SHA256
7844 lines
1018 KiB
Plaintext
7844 lines
1018 KiB
Plaintext
Log file open, 09/08/26 13:50:28
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=29552)
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
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LogInit: Display: Running engine for game: SLK_Ponttooni_v3
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogCore: No trace connection. Tracing to in-memory cache.
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LogTrace: Display: Control listening on port 33187
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
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LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
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LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.9168] "
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LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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||
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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||
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : mergedmodules="0"
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LogCsvProfiler: Display: Metadata set : compacttset="0"
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LogCsvProfiler: Display: Metadata set : commandline="" F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=b51e487090e34551bed1a45d628d422d -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue""
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LogCsvProfiler: Display: Metadata set : loginid="a2cde77c4f2c0829c6cd728772ece1ea"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
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LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
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LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
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LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
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LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
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LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
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LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
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LogCsvProfiler: Display: Metadata set : zenstreaming="0"
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LogInit: Running DelayedAutoRegister Phase FileSystemReady
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LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
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LogStats: Stats thread started at 0.655145
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LogInit: Running DelayedAutoRegister Phase StatSystemReady
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LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
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LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
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LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
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LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
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LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
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LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
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LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
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LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
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LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
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LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
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LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
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LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-B0AFEDA045DC6DF685E8D087C38CB54B
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [F:/SLK_Ponttooni_v3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogInit: Running DelayedAutoRegister Phase IniSystemReady
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LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
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LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
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Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -log="F:/SLK_Ponttooni_v3/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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||
LogAudio: Display: AudioInfo: 'OGG' Registered
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||
LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||
LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||
LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
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||
LogAudio: Display: AudioInfo: 'RADA' Registered
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||
LogAudio: Display: Audio Device Manager Pre-Initialized
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||
LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
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||
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'F:' of project directory 'F:/SLK_Ponttooni_v3/', so AssetDiscovery cache will not be read or written. Unavailability reason:
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NTFS Journal is not active for volume 'F:'. Launch cmd.exe as admin and run command `fsutil usn createJournal F: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
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LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
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LogPluginManager: Looking for build plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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||
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
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||
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
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||
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
|
||
LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds
|
||
LogConfig: Display: Loading Android ini files took 0.11 seconds
|
||
LogConfig: Display: Loading IOS ini files took 0.11 seconds
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||
LogConfig: Display: Loading Mac ini files took 0.11 seconds
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||
LogConfig: Display: Loading Unix ini files took 0.13 seconds
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||
LogConfig: Display: Loading VisionOS ini files took 0.13 seconds
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||
LogConfig: Display: Loading Windows ini files took 0.13 seconds
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||
LogConfig: Display: Loading TVOS ini files took 0.14 seconds
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||
LogConfig: Display: Loading Linux ini files took 0.15 seconds
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||
LogAssetRegistry: Display: Asset registry cache read as 166.4 MiB from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_EB8100BE4A65675FA6A5EBA025211812.bin (memory-mapped=yes)
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||
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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||
LogPluginManager: Looking for enabled plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||
LogPluginManager: Mounting Engine plugin AudioInsights
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||
LogPluginManager: Mounting Engine plugin AudioModulationInsights
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||
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
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||
LogPluginManager: Mounting Engine plugin BaseMaterial
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||
LogPluginManager: Mounting Engine plugin BlueprintFileUtils
|
||
LogPluginManager: Mounting Engine plugin Bridge
|
||
LogPluginManager: Mounting Engine plugin ChaosCloth
|
||
LogPluginManager: Mounting Engine plugin ChaosClothAsset
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||
LogPluginManager: Mounting Engine plugin ChaosInsights
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||
LogPluginManager: Mounting Engine plugin ChaosVD
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||
LogPluginManager: Mounting Engine plugin CmdLinkServer
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||
LogPluginManager: Mounting Engine plugin Dataflow
|
||
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
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||
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
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||
LogPluginManager: Mounting Engine plugin EnhancedInput
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||
LogPluginManager: Mounting Engine plugin Fab
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||
LogPluginManager: Mounting Engine plugin IoStoreInsights
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||
LogPluginManager: Mounting Engine plugin MassInsights
|
||
LogPluginManager: Mounting Engine plugin MeshPainting
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||
LogPluginManager: Mounting Engine plugin Mutable
|
||
LogPluginManager: Mounting Engine plugin PCG
|
||
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||
LogPluginManager: Mounting Engine plugin RenderTraceInsights
|
||
LogPluginManager: Mounting Engine plugin UbaController
|
||
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||
LogPluginManager: Mounting Engine plugin XGEController
|
||
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||
LogPluginManager: Mounting Engine plugin EngineCameras
|
||
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||
LogPluginManager: Mounting Engine plugin CompositeCore
|
||
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
|
||
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||
LogPluginManager: Mounting Engine plugin OpenColorIO
|
||
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||
LogPluginManager: Mounting Engine plugin OodleNetwork
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||
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
|
||
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||
LogPluginManager: Mounting Engine plugin GPUReshape
|
||
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin NamingTokens
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||
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin PerforceSourceControl
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||
LogPluginManager: Mounting Engine plugin PluginUtils
|
||
LogPluginManager: Mounting Engine plugin PlasticSourceControl
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||
LogPluginManager: Mounting Engine plugin PixWinPlugin
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||
LogPluginManager: Mounting Engine plugin PropertyAccessNode
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||
LogPluginManager: Mounting Engine plugin ProjectLauncher
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||
LogPluginManager: Mounting Engine plugin RenderDocPlugin
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||
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin SubversionSourceControl
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||
LogPluginManager: Mounting Engine plugin UObjectPlugin
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||
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
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||
LogPluginManager: Mounting Engine plugin DatasmithContent
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||
LogPluginManager: Mounting Engine plugin GLTFExporter
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||
LogPluginManager: Mounting Engine plugin VariantManager
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||
LogPluginManager: Mounting Engine plugin AlembicHairImporter
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||
LogPluginManager: Mounting Engine plugin VariantManagerContent
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||
LogPluginManager: Mounting Engine plugin AlembicImporter
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||
LogPluginManager: Mounting Engine plugin AndroidMedia
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||
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
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||
LogPluginManager: Mounting Engine plugin AppleProResMedia
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||
LogPluginManager: Mounting Engine plugin AvfMedia
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||
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
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||
LogPluginManager: Mounting Engine plugin AvidDNxMedia
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||
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
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||
LogPluginManager: Mounting Engine plugin ElectraCodecs
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||
LogPluginManager: Mounting Engine plugin ElectraPlayer
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||
LogPluginManager: Mounting Engine plugin ElectraSubtitles
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||
LogPluginManager: Mounting Engine plugin ElectraCDM
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||
LogPluginManager: Mounting Engine plugin ElectraUtil
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||
LogPluginManager: Mounting Engine plugin ImgMedia
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||
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
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||
LogPluginManager: Mounting Engine plugin MediaCompositing
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||
LogPluginManager: Mounting Engine plugin MediaPlate
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||
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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||
LogPluginManager: Mounting Engine plugin MediaIOFramework
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||
LogPluginManager: Mounting Engine plugin MediaViewer
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||
LogPluginManager: Mounting Engine plugin MediaProfile
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||
LogPluginManager: Mounting Engine plugin MP4Utilities
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||
LogPluginManager: Mounting Engine plugin PixelCapture
|
||
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
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||
LogPluginManager: Mounting Engine plugin PixelStreaming
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||
LogPluginManager: Mounting Engine plugin PixelStreaming2
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||
LogPluginManager: Mounting Engine plugin TmvMedia
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||
LogPluginManager: Mounting Engine plugin WebMMedia
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||
LogPluginManager: Mounting Engine plugin WmfMedia
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||
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
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||
LogPluginManager: Mounting Engine plugin AssetManagerEditor
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||
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
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||
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
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||
LogPluginManager: Mounting Engine plugin ConsoleVariables
|
||
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||
LogPluginManager: Mounting Engine plugin ColorGrading
|
||
LogPluginManager: Mounting Engine plugin DataValidation
|
||
LogPluginManager: Mounting Engine plugin CurveEditorTools
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||
LogPluginManager: Mounting Engine plugin EditorDebugTools
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||
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||
LogPluginManager: Mounting Engine plugin FacialAnimation
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||
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||
LogPluginManager: Mounting Engine plugin GeometryMode
|
||
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
|
||
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||
LogPluginManager: Mounting Engine plugin StylusInput
|
||
LogPluginManager: Mounting Engine plugin UVEditor
|
||
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||
LogPluginManager: Mounting Engine plugin Cascade
|
||
LogPluginManager: Mounting Engine plugin NiagaraInsights
|
||
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
|
||
LogPluginManager: Mounting Engine plugin Niagara
|
||
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||
LogPluginManager: Mounting Engine plugin NiagaraMRQ
|
||
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||
LogPluginManager: Mounting Engine plugin Interchange
|
||
LogPluginManager: Mounting Engine plugin ActorSequence
|
||
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
|
||
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
|
||
LogPluginManager: Mounting Engine plugin SequenceValidator
|
||
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||
LogPluginManager: Mounting Engine plugin AssetTags
|
||
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||
LogPluginManager: Mounting Engine plugin AudioCapture
|
||
LogPluginManager: Mounting Engine plugin CableComponent
|
||
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||
LogPluginManager: Mounting Engine plugin CommonUI
|
||
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin GeometryScripting
|
||
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||
LogPluginManager: Mounting Engine plugin GeometryCache
|
||
LogPluginManager: Mounting Engine plugin GooglePAD
|
||
LogPluginManager: Mounting Engine plugin HairStrands
|
||
LogPluginManager: Mounting Engine plugin InputDebugging
|
||
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||
LogPluginManager: Mounting Engine plugin Metasound
|
||
LogPluginManager: Mounting Engine plugin ModelViewViewModel
|
||
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||
LogPluginManager: Mounting Engine plugin MsQuic
|
||
LogPluginManager: Mounting Engine plugin OpenCV
|
||
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
|
||
LogPluginManager: Mounting Engine plugin OSC
|
||
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||
LogPluginManager: Mounting Engine plugin RigVM
|
||
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
||
LogPluginManager: Mounting Engine plugin SkeletalMerging
|
||
LogPluginManager: Mounting Engine plugin SoundFields
|
||
LogPluginManager: Mounting Engine plugin StateTree
|
||
LogPluginManager: Mounting Engine plugin Synthesis
|
||
LogPluginManager: Mounting Engine plugin WaveTable
|
||
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin XRBase
|
||
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin AISupport
|
||
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||
LogPluginManager: Mounting Engine plugin Paper2D
|
||
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||
LogPluginManager: Mounting Engine plugin AnimatorKit
|
||
LogPluginManager: Mounting Engine plugin AnimationData
|
||
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||
LogPluginManager: Mounting Engine plugin EaseCurveTool
|
||
LogPluginManager: Mounting Engine plugin ControlRig
|
||
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||
LogPluginManager: Mounting Engine plugin IKRig
|
||
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||
LogPluginManager: Mounting Engine plugin LiveLink
|
||
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||
LogPluginManager: Mounting Engine plugin DNACalib
|
||
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
|
||
LogPluginManager: Mounting Engine plugin LiveLinkDevice
|
||
LogPluginManager: Mounting Engine plugin LiveLinkHub
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||
LogPluginManager: Mounting Engine plugin PhysicsControl
|
||
LogPluginManager: Mounting Engine plugin RigLogic
|
||
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||
LogPluginManager: Mounting Engine plugin AIAssistant
|
||
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||
LogPluginManager: Mounting Engine plugin BackChannel
|
||
LogPluginManager: Mounting Engine plugin Buoyancy
|
||
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||
LogPluginManager: Mounting Engine plugin CharacterAI
|
||
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||
LogPluginManager: Mounting Engine plugin CineCameraRigs
|
||
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
|
||
LogPluginManager: Mounting Engine plugin ControlFlows
|
||
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
|
||
LogPluginManager: Mounting Engine plugin ControlRigPhysics
|
||
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
|
||
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
||
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
|
||
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||
LogPluginManager: Mounting Engine plugin Fracture
|
||
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||
LogPluginManager: Mounting Engine plugin GizmoFramework
|
||
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
|
||
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
|
||
LogPluginManager: Mounting Engine plugin HttpInsights
|
||
LogPluginManager: Mounting Engine plugin Landmass
|
||
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||
LogPluginManager: Mounting Engine plugin MediaStream
|
||
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
||
LogPluginManager: Mounting Engine plugin MessageBusTester
|
||
LogPluginManager: Mounting Engine plugin MutableAssetUserData
|
||
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
|
||
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||
LogPluginManager: Mounting Engine plugin PlanarCut
|
||
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
|
||
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||
LogPluginManager: Mounting Engine plugin RemoteSession
|
||
LogPluginManager: Mounting Engine plugin ToolsetRegistry
|
||
LogPluginManager: Mounting Engine plugin ToolPresets
|
||
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
|
||
LogPluginManager: Mounting Engine plugin WebSocketNetworking
|
||
LogPluginManager: Mounting Engine plugin MetaHuman
|
||
LogPluginManager: Mounting Engine plugin Water
|
||
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||
LogPluginManager: Mounting Engine plugin EOSShared
|
||
LogPluginManager: Mounting Engine plugin OnlineServices
|
||
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
|
||
LogPluginManager: Mounting Engine plugin OnlineBase
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||
LogPluginManager: Mounting Engine plugin AccumulationDOF
|
||
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||
LogPluginManager: Mounting Engine plugin CaptureData
|
||
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
|
||
LogPluginManager: Mounting Engine plugin LensComponent
|
||
LogPluginManager: Mounting Engine plugin MultiUserTakes
|
||
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
|
||
LogPluginManager: Mounting Engine plugin Takes
|
||
LogPluginManager: Mounting Engine plugin VirtualCameraCore
|
||
LogPluginManager: Mounting Engine plugin VirtualCamera
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||
LogPluginManager: Mounting Engine plugin RelativeIKOp
|
||
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||
LogPluginManager: Mounting Engine plugin Scribble
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
|
||
LogPluginManager: Mounting Engine plugin LightMixer
|
||
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||
LogPluginManager: Mounting Engine plugin AMFCodecs
|
||
LogPluginManager: Mounting Engine plugin AVCodecsCore
|
||
LogPluginManager: Mounting Engine plugin NVCodecs
|
||
LogPluginManager: Mounting Engine plugin LibVpxCodecs
|
||
LogPluginManager: Mounting Engine plugin XInputDevice
|
||
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||
LogPluginManager: Mounting Engine plugin VPRoles
|
||
LogPluginManager: Mounting Engine plugin SQLiteCore
|
||
LogPluginManager: Mounting Engine plugin VPSettings
|
||
LogPluginManager: Mounting Engine plugin FileSandbox
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||
LogPluginManager: Mounting Engine plugin StreamingADA
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerCore
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
|
||
LogPluginManager: Mounting Engine plugin ConcertMain
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncClient
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncCore
|
||
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
|
||
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
|
||
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
|
||
LogPluginManager: Mounting Engine plugin MultiUserClient
|
||
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
SourceControl: Revision control is disabled
|
||
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
|
||
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
|
||
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
|
||
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
|
||
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=360MiB, MaxMemoryAvailable=69560MiB
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
|
||
LogNFORDenoise: NFORDenoise function starting up
|
||
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
|
||
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
|
||
LogInit: Using libcurl 8.15.0
|
||
LogInit: - built for Windows
|
||
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||
LogInit: - other features:
|
||
LogInit: CURL_VERSION_SSL
|
||
LogInit: CURL_VERSION_LIBZ
|
||
LogInit: CURL_VERSION_IPV6
|
||
LogInit: CURL_VERSION_ASYNCHDNS
|
||
LogInit: CURL_VERSION_LARGEFILE
|
||
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||
LogInit: CURL_VERSION_HTTP2
|
||
LogInit: CurlRequestOptions (configurable via config and command line):
|
||
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
|
||
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||
LogInit: - LocalHostAddr = Default
|
||
LogInit: - BufferSize = 65536
|
||
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||
LogInit: Creating http thread with maximum 251 concurrent requests
|
||
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
|
||
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||
LogOnline: OSS: Created online subsystem instance for: NULL
|
||
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
|
||
LogCUDA: Display: CUDA module ready pending PostEngineInit.
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
|
||
LogInit: ExecutableName: UnrealEditor.exe
|
||
LogInit: Build: ++UE5+Release-5.8-CL-56702186
|
||
LogInit: Platform=WindowsEditor
|
||
LogInit: MachineId=a2cde77c4f2c0829c6cd728772ece1ea
|
||
LogInit: DeviceId=
|
||
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
|
||
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
|
||
LogInit: Net CL: 55116800
|
||
LogInit: OS: Windows 11 (24H2) [10.0.26100.9168] (), CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz, GPU: NVIDIA GeForce GTX 1660 SUPER
|
||
LogInit: CPU Model ID: 63e4, microcode revision: 42e
|
||
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
|
||
LogInit: Architecture: x64
|
||
LogInit: Compiled with Visual C++: 19.44.35228.00
|
||
LogInit: Build Configuration: Development
|
||
LogInit: Branch Name: ++UE5+Release-5.8
|
||
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=b51e487090e34551bed1a45d628d422d -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue
|
||
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
|
||
LogInit: Allocator: Mimalloc
|
||
LogInit: Installed Engine Build: 1
|
||
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||
LogDevObjectVersion: Number of dev versions registered: 37
|
||
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268
|
||
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
|
||
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20
|
||
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123
|
||
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68
|
||
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
|
||
LogInit: Object subsystem initialized
|
||
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.setres:1280x720]]
|
||
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||
[2026.09.08-10.50.30:973][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:974][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:975][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:976][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:991][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||
[2026.09.08-10.50.30:991][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-10.50.30:992][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||
[2026.09.08-10.50.30:993][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-10.50.30:994][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-10.50.30:995][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||
[2026.09.08-10.50.30:997][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||
[2026.09.08-10.50.30:997][ 0]LogHAL: Display: Platform has ~ 64 GB [68644077568 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||
[2026.09.08-10.50.30:998][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.FXAA.Quality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-10.50.30:998][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AOQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Upscale.Quality:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.DetailMode:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.Scale:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SSGI.Quality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-10.50.30:999][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[foliage.DensityScale:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[grass.DensityScale:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: CVar [[pcg.Quality:0]] deferred - dummy variable created
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/Editor.ini]
|
||
[2026.09.08-10.50.31:000][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
|
||
[2026.09.08-10.50.31:000][ 0]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-10.50.31:001][ 0]LogInit: Computer: EDIT-2
|
||
[2026.09.08-10.50.31:001][ 0]LogInit: User: lassi
|
||
[2026.09.08-10.50.31:001][ 0]LogInit: CPU Page size=4096, Cores=12
|
||
[2026.09.08-10.50.31:001][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||
[2026.09.08-10.50.31:001][ 0]LogInit: Gaming Handheld Device: 0
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Process Physical Memory: 654.18 MB used, 654.18 MB peak
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Process Virtual Memory: 630.48 MB used, 630.48 MB peak
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Physical Memory: 16047.24 MB used, 49416.86 MB free, 65464.09 MB total
|
||
[2026.09.08-10.50.31:023][ 0]LogMemory: Virtual Memory: 20106.68 MB used, 49453.42 MB free, 69560.09 MB total
|
||
[2026.09.08-10.50.31:023][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||
[2026.09.08-10.50.31:024][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
|
||
[2026.09.08-10.50.31:024][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
|
||
[2026.09.08-10.50.31:025][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
|
||
[2026.09.08-10.50.31:026][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
|
||
[2026.09.08-10.50.31:027][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
|
||
[2026.09.08-10.50.31:027][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-10.50.31:031][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-10.50.31:031][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
|
||
[2026.09.08-10.50.31:035][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
|
||
[2026.09.08-10.50.31:035][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
|
||
[2026.09.08-10.50.31:036][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
|
||
[2026.09.08-10.50.31:036][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
|
||
[2026.09.08-10.50.31:036][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
|
||
[2026.09.08-10.50.31:037][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
|
||
[2026.09.08-10.50.31:037][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||
[2026.09.08-10.50.31:037][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||
[2026.09.08-10.50.31:037][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
|
||
[2026.09.08-10.50.31:038][ 0]LogInit: Using OS detected language (en-US).
|
||
[2026.09.08-10.50.31:038][ 0]LogInit: Using OS detected locale (en-FI).
|
||
[2026.09.08-10.50.31:048][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
||
[2026.09.08-10.50.31:056][ 0]LogInit: Setting process to per monitor DPI aware
|
||
[2026.09.08-10.50.31:854][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||
[2026.09.08-10.50.31:857][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
|
||
[2026.09.08-10.50.31:860][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-10.50.31:865][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
|
||
[2026.09.08-10.50.31:867][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
|
||
[2026.09.08-10.50.31:868][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||
[2026.09.08-10.50.31:868][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-10.50.32:246][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
|
||
[2026.09.08-10.50.32:254][ 0]LogRHI: Using Default RHI: D3D12
|
||
[2026.09.08-10.50.32:254][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||
[2026.09.08-10.50.32:254][ 0]LogRHI: Loading RHI module D3D12RHI
|
||
[2026.09.08-10.50.32:255][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
|
||
[2026.09.08-10.50.32:260][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||
[2026.09.08-10.50.32:260][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: 87871043, Revision: 00a1
|
||
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-10.50.32:873][ 0]LogD3D12RHI: Adapter has 5966MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 3 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Driver Date: 1-20-2026
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.8972
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||
[2026.09.08-10.50.32:874][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||
[2026.09.08-10.50.32:874][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||
[2026.09.08-10.50.32:995][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||
[2026.09.08-10.50.32:995][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||
[2026.09.08-10.50.33:003][ 0]LogD3D12RHI: NVIDIA Architecture=352
|
||
[2026.09.08-10.50.33:003][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
|
||
- TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5
|
||
[2026.09.08-10.50.33:003][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-10.50.33:003][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-10.50.33:004][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-10.50.33:004][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-10.50.33:004][ 0]LogRHI: RHI Adapter Info:
|
||
[2026.09.08-10.50.33:004][ 0]LogRHI: Name: NVIDIA GeForce GTX 1660 SUPER
|
||
[2026.09.08-10.50.33:004][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-10.50.33:004][ 0]LogRHI: Driver Date: 1-20-2026
|
||
[2026.09.08-10.50.33:004][ 0]LogRHI: Performing driver check for denylisted drivers.
|
||
[2026.09.08-10.50.33:004][ 0]LogD3D12RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
|
||
[2026.09.08-10.50.33:004][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||
[2026.09.08-10.50.33:258][ 0]LogNvidiaAftermath: Aftermath initialized
|
||
[2026.09.08-10.50.33:258][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||
[2026.09.08-10.50.33:475][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Raster order views are supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Ray tracing is disabled because bindless resources are not supported (Shader Model 6.6 and Resource Binding Tier 3 are required).
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||
[2026.09.08-10.50.33:475][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||
[2026.09.08-10.50.33:476][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
|
||
[2026.09.08-10.50.33:624][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475CC00)
|
||
[2026.09.08-10.50.33:625][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475CEC0)
|
||
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000016C8475D180)
|
||
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||
[2026.09.08-10.50.33:626][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
|
||
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
|
||
[2026.09.08-10.50.34:046][ 0]LogRHI: Texture pool is 3274 MB (70% of 4678 MB)
|
||
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: Async texture creation enabled
|
||
[2026.09.08-10.50.34:046][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||
[2026.09.08-10.50.34:062][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
|
||
[2026.09.08-10.50.34:066][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
|
||
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||
[2026.09.08-10.50.34:066][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce GTX 1660 SUPER"
|
||
[2026.09.08-10.50.34:067][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="591.86"
|
||
[2026.09.08-10.50.34:067][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||
[2026.09.08-10.50.34:067][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
|
||
[2026.09.08-10.50.34:071][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all'
|
||
[2026.09.08-10.50.34:071][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all" ]
|
||
[2026.09.08-10.50.34:101][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
|
||
[2026.09.08-10.50.34:101][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
|
||
[2026.09.08-10.50.34:103][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
|
||
[2026.09.08-10.50.34:106][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
|
||
[2026.09.08-10.50.34:108][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
|
||
[2026.09.08-10.50.34:109][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
|
||
[2026.09.08-10.50.34:111][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
|
||
[2026.09.08-10.50.34:113][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
|
||
[2026.09.08-10.50.34:117][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||
[2026.09.08-10.50.34:117][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||
[2026.09.08-10.50.34:118][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
|
||
[2026.09.08-10.50.34:118][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
|
||
[2026.09.08-10.50.34:119][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||
[2026.09.08-10.50.34:119][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||
[2026.09.08-10.50.34:136][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:137][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:248][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
|
||
[2026.09.08-10.50.34:249][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:250][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:328][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
|
||
[2026.09.08-10.50.34:328][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:330][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:409][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
|
||
[2026.09.08-10.50.34:410][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:411][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:491][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
|
||
[2026.09.08-10.50.34:492][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:493][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:495][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
|
||
[2026.09.08-10.50.34:495][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
|
||
[2026.09.08-10.50.34:496][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
|
||
[2026.09.08-10.50.34:577][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
|
||
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||
[2026.09.08-10.50.34:578][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||
[2026.09.08-10.50.34:578][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
|
||
[2026.09.08-10.50.34:581][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
|
||
[2026.09.08-10.50.34:582][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
|
||
[2026.09.08-10.50.34:584][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
|
||
[2026.09.08-10.50.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
|
||
[2026.09.08-10.50.34:587][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
|
||
[2026.09.08-10.50.34:644][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
|
||
[2026.09.08-10.50.34:660][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
|
||
[2026.09.08-10.50.34:661][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
|
||
[2026.09.08-10.50.34:664][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||
[2026.09.08-10.50.34:665][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
|
||
[2026.09.08-10.50.34:670][ 0]LogDerivedDataCache: ProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||
[2026.09.08-10.50.34:670][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-10.50.35:221][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
|
||
[2026.09.08-10.50.35:221][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-10.50.35:223][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data
|
||
[2026.09.08-10.50.35:224][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
|
||
[2026.09.08-10.50.35:643][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
|
||
[2026.09.08-10.50.35:644][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-10.50.35:644][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Installed version at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-10.50.35:645][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
|
||
[2026.09.08-10.50.35:646][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||
[2026.09.08-10.50.35:646][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\lassi\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 21908 --child-id Zen_21908_Startup'
|
||
[2026.09.08-10.50.36:424][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||
[2026.09.08-10.50.38:089][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
|
||
[2026.09.08-10.50.38:089][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 2.448 seconds
|
||
[2026.09.08-10.50.38:093][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
|
||
[2026.09.08-10.50.38:108][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
|
||
[2026.09.08-10.50.38:108][ 0]LogDerivedDataCache: Display: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=400.78MBs, RandomWriteSpeed=80.73MBs. Assigned SpeedClass 'Local'
|
||
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
||
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||
[2026.09.08-10.50.38:111][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||
[2026.09.08-10.50.38:112][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
|
||
[2026.09.08-10.50.38:113][ 0]LogShaderCompilers: Guid format shader working directory is 26 characters bigger than the processId version (F:/SLK_Ponttooni_v3/Intermediate/Shaders/WorkingDirectory/21908/).
|
||
[2026.09.08-10.50.38:113][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lassi/AppData/Local/Temp/UnrealShaderWorkingDir/B98CC88A40EA586CDDF232A407177F31/'.
|
||
[2026.09.08-10.50.38:113][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||
[2026.09.08-10.50.38:114][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||
[2026.09.08-10.50.38:114][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
|
||
[2026.09.08-10.50.38:114][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
|
||
[2026.09.08-10.50.38:116][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
|
||
[2026.09.08-10.50.38:132][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||
[2026.09.08-10.50.38:132][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-10.50.39:136][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
|
||
[2026.09.08-10.50.40:791][ 0]LogSlate: Using FreeType 2.14.1
|
||
[2026.09.08-10.50.40:792][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||
[2026.09.08-10.50.40:792][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
|
||
[2026.09.08-10.50.40:795][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.40:795][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.40:813][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
|
||
[2026.09.08-10.50.40:819][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
|
||
[2026.09.08-10.50.40:824][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
|
||
[2026.09.08-10.50.40:824][ 0]LogAssetRegistry: FAssetRegistry took 0.0058 seconds to start up
|
||
[2026.09.08-10.50.40:828][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||
[2026.09.08-10.50.40:831][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
|
||
[2026.09.08-10.50.40:854][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry.
|
||
[2026.09.08-10.50.41:762][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||
[2026.09.08-10.50.41:762][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||
[2026.09.08-10.50.41:879][ 0]LogDeviceProfileManager: Active device profile: [0000016D3DEBE600][0000016D3E26A000 82] WindowsEditor
|
||
[2026.09.08-10.50.41:879][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||
[2026.09.08-10.50.41:879][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
|
||
[2026.09.08-10.50.41:886][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-10.50.41:888][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||
[2026.09.08-10.50.41:888][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||
[2026.09.08-10.50.41:889][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||
[2026.09.08-10.50.42:732][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
|
||
[2026.09.08-10.50.42:733][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
|
||
[2026.09.08-10.50.42:734][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2'
|
||
[2026.09.08-10.50.42:734][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2" -nocompile -nocompileuat ]
|
||
[2026.09.08-10.50.42:835][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
|
||
[2026.09.08-10.50.42:846][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
|
||
[2026.09.08-10.50.42:846][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
|
||
[2026.09.08-10.50.42:848][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
|
||
[2026.09.08-10.50.42:850][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
|
||
[2026.09.08-10.50.42:852][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
|
||
[2026.09.08-10.50.42:860][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
|
||
[2026.09.08-10.50.42:862][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
|
||
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||
[2026.09.08-10.50.42:863][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||
[2026.09.08-10.50.42:863][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||
[2026.09.08-10.50.42:863][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
|
||
[2026.09.08-10.50.42:863][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
|
||
[2026.09.08-10.50.42:865][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
|
||
[2026.09.08-10.50.42:869][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
|
||
[2026.09.08-10.50.42:993][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
|
||
[2026.09.08-10.50.42:994][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
|
||
[2026.09.08-10.50.42:994][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
|
||
[2026.09.08-10.50.42:995][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
|
||
[2026.09.08-10.50.42:995][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
|
||
[2026.09.08-10.50.43:055][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
|
||
[2026.09.08-10.50.43:400][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
|
||
[2026.09.08-10.50.43:644][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||
[2026.09.08-10.50.43:734][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
|
||
[2026.09.08-10.50.43:845][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
|
||
[2026.09.08-10.50.43:893][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
|
||
[2026.09.08-10.50.43:893][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-10.50.43:893][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||
[2026.09.08-10.50.43:893][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||
[2026.09.08-10.50.43:893][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
|
||
[2026.09.08-10.50.43:893][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
|
||
[2026.09.08-10.50.43:894][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
|
||
[2026.09.08-10.50.43:894][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
|
||
[2026.09.08-10.50.43:895][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
|
||
[2026.09.08-10.50.43:900][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
|
||
[2026.09.08-10.50.43:900][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||
[2026.09.08-10.50.43:901][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||
[2026.09.08-10.50.43:901][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
|
||
[2026.09.08-10.50.43:903][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v3_0x1bf921f6", spawning console
|
||
[2026.09.08-10.50.43:904][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
|
||
[2026.09.08-10.50.43:906][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
|
||
[2026.09.08-10.50.43:906][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
|
||
[2026.09.08-10.50.43:907][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
|
||
[2026.09.08-10.50.43:909][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
|
||
[2026.09.08-10.50.43:909][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
|
||
[2026.09.08-10.50.43:910][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
|
||
[2026.09.08-10.50.43:911][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
|
||
[2026.09.08-10.50.43:912][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
|
||
[2026.09.08-10.50.43:913][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.50.43:914][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.50.43:927][ 0]LogLiveCoding: Display: Waiting for server
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: Border
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: BreadcrumbButton
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: Brushes.Title
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: ColorPicker.ColorThemes
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: Default
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: Icons.Save
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: Icons.Toolbar.Settings
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: ListView
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: SoftwareCursor_Grab
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: TableView.DarkRow
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: TableView.Row
|
||
[2026.09.08-10.50.43:930][ 0]LogSlate: TreeView
|
||
[2026.09.08-10.50.43:967][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
|
||
[2026.09.08-10.50.43:969][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
|
||
[2026.09.08-10.50.43:970][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
|
||
[2026.09.08-10.50.43:973][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
|
||
[2026.09.08-10.50.43:976][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
|
||
[2026.09.08-10.50.43:979][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
|
||
[2026.09.08-10.50.43:998][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
|
||
[2026.09.08-10.50.44:007][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
|
||
[2026.09.08-10.50.44:010][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
|
||
[2026.09.08-10.50.44:012][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
|
||
[2026.09.08-10.50.44:013][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
|
||
[2026.09.08-10.50.44:013][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
|
||
[2026.09.08-10.50.44:017][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
|
||
[2026.09.08-10.50.44:019][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
|
||
[2026.09.08-10.50.44:021][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
|
||
[2026.09.08-10.50.44:022][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
|
||
[2026.09.08-10.50.44:024][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
|
||
[2026.09.08-10.50.44:026][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
|
||
[2026.09.08-10.50.44:028][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
|
||
[2026.09.08-10.50.44:029][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
|
||
[2026.09.08-10.50.44:030][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
|
||
[2026.09.08-10.50.44:037][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
|
||
[2026.09.08-10.50.44:042][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||
[2026.09.08-10.50.44:048][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 5.835 ms
|
||
[2026.09.08-10.50.44:048][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
|
||
[2026.09.08-10.50.44:049][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
|
||
[2026.09.08-10.50.44:049][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
|
||
[2026.09.08-10.50.44:050][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
|
||
[2026.09.08-10.50.44:061][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
|
||
[2026.09.08-10.50.44:076][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
|
||
[2026.09.08-10.50.44:094][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
|
||
[2026.09.08-10.50.44:096][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
|
||
[2026.09.08-10.50.44:099][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
|
||
[2026.09.08-10.50.44:110][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
|
||
[2026.09.08-10.50.44:113][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
|
||
[2026.09.08-10.50.44:113][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
|
||
[2026.09.08-10.50.44:114][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
|
||
[2026.09.08-10.50.44:116][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
|
||
[2026.09.08-10.50.44:117][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
|
||
[2026.09.08-10.50.44:118][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
|
||
[2026.09.08-10.50.44:121][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
|
||
[2026.09.08-10.50.44:124][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
|
||
[2026.09.08-10.50.44:126][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
|
||
[2026.09.08-10.50.44:128][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
|
||
[2026.09.08-10.50.44:134][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||
[2026.09.08-10.50.44:134][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||
[2026.09.08-10.50.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
|
||
[2026.09.08-10.50.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
|
||
[2026.09.08-10.50.44:190][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
|
||
[2026.09.08-10.50.44:190][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
|
||
[2026.09.08-10.50.44:199][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
|
||
[2026.09.08-10.50.44:216][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
|
||
[2026.09.08-10.50.44:219][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
|
||
[2026.09.08-10.50.44:247][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
|
||
[2026.09.08-10.50.44:256][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
|
||
[2026.09.08-10.50.44:257][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
|
||
[2026.09.08-10.50.44:259][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||
[2026.09.08-10.50.44:262][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
|
||
[2026.09.08-10.50.44:266][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
|
||
[2026.09.08-10.50.44:266][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
|
||
[2026.09.08-10.50.44:270][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||
[2026.09.08-10.50.44:271][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55761'.
|
||
[2026.09.08-10.50.44:275][ 0]LogUdpMessaging: Display: Added local interface '192.168.20.142' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-10.50.44:275][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-10.50.44:280][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||
[2026.09.08-10.50.44:283][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
|
||
[2026.09.08-10.50.44:291][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
|
||
[2026.09.08-10.50.44:294][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
|
||
[2026.09.08-10.50.44:296][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
|
||
[2026.09.08-10.50.44:298][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-10.50.44:311][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-10.50.44:311][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
|
||
[2026.09.08-10.50.44:314][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
|
||
[2026.09.08-10.50.44:323][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.44:324][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.44:360][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
|
||
[2026.09.08-10.50.44:363][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
|
||
[2026.09.08-10.50.44:364][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
|
||
[2026.09.08-10.50.44:364][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
|
||
[2026.09.08-10.50.44:367][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
|
||
[2026.09.08-10.50.44:377][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
|
||
[2026.09.08-10.50.44:378][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
|
||
[2026.09.08-10.50.44:380][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
|
||
[2026.09.08-10.50.44:384][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
|
||
[2026.09.08-10.50.44:385][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
|
||
[2026.09.08-10.50.44:393][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
|
||
[2026.09.08-10.50.44:403][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.44:403][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.44:439][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
|
||
[2026.09.08-10.50.44:442][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
|
||
[2026.09.08-10.50.44:442][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
|
||
[2026.09.08-10.50.44:456][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
|
||
[2026.09.08-10.50.44:458][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
|
||
[2026.09.08-10.50.44:459][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
|
||
[2026.09.08-10.50.44:462][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
|
||
[2026.09.08-10.50.44:462][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
|
||
[2026.09.08-10.50.44:482][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
|
||
[2026.09.08-10.50.44:486][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
|
||
[2026.09.08-10.50.44:660][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
|
||
[2026.09.08-10.50.44:666][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
|
||
[2026.09.08-10.50.44:673][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
|
||
[2026.09.08-10.50.44:677][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
|
||
[2026.09.08-10.50.44:678][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
|
||
[2026.09.08-10.50.44:680][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
|
||
[2026.09.08-10.50.44:682][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
|
||
[2026.09.08-10.50.44:687][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
|
||
[2026.09.08-10.50.44:688][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
|
||
[2026.09.08-10.50.44:690][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A4ACB10A6BD34BCC800000000000FB00 | Instance: 556DDBEA4A1EBA1B30B4AF86F3AB2D83 (EDIT-2-21908).
|
||
[2026.09.08-10.50.44:690][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
|
||
[2026.09.08-10.50.44:749][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
|
||
[2026.09.08-10.50.44:751][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
|
||
[2026.09.08-10.50.44:755][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
|
||
[2026.09.08-10.50.44:757][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
|
||
[2026.09.08-10.50.44:779][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
|
||
[2026.09.08-10.50.44:781][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
|
||
[2026.09.08-10.50.44:782][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
|
||
[2026.09.08-10.50.44:782][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
|
||
[2026.09.08-10.50.45:120][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
|
||
[2026.09.08-10.50.45:129][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
|
||
[2026.09.08-10.50.45:132][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
|
||
[2026.09.08-10.50.45:140][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: DirectML: yes
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: Interface availability:
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-10.50.45:160][ 0]LogNNERuntimeORT: RDG: yes
|
||
[2026.09.08-10.50.45:161][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
|
||
[2026.09.08-10.50.45:166][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
|
||
[2026.09.08-10.50.45:169][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
|
||
[2026.09.08-10.50.45:172][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
|
||
[2026.09.08-10.50.45:179][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
|
||
[2026.09.08-10.50.45:180][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
|
||
[2026.09.08-10.50.45:182][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
|
||
[2026.09.08-10.50.45:182][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
|
||
[2026.09.08-10.50.45:386][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
|
||
[2026.09.08-10.50.45:394][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
|
||
[2026.09.08-10.50.45:397][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
|
||
[2026.09.08-10.50.45:401][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
|
||
[2026.09.08-10.50.45:414][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
|
||
[2026.09.08-10.50.45:425][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
|
||
[2026.09.08-10.50.45:426][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
|
||
[2026.09.08-10.50.45:471][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
|
||
[2026.09.08-10.50.45:488][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||
[2026.09.08-10.50.45:488][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
|
||
[2026.09.08-10.50.45:494][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||
[2026.09.08-10.50.45:496][ 0]LogMetaSound: MetaSound Engine Initialized
|
||
[2026.09.08-10.50.45:496][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
|
||
[2026.09.08-10.50.45:536][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
|
||
[2026.09.08-10.50.45:536][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
|
||
[2026.09.08-10.50.45:538][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
|
||
[2026.09.08-10.50.45:541][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
|
||
[2026.09.08-10.50.45:543][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
|
||
[2026.09.08-10.50.45:543][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
|
||
[2026.09.08-10.50.45:545][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
|
||
[2026.09.08-10.50.45:546][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
|
||
[2026.09.08-10.50.45:548][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
|
||
[2026.09.08-10.50.45:548][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
|
||
[2026.09.08-10.50.45:552][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
|
||
[2026.09.08-10.50.45:553][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
|
||
[2026.09.08-10.50.45:555][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
|
||
[2026.09.08-10.50.45:557][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
|
||
[2026.09.08-10.50.45:558][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
|
||
[2026.09.08-10.50.45:558][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
|
||
[2026.09.08-10.50.45:559][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
|
||
[2026.09.08-10.50.45:578][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
|
||
[2026.09.08-10.50.45:596][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
|
||
[2026.09.08-10.50.45:599][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
|
||
[2026.09.08-10.50.45:642][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
|
||
[2026.09.08-10.50.45:648][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
|
||
[2026.09.08-10.50.45:651][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
|
||
[2026.09.08-10.50.45:668][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
|
||
[2026.09.08-10.50.45:669][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
|
||
[2026.09.08-10.50.45:685][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
|
||
[2026.09.08-10.50.45:687][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
|
||
[2026.09.08-10.50.45:689][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
|
||
[2026.09.08-10.50.45:693][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
|
||
[2026.09.08-10.50.45:696][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
|
||
[2026.09.08-10.50.45:742][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
|
||
[2026.09.08-10.50.45:742][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||
[2026.09.08-10.50.45:742][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
|
||
[2026.09.08-10.50.45:743][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
|
||
[2026.09.08-10.50.45:761][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
|
||
[2026.09.08-10.50.45:768][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
|
||
[2026.09.08-10.50.45:769][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
|
||
[2026.09.08-10.50.45:772][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
|
||
[2026.09.08-10.50.45:773][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
|
||
[2026.09.08-10.50.45:776][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
|
||
[2026.09.08-10.50.45:779][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
|
||
[2026.09.08-10.50.45:782][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
|
||
[2026.09.08-10.50.45:794][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
|
||
[2026.09.08-10.50.45:799][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
|
||
[2026.09.08-10.50.45:800][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
|
||
[2026.09.08-10.50.45:804][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
|
||
[2026.09.08-10.50.45:812][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
|
||
[2026.09.08-10.50.45:812][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
|
||
[2026.09.08-10.50.45:813][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
|
||
[2026.09.08-10.50.45:813][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
|
||
[2026.09.08-10.50.45:816][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
|
||
[2026.09.08-10.50.45:826][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
|
||
[2026.09.08-10.50.45:837][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
|
||
[2026.09.08-10.50.45:844][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
|
||
[2026.09.08-10.50.45:848][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
|
||
[2026.09.08-10.50.45:850][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
|
||
[2026.09.08-10.50.45:852][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
|
||
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
|
||
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
|
||
[2026.09.08-10.50.45:855][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
|
||
[2026.09.08-10.50.45:870][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
|
||
[2026.09.08-10.50.45:872][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
|
||
[2026.09.08-10.50.45:883][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
|
||
[2026.09.08-10.50.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
|
||
[2026.09.08-10.50.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
|
||
[2026.09.08-10.50.45:907][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
|
||
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-10.50.45:911][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-10.50.45:911][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
|
||
[2026.09.08-10.50.45:912][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
|
||
[2026.09.08-10.50.45:913][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
|
||
[2026.09.08-10.50.45:914][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
|
||
[2026.09.08-10.50.45:928][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
|
||
[2026.09.08-10.50.45:929][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
|
||
[2026.09.08-10.50.45:930][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
|
||
[2026.09.08-10.50.45:932][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
|
||
[2026.09.08-10.50.45:932][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
|
||
[2026.09.08-10.50.45:940][ 0]LogTimingProfiler: Initialize
|
||
[2026.09.08-10.50.45:940][ 0]LogTimingProfiler: OnSessionChanged
|
||
[2026.09.08-10.50.45:940][ 0]LogLoadingProfiler: Initialize
|
||
[2026.09.08-10.50.45:940][ 0]LogLoadingProfiler: OnSessionChanged
|
||
[2026.09.08-10.50.45:940][ 0]LogNetworkingProfiler: Initialize
|
||
[2026.09.08-10.50.45:940][ 0]LogNetworkingProfiler: OnSessionChanged
|
||
[2026.09.08-10.50.45:940][ 0]LogMemoryProfiler: Initialize
|
||
[2026.09.08-10.50.45:941][ 0]LogMemoryProfiler: OnSessionChanged
|
||
[2026.09.08-10.50.45:941][ 0]LogObjectProfiler: Initialize
|
||
[2026.09.08-10.50.45:941][ 0]LogObjectProfiler: OnSessionChanged
|
||
[2026.09.08-10.50.45:941][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
|
||
[2026.09.08-10.50.45:944][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
|
||
[2026.09.08-10.50.45:947][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
|
||
[2026.09.08-10.50.45:956][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
|
||
[2026.09.08-10.50.45:956][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
|
||
[2026.09.08-10.50.45:959][ 0]LogMutable: Creating Mutable Customizable Object System.
