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Slk-Ponttooni/Saved/Logs/SLK_Ponttooni_v6.log
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2026-09-22 11:18:50 +03:00

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Log file open, 09/14/26 13:16:21
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=26836)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
LogInit: Display: Running engine for game: SLK_Ponttooni_v6
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogCore: No trace connection. Tracing to in-memory cache.
LogTrace: Display: Control listening on port 40146
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.9445] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
LogCsvProfiler: Display: Metadata set : compacttset="0"
LogCsvProfiler: Display: Metadata set : commandline="" F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=eb3f32c852a34a159a4b521dc07efab7 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="a2cde77c4f2c0829c6cd728772ece1ea"
LogCsvProfiler: Display: Metadata set : llm="0"
LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
LogCsvProfiler: Display: Metadata set : zenstreaming="0"
LogInit: Running DelayedAutoRegister Phase FileSystemReady
LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
LogStats: Stats thread started at 0.633493
LogInit: Running DelayedAutoRegister Phase StatSystemReady
LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-E462CCC54C615AA0D47B978B135F7215
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [F:/SLK_Ponttooni_v7/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogInit: Running DelayedAutoRegister Phase IniSystemReady
LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" -log="F:/SLK_Ponttooni_v7/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'F:' of project directory 'F:/SLK_Ponttooni_v7/', so AssetDiscovery cache will not be read or written. Unavailability reason:
NTFS Journal is not active for volume 'F:'. Launch cmd.exe as admin and run command `fsutil usn createJournal F: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
LogPluginManager: Looking for build plugins target receipt
LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v7/Binaries/Win64/*.target
LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
LogConfig: Display: Loading Mac ini files took 0.13 seconds
LogConfig: Display: Loading IOS ini files took 0.13 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.13 seconds
LogConfig: Display: Loading Android ini files took 0.14 seconds
LogConfig: Display: Loading TVOS ini files took 0.15 seconds
LogConfig: Display: Loading Windows ini files took 0.16 seconds
LogConfig: Display: Loading Unix ini files took 0.16 seconds
LogConfig: Display: Loading VisionOS ini files took 0.16 seconds
LogConfig: Display: Loading Linux ini files took 0.17 seconds
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v7/Binaries/Win64/*.target
LogAssetRegistry: Display: Asset registry cache read as 170.2 MiB from F:/SLK_Ponttooni_v7/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_D74E63F642005F085F3E678AA5DFE744.bin (memory-mapped=yes)
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Mounting Engine plugin AudioInsights
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
LogPluginManager: Mounting Engine plugin AudioModulationInsights
LogPluginManager: Mounting Engine plugin BaseMaterial
LogPluginManager: Mounting Engine plugin BlueprintFileUtils
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothAsset
LogPluginManager: Mounting Engine plugin ChaosInsights
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin IoStoreInsights
LogPluginManager: Mounting Engine plugin MassInsights
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin Mutable
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin RenderTraceInsights
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin MetaHuman
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin CompositeCore
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin AIAssistant
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin Buoyancy
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
LogPluginManager: Mounting Engine plugin CineCameraRigs
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
LogPluginManager: Mounting Engine plugin ControlFlows
LogPluginManager: Mounting Engine plugin ControlRigPhysics
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryDataflow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GizmoFramework
LogPluginManager: Mounting Engine plugin HttpInsights
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin MediaStream
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin MessageBusTester
LogPluginManager: Mounting Engine plugin MutableAssetUserData
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
LogPluginManager: Mounting Engine plugin RemoteSession
LogPluginManager: Mounting Engine plugin SequenceNavigator
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin ToolsetRegistry
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin WebSocketNetworking
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin ModelViewViewModel
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
LogPluginManager: Mounting Engine plugin OpenCV
LogPluginManager: Mounting Engine plugin OSC
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin SkeletalMerging
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin NiagaraInsights
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin Cascade
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
LogPluginManager: Mounting Engine plugin NiagaraMRQ
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin AppleProResMedia
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
LogPluginManager: Mounting Engine plugin AvidDNxMedia
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaIOFramework
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaProfile
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaViewer
LogPluginManager: Mounting Engine plugin PixelCapture
LogPluginManager: Mounting Engine plugin PixelStreaming
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin MP4Utilities
LogPluginManager: Mounting Engine plugin TmvMedia
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin PixelStreaming2
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AccumulationDOF
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
LogPluginManager: Mounting Engine plugin CaptureData
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
LogPluginManager: Mounting Engine plugin LensComponent
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin VirtualCamera
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin VirtualCameraCore
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin AnimatorKit
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin DNACalib
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin EaseCurveTool
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin LiveLinkHub
LogPluginManager: Mounting Engine plugin LiveLinkDevice
LogPluginManager: Mounting Engine plugin PhysicsControl
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin TweeningUtils
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
LogPluginManager: Mounting Engine plugin GPUReshape
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin ProjectLauncher
LogPluginManager: Mounting Engine plugin NamingTokens
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin SequenceValidator
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin StreamingADA
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin LibVpxCodecs
LogPluginManager: Mounting Engine plugin AMFCodecs
LogPluginManager: Mounting Engine plugin NVCodecs
LogPluginManager: Mounting Engine plugin AVCodecsCore
LogPluginManager: Mounting Engine plugin VPRoles
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
LogPluginManager: Mounting Engine plugin VPSettings
LogPluginManager: Mounting Engine plugin FileSandbox
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
LogPluginManager: Mounting Engine plugin CaptureManagerCore
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin RelativeIKOp
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin Scribble
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
SourceControl: Revision control is disabled
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
LogInit: Using libcurl 8.15.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 251 concurrent requests
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
LogNFORDenoise: NFORDenoise function starting up
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=384MiB, MaxMemoryAvailable=69560MiB
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
LogCUDA: Display: CUDA module ready pending PostEngineInit.
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.8-CL-56702186
LogInit: Platform=WindowsEditor
LogInit: MachineId=a2cde77c4f2c0829c6cd728772ece1ea
LogInit: DeviceId=
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
LogInit: Net CL: 55116800
LogInit: OS: Windows 11 (24H2) [10.0.26100.9445] (), CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz, GPU: NVIDIA GeForce GTX 1660 SUPER
LogInit: CPU Model ID: 63e4, microcode revision: 42e
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.44.35228.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.8
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=eb3f32c852a34a159a4b521dc07efab7 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 37
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268
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LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
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LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
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LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.09.14-10.16.24:007][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.09.14-10.16.24:007][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.09.14-10.16.24:007][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2026.09.14-10.16.24:007][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Substrate:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.09.14-10.16.24:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.09.14-10.16.24:008][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.09.14-10.16.24:008][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.09.14-10.16.24:008][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.09.14-10.16.24:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.09.14-10.16.24:008][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.09.14-10.16.24:009][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2026.09.14-10.16.24:009][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2026.09.14-10.16.24:010][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2026.09.14-10.16.24:010][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2026.09.14-10.16.24:010][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2026.09.14-10.16.24:010][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2026.09.14-10.16.24:010][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2026.09.14-10.16.24:024][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
[2026.09.14-10.16.24:024][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
[2026.09.14-10.16.24:025][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-10.16.24:025][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
[2026.09.14-10.16.24:026][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.09.14-10.16.24:027][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-10.16.24:028][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
[2026.09.14-10.16.24:028][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-10.16.24:028][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.09.14-10.16.24:030][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2026.09.14-10.16.24:030][ 0]LogHAL: Display: Platform has ~ 64 GB [68644077568 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.09.14-10.16.24:031][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.09.14-10.16.24:031][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.09.14-10.16.24:031][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.09.14-10.16.24:031][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.09.14-10.16.24:031][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-10.16.24:031][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-10.16.24:031][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-10.16.24:031][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-10.16.24:031][ 0]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-10.16.24:031][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-10.16.24:032][ 0]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: CVar [[pcg.Quality:0]] deferred - dummy variable created
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
[2026.09.14-10.16.24:033][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/SLK_Ponttooni_v7/Saved/Config/WindowsEditor/Editor.ini]
[2026.09.14-10.16.24:034][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
[2026.09.14-10.16.24:034][ 0]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-10.16.24:034][ 0]LogInit: Computer: EDIT-2
[2026.09.14-10.16.24:034][ 0]LogInit: User: lassi
[2026.09.14-10.16.24:034][ 0]LogInit: CPU Page size=4096, Cores=12
[2026.09.14-10.16.24:034][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.09.14-10.16.24:034][ 0]LogInit: Gaming Handheld Device: 0
[2026.09.14-10.16.24:060][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.09.14-10.16.24:060][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
[2026.09.14-10.16.24:060][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2026.09.14-10.16.24:060][ 0]LogMemory: Process Physical Memory: 667.24 MB used, 667.24 MB peak
[2026.09.14-10.16.24:060][ 0]LogMemory: Process Virtual Memory: 641.08 MB used, 641.08 MB peak
[2026.09.14-10.16.24:060][ 0]LogMemory: Physical Memory: 21368.25 MB used, 44095.85 MB free, 65464.09 MB total
[2026.09.14-10.16.24:060][ 0]LogMemory: Virtual Memory: 23987.45 MB used, 45572.64 MB free, 69560.09 MB total
[2026.09.14-10.16.24:060][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.09.14-10.16.24:060][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
[2026.09.14-10.16.24:061][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
[2026.09.14-10.16.24:061][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
[2026.09.14-10.16.24:063][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
[2026.09.14-10.16.24:063][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
[2026.09.14-10.16.24:063][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.14-10.16.24:067][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.09.14-10.16.24:067][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
[2026.09.14-10.16.24:071][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
[2026.09.14-10.16.24:071][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
[2026.09.14-10.16.24:071][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
[2026.09.14-10.16.24:072][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
[2026.09.14-10.16.24:072][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
[2026.09.14-10.16.24:072][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
[2026.09.14-10.16.24:073][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.09.14-10.16.24:073][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.09.14-10.16.24:073][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
[2026.09.14-10.16.24:074][ 0]LogInit: Using OS detected language (en-US).
[2026.09.14-10.16.24:074][ 0]LogInit: Using OS detected locale (en-FI).
[2026.09.14-10.16.24:090][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2026.09.14-10.16.24:099][ 0]LogInit: Setting process to per monitor DPI aware
[2026.09.14-10.16.24:907][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
[2026.09.14-10.16.24:915][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
[2026.09.14-10.16.24:918][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.14-10.16.24:924][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
[2026.09.14-10.16.24:926][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
[2026.09.14-10.16.24:927][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.09.14-10.16.24:927][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.09.14-10.16.25:301][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
[2026.09.14-10.16.25:309][ 0]LogRHI: Using Default RHI: D3D12
[2026.09.14-10.16.25:309][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.09.14-10.16.25:309][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.09.14-10.16.25:309][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
[2026.09.14-10.16.25:314][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.09.14-10.16.25:314][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.09.14-10.16.25:903][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: 87871043, Revision: 00a1
[2026.09.14-10.16.25:903][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.14-10.16.25:903][ 0]LogD3D12RHI: Adapter has 5966MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 3 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
[2026.09.14-10.16.25:903][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
[2026.09.14-10.16.25:903][ 0]LogD3D12RHI: Driver Date: 1-20-2026
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.9278
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.09.14-10.16.25:904][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.09.14-10.16.25:904][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.09.14-10.16.26:035][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
[2026.09.14-10.16.26:035][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.09.14-10.16.26:043][ 0]LogD3D12RHI: NVIDIA Architecture=352
[2026.09.14-10.16.26:043][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
- TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5
[2026.09.14-10.16.26:043][ 0]LogWindows: Attached monitors:
[2026.09.14-10.16.26:043][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.14-10.16.26:043][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
[2026.09.14-10.16.26:043][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
[2026.09.14-10.16.26:043][ 0]LogWindows: Found 3 attached monitors.
[2026.09.14-10.16.26:043][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.14-10.16.26:044][ 0]LogRHI: RHI Adapter Info:
[2026.09.14-10.16.26:044][ 0]LogRHI: Name: NVIDIA GeForce GTX 1660 SUPER
[2026.09.14-10.16.26:044][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
[2026.09.14-10.16.26:044][ 0]LogRHI: Driver Date: 1-20-2026
[2026.09.14-10.16.26:044][ 0]LogRHI: Performing driver check for denylisted drivers.
[2026.09.14-10.16.26:044][ 0]LogD3D12RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
[2026.09.14-10.16.26:044][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.09.14-10.16.26:292][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.09.14-10.16.26:292][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.09.14-10.16.26:526][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: Raster order views are supported
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.09.14-10.16.26:526][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Ray tracing is disabled because bindless resources are not supported (Shader Model 6.6 and Resource Binding Tier 3 are required).
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.09.14-10.16.26:527][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
[2026.09.14-10.16.26:646][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028AFD966C00)
[2026.09.14-10.16.26:646][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028AFD966EC0)
[2026.09.14-10.16.26:647][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000028AFD967180)
[2026.09.14-10.16.26:648][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.09.14-10.16.26:648][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.09.14-10.16.27:037][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
[2026.09.14-10.16.27:037][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
[2026.09.14-10.16.27:037][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
[2026.09.14-10.16.27:037][ 0]LogRHI: Texture pool is 3274 MB (70% of 4678 MB)
[2026.09.14-10.16.27:037][ 0]LogD3D12RHI: Async texture creation enabled
[2026.09.14-10.16.27:037][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.09.14-10.16.27:054][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.09.14-10.16.27:059][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce GTX 1660 SUPER"
[2026.09.14-10.16.27:059][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="591.86"
[2026.09.14-10.16.27:059][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.09.14-10.16.27:059][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
[2026.09.14-10.16.27:063][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" -platform=all'
[2026.09.14-10.16.27:063][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" -platform=all" ]
[2026.09.14-10.16.27:084][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
[2026.09.14-10.16.27:084][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
[2026.09.14-10.16.27:086][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
[2026.09.14-10.16.27:088][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
[2026.09.14-10.16.27:090][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
[2026.09.14-10.16.27:091][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
[2026.09.14-10.16.27:093][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
[2026.09.14-10.16.27:094][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
[2026.09.14-10.16.27:097][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
[2026.09.14-10.16.27:097][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2026.09.14-10.16.27:097][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2026.09.14-10.16.27:097][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2026.09.14-10.16.27:097][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2026.09.14-10.16.27:097][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
[2026.09.14-10.16.27:097][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
[2026.09.14-10.16.27:098][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2026.09.14-10.16.27:098][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2026.09.14-10.16.27:113][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
[2026.09.14-10.16.27:115][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
[2026.09.14-10.16.27:227][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
[2026.09.14-10.16.27:227][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
[2026.09.14-10.16.27:229][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
[2026.09.14-10.16.27:308][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
[2026.09.14-10.16.27:309][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
[2026.09.14-10.16.27:310][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
[2026.09.14-10.16.27:393][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
[2026.09.14-10.16.27:393][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
[2026.09.14-10.16.27:394][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
[2026.09.14-10.16.27:477][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
[2026.09.14-10.16.27:477][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
[2026.09.14-10.16.27:478][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
[2026.09.14-10.16.27:480][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
[2026.09.14-10.16.27:480][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
[2026.09.14-10.16.27:481][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
[2026.09.14-10.16.27:561][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
[2026.09.14-10.16.27:562][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2026.09.14-10.16.27:562][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2026.09.14-10.16.27:562][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2026.09.14-10.16.27:562][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2026.09.14-10.16.27:562][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2026.09.14-10.16.27:563][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
[2026.09.14-10.16.27:564][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
[2026.09.14-10.16.27:566][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
[2026.09.14-10.16.27:567][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
[2026.09.14-10.16.27:569][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
[2026.09.14-10.16.27:570][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
[2026.09.14-10.16.27:627][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
[2026.09.14-10.16.27:642][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
[2026.09.14-10.16.27:644][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
[2026.09.14-10.16.27:646][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
[2026.09.14-10.16.27:647][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
[2026.09.14-10.16.27:652][ 0]LogDerivedDataCache: ProjectPak: Pak cache file F:/SLK_Ponttooni_v7/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.09.14-10.16.27:652][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file F:/SLK_Ponttooni_v7/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.14-10.16.28:189][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
[2026.09.14-10.16.28:190][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.14-10.16.28:191][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data
[2026.09.14-10.16.28:192][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
[2026.09.14-10.16.28:504][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
[2026.09.14-10.16.28:505][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.14-10.16.28:505][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.14-10.16.28:506][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.14-10.16.28:506][ 0]LogZenServiceInstance: Installed version at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.14-10.16.28:506][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
[2026.09.14-10.16.28:507][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2026.09.14-10.16.28:507][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\lassi\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 3308 --child-id Zen_3308_Startup'
[2026.09.14-10.16.29:382][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2026.09.14-10.16.31:003][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
[2026.09.14-10.16.31:003][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 2.501 seconds
[2026.09.14-10.16.31:006][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
[2026.09.14-10.16.31:020][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2026.09.14-10.16.31:020][ 0]LogDerivedDataCache: Display: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.07ms. RandomReadSpeed=502.64MBs, RandomWriteSpeed=86.25MBs. Assigned SpeedClass 'Local'
[2026.09.14-10.16.31:023][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2026.09.14-10.16.31:023][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2026.09.14-10.16.31:023][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2026.09.14-10.16.31:023][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2026.09.14-10.16.31:025][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
[2026.09.14-10.16.31:025][ 0]LogShaderCompilers: Guid format shader working directory is 27 characters bigger than the processId version (F:/SLK_Ponttooni_v7/Intermediate/Shaders/WorkingDirectory/3308/).
[2026.09.14-10.16.31:026][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lassi/AppData/Local/Temp/UnrealShaderWorkingDir/950D8BA843ECB8012C1610939BC20CA0/'.
[2026.09.14-10.16.31:026][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2026.09.14-10.16.31:027][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
[2026.09.14-10.16.31:027][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
[2026.09.14-10.16.31:027][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
[2026.09.14-10.16.31:030][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
[2026.09.14-10.16.31:046][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v7/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.09.14-10.16.31:066][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.09.14-10.16.32:111][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
[2026.09.14-10.16.33:772][ 0]LogSlate: Using FreeType 2.14.1
[2026.09.14-10.16.33:773][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.09.14-10.16.33:773][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
[2026.09.14-10.16.33:776][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.33:776][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.33:793][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
[2026.09.14-10.16.33:798][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
[2026.09.14-10.16.33:805][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
[2026.09.14-10.16.33:805][ 0]LogAssetRegistry: FAssetRegistry took 0.0062 seconds to start up
[2026.09.14-10.16.33:808][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches from F:/SLK_Ponttooni_v7/Intermediate/CachedAssetRegistry.
[2026.09.14-10.16.33:810][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2026.09.14-10.16.33:812][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
[2026.09.14-10.16.34:806][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.09.14-10.16.34:806][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.09.14-10.16.34:927][ 0]LogDeviceProfileManager: Active device profile: [0000028BB9E17300][0000028BB9FAC800 82] WindowsEditor
[2026.09.14-10.16.34:927][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2026.09.14-10.16.34:927][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
[2026.09.14-10.16.34:935][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.16.34:943][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2026.09.14-10.16.34:943][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2026.09.14-10.16.34:943][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.09.14-10.16.35:515][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 440771ed240e7683163b1facc62990dc87858e2e), compiling. Is special engine material.
[2026.09.14-10.16.36:278][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f450b14c3e138310df85d32deef121b93ba4b351), compiling.
[2026.09.14-10.16.36:480][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0074c4e2eb688a31cf857356a5518067c7c6010a), compiling.
[2026.09.14-10.16.36:577][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1a69b6ba1f9e7a19fd7ede5b7c17210b6a45f58f), compiling.
[2026.09.14-10.16.36:619][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2026.09.14-10.16.36:620][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
[2026.09.14-10.16.36:622][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" -Device=Win64@EDIT-2'
[2026.09.14-10.16.36:622][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v7/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject" -Device=Win64@EDIT-2" -nocompile -nocompileuat ]
[2026.09.14-10.16.42:658][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
[2026.09.14-10.16.42:668][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
[2026.09.14-10.16.42:668][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
[2026.09.14-10.16.42:670][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
[2026.09.14-10.16.42:672][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
[2026.09.14-10.16.42:673][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
[2026.09.14-10.16.42:682][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
[2026.09.14-10.16.42:683][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
[2026.09.14-10.16.42:684][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2026.09.14-10.16.42:684][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2026.09.14-10.16.42:684][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2026.09.14-10.16.42:684][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2026.09.14-10.16.42:684][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2026.09.14-10.16.42:684][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
[2026.09.14-10.16.42:685][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
[2026.09.14-10.16.42:685][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
[2026.09.14-10.16.42:691][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
[2026.09.14-10.16.42:871][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
[2026.09.14-10.16.42:871][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
[2026.09.14-10.16.42:872][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
[2026.09.14-10.16.42:873][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
[2026.09.14-10.16.42:873][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
[2026.09.14-10.16.42:939][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
[2026.09.14-10.16.43:335][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2026.09.14-10.16.43:366][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
[2026.09.14-10.16.43:636][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
[2026.09.14-10.16.43:717][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2026.09.14-10.16.43:840][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
[2026.09.14-10.16.43:896][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v7/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.09.14-10.16.43:904][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2026.09.14-10.16.43:904][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2026.09.14-10.16.43:904][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2026.09.14-10.16.43:904][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
[2026.09.14-10.16.43:904][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
[2026.09.14-10.16.43:905][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
[2026.09.14-10.16.43:905][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
[2026.09.14-10.16.43:906][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
[2026.09.14-10.16.43:910][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
[2026.09.14-10.16.43:910][ 0]LogLiveCoding: Display: Starting LiveCoding
[2026.09.14-10.16.43:910][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2026.09.14-10.16.43:910][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
[2026.09.14-10.16.43:911][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v6_0x9369e05e", spawning console
[2026.09.14-10.16.43:912][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
[2026.09.14-10.16.43:914][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
[2026.09.14-10.16.43:914][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
[2026.09.14-10.16.43:915][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
[2026.09.14-10.16.43:917][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
[2026.09.14-10.16.43:917][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
[2026.09.14-10.16.43:918][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
[2026.09.14-10.16.43:919][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
[2026.09.14-10.16.43:919][ 0]LogLiveCoding: Display: Waiting for server
[2026.09.14-10.16.43:920][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
[2026.09.14-10.16.43:920][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.16.43:921][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.16.43:941][ 0]LogSlate: Border
[2026.09.14-10.16.43:941][ 0]LogSlate: BreadcrumbButton
[2026.09.14-10.16.43:941][ 0]LogSlate: Brushes.Title
[2026.09.14-10.16.43:941][ 0]LogSlate: ColorPicker.ColorThemes
[2026.09.14-10.16.43:941][ 0]LogSlate: Default
[2026.09.14-10.16.43:941][ 0]LogSlate: Icons.Save
[2026.09.14-10.16.43:941][ 0]LogSlate: Icons.Toolbar.Settings
[2026.09.14-10.16.43:941][ 0]LogSlate: ListView
[2026.09.14-10.16.43:941][ 0]LogSlate: SoftwareCursor_CardinalCross
[2026.09.14-10.16.43:941][ 0]LogSlate: SoftwareCursor_Grab
[2026.09.14-10.16.43:941][ 0]LogSlate: TableView.DarkRow
[2026.09.14-10.16.43:941][ 0]LogSlate: TableView.Row
[2026.09.14-10.16.43:941][ 0]LogSlate: TreeView
[2026.09.14-10.16.43:977][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
[2026.09.14-10.16.43:979][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
[2026.09.14-10.16.43:981][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
[2026.09.14-10.16.43:983][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-2: (Name=EDIT-2, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
[2026.09.14-10.16.43:984][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
[2026.09.14-10.16.43:988][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
[2026.09.14-10.16.43:990][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
[2026.09.14-10.16.44:010][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
[2026.09.14-10.16.44:016][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
[2026.09.14-10.16.44:018][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
[2026.09.14-10.16.44:020][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
[2026.09.14-10.16.44:020][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
[2026.09.14-10.16.44:021][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
[2026.09.14-10.16.44:025][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
[2026.09.14-10.16.44:027][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
[2026.09.14-10.16.44:028][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
[2026.09.14-10.16.44:029][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
[2026.09.14-10.16.44:031][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
[2026.09.14-10.16.44:032][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
[2026.09.14-10.16.44:034][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
[2026.09.14-10.16.44:034][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
[2026.09.14-10.16.44:035][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
[2026.09.14-10.16.44:043][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
[2026.09.14-10.16.44:047][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2026.09.14-10.16.44:054][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 7.379 ms
[2026.09.14-10.16.44:054][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
[2026.09.14-10.16.44:055][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
[2026.09.14-10.16.44:056][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
[2026.09.14-10.16.44:056][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
[2026.09.14-10.16.44:074][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
[2026.09.14-10.16.44:093][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
[2026.09.14-10.16.44:095][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
[2026.09.14-10.16.44:099][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
[2026.09.14-10.16.44:101][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
[2026.09.14-10.16.44:106][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
[2026.09.14-10.16.44:107][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
[2026.09.14-10.16.44:120][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
[2026.09.14-10.16.44:122][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
[2026.09.14-10.16.44:122][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
[2026.09.14-10.16.44:124][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
[2026.09.14-10.16.44:129][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
[2026.09.14-10.16.44:129][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
[2026.09.14-10.16.44:131][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
[2026.09.14-10.16.44:131][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
[2026.09.14-10.16.44:133][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
[2026.09.14-10.16.44:135][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.09.14-10.16.44:135][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.09.14-10.16.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
[2026.09.14-10.16.44:176][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
[2026.09.14-10.16.44:189][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
[2026.09.14-10.16.44:189][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
[2026.09.14-10.16.44:199][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
[2026.09.14-10.16.44:231][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
[2026.09.14-10.16.44:235][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
[2026.09.14-10.16.44:272][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
[2026.09.14-10.16.44:272][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
[2026.09.14-10.16.44:284][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
[2026.09.14-10.16.44:288][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
[2026.09.14-10.16.44:290][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
[2026.09.14-10.16.44:290][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
[2026.09.14-10.16.44:313][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
[2026.09.14-10.16.44:313][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
[2026.09.14-10.16.44:333][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
[2026.09.14-10.16.44:336][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
[2026.09.14-10.16.44:526][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
[2026.09.14-10.16.44:531][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
[2026.09.14-10.16.44:537][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
[2026.09.14-10.16.44:542][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
[2026.09.14-10.16.44:543][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
[2026.09.14-10.16.44:548][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
[2026.09.14-10.16.44:750][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
[2026.09.14-10.16.44:754][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
[2026.09.14-10.16.44:765][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
[2026.09.14-10.16.44:770][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: DirectML: yes
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: RHI D3D12: yes
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: Interface availability:
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
[2026.09.14-10.16.44:797][ 0]LogNNERuntimeORT: RDG: yes
[2026.09.14-10.16.44:797][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
[2026.09.14-10.16.44:802][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
[2026.09.14-10.16.44:806][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2026.09.14-10.16.44:808][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60478'.
[2026.09.14-10.16.44:812][ 0]LogUdpMessaging: Display: Added local interface '192.168.20.142' to multicast group '230.0.0.1:6666'
[2026.09.14-10.16.44:812][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
[2026.09.14-10.16.44:815][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
[2026.09.14-10.16.44:818][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
[2026.09.14-10.16.44:820][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2026.09.14-10.16.44:822][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
[2026.09.14-10.16.44:824][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
[2026.09.14-10.16.44:832][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
[2026.09.14-10.16.44:832][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
[2026.09.14-10.16.44:835][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
[2026.09.14-10.16.44:837][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
[2026.09.14-10.16.44:918][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
[2026.09.14-10.16.44:942][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
[2026.09.14-10.16.44:951][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
[2026.09.14-10.16.44:954][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
[2026.09.14-10.16.44:957][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
[2026.09.14-10.16.44:971][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
[2026.09.14-10.16.44:982][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
[2026.09.14-10.16.44:982][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
[2026.09.14-10.16.45:029][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
[2026.09.14-10.16.45:045][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.09.14-10.16.45:045][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
[2026.09.14-10.16.45:053][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.09.14-10.16.45:054][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.09.14-10.16.45:054][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
[2026.09.14-10.16.45:092][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
[2026.09.14-10.16.45:092][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
[2026.09.14-10.16.45:094][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
[2026.09.14-10.16.45:097][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
[2026.09.14-10.16.45:099][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
[2026.09.14-10.16.45:099][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
[2026.09.14-10.16.45:100][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
[2026.09.14-10.16.45:102][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
[2026.09.14-10.16.45:107][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
[2026.09.14-10.16.45:109][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
[2026.09.14-10.16.45:109][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
[2026.09.14-10.16.45:111][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
[2026.09.14-10.16.45:113][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
[2026.09.14-10.16.45:115][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
[2026.09.14-10.16.45:116][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
[2026.09.14-10.16.45:116][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
[2026.09.14-10.16.45:117][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
[2026.09.14-10.16.45:137][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
[2026.09.14-10.16.45:158][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
[2026.09.14-10.16.45:172][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
[2026.09.14-10.16.45:175][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
[2026.09.14-10.16.45:175][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
[2026.09.14-10.16.45:178][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
[2026.09.14-10.16.45:179][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
[2026.09.14-10.16.45:183][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
[2026.09.14-10.16.45:187][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
[2026.09.14-10.16.45:190][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
[2026.09.14-10.16.45:190][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
[2026.09.14-10.16.45:193][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A48DB90A17AA4EAB8000000000002E00 | Instance: 2CFAF5994F237FEACE836E8FD40404FD (EDIT-2-3308).
[2026.09.14-10.16.45:193][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
[2026.09.14-10.16.45:255][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
[2026.09.14-10.16.45:257][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
[2026.09.14-10.16.45:260][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
[2026.09.14-10.16.45:263][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
[2026.09.14-10.16.45:265][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
[2026.09.14-10.16.45:270][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
[2026.09.14-10.16.45:272][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
[2026.09.14-10.16.45:274][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.14-10.16.45:289][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.14-10.16.45:289][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
[2026.09.14-10.16.45:292][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
[2026.09.14-10.16.45:301][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.45:301][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.45:340][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
[2026.09.14-10.16.45:343][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
[2026.09.14-10.16.45:344][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
[2026.09.14-10.16.45:344][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
[2026.09.14-10.16.45:346][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
[2026.09.14-10.16.45:356][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
[2026.09.14-10.16.45:356][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
[2026.09.14-10.16.45:356][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
[2026.09.14-10.16.45:356][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
[2026.09.14-10.16.45:356][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
[2026.09.14-10.16.45:357][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
[2026.09.14-10.16.45:358][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
[2026.09.14-10.16.45:359][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
[2026.09.14-10.16.45:363][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
[2026.09.14-10.16.45:363][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
[2026.09.14-10.16.45:372][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
[2026.09.14-10.16.45:382][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.45:382][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.45:420][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
[2026.09.14-10.16.45:423][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
[2026.09.14-10.16.45:423][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
[2026.09.14-10.16.45:475][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
[2026.09.14-10.16.45:479][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
[2026.09.14-10.16.45:482][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
[2026.09.14-10.16.45:486][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
[2026.09.14-10.16.45:511][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
[2026.09.14-10.16.45:511][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
[2026.09.14-10.16.45:529][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
[2026.09.14-10.16.45:533][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
[2026.09.14-10.16.45:536][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
[2026.09.14-10.16.45:538][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
[2026.09.14-10.16.45:539][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
[2026.09.14-10.16.45:587][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
[2026.09.14-10.16.45:587][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
[2026.09.14-10.16.45:588][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
[2026.09.14-10.16.45:604][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
[2026.09.14-10.16.45:612][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
[2026.09.14-10.16.45:616][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
[2026.09.14-10.16.45:618][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
[2026.09.14-10.16.45:619][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
[2026.09.14-10.16.45:619][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
[2026.09.14-10.16.45:779][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2026.09.14-10.16.45:888][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
[2026.09.14-10.16.45:898][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
[2026.09.14-10.16.45:901][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
[2026.09.14-10.16.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
[2026.09.14-10.16.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
[2026.09.14-10.16.45:905][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
[2026.09.14-10.16.45:905][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
[2026.09.14-10.16.45:909][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
[2026.09.14-10.16.45:914][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
[2026.09.14-10.16.45:915][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
[2026.09.14-10.16.45:927][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
[2026.09.14-10.16.45:937][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
[2026.09.14-10.16.45:944][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
[2026.09.14-10.16.45:946][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
[2026.09.14-10.16.45:949][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
[2026.09.14-10.16.45:952][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
[2026.09.14-10.16.45:955][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
[2026.09.14-10.16.45:955][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
[2026.09.14-10.16.45:956][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
[2026.09.14-10.16.45:966][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
[2026.09.14-10.16.45:968][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
[2026.09.14-10.16.45:977][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
[2026.09.14-10.16.45:997][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
[2026.09.14-10.16.45:998][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
[2026.09.14-10.16.46:000][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
[2026.09.14-10.16.46:005][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.14-10.16.46:005][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.14-10.16.46:005][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.14-10.16.46:005][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.14-10.16.46:005][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.14-10.16.46:005][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
[2026.09.14-10.16.46:006][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
[2026.09.14-10.16.46:007][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
[2026.09.14-10.16.46:009][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
[2026.09.14-10.16.46:023][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
[2026.09.14-10.16.46:026][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
[2026.09.14-10.16.46:026][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
[2026.09.14-10.16.46:028][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
[2026.09.14-10.16.46:029][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
[2026.09.14-10.16.46:037][ 0]LogTimingProfiler: Initialize
[2026.09.14-10.16.46:037][ 0]LogTimingProfiler: OnSessionChanged
[2026.09.14-10.16.46:037][ 0]LogLoadingProfiler: Initialize
[2026.09.14-10.16.46:037][ 0]LogLoadingProfiler: OnSessionChanged
[2026.09.14-10.16.46:037][ 0]LogNetworkingProfiler: Initialize
[2026.09.14-10.16.46:037][ 0]LogNetworkingProfiler: OnSessionChanged
[2026.09.14-10.16.46:037][ 0]LogMemoryProfiler: Initialize
[2026.09.14-10.16.46:037][ 0]LogMemoryProfiler: OnSessionChanged
[2026.09.14-10.16.46:037][ 0]LogObjectProfiler: Initialize
[2026.09.14-10.16.46:037][ 0]LogObjectProfiler: OnSessionChanged
[2026.09.14-10.16.46:038][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
[2026.09.14-10.16.46:041][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
[2026.09.14-10.16.46:044][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
[2026.09.14-10.16.46:052][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
[2026.09.14-10.16.46:052][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
[2026.09.14-10.16.46:054][ 0]LogMutable: Creating Mutable Customizable Object System.
