Files
Unreal-test/Saved/Config/WindowsEditor/GameUserSettings.ini
T

38 lines
1.0 KiB
INI

;METADATA=(Diff=true, UseCommands=true)
[/Script/Engine.GameUserSettings]
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=3072
ResolutionSizeY=1280
LastUserConfirmedResolutionSizeX=3072
LastUserConfirmedResolutionSizeY=1280
FullscreenMode=1
LastConfirmedFullscreenMode=1
PreferredFullscreenMode=1
DisplayID=
DisplayIndex=-1
LastUserConfirmedDisplayID=
LastUserConfirmedDisplayIndex=-1
Version=5
AudioQualityLevel=0
LastConfirmedAudioQualityLevel=0
FrameRateLimit=0.000000
DynamicResolutionFrameTarget=0.000000
DesiredScreenWidth=1280
bUseDesiredScreenHeight=False
DesiredScreenHeight=720
LastUserConfirmedDesiredScreenWidth=1280
LastUserConfirmedDesiredScreenHeight=720
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
bUseHDRDisplayCalibration=False
HDRDisplayOutputNits=1000
HDRPaperWhiteNits=203.000000
HDRUILuminanceNits=203.000000
bIsHDRUILuminanceSeparate=False