|
||
[2026.09.08-10.50.45:959][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
|
||
[2026.09.08-10.50.46:043][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
|
||
[2026.09.08-10.50.46:068][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
|
||
[2026.09.08-10.50.46:108][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
|
||
[2026.09.08-10.50.46:110][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
|
||
[2026.09.08-10.50.46:113][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
|
||
[2026.09.08-10.50.46:116][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
|
||
[2026.09.08-10.50.46:123][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
|
||
[2026.09.08-10.50.46:125][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
|
||
[2026.09.08-10.50.46:128][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
|
||
[2026.09.08-10.50.46:131][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
|
||
[2026.09.08-10.50.46:134][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
|
||
[2026.09.08-10.50.46:136][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
|
||
[2026.09.08-10.50.46:139][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
|
||
[2026.09.08-10.50.46:142][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
|
||
[2026.09.08-10.50.46:144][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
|
||
[2026.09.08-10.50.46:146][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
|
||
[2026.09.08-10.50.46:149][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
|
||
[2026.09.08-10.50.46:151][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
|
||
[2026.09.08-10.50.46:152][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-10.50.46:152][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
|
||
[2026.09.08-10.50.46:153][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
|
||
[2026.09.08-10.50.46:156][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
|
||
[2026.09.08-10.50.46:159][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
|
||
[2026.09.08-10.50.46:161][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
|
||
[2026.09.08-10.50.46:164][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
|
||
[2026.09.08-10.50.46:166][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
|
||
[2026.09.08-10.50.46:175][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
|
||
[2026.09.08-10.50.46:178][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
|
||
[2026.09.08-10.50.46:183][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
|
||
[2026.09.08-10.50.46:185][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-10.50.46:186][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
|
||
[2026.09.08-10.50.46:188][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
|
||
[2026.09.08-10.50.46:191][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
|
||
[2026.09.08-10.50.46:200][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
|
||
[2026.09.08-10.50.46:203][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
|
||
[2026.09.08-10.50.46:204][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
|
||
[2026.09.08-10.50.46:208][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
|
||
[2026.09.08-10.50.46:210][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
|
||
[2026.09.08-10.50.46:212][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
|
||
[2026.09.08-10.50.46:220][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
|
||
[2026.09.08-10.50.46:220][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
|
||
[2026.09.08-10.50.46:221][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
|
||
[2026.09.08-10.50.46:226][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
|
||
[2026.09.08-10.50.46:242][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
|
||
[2026.09.08-10.50.46:320][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
|
||
[2026.09.08-10.50.46:324][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
|
||
[2026.09.08-10.50.46:330][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
|
||
[2026.09.08-10.50.46:339][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
|
||
[2026.09.08-10.50.46:361][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
|
||
[2026.09.08-10.50.46:361][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
|
||
[2026.09.08-10.50.46:368][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
|
||
[2026.09.08-10.50.46:371][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
|
||
[2026.09.08-10.50.46:376][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
|
||
[2026.09.08-10.50.46:379][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
|
||
[2026.09.08-10.50.46:387][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
|
||
[2026.09.08-10.50.46:388][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
|
||
[2026.09.08-10.50.46:401][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
|
||
[2026.09.08-10.50.46:401][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
|
||
[2026.09.08-10.50.46:414][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
|
||
[2026.09.08-10.50.46:422][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
|
||
[2026.09.08-10.50.46:426][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
|
||
[2026.09.08-10.50.46:426][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
|
||
[2026.09.08-10.50.46:428][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
|
||
[2026.09.08-10.50.46:432][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
|
||
[2026.09.08-10.50.46:432][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
|
||
[2026.09.08-10.50.46:433][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
|
||
[2026.09.08-10.50.46:439][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
|
||
[2026.09.08-10.50.46:441][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
|
||
[2026.09.08-10.50.46:507][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
|
||
[2026.09.08-10.50.46:595][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
|
||
[2026.09.08-10.50.46:595][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
|
||
[2026.09.08-10.50.46:616][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
|
||
[2026.09.08-10.50.46:616][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
|
||
[2026.09.08-10.50.46:617][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
|
||
[2026.09.08-10.50.46:620][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
|
||
[2026.09.08-10.50.46:627][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
|
||
[2026.09.08-10.50.46:630][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
|
||
[2026.09.08-10.50.46:633][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
|
||
[2026.09.08-10.50.46:635][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
|
||
[2026.09.08-10.50.46:638][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
|
||
[2026.09.08-10.50.46:658][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
|
||
[2026.09.08-10.50.46:663][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
|
||
[2026.09.08-10.50.46:669][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
|
||
[2026.09.08-10.50.46:672][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
|
||
[2026.09.08-10.50.46:673][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
|
||
[2026.09.08-10.50.46:674][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
|
||
[2026.09.08-10.50.46:677][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
|
||
[2026.09.08-10.50.46:677][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
|
||
[2026.09.08-10.50.46:678][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
|
||
[2026.09.08-10.50.46:680][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
|
||
[2026.09.08-10.50.46:681][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
|
||
[2026.09.08-10.50.46:681][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
|
||
[2026.09.08-10.50.46:682][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
|
||
[2026.09.08-10.50.46:685][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
|
||
[2026.09.08-10.50.46:685][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
|
||
[2026.09.08-10.50.46:697][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
|
||
[2026.09.08-10.50.46:697][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
|
||
[2026.09.08-10.50.46:701][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
|
||
[2026.09.08-10.50.46:706][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
|
||
[2026.09.08-10.50.46:707][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
|
||
[2026.09.08-10.50.46:708][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
|
||
[2026.09.08-10.50.46:712][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
|
||
[2026.09.08-10.50.46:712][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
|
||
[2026.09.08-10.50.46:722][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
|
||
[2026.09.08-10.50.46:724][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
|
||
[2026.09.08-10.50.46:728][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||
[2026.09.08-10.50.46:728][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
|
||
[2026.09.08-10.50.46:728][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
|
||
[2026.09.08-10.50.46:732][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
|
||
[2026.09.08-10.50.46:734][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||
[2026.09.08-10.50.46:734][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
|
||
[2026.09.08-10.50.46:737][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
|
||
[2026.09.08-10.50.46:740][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
|
||
[2026.09.08-10.50.46:743][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
|
||
[2026.09.08-10.50.46:743][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
|
||
[2026.09.08-10.50.46:745][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
|
||
[2026.09.08-10.50.46:749][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-10.50.46:749][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-10.50.46:749][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
|
||
[2026.09.08-10.50.46:753][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
|
||
[2026.09.08-10.50.46:756][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
|
||
[2026.09.08-10.50.46:758][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
|
||
[2026.09.08-10.50.46:761][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
|
||
[2026.09.08-10.50.46:764][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
|
||
[2026.09.08-10.50.46:767][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
|
||
[2026.09.08-10.50.46:821][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
|
||
[2026.09.08-10.50.46:825][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
|
||
[2026.09.08-10.50.46:825][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
|
||
[2026.09.08-10.50.46:827][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
|
||
[2026.09.08-10.50.46:828][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
|
||
[2026.09.08-10.50.46:829][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
|
||
[2026.09.08-10.50.46:832][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
|
||
[2026.09.08-10.50.46:837][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
|
||
[2026.09.08-10.50.46:839][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
|
||
[2026.09.08-10.50.46:840][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
|
||
[2026.09.08-10.50.46:843][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
|
||
[2026.09.08-10.50.46:846][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
|
||
[2026.09.08-10.50.46:846][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
|
||
[2026.09.08-10.50.46:858][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
|
||
[2026.09.08-10.50.46:860][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
|
||
[2026.09.08-10.50.46:862][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
|
||
[2026.09.08-10.50.46:863][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
|
||
[2026.09.08-10.50.46:864][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
|
||
[2026.09.08-10.50.46:864][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
|
||
[2026.09.08-10.50.46:865][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
|
||
[2026.09.08-10.50.46:865][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
|
||
[2026.09.08-10.50.46:866][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
|
||
[2026.09.08-10.50.46:866][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
|
||
[2026.09.08-10.50.46:867][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
|
||
[2026.09.08-10.50.46:867][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
|
||
[2026.09.08-10.50.46:876][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
|
||
[2026.09.08-10.50.46:889][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
|
||
[2026.09.08-10.50.46:893][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
|
||
[2026.09.08-10.50.46:897][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
|
||
[2026.09.08-10.50.46:904][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
|
||
[2026.09.08-10.50.46:905][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
|
||
[2026.09.08-10.50.46:907][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
|
||
[2026.09.08-10.50.46:913][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
|
||
[2026.09.08-10.50.46:916][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
|
||
[2026.09.08-10.50.46:916][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
|
||
[2026.09.08-10.50.46:917][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
|
||
[2026.09.08-10.50.46:917][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
|
||
[2026.09.08-10.50.46:921][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
|
||
[2026.09.08-10.50.46:926][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
|
||
[2026.09.08-10.50.46:928][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
|
||
[2026.09.08-10.50.46:934][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
|
||
[2026.09.08-10.50.46:937][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
|
||
[2026.09.08-10.50.46:939][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
|
||
[2026.09.08-10.50.46:941][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
|
||
[2026.09.08-10.50.46:943][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
|
||
[2026.09.08-10.50.46:949][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
|
||
[2026.09.08-10.50.46:953][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
|
||
[2026.09.08-10.50.46:974][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
|
||
[2026.09.08-10.50.46:977][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
|
||
[2026.09.08-10.50.46:983][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
|
||
[2026.09.08-10.50.46:987][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
|
||
[2026.09.08-10.50.46:987][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
|
||
[2026.09.08-10.50.46:989][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
|
||
[2026.09.08-10.50.46:992][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
|
||
[2026.09.08-10.50.46:997][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
|
||
[2026.09.08-10.50.46:998][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
|
||
[2026.09.08-10.50.47:000][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
|
||
[2026.09.08-10.50.47:000][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
|
||
[2026.09.08-10.50.47:001][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
|
||
[2026.09.08-10.50.47:004][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
|
||
[2026.09.08-10.50.47:006][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
|
||
[2026.09.08-10.50.47:011][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
|
||
[2026.09.08-10.50.47:013][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
|
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[2026.09.08-10.50.47:013][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
|
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[2026.09.08-10.50.47:016][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
|
||
[2026.09.08-10.50.47:017][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
|
||
[2026.09.08-10.50.47:018][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
|
||
[2026.09.08-10.50.47:019][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
|
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[2026.09.08-10.50.47:035][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
|
||
[2026.09.08-10.50.47:037][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
|
||
[2026.09.08-10.50.47:038][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
|
||
[2026.09.08-10.50.47:041][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
|
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[2026.09.08-10.50.47:041][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
|
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[2026.09.08-10.50.47:043][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
|
||
[2026.09.08-10.50.47:059][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-2: (Name=EDIT-2, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||
[2026.09.08-10.50.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.47:067][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.47:108][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
|
||
[2026.09.08-10.50.47:111][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
|
||
[2026.09.08-10.50.47:112][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
|
||
[2026.09.08-10.50.47:114][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
|
||
[2026.09.08-10.50.47:116][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
|
||
[2026.09.08-10.50.47:137][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
|
||
[2026.09.08-10.50.47:142][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
|
||
[2026.09.08-10.50.47:143][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
|
||
[2026.09.08-10.50.47:144][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
|
||
[2026.09.08-10.50.47:164][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
|
||
[2026.09.08-10.50.47:169][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
|
||
[2026.09.08-10.50.47:171][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
|
||
[2026.09.08-10.50.47:189][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
|
||
[2026.09.08-10.50.47:192][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
|
||
[2026.09.08-10.50.47:192][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
|
||
[2026.09.08-10.50.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
|
||
[2026.09.08-10.50.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
|
||
[2026.09.08-10.50.47:194][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
|
||
[2026.09.08-10.50.47:194][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
|
||
[2026.09.08-10.50.47:197][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
|
||
[2026.09.08-10.50.47:201][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
|
||
[2026.09.08-10.50.47:201][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
|
||
[2026.09.08-10.50.47:204][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
|
||
[2026.09.08-10.50.47:204][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
|
||
[2026.09.08-10.50.47:209][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
|
||
[2026.09.08-10.50.47:212][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
|
||
[2026.09.08-10.50.47:212][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
|
||
[2026.09.08-10.50.47:213][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
|
||
[2026.09.08-10.50.47:216][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
|
||
[2026.09.08-10.50.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
|
||
[2026.09.08-10.50.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
|
||
[2026.09.08-10.50.47:219][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
|
||
[2026.09.08-10.50.47:222][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
|
||
[2026.09.08-10.50.47:236][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
|
||
[2026.09.08-10.50.47:237][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
|
||
[2026.09.08-10.50.47:241][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
|
||
[2026.09.08-10.50.47:245][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
|
||
[2026.09.08-10.50.47:249][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
|
||
[2026.09.08-10.50.47:252][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
|
||
[2026.09.08-10.50.47:306][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
|
||
[2026.09.08-10.50.47:309][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
|
||
[2026.09.08-10.50.47:311][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
|
||
[2026.09.08-10.50.47:312][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
|
||
[2026.09.08-10.50.47:412][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
|
||
[2026.09.08-10.50.47:416][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
|
||
[2026.09.08-10.50.47:418][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
|
||
[2026.09.08-10.50.47:419][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
|
||
[2026.09.08-10.50.47:420][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
|
||
[2026.09.08-10.50.47:420][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
|
||
[2026.09.08-10.50.47:425][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
|
||
[2026.09.08-10.50.47:425][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
|
||
[2026.09.08-10.50.47:428][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
|
||
[2026.09.08-10.50.47:428][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
|
||
[2026.09.08-10.50.47:507][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
|
||
[2026.09.08-10.50.47:508][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
|
||
[2026.09.08-10.50.47:510][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
|
||
[2026.09.08-10.50.47:513][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
|
||
[2026.09.08-10.50.47:513][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
|
||
[2026.09.08-10.50.47:516][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
|
||
[2026.09.08-10.50.47:516][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
|
||
[2026.09.08-10.50.47:517][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
|
||
[2026.09.08-10.50.47:519][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
|
||
[2026.09.08-10.50.47:520][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
|
||
[2026.09.08-10.50.47:522][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
|
||
[2026.09.08-10.50.47:525][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
|
||
[2026.09.08-10.50.47:529][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
|
||
[2026.09.08-10.50.47:533][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
|
||
[2026.09.08-10.50.47:536][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
|
||
[2026.09.08-10.50.47:539][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
|
||
[2026.09.08-10.50.47:539][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
|
||
[2026.09.08-10.50.47:540][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
|
||
[2026.09.08-10.50.47:540][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
|
||
[2026.09.08-10.50.47:545][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
|
||
[2026.09.08-10.50.47:560][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
|
||
[2026.09.08-10.50.47:563][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
|
||
[2026.09.08-10.50.47:584][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
|
||
[2026.09.08-10.50.47:613][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
|
||
[2026.09.08-10.50.47:617][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
|
||
[2026.09.08-10.50.47:620][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
|
||
[2026.09.08-10.50.47:674][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
|
||
[2026.09.08-10.50.47:688][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
|
||
[2026.09.08-10.50.47:689][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
|
||
[2026.09.08-10.50.47:699][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
|
||
[2026.09.08-10.50.47:709][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.47:709][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.47:765][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
|
||
[2026.09.08-10.50.47:769][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
|
||
[2026.09.08-10.50.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
|
||
[2026.09.08-10.50.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
|
||
[2026.09.08-10.50.47:771][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
|
||
[2026.09.08-10.50.47:771][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
|
||
[2026.09.08-10.50.47:794][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
|
||
[2026.09.08-10.50.47:795][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
|
||
[2026.09.08-10.50.47:798][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
|
||
[2026.09.08-10.50.47:798][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
|
||
[2026.09.08-10.50.47:801][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
|
||
[2026.09.08-10.50.47:801][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
|
||
[2026.09.08-10.50.47:803][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
|
||
[2026.09.08-10.50.47:803][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
|
||
[2026.09.08-10.50.47:808][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
|
||
[2026.09.08-10.50.47:810][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
|
||
[2026.09.08-10.50.47:810][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
|
||
[2026.09.08-10.50.47:811][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
|
||
[2026.09.08-10.50.47:811][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
|
||
[2026.09.08-10.50.47:812][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
|
||
[2026.09.08-10.50.47:812][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
|
||
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
|
||
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
|
||
[2026.09.08-10.50.47:813][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
|
||
[2026.09.08-10.50.47:814][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
|
||
[2026.09.08-10.50.47:815][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
|
||
[2026.09.08-10.50.47:819][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
|
||
[2026.09.08-10.50.47:821][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
|
||
[2026.09.08-10.50.47:821][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
|
||
[2026.09.08-10.50.47:822][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
|
||
[2026.09.08-10.50.47:822][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
|
||
[2026.09.08-10.50.47:827][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
|
||
[2026.09.08-10.50.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
|
||
[2026.09.08-10.50.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
|
||
[2026.09.08-10.50.47:839][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
|
||
[2026.09.08-10.50.47:840][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
|
||
[2026.09.08-10.50.47:842][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
|
||
[2026.09.08-10.50.47:856][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
|
||
[2026.09.08-10.50.47:860][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
|
||
[2026.09.08-10.50.47:860][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
|
||
[2026.09.08-10.50.47:864][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
|
||
[2026.09.08-10.50.47:868][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
|
||
[2026.09.08-10.50.47:871][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
|
||
[2026.09.08-10.50.47:887][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
|
||
[2026.09.08-10.50.47:888][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
|
||
[2026.09.08-10.50.47:894][ 0]LogCollectionManager: Loaded 0 collections in 0.003367 seconds
|
||
[2026.09.08-10.50.47:899][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Saved/Collections/' took 0.01s
|
||
[2026.09.08-10.50.47:906][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Developers/lassi/Collections/' took 0.01s
|
||
[2026.09.08-10.50.47:913][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Collections/' took 0.01s
|
||
[2026.09.08-10.50.47:932][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
|
||
[2026.09.08-10.50.47:986][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
|
||
[2026.09.08-10.50.47:986][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
|
||
[2026.09.08-10.50.47:993][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
|
||
[2026.09.08-10.50.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
|
||
[2026.09.08-10.50.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
|
||
[2026.09.08-10.50.48:013][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
|
||
[2026.09.08-10.50.48:015][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
|
||
[2026.09.08-10.50.48:031][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
|
||
[2026.09.08-10.50.48:036][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
|
||
[2026.09.08-10.50.48:039][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
|
||
[2026.09.08-10.50.48:040][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
|
||
[2026.09.08-10.50.48:042][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
|
||
[2026.09.08-10.50.48:043][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
|
||
[2026.09.08-10.50.48:043][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
|
||
[2026.09.08-10.50.48:045][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
|
||
[2026.09.08-10.50.48:046][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
|
||
[2026.09.08-10.50.48:047][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
|
||
[2026.09.08-10.50.48:049][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
|
||
[2026.09.08-10.50.48:049][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
|
||
[2026.09.08-10.50.48:052][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
|
||
[2026.09.08-10.50.48:053][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
|
||
[2026.09.08-10.50.48:057][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
|
||
[2026.09.08-10.50.48:062][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
|
||
[2026.09.08-10.50.48:064][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
|
||
[2026.09.08-10.50.48:065][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
|
||
[2026.09.08-10.50.48:067][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
|
||
[2026.09.08-10.50.48:076][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.48:077][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.48:130][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
|
||
[2026.09.08-10.50.48:130][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
|
||
[2026.09.08-10.50.48:133][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
|
||
[2026.09.08-10.50.48:139][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
|
||
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
|
||
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
|
||
[2026.09.08-10.50.48:143][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
|
||
[2026.09.08-10.50.48:145][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
|
||
[2026.09.08-10.50.48:150][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
|
||
[2026.09.08-10.50.48:153][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
|
||
[2026.09.08-10.50.48:158][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
|
||
[2026.09.08-10.50.48:167][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
|
||
[2026.09.08-10.50.48:168][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
|
||
[2026.09.08-10.50.48:170][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
|
||
[2026.09.08-10.50.48:173][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
|
||
[2026.09.08-10.50.48:205][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-10.50.48:206][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
|
||
[2026.09.08-10.50.48:214][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
|
||
[2026.09.08-10.50.48:221][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
|
||
[2026.09.08-10.50.48:230][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
|
||
[2026.09.08-10.50.48:234][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
|
||
[2026.09.08-10.50.48:315][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
|
||
[2026.09.08-10.50.48:334][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-10.50.48:334][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-10.50.48:372][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-10.50.48:390][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-08T10:50:48.390Z using C
|
||
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
|
||
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8972.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v3, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
|
||
[2026.09.08-10.50.48:391][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-10.50.48:392][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||
[2026.09.08-10.50.48:403][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||
[2026.09.08-10.50.48:404][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000207
|
||
[2026.09.08-10.50.48:404][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
|
||
[2026.09.08-10.50.48:406][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
|
||
[2026.09.08-10.50.48:417][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
|
||
[2026.09.08-10.50.48:420][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
|
||
[2026.09.08-10.50.48:420][ 0]LogWindows: File 'Wintab32.dll' does not exist
|
||
[2026.09.08-10.50.48:420][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
|
||
[2026.09.08-10.50.48:421][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
|
||
[2026.09.08-10.50.48:428][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
|
||
[2026.09.08-10.50.48:431][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
|
||
[2026.09.08-10.50.48:433][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
|
||
[2026.09.08-10.50.48:436][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
|
||
[2026.09.08-10.50.48:437][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
|
||
[2026.09.08-10.50.48:437][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
|
||
[2026.09.08-10.50.48:438][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
|
||
[2026.09.08-10.50.48:438][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
|
||
[2026.09.08-10.50.48:444][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
|
||
[2026.09.08-10.50.48:468][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
|
||
[2026.09.08-10.50.48:469][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
|
||
[2026.09.08-10.50.48:472][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
|
||
[2026.09.08-10.50.48:508][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.20.142'
|
||
[2026.09.08-10.50.48:519][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
|
||
[2026.09.08-10.50.48:565][ 0]LogUObjectArray: 59777 objects as part of root set at end of initial load.
|
||
[2026.09.08-10.50.48:565][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||
[2026.09.08-10.50.48:609][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
|
||
[2026.09.08-10.50.48:913][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-10.50.48:913][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7]
|
||
[2026.09.08-10.50.48:913][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-10.50.48:913][ 0]LogTemp: FError that has been invalidated: ::: []
|
||
[2026.09.08-10.50.48:913][ 0]LogTemp: FError that has been moved from: ::: []
|
||
[2026.09.08-10.50.49:047][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-10.50.49:047][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-10.50.49:313][ 0]LogEngine: Initializing Engine...
|
||
[2026.09.08-10.50.49:315][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
|
||
[2026.09.08-10.50.49:652][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
|
||
[2026.09.08-10.50.49:661][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
|
||
[2026.09.08-10.50.49:664][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
|
||
[2026.09.08-10.50.49:666][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-10.50.49:667][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-10.50.49:667][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||
[2026.09.08-10.50.50:367][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||
[2026.09.08-10.50.50:403][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||
[2026.09.08-10.50.50:410][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
|
||
[2026.09.08-10.50.50:469][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||
[2026.09.08-10.50.50:470][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
|
||
[2026.09.08-10.50.50:481][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
|
||
[2026.09.08-10.50.50:482][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
|
||
[2026.09.08-10.50.50:484][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
|
||
[2026.09.08-10.50.50:485][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
|
||
[2026.09.08-10.50.50:493][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||
[2026.09.08-10.50.50:493][ 0]LogInit: Texture streaming: Enabled
|
||
[2026.09.08-10.50.50:493][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
|
||
[2026.09.08-10.50.50:496][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
|
||
[2026.09.08-10.50.50:498][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
|
||
[2026.09.08-10.50.50:501][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
|
||
[2026.09.08-10.50.50:502][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
|
||
[2026.09.08-10.50.50:504][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
|
||
[2026.09.08-10.50.50:520][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||
[2026.09.08-10.50.50:520][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
|
||
[2026.09.08-10.50.50:542][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
|
||
[2026.09.08-10.50.50:543][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
|
||
[2026.09.08-10.50.50:543][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||
[2026.09.08-10.50.50:544][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||
[2026.09.08-10.50.50:545][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||
[2026.09.08-10.50.50:545][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-10.50.50:546][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-10.50.50:546][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-10.50.50:571][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-10.50.50:589][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-10.50.50:594][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-10.50.50:599][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-10.50.50:617][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-10.50.50:617][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-10.50.50:617][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-10.50.50:624][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-10.50.50:653][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-10.50.50:653][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-10.50.50:653][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-10.50.50:653][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-10.50.50:654][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-10.50.50:656][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-10.50.50:656][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-10.50.50:658][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||
[2026.09.08-10.50.50:663][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||
[2026.09.08-10.50.50:673][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||
[2026.09.08-10.50.50:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-10.50.50:673][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-10.50.50:674][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
|
||
[2026.09.08-10.50.50:676][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
|
||
[2026.09.08-10.50.50:680][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
|
||
[2026.09.08-10.50.50:684][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
|
||
[2026.09.08-10.50.50:685][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
|
||
[2026.09.08-10.50.50:686][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||
[2026.09.08-10.50.50:687][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.50.50:697][ 0]LogInit: Undo buffer set to 256 MB
|
||
[2026.09.08-10.50.50:697][ 0]LogInit: Transaction tracking system initialized
|
||
[2026.09.08-10.50.50:697][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
|
||
[2026.09.08-10.50.50:720][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
|
||
[2026.09.08-10.50.50:727][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
|
||
[2026.09.08-10.50.50:728][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
|
||
[2026.09.08-10.50.50:730][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
|
||
[2026.09.08-10.50.50:732][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-10.50.50:734][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
|
||
[2026.09.08-10.50.50:734][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
|
||
[2026.09.08-10.50.50:738][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
|
||
[2026.09.08-10.50.50:738][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
|
||
[2026.09.08-10.50.50:739][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
|
||
[2026.09.08-10.50.50:740][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
|
||
[2026.09.08-10.50.50:741][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
|
||
[2026.09.08-10.50.50:750][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
|
||
[2026.09.08-10.50.50:763][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
|
||
[2026.09.08-10.50.50:765][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
|
||
[2026.09.08-10.50.50:767][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
|
||
[2026.09.08-10.50.50:769][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
|
||
[2026.09.08-10.50.50:772][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
|
||
[2026.09.08-10.50.50:776][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
|
||
[2026.09.08-10.50.50:777][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
|
||
[2026.09.08-10.50.50:781][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
|
||
[2026.09.08-10.50.50:782][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
|
||
[2026.09.08-10.50.50:785][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
|
||
[2026.09.08-10.50.50:788][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
|
||
[2026.09.08-10.50.50:791][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
|
||
[2026.09.08-10.50.50:792][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
|
||
[2026.09.08-10.50.50:794][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
|
||
[2026.09.08-10.50.50:796][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:800][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
|
||
[2026.09.08-10.50.50:801][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
|
||
[2026.09.08-10.50.50:801][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
|
||
[2026.09.08-10.50.50:804][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
|
||
[2026.09.08-10.50.50:805][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
|
||
[2026.09.08-10.50.50:808][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
|
||
[2026.09.08-10.50.50:818][ 0]LocalizationService: Localization service is disabled
|
||
[2026.09.08-10.50.50:819][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
|
||
[2026.09.08-10.50.50:822][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
|
||
[2026.09.08-10.50.50:826][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
|
||
[2026.09.08-10.50.50:826][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
|
||
[2026.09.08-10.50.50:832][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
|
||
[2026.09.08-10.50.50:834][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
|
||
[2026.09.08-10.50.50:835][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
|
||
[2026.09.08-10.50.50:836][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
|
||
[2026.09.08-10.50.50:837][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
|
||
[2026.09.08-10.50.50:838][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
|
||
[2026.09.08-10.50.50:841][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
|
||
[2026.09.08-10.50.50:846][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
|
||
[2026.09.08-10.50.50:849][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
|
||
[2026.09.08-10.50.50:852][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
|
||
[2026.09.08-10.50.50:855][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
|
||
[2026.09.08-10.50.50:857][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
|
||
[2026.09.08-10.50.50:858][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
|
||
[2026.09.08-10.50.50:863][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
|
||
[2026.09.08-10.50.50:865][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
|
||
[2026.09.08-10.50.50:866][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
|
||
[2026.09.08-10.50.50:867][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
|
||
[2026.09.08-10.50.50:869][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
|
||
[2026.09.08-10.50.50:874][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
|
||
[2026.09.08-10.50.50:877][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:882][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:884][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:886][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:889][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
|
||
[2026.09.08-10.50.50:901][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
|
||
[2026.09.08-10.50.50:905][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
|
||
[2026.09.08-10.50.50:914][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
|
||
[2026.09.08-10.50.50:915][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
|
||
[2026.09.08-10.50.50:917][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
|
||
[2026.09.08-10.50.50:941][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
|
||
[2026.09.08-10.50.51:071][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-10.50.51:111][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-10.50.51:119][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
|
||
[2026.09.08-10.50.51:161][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
|
||
[2026.09.08-10.50.51:162][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/' took 0.06s
|
||
[2026.09.08-10.50.51:177][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
|
||
[2026.09.08-10.50.51:196][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||
[2026.09.08-10.50.51:202][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||
[2026.09.08-10.50.51:202][ 0]LogPython: Using Python 3.11.8
|
||
[2026.09.08-10.50.51:300][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
|
||
[2026.09.08-10.50.51:962][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: certifi 2023.7.22 <=> certifi==2023.7.22
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: chardet 3.0.4 <=> chardet==3.0.4
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: charset-normalizer 2.1.1 <=> charset-normalizer==2.1.1
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: filelock 3.13.1 <=> filelock==3.13.1
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: fsspec 2023.10.0 <=> fsspec==2023.10.0
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: idna 2.10 <=> idna==2.10
|
||
[2026.09.08-10.50.52:543][ 0]LogPython: DEBUG:root:Found matching installed version: Jinja2 3.1.2 <=> Jinja2==3.1.2
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: MarkupSafe 2.1.3 <=> MarkupSafe==2.1.3
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: mpmath 1.3.0 <=> mpmath==1.3.0
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: networkx 3.2.1 <=> networkx==3.2.1
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.26.4 <=> numpy==1.26.4
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: Pillow 10.1.0 <=> Pillow==10.1.0
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: protobuf 4.24.0 <=> protobuf==4.24.0
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: requests 2.28.1 <=> requests==2.28.1
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: scipy 1.11.4 <=> scipy==1.11.4
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: sympy 1.13.1 <=> sympy==1.13.1
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: typing-extensions 4.12.2 <=> typing-extensions==4.12.2
|
||
[2026.09.08-10.50.52:552][ 0]LogPython: DEBUG:root:Found matching installed version: urllib3 1.25.11 <=> urllib3==1.25.11
|
||
[2026.09.08-10.50.52:632][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
|
||
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Initialising CUDA API...
|
||
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: CUDA API initialised successfully.
|
||
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
|
||
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-10.50.52:651][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
|
||
[2026.09.08-10.50.52:793][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-10.50.52:795][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
|
||
[2026.09.08-10.50.52:795][ 0]LogWindows: File 'amfrt64.dll' does not exist
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-10.50.52:817][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-10.50.52:818][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0"
|
||
[2026.09.08-10.50.52:819][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
|
||
[2026.09.08-10.50.52:823][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
|
||
[2026.09.08-10.50.52:836][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
|
||
[2026.09.08-10.50.52:839][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
|
||
[2026.09.08-10.50.52:841][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
|
||
[2026.09.08-10.50.52:843][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
|
||
[2026.09.08-10.50.52:850][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
|
||
[2026.09.08-10.50.52:852][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
|
||
[2026.09.08-10.50.52:854][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
|
||
[2026.09.08-10.50.52:860][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
|
||
[2026.09.08-10.50.52:897][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
|
||
[2026.09.08-10.50.52:899][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
|
||
[2026.09.08-10.50.52:901][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
|
||
[2026.09.08-10.50.52:904][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
|
||
[2026.09.08-10.50.52:909][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
|
||
[2026.09.08-10.50.52:909][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
|
||
[2026.09.08-10.50.52:910][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
|
||
[2026.09.08-10.50.52:911][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
|
||
[2026.09.08-10.50.52:921][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
|
||
[2026.09.08-10.50.52:922][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
|
||
[2026.09.08-10.50.52:927][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
|
||
[2026.09.08-10.50.52:930][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
|
||
[2026.09.08-10.50.52:930][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
|
||
[2026.09.08-10.50.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
|
||
[2026.09.08-10.50.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
|
||
[2026.09.08-10.50.52:933][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
|
||
[2026.09.08-10.50.52:936][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
|
||
[2026.09.08-10.50.52:940][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
|
||
[2026.09.08-10.50.52:943][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
|
||
[2026.09.08-10.50.52:948][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
|
||
[2026.09.08-10.50.52:950][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
|
||
[2026.09.08-10.50.52:950][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
|
||
[2026.09.08-10.50.52:953][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
|
||
[2026.09.08-10.50.52:954][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
|
||
[2026.09.08-10.50.52:956][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
|
||
[2026.09.08-10.50.52:957][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
|
||
[2026.09.08-10.50.52:960][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
|
||
[2026.09.08-10.50.52:965][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
|
||
[2026.09.08-10.50.52:974][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
|
||
[2026.09.08-10.50.52:977][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
|
||
[2026.09.08-10.50.52:980][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
|
||
[2026.09.08-10.50.52:983][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
|
||
[2026.09.08-10.50.52:986][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||
[2026.09.08-10.50.52:986][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
|
||
[2026.09.08-10.50.52:991][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
|
||
[2026.09.08-10.50.52:995][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
|
||
[2026.09.08-10.50.52:997][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
|
||
[2026.09.08-10.50.52:999][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
|
||
[2026.09.08-10.50.53:001][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
|
||
[2026.09.08-10.50.53:004][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
|
||
[2026.09.08-10.50.53:008][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
|
||
[2026.09.08-10.50.53:010][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
|
||
[2026.09.08-10.50.53:012][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
|
||
[2026.09.08-10.50.53:014][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
|
||
[2026.09.08-10.50.53:022][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
|
||
[2026.09.08-10.50.53:026][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
|
||
[2026.09.08-10.50.53:035][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
|
||
[2026.09.08-10.50.53:041][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
|
||
[2026.09.08-10.50.53:042][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
|
||
[2026.09.08-10.50.53:049][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
|
||
[2026.09.08-10.50.53:055][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
|
||
[2026.09.08-10.50.53:057][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
|
||
[2026.09.08-10.50.53:060][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
|
||
[2026.09.08-10.50.53:063][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
|
||
[2026.09.08-10.50.53:064][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
|
||
[2026.09.08-10.50.53:065][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
|
||
[2026.09.08-10.50.53:065][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
|
||
[2026.09.08-10.50.53:065][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
|
||
[2026.09.08-10.50.53:067][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
|
||
[2026.09.08-10.50.53:067][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
|
||
[2026.09.08-10.50.53:091][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
|
||
[2026.09.08-10.50.53:092][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
|
||
[2026.09.08-10.50.53:094][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
|
||
[2026.09.08-10.50.53:095][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
|
||
[2026.09.08-10.50.53:127][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
|
||
[2026.09.08-10.50.53:128][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
|
||
[2026.09.08-10.50.53:129][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
|
||
[2026.09.08-10.50.53:130][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
|
||
[2026.09.08-10.50.53:132][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
|
||
[2026.09.08-10.50.53:132][ 0]LogEditorDataStorage: Initializing
|
||
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initializing TEDS Core.
|
||
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initialized TEDS Core.
|
||
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
|
||
[2026.09.08-10.50.53:133][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
|
||
[2026.09.08-10.50.53:294][ 0]LogEditorDataStorage: Initialized
|
||
[2026.09.08-10.50.53:297][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
|
||
[2026.09.08-10.50.53:315][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-10.50.53:316][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-10.50.53:316][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-10.50.53:318][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
|
||
[2026.09.08-10.50.53:321][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
|
||
[2026.09.08-10.50.53:361][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
|
||
[2026.09.08-10.50.53:364][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
|
||
[2026.09.08-10.50.53:603][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||
[2026.09.08-10.50.53:607][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-10.50.53:608][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 25.571
|
||
[2026.09.08-10.50.53:608][ 0]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-10.50.53:609][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
|
||
[2026.09.08-10.50.53:614][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-10.50.53:614][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.50.53:668][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
|
||
[2026.09.08-10.50.53:672][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
|
||
[2026.09.08-10.50.56:150][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||
[2026.09.08-10.51.00:024][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
|
||
[2026.09.08-10.51.00:024][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
|
||
[2026.09.08-10.51.00:070][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
|
||
[2026.09.08-10.51.00:091][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
|
||
[2026.09.08-10.51.00:094][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
|
||
[2026.09.08-10.51.00:096][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||
[2026.09.08-10.51.00:142][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
|
||
[2026.09.08-10.51.00:143][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-10.51.00:143][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,135ms to complete.
|
||
[2026.09.08-10.51.00:145][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
|
||
[2026.09.08-10.51.00:194][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 32.157
|
||
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - (Keyboard).
|
||
[2026.09.08-10.51.00:349][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
|
||
[2026.09.08-10.51.00:371][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
|
||
[2026.09.08-10.51.00:425][ 0]LogProjectBrowser: Looking for projects...
|
||
[2026.09.08-10.51.00:425][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
|
||
[2026.09.08-10.51.00:426][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-10.51.00:427][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-10.51.00:427][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-10.51.00:428][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-10.50.50)" in recently opened files
|
||
[2026.09.08-10.51.00:428][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-10.51.00:428][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-16.58.00)" in recently opened files
|
||
[2026.09.08-10.51.00:439][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-10.51.00:440][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-10.50.50)" in recently opened files
|
||
[2026.09.08-10.51.00:441][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-10.51.00:448][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||
[2026.09.08-10.51.00:472][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
|
||
[2026.09.08-10.51.01:411][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
|
||
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Took 0.000311 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
|
||
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
|
||
[2026.09.08-10.51.01:500][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-10.51.01:501][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-10.51.01:501][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
|
||
[2026.09.08-10.51.01:502][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
|
||
[2026.09.08-10.51.01:643][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-10.51.01:722][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
|
||
[2026.09.08-10.51.01:722][ 0]LogSlate: Window '' being destroyed
|
||
[2026.09.08-10.51.01:778][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-10.51.01:778][ 0]LogSlate: Display: Took 0.000381 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
|
||
[2026.09.08-10.51.01:779][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
|
||
[2026.09.08-10.51.01:779][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
|
||
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
|
||
[2026.09.08-10.51.01:782][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Took 0.000263 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
|
||
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
|
||
[2026.09.08-10.51.01:786][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-10.51.01:933][ 0]LogSceneTextures: Display: Enforcing FloatRGBA scene color format due to alpha channel requirement.
|
||
[2026.09.08-10.51.02:050][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
|
||
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Took 0.000422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
|
||
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
|
||
[2026.09.08-10.51.02:186][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-10.51.02:285][ 0]LogStall: Startup...
|
||
[2026.09.08-10.51.02:294][ 0]LogStall: Startup complete.
|
||
[2026.09.08-10.51.02:294][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
|
||
[2026.09.08-10.51.02:299][ 0]LogLoad: (Engine Initialization) Total time: 34.26 seconds
|
||
[2026.09.08-10.51.03:562][ 0]LogContentStreaming: Texture pool size now 400 MB
|
||
[2026.09.08-10.51.03:562][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
|
||
[2026.09.08-10.51.03:648][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.51.03:652][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-10.51.03:874][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 222.158 ms
|
||
[2026.09.08-10.51.03:971][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-10.51.03:984][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 13.549 ms (total: 235.708 ms)
|
||
[2026.09.08-10.51.03:988][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-10.51.04:024][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||
|
||
[2026.09.08-10.51.04:028][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 39.630 ms (total: 275.339 ms)
|
||
[2026.09.08-10.51.04:035][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-10.51.04:040][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 5.543 ms (total: 280.883 ms)
|
||
[2026.09.08-10.51.05:134][ 1]LogAssetRegistry: AssetRegistryGather time 0.3496s: AssetDataDiscovery 0.0725s, AssetDataGather 0.0995s, StoreResults 0.1776s. Wall time 24.3140s.
|
||
NumCachedDirectories 0. NumUncachedDirectories 2651. NumCachedFiles 11134. NumUncachedFiles 9.
|
||
BackgroundTickInterruptions 2.
|
||
[2026.09.08-10.51.05:184][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
|
||
[2026.09.08-10.51.05:222][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||
[2026.09.08-10.51.05:247][ 1]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 27 AsyncPackages
|
||
[2026.09.08-10.51.05:252][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
|
||
[2026.09.08-10.51.05:309][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.126s
|
||
[2026.09.08-10.51.05:310][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||
[2026.09.08-10.51.05:746][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 16.992126
|
||
[2026.09.08-10.51.05:748][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||
[2026.09.08-10.51.05:750][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 17.341864
|
||
[2026.09.08-10.51.06:244][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-10.51.06:337][ 14]LogSourceControl: Uncontrolled asset discovery finished in 1.027184 seconds (Found 11119 uncontrolled assets)
|
||
[2026.09.08-10.51.06:460][ 19]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 18.036924
|
||
[2026.09.08-10.51.06:465][ 19]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1805940196
|
||
[2026.09.08-10.51.06:465][ 19]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 18.036924, Update Interval: 359.597168
|
||
[2026.09.08-10.51.08:060][ 76]LogAssetRegistry: Display: Asset registry cache written as 166.5 MiB to F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
|
||
[2026.09.08-10.51.08:069][ 76]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-10.51.08:069][ 76]LogAssetRegistry: Display: CachedAssetRegistry_0_EB8100BE4A65675FA6A5EBA025211812.bin: deleted (orphaned, unreferenced by any .ref)
|
||
[2026.09.08-10.51.08:070][ 76]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-10.51.17:435][164]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
|
||
[2026.09.08-10.51.17:702][171]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
|
||
[2026.09.08-10.51.19:808][204]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.51.19:851][204]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-10.51.19:851][204]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-10.51.19:928][204]LogAudio: Display: Audio Device unregistered from world 'Main'.
|
||
[2026.09.08-10.51.20:076][204]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
|
||
[2026.09.08-10.51.20:078][204]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 342 AsyncPackages
|
||
[2026.09.08-10.51.20:092][204]LogAudio: Display: Audio Device (ID: 1) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-10.51.20:092][204]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-10.51.20:098][204]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||
[2026.09.08-10.51.20:098][204]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-10.51.20:098][204]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-10.51.20:119][204]LogModuleManager: InternalLoadLibrary: 'DataLayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataLayerEditor.dll')
|
||
[2026.09.08-10.51.32:742][204]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
|
||
[2026.09.08-10.51.32:854][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.32:854][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.32:865][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.32:866][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.32:878][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.32:878][204]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-10.51.37:377][204]LogWorldPartition: Display: WorldPartition initialize took 17.2 sec
|
||
[2026.09.08-10.51.37:854][204]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||
[2026.09.08-10.51.38:028][204]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
|
||
[2026.09.08-10.51.38:076][204]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-10.51.38:079][204]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 3,435ms to complete.
|
||
[2026.09.08-10.51.39:522][204]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
|
||
[2026.09.08-10.51.40:105][204]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/__ExternalActors__/Hanhivirtanewwater/D/YP/BUK6CDQVDOLS8GTPYRAGM1) ...
|
||
[2026.09.08-10.51.40:190][204]LogStaticMesh: Warning: Invalid material [MI_MS_Glass_Material_Inst] used on Nanite static mesh [pikkumokki_Cube_005]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentColoredTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
|
||
[2026.09.08-10.51.40:190][204]LogMaterial: Display: Material /Bridge/MSPresets/M_MS_Glass_Material/MI_MS_Glass_Material_Inst.MI_MS_Glass_Material_Inst needed to set usage flag Nanite
|
||
[2026.09.08-10.51.40:222][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/Cobble_rongonsalmi.Cobble_rongonsalmi needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-10.51.40:264][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/MI_Cobble_And_Wood_Pack_umpnfcthw_2K.MI_Cobble_And_Wood_Pack_umpnfcthw_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-10.51.40:543][204]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/MI_Nordic_Beach_Rocks_vcxmcjoqa_2K.MI_Nordic_Beach_Rocks_vcxmcjoqa_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-10.51.40:582][204]LogMaterial: Display: Material /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Materials/MI_tjrmdagiw.MI_tjrmdagiw needed to set usage flag Nanite
|
||
[2026.09.08-10.51.41:634][205]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Wind_Debris.Wind_Debris took 4.250050 sec (time since issued).
|
||
[2026.09.08-10.51.41:637][205]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/VolumetricCloud_LightRays.VolumetricCloud_LightRays took 4.165510 sec (time since issued).
|
||
[2026.09.08-10.51.41:715][205]LogMaterial: Display: Material /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Materials/MI_sbqk0ip0.MI_sbqk0ip0 needed to set usage flag Nanite
|
||
[2026.09.08-10.51.41:766][205]LogStreaming: Display: FlushAsyncLoading(700): 1 QueuedPackages, 283 AsyncPackages
|
||
[2026.09.08-10.51.43:523][206]LogStreaming: Display: FlushAsyncLoading(707): 1 QueuedPackages, 256 AsyncPackages
|
||
[2026.09.08-10.51.43:527][206]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-10.51.43:527][206]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-10.51.43:528][206]r.Lumen.TranslucencyVolume.TraceFromVolume = "0"
|
||
[2026.09.08-10.51.43:529][206]r.LightFunctionQuality = "1"
|
||
[2026.09.08-10.51.43:529][206]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
|
||
[2026.09.08-10.51.52:622][343]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
|
||
[2026.09.08-10.51.56:132][522]LogLandscape: Warning: Landscape edit layers merge requires a minimum batch size of resolution 1144x1144, which is higher than the current desired maximum batch resolution 1024x1024. Consider adjusting the maximum batch resolution (landscape.BatchedMerge.MaxResolutionPerRenderBatch) or make sure the landscape edit layers renderers in use require smaller work area. (Quiet this warning by setting landscape.BatchedMerge.SilenceResolutionWarning to 1).
|
||
[2026.09.08-10.53.25:010][815]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:46.898 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24689 files in 25184 folders with total size 2034 MiB.