[2026.09.14-10.16.46:054][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
[2026.09.14-10.16.46:142][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
[2026.09.14-10.16.46:170][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
[2026.09.14-10.16.46:209][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
[2026.09.14-10.16.46:212][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
[2026.09.14-10.16.46:215][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
[2026.09.14-10.16.46:216][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
[2026.09.14-10.16.46:225][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
[2026.09.14-10.16.46:228][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
[2026.09.14-10.16.46:229][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
[2026.09.14-10.16.46:232][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
[2026.09.14-10.16.46:235][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
[2026.09.14-10.16.46:237][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
[2026.09.14-10.16.46:239][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
[2026.09.14-10.16.46:242][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
[2026.09.14-10.16.46:245][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
[2026.09.14-10.16.46:246][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
[2026.09.14-10.16.46:249][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
[2026.09.14-10.16.46:252][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
[2026.09.14-10.16.46:254][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
[2026.09.14-10.16.46:259][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
[2026.09.14-10.16.46:261][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
[2026.09.14-10.16.46:261][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
[2026.09.14-10.16.46:264][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
[2026.09.14-10.16.46:291][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
[2026.09.14-10.16.46:294][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
[2026.09.14-10.16.46:312][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
[2026.09.14-10.16.46:334][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
[2026.09.14-10.16.46:337][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
[2026.09.14-10.16.46:338][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
[2026.09.14-10.16.46:390][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
[2026.09.14-10.16.46:410][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
[2026.09.14-10.16.46:410][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
[2026.09.14-10.16.46:419][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
[2026.09.14-10.16.46:433][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.46:435][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.46:492][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
[2026.09.14-10.16.46:495][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
[2026.09.14-10.16.46:495][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
[2026.09.14-10.16.46:496][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
[2026.09.14-10.16.46:496][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
[2026.09.14-10.16.46:497][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
[2026.09.14-10.16.46:594][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
[2026.09.14-10.16.46:594][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
[2026.09.14-10.16.46:597][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
[2026.09.14-10.16.46:597][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
[2026.09.14-10.16.46:599][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
[2026.09.14-10.16.46:600][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
[2026.09.14-10.16.46:602][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
[2026.09.14-10.16.46:603][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
[2026.09.14-10.16.46:605][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
[2026.09.14-10.16.46:607][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
[2026.09.14-10.16.46:608][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
[2026.09.14-10.16.46:608][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
[2026.09.14-10.16.46:608][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
[2026.09.14-10.16.46:609][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
[2026.09.14-10.16.46:609][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
[2026.09.14-10.16.46:610][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
[2026.09.14-10.16.46:610][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
[2026.09.14-10.16.46:610][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
[2026.09.14-10.16.46:611][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
[2026.09.14-10.16.46:611][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
[2026.09.14-10.16.46:615][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
[2026.09.14-10.16.46:638][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.46:638][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.46:696][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
[2026.09.14-10.16.46:698][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
[2026.09.14-10.16.46:699][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
[2026.09.14-10.16.46:700][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
[2026.09.14-10.16.46:718][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
[2026.09.14-10.16.46:723][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
[2026.09.14-10.16.46:726][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
[2026.09.14-10.16.46:726][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
[2026.09.14-10.16.46:746][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2026.09.14-10.16.46:752][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
[2026.09.14-10.16.46:752][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
[2026.09.14-10.16.46:754][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
[2026.09.14-10.16.46:781][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
[2026.09.14-10.16.46:784][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
[2026.09.14-10.16.46:784][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
[2026.09.14-10.16.46:785][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
[2026.09.14-10.16.46:785][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
[2026.09.14-10.16.46:785][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
[2026.09.14-10.16.46:789][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
[2026.09.14-10.16.46:792][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
[2026.09.14-10.16.46:792][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
[2026.09.14-10.16.46:795][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
[2026.09.14-10.16.46:795][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
[2026.09.14-10.16.46:799][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
[2026.09.14-10.16.46:802][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
[2026.09.14-10.16.46:802][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
[2026.09.14-10.16.46:802][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
[2026.09.14-10.16.46:805][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
[2026.09.14-10.16.46:807][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
[2026.09.14-10.16.46:807][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
[2026.09.14-10.16.46:807][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
[2026.09.14-10.16.46:810][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
[2026.09.14-10.16.46:821][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
[2026.09.14-10.16.46:822][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
[2026.09.14-10.16.46:826][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
[2026.09.14-10.16.46:829][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
[2026.09.14-10.16.46:831][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
[2026.09.14-10.16.46:833][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
[2026.09.14-10.16.46:887][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
[2026.09.14-10.16.46:890][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
[2026.09.14-10.16.46:892][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
[2026.09.14-10.16.46:892][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
[2026.09.14-10.16.46:974][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
[2026.09.14-10.16.46:977][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
[2026.09.14-10.16.46:980][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
[2026.09.14-10.16.46:981][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
[2026.09.14-10.16.46:981][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
[2026.09.14-10.16.46:982][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
[2026.09.14-10.16.46:983][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
[2026.09.14-10.16.46:985][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
[2026.09.14-10.16.46:987][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
[2026.09.14-10.16.46:988][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
[2026.09.14-10.16.47:076][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
[2026.09.14-10.16.47:077][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
[2026.09.14-10.16.47:079][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
[2026.09.14-10.16.47:081][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
[2026.09.14-10.16.47:095][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
[2026.09.14-10.16.47:099][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
[2026.09.14-10.16.47:100][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
[2026.09.14-10.16.47:100][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
[2026.09.14-10.16.47:102][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
[2026.09.14-10.16.47:103][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
[2026.09.14-10.16.47:105][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
[2026.09.14-10.16.47:108][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
[2026.09.14-10.16.47:111][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
[2026.09.14-10.16.47:113][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
[2026.09.14-10.16.47:115][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
[2026.09.14-10.16.47:119][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
[2026.09.14-10.16.47:120][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
[2026.09.14-10.16.47:120][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
[2026.09.14-10.16.47:121][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
[2026.09.14-10.16.47:125][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
[2026.09.14-10.16.47:125][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
[2026.09.14-10.16.47:127][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
[2026.09.14-10.16.47:130][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.09.14-10.16.47:130][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
[2026.09.14-10.16.47:133][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
[2026.09.14-10.16.47:135][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
[2026.09.14-10.16.47:137][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.09.14-10.16.47:137][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
[2026.09.14-10.16.47:141][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.14-10.16.47:141][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.14-10.16.47:141][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
[2026.09.14-10.16.47:144][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
[2026.09.14-10.16.47:148][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
[2026.09.14-10.16.47:151][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
[2026.09.14-10.16.47:152][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
[2026.09.14-10.16.47:155][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
[2026.09.14-10.16.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
[2026.09.14-10.16.47:196][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
[2026.09.14-10.16.47:197][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
[2026.09.14-10.16.47:199][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
[2026.09.14-10.16.47:202][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
[2026.09.14-10.16.47:204][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
[2026.09.14-10.16.47:208][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
[2026.09.14-10.16.47:208][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
[2026.09.14-10.16.47:210][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
[2026.09.14-10.16.47:210][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
[2026.09.14-10.16.47:219][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
[2026.09.14-10.16.47:223][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
[2026.09.14-10.16.47:226][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
[2026.09.14-10.16.47:227][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
[2026.09.14-10.16.47:227][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
[2026.09.14-10.16.47:228][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
[2026.09.14-10.16.47:229][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
[2026.09.14-10.16.47:231][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
[2026.09.14-10.16.47:233][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
[2026.09.14-10.16.47:237][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
[2026.09.14-10.16.47:237][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
[2026.09.14-10.16.47:245][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
[2026.09.14-10.16.47:254][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
[2026.09.14-10.16.47:257][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
[2026.09.14-10.16.47:260][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
[2026.09.14-10.16.47:260][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
[2026.09.14-10.16.47:261][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
[2026.09.14-10.16.47:262][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
[2026.09.14-10.16.47:262][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
[2026.09.14-10.16.47:263][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
[2026.09.14-10.16.47:263][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
[2026.09.14-10.16.47:263][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
[2026.09.14-10.16.47:264][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
[2026.09.14-10.16.47:271][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
[2026.09.14-10.16.47:272][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
[2026.09.14-10.16.47:276][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
[2026.09.14-10.16.47:282][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
[2026.09.14-10.16.47:284][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
[2026.09.14-10.16.47:285][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
[2026.09.14-10.16.47:285][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
[2026.09.14-10.16.47:286][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
[2026.09.14-10.16.47:288][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
[2026.09.14-10.16.47:292][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
[2026.09.14-10.16.47:294][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
[2026.09.14-10.16.47:297][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
[2026.09.14-10.16.47:301][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
[2026.09.14-10.16.47:314][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
[2026.09.14-10.16.47:320][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
[2026.09.14-10.16.47:321][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
[2026.09.14-10.16.47:332][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
[2026.09.14-10.16.47:333][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
[2026.09.14-10.16.47:336][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
[2026.09.14-10.16.47:336][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
[2026.09.14-10.16.47:339][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
[2026.09.14-10.16.47:339][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
[2026.09.14-10.16.47:342][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
[2026.09.14-10.16.47:342][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
[2026.09.14-10.16.47:349][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
[2026.09.14-10.16.47:351][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
[2026.09.14-10.16.47:353][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
[2026.09.14-10.16.47:357][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
[2026.09.14-10.16.47:467][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
[2026.09.14-10.16.47:484][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
[2026.09.14-10.16.47:485][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
[2026.09.14-10.16.47:485][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
[2026.09.14-10.16.47:489][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
[2026.09.14-10.16.47:489][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
[2026.09.14-10.16.47:494][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
[2026.09.14-10.16.47:496][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
[2026.09.14-10.16.47:499][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
[2026.09.14-10.16.47:508][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
[2026.09.14-10.16.47:511][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
[2026.09.14-10.16.47:513][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
[2026.09.14-10.16.47:607][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
[2026.09.14-10.16.47:608][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
[2026.09.14-10.16.47:608][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
[2026.09.14-10.16.47:613][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
[2026.09.14-10.16.47:613][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
[2026.09.14-10.16.47:620][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
[2026.09.14-10.16.47:626][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
[2026.09.14-10.16.47:630][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
[2026.09.14-10.16.47:635][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
[2026.09.14-10.16.47:640][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
[2026.09.14-10.16.47:648][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
[2026.09.14-10.16.47:650][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
[2026.09.14-10.16.47:653][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
[2026.09.14-10.16.47:655][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
[2026.09.14-10.16.47:655][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
[2026.09.14-10.16.47:656][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
[2026.09.14-10.16.47:656][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
[2026.09.14-10.16.47:660][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
[2026.09.14-10.16.47:673][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
[2026.09.14-10.16.47:673][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
[2026.09.14-10.16.47:676][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
[2026.09.14-10.16.47:676][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
[2026.09.14-10.16.47:678][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
[2026.09.14-10.16.47:683][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
[2026.09.14-10.16.47:685][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
[2026.09.14-10.16.47:687][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
[2026.09.14-10.16.47:703][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
[2026.09.14-10.16.47:708][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
[2026.09.14-10.16.47:721][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
[2026.09.14-10.16.47:722][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
[2026.09.14-10.16.47:724][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
[2026.09.14-10.16.47:724][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
[2026.09.14-10.16.47:725][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
[2026.09.14-10.16.47:727][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
[2026.09.14-10.16.47:729][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
[2026.09.14-10.16.47:731][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
[2026.09.14-10.16.47:736][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
[2026.09.14-10.16.47:739][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
[2026.09.14-10.16.47:740][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
[2026.09.14-10.16.47:741][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
[2026.09.14-10.16.47:743][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
[2026.09.14-10.16.47:744][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
[2026.09.14-10.16.47:746][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
[2026.09.14-10.16.47:750][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
[2026.09.14-10.16.47:756][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
[2026.09.14-10.16.47:761][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
[2026.09.14-10.16.47:762][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
[2026.09.14-10.16.47:763][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
[2026.09.14-10.16.47:764][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
[2026.09.14-10.16.47:764][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
[2026.09.14-10.16.47:768][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
[2026.09.14-10.16.47:769][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
[2026.09.14-10.16.47:769][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
[2026.09.14-10.16.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
[2026.09.14-10.16.47:770][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
[2026.09.14-10.16.47:772][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
[2026.09.14-10.16.47:773][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
[2026.09.14-10.16.47:774][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
[2026.09.14-10.16.47:775][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
[2026.09.14-10.16.47:778][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
[2026.09.14-10.16.47:779][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
[2026.09.14-10.16.47:781][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
[2026.09.14-10.16.47:781][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
[2026.09.14-10.16.47:782][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
[2026.09.14-10.16.47:783][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
[2026.09.14-10.16.47:784][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
[2026.09.14-10.16.47:787][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
[2026.09.14-10.16.47:787][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
[2026.09.14-10.16.47:788][ 0]SourceControl: Revision control is disabled
[2026.09.14-10.16.47:789][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
[2026.09.14-10.16.47:790][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
[2026.09.14-10.16.47:791][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
[2026.09.14-10.16.47:793][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
[2026.09.14-10.16.47:793][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
[2026.09.14-10.16.47:794][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
[2026.09.14-10.16.47:795][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
[2026.09.14-10.16.47:797][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
[2026.09.14-10.16.47:802][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
[2026.09.14-10.16.47:804][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
[2026.09.14-10.16.47:806][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
[2026.09.14-10.16.47:809][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
[2026.09.14-10.16.47:814][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
[2026.09.14-10.16.47:816][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
[2026.09.14-10.16.47:824][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
[2026.09.14-10.16.47:825][ 0]SourceControl: Revision control is disabled
[2026.09.14-10.16.47:826][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
[2026.09.14-10.16.47:826][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
[2026.09.14-10.16.47:827][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
[2026.09.14-10.16.47:828][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
[2026.09.14-10.16.47:828][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
[2026.09.14-10.16.47:829][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
[2026.09.14-10.16.47:831][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
[2026.09.14-10.16.47:832][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
[2026.09.14-10.16.47:832][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
[2026.09.14-10.16.47:835][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
[2026.09.14-10.16.47:835][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
[2026.09.14-10.16.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
[2026.09.14-10.16.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
[2026.09.14-10.16.47:839][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
[2026.09.14-10.16.47:839][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
[2026.09.14-10.16.47:848][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
[2026.09.14-10.16.47:849][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
[2026.09.14-10.16.47:852][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
[2026.09.14-10.16.47:855][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
[2026.09.14-10.16.47:855][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
[2026.09.14-10.16.47:856][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
[2026.09.14-10.16.47:869][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
[2026.09.14-10.16.47:870][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
[2026.09.14-10.16.47:872][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
[2026.09.14-10.16.47:873][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
[2026.09.14-10.16.47:874][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
[2026.09.14-10.16.47:876][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
[2026.09.14-10.16.47:877][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
[2026.09.14-10.16.47:878][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
[2026.09.14-10.16.47:880][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
[2026.09.14-10.16.47:896][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
[2026.09.14-10.16.47:899][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
[2026.09.14-10.16.47:900][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
[2026.09.14-10.16.47:900][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
[2026.09.14-10.16.47:902][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
[2026.09.14-10.16.47:907][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
[2026.09.14-10.16.47:914][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
[2026.09.14-10.16.47:914][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
[2026.09.14-10.16.47:915][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
[2026.09.14-10.16.47:915][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
[2026.09.14-10.16.47:916][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
[2026.09.14-10.16.47:916][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
[2026.09.14-10.16.47:916][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
[2026.09.14-10.16.47:917][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
[2026.09.14-10.16.47:926][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.47:926][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.47:993][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
[2026.09.14-10.16.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
[2026.09.14-10.16.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
[2026.09.14-10.16.47:996][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
[2026.09.14-10.16.48:042][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
[2026.09.14-10.16.48:042][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
[2026.09.14-10.16.48:048][ 0]LogCollectionManager: Loaded 0 collections in 0.003508 seconds
[2026.09.14-10.16.48:053][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v7/Saved/Collections/' took 0.01s
[2026.09.14-10.16.48:061][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v7/Content/Developers/lassi/Collections/' took 0.01s
[2026.09.14-10.16.48:068][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v7/Content/Collections/' took 0.01s
[2026.09.14-10.16.48:071][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
[2026.09.14-10.16.48:080][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
[2026.09.14-10.16.48:081][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
[2026.09.14-10.16.48:081][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
[2026.09.14-10.16.48:105][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
[2026.09.14-10.16.48:107][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
[2026.09.14-10.16.48:112][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
[2026.09.14-10.16.48:112][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
[2026.09.14-10.16.48:117][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
[2026.09.14-10.16.48:127][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
[2026.09.14-10.16.48:127][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
[2026.09.14-10.16.48:159][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.14-10.16.48:161][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
[2026.09.14-10.16.48:170][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
[2026.09.14-10.16.48:171][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
[2026.09.14-10.16.48:174][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
[2026.09.14-10.16.48:180][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
[2026.09.14-10.16.48:187][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
[2026.09.14-10.16.48:191][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
[2026.09.14-10.16.48:271][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
[2026.09.14-10.16.48:285][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.14-10.16.48:286][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.14-10.16.48:332][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.14-10.16.48:347][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-14T10:16:48.347Z using C
[2026.09.14-10.16.48:347][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
[2026.09.14-10.16.48:349][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.9278.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v6, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
[2026.09.14-10.16.48:349][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.14-10.16.48:349][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2026.09.14-10.16.48:359][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2026.09.14-10.16.48:359][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2026.09.14-10.16.48:359][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2026.09.14-10.16.48:359][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000142
[2026.09.14-10.16.48:360][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
[2026.09.14-10.16.48:361][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
[2026.09.14-10.16.48:363][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
[2026.09.14-10.16.48:366][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
[2026.09.14-10.16.48:368][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
[2026.09.14-10.16.48:369][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
[2026.09.14-10.16.48:370][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
[2026.09.14-10.16.48:376][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
[2026.09.14-10.16.48:385][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
[2026.09.14-10.16.48:388][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
[2026.09.14-10.16.48:388][ 0]LogWindows: File 'Wintab32.dll' does not exist
[2026.09.14-10.16.48:388][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
[2026.09.14-10.16.48:389][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
[2026.09.14-10.16.48:390][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
[2026.09.14-10.16.48:390][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
[2026.09.14-10.16.48:395][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
[2026.09.14-10.16.48:416][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
[2026.09.14-10.16.48:417][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
[2026.09.14-10.16.48:419][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
[2026.09.14-10.16.48:456][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.20.142'
[2026.09.14-10.16.48:462][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
[2026.09.14-10.16.48:508][ 0]LogUObjectArray: 59777 objects as part of root set at end of initial load.
[2026.09.14-10.16.48:508][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2026.09.14-10.16.48:550][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
[2026.09.14-10.16.48:833][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.14-10.16.48:833][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7]
[2026.09.14-10.16.48:834][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.14-10.16.48:834][ 0]LogTemp: FError that has been invalidated: ::: []
[2026.09.14-10.16.48:834][ 0]LogTemp: FError that has been moved from: ::: []
[2026.09.14-10.16.48:956][ 0]LogAutomationTest: Error: Condition failed
[2026.09.14-10.16.48:956][ 0]LogAutomationTest: Error: Condition failed
[2026.09.14-10.16.49:195][ 0]LogEngine: Initializing Engine...
[2026.09.14-10.16.49:196][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
[2026.09.14-10.16.49:535][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
[2026.09.14-10.16.49:543][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
[2026.09.14-10.16.49:547][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
[2026.09.14-10.16.49:550][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.14-10.16.49:551][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
[2026.09.14-10.16.49:551][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
[2026.09.14-10.16.50:305][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2026.09.14-10.16.50:348][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2026.09.14-10.16.50:358][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
[2026.09.14-10.16.50:419][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.09.14-10.16.50:420][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
[2026.09.14-10.16.50:434][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
[2026.09.14-10.16.50:434][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
[2026.09.14-10.16.50:436][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
[2026.09.14-10.16.50:437][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
[2026.09.14-10.16.50:443][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.09.14-10.16.50:443][ 0]LogInit: Texture streaming: Enabled
[2026.09.14-10.16.50:443][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
[2026.09.14-10.16.50:445][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
[2026.09.14-10.16.50:448][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
[2026.09.14-10.16.50:453][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
[2026.09.14-10.16.50:454][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
[2026.09.14-10.16.50:456][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
[2026.09.14-10.16.50:464][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.09.14-10.16.50:465][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
[2026.09.14-10.16.50:486][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
[2026.09.14-10.16.50:487][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
[2026.09.14-10.16.50:487][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.09.14-10.16.50:487][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-10.16.50:489][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-10.16.50:489][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-10.16.50:504][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-10.16.50:520][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.16.50:524][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.16.50:528][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.16.50:538][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-10.16.50:538][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-10.16.50:538][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-10.16.50:542][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-10.16.50:564][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-10.16.50:564][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-10.16.50:564][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-10.16.50:564][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-10.16.50:565][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-10.16.50:570][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-10.16.50:570][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-10.16.50:572][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.09.14-10.16.50:577][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.09.14-10.16.50:584][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.09.14-10.16.50:584][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.09.14-10.16.50:585][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.09.14-10.16.50:585][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-10.16.50:585][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.16.50:585][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
[2026.09.14-10.16.50:588][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
[2026.09.14-10.16.50:590][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
[2026.09.14-10.16.50:594][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
[2026.09.14-10.16.50:595][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
[2026.09.14-10.16.50:595][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.09.14-10.16.50:596][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.16.50:604][ 0]LogInit: Undo buffer set to 256 MB
[2026.09.14-10.16.50:604][ 0]LogInit: Transaction tracking system initialized
[2026.09.14-10.16.50:604][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
[2026.09.14-10.16.50:622][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
[2026.09.14-10.16.50:628][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
[2026.09.14-10.16.50:628][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
[2026.09.14-10.16.50:631][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
[2026.09.14-10.16.50:653][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/SLK_Ponttooni_v7/Saved/SourceControl/UncontrolledChangelists.json
[2026.09.14-10.16.50:654][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
[2026.09.14-10.16.50:655][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
[2026.09.14-10.16.50:658][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
[2026.09.14-10.16.50:659][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
[2026.09.14-10.16.50:659][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
[2026.09.14-10.16.50:660][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
[2026.09.14-10.16.50:661][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
[2026.09.14-10.16.50:668][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
[2026.09.14-10.16.50:681][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
[2026.09.14-10.16.50:683][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
[2026.09.14-10.16.50:685][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
[2026.09.14-10.16.50:687][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
[2026.09.14-10.16.50:689][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
[2026.09.14-10.16.50:693][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
[2026.09.14-10.16.50:694][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
[2026.09.14-10.16.50:697][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
[2026.09.14-10.16.50:699][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
[2026.09.14-10.16.50:701][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
[2026.09.14-10.16.50:704][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
[2026.09.14-10.16.50:707][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
[2026.09.14-10.16.50:708][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
[2026.09.14-10.16.50:710][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
[2026.09.14-10.16.50:712][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
[2026.09.14-10.16.50:715][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
[2026.09.14-10.16.50:716][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
[2026.09.14-10.16.50:716][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
[2026.09.14-10.16.50:718][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
[2026.09.14-10.16.50:719][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
[2026.09.14-10.16.50:721][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
[2026.09.14-10.16.50:731][ 0]LocalizationService: Localization service is disabled
[2026.09.14-10.16.50:732][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
[2026.09.14-10.16.50:736][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
[2026.09.14-10.16.50:738][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
[2026.09.14-10.16.50:740][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
[2026.09.14-10.16.50:746][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
[2026.09.14-10.16.50:746][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
[2026.09.14-10.16.50:746][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
[2026.09.14-10.16.50:747][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
[2026.09.14-10.16.50:748][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
[2026.09.14-10.16.50:750][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
[2026.09.14-10.16.50:752][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
[2026.09.14-10.16.50:755][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
[2026.09.14-10.16.50:757][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
[2026.09.14-10.16.50:759][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
[2026.09.14-10.16.50:761][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
[2026.09.14-10.16.50:763][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
[2026.09.14-10.16.50:764][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
[2026.09.14-10.16.50:768][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
[2026.09.14-10.16.50:771][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
[2026.09.14-10.16.50:772][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
[2026.09.14-10.16.50:773][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
[2026.09.14-10.16.50:774][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
[2026.09.14-10.16.50:778][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
[2026.09.14-10.16.50:782][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
[2026.09.14-10.16.50:785][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
[2026.09.14-10.16.50:788][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
[2026.09.14-10.16.50:789][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
[2026.09.14-10.16.50:792][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
[2026.09.14-10.16.50:799][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
[2026.09.14-10.16.50:801][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
[2026.09.14-10.16.50:809][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
[2026.09.14-10.16.50:810][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
[2026.09.14-10.16.50:811][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
[2026.09.14-10.16.50:835][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
[2026.09.14-10.16.50:984][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.14-10.16.51:029][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.14-10.16.51:045][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
[2026.09.14-10.16.51:085][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
[2026.09.14-10.16.51:106][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2026.09.14-10.16.51:107][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
[2026.09.14-10.16.51:109][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v7/Content/' took 0.10s
[2026.09.14-10.16.51:110][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
[2026.09.14-10.16.51:115][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
[2026.09.14-10.16.51:117][ 0]LogPython: Using Python 3.11.8
[2026.09.14-10.16.51:257][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
[2026.09.14-10.16.52:068][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "F:/SLK_Ponttooni_v7/Intermediate/PipInstall/merged_requirements.in" "F:/SLK_Ponttooni_v7/Intermediate/PipInstall/merged_requirements.txt"
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: certifi 2023.7.22 <=> certifi==2023.7.22
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: chardet 3.0.4 <=> chardet==3.0.4
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: charset-normalizer 2.1.1 <=> charset-normalizer==2.1.1
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: filelock 3.13.1 <=> filelock==3.13.1
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: fsspec 2023.10.0 <=> fsspec==2023.10.0
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: idna 2.10 <=> idna==2.10
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: Jinja2 3.1.2 <=> Jinja2==3.1.2
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: MarkupSafe 2.1.3 <=> MarkupSafe==2.1.3
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: mpmath 1.3.0 <=> mpmath==1.3.0
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: networkx 3.2.1 <=> networkx==3.2.1
[2026.09.14-10.16.52:627][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.26.4 <=> numpy==1.26.4
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: Pillow 10.1.0 <=> Pillow==10.1.0
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: protobuf 4.24.0 <=> protobuf==4.24.0
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: requests 2.28.1 <=> requests==2.28.1
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: scipy 1.11.4 <=> scipy==1.11.4
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: sympy 1.13.1 <=> sympy==1.13.1
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: typing-extensions 4.12.2 <=> typing-extensions==4.12.2
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: urllib3 1.25.11 <=> urllib3==1.25.11
[2026.09.14-10.16.52:637][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62
[2026.09.14-10.16.52:712][ 0]LogCUDA: Display: Initialising CUDA API...
[2026.09.14-10.16.52:712][ 0]LogCUDA: Display: CUDA API initialised successfully.
[2026.09.14-10.16.52:712][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
[2026.09.14-10.16.52:712][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce GTX 1660 SUPER".
[2026.09.14-10.16.52:712][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
[2026.09.14-10.16.52:856][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce GTX 1660 SUPER".
[2026.09.14-10.16.52:857][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
[2026.09.14-10.16.52:858][ 0]LogWindows: File 'amfrt64.dll' does not exist
[2026.09.14-10.16.52:885][ 0]LogWindows: Attached monitors:
[2026.09.14-10.16.52:885][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.14-10.16.52:885][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
[2026.09.14-10.16.52:885][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
[2026.09.14-10.16.52:885][ 0]LogWindows: Found 3 attached monitors.
[2026.09.14-10.16.52:885][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.14-10.16.52:886][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0"
[2026.09.14-10.16.52:887][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
[2026.09.14-10.16.52:890][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
[2026.09.14-10.16.52:903][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
[2026.09.14-10.16.52:904][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
[2026.09.14-10.16.52:905][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
[2026.09.14-10.16.52:907][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
[2026.09.14-10.16.52:912][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
[2026.09.14-10.16.52:915][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
[2026.09.14-10.16.52:915][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
[2026.09.14-10.16.52:916][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
[2026.09.14-10.16.52:916][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
[2026.09.14-10.16.52:916][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
[2026.09.14-10.16.52:943][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
[2026.09.14-10.16.52:946][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
[2026.09.14-10.16.52:948][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
[2026.09.14-10.16.52:950][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
[2026.09.14-10.16.52:953][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
[2026.09.14-10.16.52:957][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
[2026.09.14-10.16.52:960][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
[2026.09.14-10.16.52:964][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
[2026.09.14-10.16.52:969][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
[2026.09.14-10.16.52:978][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
[2026.09.14-10.16.52:981][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
[2026.09.14-10.16.52:983][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
[2026.09.14-10.16.52:990][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
[2026.09.14-10.16.52:992][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
[2026.09.14-10.16.52:995][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
[2026.09.14-10.16.52:996][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
[2026.09.14-10.16.53:000][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
[2026.09.14-10.16.53:002][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
[2026.09.14-10.16.53:007][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
[2026.09.14-10.16.53:045][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
[2026.09.14-10.16.53:048][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
[2026.09.14-10.16.53:050][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
[2026.09.14-10.16.53:053][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
[2026.09.14-10.16.53:063][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
[2026.09.14-10.16.53:068][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
[2026.09.14-10.16.53:068][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
[2026.09.14-10.16.53:069][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
[2026.09.14-10.16.53:070][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
[2026.09.14-10.16.53:071][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
[2026.09.14-10.16.53:073][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
[2026.09.14-10.16.53:074][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
[2026.09.14-10.16.53:079][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
[2026.09.14-10.16.53:082][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
[2026.09.14-10.16.53:084][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
[2026.09.14-10.16.53:084][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
[2026.09.14-10.16.53:085][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
[2026.09.14-10.16.53:087][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
[2026.09.14-10.16.53:090][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
[2026.09.14-10.16.53:092][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
[2026.09.14-10.16.53:094][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
[2026.09.14-10.16.53:094][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
[2026.09.14-10.16.53:096][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
[2026.09.14-10.16.53:097][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
[2026.09.14-10.16.53:100][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
[2026.09.14-10.16.53:101][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
[2026.09.14-10.16.53:102][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
[2026.09.14-10.16.53:104][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
[2026.09.14-10.16.53:106][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
[2026.09.14-10.16.53:108][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
[2026.09.14-10.16.53:116][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
[2026.09.14-10.16.53:123][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
[2026.09.14-10.16.53:132][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
[2026.09.14-10.16.53:138][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
[2026.09.14-10.16.53:143][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
[2026.09.14-10.16.53:144][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
[2026.09.14-10.16.53:151][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
[2026.09.14-10.16.53:154][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
[2026.09.14-10.16.53:158][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
[2026.09.14-10.16.53:162][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
[2026.09.14-10.16.53:166][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2026.09.14-10.16.53:166][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
[2026.09.14-10.16.53:167][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
[2026.09.14-10.16.53:199][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
[2026.09.14-10.16.53:200][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
[2026.09.14-10.16.53:201][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
[2026.09.14-10.16.53:204][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
[2026.09.14-10.16.53:205][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
[2026.09.14-10.16.53:206][ 0]LogEditorDataStorage: Initializing
[2026.09.14-10.16.53:206][ 0]LogEditorDataStorage: Initializing TEDS Core.
[2026.09.14-10.16.53:206][ 0]LogEditorDataStorage: Initialized TEDS Core.
[2026.09.14-10.16.53:206][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
[2026.09.14-10.16.53:207][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
[2026.09.14-10.16.53:368][ 0]LogEditorDataStorage: Initialized
[2026.09.14-10.16.53:369][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
[2026.09.14-10.16.53:382][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-10.16.53:382][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.14-10.16.53:382][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.14-10.16.53:385][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
[2026.09.14-10.16.53:387][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
[2026.09.14-10.16.53:429][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
[2026.09.14-10.16.53:431][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
[2026.09.14-10.16.53:665][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.09.14-10.16.53:670][ 0]SourceControl: Revision control is disabled
[2026.09.14-10.16.53:670][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 32.822
[2026.09.14-10.16.53:670][ 0]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v7/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.09.14-10.16.53:680][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
[2026.09.14-10.16.53:684][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.16.53:684][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.16.53:735][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
[2026.09.14-10.16.53:740][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
[2026.09.14-10.16.56:529][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2026.09.14-10.17.00:212][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
[2026.09.14-10.17.00:213][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
[2026.09.14-10.17.00:260][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
[2026.09.14-10.17.00:295][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
[2026.09.14-10.17.00:305][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
[2026.09.14-10.17.00:317][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.09.14-10.17.00:360][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2026.09.14-10.17.00:361][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.09.14-10.17.00:361][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,323ms to complete.
[2026.09.14-10.17.00:363][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
[2026.09.14-10.17.00:408][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 39.560
[2026.09.14-10.17.00:594][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.09.14-10.17.00:594][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - (Keyboard).
[2026.09.14-10.17.00:594][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
[2026.09.14-10.17.00:613][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
[2026.09.14-10.17.00:671][ 0]LogProjectBrowser: Looking for projects...
