][906]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2026.09.08-11.08.05:534][906]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-11.08.05:534][906]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.08.05:534][906]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-11.08.05:534][906]LogLoad: Game class is 'GameModeBase'
[2026.09.08-11.08.05:550][906]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.08.05
[2026.09.08-11.08.05:554][906]LogWorld: Bringing up level for play took: 0.019880
[2026.09.08-11.08.05:561][906]LogOnline: OSS: Created online subsystem instance for: :Context_8
[2026.09.08-11.08.05:562][906]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-11.08.05:782][906]LogStreaming: Display: FlushAsyncLoading(1476,1475,1474,1473,1471,1472,1470,1469,1468,1467,1465,1466,1462,1463,1464,1458,1459,1460,1461,1454,1455,1456,1457,1452,1453,1450,1451,1448,1449,1446,1447,1445,1443,1444,1440,1441,1442,1438,1439,1435,1436,1437,1434,1429,1430,1431,1432,1433,1425,1426,1427,1428,1316,1317,1318,1319,1320,1321,1322,1323,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390,1391,1392,1393,1394,1395,1396,1397,1398,1399,1400,1401,1402,1403,1404,1405,1406,1407,1408,1409,1410,1411,1412,1413,1414,1415,1416,1417,1418,1419,1420,1421,1422,1423,1424,1315,1314,1312,1313,1308,1309,1310,1311,1303,1304,1305,1306,1307,1299,1300,1301,1302,1298,1297,1295,1296,1291,1292,1293,1294): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-11.08.07:242][906]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-11.08.07:269][906]PIE: Server logged in
[2026.09.08-11.08.07:280][906]PIE: Play in editor total start time 2,222 seconds.
[2026.09.08-11.08.07:282][906]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.08-11.08.07:283][906]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.08-11.08.07:661][906]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.08-11.08.07:661][906]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.08-11.08.07:684][906]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.08-11.08.07:684][906]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-11.08.07:685][906]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-11.08.07:688][906]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-11.08.07:690][906]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-11.08.07:690][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-11.08.07:698][906]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-11.08.07:698][906]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-11.08.07:698][906]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-11.08.07:698][906]LogRemoteSession: Started listening on port 2049
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57214 | Local=127.0.0.1:8888
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Streamer websocket connected, id=102
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"identify"}
[2026.09.08-11.08.07:972][906]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-11.08.08:208][906]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-11.08.08:208][907]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
[2026.09.08-11.08.08:209][907]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
[2026.09.08-11.08.08:209][907]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.08-11.08.08:227][907]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.08-11.08.08:228][907]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.08-11.08.08:228][907]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.08-11.08.08:229][907]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:229][907]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.08-11.08.08:231][907]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2026.09.08-11.08.08:459][907]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.08-11.08.08:459][907]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2026.09.08-11.08.08:460][907]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2026.09.08-11.08.08:461][907]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.08-11.08.08:462][907]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Type:0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes.Type:0]]
[2026.09.08-11.08.08:463][907]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.08-11.08.08:463][907]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.08-11.08.08:465][907]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.08-11.08.08:465][907]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.08-11.08.08:465][907]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.08-11.08.08:465][907]Cmd: r.HLOD 0
[2026.09.08-11.08.08:625][907]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.08-11.08.08:679][907]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.08-11.08.09:673][907]r.VolumetricRenderTarget.Mode = "2"
[2026.09.08-11.08.09:673][907]r.VolumetricRenderTarget = "0"
[2026.09.08-11.08.09:674][907]r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution = "8"
[2026.09.08-11.08.09:811][907]LogStreaming: Display: FlushAsyncLoading(1479): 1 QueuedPackages, 1 AsyncPackages
[2026.09.08-11.08.12:829][907]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.08-11.08.12:829][907]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.08-11.08.17:541][907]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.08-11.08.17:541][907]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.08-11.08.17:894][908]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-11.08.35:602][909]LogPixelStreaming2Servers: From Streamer id=102: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-11.08.35:648][909]LogPSOHitching: Encountered 50 PSO creation hitches so far (15 graphics, 35 compute). 0 of them were precached.
[2026.09.08-11.08.43:594][911]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865722}
[2026.09.08-11.08.43:594][911]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865723}
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: ================================================
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Total job queries 7 261, among them cache hits 2 648 (36.47%), DDC hits 4 130 (56.88%), Duplicates 330 (4.54%)
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Tracking 4 283 distinct input hashes that result in 2 916 distinct outputs (68.08%)
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: RAM used: 43,32 MiB of 3,20 GiB budget. Usage: 1.32%
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Shaders Compiled: 153
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Jobs assigned 153, completed 153 (100%)
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Average time worker was idle: 7.12 s
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Time job spent in pending queue: average 8.53 s, longest 16.50 s
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Job execution time: average 2.18 s, max 8.09 s
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Job life time (pending + execution): average 10.72 s, max 18.24
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Shader code size: total 2,485 MiB, numShaders 163, average 15,616 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.61 s
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Jobs were issued in 153 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Average processing rate: 4.42 jobs/sec
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Total thread time: 277,335 s
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Total thread preprocess time: 278,237 s
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Percentage time preprocessing: 100.33%
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Effective parallelization: 8.01 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.667833
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 6.17% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 6.00% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: FDebugViewModePS - 5.97% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.96% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.79% of total time (compiled 7 times, average 2.29 sec, max 4.77 sec, min 0.58 sec)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Materials Translated: 413
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Total Translate Time: 0.88 s
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Translation Only: 0.67 s (76%)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material DDC Serialization Only: 0.03 s (3%)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Cache Hits: 205 (50%)
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: ================================================
[2026.09.08-11.09.11:394][972]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.08-11.09.11:394][973]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.08-11.09.11:394][973]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.08-11.09.11:698][973]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.08-11.09.12:049][974]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.08-11.09.13:253][976]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.08-11.09.13:565][977]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865753}
[2026.09.08-11.09.13:565][977]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865753}
[2026.09.08-11.09.44:115][ 74]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865783}
[2026.09.08-11.09.44:115][ 74]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865784}
[2026.09.08-11.10.14:141][168]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865813}
[2026.09.08-11.10.14:141][168]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865814}
[2026.09.08-11.10.44:215][258]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865843}
[2026.09.08-11.10.44:215][258]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865844}
[2026.09.08-11.11.14:481][334]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865874}
[2026.09.08-11.11.14:481][334]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865874}
[2026.09.08-11.11.44:528][426]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865904}
[2026.09.08-11.11.44:528][426]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865904}
[2026.09.08-11.12.14:700][518]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865934}
[2026.09.08-11.12.14:700][518]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865934}
[2026.09.08-11.12.44:787][617]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865964}
[2026.09.08-11.12.44:787][617]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865964}
[2026.09.08-11.13.14:924][732]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865994}
[2026.09.08-11.13.14:924][732]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865994}
[2026.09.08-11.13.25:797][773]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1357.392944
[2026.09.08-11.13.26:524][776]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.13.26:524][776]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1357.879883, Update Interval: 347.237152
[2026.09.08-11.13.45:056][853]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866024}
[2026.09.08-11.13.45:056][853]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866025}
[2026.09.08-11.14.15:061][977]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866054}
[2026.09.08-11.14.15:061][977]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866055}
[2026.09.08-11.14.45:120][103]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866084}
[2026.09.08-11.14.45:121][103]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866085}
[2026.09.08-11.15.15:266][230]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866115}
[2026.09.08-11.15.15:266][230]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866115}
[2026.09.08-11.15.45:352][357]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866145}
[2026.09.08-11.15.45:352][357]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866145}
[2026.09.08-11.16.15:450][483]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866175}
[2026.09.08-11.16.15:450][483]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866175}
[2026.09.08-11.16.45:469][627]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866205}
[2026.09.08-11.16.45:469][627]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866205}
[2026.09.08-11.17.15:514][786]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866235}
[2026.09.08-11.17.15:514][786]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866235}
[2026.09.08-11.17.45:515][930]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866265}
[2026.09.08-11.17.45:515][930]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866265}
[2026.09.08-11.18.15:587][ 81]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866295}
[2026.09.08-11.18.15:587][ 81]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866295}
[2026.09.08-11.18.45:669][219]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866325}
[2026.09.08-11.18.45:669][219]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866325}
[2026.09.08-11.19.15:757][367]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866355}
[2026.09.08-11.19.15:757][367]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866355}
[2026.09.08-11.19.33:936][456]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1725.530273
[2026.09.08-11.19.34:535][459]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.19.34:535][459]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1725.932373, Update Interval: 301.527161
[2026.09.08-11.19.45:828][515]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866385}
[2026.09.08-11.19.45:828][515]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866385}
[2026.09.08-11.20.15:923][654]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866415}
[2026.09.08-11.20.15:923][654]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866415}
[2026.09.08-11.20.46:056][784]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866445}
[2026.09.08-11.20.46:056][784]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866446}
[2026.09.08-11.21.16:080][931]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866475}
[2026.09.08-11.21.16:080][931]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866476}
[2026.09.08-11.21.37:897][ 35]Cmd: r.HLOD 0
[2026.09.08-11.21.37:898][ 35]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.08-11.21.37:899][ 35]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.08-11.21.37:902][ 35]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.08-11.21.38:113][ 35]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.08-11.21.38:115][ 35]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.08-11.21.38:115][ 35]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.08-11.21.38:304][ 35]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.08-11.21.39:573][ 35]LogContentStreaming: Texture pool size now 400 MB
[2026.09.08-11.21.39:573][ 35]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.08-11.22.05:340][ 37]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:13:58.057
[2026.09.08-11.22.05:371][ 37]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866525}
[2026.09.08-11.22.05:371][ 37]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866525}
[2026.09.08-11.22.05:429][ 37]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.08-11.22.05:467][ 37]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-11.22.05:467][ 37]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-11.22.05:467][ 37]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-11.22.05:476][ 37]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-11.22.05:478][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.22.05:478][ 37]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-11.22.06:338][ 37]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.08-11.22.07:029][ 37]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-11.22.07:030][ 37]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-11.22.07:031][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.22.07:032][ 37]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-11.22.07:034][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-11.22.07:073][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-11.22.07:330][ 37]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-11.22.07:331][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=4, StreamState=4
[2026.09.08-11.22.07:372][ 37]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-11.22.07:387][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-11.22.07:436][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 4.84ms
[2026.09.08-11.22.07:620][ 38]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:14:02.670.
[2026.09.08-11.22.07:632][ 38]LogPixelStreaming2Servers: Streamer websocket disconnected, id=102
[2026.09.08-11.22.07:717][ 40]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2026.09.08-11.22.17:739][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms
[2026.09.08-11.22.17:790][ 24]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1
[2026.09.08-11.22.17:791][ 24]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto1CB923E6B423780DECCB935BBDB7F6264.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1.uasset'
[2026.09.08-11.22.17:808][ 24]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.166
[2026.09.08-11.22.17:808][ 24]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.166
[2026.09.08-11.22.17:809][ 24]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.08-11.22.17:848][ 24]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.08-11.22.17:848][ 24]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.08-11.22.17:849][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-11.22.17:891][ 24]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto1
[2026.09.08-11.22.17:892][ 24]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto1D83E80574A9B55FB5011B497EB730EDE.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset'
[2026.09.08-11.22.17:907][ 24]LogFileHelpers: Auto-saving content packages took 0.098
[2026.09.08-11.25.33:757][924]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2085.353760
[2026.09.08-11.25.34:761][927]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.25.34:761][927]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2086.021484, Update Interval: 316.483643
[2026.09.08-11.31.49:093][ 50]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2460.687744
[2026.09.08-11.31.50:095][ 53]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.31.50:095][ 53]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2461.355957, Update Interval: 351.034882
[2026.09.08-11.38.20:763][225]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2852.359863
[2026.09.08-11.38.21:764][228]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.38.21:764][228]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2853.023926, Update Interval: 347.149261
[2026.09.08-11.44.42:098][369]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3233.694824
[2026.09.08-11.44.43:101][372]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.44.43:101][372]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3234.361328, Update Interval: 324.150513
[2026.09.08-11.51.07:100][524]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3618.697021
[2026.09.08-11.51.08:102][527]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.51.08:102][527]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3619.364014, Update Interval: 334.765472
[2026.09.08-11.51.39:113][621]LogUdpMessaging: Display: FUdpMessageProcessor::UpdateKnownNodes: Removing Node EAD861B24FA92FC8983F94B9173BD339 (192.168.20.130:64214)
[2026.09.08-11.53.25:423][939]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:47.311 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24841 files in 25309 folders with total size 2037 MiB.
[2026.09.08-11.57.20:102][643]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3991.699707
[2026.09.08-11.57.21:104][646]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-11.57.21:104][646]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3992.368408, Update Interval: 318.065735
[2026.09.08-12.03.19:104][720]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4350.705078
[2026.09.08-12.03.20:104][723]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.03.20:104][723]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4351.372070, Update Interval: 321.385529
[2026.09.08-12.09.28:106][827]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4719.707520
[2026.09.08-12.09.29:108][830]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.09.29:108][830]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4720.372559, Update Interval: 326.737885
[2026.09.08-12.15.47:203][181]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5098.790039
[2026.09.08-12.15.47:585][185]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.15.47:585][185]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5099.028320, Update Interval: 331.647095
[2026.09.08-12.17.04:644][303]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms
[2026.09.08-12.17.04:697][303]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2
[2026.09.08-12.17.04:697][303]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto21C01E457482D9625A989E4ADE4EE325D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2.uasset'
[2026.09.08-12.17.04:711][303]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.170
[2026.09.08-12.17.04:711][303]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.170
[2026.09.08-12.22.10:057][967]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5481.652344
[2026.09.08-12.22.10:304][974]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.22.10:304][974]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5481.863281, Update Interval: 323.258759
[2026.09.08-12.23.23:142][822]LogEditorTransaction: Undo Transform
[2026.09.08-12.25.31:819][ 50]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2026.09.08-12.25.32:606][ 65]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODUtilities.dll')
[2026.09.08-12.25.36:217][135]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-12.25.36:695][135]LogUObjectHash: Compacting FUObjectHashTables data took 4.64ms
[2026.09.08-12.25.40:119][188]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-12.25.40:119][188]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-12.25.40:123][188]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-12.25.40:128][188]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.106 ms (total: 44.816 ms)
[2026.09.08-12.25.40:143][188]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-12.25.40:143][188]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-12.25.40:143][188]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-12.25.40:309][188]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-12.25.40:336][188]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.747 ms (total: 102.613 ms)
[2026.09.08-12.25.40:340][188]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197437s)
[2026.09.08-12.25.40:340][188]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197541s)
[2026.09.08-12.25.40:433][188]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
[2026.09.08-12.25.40:438][188]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-12.25.40:443][188]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-12.25.40:443][188]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-12.25.40:443][188]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-12.25.40:443][188]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-12.25.40:482][188]LogWorldPartition: Display: WorldPartition initialize took 38.572 ms (total: 17.4 sec)
[2026.09.08-12.25.40:482][188]LogPlayLevel: PIE: World Init took: (0.044027s)
[2026.09.08-12.25.40:483][188]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-12.25.40:483][188]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-12.25.40:483][188]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-12.25.40:505][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.25.40:514][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.25.40:523][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.25.40:537][188]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-12.25.40:537][188]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-12.25.40:537][188]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-12.25.40:540][188]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-12.25.40:559][188]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-12.25.40:559][188]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-12.25.40:561][188]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2026.09.08-12.25.40:567][188]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2026.09.08-12.25.40:573][188]LogInit: FAudioDevice initialized with ID 6.
[2026.09.08-12.25.40:573][188]LogAudio: Display: Audio Device (ID: 6) registered with world 'Hanhivirtanewwater'.
[2026.09.08-12.25.40:573][188]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2026.09.08-12.25.40:573][188]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-12.25.40:573][188]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.25.40:573][188]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-12.25.40:574][188]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-12.25.40:574][188]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.25.40:583][188]LogLoad: Game class is 'GameModeBase'
[2026.09.08-12.25.40:598][188]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-15.25.40
[2026.09.08-12.25.40:604][188]LogWorld: Bringing up level for play took: 0.020499
[2026.09.08-12.25.40:613][188]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2026.09.08-12.25.40:615][188]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-12.25.40:840][188]LogStreaming: Display: FlushAsyncLoading(1672,1671,1670,1669,1667,1668,1666,1665,1664,1663,1661,1662,1658,1659,1660,1654,1655,1656,1657,1650,1651,1652,1653,1648,1649,1646,1647,1644,1645,1642,1643,1641,1639,1640,1636,1637,1638,1634,1635,1631,1632,1633,1630,1625,1626,1627,1628,1629,1621,1622,1623,1624,1512,1513,1514,1515,1516,1517,1518,1519,1520,1521,1522,1523,1524,1525,1526,1527,1528,1529,1530,1531,1532,1533,1534,1535,1536,1537,1538,1539,1540,1541,1542,1543,1544,1545,1546,1547,1548,1549,1550,1551,1552,1553,1554,1555,1556,1557,1558,1559,1560,1561,1562,1563,1564,1565,1566,1567,1568,1569,1570,1571,1572,1573,1574,1575,1576,1577,1578,1579,1580,1581,1582,1583,1584,1585,1586,1587,1588,1589,1590,1591,1592,1593,1594,1595,1596,1597,1598,1599,1600,1601,1602,1603,1604,1605,1606,1607,1608,1609,1610,1611,1612,1613,1614,1615,1616,1617,1618,1619,1620,1511,1510,1508,1509,1504,1505,1506,1507,1499,1500,1501,1502,1503,1495,1496,1497,1498,1494,1493,1491,1492,1487,1488,1489,1490): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-12.25.42:307][188]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-12.25.42:315][188]PIE: Server logged in
[2026.09.08-12.25.42:321][188]PIE: Play in editor total start time 2,205 seconds.
[2026.09.08-12.25.42:348][188]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-12.25.42:350][188]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-12.25.42:354][188]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-12.25.42:361][188]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.25.42:369][188]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-12.25.42:369][188]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-12.25.42:369][188]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-12.25.42:369][188]LogRemoteSession: Started listening on port 2049
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:58831 | Local=127.0.0.1:8888
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Streamer websocket connected, id=103
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"identify"}
[2026.09.08-12.25.43:078][188]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-12.25.43:441][191]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-12.25.43:467][191]LogPixelStreaming2Servers: From Streamer id=103: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-12.26.13:144][721]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870373}
[2026.09.08-12.26.13:144][721]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870373}
[2026.09.08-12.26.43:148][309]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870403}
[2026.09.08-12.26.43:149][309]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870403}
[2026.09.08-12.27.13:193][904]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870433}
[2026.09.08-12.27.13:193][904]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870433}
[2026.09.08-12.27.43:214][502]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870463}
[2026.09.08-12.27.43:214][502]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870463}
[2026.09.08-12.28.09:795][ 33]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5841.381348
[2026.09.08-12.28.10:091][ 39]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.28.10:092][ 39]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5841.628418, Update Interval: 313.482452
[2026.09.08-12.28.13:270][103]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870493}
[2026.09.08-12.28.13:270][103]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870493}
[2026.09.08-12.28.43:285][706]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870523}
[2026.09.08-12.28.43:285][706]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870523}
[2026.09.08-12.29.13:315][311]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870553}
[2026.09.08-12.29.13:315][311]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870553}
[2026.09.08-12.29.43:316][914]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870583}
[2026.09.08-12.29.43:316][914]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870583}
[2026.09.08-12.30.13:343][519]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870613}
[2026.09.08-12.30.13:343][519]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870613}
[2026.09.08-12.30.43:372][123]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870643}
[2026.09.08-12.30.43:372][123]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870643}
[2026.09.08-12.31.13:402][727]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870673}
[2026.09.08-12.31.13:402][727]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870673}
[2026.09.08-12.31.43:416][333]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870703}
[2026.09.08-12.31.43:416][333]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870703}
[2026.09.08-12.32.13:453][943]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870733}
[2026.09.08-12.32.13:453][943]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870733}
[2026.09.08-12.32.43:481][550]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870763}
[2026.09.08-12.32.43:481][550]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870763}
[2026.09.08-12.33.13:509][160]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870793}
[2026.09.08-12.33.13:509][160]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870793}
[2026.09.08-12.33.43:568][768]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870823}
[2026.09.08-12.33.43:568][768]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870823}
[2026.09.08-12.34.13:577][376]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870853}
[2026.09.08-12.34.13:577][376]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870853}
[2026.09.08-12.34.18:720][479]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6210.293945
[2026.09.08-12.34.19:010][485]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.34.19:010][485]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6210.534180, Update Interval: 343.183075
[2026.09.08-12.34.43:596][982]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870883}
[2026.09.08-12.34.43:596][982]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870883}
[2026.09.08-12.35.13:637][590]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870913}
[2026.09.08-12.35.13:637][590]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870913}
[2026.09.08-12.35.43:670][197]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870943}
[2026.09.08-12.35.43:670][197]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870943}
[2026.09.08-12.36.13:677][810]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870973}
[2026.09.08-12.36.13:677][810]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870973}
[2026.09.08-12.36.43:718][416]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871003}
[2026.09.08-12.36.43:718][416]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871003}
[2026.09.08-12.37.13:730][ 23]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871033}
[2026.09.08-12.37.13:730][ 23]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871033}
[2026.09.08-12.37.43:736][630]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871063}
[2026.09.08-12.37.43:736][630]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871063}
[2026.09.08-12.38.13:781][237]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871093}
[2026.09.08-12.38.13:781][237]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871093}
[2026.09.08-12.38.43:808][844]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871123}
[2026.09.08-12.38.43:809][844]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871123}
[2026.09.08-12.39.13:855][452]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871153}
[2026.09.08-12.39.13:856][452]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871153}
[2026.09.08-12.39.43:860][ 60]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871183}
[2026.09.08-12.39.43:860][ 60]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871183}
[2026.09.08-12.40.13:870][670]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871213}
[2026.09.08-12.40.13:870][670]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871213}
[2026.09.08-12.40.42:500][252]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6594.087891
[2026.09.08-12.40.42:791][258]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.40.42:791][258]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6594.330566, Update Interval: 301.831116
[2026.09.08-12.40.43:892][281]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871243}
[2026.09.08-12.40.43:892][281]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871243}
[2026.09.08-12.41.13:903][887]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871273}
[2026.09.08-12.41.13:903][887]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871273}
[2026.09.08-12.41.43:914][498]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871303}
[2026.09.08-12.41.43:914][498]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871303}
[2026.09.08-12.42.13:941][108]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871333}
[2026.09.08-12.42.13:941][108]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871333}
[2026.09.08-12.42.43:954][720]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871363}
[2026.09.08-12.42.43:954][720]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871363}
[2026.09.08-12.43.09:140][223]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-12.43.09:140][223]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-12.43.09:140][223]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-12.43.09:145][223]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-12.43.09:146][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.43.09:146][223]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-12.43.09:183][223]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-12.43.09:184][223]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-12.43.09:185][223]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.43.09:186][223]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-12.43.09:189][223]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-12.43.09:190][223]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-12.43.09:225][223]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.43.09:475][223]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-12.43.09:476][223]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-12.43.09:476][223]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2026.09.08-12.43.09:478][223]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=6, StreamState=4
[2026.09.08-12.43.09:496][223]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-12.43.09:504][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.43.09:543][223]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
[2026.09.08-12.43.09:814][224]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2026.09.08-12.43.09:823][224]LogPixelStreaming2Servers: Streamer websocket disconnected, id=103
[2026.09.08-12.44.01:144][598]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Lassi/verkot_.verkot_
[2026.09.08-12.44.01:180][598]LogStreaming: Display: FlushAsyncLoading(1674): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-12.45.46:877][675]LogStreaming: Display: FlushAsyncLoading(1681): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-12.45.47:124][675]LogInterchangeEngine: [Pending] Importing
[2026.09.08-12.45.47:124][675]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/lassi/Documents/New folder/verkot .fbx]
[2026.09.08-12.45.47:291][677]LogInterchangeImport: Translation (FBXSDK) of verkot .fbx in [0 min 0.081 s]
[2026.09.08-12.45.47:481][680]LogStaticMesh: Display: Building static mesh verkot_ (Required Memory Estimate: 0.051957 MB)...
[2026.09.08-12.45.47:486][680]LogStaticMesh: Adjacency [0.00s], tris: 28, UVs 1
[2026.09.08-12.45.47:486][680]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
[2026.09.08-12.45.47:486][680]LogStaticMesh: Leaves [0.00s]
[2026.09.08-12.45.47:486][680]LogStaticMesh: Reduce [0.00s]
[2026.09.08-12.45.47:486][680]LogStaticMesh: Fallback [0.00s], num tris: 28
[2026.09.08-12.45.47:486][680]LogStaticMesh: Fallback [0.00s], num tris: 28
[2026.09.08-12.45.47:487][680]LogStaticMesh: ConstrainClusters:
[2026.09.08-12.45.47:487][680]LogStaticMesh: Input: 1 Clusters, 28 Triangles and 48 Vertices
[2026.09.08-12.45.47:487][680]LogStaticMesh: Output without splits: 1 Clusters, 28 Triangles and 48 Vertices
[2026.09.08-12.45.47:487][680]LogStaticMesh: Output with splits: 1 Clusters, 28 Triangles and 48 Vertices
[2026.09.08-12.45.47:487][680]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2026.09.08-12.45.47:487][680]LogStaticMesh: WritePages: 1
[2026.09.08-12.45.47:487][680]LogStaticMesh: Root: GPU size: 728 bytes. 1 Pages. 728.000 bytes per page (2.222% utilization).
[2026.09.08-12.45.47:487][680]LogStaticMesh: Streaming: 0 bytes.
[2026.09.08-12.45.47:487][680]LogStaticMesh: Page data disk size: 884 bytes. Fixup data size: 56 bytes.
[2026.09.08-12.45.47:487][680]LogStaticMesh: Total GPU size: 728 bytes, Total disk size: 940 bytes.