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Total job queries 1 207, among them cache hits 117 (9.69%), DDC hits 1 021 (84.59%), Duplicates 68 (5.63%)
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Tracking 1 022 distinct input hashes that result in 741 distinct outputs (72.50%)
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: RAM used: 12,12 MiB of 3,20 GiB budget. Usage: 0.37%
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Shaders Compiled: 1
|
||
[2026.09.08-10.54.03:107][461]LogShaderCompilers: Display: Jobs assigned 1, completed 1 (100%)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Job execution time: average 2.50 s, max 2.50 s
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Job life time (pending + execution): average 2.52 s, max 2.52
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Shader code size: total 27,203 KiB, numShaders 1, average 27,203 KiB, min 27,203 KiB, max 27,203 KiB
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.52 s
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Jobs were issued in 1 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Average processing rate: 0.40 jobs/sec
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Total thread time: 2,105 s
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Total thread preprocess time: 45,452 s
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Percentage time preprocessing: 2159.01%
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Effective parallelization: 0.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.069728
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 2.11 sec, max 2.11 sec, min 2.11 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLumenCardPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FDebugViewModePS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLandscapeGrassWeightVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 100.00% of total time (compiled 1 times, average 2.11 sec, max 2.11 sec, min 2.11 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FLumenCardPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:108][461]LogShaderCompilers: Display: FDebugViewModePS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: FLandscapeGrassWeightVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Materials Translated: 355
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Total Translate Time: 0.66 s
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Translation Only: 0.46 s (70%)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (3%)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: Material Cache Hits: 161 (45%)
|
||
[2026.09.08-10.54.03:109][461]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-10.57.06:451][ 11]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 378.047882
|
||
[2026.09.08-10.57.07:454][ 14]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-10.57.07:454][ 14]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 378.714264, Update Interval: 312.037720
|
||
[2026.09.08-11.02.22:124][958]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 693.720825
|
||
[2026.09.08-11.02.23:119][961]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.02.23:119][961]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 694.384583, Update Interval: 314.000671
|
||
[2026.09.08-11.02.54:337][455]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/WaterCleanup/BP_WaterCleanupConveyor.BP_WaterCleanupConveyor
|
||
[2026.09.08-11.02.54:583][455]LogStreaming: Display: FlushAsyncLoading(708): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.02.55:057][455]LogBlueprintEditor: Perf: 0.6 total seconds to load all 12 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time.
|
||
[2026.09.08-11.02.55:057][455]LogBlueprintEditor: Perf: 0.2 seconds loading: /PCG/BP_Elements/Resources/RenderTargetFunctions
|
||
[2026.09.08-11.03.00:594][455]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-11.03.00:595][455]LogSlate: Display: Took 0.000411 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) on Game thread.
|
||
[2026.09.08-11.03.00:595][455]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface 0 in Game thread.
|
||
[2026.09.08-11.03.00:595][455]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-11.03.29:230][265]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
|
||
[2026.09.08-11.03.46:745][684]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-11.04.58:944][567]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-11.04.59:590][567]LogUObjectHash: Compacting FUObjectHashTables data took 5.89ms
|
||
[2026.09.08-11.05.03:060][632]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||
[2026.09.08-11.05.03:089][632]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-11.05.03:089][632]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-11.05.03:095][632]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-11.05.03:102][632]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 13.318 ms
|
||
[2026.09.08-11.05.03:114][632]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-11.05.03:115][632]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-11.05.03:115][632]LogPlayLevel: Display: Creating online subsystem for client :Context_6
|
||
[2026.09.08-11.05.03:126][632]LogOnline: OSS: Created online subsystem instance for: :Context_6
|
||
[2026.09.08-11.05.03:133][632]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-11.05.03:133][632]LogPixelStreaming2Servers: Launch child process - cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Resources/WebServers/get_ps_servers.bat" "
|
||
[2026.09.08-11.05.03:163][632]LogPixelStreaming2Editor: Warning: Failed to get PIE viewport. PIE streamer will not stream!
|
||
[2026.09.08-11.05.03:165][632]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-11.05.03:165][632]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-11.05.03:278][632]LogPixelStreaming2Servers: Download ps servers - Tag or branch: UE5.7
|
||
[2026.09.08-11.05.03:420][633]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.05.03:474][633]LogPixelStreaming2Servers: Download ps servers - Release: UE5.7-0.1.2
|
||
[2026.09.08-11.05.03:474][633]LogPixelStreaming2Servers: Download ps servers - Downloaded version (UE5.7-0.1.2) of PS infra matches release version (UE5.7-0.1.2)...skipping install.
|
||
[2026.09.08-11.05.03:485][633]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-11.05.03:492][633]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-11.05.03:496][633]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-11.05.03:582][633]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-11.05.03:608][633]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.374 ms
|
||
[2026.09.08-11.05.03:613][633]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192162s)
|
||
[2026.09.08-11.05.03:613][633]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192311s)
|
||
[2026.09.08-11.05.03:705][633]LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
|
||
[2026.09.08-11.05.03:728][633]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-11.05.03:733][633]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-11.05.03:733][633]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-11.05.03:733][633]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-11.05.03:733][633]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-11.05.03:772][633]LogWorldPartition: Display: WorldPartition initialize took 38.714 ms (total: 17.3 sec)
|
||
[2026.09.08-11.05.03:772][633]LogPlayLevel: PIE: World Init took: (0.044418s)
|
||
[2026.09.08-11.05.03:772][633]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
||
[2026.09.08-11.05.03:772][633]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-11.05.03:772][633]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-11.05.03:773][633]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-11.05.03:773][633]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-11.05.03:773][633]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-11.05.03:773][633]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-11.05.03:794][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.03:801][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.03:807][633]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.03:820][633]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-11.05.03:820][633]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-11.05.03:820][633]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-11.05.03:823][633]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-11.05.03:838][633]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-11.05.03:838][633]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-11.05.03:838][633]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-11.05.03:838][633]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.03:839][633]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-11.05.03:840][633]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
||
[2026.09.08-11.05.03:849][633]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
||
[2026.09.08-11.05.03:855][633]LogInit: FAudioDevice initialized with ID 2.
|
||
[2026.09.08-11.05.03:855][633]LogAudio: Display: Audio Device (ID: 2) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.05.03:855][633]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-11.05.03:855][633]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-11.05.03:855][633]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.03:855][633]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-11.05.03:856][633]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-11.05.03:857][633]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.05.03:864][633]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-11.05.03:888][633]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.05.03
|
||
[2026.09.08-11.05.03:896][633]LogWorld: Bringing up level for play took: 0.030870
|
||
[2026.09.08-11.05.03:898][633]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-11.05.03:899][633]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-11.05.03:899][633]LogModuleManager: InternalLoadLibrary: 'Voice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Voice.dll')
|
||
[2026.09.08-11.05.03:900][633]LogModuleManager: InternalLoadLibrary: 'MovieSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneCapture.dll')
|
||
[2026.09.08-11.05.04:117][633]LogStreaming: Display: FlushAsyncLoading(1092,1091,1090,1089,1087,1088,1086,1085,1084,1083,1081,1082,1078,1079,1080,1074,1075,1076,1077,1070,1071,1072,1073,1068,1069,1066,1067,1064,1065,1062,1063,1061,1059,1060,1056,1057,1058,1054,1055,1051,1052,1053,1050,1045,1046,1047,1048,1049,1041,1042,1043,1044,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947,948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984,985,986,987,988,989,990,991,992,993,994,995,996,997,998,999,1000,1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1029,1030,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,931,930,928,929,924,925,926,927,919,920,921,922,923,915,916,917,918,914,913,911,912,907,908,909,910): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.05.05:585][633]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-11.05.05:585][633]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-11.05.05:586][633]r.SkyLight.RealTimeReflectionCapture.TimeSlice = "0"
|
||
[2026.09.08-11.05.05:598][633]PIE: Server logged in
|
||
[2026.09.08-11.05.05:603][633]PIE: Play in editor total start time 2,515 seconds.
|
||
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/3/CA/OHHJVD5HAXWNYCGODY9BGK, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/6/UQ/7V6GNDJ6MDVKIHUP4J5AY1, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-11.05.06:773][633]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/8/IW/Q0I350IJG474NH21MHU310, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-11.05.06:837][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 1.069099 sec (time since issued).
|
||
[2026.09.08-11.05.06:848][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 0.883629 sec (time since issued).
|
||
[2026.09.08-11.05.06:862][634]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 0.803253 sec (time since issued).
|
||
[2026.09.08-11.05.10:026][701]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-11.05.10:028][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.05.10:028][701]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.05.10:064][701]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-11.05.10:064][701]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-11.05.10:066][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.05.10:066][701]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-11.05.10:071][701]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-11.05.10:109][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.05.10:385][701]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.05.10:388][701]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.10:388][701]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-11.05.10:389][701]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=2, StreamState=4
|
||
[2026.09.08-11.05.10:407][701]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-11.05.10:420][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.05.10:451][701]LogUObjectHash: Compacting FUObjectHashTables data took 4.60ms
|
||
[2026.09.08-11.05.10:647][702]LogPlayLevel: Display: Destroying online subsystem :Context_6
|
||
[2026.09.08-11.05.24:151][ 8]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-11.05.24:151][ 8]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-11.05.24:156][ 8]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-11.05.24:163][ 8]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 11.219 ms (total: 24.537 ms)
|
||
[2026.09.08-11.05.24:163][ 8]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-11.05.24:163][ 8]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-11.05.24:176][ 8]LogOnline: OSS: Created online subsystem instance for: NULL
|
||
[2026.09.08-11.05.24:176][ 8]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
[2026.09.08-11.05.24:177][ 8]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.05.24:339][ 8]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-11.05.24:365][ 8]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.623 ms (total: 50.998 ms)
|
||
[2026.09.08-11.05.24:370][ 8]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193458s)
|
||
[2026.09.08-11.05.24:370][ 8]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193543s)
|
||
[2026.09.08-11.05.24:464][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 4.17ms
|
||
[2026.09.08-11.05.24:468][ 8]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-11.05.24:473][ 8]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-11.05.24:474][ 8]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-11.05.24:511][ 8]LogWorldPartition: Display: WorldPartition initialize took 38.298 ms (total: 17.3 sec)
|
||
[2026.09.08-11.05.24:512][ 8]LogPlayLevel: PIE: World Init took: (0.043750s)
|
||
[2026.09.08-11.05.24:512][ 8]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-11.05.24:512][ 8]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-11.05.24:512][ 8]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-11.05.24:513][ 8]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-11.05.24:513][ 8]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-11.05.24:530][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.24:535][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.24:540][ 8]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.05.24:559][ 8]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-11.05.24:559][ 8]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-11.05.24:559][ 8]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-11.05.24:561][ 8]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.24:571][ 8]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-11.05.24:572][ 8]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
||
[2026.09.08-11.05.24:578][ 8]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
||
[2026.09.08-11.05.24:584][ 8]LogInit: FAudioDevice initialized with ID 3.
|
||
[2026.09.08-11.05.24:584][ 8]LogAudio: Display: Audio Device (ID: 3) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.05.24:584][ 8]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-11.05.24:584][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-11.05.24:585][ 8]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.24:585][ 8]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-11.05.24:585][ 8]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-11.05.24:586][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.05.24:591][ 8]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-11.05.24:607][ 8]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.05.24
|
||
[2026.09.08-11.05.24:611][ 8]LogWorld: Bringing up level for play took: 0.019448
|
||
[2026.09.08-11.05.24:623][ 8]LogOnline: OSS: Created online subsystem instance for: :Context_7
|
||
[2026.09.08-11.05.24:624][ 8]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-11.05.24:844][ 8]LogStreaming: Display: FlushAsyncLoading(1282,1281,1280,1279,1277,1278,1276,1275,1274,1273,1271,1272,1268,1269,1270,1264,1265,1266,1267,1260,1261,1262,1263,1258,1259,1256,1257,1254,1255,1252,1253,1251,1249,1250,1246,1247,1248,1244,1245,1241,1242,1243,1240,1235,1236,1237,1238,1239,1231,1232,1233,1234,1122,1123,1124,1125,1126,1127,1128,1129,1130,1131,1132,1133,1134,1135,1136,1137,1138,1139,1140,1141,1142,1143,1144,1145,1146,1147,1148,1149,1150,1151,1152,1153,1154,1155,1156,1157,1158,1159,1160,1161,1162,1163,1164,1165,1166,1167,1168,1169,1170,1171,1172,1173,1174,1175,1176,1177,1178,1179,1180,1181,1182,1183,1184,1185,1186,1187,1188,1189,1190,1191,1192,1193,1194,1195,1196,1197,1198,1199,1200,1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1216,1217,1218,1219,1220,1221,1222,1223,1224,1225,1226,1227,1228,1229,1230,1121,1120,1118,1119,1114,1115,1116,1117,1109,1110,1111,1112,1113,1105,1106,1107,1108,1104,1103,1101,1102,1097,1098,1099,1100): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.05.26:278][ 8]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-11.05.26:287][ 8]PIE: Server logged in
|
||
[2026.09.08-11.05.26:291][ 8]PIE: Play in editor total start time 2,14 seconds.
|
||
[2026.09.08-11.05.26:318][ 8]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-11.05.26:319][ 8]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-11.05.26:321][ 8]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-11.05.26:323][ 8]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-11.05.26:323][ 8]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.05.26:330][ 8]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-11.05.26:330][ 8]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-11.05.26:331][ 8]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-11.05.26:331][ 8]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57002 | Local=127.0.0.1:8888
|
||
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Streamer websocket connected, id=101
|
||
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-11.05.26:463][ 8]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"identify"}
|
||
[2026.09.08-11.05.26:868][ 8]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-11.05.27:292][ 11]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-11.05.27:315][ 11]LogPixelStreaming2Servers: From Streamer id=101: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-11.05.57:025][435]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865556}
|
||
[2026.09.08-11.05.57:025][435]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865557}
|
||
[2026.09.08-11.06.27:023][956]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865586}
|
||
[2026.09.08-11.06.27:023][956]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865587}
|
||
[2026.09.08-11.06.57:048][560]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865617}
|
||
[2026.09.08-11.06.57:048][560]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865617}
|
||
[2026.09.08-11.07.27:071][170]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788865647}
|
||
[2026.09.08-11.07.27:071][170]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788865647}
|
||
[2026.09.08-11.07.30:927][243]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-11.07.30:927][243]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-11.07.30:927][243]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-11.07.30:935][243]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-11.07.30:937][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.07.30:937][243]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.07.30:972][243]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-11.07.30:972][243]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-11.07.30:975][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.07.30:975][243]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-11.07.30:979][243]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-11.07.31:010][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.07.31:252][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.07.31:256][243]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.07.31:256][243]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-11.07.31:257][243]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=3, StreamState=4
|
||
[2026.09.08-11.07.31:282][243]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-11.07.31:333][243]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms
|
||
[2026.09.08-11.07.31:657][244]LogPlayLevel: Display: Destroying online subsystem :Context_7
|
||
[2026.09.08-11.07.31:692][244]LogPixelStreaming2Servers: Streamer websocket disconnected, id=101
|
||
[2026.09.08-11.07.44:074][544]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1015.669922
|
||
[2026.09.08-11.07.44:319][550]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.07.44:320][550]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1015.873230, Update Interval: 331.597656
|
||
[2026.09.08-11.07.44:670][559]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Ponttoni_animaatio.Ponttoni_animaatio
|
||
[2026.09.08-11.07.44:747][559]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-11.07.44:803][559]LogModuleManager: InternalLoadLibrary: 'SequencerWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerWidgets.dll')
|
||
[2026.09.08-11.07.44:959][559]LogSequenceNavigator: Activating provider: LevelSequence
|
||
[2026.09.08-11.07.44:959][559]LogSequenceNavigator: Loading provider state: LevelSequence
|
||
[2026.09.08-11.07.45:004][559]LogSequenceNavigator: Tool instance 'LevelSequenceEditor' provider 'LevelSequence' registered
|
||
[2026.09.08-11.07.45:004][559]LogStreaming: Display: FlushAsyncLoading(1284): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.07.50:898][644]LogMovieRenderPipeline: Generated new ShotInfo for Inner: CineCameraActor Outer: no shot (No existing shot found in the job).
|
||
[2026.09.08-11.07.50:898][644]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-11.07.50:898][644]LogStreaming: Display: FlushAsyncLoading(1286): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.07.50:898][644]LogStreaming: Warning: LoadPackage: SkipPackage: /Temp/MovieRenderPipeline/BasicConfigDefaults (0x424310123F1008D4) - The package to load does not exist on disk or in the loader
|
||
[2026.09.08-11.07.51:069][644]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-11.07.51:070][644]LogSlate: Display: Took 0.000422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) on Game thread.
|
||
[2026.09.08-11.07.51:070][644]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface 0 in Game thread.
|
||
[2026.09.08-11.07.51:070][644]LogSlate: Display: Font face '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-11.07.53:513][687]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-11.07.53:535][687]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-11.08.04:950][906]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
|
||
[2026.09.08-11.08.04:951][906]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
|
||
[2026.09.08-11.08.05:062][906]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-11.08.05:062][906]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-11.08.05:066][906]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-11.08.05:072][906]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.172 ms (total: 34.710 ms)
|
||
[2026.09.08-11.08.05:072][906]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-11.08.05:072][906]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-11.08.05:072][906]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.08.05:236][906]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-11.08.05:263][906]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.868 ms (total: 76.866 ms)
|
||
[2026.09.08-11.08.05:267][906]LogPlayLevel: PIE: StaticDuplicateObject took: (0.194650s)
|
||
[2026.09.08-11.08.05:267][906]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194761s)
|
||
[2026.09.08-11.08.05:398][906]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
|
||
[2026.09.08-11.08.05:403][906]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-11.08.05:408][906]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-11.08.05:408][906]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-11.08.05:408][906]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-11.08.05:408][906]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-11.08.05:447][906]LogWorldPartition: Display: WorldPartition initialize took 39.032 ms (total: 17.3 sec)
|
||
[2026.09.08-11.08.05:448][906]LogPlayLevel: PIE: World Init took: (0.044679s)
|
||
[2026.09.08-11.08.05:448][906]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-11.08.05:448][906]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-11.08.05:448][906]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-11.08.05:448][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:449][906]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:449][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:449][906]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-11.08.05:468][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.08.05:474][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.08.05:480][906]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-11.08.05:494][906]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-11.08.05:494][906]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-11.08.05:494][906]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-11.08.05:496][906]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-11.08.05:507][906]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-11.08.05:507][906]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-11.08.05:507][906]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-11.08.05:507][906]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.05:508][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-11.08.05:509][906]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
||
[2026.09.08-11.08.05:515][906]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
||
[2026.09.08-11.08.05:522][906]LogInit: FAudioDevice initialized with ID 4.
|
||
[2026.09.08-11.08.05:522][906]LogAudio: Display: Audio Device (ID: 4) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.08.05:522][906]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-11.08.05:522][906]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-11.08.05:523][906]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.05:523][906]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-11.08.05:523][906]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-11.08.05:523][906]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.08.05:523][906]LogPlayLevel: Creating new non-realtime audio mixer
|
||
[2026.09.08-11.08.05:523][906]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: False
|
||
[2026.09.08-11.08.05:524][906]LogModuleManager: InternalLoadLibrary: 'NonRealtimeAudioRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NonRealtimeAudioRenderer.dll')
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-11.08.05:524][906]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-11.08.05:525][906]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:525][906]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.05:525][906]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-11.08.05:526][906]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=5
|
||
[2026.09.08-11.08.05:534][906]LogInit: FAudioDevice initialized with ID 5.
|
||
[2026.09.08-11.08.05:534][906]LogAudio: Display: Audio Device (ID: 5) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.08.05:534][906]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-11.08.05:534][906]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-11.08.05:534][906]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.05:534][906]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-11.08.05:534][906]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-11.08.05:550][906]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-14.08.05
|
||
[2026.09.08-11.08.05:554][906]LogWorld: Bringing up level for play took: 0.019880
|
||
[2026.09.08-11.08.05:561][906]LogOnline: OSS: Created online subsystem instance for: :Context_8
|
||
[2026.09.08-11.08.05:562][906]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-11.08.05:782][906]LogStreaming: Display: FlushAsyncLoading(1476,1475,1474,1473,1471,1472,1470,1469,1468,1467,1465,1466,1462,1463,1464,1458,1459,1460,1461,1454,1455,1456,1457,1452,1453,1450,1451,1448,1449,1446,1447,1445,1443,1444,1440,1441,1442,1438,1439,1435,1436,1437,1434,1429,1430,1431,1432,1433,1425,1426,1427,1428,1316,1317,1318,1319,1320,1321,1322,1323,1324,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390,1391,1392,1393,1394,1395,1396,1397,1398,1399,1400,1401,1402,1403,1404,1405,1406,1407,1408,1409,1410,1411,1412,1413,1414,1415,1416,1417,1418,1419,1420,1421,1422,1423,1424,1315,1314,1312,1313,1308,1309,1310,1311,1303,1304,1305,1306,1307,1299,1300,1301,1302,1298,1297,1295,1296,1291,1292,1293,1294): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-11.08.07:242][906]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-11.08.07:269][906]PIE: Server logged in
|
||
[2026.09.08-11.08.07:280][906]PIE: Play in editor total start time 2,222 seconds.
|
||
[2026.09.08-11.08.07:282][906]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
|
||
[2026.09.08-11.08.07:283][906]LogMovieRenderPipeline: Initializing MovieGraph Render
|
||
[2026.09.08-11.08.07:661][906]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
|
||
[2026.09.08-11.08.07:661][906]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-11.08.07:684][906]LogMovieRenderPipeline: Finished initializing MovieGraph Render
|
||
[2026.09.08-11.08.07:684][906]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-11.08.07:685][906]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-11.08.07:688][906]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-11.08.07:690][906]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-11.08.07:690][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-11.08.07:691][906]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.08.07:698][906]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-11.08.07:698][906]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-11.08.07:698][906]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-11.08.07:698][906]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57214 | Local=127.0.0.1:8888
|
||
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Streamer websocket connected, id=102
|
||
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-11.08.07:835][906]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"identify"}
|
||
[2026.09.08-11.08.07:972][906]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-11.08.08:208][906]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-11.08.08:208][907]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||
[2026.09.08-11.08.08:209][907]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||
[2026.09.08-11.08.08:209][907]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-11.08.08:227][907]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.FXAA.Quality:5]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-11.08.08:228][907]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:229][907]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
|
||
[2026.09.08-11.08.08:229][907]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
|
||
[2026.09.08-11.08.08:230][907]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-11.08.08:231][907]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
|
||
[2026.09.08-11.08.08:459][907]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-11.08.08:459][907]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SSR.Quality:4]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.LensFlareQuality:3]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-11.08.08:460][907]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LUT.Shaper:1]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.LUT.Size:64]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-11.08.08:461][907]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SSGI.Quality:4]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
|
||
[2026.09.08-11.08.08:462][907]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Type:0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes.Type:0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[pcg.Quality:4]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
|
||
[2026.09.08-11.08.08:463][907]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
|
||
[2026.09.08-11.08.08:465][907]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
|
||
[2026.09.08-11.08.08:465][907]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-11.08.08:465][907]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
|
||
[2026.09.08-11.08.08:465][907]Cmd: r.HLOD 0
|
||
[2026.09.08-11.08.08:625][907]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
|
||
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
|
||
[2026.09.08-11.08.08:631][907]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-11.08.08:679][907]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-11.08.09:673][907]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-11.08.09:673][907]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-11.08.09:674][907]r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution = "8"
|
||
[2026.09.08-11.08.09:811][907]LogStreaming: Display: FlushAsyncLoading(1479): 1 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-11.08.12:829][907]LogContentStreaming: Texture pool size now 3000 MB
|
||
[2026.09.08-11.08.12:829][907]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
|
||
[2026.09.08-11.08.17:541][907]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
|
||
[2026.09.08-11.08.17:541][907]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
|
||
[2026.09.08-11.08.17:894][908]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-11.08.17:894][908]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-11.08.35:602][909]LogPixelStreaming2Servers: From Streamer id=102: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-11.08.35:648][909]LogPSOHitching: Encountered 50 PSO creation hitches so far (15 graphics, 35 compute). 0 of them were precached.
|
||
[2026.09.08-11.08.43:594][911]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865722}
|
||
[2026.09.08-11.08.43:594][911]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865723}
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Total job queries 7 261, among them cache hits 2 648 (36.47%), DDC hits 4 130 (56.88%), Duplicates 330 (4.54%)
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Tracking 4 283 distinct input hashes that result in 2 916 distinct outputs (68.08%)
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: RAM used: 43,32 MiB of 3,20 GiB budget. Usage: 1.32%
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Shaders Compiled: 153
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Jobs assigned 153, completed 153 (100%)
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Average time worker was idle: 7.12 s
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Time job spent in pending queue: average 8.53 s, longest 16.50 s
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Job execution time: average 2.18 s, max 8.09 s
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Job life time (pending + execution): average 10.72 s, max 18.24
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Shader code size: total 2,485 MiB, numShaders 163, average 15,616 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.61 s
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Jobs were issued in 153 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-11.09.03:143][947]LogShaderCompilers: Display: Average processing rate: 4.42 jobs/sec
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Total thread time: 277,335 s
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Total thread preprocess time: 278,237 s
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Percentage time preprocessing: 100.33%
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Effective parallelization: 8.01 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.667833
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-11.09.03:144][947]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 6.17% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 6.00% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: FDebugViewModePS - 5.97% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.96% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.79% of total time (compiled 7 times, average 2.29 sec, max 4.77 sec, min 0.58 sec)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Materials Translated: 413
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Total Translate Time: 0.88 s
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Translation Only: 0.67 s (76%)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material DDC Serialization Only: 0.03 s (3%)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: Material Cache Hits: 205 (50%)
|
||
[2026.09.08-11.09.03:145][947]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-11.09.11:394][972]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
|
||
[2026.09.08-11.09.11:394][973]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
|
||
[2026.09.08-11.09.11:394][973]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
|
||
[2026.09.08-11.09.11:698][973]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
|
||
[2026.09.08-11.09.12:049][974]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
|
||
[2026.09.08-11.09.13:253][976]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
|
||
[2026.09.08-11.09.13:565][977]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865753}
|
||
[2026.09.08-11.09.13:565][977]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865753}
|
||
[2026.09.08-11.09.44:115][ 74]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865783}
|
||
[2026.09.08-11.09.44:115][ 74]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865784}
|
||
[2026.09.08-11.10.14:141][168]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865813}
|
||
[2026.09.08-11.10.14:141][168]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865814}
|
||
[2026.09.08-11.10.44:215][258]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865843}
|
||
[2026.09.08-11.10.44:215][258]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865844}
|
||
[2026.09.08-11.11.14:481][334]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865874}
|
||
[2026.09.08-11.11.14:481][334]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865874}
|
||
[2026.09.08-11.11.44:528][426]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865904}
|
||
[2026.09.08-11.11.44:528][426]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865904}
|
||
[2026.09.08-11.12.14:700][518]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865934}
|
||
[2026.09.08-11.12.14:700][518]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865934}
|
||
[2026.09.08-11.12.44:787][617]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865964}
|
||
[2026.09.08-11.12.44:787][617]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865964}
|
||
[2026.09.08-11.13.14:924][732]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788865994}
|
||
[2026.09.08-11.13.14:924][732]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788865994}
|
||
[2026.09.08-11.13.25:797][773]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1357.392944
|
||
[2026.09.08-11.13.26:524][776]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.13.26:524][776]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1357.879883, Update Interval: 347.237152
|
||
[2026.09.08-11.13.45:056][853]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866024}
|
||
[2026.09.08-11.13.45:056][853]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866025}
|
||
[2026.09.08-11.14.15:061][977]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866054}
|
||
[2026.09.08-11.14.15:061][977]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866055}
|
||
[2026.09.08-11.14.45:120][103]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866084}
|
||
[2026.09.08-11.14.45:121][103]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866085}
|
||
[2026.09.08-11.15.15:266][230]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866115}
|
||
[2026.09.08-11.15.15:266][230]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866115}
|
||
[2026.09.08-11.15.45:352][357]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866145}
|
||
[2026.09.08-11.15.45:352][357]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866145}
|
||
[2026.09.08-11.16.15:450][483]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866175}
|
||
[2026.09.08-11.16.15:450][483]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866175}
|
||
[2026.09.08-11.16.45:469][627]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866205}
|
||
[2026.09.08-11.16.45:469][627]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866205}
|
||
[2026.09.08-11.17.15:514][786]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866235}
|
||
[2026.09.08-11.17.15:514][786]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866235}
|
||
[2026.09.08-11.17.45:515][930]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866265}
|
||
[2026.09.08-11.17.45:515][930]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866265}
|
||
[2026.09.08-11.18.15:587][ 81]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866295}
|
||
[2026.09.08-11.18.15:587][ 81]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866295}
|
||
[2026.09.08-11.18.45:669][219]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866325}
|
||
[2026.09.08-11.18.45:669][219]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866325}
|
||
[2026.09.08-11.19.15:757][367]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866355}
|
||
[2026.09.08-11.19.15:757][367]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866355}
|
||
[2026.09.08-11.19.33:936][456]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1725.530273
|
||
[2026.09.08-11.19.34:535][459]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.19.34:535][459]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1725.932373, Update Interval: 301.527161
|
||
[2026.09.08-11.19.45:828][515]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866385}
|
||
[2026.09.08-11.19.45:828][515]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866385}
|
||
[2026.09.08-11.20.15:923][654]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866415}
|
||
[2026.09.08-11.20.15:923][654]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866415}
|
||
[2026.09.08-11.20.46:056][784]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866445}
|
||
[2026.09.08-11.20.46:056][784]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866446}
|
||
[2026.09.08-11.21.16:080][931]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866475}
|
||
[2026.09.08-11.21.16:080][931]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866476}
|
||
[2026.09.08-11.21.37:897][ 35]Cmd: r.HLOD 0
|
||
[2026.09.08-11.21.37:898][ 35]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.FXAA.Quality:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.37:899][ 35]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.ShadowQuality:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.CapsuleShadows:0]]
|
||
[2026.09.08-11.21.37:899][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.AOQuality:0]]
|
||
[2026.09.08-11.21.37:901][ 35]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
|
||
[2026.09.08-11.21.37:902][ 35]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.SSR.Quality:0]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-11.21.38:111][ 35]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Upscale.Quality:1]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
|
||
[2026.09.08-11.21.38:112][ 35]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.DetailMode:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.Scale:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SSGI.Quality:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:113][ 35]LogConfig: Set CVar [[foliage.DensityScale:0]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[grass.DensityScale:0]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[pcg.Quality:0]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-11.21.38:115][ 35]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
|
||
[2026.09.08-11.21.38:115][ 35]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
|
||
[2026.09.08-11.21.38:304][ 35]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-11.21.39:573][ 35]LogContentStreaming: Texture pool size now 400 MB
|
||
[2026.09.08-11.21.39:573][ 35]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
|
||
[2026.09.08-11.22.05:340][ 37]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:13:58.057
|
||
[2026.09.08-11.22.05:371][ 37]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788866525}
|
||
[2026.09.08-11.22.05:371][ 37]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788866525}
|
||
[2026.09.08-11.22.05:429][ 37]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-11.22.05:467][ 37]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-11.22.05:467][ 37]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-11.22.05:467][ 37]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-11.22.05:476][ 37]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-11.22.05:478][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.22.05:478][ 37]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-11.22.06:338][ 37]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
|
||
[2026.09.08-11.22.07:029][ 37]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-11.22.07:030][ 37]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-11.22.07:031][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.22.07:032][ 37]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-11.22.07:034][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-11.22.07:073][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-11.22.07:330][ 37]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.22.07:331][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-11.22.07:341][ 37]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=4, StreamState=4
|
||
[2026.09.08-11.22.07:372][ 37]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-11.22.07:387][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-11.22.07:436][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 4.84ms
|
||
[2026.09.08-11.22.07:620][ 38]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:14:02.670.
|
||
[2026.09.08-11.22.07:632][ 38]LogPixelStreaming2Servers: Streamer websocket disconnected, id=102
|
||
[2026.09.08-11.22.07:717][ 40]LogPlayLevel: Display: Destroying online subsystem :Context_8
|
||
[2026.09.08-11.22.17:739][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms
|
||
[2026.09.08-11.22.17:790][ 24]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1
|
||
[2026.09.08-11.22.17:791][ 24]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto1CB923E6B423780DECCB935BBDB7F6264.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1.uasset'
|
||
[2026.09.08-11.22.17:808][ 24]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.166
|
||
[2026.09.08-11.22.17:808][ 24]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.166
|
||
[2026.09.08-11.22.17:809][ 24]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-11.22.17:848][ 24]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-11.22.17:848][ 24]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-11.22.17:849][ 24]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-11.22.17:891][ 24]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto1
|
||
[2026.09.08-11.22.17:892][ 24]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto1D83E80574A9B55FB5011B497EB730EDE.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset'
|
||
[2026.09.08-11.22.17:907][ 24]LogFileHelpers: Auto-saving content packages took 0.098
|
||
[2026.09.08-11.25.33:757][924]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2085.353760
|
||
[2026.09.08-11.25.34:761][927]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.25.34:761][927]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2086.021484, Update Interval: 316.483643
|
||
[2026.09.08-11.31.49:093][ 50]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2460.687744
|
||
[2026.09.08-11.31.50:095][ 53]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.31.50:095][ 53]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2461.355957, Update Interval: 351.034882
|
||
[2026.09.08-11.38.20:763][225]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2852.359863
|
||
[2026.09.08-11.38.21:764][228]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.38.21:764][228]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2853.023926, Update Interval: 347.149261
|
||
[2026.09.08-11.44.42:098][369]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3233.694824
|
||
[2026.09.08-11.44.43:101][372]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.44.43:101][372]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3234.361328, Update Interval: 324.150513
|
||
[2026.09.08-11.51.07:100][524]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3618.697021
|
||
[2026.09.08-11.51.08:102][527]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.51.08:102][527]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3619.364014, Update Interval: 334.765472
|
||
[2026.09.08-11.51.39:113][621]LogUdpMessaging: Display: FUdpMessageProcessor::UpdateKnownNodes: Removing Node EAD861B24FA92FC8983F94B9173BD339 (192.168.20.130:64214)
|
||
[2026.09.08-11.53.25:423][939]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:47.311 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24841 files in 25309 folders with total size 2037 MiB.
|
||
[2026.09.08-11.57.20:102][643]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3991.699707
|
||
[2026.09.08-11.57.21:104][646]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-11.57.21:104][646]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3992.368408, Update Interval: 318.065735
|
||
[2026.09.08-12.03.19:104][720]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4350.705078
|
||
[2026.09.08-12.03.20:104][723]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.03.20:104][723]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4351.372070, Update Interval: 321.385529
|
||
[2026.09.08-12.09.28:106][827]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4719.707520
|
||
[2026.09.08-12.09.29:108][830]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.09.29:108][830]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4720.372559, Update Interval: 326.737885
|
||
[2026.09.08-12.15.47:203][181]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5098.790039
|
||
[2026.09.08-12.15.47:585][185]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.15.47:585][185]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5099.028320, Update Interval: 331.647095
|
||
[2026.09.08-12.17.04:644][303]LogUObjectHash: Compacting FUObjectHashTables data took 4.03ms
|
||
[2026.09.08-12.17.04:697][303]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2
|
||
[2026.09.08-12.17.04:697][303]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto21C01E457482D9625A989E4ADE4EE325D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2.uasset'
|
||
[2026.09.08-12.17.04:711][303]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.170
|
||
[2026.09.08-12.17.04:711][303]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.170
|
||
[2026.09.08-12.22.10:057][967]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5481.652344
|
||
[2026.09.08-12.22.10:304][974]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.22.10:304][974]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5481.863281, Update Interval: 323.258759
|
||
[2026.09.08-12.23.23:142][822]LogEditorTransaction: Undo Transform
|
||
[2026.09.08-12.25.31:819][ 50]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
||
[2026.09.08-12.25.32:606][ 65]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODUtilities.dll')
|
||
[2026.09.08-12.25.36:217][135]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-12.25.36:695][135]LogUObjectHash: Compacting FUObjectHashTables data took 4.64ms
|
||
[2026.09.08-12.25.40:119][188]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-12.25.40:119][188]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-12.25.40:123][188]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-12.25.40:128][188]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.106 ms (total: 44.816 ms)
|
||
[2026.09.08-12.25.40:143][188]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-12.25.40:143][188]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-12.25.40:143][188]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-12.25.40:309][188]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-12.25.40:336][188]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.747 ms (total: 102.613 ms)
|
||
[2026.09.08-12.25.40:340][188]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197437s)
|
||
[2026.09.08-12.25.40:340][188]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197541s)
|
||
[2026.09.08-12.25.40:433][188]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
|
||
[2026.09.08-12.25.40:438][188]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-12.25.40:443][188]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-12.25.40:443][188]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-12.25.40:443][188]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-12.25.40:443][188]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-12.25.40:482][188]LogWorldPartition: Display: WorldPartition initialize took 38.572 ms (total: 17.4 sec)
|
||
[2026.09.08-12.25.40:482][188]LogPlayLevel: PIE: World Init took: (0.044027s)
|
||
[2026.09.08-12.25.40:483][188]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-12.25.40:483][188]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-12.25.40:483][188]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-12.25.40:483][188]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-12.25.40:483][188]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-12.25.40:505][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.25.40:514][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.25.40:523][188]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.25.40:537][188]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-12.25.40:537][188]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-12.25.40:537][188]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-12.25.40:540][188]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.25.40:559][188]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-12.25.40:561][188]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
|
||
[2026.09.08-12.25.40:567][188]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
||
[2026.09.08-12.25.40:573][188]LogInit: FAudioDevice initialized with ID 6.