[2026.09.14-10.17.00:671][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
[2026.09.14-10.17.00:671][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.14-10.17.00:671][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.14-10.17.00:671][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.14-10.17.00:671][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.08-14.22.24)" in recently opened files
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.14-10.17.00:672][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.14-10.17.00:672][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.09-08.01.17)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.11-13.07.53)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v5/SLK_Ponttooni_v5.uproject",LastOpenTime=2026.09.14-06.41.42)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject",LastOpenTime=2026.09.14-10.16.50)" in recently opened files
[2026.09.14-10.17.00:673][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.14-10.17.00:674][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.08-14.22.24)" in recently opened files
[2026.09.14-10.17.00:679][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
[2026.09.14-10.17.00:680][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.09-08.01.17)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.11-13.07.53)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v5/SLK_Ponttooni_v5.uproject",LastOpenTime=2026.09.14-06.41.42)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v7/SLK_Ponttooni_v6.uproject",LastOpenTime=2026.09.14-10.16.50)" in recently opened files
[2026.09.14-10.17.00:681][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.14-10.17.00:688][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
[2026.09.14-10.17.00:711][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
[2026.09.14-10.17.00:759][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.01:496][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
[2026.09.14-10.17.01:690][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
[2026.09.14-10.17.01:690][ 0]LogSlate: Display: Took 0.000281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
[2026.09.14-10.17.01:690][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
[2026.09.14-10.17.01:690][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.17.01:691][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.14-10.17.01:692][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
[2026.09.14-10.17.01:692][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
[2026.09.14-10.17.01:708][ 0]LogModuleManager: InternalLoadLibrary: 'WebBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebBrowser.dll')
[2026.09.14-10.17.01:819][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138+v2
[2026.09.14-10.17.01:823][ 0]LogCEFBrowser: CEF GPU acceleration enabled
[2026.09.14-10.17.02:182][ 0]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/community/assistant/embedded
[2026.09.14-10.17.02:281][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.14-10.17.02:355][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.02:355][ 0]LogSlate: Window '' being destroyed
[2026.09.14-10.17.02:420][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.02:420][ 0]LogSlate: Window '' being destroyed
[2026.09.14-10.17.02:485][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.02:486][ 0]LogSlate: Window '' being destroyed
[2026.09.14-10.17.02:553][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.02:553][ 0]LogSlate: Window '' being destroyed
[2026.09.14-10.17.02:620][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.14-10.17.02:620][ 0]LogSlate: Window '' being destroyed
[2026.09.14-10.17.02:663][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
[2026.09.14-10.17.02:663][ 0]LogSlate: Display: Took 0.000271 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
[2026.09.14-10.17.02:663][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
[2026.09.14-10.17.02:663][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.17.02:666][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
[2026.09.14-10.17.02:666][ 0]LogSlate: Display: Took 0.000336 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
[2026.09.14-10.17.02:666][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
[2026.09.14-10.17.02:666][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.17.02:668][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
[2026.09.14-10.17.02:668][ 0]LogSlate: Display: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
[2026.09.14-10.17.02:668][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
[2026.09.14-10.17.02:668][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.17.02:822][ 0]LogSceneTextures: Display: Enforcing FloatRGBA scene color format due to alpha channel requirement.
[2026.09.14-10.17.02:908][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2026.09.14-10.17.03:024][ 0]LogStall: Startup...
[2026.09.14-10.17.03:030][ 0]LogStall: Startup complete.
[2026.09.14-10.17.03:031][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
[2026.09.14-10.17.03:034][ 0]LogLoad: (Engine Initialization) Total time: 42.19 seconds
[2026.09.14-10.17.04:330][ 0]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-10.17.04:330][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-10.17.04:408][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.17.04:412][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
[2026.09.14-10.17.04:435][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 23.188 ms
[2026.09.14-10.17.04:435][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
[2026.09.14-10.17.04:446][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 9.813 ms (total: 33.001 ms)
[2026.09.14-10.17.04:446][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2026.09.14-10.17.04:478][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2026.09.14-10.17.04:485][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 40.596 ms (total: 73.598 ms)
[2026.09.14-10.17.04:487][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
[2026.09.14-10.17.04:646][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 160.044 ms (total: 233.643 ms)
[2026.09.14-10.17.06:362][ 2]LogAssetRegistry: AssetRegistryGather time 31.5554s: AssetDataDiscovery 0.1326s, AssetDataGather 31.2106s, StoreResults 0.2122s. Wall time 32.5630s.
NumCachedDirectories 0. NumUncachedDirectories 2991. NumCachedFiles 4282. NumUncachedFiles 9847.
BackgroundTickInterruptions 0.
[2026.09.14-10.17.06:409][ 2]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
[2026.09.14-10.17.06:448][ 2]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
[2026.09.14-10.17.06:471][ 2]LogStreaming: Display: FlushAsyncLoading(392): 1 QueuedPackages, 27 AsyncPackages
[2026.09.14-10.17.06:532][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2026.09.14-10.17.06:587][ 2]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.178s
[2026.09.14-10.17.06:587][ 2]LogSourceControl: Uncontrolled asset discovery started...
[2026.09.14-10.17.06:651][ 2]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
[2026.09.14-10.17.06:651][ 2]LogSlate: Display: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
[2026.09.14-10.17.06:651][ 2]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
[2026.09.14-10.17.06:651][ 2]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.17.06:707][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 17.639973
[2026.09.14-10.17.06:709][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2026.09.14-10.17.06:711][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 18.347548
[2026.09.14-10.17.07:188][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.14-10.17.07:193][ 8]LogAIAssistant: Display: Navigating to http://dev.epicgames.com/embed-view/assistant/
[2026.09.14-10.17.07:197][ 8]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/embed-view/assistant/
[2026.09.14-10.17.07:402][ 14]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 19.016041
[2026.09.14-10.17.07:406][ 14]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1974487726
[2026.09.14-10.17.07:406][ 14]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 19.016041, Update Interval: 308.890045
[2026.09.14-10.17.07:863][ 34]LogSourceControl: Uncontrolled asset discovery finished in 1.275324 seconds (Found 14105 uncontrolled assets)
[2026.09.14-10.17.08:148][ 46]LogAIAssistant: Page load complete, waiting...
[2026.09.14-10.17.08:150][ 46]LogAIAssistant: Page load complete ready
[2026.09.14-10.17.08:151][ 46]LogAIAssistant: Update agent environment...
[2026.09.14-10.17.08:193][ 47]LogAIAssistant: Update agent environment complete
[2026.09.14-10.17.08:193][ 47]LogAIAssistant: Set agent environment to UE5.8.2-56702186+++UE5+Release-5.8
[2026.09.14-10.17.08:287][ 51]LogAIAssistant: Page load complete, waiting...
[2026.09.14-10.17.08:426][ 57]LogAIAssistant: Page load complete ready
[2026.09.14-10.17.08:429][ 57]LogAIAssistant: Page load complete, waiting...
[2026.09.14-10.17.08:561][ 63]LogAIAssistant: Page load complete ready
[2026.09.14-10.17.09:017][ 85]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_frontend"' @ https://dev.epicgames.com/embed-view/assets/chunk-DDB3HCQH.js:15
[2026.09.14-10.17.09:017][ 85]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_image_upload"' @ https://dev.epicgames.com/embed-view/assets/chunk-DDB3HCQH.js:15
[2026.09.14-10.17.09:017][ 85]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_agent_tool_calling"' @ https://dev.epicgames.com/embed-view/assets/chunk-DDB3HCQH.js:15
[2026.09.14-10.17.09:428][107]LogAssetRegistry: Display: Asset registry cache written as 170.2 MiB to F:/SLK_Ponttooni_v7/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
[2026.09.14-10.17.09:440][108]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.14-10.17.09:440][108]LogAssetRegistry: Display: CachedAssetRegistry_0_D74E63F642005F085F3E678AA5DFE744.bin: deleted (orphaned, unreferenced by any .ref)
[2026.09.14-10.17.09:440][108]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
[2026.09.14-10.17.19:821][233]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2026.09.14-10.17.19:963][239]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2026.09.14-10.17.29:672][424]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2026.09.14-10.18.12:742][ 18]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v7/Content/Hanhivirtanewwater.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.09.14-10.18.12:895][ 18]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.18.12:895][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.18.12:895][ 18]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.18.12:895][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.18.12:895][ 18]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.18.12:895][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.18.12:895][ 18]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.18.12:895][ 18]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.18.12:963][ 18]LogAudio: Display: Audio Device unregistered from world 'Main'.
[2026.09.14-10.18.13:202][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
[2026.09.14-10.18.13:205][ 18]LogStreaming: Display: FlushAsyncLoading(400): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.18.13:302][ 18]LogAudio: Display: Audio Device (ID: 1) registered with world 'Hanhivirtanewwater'.
[2026.09.14-10.18.13:302][ 18]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-10.18.13:314][ 18]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2026.09.14-10.18.13:314][ 18]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-10.18.13:314][ 18]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-10.18.13:343][ 18]LogModuleManager: InternalLoadLibrary: 'DataLayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataLayerEditor.dll')
[2026.09.14-10.18.28:642][ 18]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
[2026.09.14-10.18.28:773][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.28:773][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.28:786][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.28:786][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.28:799][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.28:800][ 18]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2026.09.14-10.18.42:107][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_1_0.Heightmap_3 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:107][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_1_0.Heightmap_2 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:166][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_0 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:166][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_1 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:166][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_4 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:166][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_5 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:167][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_2 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:168][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_3 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:169][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_7 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Fast
[2026.09.14-10.18.42:169][ 18]LogTexture: Display: Building texture TwoD: /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.LandscapeStreamingProxy_2HSAM0505LAYQEF36RX908HRH_254_2_2_0.Heightmap_6 (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.583324 MB), EncodeSpeed: Fast
[2026.09.14-10.18.44:652][ 18]LogWorldPartition: Display: WorldPartition initialize took 31.3 sec
[2026.09.14-10.18.44:846][ 18]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.18.44:855][ 18]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.18.45:289][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:290][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:296][ 18]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.18.45:515][ 18]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.09.14-10.18.45:677][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms
[2026.09.14-10.18.45:764][ 18]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.09.14-10.18.45:769][ 18]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4,244ms to complete.
[2026.09.14-10.18.47:119][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms
[2026.09.14-10.18.48:141][ 18]LogStaticMesh: Warning: Invalid material [MI_MS_Glass_Material_Inst] used on Nanite static mesh [pikkumokki_Cube_005]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentColoredTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
[2026.09.14-10.18.48:141][ 18]LogMaterial: Display: Material /Bridge/MSPresets/M_MS_Glass_Material/MI_MS_Glass_Material_Inst.MI_MS_Glass_Material_Inst needed to set usage flag Nanite
[2026.09.14-10.18.48:165][ 18]LogMaterial: Display: Material /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Materials/MI_sbqk0ip0.MI_sbqk0ip0 needed to set usage flag Nanite
[2026.09.14-10.18.48:181][ 18]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/Cobble_rongonsalmi.Cobble_rongonsalmi needed to set usage flag InstancedStaticMeshes
[2026.09.14-10.18.48:245][ 18]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/MI_Cobble_And_Wood_Pack_umpnfcthw_2K.MI_Cobble_And_Wood_Pack_umpnfcthw_2K needed to set usage flag InstancedStaticMeshes
[2026.09.14-10.18.48:590][ 18]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/MI_Nordic_Beach_Rocks_vcxmcjoqa_2K.MI_Nordic_Beach_Rocks_vcxmcjoqa_2K needed to set usage flag InstancedStaticMeshes
[2026.09.14-10.18.49:025][ 19]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Wind_Debris.Wind_Debris took 4.362810 sec (time since issued).
[2026.09.14-10.18.49:033][ 19]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/VolumetricCloud_LightRays.VolumetricCloud_LightRays took 4.168893 sec (time since issued).
[2026.09.14-10.18.49:046][ 19]LogNiagara: Compiling System NiagaraSystem /Game/exhausepipeefect.exhausepipeefect took 3.878207 sec (time since issued).
[2026.09.14-10.18.49:216][ 19]LogMaterial: Display: Material /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Materials/MI_tjrmdagiw.MI_tjrmdagiw needed to set usage flag Nanite
[2026.09.14-10.18.49:298][ 19]LogStreaming: Display: FlushAsyncLoading(801): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.18.50:866][ 20]LogStreaming: Display: FlushAsyncLoading(808): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.18.50:890][ 20]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-10.18.50:891][ 20]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-10.18.50:892][ 20]r.Lumen.TranslucencyVolume.TraceFromVolume = "0"
[2026.09.14-10.18.50:893][ 20]r.LightFunctionQuality = "1"
[2026.09.14-10.18.50:893][ 20]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
[2026.09.14-10.18.52:281][ 31]LogPSOHitching: Encountered 50 PSO creation hitches so far (26 graphics, 24 compute). 0 of them were precached.
[2026.09.14-10.19.00:000][364]LogLandscape: Warning: Landscape edit layers merge requires a minimum batch size of resolution 1144x1144, which is higher than the current desired maximum batch resolution 1024x1024. Consider adjusting the maximum batch resolution (landscape.BatchedMerge.MaxResolutionPerRenderBatch) or make sure the landscape edit layers renderers in use require smaller work area. (Quiet this warning by setting landscape.BatchedMerge.SilenceResolutionWarning to 1).
[2026.09.14-10.19.04:232][543]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Ponttoni_animaatio.Ponttoni_animaatio
[2026.09.14-10.19.04:237][543]LogSlate: Window 'Sequencer' being destroyed
[2026.09.14-10.19.04:410][543]LogModuleManager: InternalLoadLibrary: 'SequencerWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerWidgets.dll')
[2026.09.14-10.19.04:572][543]LogSequenceNavigator: Activating provider: LevelSequence
[2026.09.14-10.19.04:572][543]LogSequenceNavigator: Loading provider state: LevelSequence
[2026.09.14-10.19.04:688][543]LogSequenceNavigator: Tool instance 'LevelSequenceEditor' provider 'LevelSequence' registered
[2026.09.14-10.19.04:689][543]LogStreaming: Display: FlushAsyncLoading(809): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.19.10:128][685]LogMovieRenderPipeline: Generated new ShotInfo for Inner: CineCameraActor Outer: no shot (No existing shot found in the job).
[2026.09.14-10.19.10:128][685]LogMovieRenderPipeline: Registering range: [15840,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-10.19.10:128][685]LogStreaming: Display: FlushAsyncLoading(811): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.19.10:128][685]LogStreaming: Warning: LoadPackage: SkipPackage: /Temp/MovieRenderPipeline/BasicConfigDefaults (0x424310123F1008D4) - The package to load does not exist on disk or in the loader
[2026.09.14-10.19.10:289][685]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' with subface index 0 in Game thread.
[2026.09.14-10.19.10:289][685]LogSlate: Display: Took 0.016188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) on Game thread.
[2026.09.14-10.19.10:290][685]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface 0 in Game thread.
[2026.09.14-10.19.10:290][685]LogSlate: Display: Font face '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.19.25:548][168]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:54.524 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 28675 files in 29179 folders with total size 2342 MiB.
[2026.09.14-10.19.36:918][520]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-10.19.36:919][520]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-10.19.37:019][520]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-10.19.37:019][520]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-10.19.37:022][520]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-10.19.37:030][520]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.570 ms
[2026.09.14-10.19.37:030][520]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-10.19.37:030][520]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-10.19.37:043][520]LogOnline: OSS: Created online subsystem instance for: NULL
[2026.09.14-10.19.37:044][520]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2026.09.14-10.19.37:044][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-10.19.37:180][520]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-10.19.37:206][520]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.723 ms
[2026.09.14-10.19.37:206][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.162732s)
[2026.09.14-10.19.37:206][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.162853s)
[2026.09.14-10.19.37:313][520]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms
[2026.09.14-10.19.37:316][520]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-10.19.37:320][520]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-10.19.37:320][520]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-10.19.37:320][520]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-10.19.37:320][520]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-10.19.37:361][520]LogWorldPartition: Display: WorldPartition initialize took 41.202 ms (total: 31.3 sec)
[2026.09.14-10.19.37:362][520]LogPlayLevel: PIE: World Init took: (0.046418s)
[2026.09.14-10.19.37:362][520]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-10.19.37:362][520]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-10.19.37:362][520]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-10.19.37:362][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-10.19.37:362][520]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-10.19.37:363][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-10.19.37:363][520]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-10.19.37:380][520]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.19.37:385][520]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.19.37:390][520]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.19.37:405][520]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-10.19.37:405][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-10.19.37:405][520]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-10.19.37:407][520]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-10.19.37:418][520]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-10.19.37:418][520]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-10.19.37:418][520]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-10.19.37:418][520]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-10.19.37:418][520]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-10.19.37:418][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-10.19.37:418][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-10.19.37:419][520]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2026.09.14-10.19.37:426][520]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2026.09.14-10.19.37:432][520]LogInit: FAudioDevice initialized with ID 2.
[2026.09.14-10.19.37:432][520]LogAudio: Display: Audio Device (ID: 2) registered with world 'Hanhivirtanewwater'.
[2026.09.14-10.19.37:433][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2026.09.14-10.19.37:433][520]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-10.19.37:433][520]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.19.37:433][520]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-10.19.37:434][520]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-10.19.37:436][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-10.19.37:436][520]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-10.19.37:436][520]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: False
[2026.09.14-10.19.37:436][520]LogModuleManager: InternalLoadLibrary: 'NonRealtimeAudioRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NonRealtimeAudioRenderer.dll')
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-10.19.37:437][520]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-10.19.37:437][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-10.19.37:437][520]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-10.19.37:437][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-10.19.37:437][520]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-10.19.37:438][520]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-10.19.37:438][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-10.19.37:438][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-10.19.37:439][520]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=3
[2026.09.14-10.19.37:445][520]LogInit: FAudioDevice initialized with ID 3.
[2026.09.14-10.19.37:445][520]LogAudio: Display: Audio Device (ID: 3) registered with world 'Hanhivirtanewwater'.
[2026.09.14-10.19.37:445][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2026.09.14-10.19.37:445][520]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-10.19.37:445][520]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.19.37:445][520]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-10.19.37:446][520]LogLoad: Game class is 'GameModeBase'
[2026.09.14-10.19.37:451][520]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.19.37:455][520]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.19.37:470][520]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-13.19.37
[2026.09.14-10.19.37:473][520]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.19.37:480][520]LogWorld: Bringing up level for play took: 0.034328
[2026.09.14-10.19.37:487][520]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2026.09.14-10.19.37:489][520]LogWindows: WindowsPlatformFeatures enabled
[2026.09.14-10.19.37:489][520]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-10.19.37:490][520]LogModuleManager: InternalLoadLibrary: 'Voice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Voice.dll')
[2026.09.14-10.19.37:490][520]LogModuleManager: InternalLoadLibrary: 'MovieSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneCapture.dll')
[2026.09.14-10.19.37:530][520]LogStreaming: Display: FlushAsyncLoading(1136,1135,1134,1133,1131,1132,1130,1129,1128,1127,1125,1126,1122,1123,1124,1118,1119,1120,1121,1114,1115,1116,1117,1112,1113,1110,1111,1108,1109,1106,1107,1105,1103,1104,1100,1101,1102,1095,1096,1097,1098,1099,962,963,964,965,966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984,985,986,987,988,989,990,991,992,993,994,995,996,997,998,999,1000,1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1024,1025,1026,1027,1028,1029,1030,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,1041,1042,1043,1044,1045,1046,1047,1048,1049,1050,1051,1052,1053,1054,1055,1056,1057,1058,1059,1060,1061,1062,1063,1064,1065,1066,1067,1068,1069,1070,1071,1072,1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1086,1087,1088,1089,1090,1091,1092,1093,1094,959,960,961,958,953,954,955,956,957,949,950,951,952,841,842,843,844,845,846,847,848,849,850,851,852,853,854,855,856,857,858,859,860,861,862,863,864,865,866,867,868,869,870,871,872,873,874,875,876,877,878,879,880,881,882,883,884,885,886,887,888,889,890,891,892,893,894,895,896,897,898,899,900,901,902,903,904,905,906,907,908,909,910,911,912,913,914,915,916,917,918,919,920,921,922,923,924,925,926,927,928,929,930,931,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947,948,840,839,837,838,833,834,835,836,828,829,830,831,832,824,825,826,827,823,822,820,821,816,817,818,819): 325 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:215][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:216][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:223][520]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.19.39:465][520]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-10.19.39:466][520]r.VolumetricRenderTarget = "0"
[2026.09.14-10.19.39:466][520]r.SkyLight.RealTimeReflectionCapture.TimeSlice = "0"
[2026.09.14-10.19.39:490][520]PIE: Server logged in
[2026.09.14-10.19.39:497][520]PIE: Play in editor total start time 2,482 seconds.
[2026.09.14-10.19.39:504][520]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-10.19.39:508][520]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-10.19.39:892][520]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-10.19.39:892][520]LogMovieRenderPipeline: Registering range: [15840,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-10.19.39:919][520]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-10.19.39:920][520]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-10.19.39:920][520]LogPixelStreaming2Servers: Launch child process - cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Resources/WebServers/get_ps_servers.bat" "
[2026.09.14-10.19.39:947][520]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-10.19.39:947][520]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.19.39:947][520]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-10.19.39:948][520]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.19.39:948][520]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-10.19.39:948][520]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.19.39:953][520]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-10.19.39:953][520]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-10.19.39:954][520]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-10.19.39:954][520]LogRemoteSession: Started listening on port 2049
[2026.09.14-10.19.40:078][520]LogPixelStreaming2Servers: Download ps servers - Tag or branch: UE5.7
[2026.09.14-10.19.40:299][520]LogPixelStreaming2Servers: Download ps servers - Release: UE5.7-0.1.2
[2026.09.14-10.19.40:309][520]LogPixelStreaming2Servers: Download ps servers - Downloaded version (UE5.7-0.1.2) of PS infra matches release version (UE5.7-0.1.2)...skipping install.
[2026.09.14-10.19.40:319][520]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-10.19.40:326][520]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-10.19.40:331][520]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-10.19.40:793][520]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-10.19.40:963][520]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/3/CA/OHHJVD5HAXWNYCGODY9BGK, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.14-10.19.40:963][520]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/6/UQ/7V6GNDJ6MDVKIHUP4J5AY1, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.14-10.19.40:963][520]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/8/IW/Q0I350IJG474NH21MHU310, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
[2026.09.14-10.19.40:964][521]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
[2026.09.14-10.19.40:964][521]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
[2026.09.14-10.19.40:964][521]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-10.19.40:973][521]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-10.19.40:974][521]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-10.19.40:974][521]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-10.19.40:974][521]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-10.19.40:975][521]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-10.19.40:975][521]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-10.19.40:976][521]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-10.19.40:976][521]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
[2026.09.14-10.19.41:213][521]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
[2026.09.14-10.19.41:213][521]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-10.19.41:449][521]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:449][521]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-10.19.41:449][521]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-10.19.41:449][521]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-10.19.41:449][521]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2026.09.14-10.19.41:450][521]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-10.19.41:450][521]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-10.19.41:451][521]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
[2026.09.14-10.19.41:452][521]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
[2026.09.14-10.19.41:453][521]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
[2026.09.14-10.19.41:453][521]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
[2026.09.14-10.19.41:453][521]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
[2026.09.14-10.19.41:453][521]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:453][521]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-10.19.41:453][521]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-10.19.41:454][521]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:454][521]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-10.19.41:455][521]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-10.19.41:456][521]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-10.19.41:457][521]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-10.19.41:457][521]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-10.19.41:457][521]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-10.19.41:457][521]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-10.19.41:458][521]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Type:0]]
[2026.09.14-10.19.41:459][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
[2026.09.14-10.19.41:460][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
[2026.09.14-10.19.41:460][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:1]]
[2026.09.14-10.19.41:460][521]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
[2026.09.14-10.19.41:461][521]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes.Type:0]]
[2026.09.14-10.19.41:461][521]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:461][521]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-10.19.41:461][521]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-10.19.41:462][521]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-10.19.41:462][521]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:462][521]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-10.19.41:462][521]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-10.19.41:462][521]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-10.19.41:463][521]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-10.19.41:463][521]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-10.19.41:465][521]Cmd: r.HLOD 0
[2026.09.14-10.19.41:472][521]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-10.19.41:482][521]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-10.19.41:482][521]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-10.19.41:483][521]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-10.19.41:574][521]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 1.595993 sec (time since issued).
[2026.09.14-10.19.41:604][521]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 1.432761 sec (time since issued).
[2026.09.14-10.19.41:640][521]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 1.377918 sec (time since issued).
[2026.09.14-10.19.41:644][521]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-10.19.43:228][521]LogFileHelpers: All files are already saved.
[2026.09.14-10.19.43:332][521]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-10.19.43:332][521]r.VolumetricRenderTarget = "0"
[2026.09.14-10.19.43:333][521]r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution = "8"
[2026.09.14-10.19.43:350][521]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53956 | Local=127.0.0.1:8888
[2026.09.14-10.19.43:350][521]LogPixelStreaming2Servers: Streamer websocket connected, id=101
[2026.09.14-10.19.43:350][521]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-10.19.43:350][521]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"identify"}
[2026.09.14-10.19.43:470][521]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-10.19.43:473][521]LogStreaming: Display: FlushAsyncLoading(1139): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-10.19.47:275][521]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-10.19.47:276][521]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-10.19.52:713][521]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-10.19.52:713][521]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-10.19.59:824][522]LogD3D12RHI: Warning: GPU timeout: A payload (0x0000028BD107A400) on the [0x0000028AFD966C00, 3D] queue has not completed after 5.000003 seconds.
[2026.09.14-10.19.59:827][522]LogRHI: Warning: Active GPU breadcrumbs:
Device 0, Pipeline Graphics: (In: 0x80100bd8, Out: 0x80100bd8)
(ID: 0x80100742) [ Active] Frame 5521
(ID: 0x801009e7) [ Finished] RenderGraphExecute -
(ID: 0x801009e8) [ Finished] FRDGBuilder::SubmitBufferUploads
(ID: 0x801009e9) [ Finished] SendAllEndOfFrameUpdates
(ID: 0x801009ea) [ Active] SceneRender - ViewFamilies
(ID: 0x801009eb) [ Finished] GPUResourceUpdate
(ID: 0x801009ec) [ Finished] RenderGraphExecute -
(ID: 0x801009ed) [ Finished] FRDGBuilder::SubmitBufferUploads
(ID: 0x801009ee) [ Finished] RayTracingGeometry
(ID: 0x801009f1) [ Finished] GPUSkinCache_UpdateSkinningBatches
(ID: 0x801009f2) [ Finished] Skinning0000 Mesh=crab_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=1705 Morph=0/0
(ID: 0x801009f3) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x801009f4) [ Finished] Skinning0000 Mesh=common_frog_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=1740 Morph=0/0
(ID: 0x801009f5) [ Finished] Skinning0000 Mesh=salmon_old_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=643 Morph=0/0
(ID: 0x801009f6) [ Finished] Skinning0000 Mesh=mackerel_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=639 Morph=0/0
(ID: 0x801009f7) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x801009f8) [ Finished] Skinning0000 Mesh=mackerel_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=639 Morph=0/0
(ID: 0x801009f9) [ Finished] Skinning0000 Mesh=salmon_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=643 Morph=0/0
(ID: 0x801009fa) [ Finished] Skinning0000 Mesh=mackerel_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=639 Morph=0/0
(ID: 0x801009fb) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x801009fc) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x801009fd) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x801009fe) [ Finished] Skinning0000 Mesh=pike_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=1202 Morph=0/0
(ID: 0x801009ff) [ Finished] Skinning0000 Mesh=red_eye_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=630 Morph=0/0
(ID: 0x80100a00) [ Finished] Skinning0000 Mesh=perch_fish_rig_exp LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=1232 Morph=0/0
(ID: 0x80100a01) [ Finished] Skinning0000 Mesh=crab_rig LOD=0 Chunk=0 InStreamStart=0 OutStart=0 Vert=1705 Morph=0/0
(ID: 0x80100a0b) [ Finished] "DistanceFields"
(ID: 0x80100a0f) [ Finished] "GlobalDistanceFieldUpdate"
(ID: 0x80100a18) [ Finished] "AllocateRendertargets"
(ID: 0x80100a1b) [ Finished] NiagaraGpuComputeDispatch
(ID: 0x80100a28) [ Finished] "VisibilityCommands"
(ID: 0x80100a61) [ Finished] UpdateLumenSceneBuffers
(ID: 0x80100b9f) [ Finished] NiagaraGpuComputeDispatch
(ID: 0x80100bd7) [ Active] RenderGraphExecute - /ViewFamilies
(ID: 0x80100bd8) [ Active] FRDGBuilder::SubmitBufferUploads
(ID: 0x801009ef) [Not Started] UpdateAllPrimitiveSceneInfos
(ID: 0x801009f0) [Not Started] SceneCulling_ComputeExplicitChunkBounds
(ID: 0x80100a04) [Not Started] GPUSceneUpdate
(ID: 0x80100a05) [Not Started] GPUScene.Update
(ID: 0x80100a06) [Not Started] UpdateGPUScene NumPrimitiveDataUploads 756
(ID: 0x80100a0a) [Not Started] "DistanceFields"
(ID: 0x80100a0c) [Not Started] UpdateDistanceFieldObjectBuffers
(ID: 0x80100a0d) [Not Started] UpdateDistanceFieldAtlas
(ID: 0x80100a0e) [Not Started] "GlobalDistanceFieldUpdate"
(ID: 0x80100a10) [Not Started] UpdateGlobalDistanceField
(ID: 0x80100a11) [Not Started] Update MostlyStatic
(ID: 0x80100a12) [Not Started] Update Movable
(ID: 0x80100a13) [Not Started] Coarse Clipmap
(ID: 0x80100a14) [Not Started] Nanite::Streaming
(ID: 0x80100a15) [Not Started] Nanite::Readback
(ID: 0x80100a16) [Not Started] Scene
(ID: 0x80100a19) [Not Started] VisibilityCommands
(ID: 0x80100a1a) [Not Started] NiagaraGpuComputeDispatch
(ID: 0x80100a1c) [Not Started] FXSystemPreRender
(ID: 0x80100bd9) [Not Started] GPUParticles_PreRender
(ID: 0x80100a1d) [Not Started] GPUSceneUpdate
(ID: 0x80100a1e) [Not Started] GPUScene.UploadDynamicPrimitiveShaderDataForView
(ID: 0x80100a1f) [Not Started] UpdateGPUScene NumPrimitiveDataUploads 2
(ID: 0x80100a20) [Not Started] ResizeIfNeeded::MemcpyResource 1048576->2097152
(ID: 0x80100a21) [Not Started] SceneCulling_ComputeExplicitChunkBounds
(ID: 0x80100a22) [Not Started] BuildRenderingCommandsDeferred(Culling=On)
(ID: 0x80100a25) [Not Started] VirtualTextureFinalizeRequests
(ID: 0x80100be0) [Not Started] FVirtualTextureUploadCache_Finalize
(ID: 0x80100be1) [Not Started] FVirtualTextureUploadCache_Finalize
(ID: 0x80100a26) [Not Started] VirtualTexturePageTableUpdates
(ID: 0x80100a29) [Not Started] PrePass DDM_AllOpaqueNoVelocity (Forced by Nanite)
(ID: 0x80100be2) [Not Started] ParallelDraw (Index: 0, Num: 3)
(ID: 0x80100bea) [Not Started] ParallelDraw (Index: 1, Num: 3)
(ID: 0x80100beb) [Not Started] ParallelDraw (Index: 2, Num: 3)
(ID: 0x80100a2b) [Not Started] RenderVelocities(Opaque)
(ID: 0x80100bec) [Not Started] ParallelDraw (Index: 0, Num: 2)
(ID: 0x80100bed) [Not Started] ParallelDraw (Index: 1, Num: 2)
(ID: 0x80100a2d) [Not Started] Nanite::VisBuffer
(ID: 0x80100a2e) [Not Started] Nanite::InitContext
(ID: 0x80100a2f) [Not Started] Nanite::VisBuffer
(ID: 0x80100a31) [Not Started] Nanite::DrawGeometry
(ID: 0x80100a32) [Not Started] NoOcclusionPass
(ID: 0x80100a33) [Not Started] InstanceCulling
(ID: 0x80100a34) [Not Started] NodeAndClusterCull
(ID: 0x80100a35) [Not Started] PatchSplit
(ID: 0x80100a36) [Not Started] NaniteBasePass
(ID: 0x80100a37) [Not Started] Nanite::EmitDepthTargets
(ID: 0x80100a38) [Not Started] HZB
(ID: 0x80100a39) [Not Started] BeginOcclusionTests
(ID: 0x80100be3) [Not Started] BeginOcclusionTests
(ID: 0x80100be4) [Not Started] ViewOcclusionTests 0
(ID: 0x80100be5) [Not Started] BeginOcclusionTests
(ID: 0x80100be6) [Not Started] ShadowFrustumQueries
(ID: 0x80100be7) [Not Started] GroupedQueries
(ID: 0x80100be8) [Not Started] IndividualQueries
(ID: 0x80100a3a) [Not Started] HZB
(ID: 0x80100a3b) [Not Started] BuildHZB(ViewId=0)
(ID: 0x80100a3c) [Not Started] BuildHZB
(ID: 0x80100a3d) [Not Started] ComputeLightGrid
(ID: 0x80100a3e) [Not Started] CullLights 30x17x32 NumLights 0 NumCaptures 0
(ID: 0x80100a3f) [Not Started] LightFunctionAtlasGeneration
(ID: 0x80100a41) [Not Started] SkyAtmosphereLUTs
(ID: 0x80100a42) [Not Started] SkyAtmosphere::TransmittanceLut
(ID: 0x80100a43) [Not Started] SkyAtmosphere::MultiScatteringLut
(ID: 0x80100a44) [Not Started] SkyAtmosphere::DistantSkyLightLut
(ID: 0x80100a45) [Not Started] SkyAtmosphere::RealTimeCaptureSkyViewLut
(ID: 0x80100a46) [Not Started] SkyAtmosphere::RealTimeCaptureCamera360VolumeLut
(ID: 0x80100a47) [Not Started] SkyAtmosphere::SkyViewLut
(ID: 0x80100a48) [Not Started] SkyAtmosphere::CameraVolumeLut
(ID: 0x80100a49) [Not Started] CaptureConvolveSkyEnvMap
(ID: 0x80100a4a) [Not Started] Capture Face=0
(ID: 0x80100a4b) [Not Started] Capture Sky Materials
(ID: 0x80100a4c) [Not Started] Capture Face=1
(ID: 0x80100a4d) [Not Started] Capture Sky Materials
(ID: 0x80100a4e) [Not Started] Capture Face=2
(ID: 0x80100a4f) [Not Started] Capture Sky Materials
(ID: 0x80100a50) [Not Started] Capture Face=3
(ID: 0x80100a51) [Not Started] Capture Sky Materials
(ID: 0x80100a52) [Not Started] Capture Face=4
(ID: 0x80100a53) [Not Started] Capture Sky Materials
(ID: 0x80100a54) [Not Started] Capture Face=5
(ID: 0x80100a55) [Not Started] Capture Sky Materials
(ID: 0x80100a56) [Not Started] CustomDepth
(ID: 0x80100a57) [Not Started] Nanite CustomDepth
(ID: 0x80100a58) [Not Started] Nanite::InitContext
(ID: 0x80100a5a) [Not Started] Nanite::DrawGeometry
(ID: 0x80100a5b) [Not Started] NoOcclusionPass
(ID: 0x80100a5c) [Not Started] InstanceCulling
(ID: 0x80100a5d) [Not Started] NodeAndClusterCull
(ID: 0x80100a5e) [Not Started] PatchSplit
(ID: 0x80100a5f) [Not Started] Nanite::EmitCustomDepthStencilTargets
(ID: 0x80100a60) [Not Started] SingleLayerWaterDepthPrepass
(ID: 0x80100bee) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100a62) [Not Started] LumenSceneUpdate: 201 card captures 0.187M texels
(ID: 0x80100a63) [Not Started] ClearLumenSurfaceCache
(ID: 0x80100a64) [Not Started] ClearLumenSurfaceCache
(ID: 0x80100a65) [Not Started] LumenUploadPageTable
(ID: 0x80100a67) [Not Started] BuildRenderingCommands(Culling=Off)
(ID: 0x80100a91) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a92) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a93) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a94) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a95) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a96) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a97) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a98) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a99) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9a) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9b) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9c) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9d) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9e) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100a9f) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aa9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aaa) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aab) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aac) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aad) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aae) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aaf) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ab9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aba) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100abb) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100abc) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100abd) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100abe) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100abf) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ac9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aca) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100acb) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100acc) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100acd) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ace) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100acf) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ad9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ada) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100adb) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100adc) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100add) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ade) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100adf) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100ae9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aea) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aeb) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aec) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aed) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aee) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aef) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af0) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af1) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af2) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af3) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af4) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af5) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af6) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af7) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af8) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100af9) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100afa) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100afb) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100afc) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100afd) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100afe) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100aff) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b00) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b01) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b02) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b03) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b04) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b05) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b06) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b07) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b08) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b09) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0a) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0b) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0c) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0d) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0e) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b0f) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b10) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b11) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b12) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b13) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b14) [Not Started] MeshCardCapture Pages:132 Draws:292 Instances:292 Tris:5839728
(ID: 0x80100b31) [Not Started] Nanite::InitContext
(ID: 0x80100b33) [Not Started] Nanite::RasterizeLumenCards
(ID: 0x80100b34) [Not Started] Nanite::DrawGeometry
(ID: 0x80100b35) [Not Started] NoOcclusionPass
(ID: 0x80100b36) [Not Started] InstanceCulling
(ID: 0x80100b37) [Not Started] NodeAndClusterCull
(ID: 0x80100b38) [Not Started] Nanite::LumenMeshCapturePass
(ID: 0x80100be9) [Not Started] 7 materials
(ID: 0x80100b39) [Not Started] CopyCardsToSurfaceCache
(ID: 0x80100b3c) [Not Started] LumenSceneLighting PROPAGATE GLOBAL CHANGE!