[2026.09.08-12.45.47:487][680]LogStaticMesh: Encode [0.00s]
[2026.09.08-12.45.47:487][680]LogStaticMesh: NaniteBuild [0.01s]
[2026.09.08-12.45.47:490][680]LogStaticMesh: Built static mesh [0.01s] /Game/Lassi/verkot_.verkot_
[2026.09.08-12.45.48:536][681]LogInterchangeImport: Imported (FBXSDK) of verkot .fbx in [0 min 1.325 s]
[2026.09.08-12.45.48:536][681]LogInterchangeImport: MeshPayload (FBXSDK) of verkot .fbx, [1 28 16], in [0 min 0.002 s]
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Display: Interchange import completed [C:/Users/lassi/Documents/New folder/verkot .fbx]
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Warning: [C:/Users/lassi/Documents/New folder/verkot .fbx : 'verkot_', StaticMesh] No smoothing group information was found for this mesh 'Cube_005' in the FBX file. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter before exporting the file.
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Display: Import Done in 1.517512 seconds.
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: [Pending] Importing - Operation Completed.
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: [Success] Import Done
[2026.09.08-12.45.49:626][699]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-12.45.49:627][699]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-12.45.49:630][699]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-12.45.49:636][699]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.235 ms (total: 54.052 ms)
[2026.09.08-12.45.49:648][699]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-12.45.49:648][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-12.45.49:648][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-12.45.49:801][699]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-12.45.49:826][699]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.217 ms (total: 126.831 ms)
[2026.09.08-12.45.49:831][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.182147s)
[2026.09.08-12.45.49:831][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.182245s)
[2026.09.08-12.45.49:954][699]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms
[2026.09.08-12.45.49:960][699]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-12.45.49:965][699]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-12.45.49:965][699]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-12.45.49:965][699]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-12.45.49:965][699]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-12.45.49:999][699]LogWorldPartition: Display: WorldPartition initialize took 34.186 ms (total: 17.4 sec)
[2026.09.08-12.45.49:999][699]LogPlayLevel: PIE: World Init took: (0.039114s)
[2026.09.08-12.45.49:999][699]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-12.45.50:000][699]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-12.45.50:000][699]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-12.45.50:000][699]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-12.45.50:000][699]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-12.45.50:034][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.45.50:039][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.45.50:043][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-12.45.50:063][699]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-12.45.50:063][699]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-12.45.50:064][699]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-12.45.50:066][699]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-12.45.50:084][699]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-12.45.50:084][699]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-12.45.50:085][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2026.09.08-12.45.50:092][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2026.09.08-12.45.50:096][699]LogInit: FAudioDevice initialized with ID 7.
[2026.09.08-12.45.50:096][699]LogAudio: Display: Audio Device (ID: 7) registered with world 'Hanhivirtanewwater'.
[2026.09.08-12.45.50:096][699]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2026.09.08-12.45.50:098][699]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-12.45.50:098][699]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.45.50:098][699]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-12.45.50:098][699]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-12.45.50:099][699]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.45.50:107][699]LogLoad: Game class is 'GameModeBase'
[2026.09.08-12.45.50:126][699]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-15.45.50
[2026.09.08-12.45.50:130][699]LogWorld: Bringing up level for play took: 0.022370
[2026.09.08-12.45.50:136][699]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2026.09.08-12.45.50:138][699]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-12.45.50:340][699]LogStreaming: Display: FlushAsyncLoading(1882,1881,1880,1879,1877,1878,1876,1875,1874,1873,1871,1872,1868,1869,1870,1864,1865,1866,1867,1860,1861,1862,1863,1858,1859,1856,1857,1854,1855,1852,1853,1851,1849,1850,1846,1847,1848,1844,1845,1841,1842,1843,1840,1835,1836,1837,1838,1839,1831,1832,1833,1834,1722,1723,1724,1725,1726,1727,1728,1729,1730,1731,1732,1733,1734,1735,1736,1737,1738,1739,1740,1741,1742,1743,1744,1745,1746,1747,1748,1749,1750,1751,1752,1753,1754,1755,1756,1757,1758,1759,1760,1761,1762,1763,1764,1765,1766,1767,1768,1769,1770,1771,1772,1773,1774,1775,1776,1777,1778,1779,1780,1781,1782,1783,1784,1785,1786,1787,1788,1789,1790,1791,1792,1793,1794,1795,1796,1797,1798,1799,1800,1801,1802,1803,1804,1805,1806,1807,1808,1809,1810,1811,1812,1813,1814,1815,1816,1817,1818,1819,1820,1821,1822,1823,1824,1825,1826,1827,1828,1829,1830,1721,1720,1718,1719,1714,1715,1716,1717,1709,1710,1711,1712,1713,1705,1706,1707,1708,1704,1703,1701,1702,1697,1698,1699,1700): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-12.45.51:742][699]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-12.45.51:751][699]PIE: Server logged in
[2026.09.08-12.45.51:756][699]PIE: Play in editor total start time 2,132 seconds.
[2026.09.08-12.45.51:782][699]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-12.45.51:783][699]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-12.45.51:786][699]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-12.45.51:791][699]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-12.45.51:801][699]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-12.45.51:801][699]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-12.45.51:802][699]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-12.45.51:802][699]LogRemoteSession: Started listening on port 2049
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51575 | Local=127.0.0.1:8888
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Streamer websocket connected, id=104
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"identify"}
[2026.09.08-12.45.52:385][699]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-12.45.52:701][702]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-12.45.52:750][702]LogPixelStreaming2Servers: From Streamer id=104: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-12.46.19:617][243]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-12.46.19:617][243]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-12.46.19:617][243]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-12.46.19:622][243]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-12.46.19:624][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.46.19:624][243]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-12.46.19:661][243]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-12.46.19:662][243]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-12.46.19:663][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.46.19:664][243]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-12.46.19:668][243]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-12.46.19:669][243]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-12.46.19:704][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.46.19:937][243]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-12.46.19:945][243]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-12.46.19:945][243]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2026.09.08-12.46.19:946][243]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=7, StreamState=4
[2026.09.08-12.46.19:967][243]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-12.46.19:980][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-12.46.20:012][243]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-12.46.20:243][244]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2026.09.08-12.46.20:255][244]LogPixelStreaming2Servers: Streamer websocket disconnected, id=104
[2026.09.08-12.46.20:463][245]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6932.053223
[2026.09.08-12.46.20:690][251]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.46.20:690][251]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6932.243164, Update Interval: 317.988831
[2026.09.08-12.51.16:974][890]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-12.51.17:390][890]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
[2026.09.08-12.52.32:669][226]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7304.255371
[2026.09.08-12.52.32:947][232]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.52.32:947][232]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7304.490723, Update Interval: 333.176056
[2026.09.08-12.52.54:254][753]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-12.52.54:659][753]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
[2026.09.08-12.53.25:315][696]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:47.203 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24844 files in 25314 folders with total size 2037 MiB.
[2026.09.08-12.53.51:414][291]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: ================================================
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Total job queries 8 663, among them cache hits 4 024 (46.45%), DDC hits 4 153 (47.94%), Duplicates 330 (3.81%)
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Tracking 4 309 distinct input hashes that result in 2 938 distinct outputs (68.18%)
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: RAM used: 43,64 MiB of 3,20 GiB budget. Usage: 1.33%
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Shaders Compiled: 156
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Jobs assigned 156, completed 156 (100%)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Average time worker was idle: 138.07 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Time job spent in pending queue: average 8.37 s, longest 16.50 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Job execution time: average 2.18 s, max 8.09 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Job life time (pending + execution): average 10.56 s, max 18.24
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Shader code size: total 2,555 MiB, numShaders 167, average 15,67 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 37.56 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Jobs were issued in 156 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Average processing rate: 4.15 jobs/sec
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Total thread time: 282,418 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Total thread preprocess time: 333,178 s
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Percentage time preprocessing: 117.97%
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Effective parallelization: 7.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.626570
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 6.06% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.89% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: FDebugViewModePS - 5.86% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.86% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.69% of total time (compiled 7 times, average 2.29 sec, max 4.77 sec, min 0.58 sec)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Materials Translated: 554
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Total Translate Time: 1.13 s
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Translation Only: 0.87 s (77%)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Cache Hits: 284 (51%)
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: ================================================
[2026.09.08-12.54.07:422][575]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2026.09.08-12.54.07:422][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.54.07:605][575]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2026.09.08-12.54.50:223][651]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
[2026.09.08-12.54.54:550][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.55:051][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.55:552][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.56:053][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.56:554][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.57:055][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.57:556][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.58:057][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.58:558][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.59:059][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
[2026.09.08-12.54.59:560][706]LogFileManager: Error: Error moving file 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini'.
[2026.09.08-12.54.59:591][706]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2026.09.08-12.54.59:591][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-12.54.59:878][706]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
[2026.09.08-12.55.03:417][782]LogAssetEditorSubsystem: Opening Asset editor for Material /Water/Materials/WaterSurface/Water_Material.Water_Material
[2026.09.08-12.55.08:486][852]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth
[2026.09.08-12.55.08:868][852]LogShaderCompilers: Display: Cancelled job 0x0000016D194E9600 with pending SubmitJob call.
[2026.09.08-12.55.08:869][852]LogShaderCompilers: Display: Cancelled job 0x0000016F980D0A00 with pending SubmitJob call.
[2026.09.08-12.55.10:460][852]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.08-12.55.37:201][587]LogModuleManager: InternalLoadLibrary: 'WebBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebBrowser.dll')
[2026.09.08-12.55.37:313][587]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138+v2
[2026.09.08-12.55.37:317][587]LogCEFBrowser: CEF GPU acceleration enabled
[2026.09.08-12.55.37:531][587]LogStreaming: Display: FlushAsyncLoading(1884): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-12.55.37:634][587]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/community/assistant/embedded
[2026.09.08-12.55.38:119][593]LogAIAssistant: Display: Navigating to http://dev.epicgames.com/embed-view/assistant/
[2026.09.08-12.55.38:204][595]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/embed-view/assistant/
[2026.09.08-12.55.39:064][619]LogAIAssistant: Page load complete, waiting...
[2026.09.08-12.55.39:153][621]LogAIAssistant: Page load complete ready
[2026.09.08-12.55.39:153][621]LogAIAssistant: Update agent environment...
[2026.09.08-12.55.39:160][621]LogAIAssistant: Update agent environment complete
[2026.09.08-12.55.39:160][621]LogAIAssistant: Set agent environment to UE5.8.2-56702186+++UE5+Release-5.8
[2026.09.08-12.55.39:276][624]LogAIAssistant: Page load complete, waiting...
[2026.09.08-12.55.39:469][629]LogAIAssistant: Page load complete ready
[2026.09.08-12.55.39:473][629]LogAIAssistant: Page load complete, waiting...
[2026.09.08-12.55.39:641][633]LogAIAssistant: Page load complete ready
[2026.09.08-12.55.39:641][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_frontend"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.08-12.55.39:641][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_image_upload"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.08-12.55.39:642][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_agent_tool_calling"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.08-12.56.06:699][411]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
[2026.09.08-12.56.06:743][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3
[2026.09.08-12.56.06:743][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto382C531F547DB488C0379A29AC986B608.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3.uasset'
[2026.09.08-12.56.06:759][411]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.216
[2026.09.08-12.56.06:759][411]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.216
[2026.09.08-12.56.06:760][411]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.08-12.56.06:774][411]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.08-12.56.06:774][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.08-12.56.06:774][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-12.56.06:819][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto3
[2026.09.08-12.56.06:819][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto35AD869E64991E9AC3215ACA4D95E9C75.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset'
[2026.09.08-12.56.06:830][411]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
[2026.09.08-12.56.06:854][411]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/WaterCleanup/BP_WaterCleanupConveyor.BP_WaterCleanupConveyor]
[2026.09.08-12.56.06:854][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
[2026.09.08-12.56.06:854][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-12.56.07:076][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3
[2026.09.08-12.56.07:076][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor_Auto3DC9F536B449DA3FE848161BB8AC4AA03.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3.uasset'
[2026.09.08-12.56.07:088][411]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
[2026.09.08-12.56.07:099][411]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Lassi/verkot_.verkot_]
[2026.09.08-12.56.07:099][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
[2026.09.08-12.56.07:099][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-12.56.07:113][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassi/verkot__Auto3
[2026.09.08-12.56.07:113][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot__Auto3B7CE1C8F454641612A900DA6A6B3F73B.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto3.uasset'
[2026.09.08-12.56.07:123][411]LogFileHelpers: Auto-saving content packages took 0.365
[2026.09.08-12.56.56:534][867]LogAIAssistant: Page load complete, waiting...
[2026.09.08-12.56.56:612][869]LogAIAssistant: Page load complete ready
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: ================================================
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Total job queries 8 687, among them cache hits 4 030 (46.39%), DDC hits 4 153 (47.81%), Duplicates 330 (3.80%)
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Tracking 4 321 distinct input hashes that result in 2 942 distinct outputs (68.09%)
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: RAM used: 43,70 MiB of 3,20 GiB budget. Usage: 1.33%
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Shaders Compiled: 178
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Jobs assigned 178, completed 178 (100%)
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Average time worker was idle: 159.89 s
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Time job spent in pending queue: average 7.34 s, longest 16.50 s
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Job execution time: average 2.05 s, max 8.09 s
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Job life time (pending + execution): average 9.39 s, max 18.24
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Shader code size: total 2,866 MiB, numShaders 190, average 15,452 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 49.43 s
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Jobs were issued in 178 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Average processing rate: 3.60 jobs/sec
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Total thread time: 302,678 s
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Total thread preprocess time: 333,945 s
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Percentage time preprocessing: 110.33%
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Effective parallelization: 6.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.510288
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.16% of total time (compiled 14 times, average 1.55 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.65% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.50% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: FDebugViewModePS - 5.47% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.47% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Materials Translated: 577
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Total Translate Time: 1.30 s
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Translation Only: 1.03 s (79%)
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Cache Hits: 284 (49%)
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: ================================================
[2026.09.08-12.58.14:399][121]LogUdpMessaging: Display: FUdpMessageProcessor::UpdateKnownNodes: Removing Node BA5D7E4B49AE770428A255A77012525D (192.168.20.121:55890)
[2026.09.08-12.58.58:497][450]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7690.061523
[2026.09.08-12.58.58:732][457]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-12.58.58:732][457]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7690.262695, Update Interval: 357.452942
[2026.09.08-13.05.28:759][243]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8080.334961
[2026.09.08-13.05.28:999][250]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.05.28:999][250]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8080.541016, Update Interval: 338.777435
[2026.09.08-13.11.51:098][806]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8462.665039
[2026.09.08-13.11.51:328][813]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.11.51:329][813]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8462.863281, Update Interval: 327.827393
[2026.09.08-13.15.45:512][687]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-13.15.45:579][687]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
[2026.09.08-13.15.45:580][687]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.08-13.15.45:594][687]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.08-13.15.45:594][687]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.08-13.15.45:594][687]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset" SILENT=true
[2026.09.08-13.15.45:628][687]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
[2026.09.08-13.15.45:628][687]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprintFCCCA0F545FA63E7347DC6BA91F8AC1C.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset'
[2026.09.08-13.15.45:659][687]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.723 ms
[2026.09.08-13.15.45:663][687]LogFileHelpers: All files are already saved.
[2026.09.08-13.15.45:743][687]LogContentValidation: Enabled validators:
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-13.15.45:746][687]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
[2026.09.08-13.15.45:746][687]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.08-13.15.45:746][687]AssetCheck: /Game/1folder/NewBlueprint Validating asset
[2026.09.08-13.15.45:747][687]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.08-13.15.51:346][817]LogModuleManager: InternalLoadLibrary: 'ExternalImagePicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ExternalImagePicker.dll')
[2026.09.08-13.15.51:470][817]LogModuleManager: InternalLoadLibrary: 'LauncherServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherServices.dll')
[2026.09.08-13.15.53:369][817]LogSlate: External Image Picker: DecompressImage failed
[2026.09.08-13.15.56:600][848]LogD3D12RHI: Waited for PSO creation for 100.000000ms
[2026.09.08-13.16.27:747][584]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.16.27:747][584]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.16.27:751][584]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.16.27:756][584]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.093 ms (total: 63.146 ms)
[2026.09.08-13.16.27:757][584]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.16.27:757][584]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-13.16.27:758][584]LogPlayLevel: [PlayLevel] Compiling NewBlueprint before play...
[2026.09.08-13.16.28:480][584]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
[2026.09.08-13.16.28:483][584]LogPlayLevel: PlayLevel: Blueprint regeneration took 727 ms (1 blueprints)
[2026.09.08-13.16.28:484][584]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.16.28:649][584]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.16.28:675][584]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.654 ms (total: 152.486 ms)
[2026.09.08-13.16.28:679][584]LogPlayLevel: PIE: StaticDuplicateObject took: (0.195060s)
[2026.09.08-13.16.28:680][584]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.195177s)
[2026.09.08-13.16.28:771][584]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms
[2026.09.08-13.16.28:774][584]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.16.28:779][584]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.16.28:779][584]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.16.28:779][584]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.16.28:779][584]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.16.28:816][584]LogWorldPartition: Display: WorldPartition initialize took 38.328 ms (total: 17.5 sec)
[2026.09.08-13.16.28:817][584]LogPlayLevel: PIE: World Init took: (0.043794s)
[2026.09.08-13.16.28:817][584]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.16.28:817][584]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.16.28:819][584]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.16.28:837][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.16.28:842][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.16.28:847][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.16.28:869][584]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.16.28:869][584]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.16.28:869][584]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.16.28:872][584]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.16.28:888][584]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.16.28:888][584]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.16.28:890][584]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2026.09.08-13.16.28:897][584]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2026.09.08-13.16.28:903][584]LogInit: FAudioDevice initialized with ID 8.
[2026.09.08-13.16.28:903][584]LogAudio: Display: Audio Device (ID: 8) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.16.28:903][584]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2026.09.08-13.16.28:904][584]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.16.28:904][584]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.16.28:904][584]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.16.28:904][584]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.16.28:905][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.16.28:914][584]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.16.28:930][584]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.16.28
[2026.09.08-13.16.28:934][584]LogWorld: Bringing up level for play took: 0.020082
[2026.09.08-13.16.28:943][584]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2026.09.08-13.16.28:945][584]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.16.29:167][584]LogStreaming: Display: FlushAsyncLoading(2075,2074,2073,2072,2070,2071,2069,2068,2067,2066,2064,2065,2061,2062,2063,2057,2058,2059,2060,2053,2054,2055,2056,2051,2052,2049,2050,2047,2048,2045,2046,2044,2042,2043,2039,2040,2041,2037,2038,2034,2035,2036,2033,2028,2029,2030,2031,2032,2024,2025,2026,2027,1915,1916,1917,1918,1919,1920,1921,1922,1923,1924,1925,1926,1927,1928,1929,1930,1931,1932,1933,1934,1935,1936,1937,1938,1939,1940,1941,1942,1943,1944,1945,1946,1947,1948,1949,1950,1951,1952,1953,1954,1955,1956,1957,1958,1959,1960,1961,1962,1963,1964,1965,1966,1967,1968,1969,1970,1971,1972,1973,1974,1975,1976,1977,1978,1979,1980,1981,1982,1983,1984,1985,1986,1987,1988,1989,1990,1991,1992,1993,1994,1995,1996,1997,1998,1999,2000,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,1914,1913,1911,1912,1907,1908,1909,1910,1902,1903,1904,1905,1906,1898,1899,1900,1901,1897,1896,1894,1895,1890,1891,1892,1893): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.16.30:743][584]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.16.30:752][584]PIE: Server logged in
[2026.09.08-13.16.30:756][584]PIE: Play in editor total start time 3,013 seconds.
[2026.09.08-13.16.31:199][584]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.16.31:201][584]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.16.31:205][584]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.16.31:210][584]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.16.31:210][584]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.16.31:210][584]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.16.31:211][584]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.16.31:211][584]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.16.31:223][584]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.16.31:223][584]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.16.31:224][584]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.16.31:224][584]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.16.31:377][584]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56845 | Local=127.0.0.1:8888
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Streamer websocket connected, id=105
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"identify"}
[2026.09.08-13.16.32:053][584]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.16.32:664][587]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.16.32:725][587]LogPixelStreaming2Servers: From Streamer id=105: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.17.02:160][983]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873422}
[2026.09.08-13.17.02:160][983]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873422}
[2026.09.08-13.17.32:186][502]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873452}
[2026.09.08-13.17.32:187][502]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873452}
[2026.09.08-13.17.41:025][637]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/can.can
[2026.09.08-13.18.02:199][971]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873482}
[2026.09.08-13.18.02:199][971]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873482}
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: ================================================
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Total job queries 8 949, among them cache hits 4 282 (47.85%), DDC hits 4 153 (46.41%), Duplicates 330 (3.69%)
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Tracking 4 331 distinct input hashes that result in 2 948 distinct outputs (68.07%)
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: RAM used: 43,76 MiB of 3,20 GiB budget. Usage: 1.34%
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Shaders Compiled: 188
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Jobs assigned 188, completed 188 (100%)
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Average time worker was idle: 309.18 s
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Time job spent in pending queue: average 6.96 s, longest 16.50 s
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Job execution time: average 2.00 s, max 8.09 s
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Job life time (pending + execution): average 8.96 s, max 18.24
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Shader code size: total 2,973 MiB, numShaders 204, average 14,922 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 53.15 s
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Jobs were issued in 188 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Average processing rate: 3.54 jobs/sec
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Total thread time: 310,727 s
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Total thread preprocess time: 343,74 s
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Percentage time preprocessing: 110.62%
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Effective parallelization: 5.85 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.487223
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.53% of total time (compiled 17 times, average 1.38 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.50% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.36% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: FDebugViewModePS - 5.32% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.32% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Materials Translated: 581
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Total Translate Time: 1.32 s
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Translation Only: 1.04 s (79%)
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Cache Hits: 288 (50%)
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: ================================================
[2026.09.08-13.18.08:910][ 88]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8840.496094
[2026.09.08-13.18.09:190][ 93]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.18.09:190][ 93]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8840.716797, Update Interval: 344.772491
[2026.09.08-13.18.32:244][499]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873512}
[2026.09.08-13.18.32:245][499]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873512}
[2026.09.08-13.19.00:279][983]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.19.00:279][983]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.19.00:279][983]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.19.00:285][983]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.19.00:287][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.19.00:287][983]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.19.00:324][983]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.19.00:324][983]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.19.00:326][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.19.00:326][983]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.19.00:332][983]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.19.00:333][983]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.19.00:373][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.19.00:603][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.19.00:606][983]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.19.00:607][983]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2026.09.08-13.19.00:607][983]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=8, StreamState=4
[2026.09.08-13.19.00:630][983]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.19.00:676][983]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms
[2026.09.08-13.19.01:530][984]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2026.09.08-13.19.01:550][984]LogPixelStreaming2Servers: Streamer websocket disconnected, id=105
[2026.09.08-13.19.04:553][ 40]Cmd: DELETE
[2026.09.08-13.19.04:553][ 40]Cmd: ACTOR DELETE
[2026.09.08-13.19.08:633][ 40]LogSlate: Window 'Delete Referenced Actor' being destroyed
[2026.09.08-13.19.08:662][ 40]Message dialog closed, result: 0, title: Delete Referenced Actor
[2026.09.08-13.19.08:665][ 40]LogEditorActor: Deleted Actor: StaticMeshActor
[2026.09.08-13.19.08:756][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms
[2026.09.08-13.19.08:765][ 40]LogEditorActor: Deleted 1 Actors (0.216 secs)
[2026.09.08-13.19.31:941][744]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-13.19.32:211][744]LogFileHelpers: Saving Package: /Game/1folder/can
[2026.09.08-13.19.32:212][744]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.08-13.19.32:225][744]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
[2026.09.08-13.19.32:226][744]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.08-13.19.32:226][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
[2026.09.08-13.19.32:250][744]LogSavePackage: Moving output files for package: /Game/1folder/can
[2026.09.08-13.19.32:250][744]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can94E21DE34DB79F60F14C56A390133FEE.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
[2026.09.08-13.19.32:288][744]LogFileHelpers: InternalPromptForCheckoutAndSave took 346.848 ms (total: 493.571 ms)
[2026.09.08-13.19.32:295][744]LogFileHelpers: All files are already saved.
[2026.09.08-13.19.32:389][744]LogContentValidation: Enabled validators:
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-13.19.32:391][744]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
[2026.09.08-13.19.32:391][744]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.08-13.19.32:392][744]AssetCheck: /Game/1folder/can Validating asset
[2026.09.08-13.19.32:392][744]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.08-13.19.33:306][770]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.08-13.19.33:547][770]LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms
[2026.09.08-13.19.35:727][820]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.19.35:727][820]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.19.35:733][820]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.19.35:740][820]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 13.856 ms (total: 77.002 ms)
[2026.09.08-13.19.35:740][820]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.19.35:741][820]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.19.35:741][820]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.19.35:913][820]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.19.35:938][820]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.724 ms (total: 178.210 ms)
[2026.09.08-13.19.35:943][820]LogPlayLevel: PIE: StaticDuplicateObject took: (0.201861s)
[2026.09.08-13.19.35:943][820]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.201960s)
[2026.09.08-13.19.36:032][820]LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms
[2026.09.08-13.19.36:037][820]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.19.36:042][820]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.19.36:042][820]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.19.36:042][820]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.19.36:042][820]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.19.36:081][820]LogWorldPartition: Display: WorldPartition initialize took 38.264 ms (total: 17.5 sec)
[2026.09.08-13.19.36:081][820]LogPlayLevel: PIE: World Init took: (0.043515s)
[2026.09.08-13.19.36:081][820]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2026.09.08-13.19.36:081][820]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.19.36:082][820]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.19.36:082][820]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.19.36:099][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.19.36:104][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.19.36:110][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.19.36:136][820]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.19.36:136][820]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.19.36:136][820]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.19.36:139][820]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.19.36:149][820]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.19.36:149][820]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.19.36:151][820]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2026.09.08-13.19.36:159][820]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2026.09.08-13.19.36:165][820]LogInit: FAudioDevice initialized with ID 9.