|
||
[2026.09.08-12.25.40:573][188]LogAudio: Display: Audio Device (ID: 6) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-12.25.40:573][188]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
||
[2026.09.08-12.25.40:573][188]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-12.25.40:573][188]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.25.40:573][188]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-12.25.40:574][188]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-12.25.40:574][188]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.25.40:583][188]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-12.25.40:598][188]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-15.25.40
|
||
[2026.09.08-12.25.40:604][188]LogWorld: Bringing up level for play took: 0.020499
|
||
[2026.09.08-12.25.40:613][188]LogOnline: OSS: Created online subsystem instance for: :Context_10
|
||
[2026.09.08-12.25.40:615][188]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-12.25.40:840][188]LogStreaming: Display: FlushAsyncLoading(1672,1671,1670,1669,1667,1668,1666,1665,1664,1663,1661,1662,1658,1659,1660,1654,1655,1656,1657,1650,1651,1652,1653,1648,1649,1646,1647,1644,1645,1642,1643,1641,1639,1640,1636,1637,1638,1634,1635,1631,1632,1633,1630,1625,1626,1627,1628,1629,1621,1622,1623,1624,1512,1513,1514,1515,1516,1517,1518,1519,1520,1521,1522,1523,1524,1525,1526,1527,1528,1529,1530,1531,1532,1533,1534,1535,1536,1537,1538,1539,1540,1541,1542,1543,1544,1545,1546,1547,1548,1549,1550,1551,1552,1553,1554,1555,1556,1557,1558,1559,1560,1561,1562,1563,1564,1565,1566,1567,1568,1569,1570,1571,1572,1573,1574,1575,1576,1577,1578,1579,1580,1581,1582,1583,1584,1585,1586,1587,1588,1589,1590,1591,1592,1593,1594,1595,1596,1597,1598,1599,1600,1601,1602,1603,1604,1605,1606,1607,1608,1609,1610,1611,1612,1613,1614,1615,1616,1617,1618,1619,1620,1511,1510,1508,1509,1504,1505,1506,1507,1499,1500,1501,1502,1503,1495,1496,1497,1498,1494,1493,1491,1492,1487,1488,1489,1490): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-12.25.42:307][188]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-12.25.42:315][188]PIE: Server logged in
|
||
[2026.09.08-12.25.42:321][188]PIE: Play in editor total start time 2,205 seconds.
|
||
[2026.09.08-12.25.42:348][188]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-12.25.42:350][188]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-12.25.42:354][188]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-12.25.42:361][188]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-12.25.42:361][188]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.25.42:369][188]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-12.25.42:369][188]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-12.25.42:369][188]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-12.25.42:369][188]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:58831 | Local=127.0.0.1:8888
|
||
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Streamer websocket connected, id=103
|
||
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-12.25.42:524][188]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"identify"}
|
||
[2026.09.08-12.25.43:078][188]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-12.25.43:441][191]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-12.25.43:441][191]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-12.25.43:467][191]LogPixelStreaming2Servers: From Streamer id=103: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-12.26.13:144][721]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870373}
|
||
[2026.09.08-12.26.13:144][721]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870373}
|
||
[2026.09.08-12.26.43:148][309]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870403}
|
||
[2026.09.08-12.26.43:149][309]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870403}
|
||
[2026.09.08-12.27.13:193][904]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870433}
|
||
[2026.09.08-12.27.13:193][904]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870433}
|
||
[2026.09.08-12.27.43:214][502]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870463}
|
||
[2026.09.08-12.27.43:214][502]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870463}
|
||
[2026.09.08-12.28.09:795][ 33]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5841.381348
|
||
[2026.09.08-12.28.10:091][ 39]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.28.10:092][ 39]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5841.628418, Update Interval: 313.482452
|
||
[2026.09.08-12.28.13:270][103]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870493}
|
||
[2026.09.08-12.28.13:270][103]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870493}
|
||
[2026.09.08-12.28.43:285][706]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870523}
|
||
[2026.09.08-12.28.43:285][706]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870523}
|
||
[2026.09.08-12.29.13:315][311]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870553}
|
||
[2026.09.08-12.29.13:315][311]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870553}
|
||
[2026.09.08-12.29.43:316][914]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870583}
|
||
[2026.09.08-12.29.43:316][914]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870583}
|
||
[2026.09.08-12.30.13:343][519]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870613}
|
||
[2026.09.08-12.30.13:343][519]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870613}
|
||
[2026.09.08-12.30.43:372][123]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870643}
|
||
[2026.09.08-12.30.43:372][123]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870643}
|
||
[2026.09.08-12.31.13:402][727]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870673}
|
||
[2026.09.08-12.31.13:402][727]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870673}
|
||
[2026.09.08-12.31.43:416][333]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870703}
|
||
[2026.09.08-12.31.43:416][333]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870703}
|
||
[2026.09.08-12.32.13:453][943]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870733}
|
||
[2026.09.08-12.32.13:453][943]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870733}
|
||
[2026.09.08-12.32.43:481][550]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870763}
|
||
[2026.09.08-12.32.43:481][550]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870763}
|
||
[2026.09.08-12.33.13:509][160]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870793}
|
||
[2026.09.08-12.33.13:509][160]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870793}
|
||
[2026.09.08-12.33.43:568][768]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870823}
|
||
[2026.09.08-12.33.43:568][768]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870823}
|
||
[2026.09.08-12.34.13:577][376]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870853}
|
||
[2026.09.08-12.34.13:577][376]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870853}
|
||
[2026.09.08-12.34.18:720][479]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6210.293945
|
||
[2026.09.08-12.34.19:010][485]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.34.19:010][485]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6210.534180, Update Interval: 343.183075
|
||
[2026.09.08-12.34.43:596][982]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870883}
|
||
[2026.09.08-12.34.43:596][982]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870883}
|
||
[2026.09.08-12.35.13:637][590]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870913}
|
||
[2026.09.08-12.35.13:637][590]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870913}
|
||
[2026.09.08-12.35.43:670][197]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870943}
|
||
[2026.09.08-12.35.43:670][197]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870943}
|
||
[2026.09.08-12.36.13:677][810]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788870973}
|
||
[2026.09.08-12.36.13:677][810]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788870973}
|
||
[2026.09.08-12.36.43:718][416]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871003}
|
||
[2026.09.08-12.36.43:718][416]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871003}
|
||
[2026.09.08-12.37.13:730][ 23]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871033}
|
||
[2026.09.08-12.37.13:730][ 23]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871033}
|
||
[2026.09.08-12.37.43:736][630]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871063}
|
||
[2026.09.08-12.37.43:736][630]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871063}
|
||
[2026.09.08-12.38.13:781][237]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871093}
|
||
[2026.09.08-12.38.13:781][237]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871093}
|
||
[2026.09.08-12.38.43:808][844]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871123}
|
||
[2026.09.08-12.38.43:809][844]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871123}
|
||
[2026.09.08-12.39.13:855][452]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871153}
|
||
[2026.09.08-12.39.13:856][452]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871153}
|
||
[2026.09.08-12.39.43:860][ 60]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871183}
|
||
[2026.09.08-12.39.43:860][ 60]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871183}
|
||
[2026.09.08-12.40.13:870][670]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871213}
|
||
[2026.09.08-12.40.13:870][670]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871213}
|
||
[2026.09.08-12.40.42:500][252]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6594.087891
|
||
[2026.09.08-12.40.42:791][258]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.40.42:791][258]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6594.330566, Update Interval: 301.831116
|
||
[2026.09.08-12.40.43:892][281]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871243}
|
||
[2026.09.08-12.40.43:892][281]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871243}
|
||
[2026.09.08-12.41.13:903][887]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871273}
|
||
[2026.09.08-12.41.13:903][887]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871273}
|
||
[2026.09.08-12.41.43:914][498]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871303}
|
||
[2026.09.08-12.41.43:914][498]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871303}
|
||
[2026.09.08-12.42.13:941][108]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871333}
|
||
[2026.09.08-12.42.13:941][108]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871333}
|
||
[2026.09.08-12.42.43:954][720]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1788871363}
|
||
[2026.09.08-12.42.43:954][720]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1788871363}
|
||
[2026.09.08-12.43.09:140][223]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-12.43.09:140][223]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-12.43.09:140][223]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-12.43.09:145][223]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-12.43.09:146][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.43.09:146][223]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-12.43.09:183][223]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-12.43.09:184][223]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-12.43.09:185][223]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.43.09:186][223]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-12.43.09:189][223]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-12.43.09:190][223]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-12.43.09:225][223]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.43.09:475][223]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-12.43.09:476][223]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.43.09:476][223]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
||
[2026.09.08-12.43.09:478][223]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=6, StreamState=4
|
||
[2026.09.08-12.43.09:496][223]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-12.43.09:504][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.43.09:543][223]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms
|
||
[2026.09.08-12.43.09:814][224]LogPlayLevel: Display: Destroying online subsystem :Context_10
|
||
[2026.09.08-12.43.09:823][224]LogPixelStreaming2Servers: Streamer websocket disconnected, id=103
|
||
[2026.09.08-12.44.01:144][598]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-12.44.01:180][598]LogStreaming: Display: FlushAsyncLoading(1674): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-12.45.46:877][675]LogStreaming: Display: FlushAsyncLoading(1681): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-12.45.47:124][675]LogInterchangeEngine: [Pending] Importing
|
||
[2026.09.08-12.45.47:124][675]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/lassi/Documents/New folder/verkot .fbx]
|
||
[2026.09.08-12.45.47:291][677]LogInterchangeImport: Translation (FBXSDK) of verkot .fbx in [0 min 0.081 s]
|
||
[2026.09.08-12.45.47:481][680]LogStaticMesh: Display: Building static mesh verkot_ (Required Memory Estimate: 0.051957 MB)...
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Adjacency [0.00s], tris: 28, UVs 1
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Leaves [0.00s]
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Reduce [0.00s]
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-12.45.47:486][680]LogStaticMesh: Fallback [0.00s], num tris: 28
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: ConstrainClusters:
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Input: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Output without splits: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Output with splits: 1 Clusters, 28 Triangles and 48 Vertices
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: WritePages: 1
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Root: GPU size: 728 bytes. 1 Pages. 728.000 bytes per page (2.222% utilization).
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Streaming: 0 bytes.
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Page data disk size: 884 bytes. Fixup data size: 56 bytes.
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Total GPU size: 728 bytes, Total disk size: 940 bytes.
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: Encode [0.00s]
|
||
[2026.09.08-12.45.47:487][680]LogStaticMesh: NaniteBuild [0.01s]
|
||
[2026.09.08-12.45.47:490][680]LogStaticMesh: Built static mesh [0.01s] /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-12.45.48:536][681]LogInterchangeImport: Imported (FBXSDK) of verkot .fbx in [0 min 1.325 s]
|
||
[2026.09.08-12.45.48:536][681]LogInterchangeImport: MeshPayload (FBXSDK) of verkot .fbx, [1 28 16], in [0 min 0.002 s]
|
||
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Display: Interchange import completed [C:/Users/lassi/Documents/New folder/verkot .fbx]
|
||
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Warning: [C:/Users/lassi/Documents/New folder/verkot .fbx : 'verkot_', StaticMesh] No smoothing group information was found for this mesh 'Cube_005' in the FBX file. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter before exporting the file.
|
||
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: Display: Import Done in 1.517512 seconds.
|
||
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: [Pending] Importing - Operation Completed.
|
||
[2026.09.08-12.45.48:618][681]LogInterchangeEngine: [Success] Import Done
|
||
[2026.09.08-12.45.49:626][699]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-12.45.49:627][699]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-12.45.49:630][699]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-12.45.49:636][699]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.235 ms (total: 54.052 ms)
|
||
[2026.09.08-12.45.49:648][699]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-12.45.49:648][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-12.45.49:648][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-12.45.49:801][699]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-12.45.49:826][699]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.217 ms (total: 126.831 ms)
|
||
[2026.09.08-12.45.49:831][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.182147s)
|
||
[2026.09.08-12.45.49:831][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.182245s)
|
||
[2026.09.08-12.45.49:954][699]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms
|
||
[2026.09.08-12.45.49:960][699]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-12.45.49:965][699]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-12.45.49:965][699]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-12.45.49:965][699]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-12.45.49:965][699]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-12.45.49:999][699]LogWorldPartition: Display: WorldPartition initialize took 34.186 ms (total: 17.4 sec)
|
||
[2026.09.08-12.45.49:999][699]LogPlayLevel: PIE: World Init took: (0.039114s)
|
||
[2026.09.08-12.45.49:999][699]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-12.45.49:999][699]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-12.45.50:000][699]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-12.45.50:000][699]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-12.45.50:000][699]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-12.45.50:000][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-12.45.50:000][699]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-12.45.50:034][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.45.50:039][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.45.50:043][699]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-12.45.50:063][699]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-12.45.50:063][699]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-12.45.50:064][699]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-12.45.50:066][699]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.45.50:084][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-12.45.50:085][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
|
||
[2026.09.08-12.45.50:092][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
|
||
[2026.09.08-12.45.50:096][699]LogInit: FAudioDevice initialized with ID 7.
|
||
[2026.09.08-12.45.50:096][699]LogAudio: Display: Audio Device (ID: 7) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-12.45.50:096][699]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
||
[2026.09.08-12.45.50:098][699]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-12.45.50:098][699]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.45.50:098][699]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-12.45.50:098][699]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-12.45.50:099][699]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.45.50:107][699]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-12.45.50:126][699]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-15.45.50
|
||
[2026.09.08-12.45.50:130][699]LogWorld: Bringing up level for play took: 0.022370
|
||
[2026.09.08-12.45.50:136][699]LogOnline: OSS: Created online subsystem instance for: :Context_12
|
||
[2026.09.08-12.45.50:138][699]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-12.45.50:340][699]LogStreaming: Display: FlushAsyncLoading(1882,1881,1880,1879,1877,1878,1876,1875,1874,1873,1871,1872,1868,1869,1870,1864,1865,1866,1867,1860,1861,1862,1863,1858,1859,1856,1857,1854,1855,1852,1853,1851,1849,1850,1846,1847,1848,1844,1845,1841,1842,1843,1840,1835,1836,1837,1838,1839,1831,1832,1833,1834,1722,1723,1724,1725,1726,1727,1728,1729,1730,1731,1732,1733,1734,1735,1736,1737,1738,1739,1740,1741,1742,1743,1744,1745,1746,1747,1748,1749,1750,1751,1752,1753,1754,1755,1756,1757,1758,1759,1760,1761,1762,1763,1764,1765,1766,1767,1768,1769,1770,1771,1772,1773,1774,1775,1776,1777,1778,1779,1780,1781,1782,1783,1784,1785,1786,1787,1788,1789,1790,1791,1792,1793,1794,1795,1796,1797,1798,1799,1800,1801,1802,1803,1804,1805,1806,1807,1808,1809,1810,1811,1812,1813,1814,1815,1816,1817,1818,1819,1820,1821,1822,1823,1824,1825,1826,1827,1828,1829,1830,1721,1720,1718,1719,1714,1715,1716,1717,1709,1710,1711,1712,1713,1705,1706,1707,1708,1704,1703,1701,1702,1697,1698,1699,1700): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-12.45.51:742][699]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-12.45.51:751][699]PIE: Server logged in
|
||
[2026.09.08-12.45.51:756][699]PIE: Play in editor total start time 2,132 seconds.
|
||
[2026.09.08-12.45.51:782][699]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-12.45.51:783][699]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-12.45.51:786][699]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-12.45.51:791][699]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-12.45.51:791][699]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.45.51:801][699]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-12.45.51:801][699]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-12.45.51:802][699]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-12.45.51:802][699]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51575 | Local=127.0.0.1:8888
|
||
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Streamer websocket connected, id=104
|
||
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-12.45.51:945][699]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"identify"}
|
||
[2026.09.08-12.45.52:385][699]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-12.45.52:701][702]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-12.45.52:701][702]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-12.45.52:750][702]LogPixelStreaming2Servers: From Streamer id=104: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-12.46.19:617][243]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-12.46.19:617][243]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-12.46.19:617][243]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-12.46.19:622][243]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-12.46.19:624][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.46.19:624][243]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-12.46.19:661][243]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-12.46.19:662][243]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-12.46.19:663][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.46.19:664][243]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-12.46.19:668][243]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-12.46.19:669][243]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-12.46.19:704][243]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.46.19:937][243]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-12.46.19:945][243]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-12.46.19:945][243]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
|
||
[2026.09.08-12.46.19:946][243]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=7, StreamState=4
|
||
[2026.09.08-12.46.19:967][243]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-12.46.19:980][243]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-12.46.20:012][243]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-12.46.20:243][244]LogPlayLevel: Display: Destroying online subsystem :Context_12
|
||
[2026.09.08-12.46.20:255][244]LogPixelStreaming2Servers: Streamer websocket disconnected, id=104
|
||
[2026.09.08-12.46.20:463][245]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6932.053223
|
||
[2026.09.08-12.46.20:690][251]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.46.20:690][251]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6932.243164, Update Interval: 317.988831
|
||
[2026.09.08-12.51.16:974][890]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-12.51.17:390][890]LogUObjectHash: Compacting FUObjectHashTables data took 4.79ms
|
||
[2026.09.08-12.52.32:669][226]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7304.255371
|
||
[2026.09.08-12.52.32:947][232]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.52.32:947][232]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7304.490723, Update Interval: 333.176056
|
||
[2026.09.08-12.52.54:254][753]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-12.52.54:659][753]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
|
||
[2026.09.08-12.53.25:315][696]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:47.203 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24844 files in 25314 folders with total size 2037 MiB.
|
||
[2026.09.08-12.53.51:414][291]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Total job queries 8 663, among them cache hits 4 024 (46.45%), DDC hits 4 153 (47.94%), Duplicates 330 (3.81%)
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Tracking 4 309 distinct input hashes that result in 2 938 distinct outputs (68.18%)
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: RAM used: 43,64 MiB of 3,20 GiB budget. Usage: 1.33%
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Shaders Compiled: 156
|
||
[2026.09.08-12.54.04:038][517]LogShaderCompilers: Display: Jobs assigned 156, completed 156 (100%)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Average time worker was idle: 138.07 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Time job spent in pending queue: average 8.37 s, longest 16.50 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Job execution time: average 2.18 s, max 8.09 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Job life time (pending + execution): average 10.56 s, max 18.24
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Shader code size: total 2,555 MiB, numShaders 167, average 15,67 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 37.56 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Jobs were issued in 156 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Average processing rate: 4.15 jobs/sec
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Total thread time: 282,418 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Total thread preprocess time: 333,178 s
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Percentage time preprocessing: 117.97%
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Effective parallelization: 7.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.626570
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-12.54.04:039][517]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 6.06% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.89% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: FDebugViewModePS - 5.86% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.86% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.69% of total time (compiled 7 times, average 2.29 sec, max 4.77 sec, min 0.58 sec)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Materials Translated: 554
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Total Translate Time: 1.13 s
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Translation Only: 0.87 s (77%)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: Material Cache Hits: 284 (51%)
|
||
[2026.09.08-12.54.04:040][517]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-12.54.07:422][575]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-12.54.07:422][575]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.54.07:605][575]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-12.54.50:223][651]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
|
||
[2026.09.08-12.54.54:550][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.55:051][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.55:552][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.56:053][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.56:554][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.57:055][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.57:556][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.58:057][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.58:558][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.59:059][706]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-12.54.59:560][706]LogFileManager: Error: Error moving file 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettings1684FDB3463DC759314496B1455FD0D5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini'.
|
||
[2026.09.08-12.54.59:591][706]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-12.54.59:591][706]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-12.54.59:878][706]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-12.55.03:417][782]LogAssetEditorSubsystem: Opening Asset editor for Material /Water/Materials/WaterSurface/Water_Material.Water_Material
|
||
[2026.09.08-12.55.08:486][852]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth
|
||
[2026.09.08-12.55.08:868][852]LogShaderCompilers: Display: Cancelled job 0x0000016D194E9600 with pending SubmitJob call.
|
||
[2026.09.08-12.55.08:869][852]LogShaderCompilers: Display: Cancelled job 0x0000016F980D0A00 with pending SubmitJob call.
|
||
[2026.09.08-12.55.10:460][852]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-12.55.37:201][587]LogModuleManager: InternalLoadLibrary: 'WebBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebBrowser.dll')
|
||
[2026.09.08-12.55.37:313][587]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138+v2
|
||
[2026.09.08-12.55.37:317][587]LogCEFBrowser: CEF GPU acceleration enabled
|
||
[2026.09.08-12.55.37:531][587]LogStreaming: Display: FlushAsyncLoading(1884): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-12.55.37:634][587]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/community/assistant/embedded
|
||
[2026.09.08-12.55.38:119][593]LogAIAssistant: Display: Navigating to http://dev.epicgames.com/embed-view/assistant/
|
||
[2026.09.08-12.55.38:204][595]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/embed-view/assistant/
|
||
[2026.09.08-12.55.39:064][619]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-12.55.39:153][621]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-12.55.39:153][621]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-12.55.39:160][621]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-12.55.39:160][621]LogAIAssistant: Set agent environment to UE5.8.2-56702186+++UE5+Release-5.8
|
||
[2026.09.08-12.55.39:276][624]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-12.55.39:469][629]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-12.55.39:473][629]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-12.55.39:641][633]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-12.55.39:641][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_frontend"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-12.55.39:641][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_image_upload"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-12.55.39:642][633]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_agent_tool_calling"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-12.56.06:699][411]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-12.56.06:743][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3
|
||
[2026.09.08-12.56.06:743][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto382C531F547DB488C0379A29AC986B608.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3.uasset'
|
||
[2026.09.08-12.56.06:759][411]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.216
|
||
[2026.09.08-12.56.06:759][411]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.216
|
||
[2026.09.08-12.56.06:760][411]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-12.56.06:774][411]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-12.56.06:774][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-12.56.06:774][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-12.56.06:819][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto3
|
||
[2026.09.08-12.56.06:819][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto35AD869E64991E9AC3215ACA4D95E9C75.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset'
|
||
[2026.09.08-12.56.06:830][411]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
|
||
[2026.09.08-12.56.06:854][411]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/WaterCleanup/BP_WaterCleanupConveyor.BP_WaterCleanupConveyor]
|
||
[2026.09.08-12.56.06:854][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
|
||
[2026.09.08-12.56.06:854][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-12.56.07:076][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3
|
||
[2026.09.08-12.56.07:076][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor_Auto3DC9F536B449DA3FE848161BB8AC4AA03.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto3.uasset'
|
||
[2026.09.08-12.56.07:088][411]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
|
||
[2026.09.08-12.56.07:099][411]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Lassi/verkot_.verkot_]
|
||
[2026.09.08-12.56.07:099][411]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
|
||
[2026.09.08-12.56.07:099][411]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-12.56.07:113][411]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassi/verkot__Auto3
|
||
[2026.09.08-12.56.07:113][411]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot__Auto3B7CE1C8F454641612A900DA6A6B3F73B.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto3.uasset'
|
||
[2026.09.08-12.56.07:123][411]LogFileHelpers: Auto-saving content packages took 0.365
|
||
[2026.09.08-12.56.56:534][867]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-12.56.56:612][869]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Total job queries 8 687, among them cache hits 4 030 (46.39%), DDC hits 4 153 (47.81%), Duplicates 330 (3.80%)
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Tracking 4 321 distinct input hashes that result in 2 942 distinct outputs (68.09%)
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: RAM used: 43,70 MiB of 3,20 GiB budget. Usage: 1.33%
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Shaders Compiled: 178
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Jobs assigned 178, completed 178 (100%)
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Average time worker was idle: 159.89 s
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Time job spent in pending queue: average 7.34 s, longest 16.50 s
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Job execution time: average 2.05 s, max 8.09 s
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Job life time (pending + execution): average 9.39 s, max 18.24
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Shader code size: total 2,866 MiB, numShaders 190, average 15,452 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 49.43 s
|
||
[2026.09.08-12.57.04:048][ 73]LogShaderCompilers: Display: Jobs were issued in 178 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Average processing rate: 3.60 jobs/sec
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Total thread time: 302,678 s
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Total thread preprocess time: 333,945 s
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Percentage time preprocessing: 110.33%
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Effective parallelization: 6.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.510288
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.16% of total time (compiled 14 times, average 1.55 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.65% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.50% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: FDebugViewModePS - 5.47% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-12.57.04:049][ 73]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.47% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Materials Translated: 577
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Total Translate Time: 1.30 s
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Translation Only: 1.03 s (79%)
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: Material Cache Hits: 284 (49%)
|
||
[2026.09.08-12.57.04:050][ 73]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-12.58.14:399][121]LogUdpMessaging: Display: FUdpMessageProcessor::UpdateKnownNodes: Removing Node BA5D7E4B49AE770428A255A77012525D (192.168.20.121:55890)
|
||
[2026.09.08-12.58.58:497][450]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7690.061523
|
||
[2026.09.08-12.58.58:732][457]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-12.58.58:732][457]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7690.262695, Update Interval: 357.452942
|
||
[2026.09.08-13.05.28:759][243]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8080.334961
|
||
[2026.09.08-13.05.28:999][250]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.05.28:999][250]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8080.541016, Update Interval: 338.777435
|
||
[2026.09.08-13.11.51:098][806]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8462.665039
|
||
[2026.09.08-13.11.51:328][813]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.11.51:329][813]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8462.863281, Update Interval: 327.827393
|
||
[2026.09.08-13.15.45:512][687]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-13.15.45:579][687]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-13.15.45:580][687]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-13.15.45:594][687]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-13.15.45:594][687]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-13.15.45:594][687]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset" SILENT=true
|
||
[2026.09.08-13.15.45:628][687]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-13.15.45:628][687]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprintFCCCA0F545FA63E7347DC6BA91F8AC1C.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset'
|
||
[2026.09.08-13.15.45:659][687]LogFileHelpers: InternalPromptForCheckoutAndSave took 146.723 ms
|
||
[2026.09.08-13.15.45:663][687]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: Enabled validators:
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-13.15.45:743][687]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-13.15.45:744][687]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-13.15.45:746][687]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
|
||
[2026.09.08-13.15.45:746][687]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-13.15.45:746][687]AssetCheck: /Game/1folder/NewBlueprint Validating asset
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-13.15.45:747][687]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-13.15.51:346][817]LogModuleManager: InternalLoadLibrary: 'ExternalImagePicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ExternalImagePicker.dll')
|
||
[2026.09.08-13.15.51:470][817]LogModuleManager: InternalLoadLibrary: 'LauncherServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherServices.dll')
|
||
[2026.09.08-13.15.53:369][817]LogSlate: External Image Picker: DecompressImage failed
|
||
[2026.09.08-13.15.56:600][848]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-13.16.27:747][584]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.16.27:747][584]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.16.27:751][584]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.16.27:756][584]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.093 ms (total: 63.146 ms)
|
||
[2026.09.08-13.16.27:757][584]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.16.27:757][584]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-13.16.27:758][584]LogPlayLevel: [PlayLevel] Compiling NewBlueprint before play...
|
||
[2026.09.08-13.16.28:480][584]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
|
||
[2026.09.08-13.16.28:483][584]LogPlayLevel: PlayLevel: Blueprint regeneration took 727 ms (1 blueprints)
|
||
[2026.09.08-13.16.28:484][584]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.16.28:649][584]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.16.28:675][584]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.654 ms (total: 152.486 ms)
|
||
[2026.09.08-13.16.28:679][584]LogPlayLevel: PIE: StaticDuplicateObject took: (0.195060s)
|
||
[2026.09.08-13.16.28:680][584]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.195177s)
|
||
[2026.09.08-13.16.28:771][584]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms
|
||
[2026.09.08-13.16.28:774][584]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.16.28:779][584]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.16.28:779][584]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.16.28:779][584]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.16.28:779][584]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.16.28:816][584]LogWorldPartition: Display: WorldPartition initialize took 38.328 ms (total: 17.5 sec)
|
||
[2026.09.08-13.16.28:817][584]LogPlayLevel: PIE: World Init took: (0.043794s)
|
||
[2026.09.08-13.16.28:817][584]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.16.28:817][584]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.16.28:817][584]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.16.28:817][584]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.16.28:819][584]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.16.28:837][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.16.28:842][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.16.28:847][584]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.16.28:869][584]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.16.28:869][584]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.16.28:869][584]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.16.28:872][584]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.16.28:888][584]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.16.28:888][584]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.16.28:889][584]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.16.28:890][584]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
|
||
[2026.09.08-13.16.28:897][584]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
|
||
[2026.09.08-13.16.28:903][584]LogInit: FAudioDevice initialized with ID 8.
|
||
[2026.09.08-13.16.28:903][584]LogAudio: Display: Audio Device (ID: 8) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.16.28:903][584]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
|
||
[2026.09.08-13.16.28:904][584]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.16.28:904][584]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.16.28:904][584]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.16.28:904][584]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.16.28:905][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.16.28:914][584]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.16.28:930][584]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.16.28
|
||
[2026.09.08-13.16.28:934][584]LogWorld: Bringing up level for play took: 0.020082
|
||
[2026.09.08-13.16.28:943][584]LogOnline: OSS: Created online subsystem instance for: :Context_18
|
||
[2026.09.08-13.16.28:945][584]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.16.29:167][584]LogStreaming: Display: FlushAsyncLoading(2075,2074,2073,2072,2070,2071,2069,2068,2067,2066,2064,2065,2061,2062,2063,2057,2058,2059,2060,2053,2054,2055,2056,2051,2052,2049,2050,2047,2048,2045,2046,2044,2042,2043,2039,2040,2041,2037,2038,2034,2035,2036,2033,2028,2029,2030,2031,2032,2024,2025,2026,2027,1915,1916,1917,1918,1919,1920,1921,1922,1923,1924,1925,1926,1927,1928,1929,1930,1931,1932,1933,1934,1935,1936,1937,1938,1939,1940,1941,1942,1943,1944,1945,1946,1947,1948,1949,1950,1951,1952,1953,1954,1955,1956,1957,1958,1959,1960,1961,1962,1963,1964,1965,1966,1967,1968,1969,1970,1971,1972,1973,1974,1975,1976,1977,1978,1979,1980,1981,1982,1983,1984,1985,1986,1987,1988,1989,1990,1991,1992,1993,1994,1995,1996,1997,1998,1999,2000,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,1914,1913,1911,1912,1907,1908,1909,1910,1902,1903,1904,1905,1906,1898,1899,1900,1901,1897,1896,1894,1895,1890,1891,1892,1893): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.16.30:743][584]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.16.30:752][584]PIE: Server logged in
|
||
[2026.09.08-13.16.30:756][584]PIE: Play in editor total start time 3,013 seconds.
|
||
[2026.09.08-13.16.31:199][584]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.16.31:201][584]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.16.31:205][584]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.16.31:210][584]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.16.31:210][584]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.16.31:210][584]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.16.31:211][584]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.16.31:211][584]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.16.31:223][584]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.16.31:223][584]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.16.31:224][584]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.16.31:224][584]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.16.31:377][584]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56845 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Streamer websocket connected, id=105
|
||
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.16.31:378][584]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"identify"}
|
||
[2026.09.08-13.16.32:053][584]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.16.32:664][587]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.16.32:664][587]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.16.32:725][587]LogPixelStreaming2Servers: From Streamer id=105: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.17.02:160][983]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873422}
|
||
[2026.09.08-13.17.02:160][983]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873422}
|
||
[2026.09.08-13.17.32:186][502]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873452}
|
||
[2026.09.08-13.17.32:187][502]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873452}
|
||
[2026.09.08-13.17.41:025][637]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/can.can
|
||
[2026.09.08-13.18.02:199][971]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873482}
|
||
[2026.09.08-13.18.02:199][971]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873482}
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Total job queries 8 949, among them cache hits 4 282 (47.85%), DDC hits 4 153 (46.41%), Duplicates 330 (3.69%)
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Tracking 4 331 distinct input hashes that result in 2 948 distinct outputs (68.07%)
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: RAM used: 43,76 MiB of 3,20 GiB budget. Usage: 1.34%
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Shaders Compiled: 188
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Jobs assigned 188, completed 188 (100%)
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Average time worker was idle: 309.18 s
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Time job spent in pending queue: average 6.96 s, longest 16.50 s
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Job execution time: average 2.00 s, max 8.09 s
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Job life time (pending + execution): average 8.96 s, max 18.24
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Shader code size: total 2,973 MiB, numShaders 204, average 14,922 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 53.15 s
|
||
[2026.09.08-13.18.04:143][ 5]LogShaderCompilers: Display: Jobs were issued in 188 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Average processing rate: 3.54 jobs/sec
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Total thread time: 310,727 s
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Total thread preprocess time: 343,74 s
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Percentage time preprocessing: 110.62%
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Effective parallelization: 5.85 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.487223
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.53% of total time (compiled 17 times, average 1.38 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.50% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.36% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: FDebugViewModePS - 5.32% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.32% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-13.18.04:144][ 5]LogShaderCompilers: Display: Materials Translated: 581
|
||
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Total Translate Time: 1.32 s
|
||
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Translation Only: 1.04 s (79%)
|
||
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (3%)
|
||
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: Material Cache Hits: 288 (50%)
|
||
[2026.09.08-13.18.04:145][ 5]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.18.08:910][ 88]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8840.496094
|
||
[2026.09.08-13.18.09:190][ 93]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.18.09:190][ 93]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8840.716797, Update Interval: 344.772491
|
||
[2026.09.08-13.18.32:244][499]LogPixelStreaming2Servers: From Streamer id=105: {"type":"ping","time":1788873512}
|
||
[2026.09.08-13.18.32:245][499]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"pong","time":1788873512}
|
||
[2026.09.08-13.19.00:279][983]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.19.00:279][983]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.19.00:279][983]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.19.00:285][983]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.19.00:287][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.19.00:287][983]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.19.00:324][983]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.19.00:324][983]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.19.00:326][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.19.00:326][983]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.19.00:332][983]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.19.00:333][983]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.19.00:373][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.19.00:603][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.19.00:606][983]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.19.00:607][983]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
|
||
[2026.09.08-13.19.00:607][983]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=8, StreamState=4
|
||
[2026.09.08-13.19.00:630][983]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.19.00:676][983]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms
|
||
[2026.09.08-13.19.01:530][984]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
||
[2026.09.08-13.19.01:550][984]LogPixelStreaming2Servers: Streamer websocket disconnected, id=105
|
||
[2026.09.08-13.19.04:553][ 40]Cmd: DELETE
|
||
[2026.09.08-13.19.04:553][ 40]Cmd: ACTOR DELETE
|
||
[2026.09.08-13.19.08:633][ 40]LogSlate: Window 'Delete Referenced Actor' being destroyed
|
||
[2026.09.08-13.19.08:662][ 40]Message dialog closed, result: 0, title: Delete Referenced Actor
|
||
[2026.09.08-13.19.08:665][ 40]LogEditorActor: Deleted Actor: StaticMeshActor
|
||
[2026.09.08-13.19.08:756][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms
|
||
[2026.09.08-13.19.08:765][ 40]LogEditorActor: Deleted 1 Actors (0.216 secs)
|
||
[2026.09.08-13.19.31:941][744]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-13.19.32:211][744]LogFileHelpers: Saving Package: /Game/1folder/can
|
||
[2026.09.08-13.19.32:212][744]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-13.19.32:225][744]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
|
||
[2026.09.08-13.19.32:226][744]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-13.19.32:226][744]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
|
||
[2026.09.08-13.19.32:250][744]LogSavePackage: Moving output files for package: /Game/1folder/can
|
||
[2026.09.08-13.19.32:250][744]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can94E21DE34DB79F60F14C56A390133FEE.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
|
||
[2026.09.08-13.19.32:288][744]LogFileHelpers: InternalPromptForCheckoutAndSave took 346.848 ms (total: 493.571 ms)
|
||
[2026.09.08-13.19.32:295][744]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-13.19.32:389][744]LogContentValidation: Enabled validators:
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-13.19.32:390][744]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-13.19.32:391][744]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
|
||
[2026.09.08-13.19.32:391][744]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-13.19.32:392][744]AssetCheck: /Game/1folder/can Validating asset
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-13.19.32:392][744]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-13.19.33:306][770]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-13.19.33:547][770]LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms
|
||
[2026.09.08-13.19.35:727][820]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.19.35:727][820]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.19.35:733][820]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.19.35:740][820]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 13.856 ms (total: 77.002 ms)
|
||
[2026.09.08-13.19.35:740][820]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.19.35:741][820]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.19.35:741][820]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.19.35:913][820]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.19.35:938][820]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.724 ms (total: 178.210 ms)
|
||
[2026.09.08-13.19.35:943][820]LogPlayLevel: PIE: StaticDuplicateObject took: (0.201861s)
|
||
[2026.09.08-13.19.35:943][820]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.201960s)
|
||
[2026.09.08-13.19.36:032][820]LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms
|
||
[2026.09.08-13.19.36:037][820]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.19.36:042][820]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.19.36:042][820]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.19.36:042][820]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.19.36:042][820]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.19.36:081][820]LogWorldPartition: Display: WorldPartition initialize took 38.264 ms (total: 17.5 sec)
|
||
[2026.09.08-13.19.36:081][820]LogPlayLevel: PIE: World Init took: (0.043515s)
|
||
[2026.09.08-13.19.36:081][820]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.19.36:081][820]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.19.36:082][820]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.19.36:082][820]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.19.36:082][820]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.19.36:082][820]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.19.36:099][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.19.36:104][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.19.36:110][820]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.19.36:136][820]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.19.36:136][820]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.19.36:136][820]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.19.36:139][820]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.19.36:149][820]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.19.36:151][820]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
|
||
[2026.09.08-13.19.36:159][820]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
|
||
[2026.09.08-13.19.36:165][820]LogInit: FAudioDevice initialized with ID 9.
|
||
[2026.09.08-13.19.36:165][820]LogAudio: Display: Audio Device (ID: 9) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.19.36:165][820]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
|
||
[2026.09.08-13.19.36:165][820]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.19.36:165][820]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.19.36:165][820]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.19.36:166][820]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.19.36:166][820]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.19.36:174][820]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.19.36:190][820]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.19.36
|
||
[2026.09.08-13.19.36:194][820]LogWorld: Bringing up level for play took: 0.019919
|
||
[2026.09.08-13.19.36:203][820]LogOnline: OSS: Created online subsystem instance for: :Context_20
|
||
[2026.09.08-13.19.36:205][820]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.19.36:427][820]LogStreaming: Display: FlushAsyncLoading(2266,2265,2264,2263,2261,2262,2260,2259,2258,2257,2255,2256,2252,2253,2254,2248,2249,2250,2251,2244,2245,2246,2247,2242,2243,2240,2241,2238,2239,2236,2237,2235,2233,2234,2230,2231,2232,2228,2229,2225,2226,2227,2224,2219,2220,2221,2222,2223,2215,2216,2217,2218,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116,2117,2118,2119,2120,2121,2122,2123,2124,2125,2126,2127,2128,2129,2130,2131,2132,2133,2134,2135,2136,2137,2138,2139,2140,2141,2142,2143,2144,2145,2146,2147,2148,2149,2150,2151,2152,2153,2154,2155,2156,2157,2158,2159,2160,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2174,2175,2176,2177,2178,2179,2180,2181,2182,2183,2184,2185,2186,2187,2188,2189,2190,2191,2192,2193,2194,2195,2196,2197,2198,2199,2200,2201,2202,2203,2204,2205,2206,2207,2208,2209,2210,2211,2212,2213,2214,2105,2104,2102,2103,2098,2099,2100,2101,2093,2094,2095,2096,2097,2089,2090,2091,2092,2088,2087,2085,2086,2081,2082,2083,2084): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.19.37:923][820]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.19.37:933][820]PIE: Server logged in
|
||
[2026.09.08-13.19.37:938][820]PIE: Play in editor total start time 2,213 seconds.
|
||
[2026.09.08-13.19.37:939][820]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.19.37:941][820]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.19.37:944][820]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.19.37:948][820]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.19.37:948][820]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.19.37:949][820]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.19.37:956][820]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.19.37:956][820]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.19.37:957][820]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.19.37:957][820]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.19.38:097][820]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62737 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Streamer websocket connected, id=106
|
||
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.19.38:098][820]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"identify"}
|
||
[2026.09.08-13.19.38:281][820]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.19.38:680][822]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.19.38:680][823]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.19.38:705][823]LogPixelStreaming2Servers: From Streamer id=106: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.20.03:262][318]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-13.20.03:262][318]LogFileHelpers: Saving Package: /Game/1folder/can
|
||
[2026.09.08-13.20.03:262][318]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-13.20.03:275][318]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
|
||
[2026.09.08-13.20.03:275][318]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-13.20.03:275][318]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
|
||
[2026.09.08-13.20.03:309][318]LogSavePackage: Moving output files for package: /Game/1folder/can
|
||
[2026.09.08-13.20.03:310][318]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/canBD93F7E041C68ED1A77AA0A018AC6170.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
|
||
[2026.09.08-13.20.03:322][318]LogFileHelpers: InternalPromptForCheckoutAndSave took 60.263 ms (total: 553.834 ms)
|
||
[2026.09.08-13.20.03:325][318]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: Enabled validators:
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-13.20.03:326][318]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-13.20.03:326][318]LogUtils: Error: The Editor is currently in a play mode.