(ID: 0x80100b3d) [Not Started] BuildCardUpdateContext
(ID: 0x80100b3e) [Not Started] DirectLighting
(ID: 0x80100b3f) [Not Started] CullTiles 2 lights
(ID: 0x80100b40) [Not Started] Light Attenuation ShadowMask
(ID: 0x80100b41) [Not Started] Offscreen shadows
(ID: 0x80100b42) [Not Started] Lights
(ID: 0x80100b43) [Not Started] LumenScreenProbeGather
(ID: 0x80100b44) [Not Started] SkyAtmosphereEditor
(ID: 0x80100b45) [Not Started] BasePass
(ID: 0x80100bef) [Not Started] ParallelDraw (Index: 0, Num: 4)
(ID: 0x80100bf0) [Not Started] ParallelDraw (Index: 1, Num: 4)
(ID: 0x80100bf1) [Not Started] ParallelDraw (Index: 2, Num: 4)
(ID: 0x80100bf2) [Not Started] ParallelDraw (Index: 3, Num: 4)
(ID: 0x80100b46) [Not Started] NaniteBasePass
(ID: 0x80100b47) [Not Started] Nanite::BasePass
(ID: 0x80100b48) [Not Started] Nanite::ShadeBinning
(ID: 0x80100b49) [Not Started] EditorPrimitives
(ID: 0x80100bf3) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100b4a) [Not Started] RenderAnisotropyPass
(ID: 0x80100bf4) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100b51) [Not Started] StochasticLighting
(ID: 0x80100b52) [Not Started] VirtualShadowMapMarkPages
(ID: 0x80100b53) [Not Started] FVirtualShadowMapArray::BeginMarkPages
(ID: 0x80100b54) [Not Started] ShadowDepths
(ID: 0x80100b55) [Not Started] GPUScene.UploadDynamicPrimitiveShaderDataForView
(ID: 0x80100b56) [Not Started] UpdateGPUScene NumPrimitiveDataUploads 2
(ID: 0x80100b57) [Not Started] BuildRenderingCommandsDeferred(Culling=On)
(ID: 0x80100b58) [Not Started] FVirtualShadowMapArray::BuildPageAllocation
(ID: 0x80100b59) [Not Started] InitializePhysicalPages
(ID: 0x80100b5a) [Not Started] RenderVirtualShadowMaps(Nanite)
(ID: 0x80100b5d) [Not Started] Nanite::DrawGeometry
(ID: 0x80100b5e) [Not Started] NoOcclusionPass
(ID: 0x80100b5f) [Not Started] InstanceCulling
(ID: 0x80100b60) [Not Started] NodeAndClusterCull
(ID: 0x80100b61) [Not Started] PatchSplit
(ID: 0x80100b62) [Not Started] RenderVirtualShadowMaps(Non-Nanite)
(ID: 0x80100b63) [Not Started] Batched
(ID: 0x80100b64) [Not Started] CullingPasses
(ID: 0x80100b65) [Not Started] FVirtualShadowMapArray::PostProcessPages
(ID: 0x80100b68) [Not Started] RenderDeferredLighting
(ID: 0x80100b6a) [Not Started] DiffuseIndirectAndAO
(ID: 0x80100b6b) [Not Started] LumenScreenProbeGather
(ID: 0x80100b6c) [Not Started] UpdateWorldRadianceCaches
(ID: 0x80100b6d) [Not Started] Integrate
(ID: 0x80100b6e) [Not Started] TranslucencyVolumeLighting
(ID: 0x80100b6f) [Not Started] LumenReflections
(ID: 0x80100b70) [Not Started] InitTranslucencyLightingVolumeTextures
(ID: 0x80100b71) [Not Started] Lights
(ID: 0x80100b72) [Not Started] DirectLighting
(ID: 0x80100b74) [Not Started] UnbatchedLights
(ID: 0x80100b75) [Not Started] UEDPIE_0_Hanhivirtanewwater.Ultra_Dynamic_Sky
(ID: 0x80100b76) [Not Started] ShadowProjectionOnOpaque
(ID: 0x80100b77) [Not Started] DistanceFieldShadows
(ID: 0x80100b78) [Not Started] BeginRayTracedDistanceFieldShadow
(ID: 0x80100b79) [Not Started] CullDistanceFieldObjectsForLight MeshSDF
(ID: 0x80100b7a) [Not Started] TranslucencyLightingVolume
(ID: 0x80100b7b) [Not Started] InjectTranslucencyLightingVolume(View=0)
(ID: 0x80100b7d) [Not Started] FilterTranslucentVolume 64x64x64 Cascades:2
(ID: 0x80100b7e) [Not Started] FrontLayerTranslucency
(ID: 0x80100b7f) [Not Started] FrontLayerTranslucencyGBuffer
(ID: 0x80100b80) [Not Started] RenderDeferredLighting
(ID: 0x80100b84) [Not Started] SubsurfaceScattering(ViewId=0)
(ID: 0x80100b85) [Not Started] SubsurfaceScattering
(ID: 0x80100b86) [Not Started] ComputeVolumetricFog
(ID: 0x80100b87) [Not Started] VolumetricFog
(ID: 0x80100b88) [Not Started] VolumetricFog::ConservativeDepth
(ID: 0x80100b89) [Not Started] VolumetricFog::DirLightFunction
(ID: 0x80100b8a) [Not Started] DirectionalLightFunction
(ID: 0x80100b8c) [Not Started] VolumetricFog::InitialiseVolume
(ID: 0x80100b8d) [Not Started] VolumetricFog::LightScattering
(ID: 0x80100b8e) [Not Started] VolumetricFog::FinalIntegration
(ID: 0x80100b90) [Not Started] TemporalSuperResolution
(ID: 0x80100b91) [Not Started] SingleLayerWater
(ID: 0x80100b92) [Not Started] SLW::CopySceneWithoutWater
(ID: 0x80100b94) [Not Started] SLW::Draw
(ID: 0x80100bf5) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100b95) [Not Started] SLW::DistanceFieldShadow
(ID: 0x80100b96) [Not Started] BeginRayTracedDistanceFieldShadow
(ID: 0x80100b97) [Not Started] SLW::LumenReflections
(ID: 0x80100b98) [Not Started] LumenReflections
(ID: 0x80100b9a) [Not Started] SkyAtmosphere
(ID: 0x80100b9b) [Not Started] ExponentialHeightFog
(ID: 0x80100b9c) [Not Started] PostRenderOpsFX
(ID: 0x80100b9d) [Not Started] FXSystemPostRenderOpaque
(ID: 0x80100bda) [Not Started] GPUParticles_PostRenderOpaque
(ID: 0x80100b9e) [Not Started] NiagaraGpuComputeDispatch
(ID: 0x80100ba1) [Not Started] Translucency
(ID: 0x80100ba2) [Not Started] LumenFrontLayerTranslucencyReflections
(ID: 0x80100ba3) [Not Started] LumenReflections
(ID: 0x80100ba5) [Not Started] RenderTranslucency
(ID: 0x80100ba6) [Not Started] CopySceneColor
(ID: 0x80100bf6) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100bf7) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100bf8) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100bf9) [Not Started] ParallelDraw (Index: 0, Num: 1)
(ID: 0x80100ba7) [Not Started] ComposeToSceneColorAlpha
(ID: 0x80100ba9) [Not Started] Distortion
(ID: 0x80100baa) [Not Started] Rough Refraction View0
(ID: 0x80100bab) [Not Started] TAA
(ID: 0x80100bac) [Not Started] SceneColorMipChain
(ID: 0x80100bad) [Not Started] SceneColorDepthMipHBlur
(ID: 0x80100bae) [Not Started] SceneColorMipVBlur
(ID: 0x80100bb3) [Not Started] PostProcessing
(ID: 0x80100bb4) [Not Started] DOF(Alpha=Yes)
(ID: 0x80100bb5) [Not Started] TAA
(ID: 0x80100bb6) [Not Started] ComposeTranslucencyToNewSceneColor
(ID: 0x80100bb7) [Not Started] TemporalSuperResolution(sg.AntiAliasingQuality=4 AlphaChannel) 1920x1080 -> 1920x1080
(ID: 0x80100bb8) [Not Started] LocalExposure
(ID: 0x80100bb9) [Not Started] Histogram
(ID: 0x80100bba) [Not Started] TextureDownsampleChain
(ID: 0x80100bbb) [Not Started] LocalExposure - Blurred Luminance
(ID: 0x80100bbd) [Not Started] VirtualTextureUpdate
(ID: 0x80100bbe) [Not Started] Submit Lumen surface cache feedback
(ID: 0x80100bfa) [Not Started] BufferPoolCopyOps
(ID: 0x80100bfb) [Not Started] TexturePoolCopyOps
(ID: 0x80100bdb) [Not Started] Frame 5522
(ID: 0x80100bdc) [Not Started] WorldTick
(ID: 0x80100bdd) [Not Started] WorldTick
(ID: 0x80100bde) [Not Started] RenderGraphExecute -
(ID: 0x80100bdf) [Not Started] FRDGBuilder::SubmitBufferUploads
(ID: 0x80100bfc) [Not Started] SendAllEndOfFrameUpdates
(ID: 0x80100bfd) [Not Started] SendAllEndOfFrameUpdates
(ID: 0x80100bfe) [Not Started] CanvasClear
(ID: 0x80100c05) [Not Started] RenderGraphExecute - Slate
(ID: 0x80100c06) [Not Started] FRDGBuilder::SubmitBufferUploads
(ID: 0x80100bff) [Not Started] SlateUI Title = SLK_Ponttooni_v6 - Unreal Editor
(ID: 0x80100c00) [Not Started] SlateUI Title = Content Browser
(ID: 0x80100c01) [Not Started] SlateUI Title = Sequencer
(ID: 0x80100c02) [Not Started] SlateUI Title = Movie Render Queue
(ID: 0x80100c03) [Not Started] SlateUI Title = Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 0% Completed.
(ID: 0x80100c04) [Not Started] SlateUI Title = <none>
(ID: 0x80100c07) [Not Started] EndDrawingViewport
(ID: 0x80100c08) [Not Started] EndDrawingViewport
Device 0, Pipeline AsyncCompute: (In: 0x00000000, Out: 0x00000000)
No breadcrumb nodes found for this queue.
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: ================================================
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: Total job queries 9 374, among them cache hits 1 713 (18.27%), DDC hits 5 769 (61.54%), Duplicates 1 706 (18.20%)
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: Tracking 5 955 distinct input hashes that result in 3 913 distinct outputs (65.71%)
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: RAM used: 52,76 MiB of 3,20 GiB budget. Usage: 1.61%
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.14-10.20.07:933][523]LogShaderCompilers: Display: Shaders Compiled: 34
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Jobs assigned 46, completed 34 (73.91%)
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Average time worker was idle: 6.36 s
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Time job spent in pending queue: average 0.57 s, longest 2.36 s
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Job execution time: average 1.52 s, max 4.15 s
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Job life time (pending + execution): average 2.18 s, max 4.69
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Shader code size: total 283,855 KiB, numShaders 34, average 8,349 KiB, min 3,523 KiB, max 21,191 KiB
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.17 s
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Jobs were issued in 46 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Average processing rate: 3.04 jobs/sec
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Total thread time: 36,643 s
[2026.09.14-10.20.07:934][523]LogShaderCompilers: Display: Total thread preprocess time: 366,131 s
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: Percentage time preprocessing: 999.18%
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: Effective parallelization: 3.28 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.273345
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 1 times, average 3.60 sec, max 3.60 sec, min 3.60 sec)
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: FFrontLayerTranslucencyGBufferPS (compiled 1 times, average 2.02 sec, max 2.02 sec, min 2.02 sec)
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: FDistortionMeshPS (compiled 1 times, average 2.00 sec, max 2.00 sec, min 2.00 sec)
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: FRayTracingDynamicGeometryConverterCS (compiled 1 times, average 1.71 sec, max 1.71 sec, min 1.71 sec)
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: FLumenTranslucencyRadianceCacheMarkPS (compiled 1 times, average 1.39 sec, max 1.39 sec, min 1.39 sec)
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.14-10.20.07:935][523]LogShaderCompilers: Display: FLumenCardPS - 36.66% of total time (compiled 13 times, average 1.03 sec, max 2.88 sec, min 0.37 sec)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: FLumenCardVS - 19.23% of total time (compiled 9 times, average 0.78 sec, max 1.09 sec, min 0.42 sec)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 9.84% of total time (compiled 1 times, average 3.60 sec, max 3.60 sec, min 3.60 sec)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: TShadowDepthVSCombined - 5.86% of total time (compiled 2 times, average 1.07 sec, max 1.10 sec, min 1.05 sec)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: FFrontLayerTranslucencyGBufferPS - 5.53% of total time (compiled 1 times, average 2.02 sec, max 2.02 sec, min 2.02 sec)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: === Material stats ===
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Materials Translated: 422
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Material Total Translate Time: 1.78 s
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Material Translation Only: 1.40 s (79%)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.09.14-10.20.07:936][523]LogShaderCompilers: Display: Material Cache Hits: 18 (4%)
[2026.09.14-10.20.07:937][523]LogShaderCompilers: Display: ================================================
[2026.09.14-10.20.08:018][523]LogPSOHitching: Encountered 100 PSO creation hitches so far (46 graphics, 54 compute). 0 of them were precached.
[2026.09.14-10.20.08:126][523]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-10.20.08:126][523]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-10.20.08:126][523]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-10.20.08:126][523]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-10.20.30:833][524]LogPixelStreaming2Servers: From Streamer id=101: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-10.20.32:213][525]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381230}
[2026.09.14-10.20.32:213][525]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381232}
[2026.09.14-10.21.01:470][572]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381261}
[2026.09.14-10.21.01:470][572]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381261}
[2026.09.14-10.21.07:479][586]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-10.21.07:480][587]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-10.21.07:480][587]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-10.21.07:879][587]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-10.21.08:297][588]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-10.21.09:664][590]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-10.21.31:780][646]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381291}
[2026.09.14-10.21.31:780][646]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381291}
[2026.09.14-10.22.01:939][723]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381321}
[2026.09.14-10.22.01:939][723]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381321}
[2026.09.14-10.22.16:744][766]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 328.385254
[2026.09.14-10.22.17:795][769]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.22.17:795][769]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 329.077301, Update Interval: 351.369965
[2026.09.14-10.22.32:229][811]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381351}
[2026.09.14-10.22.32:229][811]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381352}
[2026.09.14-10.23.02:543][897]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381382}
[2026.09.14-10.23.02:544][897]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381382}
[2026.09.14-10.23.08:256][913]LogShaderCompilers: Display: ================================================
[2026.09.14-10.23.08:256][913]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.14-10.23.08:256][913]LogShaderCompilers: Display: Total job queries 9 734, among them cache hits 1 767 (18.15%), DDC hits 6 013 (61.77%), Duplicates 1 757 (18.05%)
[2026.09.14-10.23.08:256][913]LogShaderCompilers: Display: Tracking 6 210 distinct input hashes that result in 4 166 distinct outputs (67.09%)
[2026.09.14-10.23.08:256][913]LogShaderCompilers: Display: RAM used: 57,13 MiB of 3,20 GiB budget. Usage: 1.74%
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Shaders Compiled: 197
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Jobs assigned 197, completed 197 (100%)
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Average time worker was idle: 1.33 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Time job spent in pending queue: average 9.73 s, longest 21.19 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Job execution time: average 2.06 s, max 6.18 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Job life time (pending + execution): average 11.79 s, max 22.59
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Shader code size: total 3,577 MiB, numShaders 197, average 18,598 KiB, min 3,523 KiB, max 78,801 KiB
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 39.17 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Jobs were issued in 197 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Average processing rate: 5.03 jobs/sec
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Total thread time: 374,162 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Total thread preprocess time: 394,297 s
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Percentage time preprocessing: 105.38%
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Effective parallelization: 9.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.795993
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 5.88 sec, max 6.10 sec, min 5.67 sec)
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyHQ (compiled 1 times, average 5.68 sec, max 5.68 sec, min 5.68 sec)
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyLQ (compiled 1 times, average 5.20 sec, max 5.20 sec, min 5.20 sec)
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy (compiled 1 times, average 4.87 sec, max 4.87 sec, min 4.87 sec)
[2026.09.14-10.23.08:257][913]LogShaderCompilers: Display: TBasePassPSFSelfShadowedTranslucencyPolicy (compiled 1 times, average 4.85 sec, max 4.85 sec, min 4.85 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 10.88% of total time (compiled 14 times, average 2.91 sec, max 5.30 sec, min 1.33 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicy - 9.99% of total time (compiled 14 times, average 2.67 sec, max 5.36 sec, min 1.28 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: FDebugViewModePS - 9.97% of total time (compiled 18 times, average 2.07 sec, max 4.73 sec, min 1.28 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: FPathTracingMaterialCHS - 6.92% of total time (compiled 12 times, average 2.16 sec, max 3.88 sec, min 1.29 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.58% of total time (compiled 19 times, average 1.30 sec, max 4.96 sec, min 0.55 sec)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: === Material stats ===
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Materials Translated: 422
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Material Total Translate Time: 1.78 s
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Material Translation Only: 1.40 s (79%)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (0%)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: Material Cache Hits: 18 (4%)
[2026.09.14-10.23.08:258][913]LogShaderCompilers: Display: ================================================
[2026.09.14-10.23.32:599][980]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381412}
[2026.09.14-10.23.32:599][980]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381412}
[2026.09.14-10.24.02:761][ 62]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381442}
[2026.09.14-10.24.02:761][ 62]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381442}
[2026.09.14-10.24.32:806][146]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381472}
[2026.09.14-10.24.32:806][146]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381472}
[2026.09.14-10.25.02:925][244]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381502}
[2026.09.14-10.25.02:925][244]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381502}
[2026.09.14-10.25.33:091][363]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381532}
[2026.09.14-10.25.33:091][363]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381533}
[2026.09.14-10.26.03:093][488]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381562}
[2026.09.14-10.26.03:093][488]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381563}
[2026.09.14-10.26.33:241][614]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381592}
[2026.09.14-10.26.33:241][614]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381593}
[2026.09.14-10.27.03:327][744]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381623}
[2026.09.14-10.27.03:327][744]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381623}
[2026.09.14-10.27.33:492][878]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381653}
[2026.09.14-10.27.33:492][878]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381653}
[2026.09.14-10.28.03:833][ 11]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381683}
[2026.09.14-10.28.03:833][ 11]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381683}
[2026.09.14-10.28.12:456][ 50]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 684.097961
[2026.09.14-10.28.13:057][ 54]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.28.13:057][ 54]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 684.491760, Update Interval: 347.949463
[2026.09.14-10.28.34:047][156]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381713}
[2026.09.14-10.28.34:047][156]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381714}
[2026.09.14-10.29.04:135][305]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381743}
[2026.09.14-10.29.04:135][305]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381744}
[2026.09.14-10.29.34:159][452]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381773}
[2026.09.14-10.29.34:159][452]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381774}
[2026.09.14-10.30.04:295][605]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381804}
[2026.09.14-10.30.04:296][605]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381804}
[2026.09.14-10.30.34:330][756]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381834}
[2026.09.14-10.30.34:331][756]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381834}
[2026.09.14-10.31.04:423][910]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381864}
[2026.09.14-10.31.04:423][910]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381864}
[2026.09.14-10.31.34:653][ 39]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381894}
[2026.09.14-10.31.34:653][ 39]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381894}
[2026.09.14-10.32.04:811][165]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381924}
[2026.09.14-10.32.04:811][165]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381924}
[2026.09.14-10.32.34:895][290]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381954}
[2026.09.14-10.32.34:896][290]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381954}
[2026.09.14-10.33.05:509][418]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789381985}
[2026.09.14-10.33.05:509][418]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789381985}
[2026.09.14-10.33.35:605][539]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789382015}
[2026.09.14-10.33.35:605][539]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789382015}
[2026.09.14-10.34.05:735][660]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789382045}
[2026.09.14-10.34.05:736][660]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789382045}
[2026.09.14-10.34.08:116][669]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1039.757080
[2026.09.14-10.34.08:867][672]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.34.08:867][672]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1040.270874, Update Interval: 322.883392
[2026.09.14-10.34.35:831][781]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789382075}
[2026.09.14-10.34.35:831][781]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789382075}
[2026.09.14-10.35.04:932][894]Cmd: r.HLOD 0
[2026.09.14-10.35.04:934][894]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-10.35.04:934][894]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-10.35.04:934][894]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-10.35.04:934][894]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-10.35.04:935][894]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-10.35.04:935][894]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-10.35.04:937][894]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-10.35.04:937][894]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-10.35.05:158][894]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-10.35.05:159][894]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-10.35.05:159][894]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-10.35.05:159][894]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-10.35.05:160][894]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-10.35.05:161][894]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-10.35.05:161][894]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-10.35.05:162][894]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-10.35.05:162][894]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-10.35.05:162][894]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-10.35.05:162][894]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-10.35.05:414][894]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-10.35.06:789][894]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-10.35.06:789][894]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-10.35.47:495][895]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789382106}
[2026.09.14-10.35.47:495][895]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789382147}
[2026.09.14-10.35.47:583][896]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:16:08.074
[2026.09.14-10.35.47:628][896]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1789382147}
[2026.09.14-10.35.47:628][896]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1789382147}
[2026.09.14-10.35.47:681][896]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-10.35.47:727][896]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-10.35.47:727][896]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-10.35.47:727][896]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-10.35.47:734][896]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-10.35.47:739][896]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-10.35.47:740][896]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-10.35.49:144][896]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-10.35.49:662][896]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-10.35.49:663][896]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-10.35.49:665][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.35.49:666][896]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-10.35.49:669][896]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-10.35.49:700][896]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-10.35.49:936][896]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-10.35.49:936][896]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2026.09.14-10.35.49:950][896]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-10.35.49:950][896]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2026.09.14-10.35.49:951][896]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=2, StreamState=4
[2026.09.14-10.35.49:967][896]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-10.35.49:979][896]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-10.35.50:035][896]LogUObjectHash: Compacting FUObjectHashTables data took 3.91ms
[2026.09.14-10.35.50:165][897]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:16:13.247.
[2026.09.14-10.35.50:333][897]LogPixelStreaming2Servers: Streamer websocket disconnected, id=101
[2026.09.14-10.35.50:424][898]LogPlayLevel: Display: Destroying online subsystem :Context_1
[2026.09.14-10.35.50:503][899]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Render thread.
[2026.09.14-10.35.50:504][899]LogSlate: Display: Took 0.000374 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Render thread.
[2026.09.14-10.35.50:504][899]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Render thread.
[2026.09.14-10.35.50:504][899]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Render thread.
[2026.09.14-10.38.34:696][718]Cmd: TRANSACTION UNDO
[2026.09.14-10.38.34:696][718]LogEditorTransaction: Undo Transform
[2026.09.14-10.39.26:195][128]Cmd: TRANSACTION UNDO
[2026.09.14-10.39.26:196][128]LogEditorTransaction: Undo Move Keys or Sections
[2026.09.14-10.39.43:287][584]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1374.930420
[2026.09.14-10.39.43:512][590]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.39.43:513][590]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1375.119385, Update Interval: 323.934448
[2026.09.14-10.40.54:957][962]LogStreaming: Display: FlushAsyncLoading(1143): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.41.15:732][529]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/1folder/Cube.Cube
[2026.09.14-10.41.15:857][529]LogStreaming: Display: FlushAsyncLoading(1144): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.42.08:040][638]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.14-10.42.08:140][638]LogFileHelpers: Saving Package: /Game/1folder/Cube
[2026.09.14-10.42.08:141][638]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/Cube] ([1] browsable assets)...
[2026.09.14-10.42.08:158][638]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/1folder/Cube.Cube]
[2026.09.14-10.42.08:159][638]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/Cube]
[2026.09.14-10.42.08:159][638]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/Cube" FILE="F:/SLK_Ponttooni_v7/Content/1folder/Cube.uasset" SILENT=true
[2026.09.14-10.42.08:360][638]LogSavePackage: Moving output files for package: /Game/1folder/Cube
[2026.09.14-10.42.08:361][638]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Cube2693F6D2433361A74224E3A65E98DCEB.tmp' to 'F:/SLK_Ponttooni_v7/Content/1folder/Cube.uasset'
[2026.09.14-10.42.08:389][638]LogFileHelpers: InternalPromptForCheckoutAndSave took 349.264 ms
[2026.09.14-10.42.08:398][638]LogFileHelpers: All files are already saved.
[2026.09.14-10.42.08:463][638]LogContentValidation: Enabled validators:
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.14-10.42.08:463][638]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.14-10.42.08:466][638]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors)
[2026.09.14-10.42.08:466][638]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.14-10.42.08:592][638]AssetCheck: /Game/1folder/Cube Validating asset
[2026.09.14-10.42.08:592][638]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.14-10.42.08:592][638]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.14-10.42.08:592][638]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.14-10.42.08:592][638]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.14-10.42.08:593][638]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.14-10.42.08:667][638]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v7/Saved/SourceControl/UncontrolledChangelists.json
[2026.09.14-10.42.10:481][677]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-10.42.10:481][677]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-10.42.10:485][677]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-10.42.10:493][677]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.273 ms (total: 22.844 ms)
[2026.09.14-10.42.10:494][677]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-10.42.10:494][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-10.42.10:494][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-10.42.10:702][677]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-10.42.10:727][677]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.336 ms (total: 53.059 ms)
[2026.09.14-10.42.10:739][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.244770s)
[2026.09.14-10.42.10:739][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.244864s)
[2026.09.14-10.42.10:856][677]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms
[2026.09.14-10.42.10:864][677]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-10.42.10:868][677]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-10.42.10:868][677]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-10.42.10:868][677]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-10.42.10:868][677]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-10.42.10:909][677]LogWorldPartition: Display: WorldPartition initialize took 41.514 ms (total: 31.4 sec)
[2026.09.14-10.42.10:910][677]LogPlayLevel: PIE: World Init took: (0.046828s)
[2026.09.14-10.42.10:910][677]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-10.42.10:910][677]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-10.42.10:910][677]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-10.42.10:910][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-10.42.10:910][677]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-10.42.10:910][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-10.42.10:911][677]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-10.42.10:929][677]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.42.10:934][677]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.42.10:939][677]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-10.42.10:952][677]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-10.42.10:952][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-10.42.10:952][677]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-10.42.10:955][677]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-10.42.10:968][677]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-10.42.10:968][677]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-10.42.10:969][677]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-10.42.10:969][677]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-10.42.10:969][677]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-10.42.10:969][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-10.42.10:969][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-10.42.10:970][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2026.09.14-10.42.10:976][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2026.09.14-10.42.10:983][677]LogInit: FAudioDevice initialized with ID 4.
[2026.09.14-10.42.10:983][677]LogAudio: Display: Audio Device (ID: 4) registered with world 'Hanhivirtanewwater'.
[2026.09.14-10.42.10:983][677]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2026.09.14-10.42.10:983][677]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-10.42.10:983][677]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.42.10:983][677]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-10.42.10:984][677]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-10.42.10:984][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-10.42.10:991][677]LogLoad: Game class is 'GameModeBase'
[2026.09.14-10.42.10:996][677]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.42.11:000][677]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.42.11:016][677]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-13.42.11
[2026.09.14-10.42.11:018][677]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-10.42.11:025][677]LogWorld: Bringing up level for play took: 0.034405
[2026.09.14-10.42.11:033][677]LogOnline: OSS: Created online subsystem instance for: :Context_6
[2026.09.14-10.42.11:034][677]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:176][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:177][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:183][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:184][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:184][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:184][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:184][677]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-10.42.11:352][677]LogStreaming: Display: FlushAsyncLoading(1341,1340,1339,1338,1336,1337,1335,1334,1333,1332,1330,1331,1327,1328,1329,1323,1324,1325,1326,1319,1320,1321,1322,1317,1318,1315,1316,1313,1314,1311,1312,1310,1308,1309,1305,1306,1307,1300,1301,1302,1303,1304,1297,1298,1299,1296,1291,1292,1293,1294,1295,1287,1288,1289,1290,1179,1180,1181,1182,1183,1184,1185,1186,1187,1188,1189,1190,1191,1192,1193,1194,1195,1196,1197,1198,1199,1200,1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1216,1217,1218,1219,1220,1221,1222,1223,1224,1225,1226,1227,1228,1229,1230,1231,1232,1233,1234,1235,1236,1237,1238,1239,1240,1241,1242,1243,1244,1245,1246,1247,1248,1249,1250,1251,1252,1253,1254,1255,1256,1257,1258,1259,1260,1261,1262,1263,1264,1265,1266,1267,1268,1269,1270,1271,1272,1273,1274,1275,1276,1277,1278,1279,1280,1281,1282,1283,1284,1285,1286,1178,1177,1175,1176,1171,1172,1173,1174,1166,1167,1168,1169,1170,1162,1163,1164,1165,1161,1160,1158,1159,1154,1155,1156,1157): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-10.42.12:947][677]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-10.42.12:957][677]PIE: Server logged in
[2026.09.14-10.42.12:962][677]PIE: Play in editor total start time 2,484 seconds.