[2026.09.08-13.19.36:165][820]LogAudio: Display: Audio Device (ID: 9) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.19.36:165][820]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2026.09.08-13.19.36:165][820]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.19.36:165][820]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.19.36:165][820]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.19.36:166][820]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.19.36:166][820]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.19.36:174][820]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.19.36:190][820]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.19.36
[2026.09.08-13.19.36:194][820]LogWorld: Bringing up level for play took: 0.019919
[2026.09.08-13.19.36:203][820]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2026.09.08-13.19.36:205][820]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.19.36:427][820]LogStreaming: Display: FlushAsyncLoading(2266,2265,2264,2263,2261,2262,2260,2259,2258,2257,2255,2256,2252,2253,2254,2248,2249,2250,2251,2244,2245,2246,2247,2242,2243,2240,2241,2238,2239,2236,2237,2235,2233,2234,2230,2231,2232,2228,2229,2225,2226,2227,2224,2219,2220,2221,2222,2223,2215,2216,2217,2218,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116,2117,2118,2119,2120,2121,2122,2123,2124,2125,2126,2127,2128,2129,2130,2131,2132,2133,2134,2135,2136,2137,2138,2139,2140,2141,2142,2143,2144,2145,2146,2147,2148,2149,2150,2151,2152,2153,2154,2155,2156,2157,2158,2159,2160,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2174,2175,2176,2177,2178,2179,2180,2181,2182,2183,2184,2185,2186,2187,2188,2189,2190,2191,2192,2193,2194,2195,2196,2197,2198,2199,2200,2201,2202,2203,2204,2205,2206,2207,2208,2209,2210,2211,2212,2213,2214,2105,2104,2102,2103,2098,2099,2100,2101,2093,2094,2095,2096,2097,2089,2090,2091,2092,2088,2087,2085,2086,2081,2082,2083,2084): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.19.37:923][820]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.19.37:933][820]PIE: Server logged in
[2026.09.08-13.19.37:938][820]PIE: Play in editor total start time 2,213 seconds.
[2026.09.08-13.19.37:939][820]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.19.37:941][820]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.19.37:944][820]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.19.37:948][820]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.19.37:949][820]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.19.37:956][820]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.19.37:956][820]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.19.37:957][820]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.19.37:957][820]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.19.38:097][820]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62737 | Local=127.0.0.1:8888
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Streamer websocket connected, id=106
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"identify"}
[2026.09.08-13.19.38:281][820]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.19.38:680][822]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.19.38:705][823]LogPixelStreaming2Servers: From Streamer id=106: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.20.03:262][318]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-13.20.03:262][318]LogFileHelpers: Saving Package: /Game/1folder/can
[2026.09.08-13.20.03:262][318]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.08-13.20.03:275][318]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
[2026.09.08-13.20.03:275][318]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.08-13.20.03:275][318]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
[2026.09.08-13.20.03:309][318]LogSavePackage: Moving output files for package: /Game/1folder/can
[2026.09.08-13.20.03:310][318]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/canBD93F7E041C68ED1A77AA0A018AC6170.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
[2026.09.08-13.20.03:322][318]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.263 ms (total: 553.834 ms)
[2026.09.08-13.20.03:325][318]LogFileHelpers: All files are already saved.
[2026.09.08-13.20.03:326][318]LogContentValidation: Enabled validators:
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-13.20.03:326][318]LogUtils: Error: The Editor is currently in a play mode.
[2026.09.08-13.20.03:327][318]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
[2026.09.08-13.20.03:327][318]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.08-13.20.03:327][318]AssetCheck: /Game/1folder/can Validating asset
[2026.09.08-13.20.03:327][318]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.08-13.20.03:327][318]LogUtils: Error: The Editor is currently in a play mode.
[2026.09.08-13.20.05:904][360]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.08-13.20.06:257][360]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
[2026.09.08-13.20.08:347][388]LogPixelStreaming2Servers: From Streamer id=106: {"type":"ping","time":1788873608}
[2026.09.08-13.20.08:348][388]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"pong","time":1788873608}
[2026.09.08-13.20.08:964][399]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.20.08:964][399]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.20.08:964][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.20.08:971][399]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.20.08:973][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.08:973][399]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.20.09:010][399]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.20.09:011][399]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.20.09:012][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.20.09:013][399]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.20.09:018][399]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.20.09:019][399]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.20.09:054][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.20.09:287][399]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-13.20.09:292][399]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.20.09:292][399]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2026.09.08-13.20.09:292][399]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=9, StreamState=4
[2026.09.08-13.20.09:312][399]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.20.09:320][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.09:352][399]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
[2026.09.08-13.20.09:539][400]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2026.09.08-13.20.09:550][400]LogPixelStreaming2Servers: Streamer websocket disconnected, id=106
[2026.09.08-13.20.10:422][422]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.20.10:422][422]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.20.10:426][422]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.20.10:434][422]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.885 ms (total: 87.888 ms)
[2026.09.08-13.20.10:434][422]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.20.10:434][422]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.20.10:435][422]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.20.10:601][422]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.20.10:627][422]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.998 ms (total: 204.209 ms)
[2026.09.08-13.20.10:632][422]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197839s)
[2026.09.08-13.20.10:632][422]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197937s)
[2026.09.08-13.20.10:726][422]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2026.09.08-13.20.10:732][422]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.20.10:737][422]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.20.10:737][422]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.20.10:737][422]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.20.10:737][422]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.20.10:776][422]LogWorldPartition: Display: WorldPartition initialize took 39.188 ms (total: 17.5 sec)
[2026.09.08-13.20.10:776][422]LogPlayLevel: PIE: World Init took: (0.044407s)
[2026.09.08-13.20.10:776][422]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.20.10:777][422]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.20.10:777][422]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.20.10:777][422]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.20.10:795][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.10:799][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.10:805][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.10:822][422]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.20.10:822][422]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.20.10:822][422]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.20.10:825][422]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.20.10:835][422]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.20.10:835][422]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.20.10:836][422]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2026.09.08-13.20.10:845][422]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2026.09.08-13.20.10:851][422]LogInit: FAudioDevice initialized with ID 10.
[2026.09.08-13.20.10:851][422]LogAudio: Display: Audio Device (ID: 10) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.20.10:851][422]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2026.09.08-13.20.10:851][422]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.20.10:851][422]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.10:851][422]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.20.10:852][422]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.20.10:853][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.10:862][422]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.20.10:885][422]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.20.10
[2026.09.08-13.20.10:889][422]LogWorld: Bringing up level for play took: 0.027348
[2026.09.08-13.20.10:901][422]LogOnline: OSS: Created online subsystem instance for: :Context_21
[2026.09.08-13.20.10:902][422]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.20.11:130][422]LogStreaming: Display: FlushAsyncLoading(2457,2456,2455,2454,2452,2453,2451,2450,2449,2448,2446,2447,2443,2444,2445,2439,2440,2441,2442,2435,2436,2437,2438,2433,2434,2431,2432,2429,2430,2427,2428,2426,2424,2425,2421,2422,2423,2419,2420,2416,2417,2418,2415,2410,2411,2412,2413,2414,2406,2407,2408,2409,2297,2298,2299,2300,2301,2302,2303,2304,2305,2306,2307,2308,2309,2310,2311,2312,2313,2314,2315,2316,2317,2318,2319,2320,2321,2322,2323,2324,2325,2326,2327,2328,2329,2330,2331,2332,2333,2334,2335,2336,2337,2338,2339,2340,2341,2342,2343,2344,2345,2346,2347,2348,2349,2350,2351,2352,2353,2354,2355,2356,2357,2358,2359,2360,2361,2362,2363,2364,2365,2366,2367,2368,2369,2370,2371,2372,2373,2374,2375,2376,2377,2378,2379,2380,2381,2382,2383,2384,2385,2386,2387,2388,2389,2390,2391,2392,2393,2394,2395,2396,2397,2398,2399,2400,2401,2402,2403,2404,2405,2296,2295,2293,2294,2289,2290,2291,2292,2284,2285,2286,2287,2288,2280,2281,2282,2283,2279,2278,2276,2277,2272,2273,2274,2275): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.20.12:647][422]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.20.12:657][422]PIE: Server logged in
[2026.09.08-13.20.12:661][422]PIE: Play in editor total start time 2,241 seconds.
[2026.09.08-13.20.12:663][422]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.20.12:664][422]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.20.12:668][422]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.20.12:672][422]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.12:680][422]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.20.12:680][422]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.20.12:680][422]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.20.12:680][422]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53061 | Local=127.0.0.1:8888
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Streamer websocket connected, id=107
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"identify"}
[2026.09.08-13.20.12:996][422]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.20.13:426][425]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.20.13:448][425]LogPixelStreaming2Servers: From Streamer id=107: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.20.26:495][677]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.20.26:495][677]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.20.26:495][677]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.20.26:501][677]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.20.26:503][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.26:503][677]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.20.26:541][677]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.20.26:541][677]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.20.26:543][677]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.20.26:543][677]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.20.26:547][677]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.20.26:548][677]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.20.26:585][677]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.20.26:822][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.26:826][677]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.20.26:826][677]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2026.09.08-13.20.26:827][677]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=10, StreamState=4
[2026.09.08-13.20.26:851][677]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.20.26:891][677]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms
[2026.09.08-13.20.27:076][678]LogPlayLevel: Display: Destroying online subsystem :Context_21
[2026.09.08-13.20.27:087][678]LogPixelStreaming2Servers: Streamer websocket disconnected, id=107
[2026.09.08-13.20.32:344][826]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.20.32:344][826]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.20.32:347][826]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.20.32:354][826]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.487 ms (total: 97.376 ms)
[2026.09.08-13.20.32:354][826]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.20.32:354][826]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.08-13.20.32:355][826]LogPlayLevel: [PlayLevel] Compiling can before play...
[2026.09.08-13.20.32:679][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
[2026.09.08-13.20.32:684][826]LogPlayLevel: PlayLevel: Blueprint regeneration took 330 ms (1 blueprints)
[2026.09.08-13.20.32:684][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.20.32:830][826]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.20.32:853][826]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 23.231 ms (total: 227.440 ms)
[2026.09.08-13.20.32:857][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.173479s)
[2026.09.08-13.20.32:857][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.173582s)
[2026.09.08-13.20.32:940][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms
[2026.09.08-13.20.32:943][826]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.20.32:947][826]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.20.32:947][826]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.20.32:947][826]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.20.32:947][826]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.20.32:981][826]LogWorldPartition: Display: WorldPartition initialize took 34.309 ms (total: 17.6 sec)
[2026.09.08-13.20.32:982][826]LogPlayLevel: PIE: World Init took: (0.038876s)
[2026.09.08-13.20.32:982][826]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.20.32:982][826]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.20.32:982][826]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.20.32:998][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.33:003][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.33:008][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.20.33:023][826]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.20.33:023][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.20.33:023][826]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.20.33:025][826]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.20.33:034][826]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.20.33:034][826]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.20.33:035][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2026.09.08-13.20.33:042][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2026.09.08-13.20.33:048][826]LogInit: FAudioDevice initialized with ID 11.
[2026.09.08-13.20.33:048][826]LogAudio: Display: Audio Device (ID: 11) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.20.33:048][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2026.09.08-13.20.33:048][826]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.20.33:048][826]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.33:048][826]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.20.33:049][826]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.20.33:049][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.20.33:055][826]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.20.33:070][826]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.20.33
[2026.09.08-13.20.33:074][826]LogWorld: Bringing up level for play took: 0.018482
[2026.09.08-13.20.33:082][826]LogOnline: OSS: Created online subsystem instance for: :Context_22
[2026.09.08-13.20.33:083][826]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.20.33:278][826]LogStreaming: Display: FlushAsyncLoading(2648,2647,2646,2645,2643,2644,2642,2641,2640,2639,2637,2638,2634,2635,2636,2630,2631,2632,2633,2626,2627,2628,2629,2624,2625,2622,2623,2620,2621,2618,2619,2617,2615,2616,2612,2613,2614,2610,2611,2607,2608,2609,2606,2601,2602,2603,2604,2605,2597,2598,2599,2600,2488,2489,2490,2491,2492,2493,2494,2495,2496,2497,2498,2499,2500,2501,2502,2503,2504,2505,2506,2507,2508,2509,2510,2511,2512,2513,2514,2515,2516,2517,2518,2519,2520,2521,2522,2523,2524,2525,2526,2527,2528,2529,2530,2531,2532,2533,2534,2535,2536,2537,2538,2539,2540,2541,2542,2543,2544,2545,2546,2547,2548,2549,2550,2551,2552,2553,2554,2555,2556,2557,2558,2559,2560,2561,2562,2563,2564,2565,2566,2567,2568,2569,2570,2571,2572,2573,2574,2575,2576,2577,2578,2579,2580,2581,2582,2583,2584,2585,2586,2587,2588,2589,2590,2591,2592,2593,2594,2595,2596,2487,2486,2484,2485,2480,2481,2482,2483,2475,2476,2477,2478,2479,2471,2472,2473,2474,2470,2469,2467,2468,2463,2464,2465,2466): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.20.34:707][826]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.20.34:716][826]PIE: Server logged in
[2026.09.08-13.20.34:721][826]PIE: Play in editor total start time 2,379 seconds.
[2026.09.08-13.20.34:723][826]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.20.34:724][826]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.20.34:727][826]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.20.34:731][826]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.20.34:741][826]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.20.34:741][826]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.20.34:742][826]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.20.34:742][826]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53142 | Local=127.0.0.1:8888
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Streamer websocket connected, id=108
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"identify"}
[2026.09.08-13.20.35:290][826]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.20.35:745][829]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.20.35:772][829]LogPixelStreaming2Servers: From Streamer id=108: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.21.05:404][309]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788873665}
[2026.09.08-13.21.05:404][309]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788873665}
[2026.09.08-13.21.09:394][370]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.21.09:394][370]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.21.09:394][370]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.21.09:401][370]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.21.09:403][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.09:403][370]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.21.09:440][370]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.21.09:440][370]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.21.09:442][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.21.09:442][370]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.21.09:447][370]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.21.09:448][370]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.21.09:484][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.21.09:727][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.09:731][370]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.21.09:731][370]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2026.09.08-13.21.09:731][370]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=11, StreamState=4
[2026.09.08-13.21.09:759][370]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.21.09:798][370]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
[2026.09.08-13.21.10:015][371]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2026.09.08-13.21.10:030][371]LogPixelStreaming2Servers: Streamer websocket disconnected, id=108
[2026.09.08-13.21.11:062][396]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.21.11:062][396]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.21.11:066][396]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.21.11:071][396]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.987 ms (total: 107.363 ms)
[2026.09.08-13.21.11:072][396]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.21.11:072][396]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.08-13.21.11:073][396]LogPlayLevel: [PlayLevel] Compiling can before play...
[2026.09.08-13.21.11:421][396]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
[2026.09.08-13.21.11:427][396]LogPlayLevel: PlayLevel: Blueprint regeneration took 355 ms (1 blueprints)
[2026.09.08-13.21.11:427][396]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.21.11:591][396]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.21.11:617][396]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.456 ms (total: 252.897 ms)
[2026.09.08-13.21.11:621][396]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193993s)
[2026.09.08-13.21.11:621][396]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194093s)
[2026.09.08-13.21.11:709][396]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
[2026.09.08-13.21.11:712][396]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.21.11:717][396]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.21.11:717][396]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.21.11:717][396]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.21.11:717][396]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.21.11:756][396]LogWorldPartition: Display: WorldPartition initialize took 38.290 ms (total: 17.6 sec)
[2026.09.08-13.21.11:756][396]LogPlayLevel: PIE: World Init took: (0.043531s)
[2026.09.08-13.21.11:756][396]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.21.11:757][396]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.21.11:757][396]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.21.11:757][396]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.21.11:757][396]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.21.11:773][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.11:778][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.11:784][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.11:805][396]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.21.11:805][396]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.21.11:805][396]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.21.11:807][396]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.21.11:817][396]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.21.11:817][396]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2026.09.08-13.21.11:827][396]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2026.09.08-13.21.11:833][396]LogInit: FAudioDevice initialized with ID 12.
[2026.09.08-13.21.11:833][396]LogAudio: Display: Audio Device (ID: 12) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.21.11:834][396]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2026.09.08-13.21.11:834][396]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.21.11:834][396]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.11:834][396]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.21.11:834][396]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.21.11:835][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.11:844][396]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.21.11:863][396]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.21.11
[2026.09.08-13.21.11:870][396]LogWorld: Bringing up level for play took: 0.025386
[2026.09.08-13.21.11:877][396]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2026.09.08-13.21.11:878][396]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.21.12:104][396]LogStreaming: Display: FlushAsyncLoading(2839,2838,2837,2836,2834,2835,2833,2832,2831,2830,2828,2829,2825,2826,2827,2821,2822,2823,2824,2817,2818,2819,2820,2815,2816,2813,2814,2811,2812,2809,2810,2808,2806,2807,2803,2804,2805,2801,2802,2798,2799,2800,2797,2792,2793,2794,2795,2796,2788,2789,2790,2791,2679,2680,2681,2682,2683,2684,2685,2686,2687,2688,2689,2690,2691,2692,2693,2694,2695,2696,2697,2698,2699,2700,2701,2702,2703,2704,2705,2706,2707,2708,2709,2710,2711,2712,2713,2714,2715,2716,2717,2718,2719,2720,2721,2722,2723,2724,2725,2726,2727,2728,2729,2730,2731,2732,2733,2734,2735,2736,2737,2738,2739,2740,2741,2742,2743,2744,2745,2746,2747,2748,2749,2750,2751,2752,2753,2754,2755,2756,2757,2758,2759,2760,2761,2762,2763,2764,2765,2766,2767,2768,2769,2770,2771,2772,2773,2774,2775,2776,2777,2778,2779,2780,2781,2782,2783,2784,2785,2786,2787,2678,2677,2675,2676,2671,2672,2673,2674,2666,2667,2668,2669,2670,2662,2663,2664,2665,2661,2660,2658,2659,2654,2655,2656,2657): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.21.13:615][396]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.21.13:624][396]PIE: Server logged in
[2026.09.08-13.21.13:629][396]PIE: Play in editor total start time 2,569 seconds.
[2026.09.08-13.21.13:631][396]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.21.13:632][396]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.21.13:635][396]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.21.13:639][396]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.13:652][396]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.21.13:652][396]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.21.13:652][396]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.21.13:653][396]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62423 | Local=127.0.0.1:8888
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Streamer websocket connected, id=109
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"identify"}
[2026.09.08-13.21.14:157][396]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.21.14:554][399]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.21.14:581][399]LogPixelStreaming2Servers: From Streamer id=109: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.21.34:479][755]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.08-13.21.34:857][755]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
[2026.09.08-13.21.36:785][783]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.21.36:785][783]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.21.36:785][783]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.21.36:791][783]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.21.36:793][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.36:794][783]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.21.36:830][783]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.21.36:831][783]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.21.36:832][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.21.36:833][783]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.21.36:837][783]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.21.36:838][783]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.21.36:874][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.21.37:112][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.37:116][783]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.21.37:116][783]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2026.09.08-13.21.37:117][783]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=12, StreamState=4
[2026.09.08-13.21.37:141][783]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.21.37:184][783]LogUObjectHash: Compacting FUObjectHashTables data took 4.97ms
[2026.09.08-13.21.37:378][784]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2026.09.08-13.21.37:392][784]LogPixelStreaming2Servers: Streamer websocket disconnected, id=109
[2026.09.08-13.21.38:151][802]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.21.38:151][802]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.21.38:155][802]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.21.38:161][802]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.348 ms (total: 117.712 ms)
[2026.09.08-13.21.38:162][802]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.21.38:162][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.21.38:162][802]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.21.38:325][802]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.21.38:351][802]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.718 ms (total: 278.615 ms)
[2026.09.08-13.21.38:356][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193895s)
[2026.09.08-13.21.38:356][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193995s)
[2026.09.08-13.21.38:446][802]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
[2026.09.08-13.21.38:452][802]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.21.38:457][802]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.21.38:457][802]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.21.38:457][802]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.21.38:457][802]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.21.38:496][802]LogWorldPartition: Display: WorldPartition initialize took 38.851 ms (total: 17.6 sec)
[2026.09.08-13.21.38:497][802]LogPlayLevel: PIE: World Init took: (0.044186s)
[2026.09.08-13.21.38:497][802]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.21.38:497][802]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.21.38:498][802]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.21.38:515][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.38:520][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.38:525][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.21.38:545][802]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.21.38:545][802]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.21.38:545][802]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.21.38:547][802]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.21.38:556][802]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.21.38:556][802]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.21.38:556][802]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.21.38:556][802]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.21.38:558][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
[2026.09.08-13.21.38:564][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
[2026.09.08-13.21.38:572][802]LogInit: FAudioDevice initialized with ID 13.
[2026.09.08-13.21.38:573][802]LogAudio: Display: Audio Device (ID: 13) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.21.38:573][802]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2026.09.08-13.21.38:573][802]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.21.38:573][802]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.38:573][802]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.21.38:574][802]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.21.38:575][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.21.38:583][802]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.21.38:603][802]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.21.38
[2026.09.08-13.21.38:607][802]LogWorld: Bringing up level for play took: 0.024139
[2026.09.08-13.21.38:617][802]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2026.09.08-13.21.38:619][802]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.21.38:841][802]LogStreaming: Display: FlushAsyncLoading(3030,3029,3028,3027,3025,3026,3024,3023,3022,3021,3019,3020,3016,3017,3018,3012,3013,3014,3015,3008,3009,3010,3011,3006,3007,3004,3005,3002,3003,3000,3001,2999,2997,2998,2994,2995,2996,2992,2993,2989,2990,2991,2988,2983,2984,2985,2986,2987,2979,2980,2981,2982,2870,2871,2872,2873,2874,2875,2876,2877,2878,2879,2880,2881,2882,2883,2884,2885,2886,2887,2888,2889,2890,2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905,2906,2907,2908,2909,2910,2911,2912,2913,2914,2915,2916,2917,2918,2919,2920,2921,2922,2923,2924,2925,2926,2927,2928,2929,2930,2931,2932,2933,2934,2935,2936,2937,2938,2939,2940,2941,2942,2943,2944,2945,2946,2947,2948,2949,2950,2951,2952,2953,2954,2955,2956,2957,2958,2959,2960,2961,2962,2963,2964,2965,2966,2967,2968,2969,2970,2971,2972,2973,2974,2975,2976,2977,2978,2869,2868,2866,2867,2862,2863,2864,2865,2857,2858,2859,2860,2861,2853,2854,2855,2856,2852,2851,2849,2850,2845,2846,2847,2848): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.21.40:336][802]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.21.40:345][802]PIE: Server logged in
[2026.09.08-13.21.40:350][802]PIE: Play in editor total start time 2,201 seconds.
[2026.09.08-13.21.40:352][802]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.21.40:353][802]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.21.40:355][802]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.21.40:360][802]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.21.40:371][802]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.21.40:371][802]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.21.40:371][802]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.21.40:372][802]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.21.40:508][802]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:59776 | Local=127.0.0.1:8888
[2026.09.08-13.21.40:508][802]LogPixelStreaming2Servers: Streamer websocket connected, id=110
[2026.09.08-13.21.40:509][802]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.21.40:509][802]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"identify"}
[2026.09.08-13.21.40:785][802]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.21.41:163][805]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.21.41:186][805]LogPixelStreaming2Servers: From Streamer id=110: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.22.10:851][359]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1788873730}
[2026.09.08-13.22.10:851][359]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1788873730}
[2026.09.08-13.22.18:395][504]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.22.18:395][504]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.22.18:395][504]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.22.18:401][504]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.22.18:403][504]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.22.18:404][504]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.22.18:440][504]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.22.18:441][504]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.22.18:442][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.22.18:443][504]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.22.18:447][504]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.22.18:449][504]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.22.18:486][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.22.18:724][504]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.22.18:727][504]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.22.18:727][504]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
[2026.09.08-13.22.18:728][504]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=13, StreamState=4
[2026.09.08-13.22.18:747][504]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.22.18:785][504]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
[2026.09.08-13.22.19:004][505]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2026.09.08-13.22.19:015][505]LogPixelStreaming2Servers: Streamer websocket disconnected, id=110
[2026.09.08-13.23.32:271][234]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.23.32:271][234]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.23.32:275][234]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.23.32:281][234]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.387 ms (total: 128.100 ms)
[2026.09.08-13.23.32:282][234]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.23.32:282][234]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.23.32:282][234]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.23.32:444][234]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.23.32:471][234]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.427 ms (total: 304.043 ms)
[2026.09.08-13.23.32:476][234]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192805s)
[2026.09.08-13.23.32:476][234]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192904s)
[2026.09.08-13.23.32:567][234]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
[2026.09.08-13.23.32:575][234]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.23.32:580][234]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.23.32:580][234]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.23.32:580][234]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.23.32:580][234]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.23.32:617][234]LogWorldPartition: Display: WorldPartition initialize took 38.243 ms (total: 17.7 sec)
[2026.09.08-13.23.32:618][234]LogPlayLevel: PIE: World Init took: (0.043587s)
[2026.09.08-13.23.32:618][234]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2026.09.08-13.23.32:618][234]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.23.32:619][234]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.23.32:619][234]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.23.32:636][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.32:642][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.32:646][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.32:663][234]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.23.32:663][234]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.23.32:663][234]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.23.32:666][234]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.23.32:676][234]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.23.32:676][234]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.23.32:676][234]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.23.32:676][234]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.23.32:678][234]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2026.09.08-13.23.32:683][234]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2026.09.08-13.23.32:691][234]LogInit: FAudioDevice initialized with ID 14.