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-13.20.03:327][318]AssetCheck: /Game/1folder/can Validating asset
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-13.20.03:327][318]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-13.20.03:327][318]LogUtils: Error: The Editor is currently in a play mode.
|
||
[2026.09.08-13.20.05:904][360]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-13.20.06:257][360]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
|
||
[2026.09.08-13.20.08:347][388]LogPixelStreaming2Servers: From Streamer id=106: {"type":"ping","time":1788873608}
|
||
[2026.09.08-13.20.08:348][388]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"pong","time":1788873608}
|
||
[2026.09.08-13.20.08:964][399]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.20.08:964][399]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.20.08:964][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.20.08:971][399]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.20.08:973][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.08:973][399]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.20.09:010][399]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.20.09:011][399]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.20.09:012][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.20.09:013][399]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.20.09:018][399]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.20.09:019][399]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.20.09:054][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.20.09:287][399]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.20.09:292][399]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.09:292][399]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
|
||
[2026.09.08-13.20.09:292][399]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=9, StreamState=4
|
||
[2026.09.08-13.20.09:312][399]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.20.09:320][399]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.09:352][399]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
|
||
[2026.09.08-13.20.09:539][400]LogPlayLevel: Display: Destroying online subsystem :Context_20
|
||
[2026.09.08-13.20.09:550][400]LogPixelStreaming2Servers: Streamer websocket disconnected, id=106
|
||
[2026.09.08-13.20.10:422][422]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.20.10:422][422]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.20.10:426][422]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.20.10:434][422]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.885 ms (total: 87.888 ms)
|
||
[2026.09.08-13.20.10:434][422]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.20.10:434][422]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.20.10:435][422]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.20.10:601][422]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.20.10:627][422]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.998 ms (total: 204.209 ms)
|
||
[2026.09.08-13.20.10:632][422]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197839s)
|
||
[2026.09.08-13.20.10:632][422]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197937s)
|
||
[2026.09.08-13.20.10:726][422]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-13.20.10:732][422]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.20.10:737][422]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.20.10:737][422]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.20.10:737][422]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.20.10:737][422]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.20.10:776][422]LogWorldPartition: Display: WorldPartition initialize took 39.188 ms (total: 17.5 sec)
|
||
[2026.09.08-13.20.10:776][422]LogPlayLevel: PIE: World Init took: (0.044407s)
|
||
[2026.09.08-13.20.10:776][422]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.20.10:776][422]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.20.10:777][422]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.20.10:777][422]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.20.10:777][422]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.20.10:777][422]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.20.10:795][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.10:799][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.10:805][422]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.10:822][422]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.20.10:822][422]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.20.10:822][422]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.20.10:825][422]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.10:835][422]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.20.10:836][422]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
|
||
[2026.09.08-13.20.10:845][422]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
|
||
[2026.09.08-13.20.10:851][422]LogInit: FAudioDevice initialized with ID 10.
|
||
[2026.09.08-13.20.10:851][422]LogAudio: Display: Audio Device (ID: 10) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.20.10:851][422]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
|
||
[2026.09.08-13.20.10:851][422]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.20.10:851][422]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.10:851][422]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.20.10:852][422]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.20.10:853][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.10:862][422]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.20.10:885][422]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.20.10
|
||
[2026.09.08-13.20.10:889][422]LogWorld: Bringing up level for play took: 0.027348
|
||
[2026.09.08-13.20.10:901][422]LogOnline: OSS: Created online subsystem instance for: :Context_21
|
||
[2026.09.08-13.20.10:902][422]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.20.11:130][422]LogStreaming: Display: FlushAsyncLoading(2457,2456,2455,2454,2452,2453,2451,2450,2449,2448,2446,2447,2443,2444,2445,2439,2440,2441,2442,2435,2436,2437,2438,2433,2434,2431,2432,2429,2430,2427,2428,2426,2424,2425,2421,2422,2423,2419,2420,2416,2417,2418,2415,2410,2411,2412,2413,2414,2406,2407,2408,2409,2297,2298,2299,2300,2301,2302,2303,2304,2305,2306,2307,2308,2309,2310,2311,2312,2313,2314,2315,2316,2317,2318,2319,2320,2321,2322,2323,2324,2325,2326,2327,2328,2329,2330,2331,2332,2333,2334,2335,2336,2337,2338,2339,2340,2341,2342,2343,2344,2345,2346,2347,2348,2349,2350,2351,2352,2353,2354,2355,2356,2357,2358,2359,2360,2361,2362,2363,2364,2365,2366,2367,2368,2369,2370,2371,2372,2373,2374,2375,2376,2377,2378,2379,2380,2381,2382,2383,2384,2385,2386,2387,2388,2389,2390,2391,2392,2393,2394,2395,2396,2397,2398,2399,2400,2401,2402,2403,2404,2405,2296,2295,2293,2294,2289,2290,2291,2292,2284,2285,2286,2287,2288,2280,2281,2282,2283,2279,2278,2276,2277,2272,2273,2274,2275): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.20.12:647][422]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.20.12:657][422]PIE: Server logged in
|
||
[2026.09.08-13.20.12:661][422]PIE: Play in editor total start time 2,241 seconds.
|
||
[2026.09.08-13.20.12:663][422]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.20.12:664][422]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.20.12:668][422]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.20.12:672][422]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.20.12:672][422]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.12:680][422]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.20.12:680][422]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.20.12:680][422]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.20.12:680][422]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53061 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Streamer websocket connected, id=107
|
||
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.20.12:821][422]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"identify"}
|
||
[2026.09.08-13.20.12:996][422]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.20.13:426][425]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.20.13:426][425]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.20.13:448][425]LogPixelStreaming2Servers: From Streamer id=107: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.20.26:495][677]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.20.26:495][677]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.20.26:495][677]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.20.26:501][677]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.20.26:503][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.26:503][677]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.20.26:541][677]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.20.26:541][677]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.20.26:543][677]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.20.26:543][677]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.20.26:547][677]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.20.26:548][677]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.20.26:585][677]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.20.26:822][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.26:826][677]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.26:826][677]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
|
||
[2026.09.08-13.20.26:827][677]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=10, StreamState=4
|
||
[2026.09.08-13.20.26:851][677]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.20.26:891][677]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms
|
||
[2026.09.08-13.20.27:076][678]LogPlayLevel: Display: Destroying online subsystem :Context_21
|
||
[2026.09.08-13.20.27:087][678]LogPixelStreaming2Servers: Streamer websocket disconnected, id=107
|
||
[2026.09.08-13.20.32:344][826]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.20.32:344][826]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.20.32:347][826]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.20.32:354][826]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.487 ms (total: 97.376 ms)
|
||
[2026.09.08-13.20.32:354][826]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.20.32:354][826]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-13.20.32:355][826]LogPlayLevel: [PlayLevel] Compiling can before play...
|
||
[2026.09.08-13.20.32:679][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
|
||
[2026.09.08-13.20.32:684][826]LogPlayLevel: PlayLevel: Blueprint regeneration took 330 ms (1 blueprints)
|
||
[2026.09.08-13.20.32:684][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.20.32:830][826]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.20.32:853][826]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 23.231 ms (total: 227.440 ms)
|
||
[2026.09.08-13.20.32:857][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.173479s)
|
||
[2026.09.08-13.20.32:857][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.173582s)
|
||
[2026.09.08-13.20.32:940][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms
|
||
[2026.09.08-13.20.32:943][826]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.20.32:947][826]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.20.32:947][826]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.20.32:947][826]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.20.32:947][826]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.20.32:981][826]LogWorldPartition: Display: WorldPartition initialize took 34.309 ms (total: 17.6 sec)
|
||
[2026.09.08-13.20.32:982][826]LogPlayLevel: PIE: World Init took: (0.038876s)
|
||
[2026.09.08-13.20.32:982][826]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.20.32:982][826]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.20.32:982][826]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.20.32:982][826]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.20.32:982][826]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.20.32:998][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.33:003][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.33:008][826]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.20.33:023][826]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.20.33:023][826]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.20.33:023][826]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.20.33:025][826]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.33:034][826]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.20.33:035][826]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
|
||
[2026.09.08-13.20.33:042][826]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
|
||
[2026.09.08-13.20.33:048][826]LogInit: FAudioDevice initialized with ID 11.
|
||
[2026.09.08-13.20.33:048][826]LogAudio: Display: Audio Device (ID: 11) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.20.33:048][826]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
|
||
[2026.09.08-13.20.33:048][826]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.20.33:048][826]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.33:048][826]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.20.33:049][826]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.20.33:049][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.20.33:055][826]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.20.33:070][826]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.20.33
|
||
[2026.09.08-13.20.33:074][826]LogWorld: Bringing up level for play took: 0.018482
|
||
[2026.09.08-13.20.33:082][826]LogOnline: OSS: Created online subsystem instance for: :Context_22
|
||
[2026.09.08-13.20.33:083][826]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.20.33:278][826]LogStreaming: Display: FlushAsyncLoading(2648,2647,2646,2645,2643,2644,2642,2641,2640,2639,2637,2638,2634,2635,2636,2630,2631,2632,2633,2626,2627,2628,2629,2624,2625,2622,2623,2620,2621,2618,2619,2617,2615,2616,2612,2613,2614,2610,2611,2607,2608,2609,2606,2601,2602,2603,2604,2605,2597,2598,2599,2600,2488,2489,2490,2491,2492,2493,2494,2495,2496,2497,2498,2499,2500,2501,2502,2503,2504,2505,2506,2507,2508,2509,2510,2511,2512,2513,2514,2515,2516,2517,2518,2519,2520,2521,2522,2523,2524,2525,2526,2527,2528,2529,2530,2531,2532,2533,2534,2535,2536,2537,2538,2539,2540,2541,2542,2543,2544,2545,2546,2547,2548,2549,2550,2551,2552,2553,2554,2555,2556,2557,2558,2559,2560,2561,2562,2563,2564,2565,2566,2567,2568,2569,2570,2571,2572,2573,2574,2575,2576,2577,2578,2579,2580,2581,2582,2583,2584,2585,2586,2587,2588,2589,2590,2591,2592,2593,2594,2595,2596,2487,2486,2484,2485,2480,2481,2482,2483,2475,2476,2477,2478,2479,2471,2472,2473,2474,2470,2469,2467,2468,2463,2464,2465,2466): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.20.34:707][826]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.20.34:716][826]PIE: Server logged in
|
||
[2026.09.08-13.20.34:721][826]PIE: Play in editor total start time 2,379 seconds.
|
||
[2026.09.08-13.20.34:723][826]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.20.34:724][826]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.20.34:727][826]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.20.34:731][826]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.20.34:731][826]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.20.34:741][826]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.20.34:741][826]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.20.34:742][826]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.20.34:742][826]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53142 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Streamer websocket connected, id=108
|
||
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.20.34:882][826]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"identify"}
|
||
[2026.09.08-13.20.35:290][826]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.20.35:745][829]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.20.35:745][829]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.20.35:772][829]LogPixelStreaming2Servers: From Streamer id=108: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.21.05:404][309]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788873665}
|
||
[2026.09.08-13.21.05:404][309]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788873665}
|
||
[2026.09.08-13.21.09:394][370]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.21.09:394][370]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.21.09:394][370]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.21.09:401][370]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.21.09:403][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.09:403][370]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.21.09:440][370]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.21.09:440][370]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.21.09:442][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.21.09:442][370]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.21.09:447][370]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.21.09:448][370]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.21.09:484][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.21.09:727][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.09:731][370]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.09:731][370]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
|
||
[2026.09.08-13.21.09:731][370]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=11, StreamState=4
|
||
[2026.09.08-13.21.09:759][370]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.21.09:798][370]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
|
||
[2026.09.08-13.21.10:015][371]LogPlayLevel: Display: Destroying online subsystem :Context_22
|
||
[2026.09.08-13.21.10:030][371]LogPixelStreaming2Servers: Streamer websocket disconnected, id=108
|
||
[2026.09.08-13.21.11:062][396]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.21.11:062][396]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.21.11:066][396]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.21.11:071][396]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 9.987 ms (total: 107.363 ms)
|
||
[2026.09.08-13.21.11:072][396]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.21.11:072][396]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-13.21.11:073][396]LogPlayLevel: [PlayLevel] Compiling can before play...
|
||
[2026.09.08-13.21.11:421][396]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-13.21.11:427][396]LogPlayLevel: PlayLevel: Blueprint regeneration took 355 ms (1 blueprints)
|
||
[2026.09.08-13.21.11:427][396]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.21.11:591][396]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.21.11:617][396]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.456 ms (total: 252.897 ms)
|
||
[2026.09.08-13.21.11:621][396]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193993s)
|
||
[2026.09.08-13.21.11:621][396]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194093s)
|
||
[2026.09.08-13.21.11:709][396]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-13.21.11:712][396]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.21.11:717][396]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.21.11:717][396]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.21.11:717][396]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.21.11:717][396]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.21.11:756][396]LogWorldPartition: Display: WorldPartition initialize took 38.290 ms (total: 17.6 sec)
|
||
[2026.09.08-13.21.11:756][396]LogPlayLevel: PIE: World Init took: (0.043531s)
|
||
[2026.09.08-13.21.11:756][396]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.21.11:756][396]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.21.11:757][396]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.21.11:757][396]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.21.11:757][396]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.21.11:757][396]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.21.11:757][396]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.21.11:773][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.11:778][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.11:784][396]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.11:805][396]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.21.11:805][396]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.21.11:805][396]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.21.11:807][396]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.21.11:817][396]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.21.11:817][396]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.21.11:817][396]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.21.11:818][396]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
|
||
[2026.09.08-13.21.11:827][396]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
|
||
[2026.09.08-13.21.11:833][396]LogInit: FAudioDevice initialized with ID 12.
|
||
[2026.09.08-13.21.11:833][396]LogAudio: Display: Audio Device (ID: 12) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.21.11:834][396]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
|
||
[2026.09.08-13.21.11:834][396]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.21.11:834][396]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.11:834][396]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.21.11:834][396]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.21.11:835][396]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.11:844][396]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.21.11:863][396]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.21.11
|
||
[2026.09.08-13.21.11:870][396]LogWorld: Bringing up level for play took: 0.025386
|
||
[2026.09.08-13.21.11:877][396]LogOnline: OSS: Created online subsystem instance for: :Context_23
|
||
[2026.09.08-13.21.11:878][396]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.21.12:104][396]LogStreaming: Display: FlushAsyncLoading(2839,2838,2837,2836,2834,2835,2833,2832,2831,2830,2828,2829,2825,2826,2827,2821,2822,2823,2824,2817,2818,2819,2820,2815,2816,2813,2814,2811,2812,2809,2810,2808,2806,2807,2803,2804,2805,2801,2802,2798,2799,2800,2797,2792,2793,2794,2795,2796,2788,2789,2790,2791,2679,2680,2681,2682,2683,2684,2685,2686,2687,2688,2689,2690,2691,2692,2693,2694,2695,2696,2697,2698,2699,2700,2701,2702,2703,2704,2705,2706,2707,2708,2709,2710,2711,2712,2713,2714,2715,2716,2717,2718,2719,2720,2721,2722,2723,2724,2725,2726,2727,2728,2729,2730,2731,2732,2733,2734,2735,2736,2737,2738,2739,2740,2741,2742,2743,2744,2745,2746,2747,2748,2749,2750,2751,2752,2753,2754,2755,2756,2757,2758,2759,2760,2761,2762,2763,2764,2765,2766,2767,2768,2769,2770,2771,2772,2773,2774,2775,2776,2777,2778,2779,2780,2781,2782,2783,2784,2785,2786,2787,2678,2677,2675,2676,2671,2672,2673,2674,2666,2667,2668,2669,2670,2662,2663,2664,2665,2661,2660,2658,2659,2654,2655,2656,2657): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.21.13:615][396]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.21.13:624][396]PIE: Server logged in
|
||
[2026.09.08-13.21.13:629][396]PIE: Play in editor total start time 2,569 seconds.
|
||
[2026.09.08-13.21.13:631][396]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.21.13:632][396]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.21.13:635][396]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.21.13:639][396]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.21.13:639][396]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.13:652][396]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.21.13:652][396]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.21.13:652][396]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.21.13:653][396]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62423 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Streamer websocket connected, id=109
|
||
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.21.13:778][396]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"identify"}
|
||
[2026.09.08-13.21.14:157][396]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.21.14:554][399]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.21.14:554][399]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.21.14:581][399]LogPixelStreaming2Servers: From Streamer id=109: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.21.34:479][755]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-13.21.34:857][755]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
|
||
[2026.09.08-13.21.36:785][783]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.21.36:785][783]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.21.36:785][783]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.21.36:791][783]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.21.36:793][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.36:794][783]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.21.36:830][783]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.21.36:831][783]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.21.36:832][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.21.36:833][783]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.21.36:837][783]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.21.36:838][783]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.21.36:874][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.21.37:112][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.37:116][783]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.37:116][783]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
|
||
[2026.09.08-13.21.37:117][783]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=12, StreamState=4
|
||
[2026.09.08-13.21.37:141][783]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.21.37:184][783]LogUObjectHash: Compacting FUObjectHashTables data took 4.97ms
|
||
[2026.09.08-13.21.37:378][784]LogPlayLevel: Display: Destroying online subsystem :Context_23
|
||
[2026.09.08-13.21.37:392][784]LogPixelStreaming2Servers: Streamer websocket disconnected, id=109
|
||
[2026.09.08-13.21.38:151][802]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.21.38:151][802]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.21.38:155][802]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.21.38:161][802]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.348 ms (total: 117.712 ms)
|
||
[2026.09.08-13.21.38:162][802]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.21.38:162][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.21.38:162][802]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.21.38:325][802]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.21.38:351][802]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.718 ms (total: 278.615 ms)
|
||
[2026.09.08-13.21.38:356][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193895s)
|
||
[2026.09.08-13.21.38:356][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193995s)
|
||
[2026.09.08-13.21.38:446][802]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
|
||
[2026.09.08-13.21.38:452][802]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.21.38:457][802]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.21.38:457][802]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.21.38:457][802]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.21.38:457][802]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.21.38:496][802]LogWorldPartition: Display: WorldPartition initialize took 38.851 ms (total: 17.6 sec)
|
||
[2026.09.08-13.21.38:497][802]LogPlayLevel: PIE: World Init took: (0.044186s)
|
||
[2026.09.08-13.21.38:497][802]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.21.38:497][802]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.21.38:497][802]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.21.38:497][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.21.38:498][802]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.21.38:515][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.38:520][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.38:525][802]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.21.38:545][802]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.21.38:545][802]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.21.38:545][802]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.21.38:547][802]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.21.38:556][802]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.21.38:556][802]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.21.38:556][802]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.21.38:556][802]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.38:557][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.21.38:558][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
|
||
[2026.09.08-13.21.38:564][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
|
||
[2026.09.08-13.21.38:572][802]LogInit: FAudioDevice initialized with ID 13.
|
||
[2026.09.08-13.21.38:573][802]LogAudio: Display: Audio Device (ID: 13) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.21.38:573][802]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
|
||
[2026.09.08-13.21.38:573][802]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.21.38:573][802]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.38:573][802]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.21.38:574][802]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.21.38:575][802]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.21.38:583][802]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.21.38:603][802]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.21.38
|
||
[2026.09.08-13.21.38:607][802]LogWorld: Bringing up level for play took: 0.024139
|
||
[2026.09.08-13.21.38:617][802]LogOnline: OSS: Created online subsystem instance for: :Context_24
|
||
[2026.09.08-13.21.38:619][802]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.21.38:841][802]LogStreaming: Display: FlushAsyncLoading(3030,3029,3028,3027,3025,3026,3024,3023,3022,3021,3019,3020,3016,3017,3018,3012,3013,3014,3015,3008,3009,3010,3011,3006,3007,3004,3005,3002,3003,3000,3001,2999,2997,2998,2994,2995,2996,2992,2993,2989,2990,2991,2988,2983,2984,2985,2986,2987,2979,2980,2981,2982,2870,2871,2872,2873,2874,2875,2876,2877,2878,2879,2880,2881,2882,2883,2884,2885,2886,2887,2888,2889,2890,2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905,2906,2907,2908,2909,2910,2911,2912,2913,2914,2915,2916,2917,2918,2919,2920,2921,2922,2923,2924,2925,2926,2927,2928,2929,2930,2931,2932,2933,2934,2935,2936,2937,2938,2939,2940,2941,2942,2943,2944,2945,2946,2947,2948,2949,2950,2951,2952,2953,2954,2955,2956,2957,2958,2959,2960,2961,2962,2963,2964,2965,2966,2967,2968,2969,2970,2971,2972,2973,2974,2975,2976,2977,2978,2869,2868,2866,2867,2862,2863,2864,2865,2857,2858,2859,2860,2861,2853,2854,2855,2856,2852,2851,2849,2850,2845,2846,2847,2848): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.21.40:336][802]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.21.40:345][802]PIE: Server logged in
|
||
[2026.09.08-13.21.40:350][802]PIE: Play in editor total start time 2,201 seconds.
|
||
[2026.09.08-13.21.40:352][802]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.21.40:353][802]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.21.40:355][802]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.21.40:360][802]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.21.40:360][802]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.21.40:371][802]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.21.40:371][802]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.21.40:371][802]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.21.40:372][802]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.21.40:508][802]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:59776 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.21.40:508][802]LogPixelStreaming2Servers: Streamer websocket connected, id=110
|
||
[2026.09.08-13.21.40:509][802]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.21.40:509][802]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"identify"}
|
||
[2026.09.08-13.21.40:785][802]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.21.41:163][805]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.21.41:163][805]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.21.41:186][805]LogPixelStreaming2Servers: From Streamer id=110: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.22.10:851][359]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1788873730}
|
||
[2026.09.08-13.22.10:851][359]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1788873730}
|
||
[2026.09.08-13.22.18:395][504]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.22.18:395][504]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.22.18:395][504]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.22.18:401][504]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.22.18:403][504]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.22.18:404][504]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.22.18:440][504]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.22.18:441][504]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.22.18:442][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.22.18:443][504]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.22.18:447][504]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.22.18:449][504]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.22.18:486][504]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.22.18:724][504]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.22.18:727][504]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.22.18:727][504]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
|
||
[2026.09.08-13.22.18:728][504]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=13, StreamState=4
|
||
[2026.09.08-13.22.18:747][504]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.22.18:785][504]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
|
||
[2026.09.08-13.22.19:004][505]LogPlayLevel: Display: Destroying online subsystem :Context_24
|
||
[2026.09.08-13.22.19:015][505]LogPixelStreaming2Servers: Streamer websocket disconnected, id=110
|
||
[2026.09.08-13.23.32:271][234]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.23.32:271][234]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.23.32:275][234]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.23.32:281][234]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.387 ms (total: 128.100 ms)
|
||
[2026.09.08-13.23.32:282][234]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.23.32:282][234]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.23.32:282][234]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.23.32:444][234]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.23.32:471][234]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.427 ms (total: 304.043 ms)
|
||
[2026.09.08-13.23.32:476][234]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192805s)
|
||
[2026.09.08-13.23.32:476][234]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192904s)
|
||
[2026.09.08-13.23.32:567][234]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
|
||
[2026.09.08-13.23.32:575][234]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.23.32:580][234]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.23.32:580][234]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.23.32:580][234]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.23.32:580][234]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.23.32:617][234]LogWorldPartition: Display: WorldPartition initialize took 38.243 ms (total: 17.7 sec)
|
||
[2026.09.08-13.23.32:618][234]LogPlayLevel: PIE: World Init took: (0.043587s)
|
||
[2026.09.08-13.23.32:618][234]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.23.32:618][234]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.23.32:619][234]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.23.32:619][234]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.23.32:619][234]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.23.32:619][234]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.23.32:636][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.32:642][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.32:646][234]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.32:663][234]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.23.32:663][234]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.23.32:663][234]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.23.32:666][234]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.23.32:676][234]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.23.32:676][234]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.23.32:676][234]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.23.32:676][234]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.32:677][234]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.23.32:678][234]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
|
||
[2026.09.08-13.23.32:683][234]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
|
||
[2026.09.08-13.23.32:691][234]LogInit: FAudioDevice initialized with ID 14.
|
||
[2026.09.08-13.23.32:691][234]LogAudio: Display: Audio Device (ID: 14) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.23.32:691][234]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
|
||
[2026.09.08-13.23.32:692][234]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.23.32:692][234]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.32:692][234]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.23.32:692][234]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.23.32:693][234]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.32:700][234]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.23.32:717][234]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.23.32
|
||
[2026.09.08-13.23.32:721][234]LogWorld: Bringing up level for play took: 0.020677
|
||
[2026.09.08-13.23.32:729][234]LogOnline: OSS: Created online subsystem instance for: :Context_25
|
||
[2026.09.08-13.23.32:730][234]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.23.32:955][234]LogStreaming: Display: FlushAsyncLoading(3221,3220,3219,3218,3216,3217,3215,3214,3213,3212,3210,3211,3207,3208,3209,3203,3204,3205,3206,3199,3200,3201,3202,3197,3198,3195,3196,3193,3194,3191,3192,3190,3188,3189,3185,3186,3187,3183,3184,3180,3181,3182,3179,3174,3175,3176,3177,3178,3170,3171,3172,3173,3061,3062,3063,3064,3065,3066,3067,3068,3069,3070,3071,3072,3073,3074,3075,3076,3077,3078,3079,3080,3081,3082,3083,3084,3085,3086,3087,3088,3089,3090,3091,3092,3093,3094,3095,3096,3097,3098,3099,3100,3101,3102,3103,3104,3105,3106,3107,3108,3109,3110,3111,3112,3113,3114,3115,3116,3117,3118,3119,3120,3121,3122,3123,3124,3125,3126,3127,3128,3129,3130,3131,3132,3133,3134,3135,3136,3137,3138,3139,3140,3141,3142,3143,3144,3145,3146,3147,3148,3149,3150,3151,3152,3153,3154,3155,3156,3157,3158,3159,3160,3161,3162,3163,3164,3165,3166,3167,3168,3169,3060,3059,3057,3058,3053,3054,3055,3056,3048,3049,3050,3051,3052,3044,3045,3046,3047,3043,3042,3040,3041,3036,3037,3038,3039): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.23.34:472][234]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.23.34:481][234]PIE: Server logged in
|
||
[2026.09.08-13.23.34:486][234]PIE: Play in editor total start time 2,217 seconds.
|
||
[2026.09.08-13.23.34:487][234]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.23.34:489][234]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.23.34:491][234]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.23.34:495][234]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.23.34:495][234]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.23.34:496][234]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.34:502][234]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.23.34:502][234]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.23.34:503][234]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.23.34:503][234]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.23.34:638][234]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57189 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Streamer websocket connected, id=111
|
||
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.23.34:639][234]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"identify"}
|
||
[2026.09.08-13.23.34:929][234]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.23.35:313][237]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.23.35:313][237]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.23.35:335][237]LogPixelStreaming2Servers: From Streamer id=111: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.23.39:616][295]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.23.39:616][295]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.23.39:616][295]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.23.39:622][295]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.23.39:624][295]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.39:624][295]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.23.39:662][295]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.23.39:662][295]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.23.39:664][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.23.39:664][295]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.23.39:669][295]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.23.39:669][295]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.23.39:706][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.23.39:974][295]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.39:978][295]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.39:978][295]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
|
||
[2026.09.08-13.23.39:978][295]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=14, StreamState=4
|
||
[2026.09.08-13.23.39:999][295]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.23.40:039][295]LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
|
||
[2026.09.08-13.23.40:263][296]LogPlayLevel: Display: Destroying online subsystem :Context_25
|
||
[2026.09.08-13.23.40:276][296]LogPixelStreaming2Servers: Streamer websocket disconnected, id=111
|
||
[2026.09.08-13.23.50:928][459]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.23.50:928][459]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.23.50:933][459]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.23.50:939][459]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.394 ms (total: 138.494 ms)
|
||
[2026.09.08-13.23.50:939][459]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.23.50:939][459]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.23.50:940][459]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.23.51:103][459]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.23.51:129][459]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.779 ms (total: 329.822 ms)
|
||
[2026.09.08-13.23.51:133][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.193748s)
|
||
[2026.09.08-13.23.51:133][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.193844s)
|
||
[2026.09.08-13.23.51:223][459]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
|
||
[2026.09.08-13.23.51:228][459]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.23.51:233][459]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.23.51:233][459]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.23.51:233][459]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.23.51:233][459]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.23.51:271][459]LogWorldPartition: Display: WorldPartition initialize took 38.065 ms (total: 17.7 sec)
|
||
[2026.09.08-13.23.51:271][459]LogPlayLevel: PIE: World Init took: (0.043258s)
|
||
[2026.09.08-13.23.51:271][459]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.23.51:271][459]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.23.51:272][459]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.23.51:272][459]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.23.51:272][459]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.23.51:272][459]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.23.51:289][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.51:294][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.51:299][459]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.23.51:324][459]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.23.51:324][459]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.23.51:324][459]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.23.51:326][459]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.51:336][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.23.51:337][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
|
||
[2026.09.08-13.23.51:347][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
|
||
[2026.09.08-13.23.51:355][459]LogInit: FAudioDevice initialized with ID 15.
|
||
[2026.09.08-13.23.51:355][459]LogAudio: Display: Audio Device (ID: 15) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.23.51:355][459]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
|
||
[2026.09.08-13.23.51:355][459]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.23.51:355][459]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.51:355][459]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.23.51:355][459]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.23.51:357][459]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.51:367][459]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.23.51:387][459]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.23.51
|
||
[2026.09.08-13.23.51:392][459]LogWorld: Bringing up level for play took: 0.024423
|
||
[2026.09.08-13.23.51:404][459]LogOnline: OSS: Created online subsystem instance for: :Context_26
|
||
[2026.09.08-13.23.51:406][459]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.23.51:632][459]LogStreaming: Display: FlushAsyncLoading(3412,3411,3410,3409,3407,3408,3406,3405,3404,3403,3401,3402,3398,3399,3400,3394,3395,3396,3397,3390,3391,3392,3393,3388,3389,3386,3387,3384,3385,3382,3383,3381,3379,3380,3376,3377,3378,3374,3375,3371,3372,3373,3370,3365,3366,3367,3368,3369,3361,3362,3363,3364,3252,3253,3254,3255,3256,3257,3258,3259,3260,3261,3262,3263,3264,3265,3266,3267,3268,3269,3270,3271,3272,3273,3274,3275,3276,3277,3278,3279,3280,3281,3282,3283,3284,3285,3286,3287,3288,3289,3290,3291,3292,3293,3294,3295,3296,3297,3298,3299,3300,3301,3302,3303,3304,3305,3306,3307,3308,3309,3310,3311,3312,3313,3314,3315,3316,3317,3318,3319,3320,3321,3322,3323,3324,3325,3326,3327,3328,3329,3330,3331,3332,3333,3334,3335,3336,3337,3338,3339,3340,3341,3342,3343,3344,3345,3346,3347,3348,3349,3350,3351,3352,3353,3354,3355,3356,3357,3358,3359,3360,3251,3250,3248,3249,3244,3245,3246,3247,3239,3240,3241,3242,3243,3235,3236,3237,3238,3234,3233,3231,3232,3227,3228,3229,3230): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.23.53:128][459]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.23.53:138][459]PIE: Server logged in
|
||
[2026.09.08-13.23.53:142][459]PIE: Play in editor total start time 2,216 seconds.
|
||
[2026.09.08-13.23.53:216][459]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.23.53:217][459]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.23.53:220][459]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.23.53:223][459]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.23.53:223][459]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.53:234][459]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.23.53:234][459]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.23.53:235][459]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.23.53:235][459]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:64882 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Streamer websocket connected, id=112
|
||
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.23.53:362][459]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"identify"}
|
||
[2026.09.08-13.23.53:828][459]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.23.54:149][461]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
|
||
[2026.09.08-13.23.54:221][462]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.23.54:221][462]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.23.54:239][462]LogPixelStreaming2Servers: From Streamer id=112: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.23.59:618][532]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.23.59:618][532]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.23.59:618][532]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.23.59:623][532]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.23.59:625][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.59:625][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.23.59:664][532]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.23.59:664][532]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.23.59:666][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.23.59:666][532]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.23.59:670][532]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.23.59:671][532]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.23.59:706][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.23.59:946][532]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.23.59:951][532]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.23.59:951][532]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
|
||
[2026.09.08-13.23.59:951][532]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=15, StreamState=4
|
||
[2026.09.08-13.23.59:980][532]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.24.00:024][532]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
|
||
[2026.09.08-13.24.00:326][533]LogPlayLevel: Display: Destroying online subsystem :Context_26
|
||
[2026.09.08-13.24.00:337][533]LogPixelStreaming2Servers: Streamer websocket disconnected, id=112
|
||
[2026.09.08-13.24.27:109][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
|
||
[2026.09.08-13.24.27:135][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto4
|
||
[2026.09.08-13.24.27:135][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI_Auto451C9E2244CC3AC7BD33DB78C5153510E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto4.uasset'
|
||
[2026.09.08-13.24.27:182][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4
|
||
[2026.09.08-13.24.27:183][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto4F9C77D1C49BC6B5D914515847D16B144.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4.uasset'
|
||
[2026.09.08-13.24.27:197][ 92]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.186
|
||
[2026.09.08-13.24.27:197][ 92]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.186
|
||
[2026.09.08-13.24.27:199][ 92]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-13.24.27:223][ 92]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
|
||
[2026.09.08-13.24.27:223][ 92]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-13.24.27:226][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto4.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.24.27:249][ 92]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/can_Auto4
|
||
[2026.09.08-13.24.27:250][ 92]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can_Auto4D8D15D064C3827F0F7D7489650D44B13.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto4.uasset'
|
||
[2026.09.08-13.24.27:262][ 92]LogFileHelpers: Auto-saving content packages took 0.065
|
||
[2026.09.08-13.24.29:425][114]LogSlate: External Image Picker: DecompressImage failed
|
||
[2026.09.08-13.24.35:522][209]LogSlate: Window 'Project Settings' being destroyed
|
||
[2026.09.08-13.24.35:559][209]LogSlate: Window 'Project Settings' being destroyed
|
||
[2026.09.08-13.24.48:083][449]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9239.677734
|
||
[2026.09.08-13.24.48:455][454]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.24.48:455][454]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9239.977539, Update Interval: 359.080780
|
||
[2026.09.08-13.25.15:909][997]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.25.15:909][997]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.25.15:914][997]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.25.15:919][997]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.319 ms (total: 148.813 ms)
|
||
[2026.09.08-13.25.15:919][997]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.25.15:919][997]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.25.15:920][997]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.25.16:082][997]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.25.16:107][997]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.444 ms (total: 355.267 ms)
|
||
[2026.09.08-13.25.16:113][997]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192776s)
|
||
[2026.09.08-13.25.16:113][997]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192878s)
|
||
[2026.09.08-13.25.16:206][997]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-13.25.16:213][997]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.25.16:218][997]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.25.16:218][997]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.25.16:218][997]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.25.16:218][997]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.25.16:256][997]LogWorldPartition: Display: WorldPartition initialize took 38.290 ms (total: 17.8 sec)
|
||
[2026.09.08-13.25.16:257][997]LogPlayLevel: PIE: World Init took: (0.043642s)
|
||
[2026.09.08-13.25.16:257][997]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.25.16:257][997]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.25.16:257][997]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.25.16:257][997]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.25.16:257][997]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.25.16:275][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.16:280][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.16:285][997]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.16:300][997]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.25.16:300][997]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.25.16:301][997]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.25.16:303][997]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.25.16:312][997]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.25.16:312][997]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.16:313][997]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.25.16:314][997]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
|
||
[2026.09.08-13.25.16:322][997]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
|
||
[2026.09.08-13.25.16:328][997]LogInit: FAudioDevice initialized with ID 16.
|
||
[2026.09.08-13.25.16:328][997]LogAudio: Display: Audio Device (ID: 16) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.25.16:328][997]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
|
||
[2026.09.08-13.25.16:328][997]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.25.16:328][997]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.16:328][997]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.25.16:329][997]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.25.16:329][997]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.16:337][997]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.25.16:354][997]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.16
|
||
[2026.09.08-13.25.16:358][997]LogWorld: Bringing up level for play took: 0.020737
|
||
[2026.09.08-13.25.16:366][997]LogOnline: OSS: Created online subsystem instance for: :Context_27
|
||
[2026.09.08-13.25.16:367][997]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.25.16:595][997]LogStreaming: Display: FlushAsyncLoading(3603,3602,3601,3600,3598,3599,3597,3596,3595,3594,3592,3593,3589,3590,3591,3585,3586,3587,3588,3581,3582,3583,3584,3579,3580,3577,3578,3575,3576,3573,3574,3572,3570,3571,3567,3568,3569,3565,3566,3562,3563,3564,3561,3556,3557,3558,3559,3560,3552,3553,3554,3555,3443,3444,3445,3446,3447,3448,3449,3450,3451,3452,3453,3454,3455,3456,3457,3458,3459,3460,3461,3462,3463,3464,3465,3466,3467,3468,3469,3470,3471,3472,3473,3474,3475,3476,3477,3478,3479,3480,3481,3482,3483,3484,3485,3486,3487,3488,3489,3490,3491,3492,3493,3494,3495,3496,3497,3498,3499,3500,3501,3502,3503,3504,3505,3506,3507,3508,3509,3510,3511,3512,3513,3514,3515,3516,3517,3518,3519,3520,3521,3522,3523,3524,3525,3526,3527,3528,3529,3530,3531,3532,3533,3534,3535,3536,3537,3538,3539,3540,3541,3542,3543,3544,3545,3546,3547,3548,3549,3550,3551,3442,3441,3439,3440,3435,3436,3437,3438,3430,3431,3432,3433,3434,3426,3427,3428,3429,3425,3424,3422,3423,3418,3419,3420,3421): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.25.18:123][997]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.25.18:132][997]PIE: Server logged in
|
||
[2026.09.08-13.25.18:137][997]PIE: Play in editor total start time 2,23 seconds.
|
||
[2026.09.08-13.25.18:139][997]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.25.18:139][997]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.25.18:143][997]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.25.18:147][997]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.18:147][997]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.18:160][997]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.25.18:160][997]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.25.18:160][997]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.25.18:160][997]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57030 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Streamer websocket connected, id=113
|
||
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.25.18:299][997]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"identify"}
|
||
[2026.09.08-13.25.18:588][997]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.25.19:073][ 0]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.25.19:095][ 0]LogPixelStreaming2Servers: From Streamer id=113: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.25.34:816][235]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.25.34:816][235]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.25.34:816][235]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.25.34:822][235]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.25.34:824][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.34:824][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.25.34:860][235]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.25.34:861][235]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.25.34:862][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.25.34:863][235]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.25.34:867][235]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.25.34:868][235]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.25.34:905][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.25.35:112][235]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.35:146][235]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.35:146][235]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
|
||
[2026.09.08-13.25.35:147][235]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=16, StreamState=4
|
||
[2026.09.08-13.25.35:168][235]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.25.35:206][235]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms
|
||
[2026.09.08-13.25.35:362][236]LogPlayLevel: Display: Destroying online subsystem :Context_27
|
||
[2026.09.08-13.25.35:372][236]LogPixelStreaming2Servers: Streamer websocket disconnected, id=113
|
||
[2026.09.08-13.25.37:834][284]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.25.37:834][284]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.25.37:838][284]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.25.37:844][284]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.154 ms (total: 158.968 ms)
|
||
[2026.09.08-13.25.37:844][284]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.25.37:845][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.25.37:845][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.25.38:008][284]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.25.38:034][284]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.699 ms (total: 381.966 ms)
|
||
[2026.09.08-13.25.38:040][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.195005s)
|
||
[2026.09.08-13.25.38:040][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.195113s)
|
||
[2026.09.08-13.25.38:135][284]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
|
||
[2026.09.08-13.25.38:140][284]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.25.38:145][284]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.25.38:145][284]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.25.38:145][284]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.25.38:145][284]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.25.38:183][284]LogWorldPartition: Display: WorldPartition initialize took 38.180 ms (total: 17.8 sec)
|
||
[2026.09.08-13.25.38:183][284]LogPlayLevel: PIE: World Init took: (0.043473s)
|
||
[2026.09.08-13.25.38:184][284]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.25.38:184][284]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.25.38:184][284]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.25.38:184][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.25.38:184][284]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.25.38:202][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.38:207][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.38:212][284]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.38:229][284]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.25.38:229][284]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.25.38:229][284]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.25.38:231][284]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.25.38:240][284]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.38:241][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.25.38:242][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
|
||
[2026.09.08-13.25.38:248][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
|
||
[2026.09.08-13.25.38:254][284]LogInit: FAudioDevice initialized with ID 17.
|
||
[2026.09.08-13.25.38:254][284]LogAudio: Display: Audio Device (ID: 17) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.25.38:254][284]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
|
||
[2026.09.08-13.25.38:254][284]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.25.38:254][284]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.38:255][284]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.25.38:255][284]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.25.38:256][284]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.38:263][284]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.25.38:281][284]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.38
|
||
[2026.09.08-13.25.38:285][284]LogWorld: Bringing up level for play took: 0.021686
|
||
[2026.09.08-13.25.38:294][284]LogOnline: OSS: Created online subsystem instance for: :Context_28
|
||
[2026.09.08-13.25.38:296][284]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.25.38:517][284]LogStreaming: Display: FlushAsyncLoading(3794,3793,3792,3791,3789,3790,3788,3787,3786,3785,3783,3784,3780,3781,3782,3776,3777,3778,3779,3772,3773,3774,3775,3770,3771,3768,3769,3766,3767,3764,3765,3763,3761,3762,3758,3759,3760,3756,3757,3753,3754,3755,3752,3747,3748,3749,3750,3751,3743,3744,3745,3746,3634,3635,3636,3637,3638,3639,3640,3641,3642,3643,3644,3645,3646,3647,3648,3649,3650,3651,3652,3653,3654,3655,3656,3657,3658,3659,3660,3661,3662,3663,3664,3665,3666,3667,3668,3669,3670,3671,3672,3673,3674,3675,3676,3677,3678,3679,3680,3681,3682,3683,3684,3685,3686,3687,3688,3689,3690,3691,3692,3693,3694,3695,3696,3697,3698,3699,3700,3701,3702,3703,3704,3705,3706,3707,3708,3709,3710,3711,3712,3713,3714,3715,3716,3717,3718,3719,3720,3721,3722,3723,3724,3725,3726,3727,3728,3729,3730,3731,3732,3733,3734,3735,3736,3737,3738,3739,3740,3741,3742,3633,3632,3630,3631,3626,3627,3628,3629,3621,3622,3623,3624,3625,3617,3618,3619,3620,3616,3615,3613,3614,3609,3610,3611,3612): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.25.40:017][284]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.25.40:025][284]PIE: Server logged in
|
||
[2026.09.08-13.25.40:030][284]PIE: Play in editor total start time 2,199 seconds.