[2026.09.14-10.42.13:028][677]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-10.42.13:030][677]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-10.42.13:033][677]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-10.42.13:038][677]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-10.42.13:038][677]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-10.42.13:038][677]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.42.13:038][677]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-10.42.13:038][677]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-10.42.13:046][677]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-10.42.13:046][677]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-10.42.13:047][677]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-10.42.13:047][677]LogRemoteSession: Started listening on port 2049
[2026.09.14-10.42.13:209][677]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:59461 | Local=127.0.0.1:8888
[2026.09.14-10.42.13:210][677]LogPixelStreaming2Servers: Streamer websocket connected, id=102
[2026.09.14-10.42.13:210][677]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-10.42.13:210][677]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"identify"}
[2026.09.14-10.42.13:649][677]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-10.42.14:038][680]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-10.42.14:038][680]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-10.42.14:038][680]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-10.42.14:038][680]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-10.42.14:083][680]LogPixelStreaming2Servers: From Streamer id=102: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-10.42.43:757][137]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382563}
[2026.09.14-10.42.43:758][137]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382563}
[2026.09.14-10.43.13:775][634]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382593}
[2026.09.14-10.43.13:775][634]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382593}
[2026.09.14-10.43.43:806][135]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382623}
[2026.09.14-10.43.43:806][135]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382623}
[2026.09.14-10.44.13:846][651]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382653}
[2026.09.14-10.44.13:846][651]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382653}
[2026.09.14-10.44.43:884][161]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382683}
[2026.09.14-10.44.43:884][161]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382683}
[2026.09.14-10.45.13:903][663]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382713}
[2026.09.14-10.45.13:903][663]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382713}
[2026.09.14-10.45.31:173][952]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1722.817383
[2026.09.14-10.45.31:468][957]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.45.31:468][957]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1723.050903, Update Interval: 309.433868
[2026.09.14-10.45.43:938][167]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382743}
[2026.09.14-10.45.43:938][167]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382743}
[2026.09.14-10.46.13:935][677]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382773}
[2026.09.14-10.46.13:935][677]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382773}
[2026.09.14-10.46.43:965][190]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382803}
[2026.09.14-10.46.43:966][190]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382803}
[2026.09.14-10.47.14:000][693]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382833}
[2026.09.14-10.47.14:000][693]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382834}
[2026.09.14-10.47.44:034][177]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382863}
[2026.09.14-10.47.44:034][177]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382864}
[2026.09.14-10.48.14:085][671]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382894}
[2026.09.14-10.48.14:085][671]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382894}
[2026.09.14-10.48.44:115][181]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382924}
[2026.09.14-10.48.44:115][181]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382924}
[2026.09.14-10.49.14:130][694]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382954}
[2026.09.14-10.49.14:130][694]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382954}
[2026.09.14-10.49.44:166][223]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789382984}
[2026.09.14-10.49.44:166][223]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789382984}
[2026.09.14-10.50.14:196][735]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383014}
[2026.09.14-10.50.14:196][735]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383014}
[2026.09.14-10.50.44:240][244]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383044}
[2026.09.14-10.50.44:240][244]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383044}
[2026.09.14-10.51.14:252][755]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383074}
[2026.09.14-10.51.14:252][755]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383074}
[2026.09.14-10.51.39:240][175]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2090.886230
[2026.09.14-10.51.39:525][180]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.51.39:525][180]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2091.115234, Update Interval: 359.227264
[2026.09.14-10.51.44:279][261]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383104}
[2026.09.14-10.51.44:279][261]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383104}
[2026.09.14-10.52.14:277][769]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383134}
[2026.09.14-10.52.14:278][769]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383134}
[2026.09.14-10.52.44:299][279]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383164}
[2026.09.14-10.52.44:299][279]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383164}
[2026.09.14-10.53.14:348][796]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383194}
[2026.09.14-10.53.14:348][796]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383194}
[2026.09.14-10.53.44:357][301]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383224}
[2026.09.14-10.53.44:357][301]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383224}
[2026.09.14-10.54.14:364][806]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383254}
[2026.09.14-10.54.14:364][806]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383254}
[2026.09.14-10.54.44:374][309]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383284}
[2026.09.14-10.54.44:374][309]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383284}
[2026.09.14-10.55.14:426][816]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383314}
[2026.09.14-10.55.14:427][816]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383314}
[2026.09.14-10.55.44:472][323]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383344}
[2026.09.14-10.55.44:472][323]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383344}
[2026.09.14-10.56.14:500][828]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383374}
[2026.09.14-10.56.14:500][828]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383374}
[2026.09.14-10.56.44:554][332]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383404}
[2026.09.14-10.56.44:554][332]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383404}
[2026.09.14-10.57.14:592][837]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383434}
[2026.09.14-10.57.14:593][837]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383434}
[2026.09.14-10.57.44:636][349]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383464}
[2026.09.14-10.57.44:636][349]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383464}
[2026.09.14-10.58.14:692][861]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383494}
[2026.09.14-10.58.14:692][861]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383494}
[2026.09.14-10.58.37:946][254]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2509.592041
[2026.09.14-10.58.38:240][259]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-10.58.38:240][259]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2509.828857, Update Interval: 343.474243
[2026.09.14-10.58.44:698][368]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383524}
[2026.09.14-10.58.44:698][368]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383524}
[2026.09.14-10.59.14:733][872]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383554}
[2026.09.14-10.59.14:733][872]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383554}
[2026.09.14-10.59.44:739][376]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383584}
[2026.09.14-10.59.44:740][376]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383584}
[2026.09.14-11.00.14:784][882]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1789383614}
[2026.09.14-11.00.14:784][882]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1789383614}
[2026.09.14-11.00.33:588][187]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.00.33:588][187]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.00.33:588][187]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.00.33:596][187]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.00.33:598][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.00.33:598][187]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.00.33:643][187]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.00.33:643][187]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.00.33:645][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.00.33:646][187]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.00.33:653][187]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.00.33:653][187]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.00.33:679][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.00.33:910][187]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.00.33:917][187]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.00.33:917][187]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2026.09.14-11.00.33:918][187]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=4, StreamState=4
[2026.09.14-11.00.33:938][187]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.00.33:955][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.00.33:991][187]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms
[2026.09.14-11.00.34:266][188]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2026.09.14-11.00.34:276][188]LogPixelStreaming2Servers: Streamer websocket disconnected, id=102
[2026.09.14-11.02.49:260][439]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2026.09.14-11.02.49:287][439]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto1
[2026.09.14-11.02.49:288][439]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/G31Z8NL43GLRUDV92IEVFK_Auto1424DE95D4C8F5FF5FDCCE199E84783F2.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto1.uasset'
[2026.09.14-11.02.49:300][439]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto1
[2026.09.14-11.02.49:300][439]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/P2KVCQYLL8Z2GV0I3KRUKW_Auto1AC11B87D477DA1C8BA8FE7A87BC548E4.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto1.uasset'
[2026.09.14-11.02.49:305][439]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.115
[2026.09.14-11.02.49:305][439]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.115
[2026.09.14-11.02.49:306][439]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.14-11.02.49:306][439]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.14-11.02.49:306][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto1.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-11.02.49:329][439]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto1
[2026.09.14-11.02.49:330][439]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Ponttoni_animaatio_Auto1AF66A1B444BA4C8E239B35B5EB7BC988.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto1.uasset'
[2026.09.14-11.02.49:331][439]LogFileHelpers: Auto-saving content packages took 0.026
[2026.09.14-11.04.34:287][200]LogUdpMessaging: Display: FUdpMessageProcessor::UpdateKnownNodes: Removing Node 5E255DB245FC0FDC00282598C9F914C7 (192.168.20.130:60990)
[2026.09.14-11.04.52:078][671]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.04.52:078][671]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.04.52:082][671]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.04.52:089][671]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 10.998 ms (total: 33.842 ms)
[2026.09.14-11.04.52:089][671]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.04.52:089][671]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.04.52:089][671]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.04.52:279][671]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.04.52:304][671]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.523 ms (total: 78.583 ms)
[2026.09.14-11.04.52:315][671]LogPlayLevel: PIE: StaticDuplicateObject took: (0.225765s)
[2026.09.14-11.04.52:315][671]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.225888s)
[2026.09.14-11.04.52:379][671]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2026.09.14-11.04.52:381][671]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.04.52:385][671]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.04.52:385][671]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.04.52:385][671]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.04.52:385][671]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.04.52:424][671]LogWorldPartition: Display: WorldPartition initialize took 37.999 ms (total: 31.4 sec)
[2026.09.14-11.04.52:425][671]LogPlayLevel: PIE: World Init took: (0.042922s)
[2026.09.14-11.04.52:425][671]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.04.52:425][671]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.04.52:425][671]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.04.52:425][671]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.04.52:425][671]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.04.52:425][671]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.04.52:426][671]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.04.52:447][671]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.04.52:453][671]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.04.52:458][671]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.04.52:474][671]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.04.52:474][671]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.04.52:474][671]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.04.52:477][671]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.04.52:487][671]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.04.52:487][671]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.04.52:488][671]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.04.52:488][671]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.04.52:488][671]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.04.52:488][671]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.04.52:488][671]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.04.52:489][671]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2026.09.14-11.04.52:494][671]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2026.09.14-11.04.52:499][671]LogInit: FAudioDevice initialized with ID 5.
[2026.09.14-11.04.52:499][671]LogAudio: Display: Audio Device (ID: 5) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.04.52:500][671]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2026.09.14-11.04.52:500][671]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.04.52:500][671]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.04.52:500][671]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.04.52:500][671]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.04.52:501][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.04.52:507][671]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.04.52:513][671]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.04.52:517][671]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.04.52:531][671]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.04.52
[2026.09.14-11.04.52:533][671]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.04.52:541][671]LogWorld: Bringing up level for play took: 0.033866
[2026.09.14-11.04.52:548][671]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2026.09.14-11.04.52:550][671]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:678][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:679][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:679][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:683][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:684][671]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.04.52:835][671]LogStreaming: Display: FlushAsyncLoading(1534,1533,1532,1531,1529,1530,1528,1527,1526,1525,1523,1524,1520,1521,1522,1516,1517,1518,1519,1512,1513,1514,1515,1510,1511,1508,1509,1506,1507,1504,1505,1503,1501,1502,1498,1499,1500,1493,1494,1495,1496,1497,1490,1491,1492,1489,1484,1485,1486,1487,1488,1480,1481,1482,1483,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390,1391,1392,1393,1394,1395,1396,1397,1398,1399,1400,1401,1402,1403,1404,1405,1406,1407,1408,1409,1410,1411,1412,1413,1414,1415,1416,1417,1418,1419,1420,1421,1422,1423,1424,1425,1426,1427,1428,1429,1430,1431,1432,1433,1434,1435,1436,1437,1438,1439,1440,1441,1442,1443,1444,1445,1446,1447,1448,1449,1450,1451,1452,1453,1454,1455,1456,1457,1458,1459,1460,1461,1462,1463,1464,1465,1466,1467,1468,1469,1470,1471,1472,1473,1474,1475,1476,1477,1478,1479,1371,1370,1368,1369,1364,1365,1366,1367,1359,1360,1361,1362,1363,1355,1356,1357,1358,1354,1353,1351,1352,1347,1348,1349,1350): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.04.54:362][671]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.04.54:372][671]PIE: Server logged in
[2026.09.14-11.04.54:376][671]PIE: Play in editor total start time 2,303 seconds.
[2026.09.14-11.04.54:445][671]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.04.54:446][671]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.04.54:448][671]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.04.54:452][671]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.04.54:453][671]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.04.54:453][671]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.04.54:453][671]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.04.54:453][671]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.04.54:464][671]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.04.54:464][671]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.04.54:464][671]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.04.54:464][671]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.04.54:616][671]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:52750 | Local=127.0.0.1:8888
[2026.09.14-11.04.54:616][671]LogPixelStreaming2Servers: Streamer websocket connected, id=103
[2026.09.14-11.04.54:616][671]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.04.54:616][671]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"identify"}
[2026.09.14-11.04.54:974][671]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.04.55:337][674]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.04.55:337][674]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.04.55:337][674]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.04.55:337][674]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.04.55:360][674]LogPixelStreaming2Servers: From Streamer id=103: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.05.05:528][849]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2897.177734
[2026.09.14-11.05.05:890][855]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.05.05:890][855]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2897.476562, Update Interval: 331.517090
[2026.09.14-11.05.25:038][184]LogPixelStreaming2Servers: From Streamer id=103: {"type":"ping","time":1789383924}
[2026.09.14-11.05.25:038][184]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"pong","time":1789383925}
[2026.09.14-11.05.46:207][538]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.05.46:207][538]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.05.46:207][538]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.05.46:213][538]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.05.46:215][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.05.46:215][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.05.46:259][538]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.05.46:260][538]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.05.46:261][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.05.46:261][538]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.05.46:265][538]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.05.46:267][538]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.05.46:293][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.05.46:520][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.05.46:526][538]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.05.46:526][538]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2026.09.14-11.05.46:526][538]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=5, StreamState=4
[2026.09.14-11.05.46:545][538]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.05.46:590][538]LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms
[2026.09.14-11.05.46:815][539]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2026.09.14-11.05.46:825][539]LogPixelStreaming2Servers: Streamer websocket disconnected, id=103
[2026.09.14-11.05.51:353][635]Cmd: DELETE
[2026.09.14-11.05.51:353][635]Cmd: ACTOR DELETE
[2026.09.14-11.05.51:485][635]LogEditorActor: Deleted Actor: stick_C
[2026.09.14-11.05.51:559][635]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2026.09.14-11.05.51:565][635]LogEditorActor: Deleted 1 Actors (0.211 secs)
[2026.09.14-11.05.54:851][720]LogSlate: Window 'Cube' being destroyed
[2026.09.14-11.05.54:868][720]LogSlate: Window 'Cube' being destroyed
[2026.09.14-11.05.55:011][720]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.05.55:011][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.05.55:121][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms
[2026.09.14-11.06.49:215][383]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2026.09.14-11.07.02:012][692]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
[2026.09.14-11.07.02:282][692]LogStreaming: Display: FlushAsyncLoading(1536): 1 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.07.02:837][692]LogBlueprintEditor: Perf: 0.6 total seconds to load all 12 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time.
[2026.09.14-11.07.02:837][692]LogBlueprintEditor: Perf: 0.3 seconds loading: /PCG/BP_Elements/Resources/RenderTargetFunctions
[2026.09.14-11.07.09:201][692]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' with subface index 0 in Game thread.
[2026.09.14-11.07.09:202][692]LogSlate: Display: Took 0.012845 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) on Game thread.
[2026.09.14-11.07.09:202][692]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface 0 in Game thread.
[2026.09.14-11.07.09:202][692]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.14-11.07.32:255][ 13]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2026.09.14-11.07.32:255][ 13]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
[2026.09.14-11.07.32:266][ 13]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_UAID_7446A0A0C2A0A40103_1921897753
[2026.09.14-11.07.32:268][ 13]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_UAID_7446A0A0C2A0A40103_1921897753
[2026.09.14-11.08.38:365][ 81]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.08.38:365][ 81]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.08.38:369][ 81]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.08.38:380][ 81]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 14.917 ms (total: 48.759 ms)
[2026.09.14-11.08.38:380][ 81]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.08.38:380][ 81]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.08.38:381][ 81]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.08.38:591][ 81]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.08.38:617][ 81]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.419 ms (total: 105.003 ms)
[2026.09.14-11.08.38:629][ 81]LogPlayLevel: PIE: StaticDuplicateObject took: (0.248234s)
[2026.09.14-11.08.38:629][ 81]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.248330s)
[2026.09.14-11.08.38:790][ 81]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
[2026.09.14-11.08.38:800][ 81]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.08.38:805][ 81]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.08.38:805][ 81]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.08.38:806][ 81]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.08.38:806][ 81]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.08.38:846][ 81]LogWorldPartition: Display: WorldPartition initialize took 41.054 ms (total: 31.4 sec)
[2026.09.14-11.08.38:847][ 81]LogPlayLevel: PIE: World Init took: (0.046830s)
[2026.09.14-11.08.38:848][ 81]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.08.38:848][ 81]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.08.38:848][ 81]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.08.38:848][ 81]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.08.38:848][ 81]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.08.38:848][ 81]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.08.38:848][ 81]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.08.38:866][ 81]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.08.38:870][ 81]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.08.38:875][ 81]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.08.38:889][ 81]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.08.38:889][ 81]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.08.38:889][ 81]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.08.38:892][ 81]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.08.38:902][ 81]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.08.38:902][ 81]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.08.38:902][ 81]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.08.38:902][ 81]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.08.38:903][ 81]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.08.38:903][ 81]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.08.38:903][ 81]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.08.38:904][ 81]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2026.09.14-11.08.38:910][ 81]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2026.09.14-11.08.38:915][ 81]LogInit: FAudioDevice initialized with ID 6.
[2026.09.14-11.08.38:915][ 81]LogAudio: Display: Audio Device (ID: 6) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.08.38:915][ 81]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2026.09.14-11.08.38:915][ 81]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.08.38:915][ 81]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.08.38:916][ 81]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.08.38:916][ 81]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.08.38:917][ 81]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.08.38:924][ 81]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.08.38:929][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.08.38:934][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.08.38:949][ 81]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.08.38
[2026.09.14-11.08.38:951][ 81]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.08.38:958][ 81]LogWorld: Bringing up level for play took: 0.033629
[2026.09.14-11.08.38:965][ 81]LogOnline: OSS: Created online subsystem instance for: :Context_9
[2026.09.14-11.08.38:967][ 81]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.08.39:108][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:109][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:115][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:116][ 81]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.08.39:280][ 81]LogStreaming: Display: FlushAsyncLoading(1922,1921,1920,1919,1917,1918,1916,1915,1914,1913,1911,1912,1908,1909,1910,1904,1905,1906,1907,1900,1901,1902,1903,1898,1899,1896,1897,1894,1895,1892,1893,1891,1889,1890,1886,1887,1888,1881,1882,1883,1884,1885,1878,1879,1880,1877,1872,1873,1874,1875,1876,1868,1869,1870,1871,1760,1761,1762,1763,1764,1765,1766,1767,1768,1769,1770,1771,1772,1773,1774,1775,1776,1777,1778,1779,1780,1781,1782,1783,1784,1785,1786,1787,1788,1789,1790,1791,1792,1793,1794,1795,1796,1797,1798,1799,1800,1801,1802,1803,1804,1805,1806,1807,1808,1809,1810,1811,1812,1813,1814,1815,1816,1817,1818,1819,1820,1821,1822,1823,1824,1825,1826,1827,1828,1829,1830,1831,1832,1833,1834,1835,1836,1837,1838,1839,1840,1841,1842,1843,1844,1845,1846,1847,1848,1849,1850,1851,1852,1853,1854,1855,1856,1857,1858,1859,1860,1861,1862,1863,1864,1865,1866,1867,1759,1758,1756,1757,1752,1753,1754,1755,1747,1748,1749,1750,1751,1743,1744,1745,1746,1742,1741,1739,1740,1735,1736,1737,1738): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.08.40:849][ 81]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.08.40:859][ 81]PIE: Server logged in
[2026.09.14-11.08.40:863][ 81]PIE: Play in editor total start time 2,503 seconds.
[2026.09.14-11.08.40:930][ 81]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.08.40:932][ 81]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.08.40:934][ 81]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.08.40:938][ 81]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.08.40:938][ 81]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.08.40:938][ 81]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.08.40:938][ 81]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.08.40:938][ 81]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.08.40:945][ 81]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.08.40:945][ 81]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.08.40:945][ 81]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.08.40:946][ 81]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.08.41:103][ 81]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53546 | Local=127.0.0.1:8888
[2026.09.14-11.08.41:104][ 81]LogPixelStreaming2Servers: Streamer websocket connected, id=104
[2026.09.14-11.08.41:104][ 81]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.08.41:104][ 81]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"identify"}
[2026.09.14-11.08.41:508][ 81]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.08.41:890][ 84]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.08.41:890][ 84]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.08.41:890][ 84]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.08.41:890][ 84]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.08.41:921][ 84]LogPixelStreaming2Servers: From Streamer id=104: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.09.11:593][501]LogPixelStreaming2Servers: From Streamer id=104: {"type":"ping","time":1789384151}
[2026.09.14-11.09.11:594][501]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"pong","time":1789384151}
[2026.09.14-11.09.38:988][856]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.09.38:988][856]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.09.38:988][856]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.09.38:994][856]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.09.38:996][856]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.09.38:996][856]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.09.39:041][856]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.09.39:042][856]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.09.39:043][856]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.09.39:044][856]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.09.39:049][856]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.09.39:050][856]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.09.39:088][856]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.09.39:329][856]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.09.39:329][856]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.09.39:329][856]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
[2026.09.14-11.09.39:330][856]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=6, StreamState=4
[2026.09.14-11.09.39:347][856]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.09.39:414][856]LogUObjectHash: Compacting FUObjectHashTables data took 4.87ms
[2026.09.14-11.09.39:707][857]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2026.09.14-11.09.39:722][857]LogPixelStreaming2Servers: Streamer websocket disconnected, id=104
[2026.09.14-11.09.42:324][902]Cmd: EDIT COPY
[2026.09.14-11.09.43:295][921]Cmd: EDIT PASTE
[2026.09.14-11.09.57:860][175]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.09.57:860][175]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.09.57:864][175]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.09.57:871][175]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.110 ms (total: 60.869 ms)
[2026.09.14-11.09.57:872][175]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.09.57:872][175]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.09.57:872][175]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.09.58:080][175]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.09.58:106][175]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.191 ms (total: 131.194 ms)
[2026.09.14-11.09.58:118][175]LogPlayLevel: PIE: StaticDuplicateObject took: (0.244933s)
[2026.09.14-11.09.58:118][175]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.245027s)
[2026.09.14-11.09.58:202][175]LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms
[2026.09.14-11.09.58:208][175]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.09.58:213][175]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.09.58:213][175]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.09.58:213][175]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.09.58:213][175]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.09.58:253][175]LogWorldPartition: Display: WorldPartition initialize took 41.253 ms (total: 31.5 sec)
[2026.09.14-11.09.58:254][175]LogPlayLevel: PIE: World Init took: (0.046746s)
[2026.09.14-11.09.58:254][175]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.09.58:254][175]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.09.58:254][175]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.09.58:255][175]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.09.58:255][175]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.09.58:255][175]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.09.58:255][175]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.09.58:272][175]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.09.58:276][175]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.09.58:281][175]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.09.58:300][175]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.09.58:300][175]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.09.58:300][175]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.09.58:302][175]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.09.58:311][175]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.09.58:311][175]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.09.58:311][175]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.09.58:311][175]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.09.58:312][175]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.09.58:312][175]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.09.58:312][175]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.09.58:313][175]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
[2026.09.14-11.09.58:319][175]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
[2026.09.14-11.09.58:326][175]LogInit: FAudioDevice initialized with ID 7.
[2026.09.14-11.09.58:326][175]LogAudio: Display: Audio Device (ID: 7) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.09.58:326][175]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
[2026.09.14-11.09.58:326][175]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.09.58:326][175]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.09.58:326][175]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.09.58:326][175]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.09.58:327][175]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.09.58:334][175]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.09.58:339][175]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.09.58:343][175]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.09.58:359][175]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.09.58
[2026.09.14-11.09.58:361][175]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.09.58:369][175]LogWorld: Bringing up level for play took: 0.034453
[2026.09.14-11.09.58:377][175]LogOnline: OSS: Created online subsystem instance for: :Context_10
[2026.09.14-11.09.58:379][175]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:523][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:524][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:524][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:530][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:531][175]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.09.58:698][175]LogStreaming: Display: FlushAsyncLoading(2115,2114,2113,2112,2110,2111,2109,2108,2107,2106,2104,2105,2101,2102,2103,2097,2098,2099,2100,2093,2094,2095,2096,2091,2092,2089,2090,2087,2088,2085,2086,2084,2082,2083,2079,2080,2081,2074,2075,2076,2077,2078,2071,2072,2073,2070,2065,2066,2067,2068,2069,2061,2062,2063,2064,1953,1954,1955,1956,1957,1958,1959,1960,1961,1962,1963,1964,1965,1966,1967,1968,1969,1970,1971,1972,1973,1974,1975,1976,1977,1978,1979,1980,1981,1982,1983,1984,1985,1986,1987,1988,1989,1990,1991,1992,1993,1994,1995,1996,1997,1998,1999,2000,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,2024,2025,2026,2027,2028,2029,2030,2031,2032,2033,2034,2035,2036,2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054,2055,2056,2057,2058,2059,2060,1952,1951,1949,1950,1945,1946,1947,1948,1940,1941,1942,1943,1944,1936,1937,1938,1939,1935,1934,1932,1933,1928,1929,1930,1931): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.10.00:244][175]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.10.00:254][175]PIE: Server logged in
[2026.09.14-11.10.00:258][175]PIE: Play in editor total start time 2,402 seconds.
[2026.09.14-11.10.00:300][175]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.10.00:301][175]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.10.00:305][175]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.10.00:308][175]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.10.00:308][175]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.10.00:308][175]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.10.00:308][175]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.10.00:308][175]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.10.00:316][175]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.10.00:316][175]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.10.00:317][175]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.10.00:317][175]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.10.00:468][175]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56918 | Local=127.0.0.1:8888
[2026.09.14-11.10.00:469][175]LogPixelStreaming2Servers: Streamer websocket connected, id=105
[2026.09.14-11.10.00:469][175]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.10.00:469][175]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"identify"}
[2026.09.14-11.10.00:858][175]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.10.01:188][177]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-11.10.01:246][178]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.10.01:246][178]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.10.01:246][178]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.10.01:247][178]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.10.01:270][178]LogPixelStreaming2Servers: From Streamer id=105: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.10.18:661][423]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.10.18:661][423]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.10.18:661][423]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.10.18:667][423]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.10.18:669][423]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.10.18:669][423]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.10.18:715][423]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.10.18:715][423]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.10.18:717][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.10.18:718][423]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.10.18:723][423]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.10.18:724][423]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.10.18:759][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.10.19:034][423]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.10.19:035][423]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.10.19:035][423]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
[2026.09.14-11.10.19:035][423]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=7, StreamState=4
[2026.09.14-11.10.19:054][423]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.10.19:067][423]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.10.19:107][423]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
[2026.09.14-11.10.19:426][424]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2026.09.14-11.10.19:438][424]LogPixelStreaming2Servers: Streamer websocket disconnected, id=105
[2026.09.14-11.10.37:900][745]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.10.37:900][745]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.10.37:906][745]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.10.37:913][745]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.773 ms (total: 73.643 ms)
[2026.09.14-11.10.37:913][745]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.10.37:913][745]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.10.37:914][745]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.10.38:125][745]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.10.38:151][745]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.556 ms (total: 157.750 ms)
[2026.09.14-11.10.38:163][745]LogPlayLevel: PIE: StaticDuplicateObject took: (0.248652s)
[2026.09.14-11.10.38:163][745]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.248754s)
[2026.09.14-11.10.38:250][745]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
[2026.09.14-11.10.38:254][745]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.10.38:258][745]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.10.38:258][745]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.10.38:258][745]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.10.38:258][745]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.10.38:300][745]LogWorldPartition: Display: WorldPartition initialize took 41.280 ms (total: 31.5 sec)
[2026.09.14-11.10.38:300][745]LogPlayLevel: PIE: World Init took: (0.046547s)
[2026.09.14-11.10.38:300][745]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2026.09.14-11.10.38:300][745]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.10.38:300][745]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.10.38:300][745]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.10.38:300][745]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.10.38:301][745]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.10.38:301][745]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.10.38:301][745]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.10.38:301][745]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.10.38:301][745]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.10.38:301][745]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.10.38:301][745]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.10.38:301][745]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.10.38:301][745]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.10.38:318][745]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.10.38:323][745]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.10.38:327][745]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.10.38:341][745]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.10.38:341][745]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.10.38:341][745]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.10.38:343][745]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.10.38:352][745]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.10.38:352][745]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.10.38:352][745]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.10.38:352][745]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.10.38:353][745]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.10.38:353][745]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.10.38:353][745]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.10.38:355][745]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
[2026.09.14-11.10.38:362][745]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
[2026.09.14-11.10.38:367][745]LogInit: FAudioDevice initialized with ID 8.
[2026.09.14-11.10.38:367][745]LogAudio: Display: Audio Device (ID: 8) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.10.38:367][745]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
[2026.09.14-11.10.38:367][745]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.10.38:367][745]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.10.38:367][745]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.10.38:368][745]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.10.38:368][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.10.38:375][745]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.10.38:380][745]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.10.38:385][745]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.10.38:403][745]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.10.38
[2026.09.14-11.10.38:405][745]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.10.38:413][745]LogWorld: Bringing up level for play took: 0.036534
[2026.09.14-11.10.38:419][745]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2026.09.14-11.10.38:421][745]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:565][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:572][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:572][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:572][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:573][745]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.10.38:741][745]LogStreaming: Display: FlushAsyncLoading(2308,2307,2306,2305,2303,2304,2302,2301,2300,2299,2297,2298,2294,2295,2296,2290,2291,2292,2293,2286,2287,2288,2289,2284,2285,2282,2283,2280,2281,2278,2279,2277,2275,2276,2272,2273,2274,2267,2268,2269,2270,2271,2264,2265,2266,2263,2258,2259,2260,2261,2262,2254,2255,2256,2257,2146,2147,2148,2149,2150,2151,2152,2153,2154,2155,2156,2157,2158,2159,2160,2161,2162,2163,2164,2165,2166,2167,2168,2169,2170,2171,2172,2173,2174,2175,2176,2177,2178,2179,2180,2181,2182,2183,2184,2185,2186,2187,2188,2189,2190,2191,2192,2193,2194,2195,2196,2197,2198,2199,2200,2201,2202,2203,2204,2205,2206,2207,2208,2209,2210,2211,2212,2213,2214,2215,2216,2217,2218,2219,2220,2221,2222,2223,2224,2225,2226,2227,2228,2229,2230,2231,2232,2233,2234,2235,2236,2237,2238,2239,2240,2241,2242,2243,2244,2245,2246,2247,2248,2249,2250,2251,2252,2253,2145,2144,2142,2143,2138,2139,2140,2141,2133,2134,2135,2136,2137,2129,2130,2131,2132,2128,2127,2125,2126,2121,2122,2123,2124): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.10.40:288][745]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.10.40:297][745]PIE: Server logged in
[2026.09.14-11.10.40:302][745]PIE: Play in editor total start time 2,406 seconds.
[2026.09.14-11.10.40:344][745]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.10.40:345][745]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.10.40:349][745]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.10.40:351][745]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.10.40:351][745]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.10.40:351][745]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.10.40:351][745]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.10.40:352][745]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.10.40:361][745]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.10.40:361][745]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.10.40:362][745]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.10.40:362][745]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.10.40:513][745]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:49496 | Local=127.0.0.1:8888
[2026.09.14-11.10.40:513][745]LogPixelStreaming2Servers: Streamer websocket connected, id=106
[2026.09.14-11.10.40:513][745]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.10.40:513][745]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"identify"}
[2026.09.14-11.10.40:914][745]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.10.41:227][747]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-11.10.41:286][747]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.10.41:286][747]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.10.41:286][747]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.10.41:286][747]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.10.41:319][748]LogPixelStreaming2Servers: From Streamer id=106: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.11.11:004][158]LogPixelStreaming2Servers: From Streamer id=106: {"type":"ping","time":1789384270}
[2026.09.14-11.11.11:004][158]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"pong","time":1789384271}
[2026.09.14-11.11.18:691][261]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3270.343506
[2026.09.14-11.11.19:021][265]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.11.19:021][265]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3270.600342, Update Interval: 312.706085
[2026.09.14-11.11.26:919][370]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.11.26:919][370]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.11.26:919][370]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.11.26:925][370]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.11.26:927][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.11.26:927][370]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.11.26:972][370]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.11.26:972][370]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.11.26:974][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.11.26:974][370]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.11.26:979][370]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.11.26:979][370]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.11.27:018][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.11.27:252][370]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.11.27:252][370]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.11.27:253][370]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
[2026.09.14-11.11.27:253][370]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=8, StreamState=4
[2026.09.14-11.11.27:272][370]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.11.27:278][370]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.11.27:324][370]LogUObjectHash: Compacting FUObjectHashTables data took 4.86ms
[2026.09.14-11.11.27:559][371]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2026.09.14-11.11.27:572][371]LogPixelStreaming2Servers: Streamer websocket disconnected, id=106
[2026.09.14-11.11.38:188][533]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.11.38:188][533]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.11.38:193][533]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.11.38:200][533]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.354 ms (total: 85.997 ms)
[2026.09.14-11.11.38:200][533]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.11.38:200][533]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.11.38:201][533]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.11.38:413][533]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.11.38:441][533]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 27.409 ms (total: 185.160 ms)
[2026.09.14-11.11.38:453][533]LogPlayLevel: PIE: StaticDuplicateObject took: (0.251382s)
[2026.09.14-11.11.38:453][533]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.251510s)
[2026.09.14-11.11.38:547][533]LogUObjectHash: Compacting FUObjectHashTables data took 4.40ms
[2026.09.14-11.11.38:552][533]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.11.38:557][533]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.11.38:557][533]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.11.38:557][533]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.11.38:557][533]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.11.38:599][533]LogWorldPartition: Display: WorldPartition initialize took 42.310 ms (total: 31.6 sec)
[2026.09.14-11.11.38:600][533]LogPlayLevel: PIE: World Init took: (0.047657s)
[2026.09.14-11.11.38:600][533]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.11.38:600][533]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.11.38:600][533]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.11.38:600][533]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.11.38:600][533]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.11.38:600][533]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.11.38:601][533]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.11.38:618][533]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.11.38:623][533]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.11.38:627][533]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.11.38:647][533]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.11.38:647][533]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.11.38:647][533]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.11.38:650][533]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.11.38:659][533]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.11.38:659][533]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.11.38:659][533]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.11.38:659][533]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.11.38:660][533]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.11.38:660][533]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.11.38:660][533]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.11.38:661][533]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
[2026.09.14-11.11.38:670][533]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
[2026.09.14-11.11.38:676][533]LogInit: FAudioDevice initialized with ID 9.