[2026.09.08-13.23.32:691][234]LogAudio: Display: Audio Device (ID: 14) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.23.32:691][234]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2026.09.08-13.23.32:692][234]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.23.32:692][234]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.32:692][234]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.23.32:692][234]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.23.32:693][234]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.32:700][234]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.23.32:717][234]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.23.32
[2026.09.08-13.23.32:721][234]LogWorld: Bringing up level for play took: 0.020677
[2026.09.08-13.23.32:729][234]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2026.09.08-13.23.32:730][234]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.23.32:955][234]LogStreaming: Display: FlushAsyncLoading(3221,3220,3219,3218,3216,3217,3215,3214,3213,3212,3210,3211,3207,3208,3209,3203,3204,3205,3206,3199,3200,3201,3202,3197,3198,3195,3196,3193,3194,3191,3192,3190,3188,3189,3185,3186,3187,3183,3184,3180,3181,3182,3179,3174,3175,3176,3177,3178,3170,3171,3172,3173,3061,3062,3063,3064,3065,3066,3067,3068,3069,3070,3071,3072,3073,3074,3075,3076,3077,3078,3079,3080,3081,3082,3083,3084,3085,3086,3087,3088,3089,3090,3091,3092,3093,3094,3095,3096,3097,3098,3099,3100,3101,3102,3103,3104,3105,3106,3107,3108,3109,3110,3111,3112,3113,3114,3115,3116,3117,3118,3119,3120,3121,3122,3123,3124,3125,3126,3127,3128,3129,3130,3131,3132,3133,3134,3135,3136,3137,3138,3139,3140,3141,3142,3143,3144,3145,3146,3147,3148,3149,3150,3151,3152,3153,3154,3155,3156,3157,3158,3159,3160,3161,3162,3163,3164,3165,3166,3167,3168,3169,3060,3059,3057,3058,3053,3054,3055,3056,3048,3049,3050,3051,3052,3044,3045,3046,3047,3043,3042,3040,3041,3036,3037,3038,3039): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.23.34:472][234]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.23.34:481][234]PIE: Server logged in
[2026.09.08-13.23.34:486][234]PIE: Play in editor total start time 2,217 seconds.
[2026.09.08-13.23.34:487][234]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.23.34:489][234]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.23.34:491][234]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.23.34:495][234]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.23.34:495][234]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.34:502][234]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.23.34:502][234]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.23.34:503][234]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.23.34:503][234]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.23.34:638][234]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57189 | Local=127.0.0.1:8888
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Streamer websocket connected, id=111
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"identify"}
[2026.09.08-13.23.34:929][234]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.23.35:313][237]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.23.35:335][237]LogPixelStreaming2Servers: From Streamer id=111: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.23.39:616][295]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.23.39:616][295]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.23.39:616][295]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.23.39:622][295]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.23.39:624][295]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.39:624][295]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.23.39:662][295]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.23.39:662][295]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.23.39:664][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.23.39:664][295]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.23.39:669][295]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.23.39:669][295]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.23.39:706][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.23.39:974][295]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.39:978][295]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.23.39:978][295]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
[2026.09.08-13.23.39:978][295]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=14, StreamState=4
[2026.09.08-13.23.39:999][295]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.23.40:039][295]LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
[2026.09.08-13.23.40:263][296]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2026.09.08-13.23.40:276][296]LogPixelStreaming2Servers: Streamer websocket disconnected, id=111
[2026.09.08-13.23.50:928][459]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.23.50:928][459]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.23.50:933][459]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.23.50:939][459]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.394 ms (total: 138.494 ms)
[2026.09.08-13.23.50:939][459]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.23.50:939][459]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.23.50:940][459]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.23.51:103][459]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.23.51:129][459]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.779 ms (total: 329.822 ms)
[2026.09.08-13.23.51:133][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193748s)
[2026.09.08-13.23.51:133][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193844s)
[2026.09.08-13.23.51:223][459]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
[2026.09.08-13.23.51:228][459]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.23.51:233][459]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.23.51:233][459]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.23.51:233][459]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.23.51:233][459]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.23.51:271][459]LogWorldPartition: Display: WorldPartition initialize took 38.065 ms (total: 17.7 sec)
[2026.09.08-13.23.51:271][459]LogPlayLevel: PIE: World Init took: (0.043258s)
[2026.09.08-13.23.51:271][459]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.23.51:272][459]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.23.51:272][459]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.23.51:289][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.51:294][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.51:299][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.23.51:324][459]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.23.51:324][459]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.23.51:324][459]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.23.51:326][459]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.23.51:336][459]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.23.51:336][459]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.23.51:337][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
[2026.09.08-13.23.51:347][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
[2026.09.08-13.23.51:355][459]LogInit: FAudioDevice initialized with ID 15.
[2026.09.08-13.23.51:355][459]LogAudio: Display: Audio Device (ID: 15) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.23.51:355][459]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2026.09.08-13.23.51:355][459]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.23.51:355][459]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.51:355][459]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.23.51:355][459]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.23.51:357][459]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.51:367][459]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.23.51:387][459]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.23.51
[2026.09.08-13.23.51:392][459]LogWorld: Bringing up level for play took: 0.024423
[2026.09.08-13.23.51:404][459]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2026.09.08-13.23.51:406][459]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.23.51:632][459]LogStreaming: Display: FlushAsyncLoading(3412,3411,3410,3409,3407,3408,3406,3405,3404,3403,3401,3402,3398,3399,3400,3394,3395,3396,3397,3390,3391,3392,3393,3388,3389,3386,3387,3384,3385,3382,3383,3381,3379,3380,3376,3377,3378,3374,3375,3371,3372,3373,3370,3365,3366,3367,3368,3369,3361,3362,3363,3364,3252,3253,3254,3255,3256,3257,3258,3259,3260,3261,3262,3263,3264,3265,3266,3267,3268,3269,3270,3271,3272,3273,3274,3275,3276,3277,3278,3279,3280,3281,3282,3283,3284,3285,3286,3287,3288,3289,3290,3291,3292,3293,3294,3295,3296,3297,3298,3299,3300,3301,3302,3303,3304,3305,3306,3307,3308,3309,3310,3311,3312,3313,3314,3315,3316,3317,3318,3319,3320,3321,3322,3323,3324,3325,3326,3327,3328,3329,3330,3331,3332,3333,3334,3335,3336,3337,3338,3339,3340,3341,3342,3343,3344,3345,3346,3347,3348,3349,3350,3351,3352,3353,3354,3355,3356,3357,3358,3359,3360,3251,3250,3248,3249,3244,3245,3246,3247,3239,3240,3241,3242,3243,3235,3236,3237,3238,3234,3233,3231,3232,3227,3228,3229,3230): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.23.53:128][459]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.23.53:138][459]PIE: Server logged in
[2026.09.08-13.23.53:142][459]PIE: Play in editor total start time 2,216 seconds.
[2026.09.08-13.23.53:216][459]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.23.53:217][459]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.23.53:220][459]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.23.53:223][459]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.23.53:234][459]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.23.53:234][459]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.23.53:235][459]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.23.53:235][459]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:64882 | Local=127.0.0.1:8888
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Streamer websocket connected, id=112
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"identify"}
[2026.09.08-13.23.53:828][459]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.23.54:149][461]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.08-13.23.54:221][462]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.23.54:239][462]LogPixelStreaming2Servers: From Streamer id=112: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.23.59:618][532]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.23.59:618][532]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.23.59:618][532]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.23.59:623][532]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.23.59:625][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.59:625][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.23.59:664][532]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.23.59:664][532]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.23.59:666][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.23.59:666][532]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.23.59:670][532]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.23.59:671][532]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.23.59:706][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.23.59:946][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.23.59:951][532]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.23.59:951][532]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
[2026.09.08-13.23.59:951][532]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=15, StreamState=4
[2026.09.08-13.23.59:980][532]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.24.00:024][532]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
[2026.09.08-13.24.00:326][533]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2026.09.08-13.24.00:337][533]LogPixelStreaming2Servers: Streamer websocket disconnected, id=112
[2026.09.08-13.24.27:109][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
[2026.09.08-13.24.27:135][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto4
[2026.09.08-13.24.27:135][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI_Auto451C9E2244CC3AC7BD33DB78C5153510E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto4.uasset'
[2026.09.08-13.24.27:182][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4
[2026.09.08-13.24.27:183][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto4F9C77D1C49BC6B5D914515847D16B144.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4.uasset'
[2026.09.08-13.24.27:197][ 92]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.186
[2026.09.08-13.24.27:197][ 92]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.186
[2026.09.08-13.24.27:199][ 92]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.08-13.24.27:223][ 92]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
[2026.09.08-13.24.27:223][ 92]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.08-13.24.27:226][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto4.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.24.27:249][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/can_Auto4
[2026.09.08-13.24.27:250][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can_Auto4D8D15D064C3827F0F7D7489650D44B13.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto4.uasset'
[2026.09.08-13.24.27:262][ 92]LogFileHelpers: Auto-saving content packages took 0.065
[2026.09.08-13.24.29:425][114]LogSlate: External Image Picker: DecompressImage failed
[2026.09.08-13.24.35:522][209]LogSlate: Window 'Project Settings' being destroyed
[2026.09.08-13.24.35:559][209]LogSlate: Window 'Project Settings' being destroyed
[2026.09.08-13.24.48:083][449]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9239.677734
[2026.09.08-13.24.48:455][454]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.24.48:455][454]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9239.977539, Update Interval: 359.080780
[2026.09.08-13.25.15:909][997]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.25.15:909][997]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.25.15:914][997]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.25.15:919][997]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.319 ms (total: 148.813 ms)
[2026.09.08-13.25.15:919][997]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.25.15:919][997]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.25.15:920][997]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.25.16:082][997]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.25.16:107][997]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.444 ms (total: 355.267 ms)
[2026.09.08-13.25.16:113][997]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192776s)
[2026.09.08-13.25.16:113][997]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192878s)
[2026.09.08-13.25.16:206][997]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-13.25.16:213][997]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.25.16:218][997]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.25.16:218][997]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.25.16:218][997]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.25.16:218][997]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.25.16:256][997]LogWorldPartition: Display: WorldPartition initialize took 38.290 ms (total: 17.8 sec)
[2026.09.08-13.25.16:257][997]LogPlayLevel: PIE: World Init took: (0.043642s)
[2026.09.08-13.25.16:257][997]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.25.16:257][997]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.25.16:257][997]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.25.16:275][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.16:280][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.16:285][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.16:300][997]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.25.16:300][997]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.25.16:301][997]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.25.16:303][997]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.25.16:312][997]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.25.16:312][997]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.25.16:314][997]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2026.09.08-13.25.16:322][997]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2026.09.08-13.25.16:328][997]LogInit: FAudioDevice initialized with ID 16.
[2026.09.08-13.25.16:328][997]LogAudio: Display: Audio Device (ID: 16) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.25.16:328][997]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2026.09.08-13.25.16:328][997]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.25.16:328][997]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.16:328][997]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.25.16:329][997]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.25.16:329][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.16:337][997]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.25.16:354][997]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.16
[2026.09.08-13.25.16:358][997]LogWorld: Bringing up level for play took: 0.020737
[2026.09.08-13.25.16:366][997]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2026.09.08-13.25.16:367][997]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.25.16:595][997]LogStreaming: Display: FlushAsyncLoading(3603,3602,3601,3600,3598,3599,3597,3596,3595,3594,3592,3593,3589,3590,3591,3585,3586,3587,3588,3581,3582,3583,3584,3579,3580,3577,3578,3575,3576,3573,3574,3572,3570,3571,3567,3568,3569,3565,3566,3562,3563,3564,3561,3556,3557,3558,3559,3560,3552,3553,3554,3555,3443,3444,3445,3446,3447,3448,3449,3450,3451,3452,3453,3454,3455,3456,3457,3458,3459,3460,3461,3462,3463,3464,3465,3466,3467,3468,3469,3470,3471,3472,3473,3474,3475,3476,3477,3478,3479,3480,3481,3482,3483,3484,3485,3486,3487,3488,3489,3490,3491,3492,3493,3494,3495,3496,3497,3498,3499,3500,3501,3502,3503,3504,3505,3506,3507,3508,3509,3510,3511,3512,3513,3514,3515,3516,3517,3518,3519,3520,3521,3522,3523,3524,3525,3526,3527,3528,3529,3530,3531,3532,3533,3534,3535,3536,3537,3538,3539,3540,3541,3542,3543,3544,3545,3546,3547,3548,3549,3550,3551,3442,3441,3439,3440,3435,3436,3437,3438,3430,3431,3432,3433,3434,3426,3427,3428,3429,3425,3424,3422,3423,3418,3419,3420,3421): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.25.18:123][997]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.25.18:132][997]PIE: Server logged in
[2026.09.08-13.25.18:137][997]PIE: Play in editor total start time 2,23 seconds.
[2026.09.08-13.25.18:139][997]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.25.18:139][997]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.25.18:143][997]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.25.18:147][997]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.18:160][997]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.25.18:160][997]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.25.18:160][997]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.25.18:160][997]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57030 | Local=127.0.0.1:8888
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Streamer websocket connected, id=113
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"identify"}
[2026.09.08-13.25.18:588][997]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.25.19:095][ 0]LogPixelStreaming2Servers: From Streamer id=113: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.25.34:816][235]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.25.34:816][235]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.25.34:816][235]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.25.34:822][235]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.25.34:824][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.34:824][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.25.34:860][235]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.25.34:861][235]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.25.34:862][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.25.34:863][235]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.25.34:867][235]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.25.34:868][235]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.25.34:905][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.25.35:112][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.35:146][235]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.25.35:146][235]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
[2026.09.08-13.25.35:147][235]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=16, StreamState=4
[2026.09.08-13.25.35:168][235]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.25.35:206][235]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
[2026.09.08-13.25.35:362][236]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2026.09.08-13.25.35:372][236]LogPixelStreaming2Servers: Streamer websocket disconnected, id=113
[2026.09.08-13.25.37:834][284]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.25.37:834][284]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.25.37:838][284]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.25.37:844][284]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.154 ms (total: 158.968 ms)
[2026.09.08-13.25.37:844][284]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.25.37:845][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.25.37:845][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.25.38:008][284]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.25.38:034][284]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.699 ms (total: 381.966 ms)
[2026.09.08-13.25.38:040][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.195005s)
[2026.09.08-13.25.38:040][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.195113s)
[2026.09.08-13.25.38:135][284]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
[2026.09.08-13.25.38:140][284]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.25.38:145][284]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.25.38:145][284]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.25.38:145][284]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.25.38:145][284]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.25.38:183][284]LogWorldPartition: Display: WorldPartition initialize took 38.180 ms (total: 17.8 sec)
[2026.09.08-13.25.38:183][284]LogPlayLevel: PIE: World Init took: (0.043473s)
[2026.09.08-13.25.38:184][284]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.25.38:184][284]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.25.38:184][284]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.25.38:202][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.38:207][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.38:212][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.38:229][284]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.25.38:229][284]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.25.38:229][284]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.25.38:231][284]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.25.38:240][284]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.25.38:241][284]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.25.38:242][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
[2026.09.08-13.25.38:248][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
[2026.09.08-13.25.38:254][284]LogInit: FAudioDevice initialized with ID 17.
[2026.09.08-13.25.38:254][284]LogAudio: Display: Audio Device (ID: 17) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.25.38:254][284]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2026.09.08-13.25.38:254][284]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.25.38:254][284]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.38:255][284]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.25.38:255][284]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.25.38:256][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.38:263][284]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.25.38:281][284]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.38
[2026.09.08-13.25.38:285][284]LogWorld: Bringing up level for play took: 0.021686
[2026.09.08-13.25.38:294][284]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2026.09.08-13.25.38:296][284]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.25.38:517][284]LogStreaming: Display: FlushAsyncLoading(3794,3793,3792,3791,3789,3790,3788,3787,3786,3785,3783,3784,3780,3781,3782,3776,3777,3778,3779,3772,3773,3774,3775,3770,3771,3768,3769,3766,3767,3764,3765,3763,3761,3762,3758,3759,3760,3756,3757,3753,3754,3755,3752,3747,3748,3749,3750,3751,3743,3744,3745,3746,3634,3635,3636,3637,3638,3639,3640,3641,3642,3643,3644,3645,3646,3647,3648,3649,3650,3651,3652,3653,3654,3655,3656,3657,3658,3659,3660,3661,3662,3663,3664,3665,3666,3667,3668,3669,3670,3671,3672,3673,3674,3675,3676,3677,3678,3679,3680,3681,3682,3683,3684,3685,3686,3687,3688,3689,3690,3691,3692,3693,3694,3695,3696,3697,3698,3699,3700,3701,3702,3703,3704,3705,3706,3707,3708,3709,3710,3711,3712,3713,3714,3715,3716,3717,3718,3719,3720,3721,3722,3723,3724,3725,3726,3727,3728,3729,3730,3731,3732,3733,3734,3735,3736,3737,3738,3739,3740,3741,3742,3633,3632,3630,3631,3626,3627,3628,3629,3621,3622,3623,3624,3625,3617,3618,3619,3620,3616,3615,3613,3614,3609,3610,3611,3612): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.25.40:017][284]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.25.40:025][284]PIE: Server logged in
[2026.09.08-13.25.40:030][284]PIE: Play in editor total start time 2,199 seconds.
[2026.09.08-13.25.40:032][284]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.25.40:033][284]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.25.40:036][284]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.25.40:040][284]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.40:047][284]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.25.40:047][284]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.25.40:048][284]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.25.40:048][284]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57108 | Local=127.0.0.1:8888
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Streamer websocket connected, id=114
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"identify"}
[2026.09.08-13.25.40:484][284]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.25.40:912][287]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.25.40:934][287]LogPixelStreaming2Servers: From Streamer id=114: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.25.47:176][381]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.25.47:176][381]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.25.47:176][381]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.25.47:182][381]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.25.47:184][381]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.47:184][381]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.25.47:223][381]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.25.47:223][381]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.25.47:225][381]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.25.47:225][381]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.25.47:229][381]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.25.47:230][381]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.25.47:267][381]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.25.47:508][381]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.47:512][381]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.25.47:513][381]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
[2026.09.08-13.25.47:513][381]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=17, StreamState=4
[2026.09.08-13.25.47:537][381]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.25.47:577][381]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms
[2026.09.08-13.25.47:734][382]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2026.09.08-13.25.47:745][382]LogPixelStreaming2Servers: Streamer websocket disconnected, id=114
[2026.09.08-13.25.52:891][484]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.25.52:891][484]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.25.52:895][484]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.25.52:902][484]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.597 ms (total: 169.565 ms)
[2026.09.08-13.25.52:902][484]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.25.52:902][484]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.25.52:903][484]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.25.53:069][484]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.25.53:095][484]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.163 ms (total: 408.129 ms)
[2026.09.08-13.25.53:099][484]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197380s)
[2026.09.08-13.25.53:099][484]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197475s)
[2026.09.08-13.25.53:191][484]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-13.25.53:197][484]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.25.53:202][484]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.25.53:202][484]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.25.53:202][484]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.25.53:202][484]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.25.53:241][484]LogWorldPartition: Display: WorldPartition initialize took 39.258 ms (total: 17.8 sec)
[2026.09.08-13.25.53:242][484]LogPlayLevel: PIE: World Init took: (0.044676s)
[2026.09.08-13.25.53:242][484]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.25.53:242][484]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.25.53:242][484]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.25.53:260][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.53:265][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.53:269][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.25.53:293][484]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.25.53:293][484]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.25.53:293][484]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.25.53:295][484]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.25.53:305][484]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.25.53:305][484]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.25.53:305][484]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.25.53:305][484]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.25.53:307][484]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2026.09.08-13.25.53:318][484]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2026.09.08-13.25.53:328][484]LogInit: FAudioDevice initialized with ID 18.
[2026.09.08-13.25.53:328][484]LogAudio: Display: Audio Device (ID: 18) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.25.53:328][484]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2026.09.08-13.25.53:328][484]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.25.53:328][484]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.53:328][484]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.25.53:328][484]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.25.53:330][484]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.25.53:339][484]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.25.53:359][484]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.53
[2026.09.08-13.25.53:364][484]LogWorld: Bringing up level for play took: 0.024089
[2026.09.08-13.25.53:373][484]LogOnline: OSS: Created online subsystem instance for: :Context_29
[2026.09.08-13.25.53:374][484]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.25.53:601][484]LogStreaming: Display: FlushAsyncLoading(3985,3984,3983,3982,3980,3981,3979,3978,3977,3976,3974,3975,3971,3972,3973,3967,3968,3969,3970,3963,3964,3965,3966,3961,3962,3959,3960,3957,3958,3955,3956,3954,3952,3953,3949,3950,3951,3947,3948,3944,3945,3946,3943,3938,3939,3940,3941,3942,3934,3935,3936,3937,3825,3826,3827,3828,3829,3830,3831,3832,3833,3834,3835,3836,3837,3838,3839,3840,3841,3842,3843,3844,3845,3846,3847,3848,3849,3850,3851,3852,3853,3854,3855,3856,3857,3858,3859,3860,3861,3862,3863,3864,3865,3866,3867,3868,3869,3870,3871,3872,3873,3874,3875,3876,3877,3878,3879,3880,3881,3882,3883,3884,3885,3886,3887,3888,3889,3890,3891,3892,3893,3894,3895,3896,3897,3898,3899,3900,3901,3902,3903,3904,3905,3906,3907,3908,3909,3910,3911,3912,3913,3914,3915,3916,3917,3918,3919,3920,3921,3922,3923,3924,3925,3926,3927,3928,3929,3930,3931,3932,3933,3824,3823,3821,3822,3817,3818,3819,3820,3812,3813,3814,3815,3816,3808,3809,3810,3811,3807,3806,3804,3805,3800,3801,3802,3803): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.25.55:121][484]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.25.55:130][484]PIE: Server logged in
[2026.09.08-13.25.55:135][484]PIE: Play in editor total start time 2,246 seconds.
[2026.09.08-13.25.55:137][484]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.25.55:138][484]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.25.55:141][484]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.25.55:144][484]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.25.55:157][484]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.25.55:157][484]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.25.55:157][484]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.25.55:157][484]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:50505 | Local=127.0.0.1:8888
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Streamer websocket connected, id=115
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"identify"}
[2026.09.08-13.25.55:472][484]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.25.55:869][487]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.25.55:892][487]LogPixelStreaming2Servers: From Streamer id=115: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.26.25:653][808]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1788873985}
[2026.09.08-13.26.25:654][808]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1788873985}
[2026.09.08-13.26.55:602][264]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1788874015}
[2026.09.08-13.26.55:602][264]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1788874015}
[2026.09.08-13.27.13:341][505]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.27.13:341][505]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.27.13:341][505]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.27.13:347][505]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.27.13:350][505]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.13:350][505]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.27.13:387][505]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.27.13:387][505]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.27.13:390][505]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.27.13:390][505]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.27.13:394][505]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.27.13:395][505]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.27.13:431][505]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.27.13:667][505]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.13:671][505]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.27.13:672][505]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
[2026.09.08-13.27.13:672][505]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=18, StreamState=4
[2026.09.08-13.27.13:702][505]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.27.13:754][505]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
[2026.09.08-13.27.14:590][506]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2026.09.08-13.27.14:604][506]LogPixelStreaming2Servers: Streamer websocket disconnected, id=115
[2026.09.08-13.27.15:525][523]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.27.15:525][523]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.27.15:530][523]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.27.15:535][523]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.451 ms (total: 180.017 ms)
[2026.09.08-13.27.15:536][523]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.27.15:536][523]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.27.15:536][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.27.15:699][523]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.27.15:725][523]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.807 ms (total: 433.936 ms)
[2026.09.08-13.27.15:730][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.194100s)
[2026.09.08-13.27.15:730][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194201s)
[2026.09.08-13.27.15:821][523]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
[2026.09.08-13.27.15:830][523]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.27.15:835][523]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.27.15:835][523]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.27.15:835][523]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.27.15:835][523]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.27.15:873][523]LogWorldPartition: Display: WorldPartition initialize took 38.486 ms (total: 17.9 sec)
[2026.09.08-13.27.15:873][523]LogPlayLevel: PIE: World Init took: (0.043893s)
[2026.09.08-13.27.15:873][523]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.27.15:874][523]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.27.15:874][523]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.27.15:891][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.15:896][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.15:901][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.15:918][523]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.27.15:918][523]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.27.15:918][523]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.27.15:920][523]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.27.15:930][523]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.27.15:930][523]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.27.15:930][523]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.27.15:930][523]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.27.15:932][523]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2026.09.08-13.27.15:938][523]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2026.09.08-13.27.15:948][523]LogInit: FAudioDevice initialized with ID 19.
[2026.09.08-13.27.15:948][523]LogAudio: Display: Audio Device (ID: 19) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.27.15:948][523]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2026.09.08-13.27.15:948][523]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.27.15:948][523]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.15:949][523]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.27.15:949][523]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.27.15:950][523]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.15:957][523]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.27.15:973][523]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.27.15
[2026.09.08-13.27.15:977][523]LogWorld: Bringing up level for play took: 0.019769
[2026.09.08-13.27.15:985][523]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2026.09.08-13.27.15:987][523]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.27.16:211][523]LogStreaming: Display: FlushAsyncLoading(4176,4175,4174,4173,4171,4172,4170,4169,4168,4167,4165,4166,4162,4163,4164,4158,4159,4160,4161,4154,4155,4156,4157,4152,4153,4150,4151,4148,4149,4146,4147,4145,4143,4144,4140,4141,4142,4138,4139,4135,4136,4137,4134,4129,4130,4131,4132,4133,4125,4126,4127,4128,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025,4026,4027,4028,4029,4030,4031,4032,4033,4034,4035,4036,4037,4038,4039,4040,4041,4042,4043,4044,4045,4046,4047,4048,4049,4050,4051,4052,4053,4054,4055,4056,4057,4058,4059,4060,4061,4062,4063,4064,4065,4066,4067,4068,4069,4070,4071,4072,4073,4074,4075,4076,4077,4078,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108,4109,4110,4111,4112,4113,4114,4115,4116,4117,4118,4119,4120,4121,4122,4123,4124,4015,4014,4012,4013,4008,4009,4010,4011,4003,4004,4005,4006,4007,3999,4000,4001,4002,3998,3997,3995,3996,3991,3992,3993,3994): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.27.17:745][523]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.27.17:753][523]PIE: Server logged in
[2026.09.08-13.27.17:759][523]PIE: Play in editor total start time 2,236 seconds.