|
||
[2026.09.08-13.25.40:032][284]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.25.40:033][284]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.25.40:036][284]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.25.40:040][284]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.40:040][284]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.40:047][284]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.25.40:047][284]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.25.40:048][284]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.25.40:048][284]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:57108 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Streamer websocket connected, id=114
|
||
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.25.40:182][284]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"identify"}
|
||
[2026.09.08-13.25.40:484][284]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.25.40:912][287]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.25.40:912][287]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.25.40:934][287]LogPixelStreaming2Servers: From Streamer id=114: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.25.47:176][381]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.25.47:176][381]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.25.47:176][381]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.25.47:182][381]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.25.47:184][381]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.47:184][381]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.25.47:223][381]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.25.47:223][381]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.25.47:225][381]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.25.47:225][381]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.25.47:229][381]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.25.47:230][381]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.25.47:267][381]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.25.47:508][381]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.47:512][381]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.47:513][381]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
|
||
[2026.09.08-13.25.47:513][381]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=17, StreamState=4
|
||
[2026.09.08-13.25.47:537][381]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.25.47:577][381]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms
|
||
[2026.09.08-13.25.47:734][382]LogPlayLevel: Display: Destroying online subsystem :Context_28
|
||
[2026.09.08-13.25.47:745][382]LogPixelStreaming2Servers: Streamer websocket disconnected, id=114
|
||
[2026.09.08-13.25.52:891][484]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.25.52:891][484]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.25.52:895][484]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.25.52:902][484]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.597 ms (total: 169.565 ms)
|
||
[2026.09.08-13.25.52:902][484]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.25.52:902][484]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.25.52:903][484]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.25.53:069][484]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.25.53:095][484]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.163 ms (total: 408.129 ms)
|
||
[2026.09.08-13.25.53:099][484]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197380s)
|
||
[2026.09.08-13.25.53:099][484]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197475s)
|
||
[2026.09.08-13.25.53:191][484]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-13.25.53:197][484]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.25.53:202][484]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.25.53:202][484]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.25.53:202][484]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.25.53:202][484]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.25.53:241][484]LogWorldPartition: Display: WorldPartition initialize took 39.258 ms (total: 17.8 sec)
|
||
[2026.09.08-13.25.53:242][484]LogPlayLevel: PIE: World Init took: (0.044676s)
|
||
[2026.09.08-13.25.53:242][484]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.25.53:242][484]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.25.53:242][484]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.25.53:242][484]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.25.53:242][484]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.25.53:260][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.53:265][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.53:269][484]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.25.53:293][484]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.25.53:293][484]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.25.53:293][484]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.25.53:295][484]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.25.53:305][484]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.25.53:305][484]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.25.53:305][484]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.25.53:305][484]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.53:306][484]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.25.53:307][484]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
|
||
[2026.09.08-13.25.53:318][484]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
|
||
[2026.09.08-13.25.53:328][484]LogInit: FAudioDevice initialized with ID 18.
|
||
[2026.09.08-13.25.53:328][484]LogAudio: Display: Audio Device (ID: 18) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.25.53:328][484]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
|
||
[2026.09.08-13.25.53:328][484]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.25.53:328][484]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.53:328][484]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.25.53:328][484]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.25.53:330][484]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.25.53:339][484]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.25.53:359][484]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.25.53
|
||
[2026.09.08-13.25.53:364][484]LogWorld: Bringing up level for play took: 0.024089
|
||
[2026.09.08-13.25.53:373][484]LogOnline: OSS: Created online subsystem instance for: :Context_29
|
||
[2026.09.08-13.25.53:374][484]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.25.53:601][484]LogStreaming: Display: FlushAsyncLoading(3985,3984,3983,3982,3980,3981,3979,3978,3977,3976,3974,3975,3971,3972,3973,3967,3968,3969,3970,3963,3964,3965,3966,3961,3962,3959,3960,3957,3958,3955,3956,3954,3952,3953,3949,3950,3951,3947,3948,3944,3945,3946,3943,3938,3939,3940,3941,3942,3934,3935,3936,3937,3825,3826,3827,3828,3829,3830,3831,3832,3833,3834,3835,3836,3837,3838,3839,3840,3841,3842,3843,3844,3845,3846,3847,3848,3849,3850,3851,3852,3853,3854,3855,3856,3857,3858,3859,3860,3861,3862,3863,3864,3865,3866,3867,3868,3869,3870,3871,3872,3873,3874,3875,3876,3877,3878,3879,3880,3881,3882,3883,3884,3885,3886,3887,3888,3889,3890,3891,3892,3893,3894,3895,3896,3897,3898,3899,3900,3901,3902,3903,3904,3905,3906,3907,3908,3909,3910,3911,3912,3913,3914,3915,3916,3917,3918,3919,3920,3921,3922,3923,3924,3925,3926,3927,3928,3929,3930,3931,3932,3933,3824,3823,3821,3822,3817,3818,3819,3820,3812,3813,3814,3815,3816,3808,3809,3810,3811,3807,3806,3804,3805,3800,3801,3802,3803): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.25.55:121][484]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.25.55:130][484]PIE: Server logged in
|
||
[2026.09.08-13.25.55:135][484]PIE: Play in editor total start time 2,246 seconds.
|
||
[2026.09.08-13.25.55:137][484]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.25.55:138][484]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.25.55:141][484]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.25.55:144][484]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.25.55:145][484]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.25.55:157][484]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.25.55:157][484]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.25.55:157][484]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.25.55:157][484]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:50505 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Streamer websocket connected, id=115
|
||
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.25.55:298][484]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"identify"}
|
||
[2026.09.08-13.25.55:472][484]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.25.55:869][487]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.25.55:869][487]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.25.55:892][487]LogPixelStreaming2Servers: From Streamer id=115: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.26.25:653][808]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1788873985}
|
||
[2026.09.08-13.26.25:654][808]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1788873985}
|
||
[2026.09.08-13.26.55:602][264]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1788874015}
|
||
[2026.09.08-13.26.55:602][264]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1788874015}
|
||
[2026.09.08-13.27.13:341][505]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.27.13:341][505]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.27.13:341][505]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.27.13:347][505]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.27.13:350][505]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.13:350][505]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.27.13:387][505]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.27.13:387][505]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.27.13:390][505]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.27.13:390][505]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.27.13:394][505]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.27.13:395][505]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.27.13:431][505]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.27.13:667][505]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.13:671][505]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.13:672][505]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
|
||
[2026.09.08-13.27.13:672][505]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=18, StreamState=4
|
||
[2026.09.08-13.27.13:702][505]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.27.13:754][505]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
|
||
[2026.09.08-13.27.14:590][506]LogPlayLevel: Display: Destroying online subsystem :Context_29
|
||
[2026.09.08-13.27.14:604][506]LogPixelStreaming2Servers: Streamer websocket disconnected, id=115
|
||
[2026.09.08-13.27.15:525][523]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.27.15:525][523]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.27.15:530][523]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.27.15:535][523]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.451 ms (total: 180.017 ms)
|
||
[2026.09.08-13.27.15:536][523]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.27.15:536][523]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.27.15:536][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.27.15:699][523]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.27.15:725][523]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.807 ms (total: 433.936 ms)
|
||
[2026.09.08-13.27.15:730][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.194100s)
|
||
[2026.09.08-13.27.15:730][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.194201s)
|
||
[2026.09.08-13.27.15:821][523]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
|
||
[2026.09.08-13.27.15:830][523]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.27.15:835][523]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.27.15:835][523]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.27.15:835][523]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.27.15:835][523]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.27.15:873][523]LogWorldPartition: Display: WorldPartition initialize took 38.486 ms (total: 17.9 sec)
|
||
[2026.09.08-13.27.15:873][523]LogPlayLevel: PIE: World Init took: (0.043893s)
|
||
[2026.09.08-13.27.15:873][523]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.27.15:873][523]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.27.15:874][523]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.27.15:874][523]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.27.15:874][523]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.27.15:874][523]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.27.15:891][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.15:896][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.15:901][523]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.15:918][523]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.27.15:918][523]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.27.15:918][523]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.27.15:920][523]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.27.15:930][523]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.27.15:930][523]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.27.15:930][523]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.27.15:930][523]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.15:931][523]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.27.15:932][523]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
|
||
[2026.09.08-13.27.15:938][523]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
|
||
[2026.09.08-13.27.15:948][523]LogInit: FAudioDevice initialized with ID 19.
|
||
[2026.09.08-13.27.15:948][523]LogAudio: Display: Audio Device (ID: 19) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.27.15:948][523]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
|
||
[2026.09.08-13.27.15:948][523]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.27.15:948][523]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.15:949][523]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.27.15:949][523]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.27.15:950][523]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.15:957][523]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.27.15:973][523]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.27.15
|
||
[2026.09.08-13.27.15:977][523]LogWorld: Bringing up level for play took: 0.019769
|
||
[2026.09.08-13.27.15:985][523]LogOnline: OSS: Created online subsystem instance for: :Context_30
|
||
[2026.09.08-13.27.15:987][523]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.27.16:211][523]LogStreaming: Display: FlushAsyncLoading(4176,4175,4174,4173,4171,4172,4170,4169,4168,4167,4165,4166,4162,4163,4164,4158,4159,4160,4161,4154,4155,4156,4157,4152,4153,4150,4151,4148,4149,4146,4147,4145,4143,4144,4140,4141,4142,4138,4139,4135,4136,4137,4134,4129,4130,4131,4132,4133,4125,4126,4127,4128,4016,4017,4018,4019,4020,4021,4022,4023,4024,4025,4026,4027,4028,4029,4030,4031,4032,4033,4034,4035,4036,4037,4038,4039,4040,4041,4042,4043,4044,4045,4046,4047,4048,4049,4050,4051,4052,4053,4054,4055,4056,4057,4058,4059,4060,4061,4062,4063,4064,4065,4066,4067,4068,4069,4070,4071,4072,4073,4074,4075,4076,4077,4078,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108,4109,4110,4111,4112,4113,4114,4115,4116,4117,4118,4119,4120,4121,4122,4123,4124,4015,4014,4012,4013,4008,4009,4010,4011,4003,4004,4005,4006,4007,3999,4000,4001,4002,3998,3997,3995,3996,3991,3992,3993,3994): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.27.17:745][523]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.27.17:753][523]PIE: Server logged in
|
||
[2026.09.08-13.27.17:759][523]PIE: Play in editor total start time 2,236 seconds.
|
||
[2026.09.08-13.27.18:179][523]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.27.18:180][523]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.27.18:183][523]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.27.18:186][523]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.27.18:186][523]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.18:196][523]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.27.18:196][523]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.27.18:196][523]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.27.18:196][523]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.27.18:334][523]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56474 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Streamer websocket connected, id=116
|
||
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.27.18:335][523]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"identify"}
|
||
[2026.09.08-13.27.18:671][523]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.27.19:247][526]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.27.19:247][526]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.27.19:271][526]LogPixelStreaming2Servers: From Streamer id=116: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.27.26:789][621]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.27.26:789][621]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.27.26:789][621]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.27.26:798][621]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.27.26:800][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.26:800][621]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.27.26:838][621]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.27.26:838][621]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.27.26:839][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.27.26:839][621]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.27.26:845][621]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.27.26:846][621]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.27.26:882][621]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.27.27:113][621]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.27:117][621]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.27:117][621]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
|
||
[2026.09.08-13.27.27:117][621]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=19, StreamState=4
|
||
[2026.09.08-13.27.27:143][621]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.27.27:187][621]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
|
||
[2026.09.08-13.27.28:064][622]LogPlayLevel: Display: Destroying online subsystem :Context_30
|
||
[2026.09.08-13.27.28:076][622]LogPixelStreaming2Servers: Streamer websocket disconnected, id=116
|
||
[2026.09.08-13.27.34:403][720]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.27.34:403][720]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.27.34:408][720]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.27.34:413][720]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.208 ms (total: 190.225 ms)
|
||
[2026.09.08-13.27.34:413][720]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.27.34:413][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.27.34:414][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.27.34:576][720]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.27.34:602][720]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.468 ms (total: 459.405 ms)
|
||
[2026.09.08-13.27.34:607][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192750s)
|
||
[2026.09.08-13.27.34:607][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192849s)
|
||
[2026.09.08-13.27.34:700][720]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-13.27.34:710][720]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.27.34:715][720]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.27.34:715][720]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.27.34:715][720]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.27.34:715][720]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.27.34:754][720]LogWorldPartition: Display: WorldPartition initialize took 38.329 ms (total: 17.9 sec)
|
||
[2026.09.08-13.27.34:754][720]LogPlayLevel: PIE: World Init took: (0.043709s)
|
||
[2026.09.08-13.27.34:754][720]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.27.34:754][720]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.27.34:755][720]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.27.34:755][720]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.27.34:755][720]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.27.34:755][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.27.34:755][720]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.27.34:772][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.34:777][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.34:782][720]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.27.34:802][720]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.27.34:802][720]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.27.34:803][720]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.27.34:805][720]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.27.34:814][720]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.27.34:814][720]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.27.34:814][720]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.27.34:814][720]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.34:815][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.27.34:816][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
|
||
[2026.09.08-13.27.34:821][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
|
||
[2026.09.08-13.27.34:828][720]LogInit: FAudioDevice initialized with ID 20.
|
||
[2026.09.08-13.27.34:828][720]LogAudio: Display: Audio Device (ID: 20) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.27.34:828][720]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
|
||
[2026.09.08-13.27.34:828][720]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.27.34:828][720]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.34:828][720]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.27.34:829][720]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.27.34:830][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.27.34:836][720]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.27.34:853][720]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.27.34
|
||
[2026.09.08-13.27.34:857][720]LogWorld: Bringing up level for play took: 0.020346
|
||
[2026.09.08-13.27.34:867][720]LogOnline: OSS: Created online subsystem instance for: :Context_31
|
||
[2026.09.08-13.27.34:868][720]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.27.35:091][720]LogStreaming: Display: FlushAsyncLoading(4367,4366,4365,4364,4362,4363,4361,4360,4359,4358,4356,4357,4353,4354,4355,4349,4350,4351,4352,4345,4346,4347,4348,4343,4344,4341,4342,4339,4340,4337,4338,4336,4334,4335,4331,4332,4333,4329,4330,4326,4327,4328,4325,4320,4321,4322,4323,4324,4316,4317,4318,4319,4207,4208,4209,4210,4211,4212,4213,4214,4215,4216,4217,4218,4219,4220,4221,4222,4223,4224,4225,4226,4227,4228,4229,4230,4231,4232,4233,4234,4235,4236,4237,4238,4239,4240,4241,4242,4243,4244,4245,4246,4247,4248,4249,4250,4251,4252,4253,4254,4255,4256,4257,4258,4259,4260,4261,4262,4263,4264,4265,4266,4267,4268,4269,4270,4271,4272,4273,4274,4275,4276,4277,4278,4279,4280,4281,4282,4283,4284,4285,4286,4287,4288,4289,4290,4291,4292,4293,4294,4295,4296,4297,4298,4299,4300,4301,4302,4303,4304,4305,4306,4307,4308,4309,4310,4311,4312,4313,4314,4315,4206,4205,4203,4204,4199,4200,4201,4202,4194,4195,4196,4197,4198,4190,4191,4192,4193,4189,4188,4186,4187,4182,4183,4184,4185): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.27.36:624][720]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.27.36:634][720]PIE: Server logged in
|
||
[2026.09.08-13.27.36:639][720]PIE: Play in editor total start time 2,237 seconds.
|
||
[2026.09.08-13.27.37:058][720]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.27.37:059][720]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.27.37:061][720]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.27.37:064][720]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.27.37:064][720]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.27.37:076][720]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.27.37:076][720]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.27.37:077][720]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.27.37:077][720]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56541 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Streamer websocket connected, id=117
|
||
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.27.37:233][720]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"identify"}
|
||
[2026.09.08-13.27.37:549][720]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.27.38:195][722]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.27.38:195][722]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.27.38:228][723]LogPixelStreaming2Servers: From Streamer id=117: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.28.07:645][163]LogPixelStreaming2Servers: From Streamer id=117: {"type":"ping","time":1788874087}
|
||
[2026.09.08-13.28.07:646][163]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"pong","time":1788874087}
|
||
[2026.09.08-13.28.24:208][427]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.28.24:208][427]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.28.24:208][427]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.28.24:213][427]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.28.24:215][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.28.24:215][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.28.24:253][427]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.28.24:254][427]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.28.24:255][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.28.24:255][427]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.28.24:261][427]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.28.24:262][427]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.28.24:298][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.28.24:535][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.28.24:540][427]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.28.24:540][427]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
|
||
[2026.09.08-13.28.24:540][427]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=20, StreamState=4
|
||
[2026.09.08-13.28.24:559][427]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.28.24:599][427]LogUObjectHash: Compacting FUObjectHashTables data took 5.09ms
|
||
[2026.09.08-13.28.25:443][428]LogPlayLevel: Display: Destroying online subsystem :Context_31
|
||
[2026.09.08-13.28.25:453][428]LogPixelStreaming2Servers: Streamer websocket disconnected, id=117
|
||
[2026.09.08-13.28.26:162][441]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.28.26:163][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.28.26:167][441]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.28.26:173][441]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.198 ms (total: 200.423 ms)
|
||
[2026.09.08-13.28.26:173][441]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.28.26:173][441]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.28.26:174][441]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.28.26:336][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.28.26:361][441]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.451 ms (total: 484.856 ms)
|
||
[2026.09.08-13.28.26:365][441]LogPlayLevel: PIE: StaticDuplicateObject took: (0.192228s)
|
||
[2026.09.08-13.28.26:366][441]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.192323s)
|
||
[2026.09.08-13.28.26:453][441]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
||
[2026.09.08-13.28.26:462][441]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.28.26:467][441]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.28.26:467][441]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.28.26:467][441]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.28.26:467][441]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.28.26:506][441]LogWorldPartition: Display: WorldPartition initialize took 38.848 ms (total: 18.0 sec)
|
||
[2026.09.08-13.28.26:506][441]LogPlayLevel: PIE: World Init took: (0.044156s)
|
||
[2026.09.08-13.28.26:506][441]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.28.26:506][441]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.28.26:506][441]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.28.26:507][441]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.28.26:507][441]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.28.26:507][441]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.28.26:507][441]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.28.26:524][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.28.26:530][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.28.26:535][441]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.28.26:551][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.28.26:551][441]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.28.26:551][441]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.28.26:553][441]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.28.26:562][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.28.26:562][441]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.28.26:562][441]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.28.26:562][441]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.28.26:563][441]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.28.26:564][441]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
|
||
[2026.09.08-13.28.26:570][441]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
|
||
[2026.09.08-13.28.26:580][441]LogInit: FAudioDevice initialized with ID 21.
|
||
[2026.09.08-13.28.26:580][441]LogAudio: Display: Audio Device (ID: 21) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.28.26:580][441]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
|
||
[2026.09.08-13.28.26:580][441]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.28.26:580][441]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.28.26:580][441]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.28.26:581][441]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.28.26:581][441]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.28.26:588][441]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.28.26:604][441]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.28.26
|
||
[2026.09.08-13.28.26:608][441]LogWorld: Bringing up level for play took: 0.020011
|
||
[2026.09.08-13.28.26:620][441]LogOnline: OSS: Created online subsystem instance for: :Context_32
|
||
[2026.09.08-13.28.26:621][441]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.28.26:847][441]LogStreaming: Display: FlushAsyncLoading(4558,4557,4556,4555,4553,4554,4552,4551,4550,4549,4547,4548,4544,4545,4546,4540,4541,4542,4543,4536,4537,4538,4539,4534,4535,4532,4533,4530,4531,4528,4529,4527,4525,4526,4522,4523,4524,4520,4521,4517,4518,4519,4516,4511,4512,4513,4514,4515,4507,4508,4509,4510,4398,4399,4400,4401,4402,4403,4404,4405,4406,4407,4408,4409,4410,4411,4412,4413,4414,4415,4416,4417,4418,4419,4420,4421,4422,4423,4424,4425,4426,4427,4428,4429,4430,4431,4432,4433,4434,4435,4436,4437,4438,4439,4440,4441,4442,4443,4444,4445,4446,4447,4448,4449,4450,4451,4452,4453,4454,4455,4456,4457,4458,4459,4460,4461,4462,4463,4464,4465,4466,4467,4468,4469,4470,4471,4472,4473,4474,4475,4476,4477,4478,4479,4480,4481,4482,4483,4484,4485,4486,4487,4488,4489,4490,4491,4492,4493,4494,4495,4496,4497,4498,4499,4500,4501,4502,4503,4504,4505,4506,4397,4396,4394,4395,4390,4391,4392,4393,4385,4386,4387,4388,4389,4381,4382,4383,4384,4380,4379,4377,4378,4373,4374,4375,4376): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.28.28:383][441]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.28.28:391][441]PIE: Server logged in
|
||
[2026.09.08-13.28.28:397][441]PIE: Play in editor total start time 2,236 seconds.
|
||
[2026.09.08-13.28.28:816][441]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.28.28:817][441]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.28.28:820][441]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.28.28:823][441]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.28.28:823][441]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.28.28:832][441]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.28.28:832][441]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.28.28:832][441]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.28.28:832][441]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62038 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Streamer websocket connected, id=118
|
||
[2026.09.08-13.28.28:972][441]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.28.28:973][441]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"identify"}
|
||
[2026.09.08-13.28.29:289][441]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.28.29:685][444]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.28.29:685][444]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.28.29:706][444]LogPixelStreaming2Servers: From Streamer id=118: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.28.59:407][913]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1788874139}
|
||
[2026.09.08-13.28.59:407][913]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1788874139}
|
||
[2026.09.08-13.29.01:309][942]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.29.01:309][942]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.29.01:309][942]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.29.01:317][942]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.29.01:320][942]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.29.01:320][942]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.29.01:357][942]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.29.01:358][942]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.29.01:359][942]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.29.01:359][942]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.29.01:364][942]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.29.01:365][942]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.29.01:403][942]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.29.01:639][942]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.29.01:643][942]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.29.01:643][942]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
|
||
[2026.09.08-13.29.01:643][942]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=21, StreamState=4
|
||
[2026.09.08-13.29.01:662][942]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.29.01:702][942]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
|
||
[2026.09.08-13.29.02:619][943]LogPlayLevel: Display: Destroying online subsystem :Context_32
|
||
[2026.09.08-13.29.02:634][943]LogPixelStreaming2Servers: Streamer websocket disconnected, id=118
|
||
[2026.09.08-13.30.07:241][346]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-13.30.07:676][346]LogUObjectHash: Compacting FUObjectHashTables data took 5.32ms
|
||
[2026.09.08-13.30.29:326][898]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-13.31.45:770][153]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9657.394531
|
||
[2026.09.08-13.31.46:028][159]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.31.46:028][159]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9657.603516, Update Interval: 300.822174
|
||
[2026.09.08-13.32.04:946][487]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-13.32.50:330][359]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-13.32.53:119][392]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-13.33.04:262][596]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.33.04:262][596]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total job queries 13 050, among them cache hits 8 381 (64.22%), DDC hits 4 153 (31.82%), Duplicates 330 (2.53%)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Tracking 4 333 distinct input hashes that result in 2 949 distinct outputs (68.06%)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: RAM used: 43,77 MiB of 3,20 GiB budget. Usage: 1.34%
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Shaders Compiled: 190
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Jobs assigned 190, completed 190 (100%)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Average time worker was idle: 315.53 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Time job spent in pending queue: average 6.88 s, longest 16.50 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Job execution time: average 1.99 s, max 8.09 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Job life time (pending + execution): average 8.87 s, max 18.24
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Shader code size: total 2,984 MiB, numShaders 206, average 14,839 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 54.03 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Jobs were issued in 190 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Average processing rate: 3.52 jobs/sec
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total thread time: 311,524 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Total thread preprocess time: 495,479 s
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Percentage time preprocessing: 159.05%
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Effective parallelization: 5.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.480447
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 7.51% of total time (compiled 17 times, average 1.38 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.49% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.34% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: FDebugViewModePS - 5.31% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.31% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Materials Translated: 646
|
||
[2026.09.08-13.33.04:263][596]LogShaderCompilers: Display: Material Total Translate Time: 1.55 s
|
||
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material Translation Only: 1.27 s (82%)
|
||
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: Material Cache Hits: 353 (55%)
|
||
[2026.09.08-13.33.04:264][596]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.33.13:712][807]LogEditorTransaction: Undo Modify Component Location
|
||
[2026.09.08-13.33.52:768][620]LogEditorTransaction: Undo Paste Component(s)
|
||
[2026.09.08-13.35.06:665][182]LogEditorTransaction: Undo Modify Component(s)
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Total job queries 13 096, among them cache hits 8 405 (64.18%), DDC hits 4 154 (31.72%), Duplicates 330 (2.52%)
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Shaders Compiled: 211
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Jobs assigned 211, completed 211 (100%)
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Average time worker was idle: 315.60 s
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Time job spent in pending queue: average 6.20 s, longest 16.50 s
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Job execution time: average 1.89 s, max 8.09 s
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Job life time (pending + execution): average 8.09 s, max 18.24
|
||
[2026.09.08-13.36.04:385][242]LogShaderCompilers: Display: Shader code size: total 3,27 MiB, numShaders 231, average 14,497 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 62.33 s
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Jobs were issued in 211 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Average processing rate: 3.39 jobs/sec
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Total thread time: 327,486 s
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Total thread preprocess time: 497,051 s
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Percentage time preprocessing: 151.78%
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Effective parallelization: 5.25 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.437818
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 8.64% of total time (compiled 25 times, average 1.13 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.22% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.08% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-13.36.04:386][242]LogShaderCompilers: Display: FDebugViewModePS - 5.05% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.05% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Materials Translated: 646
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Total Translate Time: 1.55 s
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Translation Only: 1.27 s (82%)
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: Material Cache Hits: 353 (55%)
|
||
[2026.09.08-13.36.04:387][242]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.36.17:213][554]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-13.36.17:833][554]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
|
||
[2026.09.08-13.37.35:564][578]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10007.193359
|
||
[2026.09.08-13.37.36:046][589]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.37.36:046][589]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10007.630859, Update Interval: 330.484314
|
||
[2026.09.08-13.38.23:898][ 6]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
||
[2026.09.08-13.38.25:224][ 34]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
|
||
[2026.09.08-13.38.25:224][ 34]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
|
||
[2026.09.08-13.38.25:271][ 34]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446
|
||
[2026.09.08-13.38.25:298][ 34]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_0 (Required Memory Estimate: 0.053272 MB)...
|
||
[2026.09.08-13.38.25:298][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_0 (Required Memory Estimate: 0.20142 MB)...
|
||
[2026.09.08-13.38.25:299][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoDilatedMesh_0
|
||
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_0
|
||
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:300][ 34]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:320][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_1 (Required Memory Estimate: 0.323132 MB)...
|
||
[2026.09.08-13.38.25:320][ 34]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_1 (Required Memory Estimate: 0.177267 MB)...
|
||
[2026.09.08-13.38.25:323][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoDilatedMesh_1
|
||
[2026.09.08-13.38.25:323][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_1
|
||
[2026.09.08-13.38.25:324][ 34]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:324][ 34]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:341][ 34]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:341][ 34]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:379][ 34]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446
|
||
[2026.09.08-13.38.25:380][ 34]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:381][ 34]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:406][ 34]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:406][ 34]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:427][ 34]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:427][ 34]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:449][ 34]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:449][ 34]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:492][ 34]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:492][ 34]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:982][ 34]LogStaticMesh: Display: Building static mesh WaterInfoMesh_8 (Required Memory Estimate: 0.308592 MB)...
|
||
[2026.09.08-13.38.25:984][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1528491446.WaterInfoMesh_8
|
||
[2026.09.08-13.38.25:985][ 34]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.38.25:985][ 34]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.39.03:886][ 54]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.39.03:886][ 54]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.39.53:299][144]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.39.53:299][144]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.14:213][516]Cmd: DELETE
|
||
[2026.09.08-13.40.14:213][516]Cmd: ACTOR DELETE
|
||
[2026.09.08-13.40.14:268][516]LogEditorActor: Deleted Actor: WaterBodyOcean
|
||
[2026.09.08-13.40.14:400][516]LogUObjectHash: Compacting FUObjectHashTables data took 4.77ms
|
||
[2026.09.08-13.40.14:408][516]LogEditorActor: Deleted 1 Actors (0.195 secs)
|
||
[2026.09.08-13.40.20:869][630]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.20:869][630]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.30:198][828]Cmd: DELETE
|
||
[2026.09.08-13.40.30:198][828]Cmd: ACTOR DELETE
|
||
[2026.09.08-13.40.30:245][828]LogEditorActor: Deleted Actor: WaterBodyOcean
|
||
[2026.09.08-13.40.30:348][828]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
|
||
[2026.09.08-13.40.30:360][828]LogEditorActor: Deleted 1 Actors (0.162 secs)
|
||
[2026.09.08-13.40.38:650][ 45]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
|
||
[2026.09.08-13.40.38:650][ 45]LogActorFactory: Actor Factory attempting to spawn Class /Script/Water.WaterBodyOcean
|
||
[2026.09.08-13.40.38:663][ 45]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447
|
||
[2026.09.08-13.40.38:670][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_0 (Required Memory Estimate: 0.20142 MB)...
|
||
[2026.09.08-13.40.38:670][ 45]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_0 (Required Memory Estimate: 0.053272 MB)...
|
||
[2026.09.08-13.40.38:672][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_0
|
||
[2026.09.08-13.40.38:672][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_0
|
||
[2026.09.08-13.40.38:673][ 45]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:673][ 45]LogStaticMesh: Warning: WaterInfoMesh_0 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:677][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_1 (Required Memory Estimate: 0.323132 MB)...
|
||
[2026.09.08-13.40.38:677][ 45]LogStaticMesh: Display: Building static mesh WaterInfoDilatedMesh_1 (Required Memory Estimate: 0.177267 MB)...
|
||
[2026.09.08-13.40.38:678][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_1
|
||
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_1
|
||
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:680][ 45]LogStaticMesh: Warning: WaterInfoMesh_1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:685][ 45]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:685][ 45]LogStaticMesh: Warning: WaterInfoMesh_2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:696][ 45]LogActorFactory: Actor Factory spawned Class /Script/Water.WaterBodyOcean as actor: WaterBodyOcean /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447
|
||
[2026.09.08-13.40.38:697][ 45]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:697][ 45]LogStaticMesh: Warning: WaterInfoMesh_3 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:704][ 45]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:704][ 45]LogStaticMesh: Warning: WaterInfoMesh_4 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:711][ 45]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:712][ 45]LogStaticMesh: Warning: WaterInfoMesh_5 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:719][ 45]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:719][ 45]LogStaticMesh: Warning: WaterInfoMesh_6 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:728][ 45]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.38:728][ 45]LogStaticMesh: Warning: WaterInfoMesh_7 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.39:143][ 45]LogStaticMesh: Display: Building static mesh WaterInfoMesh_8 (Required Memory Estimate: 0.298772 MB)...
|
||
[2026.09.08-13.40.39:145][ 45]LogStaticMesh: Built static mesh [0.00s] /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_8
|
||
[2026.09.08-13.40.39:146][ 45]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.39:146][ 45]LogStaticMesh: Warning: WaterInfoMesh_8 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.40.39:236][ 45]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/81/05/869d0ed1ebc605bdc5e6b2a5f818d29e0aa0.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoDilatedMesh_2'.
|
||
[2026.09.08-13.40.39:236][ 45]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/46/d6/f4c728419358145919b04dfbb6d176c9511d.udd from '/Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.WaterBodyOcean_UAID_7446A0A0C2A0CAFF02_1661917447.WaterInfoMesh_1'.
|
||
[2026.09.08-13.41.13:968][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.13:980][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.13:988][760]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.16:669][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.16:688][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.16:699][810]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:237][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:257][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:269][843]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:404][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:418][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:427][845]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:549][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:562][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:575][847]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:702][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:722][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:730][849]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:866][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:885][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.19:896][851]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:035][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:055][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:064][853]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:199][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:211][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:224][855]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:354][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:367][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:381][857]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:516][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:530][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:539][859]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:670][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:682][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:692][861]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:824][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:837][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:846][863]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:968][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:986][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.20:995][865]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.21:343][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.21:357][873]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.41.21:358][873]LogStaticMesh: Warning: WaterInfoMesh_9 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.41.21:359][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.21:368][873]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.40:670][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.40:694][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.40:704][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.41.49:768][392]LogStaticMesh: Warning: WaterInfoMesh_10 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.41.49:768][392]LogStaticMesh: Warning: WaterInfoMesh_10 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.09:164][760]LogStaticMesh: Warning: WaterInfoMesh_11 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.09:165][760]LogStaticMesh: Warning: WaterInfoMesh_11 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.20:491][ 0]LogStaticMesh: Warning: WaterInfoMesh_12 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.20:492][ 0]LogStaticMesh: Warning: WaterInfoMesh_12 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.24:642][ 78]LogStaticMesh: Warning: WaterInfoMesh_13 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.24:642][ 78]LogStaticMesh: Warning: WaterInfoMesh_13 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.25:356][ 87]LogStaticMesh: Warning: WaterInfoMesh_14 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.25:356][ 87]LogStaticMesh: Warning: WaterInfoMesh_14 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.25:880][ 93]LogStaticMesh: Warning: WaterInfoMesh_15 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.25:880][ 93]LogStaticMesh: Warning: WaterInfoMesh_15 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.26:476][ 97]LogStaticMesh: Warning: WaterInfoMesh_16 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.26:476][ 97]LogStaticMesh: Warning: WaterInfoMesh_16 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.26:971][104]LogStaticMesh: Warning: WaterInfoMesh_17 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.26:971][104]LogStaticMesh: Warning: WaterInfoMesh_17 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.27:521][111]LogStaticMesh: Warning: WaterInfoMesh_18 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.27:521][111]LogStaticMesh: Warning: WaterInfoMesh_18 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.28:042][114]LogStaticMesh: Warning: WaterInfoMesh_19 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.42.28:042][114]LogStaticMesh: Warning: WaterInfoMesh_19 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.43.11:246][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:260][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:271][ 59]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:394][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:413][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:424][ 61]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:545][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:566][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:576][ 63]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:693][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:706][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.11:716][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:255][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:269][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:278][ 77]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:397][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:410][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:418][ 79]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:537][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:550][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:559][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:762][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:776][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:789][ 85]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:908][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:921][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.12:930][ 87]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:048][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:063][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:074][ 89]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:752][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:766][105]LogStaticMesh: Warning: WaterInfoMesh_20 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.43.13:766][105]LogStaticMesh: Warning: WaterInfoMesh_20 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-13.43.13:768][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.43.13:778][105]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.44.00:101][954]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10391.714844
|
||
[2026.09.08-13.44.00:409][957]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.44.00:409][957]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10391.954102, Update Interval: 309.336823
|
||
[2026.09.08-13.44.09:858][116]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.44.09:858][116]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.44.09:917][116]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.44.09:923][116]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 64.350 ms (total: 264.774 ms)
|
||
[2026.09.08-13.44.09:938][116]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.44.09:938][116]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.44.09:938][116]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.44.10:249][116]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.44.10:275][116]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.701 ms (total: 511.558 ms)
|
||
[2026.09.08-13.44.10:295][116]LogPlayLevel: PIE: StaticDuplicateObject took: (0.355572s)
|
||
[2026.09.08-13.44.10:295][116]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.355679s)
|
||
[2026.09.08-13.44.10:434][116]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
|
||
[2026.09.08-13.44.10:445][116]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.44.10:450][116]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.44.10:450][116]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.44.10:450][116]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.44.10:450][116]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.44.10:490][116]LogWorldPartition: Display: WorldPartition initialize took 39.996 ms (total: 18.0 sec)
|
||
[2026.09.08-13.44.10:490][116]LogPlayLevel: PIE: World Init took: (0.045733s)
|
||
[2026.09.08-13.44.10:491][116]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.44.10:491][116]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.44.10:491][116]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.44.10:491][116]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.44.10:492][116]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.44.10:525][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.44.10:531][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.44.10:536][116]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.44.10:556][116]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.44.10:556][116]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.44.10:556][116]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.44.10:559][116]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.44.10:575][116]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.44.10:576][116]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.44.10:577][116]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
|
||
[2026.09.08-13.44.10:584][116]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
|
||
[2026.09.08-13.44.10:590][116]LogInit: FAudioDevice initialized with ID 22.
|
||
[2026.09.08-13.44.10:590][116]LogAudio: Display: Audio Device (ID: 22) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.44.10:590][116]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
|
||
[2026.09.08-13.44.10:590][116]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.44.10:590][116]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.44.10:590][116]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.44.10:591][116]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.44.10:591][116]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.44.10:602][116]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.44.10:614][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.44.10:620][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.44.10:632][116]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.44.10
|
||
[2026.09.08-13.44.10:636][116]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.44.10:644][116]LogWorld: Bringing up level for play took: 0.041021
|
||
[2026.09.08-13.44.10:651][116]LogOnline: OSS: Created online subsystem instance for: :Context_34
|
||
[2026.09.08-13.44.10:652][116]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.44.11:106][116]LogStreaming: Display: FlushAsyncLoading(4720,4718,4719,4715,4716,4717,4711,4712,4713,4714,4707,4708,4709,4710,4705,4706,4703,4704,4701,4702,4699,4700,4698,4696,4697,4693,4694,4695,4691,4692,4688,4689,4690,4687,4682,4683,4684,4685,4686,4678,4679,4680,4681,4569,4570,4571,4572,4573,4574,4575,4576,4577,4578,4579,4580,4581,4582,4583,4584,4585,4586,4587,4588,4589,4590,4591,4592,4593,4594,4595,4596,4597,4598,4599,4600,4601,4602,4603,4604,4605,4606,4607,4608,4609,4610,4611,4612,4613,4614,4615,4616,4617,4618,4619,4620,4621,4622,4623,4624,4625,4626,4627,4628,4629,4630,4631,4632,4633,4634,4635,4636,4637,4638,4639,4640,4641,4642,4643,4644,4645,4646,4647,4648,4649,4650,4651,4652,4653,4654,4655,4656,4657,4658,4659,4660,4661,4662,4663,4664,4665,4666,4667,4668,4669,4670,4671,4672,4673,4674,4675,4676,4677,4568): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.44.11:983][116]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.44.11:992][116]PIE: Server logged in
|
||
[2026.09.08-13.44.11:997][116]PIE: Play in editor total start time 2,144 seconds.
|
||
[2026.09.08-13.44.12:049][116]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.44.12:050][116]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.44.12:056][116]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.44.12:060][116]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.44.12:060][116]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.44.12:061][116]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.44.12:068][116]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.44.12:068][116]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.44.12:068][116]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.44.12:068][116]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:61200 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Streamer websocket connected, id=119
|
||
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.44.12:094][116]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"identify"}
|
||
[2026.09.08-13.44.12:285][116]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.44.12:567][119]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.44.12:567][119]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.44.12:586][119]LogPixelStreaming2Servers: From Streamer id=119: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.44.42:373][569]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875082}
|
||
[2026.09.08-13.44.42:373][569]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875082}
|
||
[2026.09.08-13.45.12:411][984]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875112}
|
||
[2026.09.08-13.45.12:411][984]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875112}
|
||
[2026.09.08-13.45.42:487][383]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1788875142}
|
||
[2026.09.08-13.45.42:487][383]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1788875142}
|
||
[2026.09.08-13.45.57:362][562]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.45.57:362][562]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.45.57:362][562]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.45.57:371][562]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.45.57:374][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.45.57:374][562]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.45.57:411][562]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.45.57:411][562]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.45.57:413][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.45.57:414][562]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.45.57:418][562]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.45.57:419][562]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.45.57:456][562]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.45.57:655][562]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.45.57:668][562]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.45.57:668][562]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
|
||
[2026.09.08-13.45.57:668][562]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=22, StreamState=4
|
||
[2026.09.08-13.45.57:696][562]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.45.57:714][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.45.57:743][562]LogUObjectHash: Compacting FUObjectHashTables data took 4.69ms
|
||
[2026.09.08-13.45.57:981][563]LogPlayLevel: Display: Destroying online subsystem :Context_34
|
||
[2026.09.08-13.45.57:998][563]LogPixelStreaming2Servers: Streamer websocket disconnected, id=119
|
||
[2026.09.08-13.46.02:354][656]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.46.02:354][656]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.46.02:408][656]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.46.02:415][656]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.591 ms (total: 325.366 ms)
|
||
[2026.09.08-13.46.02:415][656]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.46.02:415][656]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.46.02:416][656]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.46.02:723][656]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.46.02:750][656]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.176 ms (total: 537.735 ms)
|
||
[2026.09.08-13.46.02:768][656]LogPlayLevel: PIE: StaticDuplicateObject took: (0.351913s)
|
||
[2026.09.08-13.46.02:768][656]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.352015s)
|
||
[2026.09.08-13.46.02:860][656]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-13.46.02:872][656]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.46.02:877][656]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.46.02:877][656]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.46.02:877][656]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.46.02:877][656]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.46.02:916][656]LogWorldPartition: Display: WorldPartition initialize took 38.815 ms (total: 18.0 sec)
|
||
[2026.09.08-13.46.02:916][656]LogPlayLevel: PIE: World Init took: (0.044167s)
|
||
[2026.09.08-13.46.02:916][656]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.46.02:916][656]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.46.02:917][656]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.46.02:917][656]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.46.02:917][656]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.46.02:917][656]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.46.02:934][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.46.02:939][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.46.02:943][656]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.46.02:964][656]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.46.02:965][656]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.46.02:965][656]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.46.02:967][656]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.46.02:977][656]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.46.02:978][656]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
|
||
[2026.09.08-13.46.02:986][656]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
|
||
[2026.09.08-13.46.02:994][656]LogInit: FAudioDevice initialized with ID 23.
|
||
[2026.09.08-13.46.02:994][656]LogAudio: Display: Audio Device (ID: 23) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.46.02:995][656]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
|
||
[2026.09.08-13.46.02:995][656]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.46.02:995][656]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.46.02:995][656]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.46.02:995][656]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.46.02:996][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.46.03:003][656]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.46.03:012][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.46.03:017][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.46.03:030][656]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.46.03
|
||
[2026.09.08-13.46.03:034][656]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.46.03:042][656]LogWorld: Bringing up level for play took: 0.038262
|
||
[2026.09.08-13.46.03:052][656]LogOnline: OSS: Created online subsystem instance for: :Context_35
|
||
[2026.09.08-13.46.03:054][656]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.46.03:482][656]LogStreaming: Display: FlushAsyncLoading(4877,4875,4876,4872,4873,4874,4868,4869,4870,4871,4864,4865,4866,4867,4862,4863,4860,4861,4858,4859,4856,4857,4855,4853,4854,4850,4851,4852,4848,4849,4845,4846,4847,4844,4839,4840,4841,4842,4843,4835,4836,4837,4838,4726,4727,4728,4729,4730,4731,4732,4733,4734,4735,4736,4737,4738,4739,4740,4741,4742,4743,4744,4745,4746,4747,4748,4749,4750,4751,4752,4753,4754,4755,4756,4757,4758,4759,4760,4761,4762,4763,4764,4765,4766,4767,4768,4769,4770,4771,4772,4773,4774,4775,4776,4777,4778,4779,4780,4781,4782,4783,4784,4785,4786,4787,4788,4789,4790,4791,4792,4793,4794,4795,4796,4797,4798,4799,4800,4801,4802,4803,4804,4805,4806,4807,4808,4809,4810,4811,4812,4813,4814,4815,4816,4817,4818,4819,4820,4821,4822,4823,4824,4825,4826,4827,4828,4829,4830,4831,4832,4833,4834,4725): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.46.04:328][656]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.46.04:342][656]PIE: Server logged in
|
||
[2026.09.08-13.46.04:347][656]PIE: Play in editor total start time 1,997 seconds.