[2026.09.14-11.11.38:676][533]LogAudio: Display: Audio Device (ID: 9) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.11.38:676][533]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
[2026.09.14-11.11.38:676][533]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.11.38:676][533]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.11.38:677][533]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.11.38:677][533]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.11.38:677][533]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.11.38:685][533]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.11.38:691][533]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.11.38:695][533]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.11.38:718][533]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.11.38
[2026.09.14-11.11.38:721][533]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.11.38:728][533]LogWorld: Bringing up level for play took: 0.042416
[2026.09.14-11.11.38:738][533]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2026.09.14-11.11.38:740][533]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:882][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:888][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.38:889][533]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.11.39:059][533]LogStreaming: Display: FlushAsyncLoading(2501,2500,2499,2498,2496,2497,2495,2494,2493,2492,2490,2491,2487,2488,2489,2483,2484,2485,2486,2479,2480,2481,2482,2477,2478,2475,2476,2473,2474,2471,2472,2470,2468,2469,2465,2466,2467,2460,2461,2462,2463,2464,2457,2458,2459,2456,2451,2452,2453,2454,2455,2447,2448,2449,2450,2339,2340,2341,2342,2343,2344,2345,2346,2347,2348,2349,2350,2351,2352,2353,2354,2355,2356,2357,2358,2359,2360,2361,2362,2363,2364,2365,2366,2367,2368,2369,2370,2371,2372,2373,2374,2375,2376,2377,2378,2379,2380,2381,2382,2383,2384,2385,2386,2387,2388,2389,2390,2391,2392,2393,2394,2395,2396,2397,2398,2399,2400,2401,2402,2403,2404,2405,2406,2407,2408,2409,2410,2411,2412,2413,2414,2415,2416,2417,2418,2419,2420,2421,2422,2423,2424,2425,2426,2427,2428,2429,2430,2431,2432,2433,2434,2435,2436,2437,2438,2439,2440,2441,2442,2443,2444,2445,2446,2338,2337,2335,2336,2331,2332,2333,2334,2326,2327,2328,2329,2330,2322,2323,2324,2325,2321,2320,2318,2319,2314,2315,2316,2317): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.11.40:623][533]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.11.40:634][533]PIE: Server logged in
[2026.09.14-11.11.40:638][533]PIE: Play in editor total start time 2,454 seconds.
[2026.09.14-11.11.40:681][533]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.11.40:682][533]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.11.40:685][533]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.11.40:688][533]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.11.40:688][533]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.11.40:688][533]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.11.40:688][533]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.11.40:688][533]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.11.40:695][533]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.11.40:695][533]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.11.40:695][533]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.11.40:695][533]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.11.40:840][533]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:61077 | Local=127.0.0.1:8888
[2026.09.14-11.11.40:840][533]LogPixelStreaming2Servers: Streamer websocket connected, id=107
[2026.09.14-11.11.40:840][533]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.11.40:840][533]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"identify"}
[2026.09.14-11.11.41:253][533]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.11.41:584][535]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-11.11.41:729][536]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.11.41:729][536]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.11.41:729][536]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.11.41:729][536]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.11.41:756][536]LogPixelStreaming2Servers: From Streamer id=107: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.11.43:137][552]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Lassin/floating/stick.stick
[2026.09.14-11.12.11:346][882]LogPixelStreaming2Servers: From Streamer id=107: {"type":"ping","time":1789384331}
[2026.09.14-11.12.11:346][882]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"pong","time":1789384331}
[2026.09.14-11.12.15:349][929]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.12.15:349][929]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.12.15:349][929]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.12.15:357][929]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.12.15:359][929]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.15:359][929]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.12.15:404][929]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.12.15:405][929]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.12.15:406][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.12.15:406][929]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.12.15:411][929]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.12.15:412][929]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.12.15:450][929]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.12.15:695][929]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.12.15:696][929]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.12.15:696][929]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
[2026.09.14-11.12.15:696][929]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=9, StreamState=4
[2026.09.14-11.12.15:713][929]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.12.15:723][929]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.15:805][929]LogUObjectHash: Compacting FUObjectHashTables data took 4.46ms
[2026.09.14-11.12.15:995][930]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2026.09.14-11.12.16:008][930]LogPixelStreaming2Servers: Streamer websocket disconnected, id=107
[2026.09.14-11.12.16:487][937]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.12.16:737][937]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
[2026.09.14-11.12.17:835][946]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.12.17:835][946]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.12.17:840][946]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.12.17:848][946]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 11.933 ms (total: 97.930 ms)
[2026.09.14-11.12.17:848][946]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.12.17:848][946]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.12.17:849][946]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.12.18:055][946]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.12.18:082][946]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.259 ms (total: 211.420 ms)
[2026.09.14-11.12.18:093][946]LogPlayLevel: PIE: StaticDuplicateObject took: (0.244380s)
[2026.09.14-11.12.18:093][946]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.244478s)
[2026.09.14-11.12.18:184][946]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
[2026.09.14-11.12.18:189][946]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.12.18:193][946]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.12.18:193][946]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.12.18:194][946]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.12.18:194][946]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.12.18:235][946]LogWorldPartition: Display: WorldPartition initialize took 41.285 ms (total: 31.6 sec)
[2026.09.14-11.12.18:235][946]LogPlayLevel: PIE: World Init took: (0.046520s)
[2026.09.14-11.12.18:235][946]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.12.18:235][946]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.12.18:235][946]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.12.18:235][946]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.12.18:235][946]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.12.18:235][946]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.12.18:235][946]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.12.18:252][946]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.18:257][946]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.18:262][946]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.18:278][946]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.12.18:278][946]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.12.18:278][946]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.12.18:280][946]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.12.18:290][946]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.12.18:290][946]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.12.18:290][946]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.12.18:290][946]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.12.18:290][946]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.12.18:290][946]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.12.18:290][946]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.12.18:291][946]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
[2026.09.14-11.12.18:300][946]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
[2026.09.14-11.12.18:306][946]LogInit: FAudioDevice initialized with ID 10.
[2026.09.14-11.12.18:306][946]LogAudio: Display: Audio Device (ID: 10) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.12.18:306][946]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
[2026.09.14-11.12.18:307][946]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.12.18:307][946]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.18:307][946]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.12.18:308][946]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.12.18:308][946]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.18:315][946]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.12.18:319][946]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.18:323][946]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.18:342][946]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.12.18
[2026.09.14-11.12.18:345][946]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.18:351][946]LogWorld: Bringing up level for play took: 0.036655
[2026.09.14-11.12.18:359][946]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2026.09.14-11.12.18:360][946]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:502][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:509][946]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.18:675][946]LogStreaming: Display: FlushAsyncLoading(2694,2693,2692,2691,2689,2690,2688,2687,2686,2685,2683,2684,2680,2681,2682,2676,2677,2678,2679,2672,2673,2674,2675,2670,2671,2668,2669,2666,2667,2664,2665,2663,2661,2662,2658,2659,2660,2653,2654,2655,2656,2657,2650,2651,2652,2649,2644,2645,2646,2647,2648,2640,2641,2642,2643,2532,2533,2534,2535,2536,2537,2538,2539,2540,2541,2542,2543,2544,2545,2546,2547,2548,2549,2550,2551,2552,2553,2554,2555,2556,2557,2558,2559,2560,2561,2562,2563,2564,2565,2566,2567,2568,2569,2570,2571,2572,2573,2574,2575,2576,2577,2578,2579,2580,2581,2582,2583,2584,2585,2586,2587,2588,2589,2590,2591,2592,2593,2594,2595,2596,2597,2598,2599,2600,2601,2602,2603,2604,2605,2606,2607,2608,2609,2610,2611,2612,2613,2614,2615,2616,2617,2618,2619,2620,2621,2622,2623,2624,2625,2626,2627,2628,2629,2630,2631,2632,2633,2634,2635,2636,2637,2638,2639,2531,2530,2528,2529,2524,2525,2526,2527,2519,2520,2521,2522,2523,2515,2516,2517,2518,2514,2513,2511,2512,2507,2508,2509,2510): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.12.20:230][946]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.12.20:240][946]PIE: Server logged in
[2026.09.14-11.12.20:244][946]PIE: Play in editor total start time 2,412 seconds.
[2026.09.14-11.12.20:285][946]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.12.20:286][946]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.12.20:288][946]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.12.20:291][946]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.12.20:291][946]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.12.20:291][946]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.20:291][946]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.12.20:292][946]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.20:301][946]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.12.20:301][946]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.12.20:301][946]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.12.20:301][946]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.12.20:445][946]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:60857 | Local=127.0.0.1:8888
[2026.09.14-11.12.20:446][946]LogPixelStreaming2Servers: Streamer websocket connected, id=108
[2026.09.14-11.12.20:446][946]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.12.20:446][946]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"identify"}
[2026.09.14-11.12.20:835][946]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.12.21:144][948]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-11.12.21:207][949]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.12.21:207][949]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.12.21:207][949]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.12.21:207][949]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.12.21:230][949]LogPixelStreaming2Servers: From Streamer id=108: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.12.26:707][ 20]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.12.26:707][ 20]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.12.26:707][ 20]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.12.26:715][ 20]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.12.26:717][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.26:717][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.12.26:762][ 20]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.12.26:762][ 20]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.12.26:764][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.12.26:765][ 20]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.12.26:771][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.12.26:772][ 20]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.12.26:809][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.12.27:087][ 20]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.12.27:087][ 20]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.12.27:087][ 20]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
[2026.09.14-11.12.27:088][ 20]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=10, StreamState=4
[2026.09.14-11.12.27:104][ 20]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.12.27:111][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.27:148][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
[2026.09.14-11.12.27:345][ 21]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2026.09.14-11.12.27:356][ 21]LogPixelStreaming2Servers: Streamer websocket disconnected, id=108
[2026.09.14-11.12.30:255][ 65]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.12.30:256][ 65]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.12.30:260][ 65]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.12.30:267][ 65]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.033 ms (total: 109.964 ms)
[2026.09.14-11.12.30:267][ 65]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.12.30:267][ 65]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.12.30:269][ 65]LogPlayLevel: [PlayLevel] Compiling stick before play...
[2026.09.14-11.12.30:565][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2026.09.14-11.12.30:569][ 65]LogPlayLevel: PlayLevel: Blueprint regeneration took 301 ms (1 blueprints)
[2026.09.14-11.12.30:569][ 65]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.12.30:775][ 65]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.12.30:802][ 65]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.257 ms (total: 237.677 ms)
[2026.09.14-11.12.30:813][ 65]LogPlayLevel: PIE: StaticDuplicateObject took: (0.243762s)
[2026.09.14-11.12.30:813][ 65]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.243880s)
[2026.09.14-11.12.30:899][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
[2026.09.14-11.12.30:902][ 65]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.12.30:906][ 65]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.12.30:906][ 65]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.12.30:906][ 65]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.12.30:906][ 65]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.12.30:947][ 65]LogWorldPartition: Display: WorldPartition initialize took 41.172 ms (total: 31.7 sec)
[2026.09.14-11.12.30:948][ 65]LogPlayLevel: PIE: World Init took: (0.046415s)
[2026.09.14-11.12.30:948][ 65]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.12.30:948][ 65]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.12.30:948][ 65]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.12.30:948][ 65]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.12.30:948][ 65]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.12.30:948][ 65]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.12.30:948][ 65]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.12.30:965][ 65]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.30:970][ 65]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.30:975][ 65]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.12.30:991][ 65]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.12.30:991][ 65]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.12.30:991][ 65]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.12.30:993][ 65]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.12.31:003][ 65]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.12.31:003][ 65]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.12.31:003][ 65]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.12.31:003][ 65]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.12.31:003][ 65]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.12.31:003][ 65]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.12.31:003][ 65]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.12.31:004][ 65]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
[2026.09.14-11.12.31:012][ 65]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
[2026.09.14-11.12.31:021][ 65]LogInit: FAudioDevice initialized with ID 11.
[2026.09.14-11.12.31:021][ 65]LogAudio: Display: Audio Device (ID: 11) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.12.31:021][ 65]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
[2026.09.14-11.12.31:021][ 65]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.12.31:021][ 65]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.31:021][ 65]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.12.31:022][ 65]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.12.31:022][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.12.31:030][ 65]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.12.31:035][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.31:039][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.31:055][ 65]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.12.31
[2026.09.14-11.12.31:057][ 65]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.12.31:064][ 65]LogWorld: Bringing up level for play took: 0.033340
[2026.09.14-11.12.31:074][ 65]LogOnline: OSS: Created online subsystem instance for: :Context_15
[2026.09.14-11.12.31:075][ 65]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.12.31:216][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:216][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:218][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:224][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:225][ 65]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.12.31:391][ 65]LogStreaming: Display: FlushAsyncLoading(2887,2886,2885,2884,2882,2883,2881,2880,2879,2878,2876,2877,2873,2874,2875,2869,2870,2871,2872,2865,2866,2867,2868,2863,2864,2861,2862,2859,2860,2857,2858,2856,2854,2855,2851,2852,2853,2846,2847,2848,2849,2850,2843,2844,2845,2842,2837,2838,2839,2840,2841,2833,2834,2835,2836,2725,2726,2727,2728,2729,2730,2731,2732,2733,2734,2735,2736,2737,2738,2739,2740,2741,2742,2743,2744,2745,2746,2747,2748,2749,2750,2751,2752,2753,2754,2755,2756,2757,2758,2759,2760,2761,2762,2763,2764,2765,2766,2767,2768,2769,2770,2771,2772,2773,2774,2775,2776,2777,2778,2779,2780,2781,2782,2783,2784,2785,2786,2787,2788,2789,2790,2791,2792,2793,2794,2795,2796,2797,2798,2799,2800,2801,2802,2803,2804,2805,2806,2807,2808,2809,2810,2811,2812,2813,2814,2815,2816,2817,2818,2819,2820,2821,2822,2823,2824,2825,2826,2827,2828,2829,2830,2831,2832,2724,2723,2721,2722,2717,2718,2719,2720,2712,2713,2714,2715,2716,2708,2709,2710,2711,2707,2706,2704,2705,2700,2701,2702,2703): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.12.32:934][ 65]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.12.32:943][ 65]PIE: Server logged in
[2026.09.14-11.12.32:949][ 65]PIE: Play in editor total start time 2,697 seconds.
[2026.09.14-11.12.32:988][ 65]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.12.32:989][ 65]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.12.32:991][ 65]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.12.32:994][ 65]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.12.32:994][ 65]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.12.32:994][ 65]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.32:994][ 65]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.12.32:994][ 65]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.12.33:002][ 65]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.12.33:002][ 65]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.12.33:002][ 65]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.12.33:002][ 65]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.12.33:150][ 65]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:55778 | Local=127.0.0.1:8888
[2026.09.14-11.12.33:150][ 65]LogPixelStreaming2Servers: Streamer websocket connected, id=109
[2026.09.14-11.12.33:150][ 65]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.12.33:150][ 65]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"identify"}
[2026.09.14-11.12.33:569][ 65]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.12.33:579][ 66]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.12.33:905][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
[2026.09.14-11.12.34:661][ 68]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.12.34:661][ 68]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.12.34:661][ 68]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.12.34:661][ 68]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.12.34:683][ 68]LogPixelStreaming2Servers: From Streamer id=109: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.12.34:904][ 70]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.12.35:255][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
[2026.09.14-11.13.03:810][445]LogPixelStreaming2Servers: From Streamer id=109: {"type":"ping","time":1789384383}
[2026.09.14-11.13.03:810][445]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"pong","time":1789384383}
[2026.09.14-11.13.33:808][827]LogPixelStreaming2Servers: From Streamer id=109: {"type":"ping","time":1789384413}
[2026.09.14-11.13.33:809][827]LogPixelStreaming2Servers: Sending to streamer id=109: {"type":"pong","time":1789384413}
[2026.09.14-11.14.02:749][103]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.14.02:749][103]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.14.02:749][103]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.14.02:754][103]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.14.02:756][103]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.14.02:756][103]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.14.02:801][103]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.14.02:801][103]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.14.02:803][103]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.14.02:803][103]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.14.02:809][103]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.14.02:810][103]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.14.02:848][103]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.14.03:092][103]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.14.03:098][103]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.14.03:098][103]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
[2026.09.14-11.14.03:098][103]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=11, StreamState=4
[2026.09.14-11.14.03:123][103]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.14.03:176][103]LogUObjectHash: Compacting FUObjectHashTables data took 4.71ms
[2026.09.14-11.14.03:377][104]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2026.09.14-11.14.03:389][104]LogPixelStreaming2Servers: Streamer websocket disconnected, id=109
[2026.09.14-11.14.21:398][383]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.14.21:683][383]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
[2026.09.14-11.14.21:759][383]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-11.14.22:015][383]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms
[2026.09.14-11.14.32:242][554]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-11.14.32:242][554]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-11.14.32:290][554]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.14.32:290][554]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.14.32:295][554]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.14.32:303][554]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.704 ms (total: 122.668 ms)
[2026.09.14-11.14.32:303][554]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.14.32:303][554]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.14.32:304][554]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.14.32:511][554]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.14.32:538][554]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.427 ms (total: 264.105 ms)
[2026.09.14-11.14.32:549][554]LogPlayLevel: PIE: StaticDuplicateObject took: (0.245324s)
[2026.09.14-11.14.32:549][554]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.245439s)
[2026.09.14-11.14.32:638][554]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
[2026.09.14-11.14.32:644][554]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.14.32:649][554]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.14.32:649][554]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.14.32:649][554]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.14.32:649][554]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.14.32:691][554]LogWorldPartition: Display: WorldPartition initialize took 41.599 ms (total: 31.7 sec)
[2026.09.14-11.14.32:691][554]LogPlayLevel: PIE: World Init took: (0.046806s)
[2026.09.14-11.14.32:691][554]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.14.32:691][554]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.14.32:692][554]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.14.32:692][554]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.14.32:692][554]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.14.32:692][554]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.14.32:692][554]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.14.32:692][554]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.14.32:692][554]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.14.32:709][554]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.14.32:714][554]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.14.32:718][554]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.14.32:739][554]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.14.32:739][554]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.14.32:739][554]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.14.32:741][554]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.14.32:750][554]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.14.32:750][554]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.14.32:750][554]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.14.32:750][554]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.14.32:751][554]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.14.32:751][554]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.14.32:751][554]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.14.32:752][554]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
[2026.09.14-11.14.32:761][554]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
[2026.09.14-11.14.32:766][554]LogInit: FAudioDevice initialized with ID 12.
[2026.09.14-11.14.32:766][554]LogAudio: Display: Audio Device (ID: 12) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.14.32:766][554]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
[2026.09.14-11.14.32:767][554]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.14.32:767][554]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.14.32:767][554]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.14.32:767][554]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.14.32:768][554]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.14.32:768][554]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-11.14.32:768][554]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: False
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.14.32:768][554]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.14.32:768][554]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.14.32:768][554]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.14.32:769][554]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.14.32:769][554]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.14.32:769][554]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-11.14.32:769][554]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-11.14.32:769][554]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.14.32:769][554]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.14.32:769][554]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.14.32:770][554]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=13
[2026.09.14-11.14.32:776][554]LogInit: FAudioDevice initialized with ID 13.
[2026.09.14-11.14.32:776][554]LogAudio: Display: Audio Device (ID: 13) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.14.32:776][554]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
[2026.09.14-11.14.32:777][554]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.14.32:777][554]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.14.32:777][554]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.14.32:777][554]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.14.32:782][554]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.14.32:786][554]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.14.32:806][554]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.14.32
[2026.09.14-11.14.32:809][554]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.14.32:816][554]LogWorld: Bringing up level for play took: 0.038335
[2026.09.14-11.14.32:823][554]LogOnline: OSS: Created online subsystem instance for: :Context_16
[2026.09.14-11.14.32:824][554]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:968][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:974][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:974][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:974][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.32:975][554]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.14.33:141][554]LogStreaming: Display: FlushAsyncLoading(3080,3079,3078,3077,3075,3076,3074,3073,3072,3071,3069,3070,3066,3067,3068,3062,3063,3064,3065,3058,3059,3060,3061,3056,3057,3054,3055,3052,3053,3050,3051,3049,3047,3048,3044,3045,3046,3039,3040,3041,3042,3043,3036,3037,3038,3035,3030,3031,3032,3033,3034,3026,3027,3028,3029,2918,2919,2920,2921,2922,2923,2924,2925,2926,2927,2928,2929,2930,2931,2932,2933,2934,2935,2936,2937,2938,2939,2940,2941,2942,2943,2944,2945,2946,2947,2948,2949,2950,2951,2952,2953,2954,2955,2956,2957,2958,2959,2960,2961,2962,2963,2964,2965,2966,2967,2968,2969,2970,2971,2972,2973,2974,2975,2976,2977,2978,2979,2980,2981,2982,2983,2984,2985,2986,2987,2988,2989,2990,2991,2992,2993,2994,2995,2996,2997,2998,2999,3000,3001,3002,3003,3004,3005,3006,3007,3008,3009,3010,3011,3012,3013,3014,3015,3016,3017,3018,3019,3020,3021,3022,3023,3024,3025,2917,2916,2914,2915,2910,2911,2912,2913,2905,2906,2907,2908,2909,2901,2902,2903,2904,2900,2899,2897,2898,2893,2894,2895,2896): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.14.34:702][554]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.14.34:729][554]PIE: Server logged in
[2026.09.14-11.14.34:742][554]PIE: Play in editor total start time 2,455 seconds.
[2026.09.14-11.14.34:744][554]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-11.14.34:745][554]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-11.14.34:783][554]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-11.14.34:783][554]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-11.14.34:801][554]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-11.14.34:801][554]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.14.34:802][554]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.14.34:806][554]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.14.34:808][554]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.14.34:808][554]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.14.34:815][554]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.14.34:815][554]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.14.34:817][554]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.14.34:817][554]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.14.34:965][554]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:58138 | Local=127.0.0.1:8888
[2026.09.14-11.14.34:965][554]LogPixelStreaming2Servers: Streamer websocket connected, id=110
[2026.09.14-11.14.34:965][554]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.14.34:966][554]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"identify"}
[2026.09.14-11.14.35:320][554]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.14.35:321][555]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.14.35:336][555]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-11.14.35:337][555]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-11.14.35:337][555]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-11.14.35:337][555]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-11.14.35:337][555]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:338][555]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-11.14.35:338][555]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-11.14.35:339][555]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-11.14.35:340][555]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-11.14.35:340][555]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-11.14.35:340][555]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:340][555]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-11.14.35:340][555]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-11.14.35:340][555]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-11.14.35:624][555]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-11.14.35:625][555]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-11.14.35:625][555]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-11.14.35:625][555]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-11.14.35:859][555]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-11.14.35:859][555]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-11.14.35:859][555]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-11.14.35:860][555]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-11.14.35:861][555]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-11.14.35:861][555]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-11.14.35:861][555]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-11.14.35:862][555]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-11.14.35:863][555]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-11.14.35:863][555]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-11.14.35:863][555]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-11.14.35:864][555]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-11.14.35:864][555]Cmd: r.HLOD 0
[2026.09.14-11.14.35:877][555]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.14.35:884][555]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-11.14.35:884][555]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-11.14.35:885][555]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.14.35:916][555]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.14.36:678][555]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-11.14.36:678][555]r.VolumetricRenderTarget = "0"
[2026.09.14-11.14.36:821][555]LogStreaming: Display: FlushAsyncLoading(3081): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.14.38:113][555]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-11.14.38:113][555]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-11.14.42:680][555]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-11.14.42:681][555]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-11.14.42:935][556]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.14.42:935][556]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.14.42:935][556]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.14.42:935][556]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.14.43:436][556]LogPSOHitching: Encountered 150 PSO creation hitches so far (91 graphics, 59 compute). 0 of them were precached.
[2026.09.14-11.14.50:684][557]LogPixelStreaming2Servers: From Streamer id=110: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.15.06:569][561]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384506}
[2026.09.14-11.15.06:569][561]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384506}
[2026.09.14-11.15.28:083][620]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-11.15.28:083][621]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-11.15.28:083][621]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-11.15.28:387][621]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-11.15.28:697][622]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-11.15.29:817][624]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-11.15.36:900][648]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384536}
[2026.09.14-11.15.36:900][648]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384536}
[2026.09.14-11.16.07:254][738]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384566}
[2026.09.14-11.16.07:254][738]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384567}
[2026.09.14-11.16.37:354][823]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384596}
[2026.09.14-11.16.37:354][823]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384597}
[2026.09.14-11.17.07:699][907]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384627}
[2026.09.14-11.17.07:699][907]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384627}
[2026.09.14-11.17.09:350][911]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3621.005127
[2026.09.14-11.17.10:412][914]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.17.10:413][914]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3621.722412, Update Interval: 330.599701
[2026.09.14-11.17.37:668][997]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384657}
[2026.09.14-11.17.37:669][997]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384657}
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: ================================================
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: Total job queries 19 113, among them cache hits 11 045 (57.79%), DDC hits 6 069 (31.75%), Duplicates 1 778 (9.30%)
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: Tracking 6 290 distinct input hashes that result in 4 229 distinct outputs (67.23%)
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: RAM used: 58,29 MiB of 3,20 GiB budget. Usage: 1.78%
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: Shaders Compiled: 221
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: Jobs assigned 221, completed 221 (100%)
[2026.09.14-11.17.50:801][ 42]LogShaderCompilers: Display: Average time worker was idle: 187.89 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Time job spent in pending queue: average 9.00 s, longest 21.19 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Job execution time: average 2.46 s, max 9.33 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Job life time (pending + execution): average 11.46 s, max 22.59
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Shader code size: total 4,379 MiB, numShaders 221, average 20,293 KiB, min 3,523 KiB, max 78,801 KiB
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 56.37 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Jobs were issued in 221 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Average processing rate: 3.92 jobs/sec
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Total thread time: 475,823 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Total thread preprocess time: 742,972 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Percentage time preprocessing: 156.14%
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Effective parallelization: 8.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.703457
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 5.88 sec, max 6.10 sec, min 5.67 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyHQ (compiled 1 times, average 5.68 sec, max 5.68 sec, min 5.68 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyLQ (compiled 1 times, average 5.20 sec, max 5.20 sec, min 5.20 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy (compiled 1 times, average 4.87 sec, max 4.87 sec, min 4.87 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TBasePassPSFSelfShadowedTranslucencyPolicy (compiled 1 times, average 4.85 sec, max 4.85 sec, min 4.85 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 12.74% of total time (compiled 18 times, average 3.37 sec, max 6.21 sec, min 1.33 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicy - 11.83% of total time (compiled 18 times, average 3.13 sec, max 6.28 sec, min 1.28 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: FDebugViewModePS - 7.84% of total time (compiled 18 times, average 2.07 sec, max 4.73 sec, min 1.28 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.32% of total time (compiled 21 times, average 1.43 sec, max 4.96 sec, min 0.55 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 6.28% of total time (compiled 21 times, average 1.42 sec, max 4.72 sec, min 0.53 sec)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: === Material stats ===
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Materials Translated: 633
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Material Total Translate Time: 2.27 s
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Material Translation Only: 1.80 s (79%)
[2026.09.14-11.17.50:802][ 42]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
[2026.09.14-11.17.50:803][ 42]LogShaderCompilers: Display: Material Cache Hits: 131 (21%)
[2026.09.14-11.17.50:803][ 42]LogShaderCompilers: Display: ================================================
[2026.09.14-11.18.07:760][104]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384687}
[2026.09.14-11.18.07:760][104]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384687}
[2026.09.14-11.18.37:893][222]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384717}
[2026.09.14-11.18.37:893][222]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384717}
[2026.09.14-11.19.07:976][343]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384747}
[2026.09.14-11.19.07:976][343]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384747}
[2026.09.14-11.19.27:506][422]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:56.482 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 29489 files in 29950 folders with total size 2347 MiB.
[2026.09.14-11.19.38:089][464]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384777}
[2026.09.14-11.19.38:090][464]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384778}
[2026.09.14-11.20.08:111][585]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384807}
[2026.09.14-11.20.08:111][585]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384808}
[2026.09.14-11.20.38:218][720]LogPixelStreaming2Servers: From Streamer id=110: {"type":"ping","time":1789384837}
[2026.09.14-11.20.38:218][720]LogPixelStreaming2Servers: Sending to streamer id=110: {"type":"pong","time":1789384838}
[2026.09.14-11.20.53:229][781]LogAudioMixer: Warning: Timed out waiting to flush the source manager command queue (1).
[2026.09.14-11.20.53:229][781]LogMovieRenderPipeline: PIE Ended while Movie Pipeline was still active. Stalling to do full shutdown.
[2026.09.14-11.20.53:419][781]Cmd: r.HLOD 0
[2026.09.14-11.20.53:421][781]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.20.53:421][781]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-11.20.53:422][781]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-11.20.53:422][781]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-11.20.53:422][781]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-11.20.53:423][781]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-11.20.53:424][781]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-11.20.53:424][781]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-11.20.53:671][781]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-11.20.53:672][781]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-11.20.53:672][781]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-11.20.53:672][781]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-11.20.53:673][781]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-11.20.53:674][781]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-11.20.53:674][781]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-11.20.53:674][781]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-11.21.01:932][781]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:06:27.187
[2026.09.14-11.21.01:932][781]LogMovieRenderPipeline: MoviePipelinePIEExecutor: Stalling finished, pipeline has shut down.
[2026.09.14-11.21.01:940][781]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.21.01:940][781]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.21.01:940][781]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.21.01:947][781]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.21.01:949][781]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.21.01:949][781]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.21.01:953][781]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 42% Completed.' being destroyed
[2026.09.14-11.21.02:020][781]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.21.02:021][781]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.21.02:024][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.21.02:024][781]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.21.02:028][781]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.21.02:029][781]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.21.02:085][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.21.02:375][781]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.21.02:375][781]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
[2026.09.14-11.21.02:380][781]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.21.02:380][781]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
[2026.09.14-11.21.02:381][781]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=12, StreamState=4
[2026.09.14-11.21.02:400][781]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.21.02:415][781]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.21.02:521][781]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms
[2026.09.14-11.21.02:744][782]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.21.04:068][782]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2026.09.14-11.21.04:461][782]LogPixelStreaming2Servers: Streamer websocket disconnected, id=110
[2026.09.14-11.21.06:053][788]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-11.21.06:053][788]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-11.22.39:117][329]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-11.22.39:118][329]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-11.22.39:165][329]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.22.39:165][329]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.22.39:170][329]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.22.39:178][329]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.544 ms (total: 135.212 ms)
[2026.09.14-11.22.39:178][329]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.22.39:178][329]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.22.39:179][329]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.22.39:388][329]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.22.39:419][329]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 30.672 ms (total: 294.777 ms)
[2026.09.14-11.22.39:431][329]LogPlayLevel: PIE: StaticDuplicateObject took: (0.252143s)
[2026.09.14-11.22.39:431][329]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.252255s)
[2026.09.14-11.22.39:523][329]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
[2026.09.14-11.22.39:531][329]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.22.39:535][329]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.22.39:535][329]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.22.39:535][329]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.22.39:535][329]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.22.39:577][329]LogWorldPartition: Display: WorldPartition initialize took 41.219 ms (total: 31.7 sec)
[2026.09.14-11.22.39:577][329]LogPlayLevel: PIE: World Init took: (0.046809s)
[2026.09.14-11.22.39:577][329]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2026.09.14-11.22.39:577][329]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.22.39:577][329]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.22.39:577][329]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.22.39:578][329]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.22.39:578][329]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.22.39:578][329]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.22.39:578][329]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.22.39:578][329]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.22.39:578][329]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.22.39:578][329]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.22.39:578][329]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.22.39:578][329]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.22.39:578][329]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.22.39:595][329]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.22.39:600][329]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.22.39:605][329]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.22.39:619][329]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.22.39:619][329]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.22.39:619][329]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.22.39:622][329]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.22.39:634][329]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.22.39:635][329]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.22.39:635][329]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.22.39:635][329]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.22.39:635][329]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.22.39:635][329]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.22.39:635][329]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.22.39:637][329]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
[2026.09.14-11.22.39:642][329]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
[2026.09.14-11.22.39:648][329]LogInit: FAudioDevice initialized with ID 14.
[2026.09.14-11.22.39:648][329]LogAudio: Display: Audio Device (ID: 14) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.22.39:648][329]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
[2026.09.14-11.22.39:648][329]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.22.39:648][329]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.22.39:649][329]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.22.39:649][329]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.22.39:650][329]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.22.39:650][329]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-11.22.39:650][329]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: False
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.22.39:650][329]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.22.39:650][329]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.22.39:650][329]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.22.39:650][329]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-11.22.39:650][329]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-11.22.39:651][329]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.22.39:651][329]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.22.39:651][329]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.22.39:651][329]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=15
[2026.09.14-11.22.39:657][329]LogInit: FAudioDevice initialized with ID 15.
[2026.09.14-11.22.39:657][329]LogAudio: Display: Audio Device (ID: 15) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.22.39:657][329]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
[2026.09.14-11.22.39:657][329]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.22.39:657][329]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.22.39:657][329]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.22.39:657][329]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.22.39:662][329]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.22.39:668][329]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.22.39:684][329]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.22.39
[2026.09.14-11.22.39:686][329]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.22.39:694][329]LogWorld: Bringing up level for play took: 0.036002
[2026.09.14-11.22.39:702][329]LogOnline: OSS: Created online subsystem instance for: :Context_17
[2026.09.14-11.22.39:704][329]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:848][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:849][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:855][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.39:856][329]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.22.40:023][329]LogStreaming: Display: FlushAsyncLoading(3273,3272,3271,3270,3268,3269,3267,3266,3265,3264,3262,3263,3259,3260,3261,3255,3256,3257,3258,3251,3252,3253,3254,3249,3250,3247,3248,3245,3246,3243,3244,3242,3240,3241,3237,3238,3239,3232,3233,3234,3235,3236,3229,3230,3231,3228,3223,3224,3225,3226,3227,3219,3220,3221,3222,3111,3112,3113,3114,3115,3116,3117,3118,3119,3120,3121,3122,3123,3124,3125,3126,3127,3128,3129,3130,3131,3132,3133,3134,3135,3136,3137,3138,3139,3140,3141,3142,3143,3144,3145,3146,3147,3148,3149,3150,3151,3152,3153,3154,3155,3156,3157,3158,3159,3160,3161,3162,3163,3164,3165,3166,3167,3168,3169,3170,3171,3172,3173,3174,3175,3176,3177,3178,3179,3180,3181,3182,3183,3184,3185,3186,3187,3188,3189,3190,3191,3192,3193,3194,3195,3196,3197,3198,3199,3200,3201,3202,3203,3204,3205,3206,3207,3208,3209,3210,3211,3212,3213,3214,3215,3216,3217,3218,3110,3109,3107,3108,3103,3104,3105,3106,3098,3099,3100,3101,3102,3094,3095,3096,3097,3093,3092,3090,3091,3086,3087,3088,3089): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.22.41:592][329]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.22.41:618][329]PIE: Server logged in
[2026.09.14-11.22.41:629][329]PIE: Play in editor total start time 2,469 seconds.