[2026.09.08-13.27.18:179][523]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.27.18:180][523]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.27.18:183][523]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.27.18:186][523]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.18:196][523]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.27.18:196][523]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.27.18:196][523]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.27.18:196][523]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.27.18:334][523]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56474 | Local=127.0.0.1:8888
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Streamer websocket connected, id=116
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"identify"}
[2026.09.08-13.27.18:671][523]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.27.19:247][526]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.27.19:271][526]LogPixelStreaming2Servers: From Streamer id=116: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.27.26:789][621]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.27.26:789][621]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.27.26:789][621]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.27.26:798][621]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.27.26:800][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.26:800][621]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.27.26:838][621]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.27.26:838][621]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.27.26:839][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.27.26:839][621]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.27.26:845][621]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.27.26:846][621]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.27.26:882][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.27.27:113][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.27:117][621]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.27.27:117][621]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
[2026.09.08-13.27.27:117][621]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=19, StreamState=4
[2026.09.08-13.27.27:143][621]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.27.27:187][621]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
[2026.09.08-13.27.28:064][622]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2026.09.08-13.27.28:076][622]LogPixelStreaming2Servers: Streamer websocket disconnected, id=116
[2026.09.08-13.27.34:403][720]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.27.34:403][720]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.27.34:408][720]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.27.34:413][720]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.208 ms (total: 190.225 ms)
[2026.09.08-13.27.34:413][720]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.27.34:413][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.27.34:414][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.27.34:576][720]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.27.34:602][720]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.468 ms (total: 459.405 ms)
[2026.09.08-13.27.34:607][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192750s)
[2026.09.08-13.27.34:607][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192849s)
[2026.09.08-13.27.34:700][720]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-13.27.34:710][720]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.27.34:715][720]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.27.34:715][720]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.27.34:715][720]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.27.34:715][720]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.27.34:754][720]LogWorldPartition: Display: WorldPartition initialize took 38.329 ms (total: 17.9 sec)
[2026.09.08-13.27.34:754][720]LogPlayLevel: PIE: World Init took: (0.043709s)
[2026.09.08-13.27.34:754][720]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.27.34:755][720]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.27.34:755][720]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.27.34:755][720]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.27.34:755][720]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.27.34:772][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.34:777][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.34:782][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.27.34:802][720]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.27.34:802][720]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.27.34:803][720]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.27.34:805][720]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.27.34:814][720]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.27.34:814][720]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.27.34:814][720]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.27.34:814][720]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.27.34:816][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
[2026.09.08-13.27.34:821][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
[2026.09.08-13.27.34:828][720]LogInit: FAudioDevice initialized with ID 20.
[2026.09.08-13.27.34:828][720]LogAudio: Display: Audio Device (ID: 20) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.27.34:828][720]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2026.09.08-13.27.34:828][720]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.27.34:828][720]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.34:828][720]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.27.34:829][720]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.27.34:830][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.27.34:836][720]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.27.34:853][720]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.27.34
[2026.09.08-13.27.34:857][720]LogWorld: Bringing up level for play took: 0.020346
[2026.09.08-13.27.34:867][720]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2026.09.08-13.27.34:868][720]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.27.35:091][720]LogStreaming: Display: FlushAsyncLoading(4367,4366,4365,4364,4362,4363,4361,4360,4359,4358,4356,4357,4353,4354,4355,4349,4350,4351,4352,4345,4346,4347,4348,4343,4344,4341,4342,4339,4340,4337,4338,4336,4334,4335,4331,4332,4333,4329,4330,4326,4327,4328,4325,4320,4321,4322,4323,4324,4316,4317,4318,4319,4207,4208,4209,4210,4211,4212,4213,4214,4215,4216,4217,4218,4219,4220,4221,4222,4223,4224,4225,4226,4227,4228,4229,4230,4231,4232,4233,4234,4235,4236,4237,4238,4239,4240,4241,4242,4243,4244,4245,4246,4247,4248,4249,4250,4251,4252,4253,4254,4255,4256,4257,4258,4259,4260,4261,4262,4263,4264,4265,4266,4267,4268,4269,4270,4271,4272,4273,4274,4275,4276,4277,4278,4279,4280,4281,4282,4283,4284,4285,4286,4287,4288,4289,4290,4291,4292,4293,4294,4295,4296,4297,4298,4299,4300,4301,4302,4303,4304,4305,4306,4307,4308,4309,4310,4311,4312,4313,4314,4315,4206,4205,4203,4204,4199,4200,4201,4202,4194,4195,4196,4197,4198,4190,4191,4192,4193,4189,4188,4186,4187,4182,4183,4184,4185): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.27.36:624][720]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.27.36:634][720]PIE: Server logged in
[2026.09.08-13.27.36:639][720]PIE: Play in editor total start time 2,237 seconds.
[2026.09.08-13.27.37:058][720]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.27.37:059][720]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.27.37:061][720]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.27.37:064][720]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.27.37:076][720]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.27.37:076][720]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.27.37:077][720]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.27.37:077][720]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56541 | Local=127.0.0.1:8888
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Streamer websocket connected, id=117
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"identify"}
[2026.09.08-13.27.37:549][720]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.27.38:195][722]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.27.38:228][723]LogPixelStreaming2Servers: From Streamer id=117: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.28.07:645][163]LogPixelStreaming2Servers: From Streamer id=117: {"type":"ping","time":1788874087}
[2026.09.08-13.28.07:646][163]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"pong","time":1788874087}
[2026.09.08-13.28.24:208][427]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.28.24:208][427]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.28.24:208][427]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.28.24:213][427]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.28.24:215][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.28.24:215][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.28.24:253][427]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.28.24:254][427]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.28.24:255][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.28.24:255][427]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.28.24:261][427]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.28.24:262][427]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.28.24:298][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.28.24:535][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.28.24:540][427]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.28.24:540][427]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
[2026.09.08-13.28.24:540][427]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=20, StreamState=4
[2026.09.08-13.28.24:559][427]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.28.24:599][427]LogUObjectHash: Compacting FUObjectHashTables data took 5.09ms
[2026.09.08-13.28.25:443][428]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2026.09.08-13.28.25:453][428]LogPixelStreaming2Servers: Streamer websocket disconnected, id=117
[2026.09.08-13.28.26:162][441]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.28.26:163][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.28.26:167][441]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.28.26:173][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.198 ms (total: 200.423 ms)
[2026.09.08-13.28.26:173][441]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.28.26:173][441]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.28.26:174][441]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.28.26:336][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.28.26:361][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.451 ms (total: 484.856 ms)
[2026.09.08-13.28.26:365][441]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192228s)
[2026.09.08-13.28.26:366][441]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192323s)
[2026.09.08-13.28.26:453][441]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
[2026.09.08-13.28.26:462][441]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.28.26:467][441]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.28.26:467][441]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.28.26:467][441]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.28.26:467][441]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.28.26:506][441]LogWorldPartition: Display: WorldPartition initialize took 38.848 ms (total: 18.0 sec)
[2026.09.08-13.28.26:506][441]LogPlayLevel: PIE: World Init took: (0.044156s)
[2026.09.08-13.28.26:506][441]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
[2026.09.08-13.28.26:506][441]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.28.26:506][441]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.28.26:507][441]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.28.26:507][441]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.28.26:524][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.28.26:530][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.28.26:535][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.28.26:551][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.28.26:551][441]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.28.26:551][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.28.26:553][441]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.28.26:562][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.28.26:562][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.28.26:562][441]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.28.26:562][441]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.28.26:564][441]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
[2026.09.08-13.28.26:570][441]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
[2026.09.08-13.28.26:580][441]LogInit: FAudioDevice initialized with ID 21.
[2026.09.08-13.28.26:580][441]LogAudio: Display: Audio Device (ID: 21) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.28.26:580][441]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2026.09.08-13.28.26:580][441]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.28.26:580][441]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.28.26:580][441]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.28.26:581][441]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.28.26:581][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.28.26:588][441]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.28.26:604][441]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.28.26
[2026.09.08-13.28.26:608][441]LogWorld: Bringing up level for play took: 0.020011
[2026.09.08-13.28.26:620][441]LogOnline: OSS: Created online subsystem instance for: :Context_32
[2026.09.08-13.28.26:621][441]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.28.26:847][441]LogStreaming: Display: FlushAsyncLoading(4558,4557,4556,4555,4553,4554,4552,4551,4550,4549,4547,4548,4544,4545,4546,4540,4541,4542,4543,4536,4537,4538,4539,4534,4535,4532,4533,4530,4531,4528,4529,4527,4525,4526,4522,4523,4524,4520,4521,4517,4518,4519,4516,4511,4512,4513,4514,4515,4507,4508,4509,4510,4398,4399,4400,4401,4402,4403,4404,4405,4406,4407,4408,4409,4410,4411,4412,4413,4414,4415,4416,4417,4418,4419,4420,4421,4422,4423,4424,4425,4426,4427,4428,4429,4430,4431,4432,4433,4434,4435,4436,4437,4438,4439,4440,4441,4442,4443,4444,4445,4446,4447,4448,4449,4450,4451,4452,4453,4454,4455,4456,4457,4458,4459,4460,4461,4462,4463,4464,4465,4466,4467,4468,4469,4470,4471,4472,4473,4474,4475,4476,4477,4478,4479,4480,4481,4482,4483,4484,4485,4486,4487,4488,4489,4490,4491,4492,4493,4494,4495,4496,4497,4498,4499,4500,4501,4502,4503,4504,4505,4506,4397,4396,4394,4395,4390,4391,4392,4393,4385,4386,4387,4388,4389,4381,4382,4383,4384,4380,4379,4377,4378,4373,4374,4375,4376): 190 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.28.28:383][441]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.28.28:391][441]PIE: Server logged in
[2026.09.08-13.28.28:397][441]PIE: Play in editor total start time 2,236 seconds.
[2026.09.08-13.28.28:816][441]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.28.28:817][441]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.28.28:820][441]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.28.28:823][441]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.28.28:832][441]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.28.28:832][441]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.28.28:832][441]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.28.28:832][441]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62038 | Local=127.0.0.1:8888
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Streamer websocket connected, id=118
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.28.28:973][441]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"identify"}
[2026.09.08-13.28.29:289][441]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.28.29:685][444]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.28.29:706][444]LogPixelStreaming2Servers: From Streamer id=118: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.28.59:407][913]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1788874139}
[2026.09.08-13.28.59:407][913]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1788874139}
[2026.09.08-13.29.01:309][942]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.29.01:309][942]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.29.01:309][942]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.29.01:317][942]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.29.01:320][942]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.29.01:320][942]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.29.01:357][942]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.29.01:358][942]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.29.01:359][942]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.29.01:359][942]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.29.01:364][942]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.29.01:365][942]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.29.01:403][942]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.29.01:639][942]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.29.01:643][942]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.29.01:643][942]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
[2026.09.08-13.29.01:643][942]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=21, StreamState=4
[2026.09.08-13.29.01:662][942]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.29.01:702][942]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
[2026.09.08-13.29.02:619][943]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2026.09.08-13.29.02:634][943]LogPixelStreaming2Servers: Streamer websocket disconnected, id=118
[2026.09.08-13.30.07:241][346]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-13.30.07:676][346]LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms
[2026.09.08-13.30.29:326][898]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst
[2026.09.08-13.31.45:770][153]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9657.394531
[2026.09.08-13.31.46:028][159]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.31.46:028][159]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9657.603516, Update Interval: 300.822174
[2026.09.08-13.32.04:946][487]LogEditorTransaction: Undo Modify Component Scale
[2026.09.08-13.32.50:330][359]LogEditorTransaction: Undo Modify Component Scale
[2026.09.08-13.32.53:119][392]LogEditorTransaction: Undo Modify Component Scale
[2026.09.08-13.33.04:262][596]LogShaderCompilers: Display: ================================================
[2026.09.08-13.33.04:262][596]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total job queries 13 050, among them cache hits 8 381 (64.22%), DDC hits 4 153 (31.82%), Duplicates 330 (2.53%)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Tracking 4 333 distinct input hashes that result in 2 949 distinct outputs (68.06%)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: RAM used: 43,77 MiB of 3,20 GiB budget. Usage: 1.34%
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Shaders Compiled: 190
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Jobs assigned 190, completed 190 (100%)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Average time worker was idle: 315.53 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Time job spent in pending queue: average 6.88 s, longest 16.50 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Job execution time: average 1.99 s, max 8.09 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Job life time (pending + execution): average 8.87 s, max 18.24
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Shader code size: total 2,984 MiB, numShaders 206, average 14,839 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 54.03 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Jobs were issued in 190 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Average processing rate: 3.52 jobs/sec
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total thread time: 311,524 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total thread preprocess time: 495,479 s
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Percentage time preprocessing: 159.05%
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Effective parallelization: 5.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.480447
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.51% of total time (compiled 17 times, average 1.38 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.49% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.34% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: FDebugViewModePS - 5.31% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.31% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Materials Translated: 646
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Material Total Translate Time: 1.55 s
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material Translation Only: 1.27 s (82%)
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material Cache Hits: 353 (55%)
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: ================================================
[2026.09.08-13.33.13:712][807]LogEditorTransaction: Undo Modify Component Location
[2026.09.08-13.33.52:768][620]LogEditorTransaction: Undo Paste Component(s)
[2026.09.08-13.35.06:665][182]LogEditorTransaction: Undo Modify Component(s)
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: ================================================
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Total job queries 13 096, among them cache hits 8 405 (64.18%), DDC hits 4 154 (31.72%), Duplicates 330 (2.52%)
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Shaders Compiled: 211
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Jobs assigned 211, completed 211 (100%)
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Average time worker was idle: 315.60 s
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Time job spent in pending queue: average 6.20 s, longest 16.50 s
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Job execution time: average 1.89 s, max 8.09 s
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Job life time (pending + execution): average 8.09 s, max 18.24
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Shader code size: total 3,27 MiB, numShaders 231, average 14,497 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 62.33 s
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Jobs were issued in 211 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Average processing rate: 3.39 jobs/sec
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Total thread time: 327,486 s
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Total thread preprocess time: 497,051 s
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Percentage time preprocessing: 151.78%
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Effective parallelization: 5.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.437818
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.64% of total time (compiled 25 times, average 1.13 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.22% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.08% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: FDebugViewModePS - 5.05% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.05% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Materials Translated: 646
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Total Translate Time: 1.55 s
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Translation Only: 1.27 s (82%)
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Cache Hits: 353 (55%)
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: ================================================
[2026.09.08-13.36.17:213][554]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-13.36.17:833][554]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
[2026.09.08-13.37.35:564][578]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10007.193359
[2026.09.08-13.37.36:046][589]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.37.36:046][589]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10007.630859, Update Interval: 330.484314
[2026.09.08-13.38.23:898][ 6]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2026.09.08-13.38.25:224][ 34]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
[2026.09.08-13.38.25:224][ 34]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
[2026.09.08-13.38.25:271][ 34]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446
[2026.09.08-13.38.25:298][ 34]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_0 (Required Memory Estimate: 0.053272 MB)...
[2026.09.08-13.38.25:298][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_0 (Required Memory Estimate: 0.20142 MB)...
[2026.09.08-13.38.25:299][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoDilatedMesh_0
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_0
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:320][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_1 (Required Memory Estimate: 0.323132 MB)...
[2026.09.08-13.38.25:320][ 34]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_1 (Required Memory Estimate: 0.177267 MB)...
[2026.09.08-13.38.25:323][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoDilatedMesh_1
[2026.09.08-13.38.25:323][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_1
[2026.09.08-13.38.25:324][ 34]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:324][ 34]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:341][ 34]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:341][ 34]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:379][ 34]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446
[2026.09.08-13.38.25:380][ 34]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:381][ 34]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:406][ 34]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:406][ 34]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:427][ 34]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:427][ 34]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:449][ 34]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:449][ 34]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:492][ 34]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:492][ 34]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:982][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_8 (Required Memory Estimate: 0.308592 MB)...
[2026.09.08-13.38.25:984][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_8
[2026.09.08-13.38.25:985][ 34]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.38.25:985][ 34]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.39.03:886][ 54]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.39.03:886][ 54]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.39.53:299][144]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.39.53:299][144]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.14:213][516]Cmd: DELETE
[2026.09.08-13.40.14:213][516]Cmd: ACTOR DELETE
[2026.09.08-13.40.14:268][516]LogEditorActor: Deleted Actor: WaterBodyOcean
[2026.09.08-13.40.14:400][516]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms
[2026.09.08-13.40.14:408][516]LogEditorActor: Deleted 1 Actors (0.195 secs)
[2026.09.08-13.40.20:869][630]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.20:869][630]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.30:198][828]Cmd: DELETE
[2026.09.08-13.40.30:198][828]Cmd: ACTOR DELETE
[2026.09.08-13.40.30:245][828]LogEditorActor: Deleted Actor: WaterBodyOcean
[2026.09.08-13.40.30:348][828]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2026.09.08-13.40.30:360][828]LogEditorActor: Deleted 1 Actors (0.162 secs)
[2026.09.08-13.40.38:650][ 45]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
[2026.09.08-13.40.38:650][ 45]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
[2026.09.08-13.40.38:663][ 45]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447
[2026.09.08-13.40.38:670][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_0 (Required Memory Estimate: 0.20142 MB)...
[2026.09.08-13.40.38:670][ 45]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_0 (Required Memory Estimate: 0.053272 MB)...
[2026.09.08-13.40.38:672][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_0
[2026.09.08-13.40.38:672][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_0
[2026.09.08-13.40.38:673][ 45]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:673][ 45]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:677][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_1 (Required Memory Estimate: 0.323132 MB)...
[2026.09.08-13.40.38:677][ 45]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_1 (Required Memory Estimate: 0.177267 MB)...
[2026.09.08-13.40.38:678][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_1
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_1
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:685][ 45]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:685][ 45]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:696][ 45]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447
[2026.09.08-13.40.38:697][ 45]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:697][ 45]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:704][ 45]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:704][ 45]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:711][ 45]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:712][ 45]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:719][ 45]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:719][ 45]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:728][ 45]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.38:728][ 45]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.39:143][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_8 (Required Memory Estimate: 0.298772 MB)...
[2026.09.08-13.40.39:145][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_8
[2026.09.08-13.40.39:146][ 45]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.39:146][ 45]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.40.39:236][ 45]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/81/05/869d0ed1ebc605bdc5e6b2a5f818d29e0aa0.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_2'.
[2026.09.08-13.40.39:236][ 45]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/46/d6/f4c728419358145919b04dfbb6d176c9511d.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_1'.
[2026.09.08-13.41.13:968][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.13:980][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.13:988][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.16:669][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.16:688][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.16:699][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:237][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:257][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:269][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:404][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:418][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:427][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:549][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:562][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:575][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:702][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:722][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:730][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:866][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:885][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.19:896][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:035][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:055][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:064][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:199][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:211][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:224][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:354][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:367][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:381][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:516][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:530][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:539][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:670][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:682][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:692][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:824][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:837][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:846][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:968][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:986][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.20:995][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.21:343][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.21:357][873]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.41.21:358][873]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.41.21:359][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.21:368][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.40:670][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.40:694][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.40:704][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.41.49:768][392]LogStaticMesh: Warning: WaterInfoMesh_10 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.41.49:768][392]LogStaticMesh: Warning: WaterInfoMesh_10 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.09:164][760]LogStaticMesh: Warning: WaterInfoMesh_11 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.09:165][760]LogStaticMesh: Warning: WaterInfoMesh_11 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.20:491][ 0]LogStaticMesh: Warning: WaterInfoMesh_12 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.20:492][ 0]LogStaticMesh: Warning: WaterInfoMesh_12 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.24:642][ 78]LogStaticMesh: Warning: WaterInfoMesh_13 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.24:642][ 78]LogStaticMesh: Warning: WaterInfoMesh_13 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.25:356][ 87]LogStaticMesh: Warning: WaterInfoMesh_14 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.25:356][ 87]LogStaticMesh: Warning: WaterInfoMesh_14 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.25:880][ 93]LogStaticMesh: Warning: WaterInfoMesh_15 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.25:880][ 93]LogStaticMesh: Warning: WaterInfoMesh_15 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.26:476][ 97]LogStaticMesh: Warning: WaterInfoMesh_16 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.26:476][ 97]LogStaticMesh: Warning: WaterInfoMesh_16 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.26:971][104]LogStaticMesh: Warning: WaterInfoMesh_17 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.26:971][104]LogStaticMesh: Warning: WaterInfoMesh_17 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.27:521][111]LogStaticMesh: Warning: WaterInfoMesh_18 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.27:521][111]LogStaticMesh: Warning: WaterInfoMesh_18 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.28:042][114]LogStaticMesh: Warning: WaterInfoMesh_19 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.42.28:042][114]LogStaticMesh: Warning: WaterInfoMesh_19 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.43.11:246][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:260][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:271][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:394][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:413][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:424][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:545][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:566][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:576][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:693][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:706][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.11:716][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:255][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:269][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:278][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:397][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:410][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:418][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:537][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:550][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:559][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:762][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:776][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:789][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:908][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:921][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.12:930][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:048][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:063][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:074][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:752][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:766][105]LogStaticMesh: Warning: WaterInfoMesh_20 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.43.13:766][105]LogStaticMesh: Warning: WaterInfoMesh_20 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-13.43.13:768][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.43.13:778][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.44.00:101][954]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10391.714844
[2026.09.08-13.44.00:409][957]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.44.00:409][957]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10391.954102, Update Interval: 309.336823
[2026.09.08-13.44.09:858][116]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.44.09:858][116]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.44.09:917][116]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.44.09:923][116]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 64.350 ms (total: 264.774 ms)
[2026.09.08-13.44.09:938][116]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.44.09:938][116]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.44.09:938][116]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.44.10:249][116]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.44.10:275][116]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.701 ms (total: 511.558 ms)
[2026.09.08-13.44.10:295][116]LogPlayLevel: PIE: StaticDuplicateObject took: (0.355572s)
[2026.09.08-13.44.10:295][116]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.355679s)
[2026.09.08-13.44.10:434][116]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
[2026.09.08-13.44.10:445][116]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.44.10:450][116]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.44.10:450][116]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.44.10:450][116]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.44.10:450][116]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.44.10:490][116]LogWorldPartition: Display: WorldPartition initialize took 39.996 ms (total: 18.0 sec)
[2026.09.08-13.44.10:490][116]LogPlayLevel: PIE: World Init took: (0.045733s)
[2026.09.08-13.44.10:491][116]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.44.10:491][116]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.44.10:492][116]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.44.10:525][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.44.10:531][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.44.10:536][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.44.10:556][116]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.44.10:556][116]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.44.10:556][116]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.44.10:559][116]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.44.10:575][116]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.44.10:576][116]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.44.10:577][116]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
[2026.09.08-13.44.10:584][116]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
[2026.09.08-13.44.10:590][116]LogInit: FAudioDevice initialized with ID 22.
[2026.09.08-13.44.10:590][116]LogAudio: Display: Audio Device (ID: 22) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.44.10:590][116]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
[2026.09.08-13.44.10:590][116]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.44.10:590][116]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.44.10:590][116]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.44.10:591][116]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.44.10:591][116]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.44.10:602][116]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.44.10:614][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.44.10:620][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.44.10:632][116]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.44.10
[2026.09.08-13.44.10:636][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.44.10:644][116]LogWorld: Bringing up level for play took: 0.041021
[2026.09.08-13.44.10:651][116]LogOnline: OSS: Created online subsystem instance for: :Context_34
[2026.09.08-13.44.10:652][116]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.44.11:106][116]LogStreaming: Display: FlushAsyncLoading(4720,4718,4719,4715,4716,4717,4711,4712,4713,4714,4707,4708,4709,4710,4705,4706,4703,4704,4701,4702,4699,4700,4698,4696,4697,4693,4694,4695,4691,4692,4688,4689,4690,4687,4682,4683,4684,4685,4686,4678,4679,4680,4681,4569,4570,4571,4572,4573,4574,4575,4576,4577,4578,4579,4580,4581,4582,4583,4584,4585,4586,4587,4588,4589,4590,4591,4592,4593,4594,4595,4596,4597,4598,4599,4600,4601,4602,4603,4604,4605,4606,4607,4608,4609,4610,4611,4612,4613,4614,4615,4616,4617,4618,4619,4620,4621,4622,4623,4624,4625,4626,4627,4628,4629,4630,4631,4632,4633,4634,4635,4636,4637,4638,4639,4640,4641,4642,4643,4644,4645,4646,4647,4648,4649,4650,4651,4652,4653,4654,4655,4656,4657,4658,4659,4660,4661,4662,4663,4664,4665,4666,4667,4668,4669,4670,4671,4672,4673,4674,4675,4676,4677,4568): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.44.11:983][116]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.44.11:992][116]PIE: Server logged in
[2026.09.08-13.44.11:997][116]PIE: Play in editor total start time 2,144 seconds.
[2026.09.08-13.44.12:049][116]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.44.12:050][116]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.44.12:056][116]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.44.12:060][116]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.44.12:061][116]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.44.12:068][116]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.44.12:068][116]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.44.12:068][116]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.44.12:068][116]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:61200 | Local=127.0.0.1:8888
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Streamer websocket connected, id=119
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"identify"}
[2026.09.08-13.44.12:285][116]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.44.12:567][119]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.44.12:586][119]LogPixelStreaming2Servers: From Streamer id=119: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.44.42:373][569]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875082}
[2026.09.08-13.44.42:373][569]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875082}
[2026.09.08-13.45.12:411][984]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875112}
[2026.09.08-13.45.12:411][984]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875112}
[2026.09.08-13.45.42:487][383]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875142}
[2026.09.08-13.45.42:487][383]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875142}
[2026.09.08-13.45.57:362][562]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.45.57:362][562]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.45.57:362][562]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.45.57:371][562]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.45.57:374][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.45.57:374][562]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.45.57:411][562]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.45.57:411][562]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.45.57:413][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.45.57:414][562]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.45.57:418][562]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.45.57:419][562]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.45.57:456][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.45.57:655][562]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-13.45.57:668][562]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.45.57:668][562]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
[2026.09.08-13.45.57:668][562]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=22, StreamState=4
[2026.09.08-13.45.57:696][562]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.45.57:714][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.45.57:743][562]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
[2026.09.08-13.45.57:981][563]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2026.09.08-13.45.57:998][563]LogPixelStreaming2Servers: Streamer websocket disconnected, id=119
[2026.09.08-13.46.02:354][656]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.46.02:354][656]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.46.02:408][656]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.46.02:415][656]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.591 ms (total: 325.366 ms)
[2026.09.08-13.46.02:415][656]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.46.02:415][656]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.46.02:416][656]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.46.02:723][656]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.46.02:750][656]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.176 ms (total: 537.735 ms)
[2026.09.08-13.46.02:768][656]LogPlayLevel: PIE: StaticDuplicateObject took: (0.351913s)
[2026.09.08-13.46.02:768][656]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.352015s)
[2026.09.08-13.46.02:860][656]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2026.09.08-13.46.02:872][656]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.46.02:877][656]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.46.02:877][656]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.46.02:877][656]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.46.02:877][656]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.46.02:916][656]LogWorldPartition: Display: WorldPartition initialize took 38.815 ms (total: 18.0 sec)
[2026.09.08-13.46.02:916][656]LogPlayLevel: PIE: World Init took: (0.044167s)
[2026.09.08-13.46.02:916][656]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.46.02:917][656]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.46.02:917][656]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.46.02:934][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.46.02:939][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.46.02:943][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.46.02:964][656]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.46.02:965][656]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.46.02:965][656]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.46.02:967][656]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.46.02:977][656]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.46.02:977][656]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.46.02:978][656]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
[2026.09.08-13.46.02:986][656]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
[2026.09.08-13.46.02:994][656]LogInit: FAudioDevice initialized with ID 23.