|
||
[2026.09.08-13.46.04:398][656]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.46.04:400][656]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.46.04:402][656]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.46.04:404][656]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.46.04:404][656]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.46.04:417][656]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.46.04:417][656]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.46.04:417][656]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.46.04:417][656]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:50831 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Streamer websocket connected, id=120
|
||
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.46.04:442][656]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"identify"}
|
||
[2026.09.08-13.46.04:746][656]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.46.05:103][659]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.46.05:103][659]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.46.05:126][659]LogPixelStreaming2Servers: From Streamer id=120: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.46.34:968][ 62]LogPixelStreaming2Servers: From Streamer id=120: {"type":"ping","time":1788875194}
|
||
[2026.09.08-13.46.34:968][ 62]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"pong","time":1788875194}
|
||
[2026.09.08-13.46.41:683][160]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.46.41:683][160]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.46.41:683][160]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.46.41:690][160]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.46.41:692][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.46.41:692][160]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.46.41:729][160]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.46.41:730][160]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.46.41:731][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.46.41:731][160]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.46.41:736][160]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.46.41:737][160]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.46.41:780][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.46.41:980][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.46.41:988][160]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.46.41:988][160]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
|
||
[2026.09.08-13.46.41:988][160]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=23, StreamState=4
|
||
[2026.09.08-13.46.42:013][160]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.46.42:052][160]LogUObjectHash: Compacting FUObjectHashTables data took 4.75ms
|
||
[2026.09.08-13.46.42:342][161]LogPlayLevel: Display: Destroying online subsystem :Context_35
|
||
[2026.09.08-13.46.42:356][161]LogPixelStreaming2Servers: Streamer websocket disconnected, id=120
|
||
[2026.09.08-13.47.21:893][ 2]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-13.47.22:356][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
|
||
[2026.09.08-13.47.24:578][ 31]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.47.24:578][ 31]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.47.24:633][ 31]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.47.24:640][ 31]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.283 ms (total: 385.649 ms)
|
||
[2026.09.08-13.47.24:640][ 31]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.47.24:640][ 31]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.47.24:641][ 31]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.47.24:948][ 31]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.47.24:974][ 31]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.273 ms (total: 564.008 ms)
|
||
[2026.09.08-13.47.24:993][ 31]LogPlayLevel: PIE: StaticDuplicateObject took: (0.352359s)
|
||
[2026.09.08-13.47.24:993][ 31]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.352457s)
|
||
[2026.09.08-13.47.25:087][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
|
||
[2026.09.08-13.47.25:096][ 31]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.47.25:101][ 31]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.47.25:140][ 31]LogWorldPartition: Display: WorldPartition initialize took 38.733 ms (total: 18.1 sec)
|
||
[2026.09.08-13.47.25:140][ 31]LogPlayLevel: PIE: World Init took: (0.044178s)
|
||
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.47.25:140][ 31]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.47.25:140][ 31]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.47.25:158][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.47.25:163][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.47.25:168][ 31]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.47.25:191][ 31]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.47.25:191][ 31]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.47.25:191][ 31]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.47.25:193][ 31]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.47.25:202][ 31]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.47.25:202][ 31]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.47.25:202][ 31]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.47.25:203][ 31]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.47.25:204][ 31]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
|
||
[2026.09.08-13.47.25:215][ 31]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
|
||
[2026.09.08-13.47.25:221][ 31]LogInit: FAudioDevice initialized with ID 24.
|
||
[2026.09.08-13.47.25:221][ 31]LogAudio: Display: Audio Device (ID: 24) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.47.25:221][ 31]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
|
||
[2026.09.08-13.47.25:222][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.47.25:222][ 31]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.47.25:222][ 31]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.47.25:222][ 31]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.47.25:223][ 31]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.47.25:230][ 31]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.47.25:240][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.47.25:243][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.47.25:255][ 31]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.47.25
|
||
[2026.09.08-13.47.25:261][ 31]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.47.25:266][ 31]LogWorld: Bringing up level for play took: 0.035435
|
||
[2026.09.08-13.47.25:273][ 31]LogOnline: OSS: Created online subsystem instance for: :Context_36
|
||
[2026.09.08-13.47.25:275][ 31]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.47.25:706][ 31]LogStreaming: Display: FlushAsyncLoading(5034,5032,5033,5029,5030,5031,5025,5026,5027,5028,5021,5022,5023,5024,5019,5020,5017,5018,5015,5016,5013,5014,5012,5010,5011,5007,5008,5009,5005,5006,5002,5003,5004,5001,4996,4997,4998,4999,5000,4992,4993,4994,4995,4883,4884,4885,4886,4887,4888,4889,4890,4891,4892,4893,4894,4895,4896,4897,4898,4899,4900,4901,4902,4903,4904,4905,4906,4907,4908,4909,4910,4911,4912,4913,4914,4915,4916,4917,4918,4919,4920,4921,4922,4923,4924,4925,4926,4927,4928,4929,4930,4931,4932,4933,4934,4935,4936,4937,4938,4939,4940,4941,4942,4943,4944,4945,4946,4947,4948,4949,4950,4951,4952,4953,4954,4955,4956,4957,4958,4959,4960,4961,4962,4963,4964,4965,4966,4967,4968,4969,4970,4971,4972,4973,4974,4975,4976,4977,4978,4979,4980,4981,4982,4983,4984,4985,4986,4987,4988,4989,4990,4991,4882): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.47.26:564][ 31]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.47.26:572][ 31]PIE: Server logged in
|
||
[2026.09.08-13.47.26:577][ 31]PIE: Play in editor total start time 2,002 seconds.
|
||
[2026.09.08-13.47.26:626][ 31]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.47.26:627][ 31]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.47.26:630][ 31]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.47.26:632][ 31]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.47.26:632][ 31]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.47.26:646][ 31]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.47.26:647][ 31]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.47.26:647][ 31]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.47.26:647][ 31]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:55872 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Streamer websocket connected, id=121
|
||
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.47.26:674][ 31]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"identify"}
|
||
[2026.09.08-13.47.26:762][ 31]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.47.27:078][ 34]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.47.27:107][ 34]LogPixelStreaming2Servers: From Streamer id=121: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.47.56:818][550]LogPixelStreaming2Servers: From Streamer id=121: {"type":"ping","time":1788875276}
|
||
[2026.09.08-13.47.56:818][550]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"pong","time":1788875276}
|
||
[2026.09.08-13.48.14:132][849]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.48.14:132][849]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.48.14:132][849]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.48.14:138][849]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.48.14:140][849]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.14:140][849]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.48.14:177][849]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.48.14:177][849]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.48.14:179][849]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.48.14:180][849]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.48.14:185][849]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.48.14:186][849]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.48.14:226][849]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.48.14:442][849]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.48.14:445][849]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.14:445][849]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
|
||
[2026.09.08-13.48.14:445][849]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=24, StreamState=4
|
||
[2026.09.08-13.48.14:467][849]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.48.14:478][849]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.14:507][849]LogUObjectHash: Compacting FUObjectHashTables data took 5.38ms
|
||
[2026.09.08-13.48.14:704][850]LogPlayLevel: Display: Destroying online subsystem :Context_36
|
||
[2026.09.08-13.48.14:720][850]LogPixelStreaming2Servers: Streamer websocket disconnected, id=121
|
||
[2026.09.08-13.48.16:930][898]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||
[2026.09.08-13.48.16:952][898]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.48.16:952][898]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.48.17:007][898]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.48.17:013][898]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.183 ms (total: 445.833 ms)
|
||
[2026.09.08-13.48.17:013][898]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.48.17:013][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.48.17:028][898]LogOnline: OSS: Created online subsystem instance for: NULL
|
||
[2026.09.08-13.48.17:028][898]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
[2026.09.08-13.48.17:028][898]LogPlayLevel: Display: Creating online subsystem for client :Context_37
|
||
[2026.09.08-13.48.17:033][898]LogOnline: OSS: Created online subsystem instance for: :Context_37
|
||
[2026.09.08-13.48.17:037][898]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.48.17:038][898]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.48.17:041][898]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.48.17:043][898]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.48.17:043][898]LogPixelStreaming2Editor: Warning: Failed to get PIE viewport. PIE streamer will not stream!
|
||
[2026.09.08-13.48.17:043][898]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.48.17:043][898]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.48.17:093][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.48.17:397][899]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.48.17:424][899]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.177 ms (total: 590.186 ms)
|
||
[2026.09.08-13.48.17:441][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.348528s)
|
||
[2026.09.08-13.48.17:441][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.348644s)
|
||
[2026.09.08-13.48.17:533][899]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-13.48.17:541][899]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.48.17:546][899]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.48.17:546][899]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.48.17:546][899]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.48.17:546][899]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.48.17:584][899]LogWorldPartition: Display: WorldPartition initialize took 38.711 ms (total: 18.1 sec)
|
||
[2026.09.08-13.48.17:585][899]LogPlayLevel: PIE: World Init took: (0.043982s)
|
||
[2026.09.08-13.48.17:585][899]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.48.17:585][899]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.48.17:585][899]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.48.17:585][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.48.17:586][899]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.48.17:603][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.17:608][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.17:612][899]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.17:633][899]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.48.17:633][899]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.48.17:633][899]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.48.17:635][899]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.48.17:645][899]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.48.17:645][899]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.48.17:645][899]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.48.17:645][899]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.17:646][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.48.17:647][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
|
||
[2026.09.08-13.48.17:656][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
|
||
[2026.09.08-13.48.17:663][899]LogInit: FAudioDevice initialized with ID 25.
|
||
[2026.09.08-13.48.17:663][899]LogAudio: Display: Audio Device (ID: 25) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.48.17:663][899]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
|
||
[2026.09.08-13.48.17:663][899]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.48.17:663][899]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.17:664][899]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.48.17:664][899]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.48.17:665][899]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.17:672][899]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.48.17:681][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.17:685][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.17:695][899]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.48.17
|
||
[2026.09.08-13.48.17:700][899]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.17:705][899]LogWorld: Bringing up level for play took: 0.033708
|
||
[2026.09.08-13.48.17:707][899]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.48.18:144][899]LogStreaming: Display: FlushAsyncLoading(5191,5189,5190,5186,5187,5188,5182,5183,5184,5185,5178,5179,5180,5181,5176,5177,5174,5175,5172,5173,5170,5171,5169,5167,5168,5164,5165,5166,5162,5163,5159,5160,5161,5158,5153,5154,5155,5156,5157,5149,5150,5151,5152,5040,5041,5042,5043,5044,5045,5046,5047,5048,5049,5050,5051,5052,5053,5054,5055,5056,5057,5058,5059,5060,5061,5062,5063,5064,5065,5066,5067,5068,5069,5070,5071,5072,5073,5074,5075,5076,5077,5078,5079,5080,5081,5082,5083,5084,5085,5086,5087,5088,5089,5090,5091,5092,5093,5094,5095,5096,5097,5098,5099,5100,5101,5102,5103,5104,5105,5106,5107,5108,5109,5110,5111,5112,5113,5114,5115,5116,5117,5118,5119,5120,5121,5122,5123,5124,5125,5126,5127,5128,5129,5130,5131,5132,5133,5134,5135,5136,5137,5138,5139,5140,5141,5142,5143,5144,5145,5146,5147,5148,5039): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.48.18:998][899]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.48.19:007][899]PIE: Server logged in
|
||
[2026.09.08-13.48.19:012][899]PIE: Play in editor total start time 2,063 seconds.
|
||
[2026.09.08-13.48.20:410][919]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.48.20:412][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.20:412][919]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.48.20:448][919]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.48.20:448][919]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.48.20:451][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.48.20:451][919]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.48.20:455][919]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.48.20:456][919]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.48.20:494][919]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.48.20:695][919]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.20:702][919]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.20:702][919]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
|
||
[2026.09.08-13.48.20:703][919]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=25, StreamState=4
|
||
[2026.09.08-13.48.20:733][919]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.48.20:772][919]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
|
||
[2026.09.08-13.48.20:957][920]LogPlayLevel: Display: Destroying online subsystem :Context_37
|
||
[2026.09.08-13.48.33:175][166]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.48.33:175][166]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.48.33:231][166]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.48.33:237][166]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 62.177 ms (total: 508.010 ms)
|
||
[2026.09.08-13.48.33:237][166]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.48.33:237][166]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.48.33:255][166]LogOnline: OSS: Created online subsystem instance for: NULL
|
||
[2026.09.08-13.48.33:255][166]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
[2026.09.08-13.48.33:256][166]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.48.33:570][166]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.48.33:606][166]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 36.283 ms (total: 626.469 ms)
|
||
[2026.09.08-13.48.33:625][166]LogPlayLevel: PIE: StaticDuplicateObject took: (0.368985s)
|
||
[2026.09.08-13.48.33:625][166]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.369084s)
|
||
[2026.09.08-13.48.33:716][166]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
|
||
[2026.09.08-13.48.33:722][166]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.48.33:727][166]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.48.33:727][166]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.48.33:727][166]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.48.33:727][166]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.48.33:768][166]LogWorldPartition: Display: WorldPartition initialize took 40.213 ms (total: 18.1 sec)
|
||
[2026.09.08-13.48.33:768][166]LogPlayLevel: PIE: World Init took: (0.045536s)
|
||
[2026.09.08-13.48.33:769][166]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.48.33:769][166]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.48.33:769][166]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.48.33:769][166]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.48.33:769][166]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.48.33:787][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.33:791][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.33:796][166]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.48.33:821][166]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.48.33:821][166]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.48.33:822][166]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.48.33:824][166]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.33:834][166]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.48.33:835][166]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
|
||
[2026.09.08-13.48.33:846][166]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
|
||
[2026.09.08-13.48.33:855][166]LogInit: FAudioDevice initialized with ID 26.
|
||
[2026.09.08-13.48.33:855][166]LogAudio: Display: Audio Device (ID: 26) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.48.33:856][166]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
|
||
[2026.09.08-13.48.33:856][166]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.48.33:856][166]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.33:856][166]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.48.33:856][166]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.48.33:857][166]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.48.33:867][166]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.48.33:880][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.33:884][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.33:897][166]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.48.33
|
||
[2026.09.08-13.48.33:902][166]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.48.33:908][166]LogWorld: Bringing up level for play took: 0.039826
|
||
[2026.09.08-13.48.33:915][166]LogOnline: OSS: Created online subsystem instance for: :Context_38
|
||
[2026.09.08-13.48.33:917][166]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.48.34:355][166]LogStreaming: Display: FlushAsyncLoading(5348,5346,5347,5343,5344,5345,5339,5340,5341,5342,5335,5336,5337,5338,5333,5334,5331,5332,5329,5330,5327,5328,5326,5324,5325,5321,5322,5323,5319,5320,5316,5317,5318,5315,5310,5311,5312,5313,5314,5306,5307,5308,5309,5197,5198,5199,5200,5201,5202,5203,5204,5205,5206,5207,5208,5209,5210,5211,5212,5213,5214,5215,5216,5217,5218,5219,5220,5221,5222,5223,5224,5225,5226,5227,5228,5229,5230,5231,5232,5233,5234,5235,5236,5237,5238,5239,5240,5241,5242,5243,5244,5245,5246,5247,5248,5249,5250,5251,5252,5253,5254,5255,5256,5257,5258,5259,5260,5261,5262,5263,5264,5265,5266,5267,5268,5269,5270,5271,5272,5273,5274,5275,5276,5277,5278,5279,5280,5281,5282,5283,5284,5285,5286,5287,5288,5289,5290,5291,5292,5293,5294,5295,5296,5297,5298,5299,5300,5301,5302,5303,5304,5305,5196): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.48.35:223][166]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.48.35:232][166]PIE: Server logged in
|
||
[2026.09.08-13.48.35:237][166]PIE: Play in editor total start time 2,066 seconds.
|
||
[2026.09.08-13.48.35:288][166]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.48.35:290][166]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.48.35:292][166]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.48.35:294][166]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.48.35:294][166]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.48.35:304][166]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.48.35:304][166]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.48.35:305][166]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.48.35:305][166]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51407 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Streamer websocket connected, id=122
|
||
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.48.35:330][166]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"identify"}
|
||
[2026.09.08-13.48.35:420][166]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.48.35:737][169]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.48.35:737][169]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.48.35:757][169]LogPixelStreaming2Servers: From Streamer id=122: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.49.05:528][679]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875345}
|
||
[2026.09.08-13.49.05:528][679]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875345}
|
||
[2026.09.08-13.49.35:551][197]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875375}
|
||
[2026.09.08-13.49.35:552][197]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875375}
|
||
[2026.09.08-13.49.45:618][372]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10737.260742
|
||
[2026.09.08-13.49.45:905][377]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.49.45:905][377]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10737.490234, Update Interval: 300.725128
|
||
[2026.09.08-13.50.05:598][713]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875405}
|
||
[2026.09.08-13.50.05:598][713]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875405}
|
||
[2026.09.08-13.50.35:654][215]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1788875435}
|
||
[2026.09.08-13.50.35:654][215]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1788875435}
|
||
[2026.09.08-13.51.05:083][654]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.51.05:083][654]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.51.05:083][654]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.51.05:088][654]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.51.05:091][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.51.05:091][654]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.51.05:129][654]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.51.05:129][654]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.51.05:131][654]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.51.05:131][654]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.51.05:135][654]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.51.05:136][654]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.51.05:175][654]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.51.05:378][654]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.51.05:386][654]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.51.05:386][654]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
|
||
[2026.09.08-13.51.05:386][654]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=26, StreamState=4
|
||
[2026.09.08-13.51.05:407][654]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.51.05:450][654]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms
|
||
[2026.09.08-13.51.05:638][655]LogPlayLevel: Display: Destroying online subsystem :Context_38
|
||
[2026.09.08-13.51.05:654][655]LogPixelStreaming2Servers: Streamer websocket disconnected, id=122
|
||
[2026.09.08-13.51.06:630][675]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-13.51.06:630][675]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-13.51.06:684][675]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-13.51.06:690][675]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 60.219 ms (total: 568.230 ms)
|
||
[2026.09.08-13.51.06:690][675]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-13.51.06:690][675]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-13.51.06:690][675]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.51.07:006][675]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-13.51.07:032][675]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.252 ms (total: 652.722 ms)
|
||
[2026.09.08-13.51.07:051][675]LogPlayLevel: PIE: StaticDuplicateObject took: (0.360289s)
|
||
[2026.09.08-13.51.07:051][675]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.360395s)
|
||
[2026.09.08-13.51.07:142][675]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
|
||
[2026.09.08-13.51.07:148][675]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-13.51.07:153][675]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-13.51.07:153][675]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-13.51.07:153][675]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-13.51.07:154][675]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-13.51.07:193][675]LogWorldPartition: Display: WorldPartition initialize took 38.794 ms (total: 18.2 sec)
|
||
[2026.09.08-13.51.07:193][675]LogPlayLevel: PIE: World Init took: (0.044209s)
|
||
[2026.09.08-13.51.07:193][675]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-13.51.07:193][675]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-13.51.07:194][675]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-13.51.07:194][675]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-13.51.07:194][675]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-13.51.07:212][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.51.07:217][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.51.07:221][675]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-13.51.07:237][675]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-13.51.07:237][675]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-13.51.07:237][675]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-13.51.07:240][675]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-13.51.07:250][675]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-13.51.07:250][675]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-13.51.07:250][675]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-13.51.07:250][675]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.51.07:251][675]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-13.51.07:252][675]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
|
||
[2026.09.08-13.51.07:258][675]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
|
||
[2026.09.08-13.51.07:265][675]LogInit: FAudioDevice initialized with ID 27.
|
||
[2026.09.08-13.51.07:266][675]LogAudio: Display: Audio Device (ID: 27) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-13.51.07:266][675]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
|
||
[2026.09.08-13.51.07:266][675]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-13.51.07:266][675]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.51.07:266][675]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-13.51.07:266][675]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-13.51.07:267][675]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.51.07:275][675]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-13.51.07:284][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.51.07:288][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.51.07:299][675]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-16.51.07
|
||
[2026.09.08-13.51.07:304][675]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-13.51.07:309][675]LogWorld: Bringing up level for play took: 0.033948
|
||
[2026.09.08-13.51.07:316][675]LogOnline: OSS: Created online subsystem instance for: :Context_39
|
||
[2026.09.08-13.51.07:318][675]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-13.51.07:746][675]LogStreaming: Display: FlushAsyncLoading(5505,5503,5504,5500,5501,5502,5496,5497,5498,5499,5492,5493,5494,5495,5490,5491,5488,5489,5486,5487,5484,5485,5483,5481,5482,5478,5479,5480,5476,5477,5473,5474,5475,5472,5467,5468,5469,5470,5471,5463,5464,5465,5466,5354,5355,5356,5357,5358,5359,5360,5361,5362,5363,5364,5365,5366,5367,5368,5369,5370,5371,5372,5373,5374,5375,5376,5377,5378,5379,5380,5381,5382,5383,5384,5385,5386,5387,5388,5389,5390,5391,5392,5393,5394,5395,5396,5397,5398,5399,5400,5401,5402,5403,5404,5405,5406,5407,5408,5409,5410,5411,5412,5413,5414,5415,5416,5417,5418,5419,5420,5421,5422,5423,5424,5425,5426,5427,5428,5429,5430,5431,5432,5433,5434,5435,5436,5437,5438,5439,5440,5441,5442,5443,5444,5445,5446,5447,5448,5449,5450,5451,5452,5453,5454,5455,5456,5457,5458,5459,5460,5461,5462,5353): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.51.08:599][675]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-13.51.08:608][675]PIE: Server logged in
|
||
[2026.09.08-13.51.08:615][675]PIE: Play in editor total start time 1,989 seconds.
|
||
[2026.09.08-13.51.08:671][675]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-13.51.08:672][675]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-13.51.08:675][675]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-13.51.08:678][675]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-13.51.08:678][675]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.51.08:690][675]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-13.51.08:690][675]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-13.51.08:690][675]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-13.51.08:690][675]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-13.51.08:721][675]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51111 | Local=127.0.0.1:8888
|
||
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Streamer websocket connected, id=123
|
||
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-13.51.08:722][675]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"identify"}
|
||
[2026.09.08-13.51.08:814][675]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-13.51.09:072][678]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-13.51.09:072][678]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-13.51.09:092][678]LogPixelStreaming2Servers: From Streamer id=123: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-13.51.38:898][118]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875498}
|
||
[2026.09.08-13.51.38:898][118]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875498}
|
||
[2026.09.08-13.52.08:966][610]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875528}
|
||
[2026.09.08-13.52.08:966][610]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875528}
|
||
[2026.09.08-13.52.38:981][ 42]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875558}
|
||
[2026.09.08-13.52.38:981][ 42]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875558}
|
||
[2026.09.08-13.53.09:017][498]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875588}
|
||
[2026.09.08-13.53.09:017][498]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875589}
|
||
[2026.09.08-13.53.26:129][833]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:48.016 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 24917 files in 25395 folders with total size 2037 MiB.
|
||
[2026.09.08-13.53.39:041][ 68]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875618}
|
||
[2026.09.08-13.53.39:041][ 68]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875619}
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total job queries 13 228, among them cache hits 8 537 (64.54%), DDC hits 4 154 (31.40%), Duplicates 330 (2.49%)
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Shaders Compiled: 215
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Jobs assigned 215, completed 215 (100%)
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Average time worker was idle: 319.98 s
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Time job spent in pending queue: average 6.09 s, longest 16.50 s
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Job execution time: average 1.87 s, max 8.09 s
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Job life time (pending + execution): average 7.96 s, max 18.24
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Shader code size: total 3,309 MiB, numShaders 235, average 14,419 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 65.59 s
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Jobs were issued in 215 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Average processing rate: 3.28 jobs/sec
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total thread time: 330,988 s
|
||
[2026.09.08-13.54.04:531][524]LogShaderCompilers: Display: Total thread preprocess time: 502,068 s
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Percentage time preprocessing: 151.69%
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Effective parallelization: 5.05 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.420519
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 9.35% of total time (compiled 27 times, average 1.15 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 5.17% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.03% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: FDebugViewModePS - 5.00% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.00% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Materials Translated: 650
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Material Total Translate Time: 1.56 s
|
||
[2026.09.08-13.54.04:532][524]LogShaderCompilers: Display: Material Translation Only: 1.28 s (82%)
|
||
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: Material Cache Hits: 353 (54%)
|
||
[2026.09.08-13.54.04:533][524]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.54.09:045][608]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875648}
|
||
[2026.09.08-13.54.09:045][608]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875649}
|
||
[2026.09.08-13.54.39:131][118]LogPixelStreaming2Servers: From Streamer id=123: {"type":"ping","time":1788875679}
|
||
[2026.09.08-13.54.39:131][118]LogPixelStreaming2Servers: Sending to streamer id=123: {"type":"pong","time":1788875679}
|
||
[2026.09.08-13.55.05:124][477]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-13.55.05:124][477]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-13.55.05:124][477]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-13.55.05:130][477]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-13.55.05:132][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.55.05:132][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-13.55.05:170][477]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-13.55.05:170][477]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-13.55.05:172][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.55.05:173][477]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-13.55.05:177][477]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-13.55.05:178][477]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-13.55.05:215][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-13.55.05:421][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-13.55.05:428][477]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-13.55.05:428][477]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
|
||
[2026.09.08-13.55.05:428][477]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=27, StreamState=4
|
||
[2026.09.08-13.55.05:451][477]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-13.55.05:488][477]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms
|
||
[2026.09.08-13.55.05:682][478]LogPlayLevel: Display: Destroying online subsystem :Context_39
|
||
[2026.09.08-13.55.05:697][478]LogPixelStreaming2Servers: Streamer websocket disconnected, id=123
|
||
[2026.09.08-13.55.32:385][908]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11084.038086
|
||
[2026.09.08-13.55.32:699][914]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-13.55.32:699][914]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11084.313477, Update Interval: 307.141327
|
||
[2026.09.08-13.56.27:699][467]LogStreaming: Display: FlushAsyncLoading(5506): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-13.56.44:216][783]LogShaderCompilers: Display: Cancelled job 0x0000016D4874AA00 with pending SubmitJob call.
|
||
[2026.09.08-13.56.44:220][783]LogShaderCompilers: Display: Cancelled job 0x0000016D4874E600 with pending SubmitJob call.
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Total job queries 13 254, among them cache hits 8 563 (64.61%), DDC hits 4 154 (31.34%), Duplicates 331 (2.50%)
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Tracking 4 355 distinct input hashes that result in 2 964 distinct outputs (68.06%)
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: RAM used: 43,94 MiB of 3,20 GiB budget. Usage: 1.34%
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Shaders Compiled: 239
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Jobs assigned 239, completed 239 (100%)
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Average time worker was idle: 287.65 s
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Time job spent in pending queue: average 5.48 s, longest 16.50 s
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Job execution time: average 1.78 s, max 8.09 s
|
||
[2026.09.08-13.57.04:533][278]LogShaderCompilers: Display: Job life time (pending + execution): average 7.26 s, max 18.24
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Shader code size: total 3,537 MiB, numShaders 259, average 13,984 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 81.74 s
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Jobs were issued in 239 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Average processing rate: 2.92 jobs/sec
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Total thread time: 350,138 s
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Total thread preprocess time: 502,834 s
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Percentage time preprocessing: 143.61%
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Effective parallelization: 4.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.356979
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 1 times, average 6.72 sec, max 6.72 sec, min 6.72 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 1 times, average 6.46 sec, max 6.46 sec, min 6.46 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassCSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 5.82 sec, max 5.82 sec, min 5.82 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.89% of total time (compiled 38 times, average 1.19 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 4.88% of total time (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.75% of total time (compiled 7 times, average 2.38 sec, max 5.16 sec, min 0.59 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: FDebugViewModePS - 4.72% of total time (compiled 7 times, average 2.36 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-13.57.04:534][278]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 4.72% of total time (compiled 7 times, average 2.36 sec, max 4.66 sec, min 0.60 sec)
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Materials Translated: 671
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Total Translate Time: 1.59 s
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Translation Only: 1.30 s (82%)
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: Material Cache Hits: 353 (53%)
|
||
[2026.09.08-13.57.04:535][278]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-13.57.52:885][572]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
|
||
[2026.09.08-13.57.52:900][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Hanhivirtanewwater] ([1] browsable assets)...
|
||
[2026.09.08-13.57.52:900][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Hanhivirtanewwater]
|
||
[2026.09.08-13.57.52:901][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Hanhivirtanewwater" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Hanhivirtanewwater_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||
[2026.09.08-13.57.52:931][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Hanhivirtanewwater_Auto5
|
||
[2026.09.08-13.57.52:931][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Hanhivirtanewwater_Auto56DF353CD4CD0EEAB22D3708ADEE8C78B.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Hanhivirtanewwater_Auto5.umap'
|
||
[2026.09.08-13.57.53:002][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2_Auto5
|
||
[2026.09.08-13.57.53:002][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2_Auto5608677D24B4BE0F332E10482F50D916A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2_Auto5.uasset'
|
||
[2026.09.08-13.57.53:054][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX_Auto5
|
||
[2026.09.08-13.57.53:054][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNX_Auto5623506EE432E77617E14D98F94AAF10C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX_Auto5.uasset'
|
||
[2026.09.08-13.57.53:113][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO_Auto5
|
||
[2026.09.08-13.57.53:114][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUO_Auto520F795474851A9D1FB050AB9B48DDF66.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO_Auto5.uasset'
|
||
[2026.09.08-13.57.53:180][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B_Auto5
|
||
[2026.09.08-13.57.53:180][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B_Auto5F79AEA264DC9ACBF205DD8964E205DC1.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B_Auto5.uasset'
|
||
[2026.09.08-13.57.53:229][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN_Auto5
|
||
[2026.09.08-13.57.53:230][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPAN_Auto5CABA57FA42C4E5FC3353D1B5E834CC13.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN_Auto5.uasset'
|
||
[2026.09.08-13.57.53:275][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW_Auto5
|
||
[2026.09.08-13.57.53:276][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW_Auto5124579A44134BFD59FFD7284EAF09DD5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW_Auto5.uasset'
|
||
[2026.09.08-13.57.53:323][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG_Auto5
|
||
[2026.09.08-13.57.53:323][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CG_Auto522BFB431419E4FFF144F4CA3A5BF633E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG_Auto5.uasset'
|
||
[2026.09.08-13.57.53:381][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME_Auto5
|
||
[2026.09.08-13.57.53:381][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVME_Auto5137C44A3450D50503BEC749AA03E81A8.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME_Auto5.uasset'
|
||
[2026.09.08-13.57.53:420][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9_Auto5
|
||
[2026.09.08-13.57.53:420][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY9_Auto5A2E4D0AF41A88CA033969A9C70099833.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9_Auto5.uasset'
|
||
[2026.09.08-13.57.53:468][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768_Auto5
|
||
[2026.09.08-13.57.53:468][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F8991768_Auto52C7D6C9245E61E4720E42A932C3869E3.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768_Auto5.uasset'
|
||
[2026.09.08-13.57.53:514][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK_Auto5
|
||
[2026.09.08-13.57.53:515][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK_Auto5A02572CE4E4B42220D9789A3AA2F2119.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK_Auto5.uasset'
|
||
[2026.09.08-13.57.53:571][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT_Auto5
|
||
[2026.09.08-13.57.53:572][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QT_Auto510CAB68846A9AB22C138DC932A3B06CC.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT_Auto5.uasset'
|
||
[2026.09.08-13.57.53:620][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO_Auto5
|
||
[2026.09.08-13.57.53:621][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIO_Auto569715E5B4A30CCB6C507849D402FF327.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO_Auto5.uasset'
|
||
[2026.09.08-13.57.53:678][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6_Auto5
|
||
[2026.09.08-13.57.53:678][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK6_Auto581B2243040718E7ADFC008BA4CA0B368.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6_Auto5.uasset'
|
||
[2026.09.08-13.57.53:731][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU_Auto5
|
||
[2026.09.08-13.57.53:733][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU_Auto541BE539A47150A36417B3192F2DDD93E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU_Auto5.uasset'
|
||
[2026.09.08-13.57.53:785][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU_Auto5
|
||
[2026.09.08-13.57.53:785][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU_Auto56FF58CC5413263C13D0739A3E7D0F52A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU_Auto5.uasset'
|
||
[2026.09.08-13.57.53:845][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP_Auto5
|
||
[2026.09.08-13.57.53:846][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP_Auto54294632D483A689964F84990BDB57FD5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP_Auto5.uasset'
|
||
[2026.09.08-13.57.53:908][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto5
|
||
[2026.09.08-13.57.53:908][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto56C4078E84E03080BD028A8AE50035C71.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX_Auto5.uasset'
|
||
[2026.09.08-13.57.53:975][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X_Auto5
|
||
[2026.09.08-13.57.53:975][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X_Auto59C021E4D4165CE037D61BABB4C006B69.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X_Auto5.uasset'
|
||
[2026.09.08-13.57.54:030][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6_Auto5
|
||
[2026.09.08-13.57.54:030][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6_Auto5BD481A0444960710092D7CBC7ADD5542.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6_Auto5.uasset'
|
||
[2026.09.08-13.57.54:082][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR_Auto5
|
||
[2026.09.08-13.57.54:083][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DR_Auto55DC606F049F4BD6764E794B49FB30C2E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR_Auto5.uasset'
|
||
[2026.09.08-13.57.54:126][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN_Auto5
|
||
[2026.09.08-13.57.54:127][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJN_Auto5483FF0FC449022CD56EACABABCA54F14.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN_Auto5.uasset'
|
||
[2026.09.08-13.57.54:168][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5_Auto5
|
||
[2026.09.08-13.57.54:168][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H5_Auto51D9043484347F2504FBB118B67E91173.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5_Auto5.uasset'
|
||
[2026.09.08-13.57.54:210][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5
|
||
[2026.09.08-13.57.54:211][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5D13370E44B958A50CAB8F8A067C6AEEB.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ_Auto5.uasset'
|
||
[2026.09.08-13.57.54:255][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV_Auto5
|
||
[2026.09.08-13.57.54:256][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QV_Auto5E7E1C82643F1AAC4B4DBC394EB42CA5F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV_Auto5.uasset'
|
||
[2026.09.08-13.57.54:305][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R_Auto5
|
||
[2026.09.08-13.57.54:305][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28R_Auto514CE5A124B8994847B6FFE86093754D0.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R_Auto5.uasset'
|
||
[2026.09.08-13.57.54:338][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto5
|
||
[2026.09.08-13.57.54:339][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI_Auto5B4F317E244580C4F4B61E39E2E1E4E03.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI_Auto5.uasset'
|
||
[2026.09.08-13.57.54:380][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto5
|
||
[2026.09.08-13.57.54:380][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto52B282064431A500C1410A8BD074C33C9.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto5.uasset'
|
||
[2026.09.08-13.57.54:426][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP_Auto5
|
||
[2026.09.08-13.57.54:426][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMP_Auto5135DCBB347D6A39175099ABFFAE49FA5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP_Auto5.uasset'
|
||
[2026.09.08-13.57.54:443][572]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 1.668
|
||
[2026.09.08-13.57.54:443][572]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 1.668
|
||
[2026.09.08-13.57.54:444][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-13.57.54:444][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-13.57.54:444][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto5.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.57.54:467][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto5
|
||
[2026.09.08-13.57.54:467][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatio_Auto5D5C0721948373B0A2D400B9AD0C7242F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto5.uasset'
|
||
[2026.09.08-13.57.54:480][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-13.57.54:480][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-13.57.54:480][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto5.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.57.54:503][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/can_Auto5
|
||
[2026.09.08-13.57.54:504][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can_Auto5D130E4B84673BCCA6125C688B5D1EE46.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/can_Auto5.uasset'
|
||
[2026.09.08-13.57.54:516][572]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-13.57.54:537][572]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-13.57.54:537][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-13.57.54:537][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto5.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.57.54:583][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto5
|
||
[2026.09.08-13.57.54:583][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto50E8EFB39452AB381BAD625893767C0C4.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto5.uasset'
|
||
[2026.09.08-13.57.54:598][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
|
||
[2026.09.08-13.57.54:598][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
|
||
[2026.09.08-13.57.54:598][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.57.54:860][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5
|
||
[2026.09.08-13.57.54:860][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor_Auto5414FFFB444B6DC5605DBAC9F26E8B629.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/WaterCleanup/BP_WaterCleanupConveyor_Auto5.uasset'
|
||
[2026.09.08-13.57.54:880][572]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst] ([1] browsable assets)...
|
||
[2026.09.08-13.57.54:897][572]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst]
|
||
[2026.09.08-13.57.54:897][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst]
|
||
[2026.09.08-13.57.54:985][572]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-13.58.01:034][572]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms
|
||
[2026.09.08-13.58.01:060][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst_Auto5
|
||
[2026.09.08-13.58.01:060][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/MI_verkko_scaling_transparent_InC26C6E06459196F309C188BDAD3CD01C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst_Auto5.uasset'
|
||
[2026.09.08-13.58.01:073][572]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
|
||
[2026.09.08-13.58.01:073][572]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
|
||
[2026.09.08-13.58.01:073][572]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto5.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-13.58.01:087][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassi/verkot__Auto5
|
||
[2026.09.08-13.58.01:087][572]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot__Auto53080990C4C40D35234C2DBB005FD9916.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassi/verkot__Auto5.uasset'
|
||
[2026.09.08-13.58.01:098][572]LogFileHelpers: Auto-saving content packages took 6.656
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total job queries 13 312, among them cache hits 8 570 (64.38%), DDC hits 4 158 (31.23%), Duplicates 338 (2.54%)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Tracking 4 399 distinct input hashes that result in 3 000 distinct outputs (68.20%)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: RAM used: 44,29 MiB of 3,20 GiB budget. Usage: 1.35%
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Shaders Compiled: 279
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Jobs assigned 279, completed 279 (100%)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Average time worker was idle: 459.77 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Time job spent in pending queue: average 4.94 s, longest 16.50 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Job execution time: average 1.73 s, max 8.09 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Job life time (pending + execution): average 6.67 s, max 18.24
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Shader code size: total 3,99 MiB, numShaders 299, average 13,665 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 87.51 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Jobs were issued in 279 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Average processing rate: 3.19 jobs/sec
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total thread time: 398,544 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Total thread preprocess time: 505,227 s
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Percentage time preprocessing: 126.77%
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Effective parallelization: 4.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.379504
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
|
||
[2026.09.08-14.00.04:558][ 86]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.32% of total time (compiled 38 times, average 1.19 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.57% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.57% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: FDebugViewModePS - 4.51% of total time (compiled 8 times, average 2.25 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader - 4.46% of total time (compiled 8 times, average 2.22 sec, max 2.86 sec, min 1.55 sec)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Materials Translated: 671
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Total Translate Time: 1.59 s
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Translation Only: 1.30 s (82%)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: Material Cache Hits: 353 (53%)
|
||
[2026.09.08-14.00.04:560][ 86]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.01.38:265][711]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11449.868164
|
||
[2026.09.08-14.01.38:492][717]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.01.38:492][717]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11450.056641, Update Interval: 302.395081
|
||
[2026.09.08-14.01.57:360][218]LogAIAssistant: Display: JavaScript: 'Slow network is detected. See https://www.chromestatus.com/feature/5636954674692096 for more details. Fallback font will be used while loading: https://edc-cdn.net/assets/fonts/recursive-mono-regular.woff2' @ https://dev.epicgames.com/embed-view/assistant/unreal-engine/conversation:0
|
||
[2026.09.08-14.02.05:072][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionSceneTexture_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionSceneTexture_0 but could also be: /ViewportWidgetOverlay/Materials/WidgetPostProcessMaterial.WidgetPostProcessMaterial:MaterialExpressionSceneTexture_0 or 29 other object(s)
|
||
[2026.09.08-14.02.05:072][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionSceneTexture /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionSceneTexture_0) from referencer (MaterialExpressionComponentMask /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_1.MaterialExpressionComponentMask_0). Import failed...
|
||
[2026.09.08-14.02.05:072][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionSceneTexture'"MaterialExpressionSceneTexture_0"')'
|
||
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionComponentMask_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionComponentMask_0 but could also be: /Engine/Functions/Engine_MaterialFunctions01/Texturing/ComputeMipLevel.ComputeMipLevel:MaterialExpressionComponentMask_0 or 104 other object(s)
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionComponentMask /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial:MaterialExpressionComponentMask_0) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionComponentMask'"MaterialExpressionComponentMask_0"')'
|
||
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_0 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_0 but could also be: /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial:MaterialExpressionConstant_0 or 205 other object(s)
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_0) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_0"')'
|
||
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_1 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1 but could also be: /Engine/EditorMaterials/MatineeCam_mat.MatineeCam_mat:MaterialExpressionConstant_1 or 134 other object(s)
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_1"')'
|
||
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_2 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_2 but could also be: /Engine/Functions/Engine_MaterialFunctions02/Utility/DebugScalarValues.DebugScalarValues:MaterialExpressionConstant_2 or 99 other object(s)
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_2) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_2"')'
|
||
[2026.09.08-14.02.05:074][433]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialExpressionConstant_1 while FindImportedObject, will return /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1 but could also be: /Engine/EditorMaterials/MatineeCam_mat.MatineeCam_mat:MaterialExpressionConstant_1 or 134 other object(s)
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionConstant /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial:MaterialExpressionConstant_1) from referencer (MaterialExpressionIf /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_2.MaterialExpressionIf_0). Import failed...
|
||
[2026.09.08-14.02.05:074][433]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to 'MaterialExpressionConstant'"MaterialExpressionConstant_1"')'
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Total job queries 13 328, among them cache hits 8 586 (64.42%), DDC hits 4 158 (31.20%), Duplicates 339 (2.54%)
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Tracking 4 399 distinct input hashes that result in 3 000 distinct outputs (68.20%)
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: RAM used: 44,29 MiB of 3,20 GiB budget. Usage: 1.35%
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Shaders Compiled: 294
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Jobs assigned 294, completed 294 (100%)
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Average time worker was idle: 437.42 s
|
||
[2026.09.08-14.03.04:569][ 83]LogShaderCompilers: Display: Time job spent in pending queue: average 4.69 s, longest 16.50 s
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Job execution time: average 1.69 s, max 8.09 s
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Job life time (pending + execution): average 6.38 s, max 18.24
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Shader code size: total 4,133 MiB, numShaders 314, average 13,479 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 98.63 s
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Jobs were issued in 294 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Average processing rate: 2.98 jobs/sec
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Total thread time: 410,677 s
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Total thread preprocess time: 505,682 s
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Percentage time preprocessing: 123.13%
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Effective parallelization: 4.16 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.346998
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.03.04:570][ 83]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.20% of total time (compiled 45 times, average 1.20 sec, max 2.41 sec, min 0.40 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 4.63% of total time (compiled 45 times, average 0.42 sec, max 0.99 sec, min 0.35 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.44% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.43% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: FDebugViewModePS - 4.38% of total time (compiled 8 times, average 2.25 sec, max 4.40 sec, min 1.29 sec)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Materials Translated: 682
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Total Translate Time: 1.61 s
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Translation Only: 1.31 s (82%)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: Material Cache Hits: 353 (52%)
|
||
[2026.09.08-14.03.04:571][ 83]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.04.12:314][808]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.04.12:348][808]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.04.15:416][884]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.04.15:638][884]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.04.22:885][ 32]LogPSOHitching: Encountered 100 PSO creation hitches so far (64 graphics, 36 compute). 0 of them were precached.