[2026.09.14-11.22.41:631][329]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-11.22.41:632][329]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-11.22.41:664][329]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-11.22.41:664][329]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-11.22.41:682][329]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-11.22.41:682][329]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.22.41:683][329]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.22.41:686][329]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.22.41:689][329]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.22.41:689][329]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.22.41:699][329]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.22.41:699][329]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.22.41:699][329]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.22.41:699][329]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.22.41:845][329]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:63952 | Local=127.0.0.1:8888
[2026.09.14-11.22.41:845][329]LogPixelStreaming2Servers: Streamer websocket connected, id=111
[2026.09.14-11.22.41:846][329]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.22.41:846][329]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"identify"}
[2026.09.14-11.22.42:185][329]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.22.42:187][330]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.22.42:213][330]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-11.22.42:213][330]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-11.22.42:213][330]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-11.22.42:213][330]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-11.22.42:214][330]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:214][330]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-11.22.42:214][330]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-11.22.42:215][330]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-11.22.42:216][330]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-11.22.42:216][330]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-11.22.42:488][330]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-11.22.42:488][330]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-11.22.42:488][330]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-11.22.42:488][330]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-11.22.42:706][330]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-11.22.42:706][330]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-11.22.42:706][330]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-11.22.42:707][330]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-11.22.42:707][330]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-11.22.42:708][330]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-11.22.42:708][330]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-11.22.42:709][330]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-11.22.42:710][330]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-11.22.42:710][330]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-11.22.42:710][330]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-11.22.42:711][330]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-11.22.42:711][330]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-11.22.42:711][330]Cmd: r.HLOD 0
[2026.09.14-11.22.42:724][330]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.22.42:730][330]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-11.22.42:730][330]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-11.22.42:730][330]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.22.42:765][330]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.22.43:485][330]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-11.22.43:485][330]r.VolumetricRenderTarget = "0"
[2026.09.14-11.22.43:614][330]LogStreaming: Display: FlushAsyncLoading(3274): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.22.44:865][330]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-11.22.44:865][330]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-11.22.49:424][330]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-11.22.49:424][330]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-11.22.49:624][331]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.22.49:624][331]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.22.49:624][331]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.22.49:624][331]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.22.56:205][332]LogPixelStreaming2Servers: From Streamer id=111: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.23.12:623][361]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789384992}
[2026.09.14-11.23.12:623][361]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789384992}
[2026.09.14-11.23.24:756][395]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-11.23.24:756][396]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-11.23.24:756][396]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-11.23.25:072][396]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-11.23.25:366][397]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-11.23.26:491][399]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-11.23.30:721][414]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4002.372803
[2026.09.14-11.23.31:611][417]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.23.31:611][417]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4002.967285, Update Interval: 345.113068
[2026.09.14-11.23.42:569][454]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385022}
[2026.09.14-11.23.42:570][454]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385022}
[2026.09.14-11.24.12:709][546]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385052}
[2026.09.14-11.24.12:709][546]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385052}
[2026.09.14-11.24.43:058][635]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385082}
[2026.09.14-11.24.43:058][635]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385083}
[2026.09.14-11.25.13:334][726]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385113}
[2026.09.14-11.25.13:335][726]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385113}
[2026.09.14-11.25.43:463][838]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385143}
[2026.09.14-11.25.43:463][838]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385143}
[2026.09.14-11.26.13:497][969]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385173}
[2026.09.14-11.26.13:498][969]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385173}
[2026.09.14-11.26.43:654][113]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385203}
[2026.09.14-11.26.43:655][113]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385203}
[2026.09.14-11.27.13:641][265]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385233}
[2026.09.14-11.27.13:641][265]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385233}
[2026.09.14-11.27.43:771][427]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385263}
[2026.09.14-11.27.43:771][427]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385263}
[2026.09.14-11.28.13:844][601]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385293}
[2026.09.14-11.28.13:845][601]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385293}
[2026.09.14-11.28.43:948][775]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385323}
[2026.09.14-11.28.43:948][775]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385323}
[2026.09.14-11.29.14:059][956]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385353}
[2026.09.14-11.29.14:059][956]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385354}
[2026.09.14-11.29.44:225][137]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385384}
[2026.09.14-11.29.44:225][137]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385384}
[2026.09.14-11.30.11:716][282]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4403.364746
[2026.09.14-11.30.12:314][285]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.30.12:314][285]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4403.763672, Update Interval: 356.268188
[2026.09.14-11.30.14:409][296]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385414}
[2026.09.14-11.30.14:409][296]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385414}
[2026.09.14-11.30.44:560][447]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385444}
[2026.09.14-11.30.44:560][447]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385444}
[2026.09.14-11.31.14:762][596]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385474}
[2026.09.14-11.31.14:763][596]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385474}
[2026.09.14-11.31.44:776][738]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385504}
[2026.09.14-11.31.44:776][738]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385504}
[2026.09.14-11.32.14:802][877]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385534}
[2026.09.14-11.32.14:802][877]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385534}
[2026.09.14-11.32.44:838][ 16]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385564}
[2026.09.14-11.32.44:838][ 16]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385564}
[2026.09.14-11.33.14:986][156]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385594}
[2026.09.14-11.33.14:987][156]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385594}
[2026.09.14-11.33.18:126][167]Cmd: r.HLOD 0
[2026.09.14-11.33.18:127][167]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.33.18:127][167]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-11.33.18:128][167]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-11.33.18:128][167]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-11.33.18:128][167]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-11.33.18:129][167]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-11.33.18:130][167]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-11.33.18:130][167]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-11.33.18:369][167]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-11.33.18:369][167]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-11.33.18:369][167]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-11.33.18:370][167]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-11.33.18:370][167]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-11.33.18:371][167]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-11.33.18:371][167]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-11.33.18:372][167]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-11.33.18:372][167]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-11.33.18:373][167]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-11.33.18:373][167]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-11.33.18:373][167]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-11.33.18:373][167]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-11.33.18:373][167]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-11.33.18:660][167]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.33.20:007][167]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-11.33.20:007][167]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-11.33.52:556][169]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:11:10.924
[2026.09.14-11.33.52:594][169]LogPixelStreaming2Servers: From Streamer id=111: {"type":"ping","time":1789385632}
[2026.09.14-11.33.52:594][169]LogPixelStreaming2Servers: Sending to streamer id=111: {"type":"pong","time":1789385632}
[2026.09.14-11.33.52:623][169]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.33.52:691][169]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.33.52:691][169]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.33.52:691][169]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.33.52:699][169]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.33.52:702][169]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.33.52:702][169]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.33.53:608][169]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-11.33.53:876][169]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.33.53:876][169]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.33.53:878][169]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.33.53:878][169]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.33.53:882][169]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.33.53:934][169]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.33.54:198][169]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.33.54:198][169]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
[2026.09.14-11.33.54:200][169]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=14, StreamState=4
[2026.09.14-11.33.54:219][169]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.33.54:231][169]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.33.54:235][169]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.33.54:235][169]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
[2026.09.14-11.33.54:324][169]LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms
[2026.09.14-11.33.54:548][170]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:11:15.431.
[2026.09.14-11.33.54:628][170]LogPixelStreaming2Servers: Streamer websocket disconnected, id=111
[2026.09.14-11.33.54:766][171]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2026.09.14-11.35.10:370][547]Cmd: TRANSACTION UNDO
[2026.09.14-11.35.10:370][547]LogEditorTransaction: Undo Set Scale
[2026.09.14-11.35.15:939][633]Cmd: TRANSACTION UNDO
[2026.09.14-11.35.15:939][633]LogEditorTransaction: Undo Set Scale
[2026.09.14-11.35.18:475][670]Cmd: TRANSACTION UNDO
[2026.09.14-11.35.18:475][670]LogEditorTransaction: Undo Set Scale
[2026.09.14-11.35.27:824][832]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-11.35.27:824][832]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-11.35.27:870][832]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.35.27:870][832]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.35.27:875][832]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.35.27:883][832]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.878 ms (total: 148.091 ms)
[2026.09.14-11.35.27:883][832]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.35.27:883][832]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.35.27:884][832]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.35.28:092][832]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.35.28:119][832]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.470 ms (total: 321.247 ms)
[2026.09.14-11.35.28:130][832]LogPlayLevel: PIE: StaticDuplicateObject took: (0.246221s)
[2026.09.14-11.35.28:131][832]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.246362s)
[2026.09.14-11.35.28:225][832]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
[2026.09.14-11.35.28:233][832]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.35.28:238][832]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.35.28:238][832]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.35.28:238][832]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.35.28:238][832]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.35.28:280][832]LogWorldPartition: Display: WorldPartition initialize took 41.516 ms (total: 31.8 sec)
[2026.09.14-11.35.28:281][832]LogPlayLevel: PIE: World Init took: (0.047154s)
[2026.09.14-11.35.28:281][832]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.35.28:281][832]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.35.28:281][832]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.35.28:281][832]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.35.28:281][832]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.35.28:281][832]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.35.28:282][832]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.35.28:299][832]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.35.28:304][832]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.35.28:309][832]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.35.28:322][832]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.35.28:322][832]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.35.28:322][832]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.35.28:324][832]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.35.28:337][832]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.35.28:337][832]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.35.28:337][832]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.35.28:337][832]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.35.28:337][832]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.35.28:337][832]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.35.28:337][832]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.35.28:338][832]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
[2026.09.14-11.35.28:344][832]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
[2026.09.14-11.35.28:350][832]LogInit: FAudioDevice initialized with ID 16.
[2026.09.14-11.35.28:350][832]LogAudio: Display: Audio Device (ID: 16) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.35.28:351][832]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
[2026.09.14-11.35.28:351][832]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.35.28:351][832]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.35.28:351][832]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.35.28:351][832]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.35.28:352][832]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.35.28:352][832]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-11.35.28:352][832]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: False
[2026.09.14-11.35.28:352][832]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.35.28:352][832]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.35.28:352][832]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.35.28:353][832]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.35.28:353][832]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.35.28:353][832]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.35.28:353][832]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.35.28:353][832]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.35.28:354][832]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=17
[2026.09.14-11.35.28:360][832]LogInit: FAudioDevice initialized with ID 17.
[2026.09.14-11.35.28:360][832]LogAudio: Display: Audio Device (ID: 17) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.35.28:360][832]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
[2026.09.14-11.35.28:360][832]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.35.28:360][832]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.35.28:361][832]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.35.28:361][832]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.35.28:366][832]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.35.28:369][832]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.35.28:386][832]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.35.28
[2026.09.14-11.35.28:388][832]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.35.28:396][832]LogWorld: Bringing up level for play took: 0.035545
[2026.09.14-11.35.28:403][832]LogOnline: OSS: Created online subsystem instance for: :Context_18
[2026.09.14-11.35.28:405][832]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:555][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:561][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:562][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:562][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:562][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:562][832]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.35.28:735][832]LogStreaming: Display: FlushAsyncLoading(3467,3466,3465,3464,3462,3463,3461,3460,3459,3458,3456,3457,3453,3454,3455,3449,3450,3451,3452,3445,3446,3447,3448,3443,3444,3441,3442,3439,3440,3437,3438,3436,3434,3435,3431,3432,3433,3426,3427,3428,3429,3430,3423,3424,3425,3422,3417,3418,3419,3420,3421,3413,3414,3415,3416,3305,3306,3307,3308,3309,3310,3311,3312,3313,3314,3315,3316,3317,3318,3319,3320,3321,3322,3323,3324,3325,3326,3327,3328,3329,3330,3331,3332,3333,3334,3335,3336,3337,3338,3339,3340,3341,3342,3343,3344,3345,3346,3347,3348,3349,3350,3351,3352,3353,3354,3355,3356,3357,3358,3359,3360,3361,3362,3363,3364,3365,3366,3367,3368,3369,3370,3371,3372,3373,3374,3375,3376,3377,3378,3379,3380,3381,3382,3383,3384,3385,3386,3387,3388,3389,3390,3391,3392,3393,3394,3395,3396,3397,3398,3399,3400,3401,3402,3403,3404,3405,3406,3407,3408,3409,3410,3411,3412,3304,3303,3301,3302,3297,3298,3299,3300,3292,3293,3294,3295,3296,3288,3289,3290,3291,3287,3286,3284,3285,3280,3281,3282,3283): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.35.30:333][832]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.35.30:359][832]PIE: Server logged in
[2026.09.14-11.35.30:369][832]PIE: Play in editor total start time 2,504 seconds.
[2026.09.14-11.35.30:371][832]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-11.35.30:372][832]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-11.35.30:406][832]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-11.35.30:406][832]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-11.35.30:423][832]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-11.35.30:424][832]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.35.30:425][832]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.35.30:431][832]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.35.30:436][832]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.35.30:436][832]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.35.30:436][832]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.35.30:436][832]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.35.30:436][832]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.35.30:436][832]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.35.30:437][832]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.35.30:444][832]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.35.30:444][832]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.35.30:445][832]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.35.30:445][832]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.35.30:598][832]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62286 | Local=127.0.0.1:8888
[2026.09.14-11.35.30:598][832]LogPixelStreaming2Servers: Streamer websocket connected, id=112
[2026.09.14-11.35.30:598][832]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.35.30:598][832]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"identify"}
[2026.09.14-11.35.30:979][832]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.35.30:980][833]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.35.31:004][833]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-11.35.31:004][833]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:004][833]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-11.35.31:004][833]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-11.35.31:004][833]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:004][833]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-11.35.31:004][833]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-11.35.31:005][833]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:005][833]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-11.35.31:005][833]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-11.35.31:006][833]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-11.35.31:007][833]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-11.35.31:007][833]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-11.35.31:290][833]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-11.35.31:291][833]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-11.35.31:291][833]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-11.35.31:291][833]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-11.35.31:485][833]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:485][833]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-11.35.31:486][833]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-11.35.31:486][833]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-11.35.31:487][833]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-11.35.31:488][833]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-11.35.31:488][833]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-11.35.31:489][833]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-11.35.31:489][833]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-11.35.31:490][833]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-11.35.31:490][833]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-11.35.31:491][833]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-11.35.31:491][833]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-11.35.31:491][833]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-11.35.31:491][833]Cmd: r.HLOD 0
[2026.09.14-11.35.31:506][833]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.35.31:513][833]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-11.35.31:513][833]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-11.35.31:513][833]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.35.31:554][833]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.35.32:263][833]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-11.35.32:263][833]r.VolumetricRenderTarget = "0"
[2026.09.14-11.35.32:287][833]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-11.35.32:287][833]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-11.35.32:464][833]LogStreaming: Display: FlushAsyncLoading(3468): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.35.38:248][833]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-11.35.38:248][833]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-11.35.38:445][834]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.35.38:445][834]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.35.38:445][834]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.35.38:445][834]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.35.38:751][834]LogPSOHitching: Encountered 200 PSO creation hitches so far (125 graphics, 75 compute). 0 of them were precached.
[2026.09.14-11.35.44:752][835]LogPixelStreaming2Servers: From Streamer id=112: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.36.01:430][867]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385761}
[2026.09.14-11.36.01:431][867]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385761}
[2026.09.14-11.36.12:076][898]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-11.36.12:076][899]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-11.36.12:076][899]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-11.36.12:406][899]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-11.36.12:733][900]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-11.36.13:943][902]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-11.36.31:635][956]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385791}
[2026.09.14-11.36.31:635][956]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385791}
[2026.09.14-11.37.01:917][ 41]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385821}
[2026.09.14-11.37.01:917][ 41]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385821}
[2026.09.14-11.37.03:966][ 46]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4815.631836
[2026.09.14-11.37.05:066][ 49]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.37.05:066][ 49]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4816.358887, Update Interval: 331.597656
[2026.09.14-11.37.31:955][122]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385851}
[2026.09.14-11.37.31:956][122]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385851}
[2026.09.14-11.38.02:127][203]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385881}
[2026.09.14-11.38.02:127][203]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385882}
[2026.09.14-11.38.32:122][292]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385911}
[2026.09.14-11.38.32:122][292]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385912}
[2026.09.14-11.39.02:264][399]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385941}
[2026.09.14-11.39.02:264][399]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385942}
[2026.09.14-11.39.32:481][519]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789385972}
[2026.09.14-11.39.32:481][519]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789385972}
[2026.09.14-11.40.02:534][641]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386002}
[2026.09.14-11.40.02:534][641]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386002}
[2026.09.14-11.40.32:583][762]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386032}
[2026.09.14-11.40.32:583][762]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386032}
[2026.09.14-11.41.02:621][888]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386062}
[2026.09.14-11.41.02:621][888]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386062}
[2026.09.14-11.41.32:757][ 27]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386092}
[2026.09.14-11.41.32:758][ 27]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386092}
[2026.09.14-11.42.02:815][166]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386122}
[2026.09.14-11.42.02:815][166]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386122}
[2026.09.14-11.42.32:918][310]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386152}
[2026.09.14-11.42.32:918][310]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386152}
[2026.09.14-11.43.03:128][457]LogPixelStreaming2Servers: From Streamer id=112: {"type":"ping","time":1789386182}
[2026.09.14-11.43.03:128][457]LogPixelStreaming2Servers: Sending to streamer id=112: {"type":"pong","time":1789386183}
[2026.09.14-11.43.09:615][481]LogAudioMixer: Warning: Timed out waiting to flush the source manager command queue (1).
[2026.09.14-11.43.09:615][481]LogMovieRenderPipeline: PIE Ended while Movie Pipeline was still active. Stalling to do full shutdown.
[2026.09.14-11.43.09:687][481]Cmd: r.HLOD 0
[2026.09.14-11.43.09:689][481]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.43.09:689][481]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-11.43.09:689][481]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-11.43.09:689][481]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-11.43.09:690][481]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-11.43.09:690][481]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-11.43.09:691][481]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-11.43.09:691][481]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-11.43.09:921][481]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-11.43.09:921][481]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-11.43.09:921][481]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-11.43.09:921][481]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-11.43.09:922][481]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-11.43.09:923][481]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-11.43.09:923][481]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-11.43.09:924][481]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-11.43.09:924][481]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-11.43.09:925][481]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-11.43.09:925][481]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-11.43.09:925][481]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-11.43.09:925][481]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-11.43.27:680][481]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:07:57.308
[2026.09.14-11.43.27:680][481]LogMovieRenderPipeline: MoviePipelinePIEExecutor: Stalling finished, pipeline has shut down.
[2026.09.14-11.43.27:689][481]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.43.27:689][481]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.43.27:689][481]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.43.27:693][481]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.43.27:695][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.43.27:695][481]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.43.27:703][481]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 57% Completed.' being destroyed
[2026.09.14-11.43.27:774][481]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.43.27:774][481]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.43.27:778][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.43.27:778][481]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.43.27:782][481]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.43.27:783][481]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.43.27:821][481]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.43.28:089][481]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.43.28:089][481]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
[2026.09.14-11.43.28:090][481]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=16, StreamState=4
[2026.09.14-11.43.28:110][481]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.43.28:123][481]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.43.28:128][481]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.43.28:128][481]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
[2026.09.14-11.43.28:184][481]LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms
[2026.09.14-11.43.28:510][481]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5200.177246
[2026.09.14-11.43.28:613][482]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.43.29:802][482]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2026.09.14-11.43.30:256][482]LogPixelStreaming2Servers: Streamer websocket disconnected, id=112
[2026.09.14-11.43.30:471][483]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.43.30:471][483]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.43.30:480][483]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.43.30:491][483]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 19.414 ms (total: 167.505 ms)
[2026.09.14-11.43.30:491][483]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.43.30:491][483]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.43.30:492][483]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.43.30:905][483]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.43.30:942][483]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 37.166 ms (total: 358.413 ms)
[2026.09.14-11.43.30:959][483]LogPlayLevel: PIE: StaticDuplicateObject took: (0.466046s)
[2026.09.14-11.43.30:959][483]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.466179s)
[2026.09.14-11.43.31:118][483]LogUObjectHash: Compacting FUObjectHashTables data took 3.98ms
[2026.09.14-11.43.31:124][483]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.43.31:128][483]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.43.31:129][483]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.43.31:129][483]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.43.31:129][483]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.43.31:167][483]LogWorldPartition: Display: WorldPartition initialize took 38.355 ms (total: 31.8 sec)
[2026.09.14-11.43.31:168][483]LogPlayLevel: PIE: World Init took: (0.043292s)
[2026.09.14-11.43.31:168][483]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.43.31:168][483]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.43.31:168][483]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.43.31:168][483]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.43.31:168][483]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.43.31:168][483]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.43.31:169][483]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.43.31:184][483]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.43.31:188][483]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.43.31:192][483]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.43.31:204][483]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.43.31:205][483]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.43.31:205][483]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.43.31:207][483]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.43.31:219][483]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.43.31:219][483]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.43.31:219][483]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.43.31:219][483]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.43.31:219][483]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.43.31:219][483]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.43.31:219][483]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.43.31:220][483]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
[2026.09.14-11.43.31:225][483]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
[2026.09.14-11.43.31:229][483]LogInit: FAudioDevice initialized with ID 18.
[2026.09.14-11.43.31:230][483]LogAudio: Display: Audio Device (ID: 18) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.43.31:230][483]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
[2026.09.14-11.43.31:230][483]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.43.31:230][483]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.43.31:230][483]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.43.31:230][483]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.43.31:231][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.43.31:247][483]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.43.31:252][483]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.43.31:257][483]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.43.31:271][483]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.43.31
[2026.09.14-11.43.31:274][483]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.43.31:281][483]LogWorld: Bringing up level for play took: 0.033173
[2026.09.14-11.43.31:287][483]LogOnline: OSS: Created online subsystem instance for: :Context_19
[2026.09.14-11.43.31:288][483]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.43.31:418][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:419][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:425][483]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.43.31:574][483]LogStreaming: Display: FlushAsyncLoading(3660,3659,3658,3657,3655,3656,3654,3653,3652,3651,3649,3650,3646,3647,3648,3642,3643,3644,3645,3638,3639,3640,3641,3636,3637,3634,3635,3632,3633,3630,3631,3629,3627,3628,3624,3625,3626,3619,3620,3621,3622,3623,3616,3617,3618,3615,3610,3611,3612,3613,3614,3606,3607,3608,3609,3498,3499,3500,3501,3502,3503,3504,3505,3506,3507,3508,3509,3510,3511,3512,3513,3514,3515,3516,3517,3518,3519,3520,3521,3522,3523,3524,3525,3526,3527,3528,3529,3530,3531,3532,3533,3534,3535,3536,3537,3538,3539,3540,3541,3542,3543,3544,3545,3546,3547,3548,3549,3550,3551,3552,3553,3554,3555,3556,3557,3558,3559,3560,3561,3562,3563,3564,3565,3566,3567,3568,3569,3570,3571,3572,3573,3574,3575,3576,3577,3578,3579,3580,3581,3582,3583,3584,3585,3586,3587,3588,3589,3590,3591,3592,3593,3594,3595,3596,3597,3598,3599,3600,3601,3602,3603,3604,3605,3497,3496,3494,3495,3490,3491,3492,3493,3485,3486,3487,3488,3489,3481,3482,3483,3484,3480,3479,3477,3478,3473,3474,3475,3476): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.43.32:970][483]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.43.32:977][483]PIE: Server logged in
[2026.09.14-11.43.32:981][483]PIE: Play in editor total start time 2,518 seconds.
[2026.09.14-11.43.33:039][483]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.43.33:041][483]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.43.33:043][483]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.43.33:046][483]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.43.33:046][483]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.43.33:046][483]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.43.33:046][483]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.43.33:046][483]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.43.33:052][483]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.43.33:052][483]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.43.33:053][483]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.43.33:053][483]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.43.33:135][483]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53924 | Local=127.0.0.1:8888
[2026.09.14-11.43.33:135][483]LogPixelStreaming2Servers: Streamer websocket connected, id=113
[2026.09.14-11.43.33:135][483]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.43.33:135][483]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"identify"}
[2026.09.14-11.43.33:530][483]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.43.33:729][484]LogWorldPartition: Streaming performance changed: Good -> Slow
[2026.09.14-11.43.34:131][484]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.43.34:131][484]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5205.197266, Update Interval: 333.857239
[2026.09.14-11.43.34:178][485]LogWorldPartition: Streaming performance changed: Slow -> Good
[2026.09.14-11.43.34:453][486]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.43.34:453][486]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.43.34:453][486]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.43.34:453][486]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.43.34:479][486]LogWorldPartition: Streaming performance changed: Good -> Critical
[2026.09.14-11.43.34:480][486]LogPixelStreaming2Servers: From Streamer id=113: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.43.34:893][488]LogWorldPartition: Streaming performance changed: Critical -> Slow
[2026.09.14-11.43.34:957][488]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-11.43.34:957][488]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-11.43.35:128][489]LogWorldPartition: Streaming performance changed: Slow -> Good
[2026.09.14-11.44.03:661][902]LogPixelStreaming2Servers: From Streamer id=113: {"type":"ping","time":1789386243}
[2026.09.14-11.44.03:661][902]LogPixelStreaming2Servers: Sending to streamer id=113: {"type":"pong","time":1789386243}
[2026.09.14-11.44.06:059][935]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.44.06:059][935]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.44.06:059][935]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.44.06:067][935]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.44.06:070][935]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.44.06:070][935]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.44.06:115][935]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.44.06:116][935]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.44.06:118][935]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.44.06:118][935]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.44.06:122][935]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.44.06:123][935]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-11.44.06:160][935]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.44.06:418][935]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.44.06:423][935]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.44.06:423][935]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
[2026.09.14-11.44.06:424][935]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=18, StreamState=4
[2026.09.14-11.44.06:446][935]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.44.06:491][935]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
[2026.09.14-11.44.06:831][936]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2026.09.14-11.44.06:843][936]LogPixelStreaming2Servers: Streamer websocket disconnected, id=113
[2026.09.14-11.44.43:854][565]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-11.44.43:854][565]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-11.44.43:904][565]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-11.44.43:904][565]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-11.44.43:910][565]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-11.44.43:917][565]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.446 ms (total: 179.952 ms)
[2026.09.14-11.44.43:917][565]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-11.44.43:917][565]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-11.44.43:917][565]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.44.44:128][565]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-11.44.44:160][565]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 31.989 ms (total: 390.403 ms)
[2026.09.14-11.44.44:173][565]LogPlayLevel: PIE: StaticDuplicateObject took: (0.255455s)
[2026.09.14-11.44.44:173][565]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.255561s)
[2026.09.14-11.44.44:280][565]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
[2026.09.14-11.44.44:286][565]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-11.44.44:291][565]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-11.44.44:291][565]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-11.44.44:291][565]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-11.44.44:291][565]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-11.44.44:333][565]LogWorldPartition: Display: WorldPartition initialize took 41.306 ms (total: 31.9 sec)
[2026.09.14-11.44.44:334][565]LogPlayLevel: PIE: World Init took: (0.046928s)
[2026.09.14-11.44.44:334][565]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.44.44:334][565]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.44.44:334][565]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.44.44:334][565]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.44.44:334][565]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.44.44:334][565]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.44.44:334][565]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-11.44.44:351][565]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.44.44:356][565]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.44.44:361][565]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-11.44.44:376][565]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-11.44.44:376][565]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-11.44.44:376][565]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-11.44.44:378][565]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-11.44.44:388][565]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-11.44.44:388][565]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-11.44.44:388][565]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-11.44.44:388][565]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-11.44.44:388][565]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.44.44:389][565]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.44.44:389][565]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.44.44:390][565]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
[2026.09.14-11.44.44:397][565]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
[2026.09.14-11.44.44:403][565]LogInit: FAudioDevice initialized with ID 19.
[2026.09.14-11.44.44:403][565]LogAudio: Display: Audio Device (ID: 19) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.44.44:404][565]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
[2026.09.14-11.44.44:404][565]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.44.44:404][565]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.44.44:404][565]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-11.44.44:404][565]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-11.44.44:405][565]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.44.44:405][565]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-11.44.44:405][565]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: False
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-11.44.44:405][565]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-11.44.44:406][565]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-11.44.44:406][565]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-11.44.44:406][565]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-11.44.44:406][565]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-11.44.44:406][565]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=20
[2026.09.14-11.44.44:413][565]LogInit: FAudioDevice initialized with ID 20.
[2026.09.14-11.44.44:413][565]LogAudio: Display: Audio Device (ID: 20) registered with world 'Hanhivirtanewwater'.
[2026.09.14-11.44.44:413][565]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
[2026.09.14-11.44.44:414][565]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-11.44.44:414][565]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.44.44:414][565]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-11.44.44:414][565]LogLoad: Game class is 'GameModeBase'
[2026.09.14-11.44.44:419][565]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.44.44:423][565]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.44.44:438][565]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-14.44.44
[2026.09.14-11.44.44:441][565]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-11.44.44:447][565]LogWorld: Bringing up level for play took: 0.033719
[2026.09.14-11.44.44:455][565]LogOnline: OSS: Created online subsystem instance for: :Context_20
[2026.09.14-11.44.44:456][565]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:602][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:603][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:603][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:608][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:609][565]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-11.44.44:778][565]LogStreaming: Display: FlushAsyncLoading(3853,3852,3851,3850,3848,3849,3847,3846,3845,3844,3842,3843,3839,3840,3841,3835,3836,3837,3838,3831,3832,3833,3834,3829,3830,3827,3828,3825,3826,3823,3824,3822,3820,3821,3817,3818,3819,3812,3813,3814,3815,3816,3809,3810,3811,3808,3803,3804,3805,3806,3807,3799,3800,3801,3802,3691,3692,3693,3694,3695,3696,3697,3698,3699,3700,3701,3702,3703,3704,3705,3706,3707,3708,3709,3710,3711,3712,3713,3714,3715,3716,3717,3718,3719,3720,3721,3722,3723,3724,3725,3726,3727,3728,3729,3730,3731,3732,3733,3734,3735,3736,3737,3738,3739,3740,3741,3742,3743,3744,3745,3746,3747,3748,3749,3750,3751,3752,3753,3754,3755,3756,3757,3758,3759,3760,3761,3762,3763,3764,3765,3766,3767,3768,3769,3770,3771,3772,3773,3774,3775,3776,3777,3778,3779,3780,3781,3782,3783,3784,3785,3786,3787,3788,3789,3790,3791,3792,3793,3794,3795,3796,3797,3798,3690,3689,3687,3688,3683,3684,3685,3686,3678,3679,3680,3681,3682,3674,3675,3676,3677,3673,3672,3670,3671,3666,3667,3668,3669): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-11.44.46:328][565]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-11.44.46:353][565]PIE: Server logged in
[2026.09.14-11.44.46:365][565]PIE: Play in editor total start time 2,465 seconds.