[2026.09.08-13.46.02:994][656]LogAudio: Display: Audio Device (ID: 23) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.46.02:995][656]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
[2026.09.08-13.46.02:995][656]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.46.02:995][656]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.46.02:995][656]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.46.02:995][656]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.46.02:996][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.46.03:003][656]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.46.03:012][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.46.03:017][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.46.03:030][656]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.46.03
[2026.09.08-13.46.03:034][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.46.03:042][656]LogWorld: Bringing up level for play took: 0.038262
[2026.09.08-13.46.03:052][656]LogOnline: OSS: Created online subsystem instance for: :Context_35
[2026.09.08-13.46.03:054][656]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.46.03:482][656]LogStreaming: Display: FlushAsyncLoading(4877,4875,4876,4872,4873,4874,4868,4869,4870,4871,4864,4865,4866,4867,4862,4863,4860,4861,4858,4859,4856,4857,4855,4853,4854,4850,4851,4852,4848,4849,4845,4846,4847,4844,4839,4840,4841,4842,4843,4835,4836,4837,4838,4726,4727,4728,4729,4730,4731,4732,4733,4734,4735,4736,4737,4738,4739,4740,4741,4742,4743,4744,4745,4746,4747,4748,4749,4750,4751,4752,4753,4754,4755,4756,4757,4758,4759,4760,4761,4762,4763,4764,4765,4766,4767,4768,4769,4770,4771,4772,4773,4774,4775,4776,4777,4778,4779,4780,4781,4782,4783,4784,4785,4786,4787,4788,4789,4790,4791,4792,4793,4794,4795,4796,4797,4798,4799,4800,4801,4802,4803,4804,4805,4806,4807,4808,4809,4810,4811,4812,4813,4814,4815,4816,4817,4818,4819,4820,4821,4822,4823,4824,4825,4826,4827,4828,4829,4830,4831,4832,4833,4834,4725): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.46.04:328][656]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.46.04:342][656]PIE: Server logged in
[2026.09.08-13.46.04:347][656]PIE: Play in editor total start time 1,997 seconds.
[2026.09.08-13.46.04:398][656]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.46.04:400][656]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.46.04:402][656]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.46.04:404][656]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.46.04:417][656]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.46.04:417][656]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.46.04:417][656]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.46.04:417][656]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:50831 | Local=127.0.0.1:8888
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Streamer websocket connected, id=120
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"identify"}
[2026.09.08-13.46.04:746][656]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.46.05:103][659]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.46.05:126][659]LogPixelStreaming2Servers: From Streamer id=120: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.46.34:968][ 62]LogPixelStreaming2Servers: From Streamer id=120: {"type":"ping","time":1788875194}
[2026.09.08-13.46.34:968][ 62]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"pong","time":1788875194}
[2026.09.08-13.46.41:683][160]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.46.41:683][160]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.46.41:683][160]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.46.41:690][160]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.46.41:692][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.46.41:692][160]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.46.41:729][160]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.46.41:730][160]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.46.41:731][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.46.41:731][160]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.46.41:736][160]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.46.41:737][160]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.46.41:780][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.46.41:980][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.46.41:988][160]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.46.41:988][160]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
[2026.09.08-13.46.41:988][160]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=23, StreamState=4
[2026.09.08-13.46.42:013][160]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.46.42:052][160]LogUObjectHash: Compacting FUObjectHashTables data took 4.75ms
[2026.09.08-13.46.42:342][161]LogPlayLevel: Display: Destroying online subsystem :Context_35
[2026.09.08-13.46.42:356][161]LogPixelStreaming2Servers: Streamer websocket disconnected, id=120
[2026.09.08-13.47.21:893][ 2]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-13.47.22:356][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
[2026.09.08-13.47.24:578][ 31]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.47.24:578][ 31]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.47.24:633][ 31]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.47.24:640][ 31]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.283 ms (total: 385.649 ms)
[2026.09.08-13.47.24:640][ 31]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.47.24:640][ 31]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.47.24:641][ 31]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.47.24:948][ 31]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.47.24:974][ 31]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.273 ms (total: 564.008 ms)
[2026.09.08-13.47.24:993][ 31]LogPlayLevel: PIE: StaticDuplicateObject took: (0.352359s)
[2026.09.08-13.47.24:993][ 31]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.352457s)
[2026.09.08-13.47.25:087][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
[2026.09.08-13.47.25:096][ 31]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.47.25:140][ 31]LogWorldPartition: Display: WorldPartition initialize took 38.733 ms (total: 18.1 sec)
[2026.09.08-13.47.25:140][ 31]LogPlayLevel: PIE: World Init took: (0.044178s)
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.47.25:140][ 31]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.47.25:158][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.47.25:163][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.47.25:168][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.47.25:191][ 31]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.47.25:191][ 31]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.47.25:191][ 31]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.47.25:193][ 31]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.47.25:202][ 31]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.47.25:202][ 31]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.47.25:202][ 31]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.47.25:204][ 31]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
[2026.09.08-13.47.25:215][ 31]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
[2026.09.08-13.47.25:221][ 31]LogInit: FAudioDevice initialized with ID 24.
[2026.09.08-13.47.25:221][ 31]LogAudio: Display: Audio Device (ID: 24) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.47.25:221][ 31]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
[2026.09.08-13.47.25:222][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.47.25:222][ 31]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.47.25:222][ 31]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.47.25:222][ 31]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.47.25:223][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.47.25:230][ 31]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.47.25:240][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.47.25:243][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.47.25:255][ 31]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.47.25
[2026.09.08-13.47.25:261][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.47.25:266][ 31]LogWorld: Bringing up level for play took: 0.035435
[2026.09.08-13.47.25:273][ 31]LogOnline: OSS: Created online subsystem instance for: :Context_36
[2026.09.08-13.47.25:275][ 31]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.47.25:706][ 31]LogStreaming: Display: FlushAsyncLoading(5034,5032,5033,5029,5030,5031,5025,5026,5027,5028,5021,5022,5023,5024,5019,5020,5017,5018,5015,5016,5013,5014,5012,5010,5011,5007,5008,5009,5005,5006,5002,5003,5004,5001,4996,4997,4998,4999,5000,4992,4993,4994,4995,4883,4884,4885,4886,4887,4888,4889,4890,4891,4892,4893,4894,4895,4896,4897,4898,4899,4900,4901,4902,4903,4904,4905,4906,4907,4908,4909,4910,4911,4912,4913,4914,4915,4916,4917,4918,4919,4920,4921,4922,4923,4924,4925,4926,4927,4928,4929,4930,4931,4932,4933,4934,4935,4936,4937,4938,4939,4940,4941,4942,4943,4944,4945,4946,4947,4948,4949,4950,4951,4952,4953,4954,4955,4956,4957,4958,4959,4960,4961,4962,4963,4964,4965,4966,4967,4968,4969,4970,4971,4972,4973,4974,4975,4976,4977,4978,4979,4980,4981,4982,4983,4984,4985,4986,4987,4988,4989,4990,4991,4882): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.47.26:564][ 31]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.47.26:572][ 31]PIE: Server logged in
[2026.09.08-13.47.26:577][ 31]PIE: Play in editor total start time 2,002 seconds.
[2026.09.08-13.47.26:626][ 31]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.47.26:627][ 31]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.47.26:630][ 31]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.47.26:632][ 31]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.47.26:646][ 31]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.47.26:647][ 31]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.47.26:647][ 31]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.47.26:647][ 31]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:55872 | Local=127.0.0.1:8888
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Streamer websocket connected, id=121
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"identify"}
[2026.09.08-13.47.26:762][ 31]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.47.27:107][ 34]LogPixelStreaming2Servers: From Streamer id=121: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.47.56:818][550]LogPixelStreaming2Servers: From Streamer id=121: {"type":"ping","time":1788875276}
[2026.09.08-13.47.56:818][550]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"pong","time":1788875276}
[2026.09.08-13.48.14:132][849]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.48.14:132][849]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.48.14:132][849]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.48.14:138][849]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.48.14:140][849]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.14:140][849]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.48.14:177][849]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.48.14:177][849]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.48.14:179][849]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.48.14:180][849]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.48.14:185][849]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.48.14:186][849]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.48.14:226][849]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.48.14:442][849]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-13.48.14:445][849]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.48.14:445][849]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
[2026.09.08-13.48.14:445][849]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=24, StreamState=4
[2026.09.08-13.48.14:467][849]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.48.14:478][849]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.14:507][849]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms
[2026.09.08-13.48.14:704][850]LogPlayLevel: Display: Destroying online subsystem :Context_36
[2026.09.08-13.48.14:720][850]LogPixelStreaming2Servers: Streamer websocket disconnected, id=121
[2026.09.08-13.48.16:930][898]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2026.09.08-13.48.16:952][898]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.48.16:952][898]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.48.17:007][898]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.48.17:013][898]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.183 ms (total: 445.833 ms)
[2026.09.08-13.48.17:013][898]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.48.17:013][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.48.17:028][898]LogOnline: OSS: Created online subsystem instance for: NULL
[2026.09.08-13.48.17:028][898]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2026.09.08-13.48.17:028][898]LogPlayLevel: Display: Creating online subsystem for client :Context_37
[2026.09.08-13.48.17:033][898]LogOnline: OSS: Created online subsystem instance for: :Context_37
[2026.09.08-13.48.17:037][898]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.48.17:038][898]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.48.17:041][898]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.48.17:043][898]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.48.17:043][898]LogPixelStreaming2Editor: Warning: Failed to get PIE viewport. PIE streamer will not stream!
[2026.09.08-13.48.17:043][898]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.48.17:043][898]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.48.17:093][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.48.17:397][899]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.48.17:424][899]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.177 ms (total: 590.186 ms)
[2026.09.08-13.48.17:441][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.348528s)
[2026.09.08-13.48.17:441][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.348644s)
[2026.09.08-13.48.17:533][899]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2026.09.08-13.48.17:541][899]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.48.17:546][899]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.48.17:546][899]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.48.17:546][899]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.48.17:546][899]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.48.17:584][899]LogWorldPartition: Display: WorldPartition initialize took 38.711 ms (total: 18.1 sec)
[2026.09.08-13.48.17:585][899]LogPlayLevel: PIE: World Init took: (0.043982s)
[2026.09.08-13.48.17:585][899]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.48.17:585][899]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.48.17:586][899]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.48.17:603][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.17:608][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.17:612][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.17:633][899]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.48.17:633][899]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.48.17:633][899]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.48.17:635][899]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.48.17:645][899]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.48.17:645][899]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.48.17:645][899]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.48.17:645][899]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.48.17:647][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
[2026.09.08-13.48.17:656][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
[2026.09.08-13.48.17:663][899]LogInit: FAudioDevice initialized with ID 25.
[2026.09.08-13.48.17:663][899]LogAudio: Display: Audio Device (ID: 25) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.48.17:663][899]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
[2026.09.08-13.48.17:663][899]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.48.17:663][899]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.48.17:664][899]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.48.17:664][899]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.48.17:665][899]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.17:672][899]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.48.17:681][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.17:685][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.17:695][899]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.48.17
[2026.09.08-13.48.17:700][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.17:705][899]LogWorld: Bringing up level for play took: 0.033708
[2026.09.08-13.48.17:707][899]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.48.18:144][899]LogStreaming: Display: FlushAsyncLoading(5191,5189,5190,5186,5187,5188,5182,5183,5184,5185,5178,5179,5180,5181,5176,5177,5174,5175,5172,5173,5170,5171,5169,5167,5168,5164,5165,5166,5162,5163,5159,5160,5161,5158,5153,5154,5155,5156,5157,5149,5150,5151,5152,5040,5041,5042,5043,5044,5045,5046,5047,5048,5049,5050,5051,5052,5053,5054,5055,5056,5057,5058,5059,5060,5061,5062,5063,5064,5065,5066,5067,5068,5069,5070,5071,5072,5073,5074,5075,5076,5077,5078,5079,5080,5081,5082,5083,5084,5085,5086,5087,5088,5089,5090,5091,5092,5093,5094,5095,5096,5097,5098,5099,5100,5101,5102,5103,5104,5105,5106,5107,5108,5109,5110,5111,5112,5113,5114,5115,5116,5117,5118,5119,5120,5121,5122,5123,5124,5125,5126,5127,5128,5129,5130,5131,5132,5133,5134,5135,5136,5137,5138,5139,5140,5141,5142,5143,5144,5145,5146,5147,5148,5039): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.48.18:998][899]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.48.19:007][899]PIE: Server logged in
[2026.09.08-13.48.19:012][899]PIE: Play in editor total start time 2,063 seconds.
[2026.09.08-13.48.20:410][919]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.48.20:412][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.20:412][919]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.48.20:448][919]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.48.20:448][919]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.48.20:451][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.48.20:451][919]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.48.20:455][919]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.48.20:456][919]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.48.20:494][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.48.20:695][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.20:702][919]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.48.20:702][919]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
[2026.09.08-13.48.20:703][919]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=25, StreamState=4
[2026.09.08-13.48.20:733][919]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.48.20:772][919]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
[2026.09.08-13.48.20:957][920]LogPlayLevel: Display: Destroying online subsystem :Context_37
[2026.09.08-13.48.33:175][166]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.48.33:175][166]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.48.33:231][166]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.48.33:237][166]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 62.177 ms (total: 508.010 ms)
[2026.09.08-13.48.33:237][166]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.48.33:237][166]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.48.33:255][166]LogOnline: OSS: Created online subsystem instance for: NULL
[2026.09.08-13.48.33:255][166]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2026.09.08-13.48.33:256][166]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.48.33:570][166]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.48.33:606][166]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 36.283 ms (total: 626.469 ms)
[2026.09.08-13.48.33:625][166]LogPlayLevel: PIE: StaticDuplicateObject took: (0.368985s)
[2026.09.08-13.48.33:625][166]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.369084s)
[2026.09.08-13.48.33:716][166]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
[2026.09.08-13.48.33:722][166]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.48.33:727][166]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.48.33:727][166]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.48.33:727][166]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.48.33:727][166]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.48.33:768][166]LogWorldPartition: Display: WorldPartition initialize took 40.213 ms (total: 18.1 sec)
[2026.09.08-13.48.33:768][166]LogPlayLevel: PIE: World Init took: (0.045536s)
[2026.09.08-13.48.33:769][166]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.48.33:769][166]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.48.33:769][166]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.48.33:787][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.33:791][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.33:796][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.48.33:821][166]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.48.33:821][166]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.48.33:822][166]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.48.33:824][166]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.48.33:834][166]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.48.33:834][166]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.48.33:835][166]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
[2026.09.08-13.48.33:846][166]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
[2026.09.08-13.48.33:855][166]LogInit: FAudioDevice initialized with ID 26.
[2026.09.08-13.48.33:855][166]LogAudio: Display: Audio Device (ID: 26) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.48.33:856][166]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
[2026.09.08-13.48.33:856][166]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.48.33:856][166]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.48.33:856][166]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.48.33:856][166]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.48.33:857][166]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.48.33:867][166]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.48.33:880][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.33:884][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.33:897][166]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.48.33
[2026.09.08-13.48.33:902][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.48.33:908][166]LogWorld: Bringing up level for play took: 0.039826
[2026.09.08-13.48.33:915][166]LogOnline: OSS: Created online subsystem instance for: :Context_38
[2026.09.08-13.48.33:917][166]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.48.34:355][166]LogStreaming: Display: FlushAsyncLoading(5348,5346,5347,5343,5344,5345,5339,5340,5341,5342,5335,5336,5337,5338,5333,5334,5331,5332,5329,5330,5327,5328,5326,5324,5325,5321,5322,5323,5319,5320,5316,5317,5318,5315,5310,5311,5312,5313,5314,5306,5307,5308,5309,5197,5198,5199,5200,5201,5202,5203,5204,5205,5206,5207,5208,5209,5210,5211,5212,5213,5214,5215,5216,5217,5218,5219,5220,5221,5222,5223,5224,5225,5226,5227,5228,5229,5230,5231,5232,5233,5234,5235,5236,5237,5238,5239,5240,5241,5242,5243,5244,5245,5246,5247,5248,5249,5250,5251,5252,5253,5254,5255,5256,5257,5258,5259,5260,5261,5262,5263,5264,5265,5266,5267,5268,5269,5270,5271,5272,5273,5274,5275,5276,5277,5278,5279,5280,5281,5282,5283,5284,5285,5286,5287,5288,5289,5290,5291,5292,5293,5294,5295,5296,5297,5298,5299,5300,5301,5302,5303,5304,5305,5196): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.48.35:223][166]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.48.35:232][166]PIE: Server logged in
[2026.09.08-13.48.35:237][166]PIE: Play in editor total start time 2,066 seconds.
[2026.09.08-13.48.35:288][166]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.48.35:290][166]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.48.35:292][166]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.48.35:294][166]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.48.35:304][166]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.48.35:304][166]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.48.35:305][166]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.48.35:305][166]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51407 | Local=127.0.0.1:8888
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Streamer websocket connected, id=122
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"identify"}
[2026.09.08-13.48.35:420][166]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.48.35:737][169]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.48.35:757][169]LogPixelStreaming2Servers: From Streamer id=122: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.49.05:528][679]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875345}
[2026.09.08-13.49.05:528][679]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875345}
[2026.09.08-13.49.35:551][197]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875375}
[2026.09.08-13.49.35:552][197]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875375}
[2026.09.08-13.49.45:618][372]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10737.260742
[2026.09.08-13.49.45:905][377]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.49.45:905][377]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10737.490234, Update Interval: 300.725128
[2026.09.08-13.50.05:598][713]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875405}
[2026.09.08-13.50.05:598][713]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875405}
[2026.09.08-13.50.35:654][215]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875435}
[2026.09.08-13.50.35:654][215]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875435}
[2026.09.08-13.51.05:083][654]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.51.05:083][654]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.51.05:083][654]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.51.05:088][654]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.51.05:091][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.51.05:091][654]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.51.05:129][654]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.51.05:129][654]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.51.05:131][654]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.51.05:131][654]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.51.05:135][654]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.51.05:136][654]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.51.05:175][654]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.51.05:378][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.51.05:386][654]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.51.05:386][654]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
[2026.09.08-13.51.05:386][654]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=26, StreamState=4
[2026.09.08-13.51.05:407][654]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.51.05:450][654]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms
[2026.09.08-13.51.05:638][655]LogPlayLevel: Display: Destroying online subsystem :Context_38
[2026.09.08-13.51.05:654][655]LogPixelStreaming2Servers: Streamer websocket disconnected, id=122
[2026.09.08-13.51.06:630][675]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-13.51.06:630][675]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-13.51.06:684][675]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-13.51.06:690][675]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.219 ms (total: 568.230 ms)
[2026.09.08-13.51.06:690][675]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-13.51.06:690][675]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.08-13.51.06:690][675]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.51.07:006][675]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-13.51.07:032][675]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.252 ms (total: 652.722 ms)
[2026.09.08-13.51.07:051][675]LogPlayLevel: PIE: StaticDuplicateObject took: (0.360289s)
[2026.09.08-13.51.07:051][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.360395s)
[2026.09.08-13.51.07:142][675]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
[2026.09.08-13.51.07:148][675]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-13.51.07:153][675]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-13.51.07:153][675]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-13.51.07:153][675]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-13.51.07:154][675]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-13.51.07:193][675]LogWorldPartition: Display: WorldPartition initialize took 38.794 ms (total: 18.2 sec)
[2026.09.08-13.51.07:193][675]LogPlayLevel: PIE: World Init took: (0.044209s)
[2026.09.08-13.51.07:193][675]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-13.51.07:194][675]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-13.51.07:194][675]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-13.51.07:212][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.51.07:217][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.51.07:221][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-13.51.07:237][675]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-13.51.07:237][675]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-13.51.07:237][675]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-13.51.07:240][675]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-13.51.07:250][675]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-13.51.07:250][675]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-13.51.07:250][675]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-13.51.07:250][675]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-13.51.07:252][675]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
[2026.09.08-13.51.07:258][675]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
[2026.09.08-13.51.07:265][675]LogInit: FAudioDevice initialized with ID 27.
[2026.09.08-13.51.07:266][675]LogAudio: Display: Audio Device (ID: 27) registered with world 'Hanhivirtanewwater'.
[2026.09.08-13.51.07:266][675]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
[2026.09.08-13.51.07:266][675]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-13.51.07:266][675]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.51.07:266][675]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-13.51.07:266][675]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-13.51.07:267][675]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.51.07:275][675]LogLoad: Game class is 'GameModeBase'
[2026.09.08-13.51.07:284][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.51.07:288][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.51.07:299][675]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.51.07
[2026.09.08-13.51.07:304][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-13.51.07:309][675]LogWorld: Bringing up level for play took: 0.033948
[2026.09.08-13.51.07:316][675]LogOnline: OSS: Created online subsystem instance for: :Context_39
[2026.09.08-13.51.07:318][675]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-13.51.07:746][675]LogStreaming: Display: FlushAsyncLoading(5505,5503,5504,5500,5501,5502,5496,5497,5498,5499,5492,5493,5494,5495,5490,5491,5488,5489,5486,5487,5484,5485,5483,5481,5482,5478,5479,5480,5476,5477,5473,5474,5475,5472,5467,5468,5469,5470,5471,5463,5464,5465,5466,5354,5355,5356,5357,5358,5359,5360,5361,5362,5363,5364,5365,5366,5367,5368,5369,5370,5371,5372,5373,5374,5375,5376,5377,5378,5379,5380,5381,5382,5383,5384,5385,5386,5387,5388,5389,5390,5391,5392,5393,5394,5395,5396,5397,5398,5399,5400,5401,5402,5403,5404,5405,5406,5407,5408,5409,5410,5411,5412,5413,5414,5415,5416,5417,5418,5419,5420,5421,5422,5423,5424,5425,5426,5427,5428,5429,5430,5431,5432,5433,5434,5435,5436,5437,5438,5439,5440,5441,5442,5443,5444,5445,5446,5447,5448,5449,5450,5451,5452,5453,5454,5455,5456,5457,5458,5459,5460,5461,5462,5353): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.51.08:599][675]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-13.51.08:608][675]PIE: Server logged in
[2026.09.08-13.51.08:615][675]PIE: Play in editor total start time 1,989 seconds.
[2026.09.08-13.51.08:671][675]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-13.51.08:672][675]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-13.51.08:675][675]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-13.51.08:678][675]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-13.51.08:690][675]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-13.51.08:690][675]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-13.51.08:690][675]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-13.51.08:690][675]LogRemoteSession: Started listening on port 2049
[2026.09.08-13.51.08:721][675]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51111 | Local=127.0.0.1:8888
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Streamer websocket connected, id=123
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"identify"}
[2026.09.08-13.51.08:814][675]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-13.51.09:072][678]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-13.51.09:092][678]LogPixelStreaming2Servers: From Streamer id=123: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-13.51.38:898][118]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875498}
[2026.09.08-13.51.38:898][118]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875498}
[2026.09.08-13.52.08:966][610]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875528}
[2026.09.08-13.52.08:966][610]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875528}
[2026.09.08-13.52.38:981][ 42]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875558}
[2026.09.08-13.52.38:981][ 42]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875558}
[2026.09.08-13.53.09:017][498]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875588}
[2026.09.08-13.53.09:017][498]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875589}
[2026.09.08-13.53.26:129][833]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:48.016 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24917 files in 25395 folders with total size 2037 MiB.
[2026.09.08-13.53.39:041][ 68]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875618}
[2026.09.08-13.53.39:041][ 68]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875619}
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: ================================================
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total job queries 13 228, among them cache hits 8 537 (64.54%), DDC hits 4 154 (31.40%), Duplicates 330 (2.49%)
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Shaders Compiled: 215
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Jobs assigned 215, completed 215 (100%)
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Average time worker was idle: 319.98 s
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Time job spent in pending queue: average 6.09 s, longest 16.50 s
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Job execution time: average 1.87 s, max 8.09 s
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Job life time (pending + execution): average 7.96 s, max 18.24
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Shader code size: total 3,309 MiB, numShaders 235, average 14,419 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 65.59 s
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Jobs were issued in 215 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Average processing rate: 3.28 jobs/sec
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total thread time: 330,988 s
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total thread preprocess time: 502,068 s
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Percentage time preprocessing: 151.69%
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Effective parallelization: 5.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.420519
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 9.35% of total time (compiled 27 times, average 1.15 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.17% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.03% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: FDebugViewModePS - 5.00% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.00% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Materials Translated: 650
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Material Total Translate Time: 1.56 s
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Material Translation Only: 1.28 s (82%)
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: Material Cache Hits: 353 (54%)
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: ================================================
[2026.09.08-13.54.09:045][608]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875648}
[2026.09.08-13.54.09:045][608]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875649}
[2026.09.08-13.54.39:131][118]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875679}
[2026.09.08-13.54.39:131][118]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875679}
[2026.09.08-13.55.05:124][477]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-13.55.05:124][477]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-13.55.05:124][477]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-13.55.05:130][477]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-13.55.05:132][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.55.05:132][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-13.55.05:170][477]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-13.55.05:170][477]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-13.55.05:172][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.55.05:173][477]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-13.55.05:177][477]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-13.55.05:178][477]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-13.55.05:215][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-13.55.05:421][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-13.55.05:428][477]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-13.55.05:428][477]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
[2026.09.08-13.55.05:428][477]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=27, StreamState=4
[2026.09.08-13.55.05:451][477]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-13.55.05:488][477]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms
[2026.09.08-13.55.05:682][478]LogPlayLevel: Display: Destroying online subsystem :Context_39
[2026.09.08-13.55.05:697][478]LogPixelStreaming2Servers: Streamer websocket disconnected, id=123
[2026.09.08-13.55.32:385][908]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11084.038086
[2026.09.08-13.55.32:699][914]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-13.55.32:699][914]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11084.313477, Update Interval: 307.141327
[2026.09.08-13.56.27:699][467]LogStreaming: Display: FlushAsyncLoading(5506): 1 QueuedPackages, 0 AsyncPackages
[2026.09.08-13.56.44:216][783]LogShaderCompilers: Display: Cancelled job 0x0000016D4874AA00 with pending SubmitJob call.