|
||
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: Total job queries 13 382, among them cache hits 8 615 (64.38%), DDC hits 4 158 (31.07%), Duplicates 340 (2.54%)
|
||
[2026.09.08-14.06.04:571][107]LogShaderCompilers: Display: Tracking 4 424 distinct input hashes that result in 3 010 distinct outputs (68.04%)
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: RAM used: 44,45 MiB of 3,20 GiB budget. Usage: 1.36%
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Shaders Compiled: 334
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Jobs assigned 334, completed 334 (100%)
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Average time worker was idle: 395.18 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Time job spent in pending queue: average 4.20 s, longest 16.50 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Job execution time: average 1.66 s, max 8.09 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Job life time (pending + execution): average 5.86 s, max 18.24
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Shader code size: total 4,643 MiB, numShaders 359, average 13,242 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 113.53 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Jobs were issued in 334 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Average processing rate: 2.94 jobs/sec
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Total thread time: 455,571 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Total thread preprocess time: 507,869 s
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Percentage time preprocessing: 111.48%
|
||
[2026.09.08-14.06.04:572][107]LogShaderCompilers: Display: Effective parallelization: 4.01 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.334388
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 16.61% of total time (compiled 57 times, average 1.33 sec, max 2.67 sec, min 0.40 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.46% of total time (compiled 58 times, average 0.43 sec, max 0.99 sec, min 0.35 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.00% of total time (compiled 16 times, average 1.14 sec, max 1.65 sec, min 0.80 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 4.00% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 4.00% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Materials Translated: 708
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Total Translate Time: 1.83 s
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Translation Only: 1.51 s (82%)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: Material Cache Hits: 353 (50%)
|
||
[2026.09.08-14.06.04:573][107]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.07.17:418][244]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11789.038086
|
||
[2026.09.08-14.07.17:644][250]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.07.17:644][250]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11789.227539, Update Interval: 315.425262
|
||
[2026.09.08-14.08.01:364][585]LogUObjectHash: Compacting FUObjectHashTables data took 4.59ms
|
||
[2026.09.08-14.08.01:380][585]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.099
|
||
[2026.09.08-14.08.01:381][585]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-14.08.01:388][585]LogMaterial: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.8\Engine\Plugins\Experimental\Water\Content\Materials\Functions\WaterOpacityMaskFromDepth.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.08.01:404][585]OBJ SavePackage: Rendered thumbnail for [MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.08.01:404][585]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.08.01:423][585]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto6
|
||
[2026.09.08-14.08.01:423][585]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto61AA322194C93C958BB94E68E62F4D4FD.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto6.uasset'
|
||
[2026.09.08-14.08.01:434][585]LogFileHelpers: Auto-saving content packages took 0.055
|
||
[2026.09.08-14.09.19:597][305]LogEditorTransaction: Undo Edit Custom Sleep Threshold Multiplier
|
||
[2026.09.08-14.09.33:135][612]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.09.33:606][612]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
|
||
[2026.09.08-14.10.05:154][424]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-14.12.03:172][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:188][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:197][222]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:325][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:337][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:345][224]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:472][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:485][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:493][226]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:612][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:626][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:634][228]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:763][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:777][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:785][230]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:931][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:944][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.03:953][232]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Total job queries 13 394, among them cache hits 8 615 (64.32%), DDC hits 4 158 (31.04%), Duplicates 344 (2.57%)
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Tracking 4 432 distinct input hashes that result in 3 013 distinct outputs (67.98%)
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: RAM used: 44,51 MiB of 3,20 GiB budget. Usage: 1.36%
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Shaders Compiled: 342
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Jobs assigned 342, completed 342 (100%)
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Average time worker was idle: 389.74 s
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Time job spent in pending queue: average 4.10 s, longest 16.50 s
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Job execution time: average 1.67 s, max 8.09 s
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Job life time (pending + execution): average 5.77 s, max 18.24
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Shader code size: total 4,789 MiB, numShaders 369, average 13,292 KiB, min 1,727 KiB, max 43,449 KiB
|
||
[2026.09.08-14.12.04:648][243]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 119.92 s
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Jobs were issued in 342 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Average processing rate: 2.85 jobs/sec
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Total thread time: 465,856 s
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Total thread preprocess time: 508,295 s
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Percentage time preprocessing: 109.11%
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Effective parallelization: 3.88 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.323721
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: FLumenCardCS (compiled 1 times, average 7.93 sec, max 7.93 sec, min 7.93 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFNoLightMapPolicy (compiled 1 times, average 6.26 sec, max 6.26 sec, min 6.26 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 4 times, average 4.28 sec, max 7.85 sec, min 1.37 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 4.08 sec, max 6.72 sec, min 1.43 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassCSFCachedPointIndirectLightingPolicy (compiled 2 times, average 3.95 sec, max 6.46 sec, min 1.43 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 17.27% of total time (compiled 60 times, average 1.34 sec, max 2.67 sec, min 0.40 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.64% of total time (compiled 61 times, average 0.43 sec, max 0.99 sec, min 0.35 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 4.47% of total time (compiled 18 times, average 1.16 sec, max 1.65 sec, min 0.80 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader - 3.91% of total time (compiled 8 times, average 2.28 sec, max 2.95 sec, min 1.68 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS - 3.91% of total time (compiled 8 times, average 2.28 sec, max 2.88 sec, min 1.67 sec)
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Materials Translated: 709
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Material Total Translate Time: 1.83 s
|
||
[2026.09.08-14.12.04:649][243]LogShaderCompilers: Display: Material Translation Only: 1.51 s (82%)
|
||
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: Material DDC Serialization Only: 0.05 s (3%)
|
||
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: Material Cache Hits: 353 (50%)
|
||
[2026.09.08-14.12.04:650][243]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.12.08:150][311]LogStaticMesh: Warning: WaterInfoMesh_21 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-14.12.08:150][311]LogStaticMesh: Warning: WaterInfoMesh_21 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-14.12.13:121][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.13:135][427]LogStaticMesh: Warning: WaterInfoMesh_22 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-14.12.13:135][427]LogStaticMesh: Warning: WaterInfoMesh_22 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
|
||
[2026.09.08-14.12.13:142][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.12.13:150][427]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.13.28:336][551]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12159.953125
|
||
[2026.09.08-14.13.28:558][558]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.13.28:558][558]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12160.145508, Update Interval: 336.411621
|
||
[2026.09.08-14.16.03:356][ 3]LogSceneOutliner: Outliner Column Item Label does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
|
||
[2026.09.08-14.16.03:356][ 3]LogSceneOutliner: Outliner Column Type does not have a localizable name, please specify one to FSceneOutlinerColumnInfo
|
||
[2026.09.08-14.18.27:252][834]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-14.18.27:252][834]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-14.18.27:309][834]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-14.18.27:315][834]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 62.698 ms (total: 630.928 ms)
|
||
[2026.09.08-14.18.27:315][834]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-14.18.27:315][834]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.18.27:318][834]LogPlayLevel: [PlayLevel] Compiling NewBlueprint before play...
|
||
[2026.09.08-14.18.28:195][834]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
|
||
[2026.09.08-14.18.28:207][834]LogPlayLevel: PlayLevel: Blueprint regeneration took 891 ms (1 blueprints)
|
||
[2026.09.08-14.18.28:208][834]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-14.18.28:518][834]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-14.18.28:544][834]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.069 ms (total: 678.791 ms)
|
||
[2026.09.08-14.18.28:562][834]LogPlayLevel: PIE: StaticDuplicateObject took: (0.354095s)
|
||
[2026.09.08-14.18.28:562][834]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.354209s)
|
||
[2026.09.08-14.18.28:657][834]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
||
[2026.09.08-14.18.28:661][834]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-14.18.28:666][834]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-14.18.28:666][834]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-14.18.28:666][834]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-14.18.28:666][834]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-14.18.28:705][834]LogWorldPartition: Display: WorldPartition initialize took 39.266 ms (total: 18.2 sec)
|
||
[2026.09.08-14.18.28:706][834]LogPlayLevel: PIE: World Init took: (0.044895s)
|
||
[2026.09.08-14.18.28:706][834]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-14.18.28:706][834]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-14.18.28:706][834]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-14.18.28:706][834]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-14.18.28:706][834]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-14.18.28:707][834]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-14.18.28:707][834]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-14.18.28:725][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.18.28:730][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.18.28:735][834]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.18.28:753][834]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-14.18.28:753][834]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-14.18.28:753][834]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-14.18.28:756][834]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-14.18.28:767][834]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-14.18.28:767][834]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-14.18.28:767][834]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-14.18.28:767][834]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.28:768][834]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-14.18.28:769][834]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
|
||
[2026.09.08-14.18.28:775][834]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
|
||
[2026.09.08-14.18.28:782][834]LogInit: FAudioDevice initialized with ID 28.
|
||
[2026.09.08-14.18.28:782][834]LogAudio: Display: Audio Device (ID: 28) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-14.18.28:783][834]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
|
||
[2026.09.08-14.18.28:783][834]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-14.18.28:783][834]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.28:783][834]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-14.18.28:784][834]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-14.18.28:784][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.18.28:792][834]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-14.18.28:801][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.18.28:806][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.18.28:816][834]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-17.18.28
|
||
[2026.09.08-14.18.28:821][834]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.18.28:826][834]LogWorld: Bringing up level for play took: 0.033771
|
||
[2026.09.08-14.18.28:834][834]LogOnline: OSS: Created online subsystem instance for: :Context_40
|
||
[2026.09.08-14.18.28:835][834]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-14.18.29:271][834]LogStreaming: Display: FlushAsyncLoading(5750,5748,5749,5745,5746,5747,5741,5742,5743,5744,5737,5738,5739,5740,5735,5736,5733,5734,5731,5732,5729,5730,5728,5726,5727,5723,5724,5725,5721,5722,5718,5719,5720,5717,5712,5713,5714,5715,5716,5708,5709,5710,5711,5599,5600,5601,5602,5603,5604,5605,5606,5607,5608,5609,5610,5611,5612,5613,5614,5615,5616,5617,5618,5619,5620,5621,5622,5623,5624,5625,5626,5627,5628,5629,5630,5631,5632,5633,5634,5635,5636,5637,5638,5639,5640,5641,5642,5643,5644,5645,5646,5647,5648,5649,5650,5651,5652,5653,5654,5655,5656,5657,5658,5659,5660,5661,5662,5663,5664,5665,5666,5667,5668,5669,5670,5671,5672,5673,5674,5675,5676,5677,5678,5679,5680,5681,5682,5683,5684,5685,5686,5687,5688,5689,5690,5691,5692,5693,5694,5695,5696,5697,5698,5699,5700,5701,5702,5703,5704,5705,5706,5707,5598): 157 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.18.30:136][834]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-14.18.30:146][834]PIE: Server logged in
|
||
[2026.09.08-14.18.30:151][834]PIE: Play in editor total start time 2,903 seconds.
|
||
[2026.09.08-14.18.30:610][834]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-14.18.30:612][834]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-14.18.30:615][834]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-14.18.30:617][834]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.18.30:618][834]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.30:628][834]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-14.18.30:628][834]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-14.18.30:628][834]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-14.18.30:628][834]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:51116 | Local=127.0.0.1:8888
|
||
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Streamer websocket connected, id=124
|
||
[2026.09.08-14.18.30:654][834]LogPixelStreaming2Servers: Sending to streamer id=124: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-14.18.30:655][834]LogPixelStreaming2Servers: Sending to streamer id=124: {"type":"identify"}
|
||
[2026.09.08-14.18.31:059][834]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-14.18.31:439][837]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-14.18.31:439][837]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-14.18.31:457][837]LogPixelStreaming2Servers: From Streamer id=124: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-14.18.34:154][885]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-14.18.34:154][885]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-14.18.34:154][885]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-14.18.34:163][885]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-14.18.34:165][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.18.34:165][885]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-14.18.34:202][885]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-14.18.34:202][885]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.34:204][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.34:205][885]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-14.18.34:209][885]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-14.18.34:211][885]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-14.18.34:249][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.34:457][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.18.34:465][885]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.34:465][885]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
|
||
[2026.09.08-14.18.34:466][885]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=28, StreamState=4
|
||
[2026.09.08-14.18.34:485][885]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-14.18.34:522][885]LogUObjectHash: Compacting FUObjectHashTables data took 4.86ms
|
||
[2026.09.08-14.18.35:360][886]LogPlayLevel: Display: Destroying online subsystem :Context_40
|
||
[2026.09.08-14.18.35:386][886]LogPixelStreaming2Servers: Streamer websocket disconnected, id=124
|
||
[2026.09.08-14.18.42:707][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-14.18.42:783][ 64]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-14.18.42:784][ 64]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-14.18.42:798][ 64]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-14.18.42:798][ 64]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-14.18.42:798][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset" SILENT=true
|
||
[2026.09.08-14.18.42:835][ 64]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-14.18.42:835][ 64]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprintE4BD52EA45CC7F6545B24C8AEDC8F966.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset'
|
||
[2026.09.08-14.18.42:866][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 159.542 ms (total: 713.376 ms)
|
||
[2026.09.08-14.18.42:872][ 64]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: Enabled validators:
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-14.18.42:947][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-14.18.42:949][ 64]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
|
||
[2026.09.08-14.18.42:949][ 64]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-14.18.42:949][ 64]AssetCheck: /Game/1folder/NewBlueprint Validating asset
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-14.18.42:951][ 64]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-14.18.44:958][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
|
||
[2026.09.08-14.18.47:180][104]LogSlate: Window 'Save Content' being destroyed
|
||
[2026.09.08-14.18.47:297][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-14.18.47:486][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
|
||
[2026.09.08-14.18.47:580][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
|
||
[2026.09.08-14.18.47:671][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
|
||
[2026.09.08-14.18.47:724][104]LogFileHelpers: Saving Map: /Game/Hanhivirtanewwater
|
||
[2026.09.08-14.18.47:724][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Hanhivirtanewwater] ([1] browsable assets)...
|
||
[2026.09.08-14.18.47:725][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Hanhivirtanewwater]
|
||
[2026.09.08-14.18.47:725][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Hanhivirtanewwater" FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||
[2026.09.08-14.18.47:854][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
|
||
[2026.09.08-14.18.47:875][104]LogSavePackage: Moving output files for package: /Game/Hanhivirtanewwater
|
||
[2026.09.08-14.18.47:876][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HanhivirtanewwaterE9F37F664E10A58B540C3AAB7FDB2AA5.tmp' to 'F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap'
|
||
[2026.09.08-14.18.47:924][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-14.18.48:016][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
|
||
[2026.09.08-14.18.48:111][104]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
|
||
[2026.09.08-14.18.48:211][104]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
|
||
[2026.09.08-14.18.48:216][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
|
||
[2026.09.08-14.18.51:801][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
|
||
[2026.09.08-14.18.51:802][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2689D2F1D415B8897653E8085DD931F3E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2.uasset'
|
||
[2026.09.08-14.18.51:816][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
|
||
[2026.09.08-14.18.51:885][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
|
||
[2026.09.08-14.18.51:886][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNXE36751504A3E0A6E4B8C9AAAB284054F.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX.uasset'
|
||
[2026.09.08-14.18.51:901][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
|
||
[2026.09.08-14.18.51:974][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
|
||
[2026.09.08-14.18.51:974][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUOA84DDC194ECE7CA3D488049B53D4E4AB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO.uasset'
|
||
[2026.09.08-14.18.51:987][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
|
||
[2026.09.08-14.18.52:057][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
|
||
[2026.09.08-14.18.52:058][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B26F3297F48B3FEFE3ABE9088DA221EBE.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B.uasset'
|
||
[2026.09.08-14.18.52:072][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
|
||
[2026.09.08-14.18.52:136][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
|
||
[2026.09.08-14.18.52:136][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPANC593943A4F9279589D8EB7AF3587E86D.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN.uasset'
|
||
[2026.09.08-14.18.52:153][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
|
||
[2026.09.08-14.18.52:205][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
|
||
[2026.09.08-14.18.52:206][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW1B86A8014AB70A8FB42EF1A465C56413.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW.uasset'
|
||
[2026.09.08-14.18.52:219][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
|
||
[2026.09.08-14.18.52:288][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
|
||
[2026.09.08-14.18.52:289][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CG99867E7943880CE7B18234BFBA2674CB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG.uasset'
|
||
[2026.09.08-14.18.52:302][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
|
||
[2026.09.08-14.18.52:354][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
|
||
[2026.09.08-14.18.52:355][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVME1543D1D0442891933E406FA43F338C8E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME.uasset'
|
||
[2026.09.08-14.18.52:369][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
|
||
[2026.09.08-14.18.52:403][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
|
||
[2026.09.08-14.18.52:404][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY910A6313148301BFEAA4BC8B19234C2FE.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9.uasset'
|
||
[2026.09.08-14.18.52:416][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
|
||
[2026.09.08-14.18.52:464][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
|
||
[2026.09.08-14.18.52:464][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F89917688331288D4EE1A679BFA45589165DB76C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768.uasset'
|
||
[2026.09.08-14.18.52:478][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
|
||
[2026.09.08-14.18.52:531][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
|
||
[2026.09.08-14.18.52:531][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK0F26F6D946F367048691DB92552272FC.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK.uasset'
|
||
[2026.09.08-14.18.52:545][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
|
||
[2026.09.08-14.18.52:596][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
|
||
[2026.09.08-14.18.52:597][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QTE113BB8D4B81323040AFFAA3E171A9DA.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT.uasset'
|
||
[2026.09.08-14.18.52:610][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
|
||
[2026.09.08-14.18.52:644][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
|
||
[2026.09.08-14.18.52:645][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIO4688F47E4EEBBDE09961B9BCCD12B39B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO.uasset'
|
||
[2026.09.08-14.18.52:659][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
|
||
[2026.09.08-14.18.52:723][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
|
||
[2026.09.08-14.18.52:724][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK63DB6D1F04FB19012635E5C8E1D824C86.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6.uasset'
|
||
[2026.09.08-14.18.52:737][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
|
||
[2026.09.08-14.18.52:801][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
|
||
[2026.09.08-14.18.52:802][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU3E390B0448DAE62EA5424E9B24499947.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU.uasset'
|
||
[2026.09.08-14.18.52:816][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
|
||
[2026.09.08-14.18.52:861][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
|
||
[2026.09.08-14.18.52:862][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU805ED23B4B98ACE3D6F389A3B8EB2A40.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU.uasset'
|
||
[2026.09.08-14.18.52:874][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
|
||
[2026.09.08-14.18.52:938][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
|
||
[2026.09.08-14.18.52:939][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP1F7B621B4EA58D9D3D4FABACB6654D5A.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP.uasset'
|
||
[2026.09.08-14.18.52:957][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
|
||
[2026.09.08-14.18.53:016][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
|
||
[2026.09.08-14.18.53:017][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOXB28AED8A44701F1AB67D63B99E629C93.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX.uasset'
|
||
[2026.09.08-14.18.53:031][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
|
||
[2026.09.08-14.18.53:094][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
|
||
[2026.09.08-14.18.53:094][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X372D121146B8CB191A34318E91D5326C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X.uasset'
|
||
[2026.09.08-14.18.53:108][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
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||
[2026.09.08-14.18.53:177][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
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[2026.09.08-14.18.53:177][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6861FB3904EFD4592B84BCC80343FE4D6.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6.uasset'
|
||
[2026.09.08-14.18.53:191][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
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[2026.09.08-14.18.53:231][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
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[2026.09.08-14.18.53:232][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DR7C4336464F1E8412B9E937ACBF2B7939.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR.uasset'
|
||
[2026.09.08-14.18.53:245][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
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[2026.09.08-14.18.53:284][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
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[2026.09.08-14.18.53:285][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJN7739360249DFB06BD21791A24D8A1D5C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN.uasset'
|
||
[2026.09.08-14.18.53:299][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
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[2026.09.08-14.18.53:339][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
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[2026.09.08-14.18.53:340][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H56C436BCA48072474E601F6A3D77BEF6B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5.uasset'
|
||
[2026.09.08-14.18.53:353][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
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[2026.09.08-14.18.53:398][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
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||
[2026.09.08-14.18.53:398][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ449EAE1E4A54C11F10600CA2F112DB87.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ.uasset'
|
||
[2026.09.08-14.18.53:411][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
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||
[2026.09.08-14.18.53:437][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
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||
[2026.09.08-14.18.53:437][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QVCCAAFB7443DAB0BD95C2D9A5926D0E21.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV.uasset'
|
||
[2026.09.08-14.18.53:450][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
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||
[2026.09.08-14.18.53:477][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
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||
[2026.09.08-14.18.53:478][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28RB328750F4298B040429238B060E1AF17.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R.uasset'
|
||
[2026.09.08-14.18.53:491][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
|
||
[2026.09.08-14.18.53:509][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
|
||
[2026.09.08-14.18.53:509][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LIFE8E813E43B473A57F6D75B5D0A6D256.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI.uasset'
|
||
[2026.09.08-14.18.53:522][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-14.18.53:557][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-14.18.53:558][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L71212F8E44E26685557EB71B24581B958.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
|
||
[2026.09.08-14.18.53:573][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
|
||
[2026.09.08-14.18.53:605][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
|
||
[2026.09.08-14.18.53:605][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMP85B410C7468B573B0C5339BF0E770304.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP.uasset'
|
||
[2026.09.08-14.18.53:624][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 5.70 sec (total: 6.41 sec)
|
||
[2026.09.08-14.18.53:627][104]LogFileHelpers: Saving Package: /Game/WaterCleanup/BP_WaterCleanupConveyor
|
||
[2026.09.08-14.18.53:628][104]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/WaterCleanup/BP_WaterCleanupConveyor] ([2] browsable assets)...
|
||
[2026.09.08-14.18.53:628][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/WaterCleanup/BP_WaterCleanupConveyor]
|
||
[2026.09.08-14.18.53:628][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/WaterCleanup/BP_WaterCleanupConveyor" FILE="F:/SLK_Ponttooni_v3/Content/WaterCleanup/BP_WaterCleanupConveyor.uasset" SILENT=true
|
||
[2026.09.08-14.18.53:880][104]LogSavePackage: Moving output files for package: /Game/WaterCleanup/BP_WaterCleanupConveyor
|
||
[2026.09.08-14.18.53:881][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BP_WaterCleanupConveyor27D43BD74022284234908EB80DCE790A.tmp' to 'F:/SLK_Ponttooni_v3/Content/WaterCleanup/BP_WaterCleanupConveyor.uasset'
|
||
[2026.09.08-14.18.53:894][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
|
||
[2026.09.08-14.18.53:966][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2
|
||
[2026.09.08-14.18.53:967][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LQ0RRL8BCH0SDFPISG80K2763CBE8B4FBE17DAE07D7CA66D2F6F7C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/CW/LQ0RRL8BCH0SDFPISG80K2.uasset'
|
||
[2026.09.08-14.18.53:982][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
|
||
[2026.09.08-14.18.54:053][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX
|
||
[2026.09.08-14.18.54:055][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A15XQ5PKG9RTEKVRX4MDNX7BC5A02947CB8460F29D669D5200D1C9.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/FW/A15XQ5PKG9RTEKVRX4MDNX.uasset'
|
||
[2026.09.08-14.18.54:067][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
|
||
[2026.09.08-14.18.54:113][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT
|
||
[2026.09.08-14.18.54:114][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2Y7995ULY25IOSLQP5B1QTC9727CE244AD4EC416B0A6990D66AD8E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/NF/2Y7995ULY25IOSLQP5B1QT.uasset'
|
||
[2026.09.08-14.18.54:127][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
|
||
[2026.09.08-14.18.54:178][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK
|
||
[2026.09.08-14.18.54:180][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M4X0CYOG5WQQB5CMXJBCSK2B94F4514848DCBBD310AF841ABCF264.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/OC/M4X0CYOG5WQQB5CMXJBCSK.uasset'
|
||
[2026.09.08-14.18.54:199][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
|
||
[2026.09.08-14.18.54:237][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO
|
||
[2026.09.08-14.18.54:237][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0ES3IJWCB4B3JRLR4OJTIODB62AC4E4C30B7C2DB4D62B6B7554CF9.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/HN/0ES3IJWCB4B3JRLR4OJTIO.uasset'
|
||
[2026.09.08-14.18.54:250][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
|
||
[2026.09.08-14.18.54:320][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO
|
||
[2026.09.08-14.18.54:321][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/8LWB1H9IPUF6KMIJW1KSUOF32C3554486753D76C4602946D2E7574.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/EP/8LWB1H9IPUF6KMIJW1KSUO.uasset'
|
||
[2026.09.08-14.18.54:334][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
|
||
[2026.09.08-14.18.54:403][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B
|
||
[2026.09.08-14.18.54:405][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NFALQER6WJGWI533B1CX4B55FDF3D248045F8F362363A421635065.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/6/8C/NFALQER6WJGWI533B1CX4B.uasset'
|
||
[2026.09.08-14.18.54:421][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
|
||
[2026.09.08-14.18.54:478][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU
|
||
[2026.09.08-14.18.54:478][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DD4LU5JO7GSJUJE9HN9CXU9A5017024E0229894640A2A25006B199.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/4T/DD4LU5JO7GSJUJE9HN9CXU.uasset'
|
||
[2026.09.08-14.18.54:492][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
|
||
[2026.09.08-14.18.54:556][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6
|
||
[2026.09.08-14.18.54:557][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/2GAAKH9DPZVJEVJD3YKNK64699864C43E7EC162A2466A6D84228DF.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/KQ/2GAAKH9DPZVJEVJD3YKNK6.uasset'
|
||
[2026.09.08-14.18.54:569][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
|
||
[2026.09.08-14.18.54:615][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU
|
||
[2026.09.08-14.18.54:615][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7N5G0SL99CL0F41NTGYKUU75AC5152431298F4CA8CEFB921714F36.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ST/7N5G0SL99CL0F41NTGYKUU.uasset'
|
||
[2026.09.08-14.18.54:628][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
|
||
[2026.09.08-14.18.54:684][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW
|
||
[2026.09.08-14.18.54:685][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/YFO0XLIP4YFCO61GP46QIW57EE25604FF1DFF5C8D208B52454211B.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/1Y/YFO0XLIP4YFCO61GP46QIW.uasset'
|
||
[2026.09.08-14.18.54:698][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
|
||
[2026.09.08-14.18.54:750][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME
|
||
[2026.09.08-14.18.54:751][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/85NXFIN4ECVS56AUUUDVMEBCD34B9F484FFCD594E3E6A81F0546A7.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/C/ZF/85NXFIN4ECVS56AUUUDVME.uasset'
|
||
[2026.09.08-14.18.54:770][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
|
||
[2026.09.08-14.18.54:834][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X
|
||
[2026.09.08-14.18.54:834][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TF2FE3LMECKYUHUO14IV0X9FFED4A44CA5C19F9DE616AB085F4671.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/XW/TF2FE3LMECKYUHUO14IV0X.uasset'
|
||
[2026.09.08-14.18.54:847][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
|
||
[2026.09.08-14.18.54:912][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6
|
||
[2026.09.08-14.18.54:913][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KOKGIUBDTRDR4EB4P0FCD6AB20D8A445248FE4EE050B9EDA2383EF.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/XW/KOKGIUBDTRDR4EB4P0FCD6.uasset'
|
||
[2026.09.08-14.18.54:926][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
|
||
[2026.09.08-14.18.54:971][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN
|
||
[2026.09.08-14.18.54:971][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/1W12YT9ATSGG8CJNGMODJNCD1FFEBC47A155A8BD593D850BEF4E10.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/5/HP/1W12YT9ATSGG8CJNGMODJN.uasset'
|
||
[2026.09.08-14.18.54:983][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
|
||
[2026.09.08-14.18.55:043][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN
|
||
[2026.09.08-14.18.55:044][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/K5DW1TNDTVCZVPBXB7KPANE8D565234C35DD3C6B411398A5DEE557.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/9P/K5DW1TNDTVCZVPBXB7KPAN.uasset'
|
||
[2026.09.08-14.18.55:057][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
|
||
[2026.09.08-14.18.55:125][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG
|
||
[2026.09.08-14.18.55:126][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/X3LMJ6CQ7M67CUOP3ES8CGA9FF4FE542C4A4AC809F8F956EF774BD.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/3/G4/X3LMJ6CQ7M67CUOP3ES8CG.uasset'
|
||
[2026.09.08-14.18.55:138][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
|
||
[2026.09.08-14.18.55:213][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP
|
||
[2026.09.08-14.18.55:213][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/M83MPXBG11Q3C1556QC0LP18AB7D774E11F2CA8351B190DEFFE819.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/1/TO/M83MPXBG11Q3C1556QC0LP.uasset'
|
||
[2026.09.08-14.18.55:226][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
|
||
[2026.09.08-14.18.55:285][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX
|
||
[2026.09.08-14.18.55:286][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E8W9HOZ3YZJFF4Q8Z2ULOX84F4F0684FC31C0D2C0F54A5305C06BB.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/W5/E8W9HOZ3YZJFF4Q8Z2ULOX.uasset'
|
||
[2026.09.08-14.18.55:299][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
|
||
[2026.09.08-14.18.55:339][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR
|
||
[2026.09.08-14.18.55:340][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/HYGU1RKEG0VD3DGGF1G2DRB31023DF4A43E11E0A3A9684C929A69D.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/LA/HYGU1RKEG0VD3DGGF1G2DR.uasset'
|
||
[2026.09.08-14.18.55:352][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
|
||
[2026.09.08-14.18.55:389][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9
|
||
[2026.09.08-14.18.55:390][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/XRO3WHJMQBGDM9MUQFJEY9CDFE82BD4C5D821EA3E826B2F3209C88.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/W2/XRO3WHJMQBGDM9MUQFJEY9.uasset'
|
||
[2026.09.08-14.18.55:404][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
|
||
[2026.09.08-14.18.55:444][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768
|
||
[2026.09.08-14.18.55:445][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4XASXZJH35GQD5F89917684017148744F2B0EBE5890093DDFF08C8.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/T1/4XASXZJH35GQD5F8991768.uasset'
|
||
[2026.09.08-14.18.55:458][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
|
||
[2026.09.08-14.18.55:503][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ
|
||
[2026.09.08-14.18.55:504][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/O4GNIK3D8ZZEH0VSE5Q2ZJ2148BA5743571C66E31B22BB461AACD3.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/E/H9/O4GNIK3D8ZZEH0VSE5Q2ZJ.uasset'
|
||
[2026.09.08-14.18.55:517][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
|
||
[2026.09.08-14.18.55:557][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5
|
||
[2026.09.08-14.18.55:557][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/7ZBDVFZCVE45QO6DSI90H569D74A744713DD1E1E80A88CB6273818.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/4D/7ZBDVFZCVE45QO6DSI90H5.uasset'
|
||
[2026.09.08-14.18.55:570][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
|
||
[2026.09.08-14.18.55:599][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV
|
||
[2026.09.08-14.18.55:600][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/DNCP8TZGUG32D5WI2RH8QV00B368634E416A684284ED9D86E68F51.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/0I/DNCP8TZGUG32D5WI2RH8QV.uasset'
|
||
[2026.09.08-14.18.55:618][104]LogFileHelpers: Saving Package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-14.18.55:618][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst] ([1] browsable assets)...
|
||
[2026.09.08-14.18.55:619][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst]
|
||
[2026.09.08-14.18.55:619][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst" FILE="F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset" SILENT=true
|
||
[2026.09.08-14.18.55:630][104]LogSavePackage: Moving output files for package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-14.18.55:631][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/MI_verkko_scaling_transparent_InCE38F707498DA9D117CA07AB389F2821.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset'
|
||
[2026.09.08-14.18.55:644][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-14.18.55:680][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-14.18.55:680][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7C0A3D25843D8719ED3783FB717C8F415.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
|
||
[2026.09.08-14.18.55:693][104]LogFileHelpers: Saving Package: /Game/Ponttoni_animaatio
|
||
[2026.09.08-14.18.55:693][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-14.18.55:693][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-14.18.55:693][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset" SILENT=true
|
||
[2026.09.08-14.18.55:715][104]LogSavePackage: Moving output files for package: /Game/Ponttoni_animaatio
|
||
[2026.09.08-14.18.55:715][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatioBB9CD0D9425268A25DD437BC330BE31E.tmp' to 'F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset'
|
||
[2026.09.08-14.18.55:728][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
|
||
[2026.09.08-14.18.55:765][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP
|
||
[2026.09.08-14.18.55:766][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/6FT6EZ85PN5K0MTZYRTZMPFDE4CC144BCB2962148285AA13F23DD5.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/ER/6FT6EZ85PN5K0MTZYRTZMP.uasset'
|
||
[2026.09.08-14.18.55:778][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
|
||
[2026.09.08-14.18.55:807][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R
|
||
[2026.09.08-14.18.55:808][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/KAOE67MZQRSGME917QI28R85B88BF542E96DF848ABA7A032B8787A.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/2/1G/KAOE67MZQRSGME917QI28R.uasset'
|
||
[2026.09.08-14.18.55:823][104]LogFileHelpers: Saving Package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.18.55:823][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-14.18.55:823][104]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.18.55:823][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Water/Materials/Functions/WaterOpacityMaskFromDepth" FILE="../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset" SILENT=true
|
||
[2026.09.08-14.18.55:842][104]LogSavePackage: Moving output files for package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.18.55:843][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepthFDDE368E497C3954F91789993ACB9892.tmp' to '../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset'
|
||
[2026.09.08-14.18.55:865][104]LogFileHelpers: Saving Package: /Game/1folder/can
|
||
[2026.09.08-14.18.55:865][104]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-14.18.55:865][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-14.18.55:865][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
|
||
[2026.09.08-14.18.55:900][104]LogSavePackage: Moving output files for package: /Game/1folder/can
|
||
[2026.09.08-14.18.55:900][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can7CCBF6AD46451A6CA111D6BF7E894371.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
|
||
[2026.09.08-14.18.55:913][104]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
|
||
[2026.09.08-14.18.55:919][104]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI
|
||
[2026.09.08-14.18.55:919][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/SUD5G5NLGU42SFS0OOA0LI81C92E61444D967444CB909100EA3217.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/8/HP/SUD5G5NLGU42SFS0OOA0LI.uasset'
|
||
[2026.09.08-14.18.55:933][104]LogFileHelpers: Saving Package: /Game/Lassi/verkot_
|
||
[2026.09.08-14.18.55:933][104]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassi/verkot_] ([1] browsable assets)...
|
||
[2026.09.08-14.18.55:933][104]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassi/verkot_]
|
||
[2026.09.08-14.18.55:933][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassi/verkot_" FILE="F:/SLK_Ponttooni_v3/Content/Lassi/verkot_.uasset" SILENT=true
|
||
[2026.09.08-14.18.55:949][104]LogSavePackage: Moving output files for package: /Game/Lassi/verkot_
|
||
[2026.09.08-14.18.55:949][104]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/verkot_40FF550F41DE8527FCDAE9B5AEEB44C5.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassi/verkot_.uasset'
|
||
[2026.09.08-14.18.55:982][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 8.68 sec (total: 15.0 sec)
|
||
[2026.09.08-14.18.56:069][104]LogStall: Shutdown...
|
||
[2026.09.08-14.18.56:083][104]LogStall: Shutdown complete.
|
||
[2026.09.08-14.18.56:240][104]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.56:240][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.56:396][104]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||
[2026.09.08-14.18.56:396][104]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.56:396][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.56:702][104]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-14.18.57:236][104]LogSequenceNavigator: Deactivating provider: LevelSequence
|
||
[2026.09.08-14.18.57:243][104]LogSequenceNavigator: Provider unregistered: LevelSequence
|
||
[2026.09.08-14.18.57:350][104]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.57:351][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.57:498][104]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.57:498][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.57:624][104]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.57:624][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.57:709][104]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||
[2026.09.08-14.18.57:709][104]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.57:709][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.57:777][104]LogSlate: Window 'MI_verkko_scaling_transparent_Inst' being destroyed
|
||
[2026.09.08-14.18.57:820][104]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.57:821][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.57:854][104]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-14.18.57:923][104]LogSlate: Window 'Content Browser' being destroyed
|
||
[2026.09.08-14.18.57:947][104]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-14.18.58:025][104]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-14.18.58:078][104]LogSlate: Window 'SLK_Ponttooni_v3 - Unreal Editor' being destroyed
|
||
[2026.09.08-14.18.58:432][104]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: Enabled validators:
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-14.18.58:435][104]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-14.18.58:436][104]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-14.18.58:436][104]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-14.18.58:436][104]LogContentValidation: Display: Starting to validate 7 assets (29 associated objects such as actors)
|
||
[2026.09.08-14.18.58:436][104]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-14.18.58:436][104]AssetCheck: /Game/Hanhivirtanewwater Validating asset
|
||
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/WaterCleanup/BP_WaterCleanupConveyor Validating asset
|
||
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst Validating asset
|
||
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/Ponttoni_animaatio Validating asset
|
||
[2026.09.08-14.18.58:437][104]AssetCheck: /Water/Materials/Functions/WaterOpacityMaskFromDepth Validating asset
|
||
[2026.09.08-14.18.58:437][104]AssetCheck: /Game/1folder/can Validating asset
|
||
[2026.09.08-14.18.58:438][104]AssetCheck: /Game/Lassi/verkot_ Validating asset
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 7
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-14.18.58:438][104]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-14.18.58:464][104]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.18.58:469][104]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.18.58:637][104]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
|
||
[2026.09.08-14.18.58:677][104]Cmd: QUIT_EDITOR
|
||
[2026.09.08-14.18.58:677][104]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
||
[2026.09.08-14.18.58:678][104]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-14.18.58:687][105]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||
[2026.09.08-14.18.58:689][105]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
||
[2026.09.08-14.18.58:689][105]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
||
[2026.09.08-14.18.58:740][105]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:741][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:741][105]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-14.18.58:744][105]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
|
||
[2026.09.08-14.18.58:760][105]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-14.18.58:760][105]LogAIAssistant: Display: New toolset detected, reloading environment
|
||
[2026.09.08-14.18.58:760][105]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-14.18.58:761][105]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-14.18.58:761][105]LogAIAssistant: Display: New toolset detected, reloading environment
|
||
[2026.09.08-14.18.58:761][105]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-14.18.58:762][105]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
||
[2026.09.08-14.18.58:867][105]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
||
[2026.09.08-14.18.58:867][105]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:867][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:879][105]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:879][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:888][105]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:888][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:898][105]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:898][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:909][105]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.18.58:912][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.18.58:931][105]LogRuntimeTelemetry: Recording EnginePreExit events
|
||
[2026.09.08-14.18.58:936][105]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
||
[2026.09.08-14.18.59:292][105]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
|
||
[2026.09.08-14.18.59:292][105]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||
[2026.09.08-14.18.59:292][105]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-14.18.59:292][105]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.18.59:292][105]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||
[2026.09.08-14.18.59:292][105]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
|
||
[2026.09.08-14.18.59:314][105]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-14.18.59:330][105]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||
[2026.09.08-14.18.59:330][105]LogAudio: Display: Audio Device Manager Shutdown
|
||
[2026.09.08-14.18.59:348][105]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-14.18.59:350][105]LogExit: Preparing to exit.
|
||
[2026.09.08-14.18.59:350][105]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-14.18.59:350][105]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
|
||
[2026.09.08-14.18.59:350][105]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-14.18.59:350][105]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
|
||
[2026.09.08-14.18.59:624][105]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
|
||
[2026.09.08-14.18.59:633][105]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||
[2026.09.08-14.19.00:855][105]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-14.19.00:855][105]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-14.19.00:860][105]LogEditorDataStorage: Deinitializing
|
||
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initializing TEDS Compatibility.
|
||
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initialized TEDS Compatibility.
|
||
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: De-initializing TEDS Core.
|
||
[2026.09.08-14.19.00:864][105]LogEditorDataStorage: Resetting TEDS Core.
|
||
[2026.09.08-14.19.00:867][105]LogEditorDataStorage: Reset TEDS Core.
|
||
[2026.09.08-14.19.00:867][105]LogEditorDataStorage: De-initialized TEDS Core.
|
||
[2026.09.08-14.19.01:468][105]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||
[2026.09.08-14.19.01:545][105]LogExit: Editor shut down
|
||
[2026.09.08-14.19.01:553][105]LogExit: Transaction tracking system shut down
|
||
[2026.09.08-14.19.01:885][105]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-14.19.01:885][105]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-14.19.01:893][105]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-14.19.01:893][105]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-14.19.02:201][105]LogExit: Object subsystem successfully closed.
|
||
[2026.09.08-14.19.02:269][105]LogShaderCompilers: Display: Exiting ShaderCompilingThread
|
||
[2026.09.08-14.19.02:540][105]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
|
||
[2026.09.08-14.19.02:540][105]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
|
||
[2026.09.08-14.19.03:015][105]LogWebBrowser: Deleting browser for Url=https://dev.epicgames.com/embed-view/assistant/unreal-engine/conversation.
|
||
[2026.09.08-14.19.03:140][105]LogObjectProfiler: Shutdown
|
||
[2026.09.08-14.19.03:140][105]LogMemoryProfiler: Shutdown
|
||
[2026.09.08-14.19.03:140][105]LogNetworkingProfiler: Shutdown
|
||
[2026.09.08-14.19.03:140][105]LogLoadingProfiler: Shutdown
|
||
[2026.09.08-14.19.03:140][105]LogTimingProfiler: Shutdown
|
||
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-14.19.03:141][105]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-14.19.03:594][105]LogChaosDD: Chaos Debug Draw Shutdown
|
||
[2026.09.08-14.19.03:607][105]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 2 outstanding Http Requests:
|
||
[2026.09.08-14.19.03:607][105]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1E228160-449A-3FE9-B2D1-6ABE24EA0031%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||
[2026.09.08-14.19.03:607][105]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1E228160-449A-3FE9-B2D1-6ABE24EA0031%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||
[2026.09.08-14.19.04:291][105]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
||
[2026.09.08-14.19.04:291][105]LogNFORDenoise: NFORDenoise function shutting down
|
||
[2026.09.08-14.19.04:401][105]RenderDocPlugin: plugin has been unloaded.
|
||
[2026.09.08-14.19.04:404][105]LogPakFile: Destroying PakPlatformFile
|
||
[2026.09.08-14.19.05:931][105]LogD3D12RHI: ~FD3D12DynamicRHI
|
||
[2026.09.08-14.19.06:143][105]LogExit: Exiting.
|
||
[2026.09.08-14.19.06:176][105]Log file closed, 09/08/26 17:19:06
|