[2026.09.08-13.56.44:220][783]LogShaderCompilers: Display: Cancelled job 0x0000016D4874E600 with pending SubmitJob call.
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: ================================================
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Total job queries 13 254, among them cache hits 8 563 (64.61%), DDC hits 4 154 (31.34%), Duplicates 331 (2.50%)
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Shaders Compiled: 239
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Jobs assigned 239, completed 239 (100%)
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Average time worker was idle: 287.65 s
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Time job spent in pending queue: average 5.48 s, longest 16.50 s
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Job execution time: average 1.78 s, max 8.09 s
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Job life time (pending + execution): average 7.26 s, max 18.24
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Shader code size: total 3,537 MiB, numShaders 259, average 13,984 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 81.74 s
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Jobs were issued in 239 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Average processing rate: 2.92 jobs/sec
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Total thread time: 350,138 s
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Total thread preprocess time: 502,834 s
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Percentage time preprocessing: 143.61%
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Effective parallelization: 4.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.356979
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.89% of total time (compiled 38 times, average 1.19 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 4.88% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.75% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: FDebugViewModePS - 4.72% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 4.72% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Materials Translated: 671
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Total Translate Time: 1.59 s
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Translation Only: 1.30 s (82%)
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Cache Hits: 353 (53%)
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: ================================================
[2026.09.08-13.57.52:885][572]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
[2026.09.08-13.57.52:900][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Hanhivirtanewwater] ([1] browsable assets)...
[2026.09.08-13.57.52:900][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Hanhivirtanewwater]
[2026.09.08-13.57.52:901][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Hanhivirtanewwater" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Hanhivirtanewwater_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2026.09.08-13.57.52:931][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Hanhivirtanewwater_Auto5
[2026.09.08-13.57.52:931][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Hanhivirtanewwater_Auto56DF353CD4CD0EEAB22D3708ADEE8C78B.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Hanhivirtanewwater_Auto5.umap'
[2026.09.08-13.57.53:002][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2_Auto5
[2026.09.08-13.57.53:002][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2_Auto5608677D24B4BE0F332E10482F50D916A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2_Auto5.uasset'
[2026.09.08-13.57.53:054][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX_Auto5
[2026.09.08-13.57.53:054][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNX_Auto5623506EE432E77617E14D98F94AAF10C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX_Auto5.uasset'
[2026.09.08-13.57.53:113][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO_Auto5
[2026.09.08-13.57.53:114][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUO_Auto520F795474851A9D1FB050AB9B48DDF66.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO_Auto5.uasset'
[2026.09.08-13.57.53:180][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B_Auto5
[2026.09.08-13.57.53:180][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B_Auto5F79AEA264DC9ACBF205DD8964E205DC1.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B_Auto5.uasset'
[2026.09.08-13.57.53:229][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN_Auto5
[2026.09.08-13.57.53:230][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPAN_Auto5CABA57FA42C4E5FC3353D1B5E834CC13.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN_Auto5.uasset'
[2026.09.08-13.57.53:275][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW_Auto5
[2026.09.08-13.57.53:276][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW_Auto5124579A44134BFD59FFD7284EAF09DD5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW_Auto5.uasset'
[2026.09.08-13.57.53:323][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG_Auto5
[2026.09.08-13.57.53:323][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CG_Auto522BFB431419E4FFF144F4CA3A5BF633E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG_Auto5.uasset'
[2026.09.08-13.57.53:381][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME_Auto5
[2026.09.08-13.57.53:381][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVME_Auto5137C44A3450D50503BEC749AA03E81A8.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME_Auto5.uasset'
[2026.09.08-13.57.53:420][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9_Auto5
[2026.09.08-13.57.53:420][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY9_Auto5A2E4D0AF41A88CA033969A9C70099833.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9_Auto5.uasset'
[2026.09.08-13.57.53:468][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768_Auto5
[2026.09.08-13.57.53:468][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F8991768_Auto52C7D6C9245E61E4720E42A932C3869E3.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768_Auto5.uasset'
[2026.09.08-13.57.53:514][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK_Auto5
[2026.09.08-13.57.53:515][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK_Auto5A02572CE4E4B42220D9789A3AA2F2119.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK_Auto5.uasset'
[2026.09.08-13.57.53:571][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT_Auto5
[2026.09.08-13.57.53:572][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QT_Auto510CAB68846A9AB22C138DC932A3B06CC.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT_Auto5.uasset'
[2026.09.08-13.57.53:620][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO_Auto5
[2026.09.08-13.57.53:621][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIO_Auto569715E5B4A30CCB6C507849D402FF327.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO_Auto5.uasset'
[2026.09.08-13.57.53:678][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6_Auto5
[2026.09.08-13.57.53:678][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK6_Auto581B2243040718E7ADFC008BA4CA0B368.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6_Auto5.uasset'
[2026.09.08-13.57.53:731][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU_Auto5
[2026.09.08-13.57.53:733][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU_Auto541BE539A47150A36417B3192F2DDD93E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU_Auto5.uasset'
[2026.09.08-13.57.53:785][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU_Auto5
[2026.09.08-13.57.53:785][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU_Auto56FF58CC5413263C13D0739A3E7D0F52A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU_Auto5.uasset'
[2026.09.08-13.57.53:845][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP_Auto5
[2026.09.08-13.57.53:846][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP_Auto54294632D483A689964F84990BDB57FD5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP_Auto5.uasset'
[2026.09.08-13.57.53:908][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto5
[2026.09.08-13.57.53:908][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto56C4078E84E03080BD028A8AE50035C71.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto5.uasset'
[2026.09.08-13.57.53:975][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X_Auto5
[2026.09.08-13.57.53:975][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X_Auto59C021E4D4165CE037D61BABB4C006B69.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X_Auto5.uasset'
[2026.09.08-13.57.54:030][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6_Auto5
[2026.09.08-13.57.54:030][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6_Auto5BD481A0444960710092D7CBC7ADD5542.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6_Auto5.uasset'
[2026.09.08-13.57.54:082][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR_Auto5
[2026.09.08-13.57.54:083][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DR_Auto55DC606F049F4BD6764E794B49FB30C2E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR_Auto5.uasset'
[2026.09.08-13.57.54:126][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN_Auto5
[2026.09.08-13.57.54:127][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJN_Auto5483FF0FC449022CD56EACABABCA54F14.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN_Auto5.uasset'
[2026.09.08-13.57.54:168][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5_Auto5
[2026.09.08-13.57.54:168][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H5_Auto51D9043484347F2504FBB118B67E91173.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5_Auto5.uasset'
[2026.09.08-13.57.54:210][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5
[2026.09.08-13.57.54:211][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5D13370E44B958A50CAB8F8A067C6AEEB.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5.uasset'
[2026.09.08-13.57.54:255][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV_Auto5
[2026.09.08-13.57.54:256][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QV_Auto5E7E1C82643F1AAC4B4DBC394EB42CA5F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV_Auto5.uasset'
[2026.09.08-13.57.54:305][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R_Auto5
[2026.09.08-13.57.54:305][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28R_Auto514CE5A124B8994847B6FFE86093754D0.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R_Auto5.uasset'
[2026.09.08-13.57.54:338][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto5
[2026.09.08-13.57.54:339][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI_Auto5B4F317E244580C4F4B61E39E2E1E4E03.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto5.uasset'
[2026.09.08-13.57.54:380][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto5
[2026.09.08-13.57.54:380][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto52B282064431A500C1410A8BD074C33C9.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto5.uasset'
[2026.09.08-13.57.54:426][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP_Auto5
[2026.09.08-13.57.54:426][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMP_Auto5135DCBB347D6A39175099ABFFAE49FA5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP_Auto5.uasset'
[2026.09.08-13.57.54:443][572]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 1.668
[2026.09.08-13.57.54:443][572]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 1.668
[2026.09.08-13.57.54:444][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.08-13.57.54:444][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.08-13.57.54:444][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto5.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.57.54:467][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto5
[2026.09.08-13.57.54:467][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatio_Auto5D5C0721948373B0A2D400B9AD0C7242F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto5.uasset'
[2026.09.08-13.57.54:480][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.08-13.57.54:480][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.08-13.57.54:480][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto5.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.57.54:503][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/can_Auto5
[2026.09.08-13.57.54:504][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can_Auto5D130E4B84673BCCA6125C688B5D1EE46.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto5.uasset'
[2026.09.08-13.57.54:516][572]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.08-13.57.54:537][572]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.08-13.57.54:537][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.08-13.57.54:537][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto5.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.57.54:583][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto5
[2026.09.08-13.57.54:583][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto50E8EFB39452AB381BAD625893767C0C4.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto5.uasset'
[2026.09.08-13.57.54:598][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
[2026.09.08-13.57.54:598][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
[2026.09.08-13.57.54:598][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.57.54:860][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5
[2026.09.08-13.57.54:860][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor_Auto5414FFFB444B6DC5605DBAC9F26E8B629.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5.uasset'
[2026.09.08-13.57.54:880][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst] ([1] browsable assets)...
[2026.09.08-13.57.54:897][572]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst]
[2026.09.08-13.57.54:897][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst]
[2026.09.08-13.57.54:985][572]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-13.58.01:034][572]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
[2026.09.08-13.58.01:060][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst_Auto5
[2026.09.08-13.58.01:060][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/MI_verkko_scaling_transparent_InC26C6E06459196F309C188BDAD3CD01C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst_Auto5.uasset'
[2026.09.08-13.58.01:073][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
[2026.09.08-13.58.01:073][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
[2026.09.08-13.58.01:073][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto5.uasset" SILENT=false AUTOSAVING=true
[2026.09.08-13.58.01:087][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassi/verkot__Auto5
[2026.09.08-13.58.01:087][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot__Auto53080990C4C40D35234C2DBB005FD9916.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto5.uasset'
[2026.09.08-13.58.01:098][572]LogFileHelpers: Auto-saving content packages took 6.656
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: ================================================
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total job queries 13 312, among them cache hits 8 570 (64.38%), DDC hits 4 158 (31.23%), Duplicates 338 (2.54%)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Tracking 4 399 distinct input hashes that result in 3 000 distinct outputs (68.20%)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: RAM used: 44,29 MiB of 3,20 GiB budget. Usage: 1.35%
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Shaders Compiled: 279
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Jobs assigned 279, completed 279 (100%)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Average time worker was idle: 459.77 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Time job spent in pending queue: average 4.94 s, longest 16.50 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Job execution time: average 1.73 s, max 8.09 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Job life time (pending + execution): average 6.67 s, max 18.24
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Shader code size: total 3,99 MiB, numShaders 299, average 13,665 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 87.51 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Jobs were issued in 279 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Average processing rate: 3.19 jobs/sec
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total thread time: 398,544 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total thread preprocess time: 505,227 s
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Percentage time preprocessing: 126.77%
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Effective parallelization: 4.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.379504
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.32% of total time (compiled 38 times, average 1.19 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.57% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.57% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: FDebugViewModePS - 4.51% of total time (compiled 8 times, average 2.25 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader - 4.46% of total time (compiled 8 times, average 2.22 sec, max 2.86 sec, min 1.55 sec)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Materials Translated: 671
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Total Translate Time: 1.59 s
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Translation Only: 1.30 s (82%)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Cache Hits: 353 (53%)
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: ================================================
[2026.09.08-14.01.38:265][711]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11449.868164
[2026.09.08-14.01.38:492][717]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-14.01.38:492][717]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11450.056641, Update Interval: 302.395081
[2026.09.08-14.01.57:360][218]LogAIAssistant: Display: JavaScript: 'Slow network is detected. See https://www.chromestatus.com/feature/5636954674692096 for more details. Fallback font will be used while loading: https://edc-cdn.net/assets/fonts/recursive-mono-regular.woff2' @ https://dev.epicgames.com/embed-view/assistant/unreal-engine/conversation:0
[2026.09.08-14.02.05:072][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionSceneTexture_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionSceneTexture_0 but could also be: /ViewportWidgetOverlay/Materials/WidgetPostProcessMaterial.WidgetPostProcessMaterial:MaterialExpressionSceneTexture_0 or 29 other object(s)
[2026.09.08-14.02.05:072][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionSceneTexture /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionSceneTexture_0) from referencer (MaterialExpressionComponentMask /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_1.MaterialExpressionComponentMask_0). Import failed...
[2026.09.08-14.02.05:072][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionSceneTexture'"MaterialExpressionSceneTexture_0"')'
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionComponentMask_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionComponentMask_0 but could also be: /Engine/Functions/Engine_MaterialFunctions01/Texturing/ComputeMipLevel.ComputeMipLevel:MaterialExpressionComponentMask_0 or 104 other object(s)
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionComponentMask /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionComponentMask_0) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionComponentMask'"MaterialExpressionComponentMask_0"')'
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_0 but could also be: /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial:MaterialExpressionConstant_0 or 205 other object(s)
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_0) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_0"')'
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_1 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1 but could also be: /Engine/EditorMaterials/MatineeCam_mat.MatineeCam_mat:MaterialExpressionConstant_1 or 134 other object(s)
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_1"')'
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_2 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_2 but could also be: /Engine/Functions/Engine_MaterialFunctions02/Utility/DebugScalarValues.DebugScalarValues:MaterialExpressionConstant_2 or 99 other object(s)
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_2) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_2"')'
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_1 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1 but could also be: /Engine/EditorMaterials/MatineeCam_mat.MatineeCam_mat:MaterialExpressionConstant_1 or 134 other object(s)
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_1"')'
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: ================================================
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Total job queries 13 328, among them cache hits 8 586 (64.42%), DDC hits 4 158 (31.20%), Duplicates 339 (2.54%)
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Tracking 4 399 distinct input hashes that result in 3 000 distinct outputs (68.20%)
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: RAM used: 44,29 MiB of 3,20 GiB budget. Usage: 1.35%
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Shaders Compiled: 294
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Jobs assigned 294, completed 294 (100%)
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Average time worker was idle: 437.42 s
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Time job spent in pending queue: average 4.69 s, longest 16.50 s
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Job execution time: average 1.69 s, max 8.09 s
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Job life time (pending + execution): average 6.38 s, max 18.24
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Shader code size: total 4,133 MiB, numShaders 314, average 13,479 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.63 s
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Jobs were issued in 294 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Average processing rate: 2.98 jobs/sec
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Total thread time: 410,677 s
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Total thread preprocess time: 505,682 s
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Percentage time preprocessing: 123.13%
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Effective parallelization: 4.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.346998
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.20% of total time (compiled 45 times, average 1.20 sec, max 2.41 sec, min 0.40 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.63% of total time (compiled 45 times, average 0.42 sec, max 0.99 sec, min 0.35 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.44% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.43% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: FDebugViewModePS - 4.38% of total time (compiled 8 times, average 2.25 sec, max 4.40 sec, min 1.29 sec)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Materials Translated: 682
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Total Translate Time: 1.61 s
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Translation Only: 1.31 s (82%)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Cache Hits: 353 (52%)
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: ================================================
[2026.09.08-14.04.12:314][808]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
[2026.09.08-14.04.12:348][808]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
[2026.09.08-14.04.15:416][884]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
[2026.09.08-14.04.15:638][884]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
[2026.09.08-14.04.22:885][ 32]LogPSOHitching: Encountered 100 PSO creation hitches so far (64 graphics, 36 compute). 0 of them were precached.
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: ================================================
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: Total job queries 13 382, among them cache hits 8 615 (64.38%), DDC hits 4 158 (31.07%), Duplicates 340 (2.54%)
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: Tracking 4 424 distinct input hashes that result in 3 010 distinct outputs (68.04%)
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: RAM used: 44,45 MiB of 3,20 GiB budget. Usage: 1.36%
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Shaders Compiled: 334
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Jobs assigned 334, completed 334 (100%)
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Average time worker was idle: 395.18 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Time job spent in pending queue: average 4.20 s, longest 16.50 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Job execution time: average 1.66 s, max 8.09 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Job life time (pending + execution): average 5.86 s, max 18.24
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Shader code size: total 4,643 MiB, numShaders 359, average 13,242 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 113.53 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Jobs were issued in 334 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Average processing rate: 2.94 jobs/sec
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Total thread time: 455,571 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Total thread preprocess time: 507,869 s
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Percentage time preprocessing: 111.48%
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Effective parallelization: 4.01 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.334388
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.61% of total time (compiled 57 times, average 1.33 sec, max 2.67 sec, min 0.40 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.46% of total time (compiled 58 times, average 0.43 sec, max 0.99 sec, min 0.35 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.00% of total time (compiled 16 times, average 1.14 sec, max 1.65 sec, min 0.80 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.00% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.00% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Materials Translated: 708
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Total Translate Time: 1.83 s
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Translation Only: 1.51 s (82%)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Cache Hits: 353 (50%)
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: ================================================
[2026.09.08-14.07.17:418][244]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11789.038086
[2026.09.08-14.07.17:644][250]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-14.07.17:644][250]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11789.227539, Update Interval: 315.425262
[2026.09.08-14.08.01:364][585]LogUObjectHash: Compacting FUObjectHashTables data took 4.59ms
[2026.09.08-14.08.01:380][585]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.099
[2026.09.08-14.08.01:381][585]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
[2026.09.08-14.08.01:388][585]LogMaterial: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.8\Engine\Plugins\Experimental\Water\Content\Materials\Functions\WaterOpacityMaskFromDepth.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
[2026.09.08-14.08.01:404][585]OBJ SavePackage: Rendered thumbnail for [MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth]
[2026.09.08-14.08.01:404][585]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
[2026.09.08-14.08.01:423][585]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto6
[2026.09.08-14.08.01:423][585]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto61AA322194C93C958BB94E68E62F4D4FD.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto6.uasset'
[2026.09.08-14.08.01:434][585]LogFileHelpers: Auto-saving content packages took 0.055
[2026.09.08-14.09.19:597][305]LogEditorTransaction: Undo Edit Custom Sleep Threshold Multiplier
[2026.09.08-14.09.33:135][612]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-14.09.33:606][612]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
[2026.09.08-14.10.05:154][424]LogD3D12RHI: Waited for PSO creation for 100.000000ms
[2026.09.08-14.12.03:172][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:188][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:197][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:325][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:337][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:345][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:472][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:485][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:493][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:612][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:626][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:634][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:763][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:777][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:785][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:931][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:944][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.03:953][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: ================================================
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Total job queries 13 394, among them cache hits 8 615 (64.32%), DDC hits 4 158 (31.04%), Duplicates 344 (2.57%)
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Tracking 4 432 distinct input hashes that result in 3 013 distinct outputs (67.98%)
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: RAM used: 44,51 MiB of 3,20 GiB budget. Usage: 1.36%
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Shaders Compiled: 342
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Jobs assigned 342, completed 342 (100%)
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Average time worker was idle: 389.74 s
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Time job spent in pending queue: average 4.10 s, longest 16.50 s
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Job execution time: average 1.67 s, max 8.09 s
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Job life time (pending + execution): average 5.77 s, max 18.24
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Shader code size: total 4,789 MiB, numShaders 369, average 13,292 KiB, min 1,727 KiB, max 43,449 KiB
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 119.92 s
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Jobs were issued in 342 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Average processing rate: 2.85 jobs/sec
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Total thread time: 465,856 s
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Total thread preprocess time: 508,295 s
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Percentage time preprocessing: 109.11%
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Effective parallelization: 3.88 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.323721
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 17.27% of total time (compiled 60 times, average 1.34 sec, max 2.67 sec, min 0.40 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.64% of total time (compiled 61 times, average 0.43 sec, max 0.99 sec, min 0.35 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.47% of total time (compiled 18 times, average 1.16 sec, max 1.65 sec, min 0.80 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 3.91% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 3.91% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: === Material stats ===
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Materials Translated: 709
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Material Total Translate Time: 1.83 s
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Material Translation Only: 1.51 s (82%)
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: Material Cache Hits: 353 (50%)
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: ================================================
[2026.09.08-14.12.08:150][311]LogStaticMesh: Warning: WaterInfoMesh_21 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-14.12.08:150][311]LogStaticMesh: Warning: WaterInfoMesh_21 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-14.12.13:121][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.13:135][427]LogStaticMesh: Warning: WaterInfoMesh_22 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
[2026.09.08-14.12.13:135][427]LogStaticMesh: Warning: WaterInfoMesh_22 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
[2026.09.08-14.12.13:142][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.12.13:150][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.13.28:336][551]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12159.953125
[2026.09.08-14.13.28:558][558]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.08-14.13.28:558][558]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12160.145508, Update Interval: 336.411621
[2026.09.08-14.16.03:356][ 3]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2026.09.08-14.16.03:356][ 3]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
[2026.09.08-14.18.27:252][834]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.08-14.18.27:252][834]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.08-14.18.27:309][834]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.08-14.18.27:315][834]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 62.698 ms (total: 630.928 ms)
[2026.09.08-14.18.27:315][834]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.08-14.18.27:315][834]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.08-14.18.27:318][834]LogPlayLevel: [PlayLevel] Compiling NewBlueprint before play...
[2026.09.08-14.18.28:195][834]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
[2026.09.08-14.18.28:207][834]LogPlayLevel: PlayLevel: Blueprint regeneration took 891 ms (1 blueprints)
[2026.09.08-14.18.28:208][834]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-14.18.28:518][834]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.08-14.18.28:544][834]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.069 ms (total: 678.791 ms)
[2026.09.08-14.18.28:562][834]LogPlayLevel: PIE: StaticDuplicateObject took: (0.354095s)
[2026.09.08-14.18.28:562][834]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.354209s)
[2026.09.08-14.18.28:657][834]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
[2026.09.08-14.18.28:661][834]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.08-14.18.28:666][834]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.08-14.18.28:666][834]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.08-14.18.28:666][834]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.08-14.18.28:666][834]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.08-14.18.28:705][834]LogWorldPartition: Display: WorldPartition initialize took 39.266 ms (total: 18.2 sec)
[2026.09.08-14.18.28:706][834]LogPlayLevel: PIE: World Init took: (0.044895s)
[2026.09.08-14.18.28:706][834]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.08-14.18.28:706][834]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.08-14.18.28:706][834]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.08-14.18.28:706][834]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.08-14.18.28:707][834]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.08-14.18.28:707][834]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.08-14.18.28:725][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-14.18.28:730][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-14.18.28:735][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.08-14.18.28:753][834]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.08-14.18.28:753][834]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.08-14.18.28:753][834]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.08-14.18.28:756][834]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.08-14.18.28:767][834]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.08-14.18.28:767][834]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.08-14.18.28:767][834]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.08-14.18.28:767][834]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.08-14.18.28:769][834]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
[2026.09.08-14.18.28:775][834]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
[2026.09.08-14.18.28:782][834]LogInit: FAudioDevice initialized with ID 28.
[2026.09.08-14.18.28:782][834]LogAudio: Display: Audio Device (ID: 28) registered with world 'Hanhivirtanewwater'.
[2026.09.08-14.18.28:783][834]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
[2026.09.08-14.18.28:783][834]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.08-14.18.28:783][834]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.08-14.18.28:783][834]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.08-14.18.28:784][834]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.08-14.18.28:784][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-14.18.28:792][834]LogLoad: Game class is 'GameModeBase'
[2026.09.08-14.18.28:801][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.18.28:806][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.18.28:816][834]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-17.18.28
[2026.09.08-14.18.28:821][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.18.28:826][834]LogWorld: Bringing up level for play took: 0.033771
[2026.09.08-14.18.28:834][834]LogOnline: OSS: Created online subsystem instance for: :Context_40
[2026.09.08-14.18.28:835][834]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.08-14.18.29:271][834]LogStreaming: Display: FlushAsyncLoading(5750,5748,5749,5745,5746,5747,5741,5742,5743,5744,5737,5738,5739,5740,5735,5736,5733,5734,5731,5732,5729,5730,5728,5726,5727,5723,5724,5725,5721,5722,5718,5719,5720,5717,5712,5713,5714,5715,5716,5708,5709,5710,5711,5599,5600,5601,5602,5603,5604,5605,5606,5607,5608,5609,5610,5611,5612,5613,5614,5615,5616,5617,5618,5619,5620,5621,5622,5623,5624,5625,5626,5627,5628,5629,5630,5631,5632,5633,5634,5635,5636,5637,5638,5639,5640,5641,5642,5643,5644,5645,5646,5647,5648,5649,5650,5651,5652,5653,5654,5655,5656,5657,5658,5659,5660,5661,5662,5663,5664,5665,5666,5667,5668,5669,5670,5671,5672,5673,5674,5675,5676,5677,5678,5679,5680,5681,5682,5683,5684,5685,5686,5687,5688,5689,5690,5691,5692,5693,5694,5695,5696,5697,5698,5699,5700,5701,5702,5703,5704,5705,5706,5707,5598): 157 QueuedPackages, 0 AsyncPackages
[2026.09.08-14.18.30:136][834]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.08-14.18.30:146][834]PIE: Server logged in
[2026.09.08-14.18.30:151][834]PIE: Play in editor total start time 2,903 seconds.
[2026.09.08-14.18.30:610][834]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.08-14.18.30:612][834]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.08-14.18.30:615][834]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.08-14.18.30:617][834]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.08-14.18.30:628][834]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.08-14.18.30:628][834]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.08-14.18.30:628][834]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.08-14.18.30:628][834]LogRemoteSession: Started listening on port 2049
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51116 | Local=127.0.0.1:8888
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Streamer websocket connected, id=124
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Sending to streamer id=124: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.08-14.18.30:655][834]LogPixelStreaming2Servers: Sending to streamer id=124: {"type":"identify"}
[2026.09.08-14.18.31:059][834]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.08-14.18.31:439][837]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.08-14.18.31:457][837]LogPixelStreaming2Servers: From Streamer id=124: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.08-14.18.34:154][885]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.08-14.18.34:154][885]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.08-14.18.34:154][885]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.08-14.18.34:163][885]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.08-14.18.34:165][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-14.18.34:165][885]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.08-14.18.34:202][885]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.08-14.18.34:202][885]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.34:204][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.34:205][885]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-14.18.34:209][885]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.08-14.18.34:211][885]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.08-14.18.34:249][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.34:457][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.08-14.18.34:465][885]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-14.18.34:465][885]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
[2026.09.08-14.18.34:466][885]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=28, StreamState=4
[2026.09.08-14.18.34:485][885]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-14.18.34:522][885]LogUObjectHash: Compacting FUObjectHashTables data took 4.86ms
[2026.09.08-14.18.35:360][886]LogPlayLevel: Display: Destroying online subsystem :Context_40
[2026.09.08-14.18.35:386][886]LogPixelStreaming2Servers: Streamer websocket disconnected, id=124
[2026.09.08-14.18.42:707][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-14.18.42:783][ 64]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
[2026.09.08-14.18.42:784][ 64]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.08-14.18.42:798][ 64]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.08-14.18.42:798][ 64]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.08-14.18.42:798][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset" SILENT=true
[2026.09.08-14.18.42:835][ 64]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
[2026.09.08-14.18.42:835][ 64]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprintE4BD52EA45CC7F6545B24C8AEDC8F966.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset'
[2026.09.08-14.18.42:866][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 159.542 ms (total: 713.376 ms)
[2026.09.08-14.18.42:872][ 64]LogFileHelpers: All files are already saved.
[2026.09.08-14.18.42:947][ 64]LogContentValidation: Enabled validators:
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-14.18.42:949][ 64]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
[2026.09.08-14.18.42:949][ 64]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.08-14.18.42:949][ 64]AssetCheck: /Game/1folder/NewBlueprint Validating asset
[2026.09.08-14.18.42:951][ 64]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.08-14.18.44:958][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
[2026.09.08-14.18.47:180][104]LogSlate: Window 'Save Content' being destroyed
[2026.09.08-14.18.47:297][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-14.18.47:486][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
[2026.09.08-14.18.47:580][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2026.09.08-14.18.47:671][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2026.09.08-14.18.47:724][104]LogFileHelpers: Saving Map: /Game/Hanhivirtanewwater
[2026.09.08-14.18.47:724][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Hanhivirtanewwater] ([1] browsable assets)...
[2026.09.08-14.18.47:725][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Hanhivirtanewwater]
[2026.09.08-14.18.47:725][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Hanhivirtanewwater" FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2026.09.08-14.18.47:854][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
[2026.09.08-14.18.47:875][104]LogSavePackage: Moving output files for package: /Game/Hanhivirtanewwater
[2026.09.08-14.18.47:876][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HanhivirtanewwaterE9F37F664E10A58B540C3AAB7FDB2AA5.tmp' to 'F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap'
[2026.09.08-14.18.47:924][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.08-14.18.48:016][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2026.09.08-14.18.48:111][104]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2026.09.08-14.18.48:211][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2026.09.08-14.18.48:216][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
[2026.09.08-14.18.51:801][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
[2026.09.08-14.18.51:802][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2689D2F1D415B8897653E8085DD931F3E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2.uasset'
[2026.09.08-14.18.51:816][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
[2026.09.08-14.18.51:885][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
[2026.09.08-14.18.51:886][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNXE36751504A3E0A6E4B8C9AAAB284054F.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX.uasset'
[2026.09.08-14.18.51:901][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
[2026.09.08-14.18.51:974][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
[2026.09.08-14.18.51:974][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUOA84DDC194ECE7CA3D488049B53D4E4AB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO.uasset'
[2026.09.08-14.18.51:987][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
[2026.09.08-14.18.52:057][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
[2026.09.08-14.18.52:058][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B26F3297F48B3FEFE3ABE9088DA221EBE.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B.uasset'
[2026.09.08-14.18.52:072][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
[2026.09.08-14.18.52:136][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
[2026.09.08-14.18.52:136][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPANC593943A4F9279589D8EB7AF3587E86D.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN.uasset'
[2026.09.08-14.18.52:153][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
[2026.09.08-14.18.52:205][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
[2026.09.08-14.18.52:206][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW1B86A8014AB70A8FB42EF1A465C56413.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW.uasset'
[2026.09.08-14.18.52:219][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
[2026.09.08-14.18.52:288][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
[2026.09.08-14.18.52:289][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CG99867E7943880CE7B18234BFBA2674CB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG.uasset'
[2026.09.08-14.18.52:302][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
[2026.09.08-14.18.52:354][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
[2026.09.08-14.18.52:355][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVME1543D1D0442891933E406FA43F338C8E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME.uasset'
[2026.09.08-14.18.52:369][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
[2026.09.08-14.18.52:403][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
[2026.09.08-14.18.52:404][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY910A6313148301BFEAA4BC8B19234C2FE.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9.uasset'
[2026.09.08-14.18.52:416][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
[2026.09.08-14.18.52:464][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
[2026.09.08-14.18.52:464][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F89917688331288D4EE1A679BFA45589165DB76C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768.uasset'
[2026.09.08-14.18.52:478][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
[2026.09.08-14.18.52:531][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
[2026.09.08-14.18.52:531][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK0F26F6D946F367048691DB92552272FC.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK.uasset'
[2026.09.08-14.18.52:545][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
[2026.09.08-14.18.52:596][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
[2026.09.08-14.18.52:597][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QTE113BB8D4B81323040AFFAA3E171A9DA.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT.uasset'
[2026.09.08-14.18.52:610][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
[2026.09.08-14.18.52:644][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
[2026.09.08-14.18.52:645][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIO4688F47E4EEBBDE09961B9BCCD12B39B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO.uasset'
[2026.09.08-14.18.52:659][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
[2026.09.08-14.18.52:723][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
[2026.09.08-14.18.52:724][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK63DB6D1F04FB19012635E5C8E1D824C86.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6.uasset'
[2026.09.08-14.18.52:737][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
[2026.09.08-14.18.52:801][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
[2026.09.08-14.18.52:802][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU3E390B0448DAE62EA5424E9B24499947.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU.uasset'
[2026.09.08-14.18.52:816][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
[2026.09.08-14.18.52:861][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
[2026.09.08-14.18.52:862][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU805ED23B4B98ACE3D6F389A3B8EB2A40.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU.uasset'
[2026.09.08-14.18.52:874][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
[2026.09.08-14.18.52:938][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
[2026.09.08-14.18.52:939][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP1F7B621B4EA58D9D3D4FABACB6654D5A.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP.uasset'
[2026.09.08-14.18.52:957][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
[2026.09.08-14.18.53:016][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
[2026.09.08-14.18.53:017][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOXB28AED8A44701F1AB67D63B99E629C93.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX.uasset'
[2026.09.08-14.18.53:031][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
[2026.09.08-14.18.53:094][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
[2026.09.08-14.18.53:094][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X372D121146B8CB191A34318E91D5326C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X.uasset'
[2026.09.08-14.18.53:108][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
[2026.09.08-14.18.53:177][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
[2026.09.08-14.18.53:177][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6861FB3904EFD4592B84BCC80343FE4D6.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6.uasset'
[2026.09.08-14.18.53:191][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
[2026.09.08-14.18.53:231][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
[2026.09.08-14.18.53:232][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DR7C4336464F1E8412B9E937ACBF2B7939.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR.uasset'
[2026.09.08-14.18.53:245][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
[2026.09.08-14.18.53:284][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
[2026.09.08-14.18.53:285][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJN7739360249DFB06BD21791A24D8A1D5C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN.uasset'
[2026.09.08-14.18.53:299][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
[2026.09.08-14.18.53:339][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
[2026.09.08-14.18.53:340][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H56C436BCA48072474E601F6A3D77BEF6B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5.uasset'
[2026.09.08-14.18.53:353][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
[2026.09.08-14.18.53:398][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
[2026.09.08-14.18.53:398][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ449EAE1E4A54C11F10600CA2F112DB87.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ.uasset'
[2026.09.08-14.18.53:411][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
[2026.09.08-14.18.53:437][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
[2026.09.08-14.18.53:437][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QVCCAAFB7443DAB0BD95C2D9A5926D0E21.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV.uasset'
[2026.09.08-14.18.53:450][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
[2026.09.08-14.18.53:477][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
[2026.09.08-14.18.53:478][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28RB328750F4298B040429238B060E1AF17.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R.uasset'
[2026.09.08-14.18.53:491][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
[2026.09.08-14.18.53:509][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
[2026.09.08-14.18.53:509][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LIFE8E813E43B473A57F6D75B5D0A6D256.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI.uasset'
[2026.09.08-14.18.53:522][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.08-14.18.53:557][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.08-14.18.53:558][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L71212F8E44E26685557EB71B24581B958.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
[2026.09.08-14.18.53:573][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
[2026.09.08-14.18.53:605][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
[2026.09.08-14.18.53:605][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMP85B410C7468B573B0C5339BF0E770304.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP.uasset'
[2026.09.08-14.18.53:624][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.70 sec (total: 6.41 sec)
[2026.09.08-14.18.53:627][104]LogFileHelpers: Saving Package: /Game/WaterCleanup/BP_WaterCleanupConveyor
[2026.09.08-14.18.53:628][104]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
[2026.09.08-14.18.53:628][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
[2026.09.08-14.18.53:628][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Content/WaterCleanup/BP_WaterCleanupConveyor.uasset" SILENT=true
[2026.09.08-14.18.53:880][104]LogSavePackage: Moving output files for package: /Game/WaterCleanup/BP_WaterCleanupConveyor
[2026.09.08-14.18.53:881][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor27D43BD74022284234908EB80DCE790A.tmp' to 'F:/SLK_Ponttooni_v3/Content/WaterCleanup/BP_WaterCleanupConveyor.uasset'
[2026.09.08-14.18.53:894][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
[2026.09.08-14.18.53:966][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
[2026.09.08-14.18.53:967][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2763CBE8B4FBE17DAE07D7CA66D2F6F7C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2.uasset'
[2026.09.08-14.18.53:982][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
[2026.09.08-14.18.54:053][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
[2026.09.08-14.18.54:055][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNX7BC5A02947CB8460F29D669D5200D1C9.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX.uasset'
[2026.09.08-14.18.54:067][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
[2026.09.08-14.18.54:113][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
[2026.09.08-14.18.54:114][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QTC9727CE244AD4EC416B0A6990D66AD8E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT.uasset'
[2026.09.08-14.18.54:127][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
[2026.09.08-14.18.54:178][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
[2026.09.08-14.18.54:180][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK2B94F4514848DCBBD310AF841ABCF264.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK.uasset'
[2026.09.08-14.18.54:199][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
[2026.09.08-14.18.54:237][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
[2026.09.08-14.18.54:237][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIODB62AC4E4C30B7C2DB4D62B6B7554CF9.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO.uasset'
[2026.09.08-14.18.54:250][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
[2026.09.08-14.18.54:320][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
[2026.09.08-14.18.54:321][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUOF32C3554486753D76C4602946D2E7574.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO.uasset'
[2026.09.08-14.18.54:334][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
[2026.09.08-14.18.54:403][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
[2026.09.08-14.18.54:405][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B55FDF3D248045F8F362363A421635065.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B.uasset'
[2026.09.08-14.18.54:421][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
[2026.09.08-14.18.54:478][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
[2026.09.08-14.18.54:478][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU9A5017024E0229894640A2A25006B199.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU.uasset'
[2026.09.08-14.18.54:492][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
[2026.09.08-14.18.54:556][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
[2026.09.08-14.18.54:557][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK64699864C43E7EC162A2466A6D84228DF.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6.uasset'
[2026.09.08-14.18.54:569][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
[2026.09.08-14.18.54:615][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
[2026.09.08-14.18.54:615][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU75AC5152431298F4CA8CEFB921714F36.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU.uasset'
[2026.09.08-14.18.54:628][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
[2026.09.08-14.18.54:684][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
[2026.09.08-14.18.54:685][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW57EE25604FF1DFF5C8D208B52454211B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW.uasset'
[2026.09.08-14.18.54:698][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
[2026.09.08-14.18.54:750][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
[2026.09.08-14.18.54:751][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVMEBCD34B9F484FFCD594E3E6A81F0546A7.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME.uasset'
[2026.09.08-14.18.54:770][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
[2026.09.08-14.18.54:834][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
[2026.09.08-14.18.54:834][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X9FFED4A44CA5C19F9DE616AB085F4671.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X.uasset'
[2026.09.08-14.18.54:847][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
[2026.09.08-14.18.54:912][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
[2026.09.08-14.18.54:913][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6AB20D8A445248FE4EE050B9EDA2383EF.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6.uasset'
[2026.09.08-14.18.54:926][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
[2026.09.08-14.18.54:971][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
[2026.09.08-14.18.54:971][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJNCD1FFEBC47A155A8BD593D850BEF4E10.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN.uasset'
[2026.09.08-14.18.54:983][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
[2026.09.08-14.18.55:043][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
[2026.09.08-14.18.55:044][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPANE8D565234C35DD3C6B411398A5DEE557.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN.uasset'
[2026.09.08-14.18.55:057][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
[2026.09.08-14.18.55:125][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
[2026.09.08-14.18.55:126][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CGA9FF4FE542C4A4AC809F8F956EF774BD.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG.uasset'
[2026.09.08-14.18.55:138][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
[2026.09.08-14.18.55:213][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
[2026.09.08-14.18.55:213][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP18AB7D774E11F2CA8351B190DEFFE819.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP.uasset'
[2026.09.08-14.18.55:226][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
[2026.09.08-14.18.55:285][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
[2026.09.08-14.18.55:286][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOX84F4F0684FC31C0D2C0F54A5305C06BB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX.uasset'
[2026.09.08-14.18.55:299][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
[2026.09.08-14.18.55:339][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
[2026.09.08-14.18.55:340][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DRB31023DF4A43E11E0A3A9684C929A69D.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR.uasset'
[2026.09.08-14.18.55:352][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
[2026.09.08-14.18.55:389][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
[2026.09.08-14.18.55:390][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY9CDFE82BD4C5D821EA3E826B2F3209C88.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9.uasset'
[2026.09.08-14.18.55:404][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
[2026.09.08-14.18.55:444][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
[2026.09.08-14.18.55:445][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F89917684017148744F2B0EBE5890093DDFF08C8.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768.uasset'
[2026.09.08-14.18.55:458][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
[2026.09.08-14.18.55:503][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
[2026.09.08-14.18.55:504][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ2148BA5743571C66E31B22BB461AACD3.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ.uasset'
[2026.09.08-14.18.55:517][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
[2026.09.08-14.18.55:557][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
[2026.09.08-14.18.55:557][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H569D74A744713DD1E1E80A88CB6273818.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5.uasset'
[2026.09.08-14.18.55:570][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
[2026.09.08-14.18.55:599][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
[2026.09.08-14.18.55:600][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QV00B368634E416A684284ED9D86E68F51.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV.uasset'
[2026.09.08-14.18.55:618][104]LogFileHelpers: Saving Package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
[2026.09.08-14.18.55:618][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst] ([1] browsable assets)...
[2026.09.08-14.18.55:619][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst]
[2026.09.08-14.18.55:619][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst" FILE="F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset" SILENT=true
[2026.09.08-14.18.55:630][104]LogSavePackage: Moving output files for package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
[2026.09.08-14.18.55:631][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/MI_verkko_scaling_transparent_InCE38F707498DA9D117CA07AB389F2821.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset'
[2026.09.08-14.18.55:644][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.08-14.18.55:680][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.08-14.18.55:680][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7C0A3D25843D8719ED3783FB717C8F415.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
[2026.09.08-14.18.55:693][104]LogFileHelpers: Saving Package: /Game/Ponttoni_animaatio
[2026.09.08-14.18.55:693][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.08-14.18.55:693][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.08-14.18.55:693][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset" SILENT=true
[2026.09.08-14.18.55:715][104]LogSavePackage: Moving output files for package: /Game/Ponttoni_animaatio
[2026.09.08-14.18.55:715][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatioBB9CD0D9425268A25DD437BC330BE31E.tmp' to 'F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset'
[2026.09.08-14.18.55:728][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
[2026.09.08-14.18.55:765][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
[2026.09.08-14.18.55:766][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMPFDE4CC144BCB2962148285AA13F23DD5.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP.uasset'
[2026.09.08-14.18.55:778][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
[2026.09.08-14.18.55:807][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
[2026.09.08-14.18.55:808][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28R85B88BF542E96DF848ABA7A032B8787A.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R.uasset'
[2026.09.08-14.18.55:823][104]LogFileHelpers: Saving Package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
[2026.09.08-14.18.55:823][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
[2026.09.08-14.18.55:823][104]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
[2026.09.08-14.18.55:823][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Water/Materials/Functions/WaterOpacityMaskFromDepth" FILE="../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset" SILENT=true
[2026.09.08-14.18.55:842][104]LogSavePackage: Moving output files for package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
[2026.09.08-14.18.55:843][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepthFDDE368E497C3954F91789993ACB9892.tmp' to '../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset'
[2026.09.08-14.18.55:865][104]LogFileHelpers: Saving Package: /Game/1folder/can
[2026.09.08-14.18.55:865][104]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.08-14.18.55:865][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.08-14.18.55:865][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
[2026.09.08-14.18.55:900][104]LogSavePackage: Moving output files for package: /Game/1folder/can
[2026.09.08-14.18.55:900][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can7CCBF6AD46451A6CA111D6BF7E894371.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
[2026.09.08-14.18.55:913][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
[2026.09.08-14.18.55:919][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
[2026.09.08-14.18.55:919][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI81C92E61444D967444CB909100EA3217.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI.uasset'
[2026.09.08-14.18.55:933][104]LogFileHelpers: Saving Package: /Game/Lassi/verkot_
[2026.09.08-14.18.55:933][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
[2026.09.08-14.18.55:933][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
[2026.09.08-14.18.55:933][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Content/Lassi/verkot_.uasset" SILENT=true
[2026.09.08-14.18.55:949][104]LogSavePackage: Moving output files for package: /Game/Lassi/verkot_
[2026.09.08-14.18.55:949][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot_40FF550F41DE8527FCDAE9B5AEEB44C5.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassi/verkot_.uasset'
[2026.09.08-14.18.55:982][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 8.68 sec (total: 15.0 sec)
[2026.09.08-14.18.56:069][104]LogStall: Shutdown...
[2026.09.08-14.18.56:083][104]LogStall: Shutdown complete.
[2026.09.08-14.18.56:240][104]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.56:240][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.56:396][104]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.09.08-14.18.56:396][104]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.56:396][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.56:702][104]LogSlate: Window 'Sequencer' being destroyed
[2026.09.08-14.18.57:236][104]LogSequenceNavigator: Deactivating provider: LevelSequence
[2026.09.08-14.18.57:243][104]LogSequenceNavigator: Provider unregistered: LevelSequence
[2026.09.08-14.18.57:350][104]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.57:351][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.57:498][104]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.57:498][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.57:624][104]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.57:624][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.57:709][104]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.09.08-14.18.57:709][104]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.57:709][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.57:777][104]LogSlate: Window 'MI_verkko_scaling_transparent_Inst' being destroyed
[2026.09.08-14.18.57:820][104]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.57:821][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.57:854][104]LogSlate: Window 'Movie Render Queue' being destroyed
[2026.09.08-14.18.57:923][104]LogSlate: Window 'Content Browser' being destroyed
[2026.09.08-14.18.57:947][104]LogSlate: Window 'Details' being destroyed
[2026.09.08-14.18.58:025][104]LogSlate: Window 'Details' being destroyed
[2026.09.08-14.18.58:078][104]LogSlate: Window 'SLK_Ponttooni_v3 - Unreal Editor' being destroyed
[2026.09.08-14.18.58:432][104]LogFileHelpers: All files are already saved.
[2026.09.08-14.18.58:435][104]LogContentValidation: Enabled validators:
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.08-14.18.58:436][104]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.08-14.18.58:436][104]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.08-14.18.58:436][104]LogContentValidation: Display: Starting to validate 7 assets (29 associated objects such as actors)
[2026.09.08-14.18.58:436][104]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.08-14.18.58:436][104]AssetCheck: /Game/Hanhivirtanewwater Validating asset
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/WaterCleanup/BP_WaterCleanupConveyor Validating asset
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst Validating asset
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/Ponttoni_animaatio Validating asset
[2026.09.08-14.18.58:437][104]AssetCheck: /Water/Materials/Functions/WaterOpacityMaskFromDepth Validating asset
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/1folder/can Validating asset
[2026.09.08-14.18.58:438][104]AssetCheck: /Game/Lassi/verkot_ Validating asset
[2026.09.08-14.18.58:438][104]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 7
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.08-14.18.58:464][104]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.18.58:469][104]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.08-14.18.58:637][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
[2026.09.08-14.18.58:677][104]Cmd: QUIT_EDITOR
[2026.09.08-14.18.58:677][104]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2026.09.08-14.18.58:678][104]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
[2026.09.08-14.18.58:687][105]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.09.08-14.18.58:689][105]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2026.09.08-14.18.58:689][105]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2026.09.08-14.18.58:740][105]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:741][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:741][105]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.08-14.18.58:744][105]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
[2026.09.08-14.18.58:760][105]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.08-14.18.58:760][105]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.08-14.18.58:760][105]LogAIAssistant: Update agent environment...
[2026.09.08-14.18.58:761][105]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
[2026.09.08-14.18.58:761][105]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.08-14.18.58:761][105]LogAIAssistant: Update agent environment...
[2026.09.08-14.18.58:762][105]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
[2026.09.08-14.18.58:867][105]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2026.09.08-14.18.58:867][105]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:867][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:879][105]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:879][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:888][105]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:888][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:898][105]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:898][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:909][105]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2026.09.08-14.18.58:912][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.08-14.18.58:931][105]LogRuntimeTelemetry: Recording EnginePreExit events
[2026.09.08-14.18.58:936][105]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
[2026.09.08-14.18.59:292][105]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
[2026.09.08-14.18.59:292][105]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.09.08-14.18.59:292][105]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.08-14.18.59:292][105]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.08-14.18.59:292][105]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.09.08-14.18.59:292][105]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
[2026.09.08-14.18.59:314][105]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.08-14.18.59:330][105]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.09.08-14.18.59:330][105]LogAudio: Display: Audio Device Manager Shutdown
[2026.09.08-14.18.59:348][105]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.09.08-14.18.59:350][105]LogExit: Preparing to exit.
[2026.09.08-14.18.59:350][105]LogAIAssistant: Update agent environment complete
[2026.09.08-14.18.59:350][105]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.08-14.18.59:350][105]LogAIAssistant: Update agent environment complete
[2026.09.08-14.18.59:350][105]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.08-14.18.59:624][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
[2026.09.08-14.18.59:633][105]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.09.08-14.19.00:855][105]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.08-14.19.00:855][105]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
[2026.09.08-14.19.00:860][105]LogEditorDataStorage: Deinitializing
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initializing TEDS Compatibility.
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initialized TEDS Compatibility.
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initializing TEDS Core.
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: Resetting TEDS Core.
[2026.09.08-14.19.00:867][105]LogEditorDataStorage: Reset TEDS Core.
[2026.09.08-14.19.00:867][105]LogEditorDataStorage: De-initialized TEDS Core.
[2026.09.08-14.19.01:468][105]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.09.08-14.19.01:545][105]LogExit: Editor shut down
[2026.09.08-14.19.01:553][105]LogExit: Transaction tracking system shut down
[2026.09.08-14.19.01:885][105]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.08-14.19.01:885][105]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.08-14.19.01:893][105]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.08-14.19.01:893][105]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.08-14.19.02:201][105]LogExit: Object subsystem successfully closed.
[2026.09.08-14.19.02:269][105]LogShaderCompilers: Display: Exiting ShaderCompilingThread
[2026.09.08-14.19.02:540][105]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.08-14.19.02:540][105]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.08-14.19.03:015][105]LogWebBrowser: Deleting browser for Url=https://dev.epicgames.com/embed-view/assistant/unreal-engine/conversation.
[2026.09.08-14.19.03:140][105]LogObjectProfiler: Shutdown
[2026.09.08-14.19.03:140][105]LogMemoryProfiler: Shutdown
[2026.09.08-14.19.03:140][105]LogNetworkingProfiler: Shutdown
[2026.09.08-14.19.03:140][105]LogLoadingProfiler: Shutdown
[2026.09.08-14.19.03:140][105]LogTimingProfiler: Shutdown
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.08-14.19.03:594][105]LogChaosDD: Chaos Debug Draw Shutdown
[2026.09.08-14.19.03:607][105]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 2 outstanding Http Requests:
[2026.09.08-14.19.03:607][105]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1E228160-449A-3FE9-B2D1-6ABE24EA0031%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2026.09.08-14.19.03:607][105]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1E228160-449A-3FE9-B2D1-6ABE24EA0031%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2026.09.08-14.19.04:291][105]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.09.08-14.19.04:291][105]LogNFORDenoise: NFORDenoise function shutting down
[2026.09.08-14.19.04:401][105]RenderDocPlugin: plugin has been unloaded.
[2026.09.08-14.19.04:404][105]LogPakFile: Destroying PakPlatformFile
[2026.09.08-14.19.05:931][105]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.09.08-14.19.06:143][105]LogExit: Exiting.
[2026.09.08-14.19.06:176][105]Log file closed, 09/08/26 17:19:06