[2026.09.14-11.44.46:368][565]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-11.44.46:369][565]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-11.44.46:401][565]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-11.44.46:401][565]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-11.44.46:428][565]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-11.44.46:429][565]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-11.44.46:430][565]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-11.44.46:432][565]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-11.44.46:434][565]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-11.44.46:434][565]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-11.44.46:441][565]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-11.44.46:441][565]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-11.44.46:441][565]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-11.44.46:441][565]LogRemoteSession: Started listening on port 2049
[2026.09.14-11.44.46:587][565]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:63108 | Local=127.0.0.1:8888
[2026.09.14-11.44.46:587][565]LogPixelStreaming2Servers: Streamer websocket connected, id=114
[2026.09.14-11.44.46:587][565]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-11.44.46:587][565]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"identify"}
[2026.09.14-11.44.46:946][565]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-11.44.46:948][566]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.44.46:968][566]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-11.44.46:968][566]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-11.44.46:968][566]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-11.44.46:968][566]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-11.44.46:969][566]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-11.44.46:969][566]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-11.44.46:969][566]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-11.44.46:970][566]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-11.44.46:971][566]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-11.44.46:971][566]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-11.44.47:253][566]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-11.44.47:253][566]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-11.44.47:253][566]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-11.44.47:253][566]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-11.44.47:477][566]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:477][566]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-11.44.47:477][566]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-11.44.47:478][566]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-11.44.47:478][566]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-11.44.47:479][566]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-11.44.47:479][566]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:479][566]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-11.44.47:480][566]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-11.44.47:481][566]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-11.44.47:481][566]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-11.44.47:481][566]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:482][566]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-11.44.47:482][566]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-11.44.47:482][566]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-11.44.47:482][566]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-11.44.47:482][566]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-11.44.47:482][566]Cmd: r.HLOD 0
[2026.09.14-11.44.47:494][566]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.44.47:502][566]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-11.44.47:502][566]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-11.44.47:502][566]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-11.44.47:536][566]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.44.48:256][566]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-11.44.48:256][566]r.VolumetricRenderTarget = "0"
[2026.09.14-11.44.48:280][566]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-11.44.48:280][566]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-11.44.48:471][566]LogStreaming: Display: FlushAsyncLoading(3854): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.44.54:261][566]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-11.44.54:261][566]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-11.44.54:548][567]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-11.44.54:548][567]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-11.44.54:548][567]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-11.44.54:548][567]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-11.45.00:723][568]LogPixelStreaming2Servers: From Streamer id=114: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-11.45.17:271][608]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386316}
[2026.09.14-11.45.17:271][608]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386317}
[2026.09.14-11.45.24:734][631]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-11.45.24:735][632]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-11.45.24:735][632]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-11.45.25:047][632]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-11.45.25:350][633]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-11.45.26:480][635]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-11.45.47:464][703]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386347}
[2026.09.14-11.45.47:464][703]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386347}
[2026.09.14-11.46.17:651][794]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386377}
[2026.09.14-11.46.17:651][794]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386377}
[2026.09.14-11.46.47:922][882]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386407}
[2026.09.14-11.46.47:923][882]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386407}
[2026.09.14-11.47.18:035][973]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386437}
[2026.09.14-11.47.18:035][973]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386438}
[2026.09.14-11.47.48:086][ 85]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386467}
[2026.09.14-11.47.48:087][ 85]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386468}
[2026.09.14-11.48.18:200][225]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386497}
[2026.09.14-11.48.18:200][225]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386498}
[2026.09.14-11.48.48:380][376]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386528}
[2026.09.14-11.48.48:381][376]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386528}
[2026.09.14-11.49.18:576][525]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386558}
[2026.09.14-11.49.18:576][525]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386558}
[2026.09.14-11.49.41:154][643]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5572.819824
[2026.09.14-11.49.41:713][647]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.49.41:714][647]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5573.291016, Update Interval: 310.034485
[2026.09.14-11.49.48:578][686]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386588}
[2026.09.14-11.49.48:578][686]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386588}
[2026.09.14-11.50.18:684][855]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386618}
[2026.09.14-11.50.18:684][855]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386618}
[2026.09.14-11.50.48:838][ 24]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386648}
[2026.09.14-11.50.48:838][ 24]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386648}
[2026.09.14-11.51.18:939][198]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386678}
[2026.09.14-11.51.18:939][198]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386678}
[2026.09.14-11.51.48:947][371]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386708}
[2026.09.14-11.51.48:947][371]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386708}
[2026.09.14-11.52.19:157][526]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386738}
[2026.09.14-11.52.19:157][526]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386739}
[2026.09.14-11.52.49:243][672]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386769}
[2026.09.14-11.52.49:243][672]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386769}
[2026.09.14-11.53.19:357][817]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386799}
[2026.09.14-11.53.19:357][817]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386799}
[2026.09.14-11.53.49:519][958]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386829}
[2026.09.14-11.53.49:519][958]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386829}
[2026.09.14-11.54.19:571][ 95]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386859}
[2026.09.14-11.54.19:571][ 95]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386859}
[2026.09.14-11.54.49:729][233]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386889}
[2026.09.14-11.54.49:729][233]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386889}
[2026.09.14-11.55.19:784][371]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386919}
[2026.09.14-11.55.19:784][371]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386919}
[2026.09.14-11.55.27:528][403]Cmd: r.HLOD 0
[2026.09.14-11.55.27:530][403]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-11.55.27:530][403]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-11.55.27:530][403]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-11.55.27:530][403]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-11.55.27:530][403]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-11.55.27:530][403]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-11.55.27:530][403]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-11.55.27:531][403]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-11.55.27:531][403]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-11.55.27:532][403]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-11.55.27:532][403]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-11.55.27:763][403]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-11.55.27:763][403]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-11.55.27:764][403]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-11.55.27:765][403]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-11.55.27:765][403]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-11.55.27:765][403]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-11.55.27:766][403]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-11.55.27:767][403]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-11.55.27:767][403]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-11.55.27:768][403]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-11.55.27:983][403]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-11.55.29:325][403]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-11.55.29:325][403]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-11.56.01:310][404]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5952.979980
[2026.09.14-11.56.01:314][405]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:11:14.942
[2026.09.14-11.56.01:349][405]LogPixelStreaming2Servers: From Streamer id=114: {"type":"ping","time":1789386961}
[2026.09.14-11.56.01:349][405]LogPixelStreaming2Servers: Sending to streamer id=114: {"type":"pong","time":1789386961}
[2026.09.14-11.56.01:405][405]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-11.56.01:448][405]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-11.56.01:448][405]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-11.56.01:448][405]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-11.56.01:455][405]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-11.56.01:458][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.56.01:458][405]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-11.56.02:435][405]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-11.56.02:686][405]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-11.56.02:687][405]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-11.56.02:689][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.56.02:689][405]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-11.56.02:692][405]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-11.56.02:743][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-11.56.03:025][405]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.56.03:025][405]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
[2026.09.14-11.56.03:031][405]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-11.56.03:031][405]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
[2026.09.14-11.56.03:031][405]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=19, StreamState=4
[2026.09.14-11.56.03:049][405]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-11.56.03:061][405]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-11.56.03:137][405]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
[2026.09.14-11.56.03:325][406]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:11:19.471.
[2026.09.14-11.56.03:408][406]LogPixelStreaming2Servers: Streamer websocket disconnected, id=114
[2026.09.14-11.56.03:574][407]LogPlayLevel: Display: Destroying online subsystem :Context_20
[2026.09.14-11.56.03:669][407]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-11.56.03:669][407]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5955.232422, Update Interval: 345.222931
[2026.09.14-11.56.13:491][578]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms
[2026.09.14-11.56.13:528][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto2
[2026.09.14-11.56.13:528][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/G31Z8NL43GLRUDV92IEVFK_Auto2801E55FD4CF45C0869E45EA232A85BDA.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto2.uasset'
[2026.09.14-11.56.13:544][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA_Auto2
[2026.09.14-11.56.13:544][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/4W1F8Y2BG80SUZCZYM6UMA_Auto2A41AC8494AA54934980D778E2AAFCCF7.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA_Auto2.uasset'
[2026.09.14-11.56.13:556][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto2
[2026.09.14-11.56.13:556][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/P2KVCQYLL8Z2GV0I3KRUKW_Auto2AFBF3C3A42FCE0E3EDA3C187B1D92C3B.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto2.uasset'
[2026.09.14-11.56.13:569][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/42/KMTYGBCS63Z95WXW6DCMMC_Auto2
[2026.09.14-11.56.13:569][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/KMTYGBCS63Z95WXW6DCMMC_Auto2B541805E48C7145C4273B79B519E086B.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/42/KMTYGBCS63Z95WXW6DCMMC_Auto2.uasset'
[2026.09.14-11.56.13:583][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK_Auto2
[2026.09.14-11.56.13:584][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/ZRMX4KP0SI89QK8OUWCEYK_Auto24E48AB614A28403D5E158F8C18501E4F.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK_Auto2.uasset'
[2026.09.14-11.56.13:598][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W_Auto2
[2026.09.14-11.56.13:598][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/FW392ES3JSE4VZA8OAA06W_Auto2451D079847E76164FEEFCD9815DAEE72.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W_Auto2.uasset'
[2026.09.14-11.56.13:612][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto2
[2026.09.14-11.56.13:613][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/LDVIODTOKQFCILRH8RKDEJ_Auto2659770FE4A13A204683AA895B8825B94.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto2.uasset'
[2026.09.14-11.56.13:618][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.214
[2026.09.14-11.56.13:618][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.214
[2026.09.14-11.56.13:619][578]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.14-11.56.13:619][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.14-11.56.13:619][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto2.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-11.56.13:650][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto2
[2026.09.14-11.56.13:650][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Ponttoni_animaatio_Auto24AB8DE584D5598E96A847F8A5B68C1D9.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto2.uasset'
[2026.09.14-11.56.13:652][578]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Lassin/floating/stick] ([2] browsable assets)...
[2026.09.14-11.56.13:683][578]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Lassin/floating/stick.stick]
[2026.09.14-11.56.13:683][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/floating/stick]
[2026.09.14-11.56.13:683][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/floating/stick" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Lassin/floating/stick_Auto2.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-11.56.13:719][578]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/floating/stick_Auto2
[2026.09.14-11.56.13:720][578]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/stick_Auto2E11AB35C40372296863D86A692AFCB94.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Lassin/floating/stick_Auto2.uasset'
[2026.09.14-11.56.13:722][578]LogFileHelpers: Auto-saving content packages took 0.103
[2026.09.14-12.02.35:991][742]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6347.672363
[2026.09.14-12.02.36:251][747]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.02.36:251][747]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6347.879395, Update Interval: 309.243439
[2026.09.14-12.02.40:683][836]Cmd: TRANSACTION UNDO
[2026.09.14-12.02.40:683][836]LogEditorTransaction: Undo Stretch
[2026.09.14-12.03.57:688][376]Cmd: TRANSACTION UNDO
[2026.09.14-12.03.57:688][376]LogEditorTransaction: Undo Set Key Value
[2026.09.14-12.04.22:770][847]Cmd: TRANSACTION UNDO
[2026.09.14-12.04.22:770][847]LogEditorTransaction: Undo Set Key Value
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: ================================================
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Total job queries 40 335, among them cache hits 32 265 (79.99%), DDC hits 6 069 (15.05%), Duplicates 1 778 (4.41%)
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Tracking 6 292 distinct input hashes that result in 4 230 distinct outputs (67.23%)
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: RAM used: 58,30 MiB of 3,20 GiB budget. Usage: 1.78%
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: === Shader Compilation stats ===
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Shaders Compiled: 223
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Jobs assigned 223, completed 223 (100%)
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Average time worker was idle: 213.69 s
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Time job spent in pending queue: average 8.92 s, longest 21.19 s
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Job execution time: average 2.44 s, max 9.33 s
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Job life time (pending + execution): average 11.36 s, max 22.59
[2026.09.14-12.05.54:804][337]LogShaderCompilers: Display: Shader code size: total 4,398 MiB, numShaders 223, average 20,201 KiB, min 3,523 KiB, max 78,801 KiB
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 57.52 s
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Jobs were issued in 223 batches (only local compilation was used), average 1.00 jobs/batch
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Average processing rate: 3.88 jobs/sec
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Total thread time: 476,789 s
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Total thread preprocess time: 1 499 s
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Percentage time preprocessing: 314.39%
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Effective parallelization: 8.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.690796
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: FLumenCardCS (compiled 2 times, average 5.88 sec, max 6.10 sec, min 5.67 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyHQ (compiled 1 times, average 5.68 sec, max 5.68 sec, min 5.68 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TMaterialCHSLodTLightMapPolicyLQ (compiled 1 times, average 5.20 sec, max 5.20 sec, min 5.20 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TBasePassPSFSelfShadowedCachedPointIndirectLightingPolicy (compiled 1 times, average 4.87 sec, max 4.87 sec, min 4.87 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TBasePassPSFSelfShadowedTranslucencyPolicy (compiled 1 times, average 4.85 sec, max 4.85 sec, min 4.85 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy - 12.71% of total time (compiled 18 times, average 3.37 sec, max 6.21 sec, min 1.33 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicy - 11.80% of total time (compiled 18 times, average 3.13 sec, max 6.28 sec, min 1.28 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: FDebugViewModePS - 7.82% of total time (compiled 18 times, average 2.07 sec, max 4.73 sec, min 1.28 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.31% of total time (compiled 21 times, average 1.43 sec, max 4.96 sec, min 0.55 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 6.27% of total time (compiled 21 times, average 1.42 sec, max 4.72 sec, min 0.53 sec)
[2026.09.14-12.05.54:805][337]LogShaderCompilers: Display: === Material stats ===
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Materials Cooked: 0
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Materials Translated: 1271
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Material Total Translate Time: 3.26 s
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Material Translation Only: 2.56 s (79%)
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Material DDC Serialization Only: 0.06 s (2%)
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: Material Cache Hits: 463 (36%)
[2026.09.14-12.05.54:806][337]LogShaderCompilers: Display: ================================================
[2026.09.14-12.06.14:354][651]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.14-12.06.14:791][651]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms
[2026.09.14-12.06.40:858][165]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-12.06.40:858][165]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-12.06.40:903][165]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.06.40:903][165]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.06.40:910][165]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.06.40:918][165]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 14.266 ms (total: 194.219 ms)
[2026.09.14-12.06.40:918][165]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.06.40:918][165]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.06.40:918][165]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.06.41:131][165]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.06.41:158][165]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.376 ms (total: 416.779 ms)
[2026.09.14-12.06.41:169][165]LogPlayLevel: PIE: StaticDuplicateObject took: (0.250508s)
[2026.09.14-12.06.41:169][165]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.250620s)
[2026.09.14-12.06.41:274][165]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms
[2026.09.14-12.06.41:280][165]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.06.41:285][165]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.06.41:285][165]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.06.41:285][165]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.06.41:285][165]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.06.41:327][165]LogWorldPartition: Display: WorldPartition initialize took 42.273 ms (total: 31.9 sec)
[2026.09.14-12.06.41:328][165]LogPlayLevel: PIE: World Init took: (0.047915s)
[2026.09.14-12.06.41:328][165]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.06.41:328][165]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.06.41:328][165]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.06.41:328][165]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.06.41:328][165]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.06.41:328][165]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.06.41:328][165]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.06.41:347][165]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.06.41:351][165]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.06.41:356][165]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.06.41:372][165]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.06.41:372][165]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.06.41:372][165]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.06.41:375][165]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.06.41:386][165]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.06.41:386][165]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.06.41:386][165]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.06.41:386][165]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.06.41:388][165]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.06.41:388][165]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.06.41:388][165]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.06.41:389][165]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
[2026.09.14-12.06.41:397][165]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
[2026.09.14-12.06.41:403][165]LogInit: FAudioDevice initialized with ID 21.
[2026.09.14-12.06.41:403][165]LogAudio: Display: Audio Device (ID: 21) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.06.41:403][165]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
[2026.09.14-12.06.41:403][165]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.06.41:403][165]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.06.41:403][165]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.06.41:405][165]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.06.41:405][165]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.06.41:405][165]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-12.06.41:405][165]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: False
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.06.41:406][165]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.06.41:406][165]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.06.41:406][165]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.06.41:406][165]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.06.41:406][165]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.06.41:408][165]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=22
[2026.09.14-12.06.41:414][165]LogInit: FAudioDevice initialized with ID 22.
[2026.09.14-12.06.41:414][165]LogAudio: Display: Audio Device (ID: 22) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.06.41:414][165]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
[2026.09.14-12.06.41:415][165]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.06.41:415][165]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.06.41:415][165]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-12.06.41:415][165]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.06.41:420][165]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.06.41:425][165]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.06.41:443][165]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.06.41
[2026.09.14-12.06.41:446][165]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.06.41:453][165]LogWorld: Bringing up level for play took: 0.038294
[2026.09.14-12.06.41:461][165]LogOnline: OSS: Created online subsystem instance for: :Context_23
[2026.09.14-12.06.41:462][165]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:610][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:616][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:616][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:616][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:616][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:616][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:618][165]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.06.41:791][165]LogStreaming: Display: FlushAsyncLoading(4047,4046,4045,4044,4042,4043,4041,4040,4039,4038,4036,4037,4033,4034,4035,4029,4030,4031,4032,4025,4026,4027,4028,4023,4024,4021,4022,4019,4020,4017,4018,4016,4014,4015,4011,4012,4013,4006,4007,4008,4009,4010,4003,4004,4005,4002,3997,3998,3999,4000,4001,3993,3994,3995,3996,3885,3886,3887,3888,3889,3890,3891,3892,3893,3894,3895,3896,3897,3898,3899,3900,3901,3902,3903,3904,3905,3906,3907,3908,3909,3910,3911,3912,3913,3914,3915,3916,3917,3918,3919,3920,3921,3922,3923,3924,3925,3926,3927,3928,3929,3930,3931,3932,3933,3934,3935,3936,3937,3938,3939,3940,3941,3942,3943,3944,3945,3946,3947,3948,3949,3950,3951,3952,3953,3954,3955,3956,3957,3958,3959,3960,3961,3962,3963,3964,3965,3966,3967,3968,3969,3970,3971,3972,3973,3974,3975,3976,3977,3978,3979,3980,3981,3982,3983,3984,3985,3986,3987,3988,3989,3990,3991,3992,3884,3883,3881,3882,3877,3878,3879,3880,3872,3873,3874,3875,3876,3868,3869,3870,3871,3867,3866,3864,3865,3860,3861,3862,3863): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.06.43:427][165]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.06.43:452][165]PIE: Server logged in
[2026.09.14-12.06.43:461][165]PIE: Play in editor total start time 2,562 seconds.
[2026.09.14-12.06.43:464][165]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-12.06.43:464][165]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-12.06.43:503][165]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-12.06.43:503][165]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-12.06.43:520][165]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-12.06.43:520][165]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.06.43:522][165]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.06.43:527][165]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.06.43:532][165]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.06.43:532][165]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.06.43:541][165]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.06.43:541][165]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.06.43:541][165]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.06.43:541][165]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.06.43:693][165]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:65362 | Local=127.0.0.1:8888
[2026.09.14-12.06.43:693][165]LogPixelStreaming2Servers: Streamer websocket connected, id=115
[2026.09.14-12.06.43:694][165]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.06.43:694][165]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"identify"}
[2026.09.14-12.06.44:012][165]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.06.44:014][166]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.06.44:033][166]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-12.06.44:033][166]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:033][166]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-12.06.44:033][166]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-12.06.44:033][166]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:033][166]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-12.06.44:033][166]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-12.06.44:033][166]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-12.06.44:034][166]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:034][166]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-12.06.44:034][166]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-12.06.44:035][166]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-12.06.44:037][166]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-12.06.44:037][166]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:037][166]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-12.06.44:037][166]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-12.06.44:037][166]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-12.06.44:343][166]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-12.06.44:343][166]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-12.06.44:343][166]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-12.06.44:343][166]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-12.06.44:569][166]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:569][166]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-12.06.44:569][166]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-12.06.44:569][166]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-12.06.44:569][166]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-12.06.44:570][166]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-12.06.44:571][166]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-12.06.44:571][166]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-12.06.44:572][166]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-12.06.44:572][166]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-12.06.44:573][166]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-12.06.44:574][166]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-12.06.44:574][166]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-12.06.44:574][166]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-12.06.44:574][166]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-12.06.44:574][166]Cmd: r.HLOD 0
[2026.09.14-12.06.44:588][166]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.06.44:593][166]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-12.06.44:594][166]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-12.06.44:594][166]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.06.44:627][166]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.06.45:373][166]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-12.06.45:373][166]r.VolumetricRenderTarget = "0"
[2026.09.14-12.06.45:492][166]LogStreaming: Display: FlushAsyncLoading(4048): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.06.46:749][166]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-12.06.46:749][166]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-12.06.51:281][166]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-12.06.51:281][166]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-12.06.51:530][167]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.06.51:530][167]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.06.51:530][167]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.06.51:530][167]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.06.51:892][167]LogPSOHitching: Encountered 250 PSO creation hitches so far (157 graphics, 93 compute). 0 of them were precached.
[2026.09.14-12.06.58:104][168]LogPixelStreaming2Servers: From Streamer id=115: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.07.14:567][206]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387634}
[2026.09.14-12.07.14:567][206]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387634}
[2026.09.14-12.07.22:438][231]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-12.07.22:439][232]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-12.07.22:439][232]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-12.07.22:725][232]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-12.07.23:006][233]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-12.07.24:073][235]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-12.07.44:765][306]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387664}
[2026.09.14-12.07.44:766][306]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387664}
[2026.09.14-12.08.15:012][402]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387694}
[2026.09.14-12.08.15:012][402]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387695}
[2026.09.14-12.08.19:055][414]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6690.729980
[2026.09.14-12.08.20:040][417]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.08.20:040][417]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6691.392578, Update Interval: 313.661926
[2026.09.14-12.08.45:337][494]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387725}
[2026.09.14-12.08.45:338][494]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387725}
[2026.09.14-12.09.15:861][590]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387755}
[2026.09.14-12.09.15:861][590]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387755}
[2026.09.14-12.09.45:609][707]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387785}
[2026.09.14-12.09.45:609][707]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387785}
[2026.09.14-12.10.15:795][837]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387815}
[2026.09.14-12.10.15:795][837]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387815}
[2026.09.14-12.10.46:001][974]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387845}
[2026.09.14-12.10.46:001][974]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387846}
[2026.09.14-12.11.15:988][110]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387875}
[2026.09.14-12.11.15:988][110]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387875}
[2026.09.14-12.11.46:033][259]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387905}
[2026.09.14-12.11.46:033][259]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387906}
[2026.09.14-12.12.16:049][419]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387935}
[2026.09.14-12.12.16:049][419]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387936}
[2026.09.14-12.12.46:144][579]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387965}
[2026.09.14-12.12.46:144][579]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387966}
[2026.09.14-12.13.16:255][750]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789387996}
[2026.09.14-12.13.16:255][750]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789387996}
[2026.09.14-12.13.46:376][920]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388026}
[2026.09.14-12.13.46:376][920]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388026}
[2026.09.14-12.14.12:941][ 63]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7044.607910
[2026.09.14-12.14.13:646][ 66]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.14.13:646][ 66]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7045.079590, Update Interval: 306.863007
[2026.09.14-12.14.16:492][ 79]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388056}
[2026.09.14-12.14.16:493][ 79]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388056}
[2026.09.14-12.14.46:506][217]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388086}
[2026.09.14-12.14.46:506][217]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388086}
[2026.09.14-12.15.16:521][356]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388116}
[2026.09.14-12.15.16:521][356]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388116}
[2026.09.14-12.15.46:658][491]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388146}
[2026.09.14-12.15.46:658][491]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388146}
[2026.09.14-12.16.16:818][619]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388176}
[2026.09.14-12.16.16:818][619]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388176}
[2026.09.14-12.16.47:018][740]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388206}
[2026.09.14-12.16.47:019][740]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388207}
[2026.09.14-12.17.17:029][864]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388236}
[2026.09.14-12.17.17:029][864]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388237}
[2026.09.14-12.17.47:107][988]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388266}
[2026.09.14-12.17.47:107][988]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388267}
[2026.09.14-12.17.51:615][ 3]Cmd: r.HLOD 0
[2026.09.14-12.17.51:617][ 3]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.17.51:618][ 3]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-12.17.51:618][ 3]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-12.17.51:619][ 3]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-12.17.51:619][ 3]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-12.17.51:620][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-12.17.51:621][ 3]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-12.17.51:621][ 3]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-12.17.51:622][ 3]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-12.17.51:622][ 3]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-12.17.51:860][ 3]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-12.17.51:860][ 3]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-12.17.51:860][ 3]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-12.17.51:860][ 3]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-12.17.51:860][ 3]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-12.17.51:860][ 3]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-12.17.51:861][ 3]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-12.17.51:862][ 3]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-12.17.51:863][ 3]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-12.17.51:863][ 3]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-12.17.52:093][ 3]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.17.53:460][ 3]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-12.17.53:460][ 3]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-12.18.23:142][ 5]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:11:39.678
[2026.09.14-12.18.23:188][ 5]LogPixelStreaming2Servers: From Streamer id=115: {"type":"ping","time":1789388303}
[2026.09.14-12.18.23:188][ 5]LogPixelStreaming2Servers: Sending to streamer id=115: {"type":"pong","time":1789388303}
[2026.09.14-12.18.23:214][ 5]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.18.23:283][ 5]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.18.23:283][ 5]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.18.23:283][ 5]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.18.23:290][ 5]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.18.23:294][ 5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.18.23:294][ 5]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.18.24:208][ 5]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-12.18.24:490][ 5]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.18.24:490][ 5]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.18.24:492][ 5]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.18.24:492][ 5]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.18.24:496][ 5]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.18.24:545][ 5]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.18.24:821][ 5]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.18.24:821][ 5]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
[2026.09.14-12.18.24:829][ 5]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.18.24:829][ 5]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
[2026.09.14-12.18.24:829][ 5]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=21, StreamState=4
[2026.09.14-12.18.24:847][ 5]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.18.24:859][ 5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.18.24:938][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 4.56ms
[2026.09.14-12.18.25:175][ 6]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:11:44.317.
[2026.09.14-12.18.25:251][ 6]LogPixelStreaming2Servers: Streamer websocket disconnected, id=115
[2026.09.14-12.18.25:366][ 7]LogPlayLevel: Display: Destroying online subsystem :Context_23
[2026.09.14-12.18.47:554][462]LogUObjectHash: Compacting FUObjectHashTables data took 3.98ms
[2026.09.14-12.18.47:582][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto3
[2026.09.14-12.18.47:582][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/G31Z8NL43GLRUDV92IEVFK_Auto3A5AEBF174DC7695E83483E90607DE316.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK_Auto3.uasset'
[2026.09.14-12.18.47:608][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA_Auto3
[2026.09.14-12.18.47:608][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/4W1F8Y2BG80SUZCZYM6UMA_Auto39737D38C470C40F7F023DB90F74F900D.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA_Auto3.uasset'
[2026.09.14-12.18.47:630][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto3
[2026.09.14-12.18.47:630][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/P2KVCQYLL8Z2GV0I3KRUKW_Auto3C1FA52E049E8778A1F7F6193DCA7BDDE.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW_Auto3.uasset'
[2026.09.14-12.18.47:651][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/42/KMTYGBCS63Z95WXW6DCMMC_Auto3
[2026.09.14-12.18.47:651][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/KMTYGBCS63Z95WXW6DCMMC_Auto30F770EA349E6DC38FE5A7FA15722F660.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/42/KMTYGBCS63Z95WXW6DCMMC_Auto3.uasset'
[2026.09.14-12.18.47:673][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK_Auto3
[2026.09.14-12.18.47:673][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/ZRMX4KP0SI89QK8OUWCEYK_Auto3407A5E3247A8F773B51C04A5CB6D3DB6.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK_Auto3.uasset'
[2026.09.14-12.18.47:698][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W_Auto3
[2026.09.14-12.18.47:698][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/FW392ES3JSE4VZA8OAA06W_Auto3A7EC37E94BADDC1D5D7B76A1431CCD40.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W_Auto3.uasset'
[2026.09.14-12.18.47:727][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto3
[2026.09.14-12.18.47:727][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/LDVIODTOKQFCILRH8RKDEJ_Auto32A4A18BB4C53EFCD888A65BBBAAE2F53.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto3.uasset'
[2026.09.14-12.18.47:777][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3
[2026.09.14-12.18.47:778][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/N056U0L0BJMUXLI6R9J5L7_Auto3A396DF154C0FD33EC5ECC3B22B475066.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3.uasset'
[2026.09.14-12.18.47:794][462]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.322
[2026.09.14-12.18.47:794][462]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.322
[2026.09.14-12.18.47:795][462]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.14-12.18.47:795][462]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.14-12.18.47:795][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-12.18.47:817][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto3
[2026.09.14-12.18.47:818][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Ponttoni_animaatio_Auto3DA7265244E4F9927C7F22087249B2484.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto3.uasset'
[2026.09.14-12.18.47:830][462]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassin/floating/stick] ([2] browsable assets)...
[2026.09.14-12.18.47:830][462]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/floating/stick]
[2026.09.14-12.18.47:830][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/floating/stick" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Lassin/floating/stick_Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-12.18.47:849][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/floating/stick_Auto3
[2026.09.14-12.18.47:849][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/stick_Auto314604DD546B2A3DC8C11C9A2B439676A.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Lassin/floating/stick_Auto3.uasset'
[2026.09.14-12.18.47:861][462]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.14-12.18.47:910][462]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.14-12.18.47:911][462]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.14-12.18.47:912][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-12.18.47:953][462]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto3
[2026.09.14-12.18.47:954][462]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/NewBlueprint_Auto32472E1394998954C44A033BAB1D24A03.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset'
[2026.09.14-12.18.47:965][462]LogFileHelpers: Auto-saving content packages took 0.172
[2026.09.14-12.18.58:976][698]Cmd: DELETE
[2026.09.14-12.18.58:976][698]Cmd: ACTOR DELETE
[2026.09.14-12.18.59:053][698]LogEditorActor: Deleted Actor: stick_C
[2026.09.14-12.18.59:148][698]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
[2026.09.14-12.18.59:155][698]LogEditorActor: Deleted 1 Actors (0.179 secs)
[2026.09.14-12.19.10:194][ 17]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-12.19.10:194][ 17]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-12.19.10:245][ 17]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.19.10:245][ 17]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.19.10:251][ 17]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.19.10:258][ 17]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 13.894 ms (total: 208.113 ms)
[2026.09.14-12.19.10:259][ 17]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.19.10:259][ 17]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.19.10:259][ 17]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.19.10:466][ 17]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.19.10:492][ 17]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.503 ms (total: 443.283 ms)
[2026.09.14-12.19.10:503][ 17]LogPlayLevel: PIE: StaticDuplicateObject took: (0.244362s)
[2026.09.14-12.19.10:503][ 17]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.244466s)
[2026.09.14-12.19.10:598][ 17]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
[2026.09.14-12.19.10:601][ 17]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.19.10:606][ 17]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.19.10:606][ 17]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.19.10:606][ 17]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.19.10:606][ 17]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.19.10:648][ 17]LogWorldPartition: Display: WorldPartition initialize took 41.213 ms (total: 31.9 sec)
[2026.09.14-12.19.10:648][ 17]LogPlayLevel: PIE: World Init took: (0.046722s)
[2026.09.14-12.19.10:648][ 17]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.19.10:648][ 17]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.19.10:648][ 17]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.19.10:648][ 17]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.19.10:648][ 17]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.19.10:648][ 17]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.19.10:649][ 17]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.19.10:666][ 17]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.19.10:671][ 17]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.19.10:676][ 17]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.19.10:689][ 17]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.19.10:689][ 17]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.19.10:689][ 17]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.19.10:691][ 17]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.19.10:700][ 17]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.19.10:701][ 17]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.19.10:701][ 17]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.19.10:701][ 17]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.19.10:701][ 17]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.19.10:701][ 17]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.19.10:701][ 17]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.19.10:702][ 17]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
[2026.09.14-12.19.10:709][ 17]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
[2026.09.14-12.19.10:715][ 17]LogInit: FAudioDevice initialized with ID 23.
[2026.09.14-12.19.10:715][ 17]LogAudio: Display: Audio Device (ID: 23) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.19.10:715][ 17]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
[2026.09.14-12.19.10:715][ 17]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.19.10:715][ 17]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.19.10:715][ 17]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.19.10:716][ 17]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.19.10:717][ 17]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.19.10:717][ 17]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-12.19.10:717][ 17]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: False
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.19.10:717][ 17]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.19.10:717][ 17]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.19.10:717][ 17]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.19.10:717][ 17]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.19.10:717][ 17]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.19.10:718][ 17]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.19.10:718][ 17]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=24
[2026.09.14-12.19.10:726][ 17]LogInit: FAudioDevice initialized with ID 24.
[2026.09.14-12.19.10:726][ 17]LogAudio: Display: Audio Device (ID: 24) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.19.10:726][ 17]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
[2026.09.14-12.19.10:726][ 17]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.19.10:726][ 17]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.19.10:726][ 17]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-12.19.10:726][ 17]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.19.10:731][ 17]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.19.10:735][ 17]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.19.10:754][ 17]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.19.10
[2026.09.14-12.19.10:756][ 17]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.19.10:763][ 17]LogWorld: Bringing up level for play took: 0.037616
[2026.09.14-12.19.10:775][ 17]LogOnline: OSS: Created online subsystem instance for: :Context_24
[2026.09.14-12.19.10:776][ 17]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:919][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:925][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.10:926][ 17]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.19.11:085][ 17]LogStreaming: Display: FlushAsyncLoading(4241,4240,4239,4238,4236,4237,4235,4234,4233,4232,4230,4231,4227,4228,4229,4223,4224,4225,4226,4219,4220,4221,4222,4217,4218,4215,4216,4213,4214,4211,4212,4210,4208,4209,4205,4206,4207,4200,4201,4202,4203,4204,4197,4198,4199,4196,4191,4192,4193,4194,4195,4187,4188,4189,4190,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100,4101,4102,4103,4104,4105,4106,4107,4108,4109,4110,4111,4112,4113,4114,4115,4116,4117,4118,4119,4120,4121,4122,4123,4124,4125,4126,4127,4128,4129,4130,4131,4132,4133,4134,4135,4136,4137,4138,4139,4140,4141,4142,4143,4144,4145,4146,4147,4148,4149,4150,4151,4152,4153,4154,4155,4156,4157,4158,4159,4160,4161,4162,4163,4164,4165,4166,4167,4168,4169,4170,4171,4172,4173,4174,4175,4176,4177,4178,4179,4180,4181,4182,4183,4184,4185,4186,4078,4077,4075,4076,4071,4072,4073,4074,4066,4067,4068,4069,4070,4062,4063,4064,4065,4061,4060,4058,4059,4054,4055,4056,4057): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.19.12:656][ 17]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.19.12:679][ 17]PIE: Server logged in
[2026.09.14-12.19.12:689][ 17]PIE: Play in editor total start time 2,448 seconds.
[2026.09.14-12.19.12:690][ 17]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-12.19.12:690][ 17]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-12.19.12:727][ 17]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-12.19.12:727][ 17]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-12.19.12:744][ 17]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-12.19.12:744][ 17]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.19.12:746][ 17]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.19.12:748][ 17]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.19.12:751][ 17]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.19.12:751][ 17]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.19.12:751][ 17]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.19.12:751][ 17]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.19.12:752][ 17]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.19.12:752][ 17]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.19.12:752][ 17]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.19.12:761][ 17]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.19.12:761][ 17]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.19.12:761][ 17]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.19.12:761][ 17]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.19.12:907][ 17]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:54203 | Local=127.0.0.1:8888
[2026.09.14-12.19.12:907][ 17]LogPixelStreaming2Servers: Streamer websocket connected, id=116
[2026.09.14-12.19.12:907][ 17]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.19.12:908][ 17]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"identify"}
[2026.09.14-12.19.13:223][ 17]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.19.13:224][ 18]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.19.13:243][ 18]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-12.19.13:243][ 18]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-12.19.13:243][ 18]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-12.19.13:243][ 18]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:244][ 18]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-12.19.13:244][ 18]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-12.19.13:245][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-12.19.13:246][ 18]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:246][ 18]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-12.19.13:247][ 18]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-12.19.13:247][ 18]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-12.19.13:560][ 18]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-12.19.13:560][ 18]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-12.19.13:560][ 18]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-12.19.13:560][ 18]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-12.19.13:770][ 18]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-12.19.13:771][ 18]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-12.19.13:772][ 18]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-12.19.13:773][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-12.19.13:774][ 18]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-12.19.13:775][ 18]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:775][ 18]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-12.19.13:775][ 18]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-12.19.13:775][ 18]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-12.19.13:775][ 18]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-12.19.13:775][ 18]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-12.19.13:775][ 18]Cmd: r.HLOD 0
[2026.09.14-12.19.13:790][ 18]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.19.13:796][ 18]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-12.19.13:796][ 18]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-12.19.13:796][ 18]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.19.13:837][ 18]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.19.14:565][ 18]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-12.19.14:565][ 18]r.VolumetricRenderTarget = "0"
[2026.09.14-12.19.14:588][ 18]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-12.19.14:588][ 18]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-12.19.14:766][ 18]LogStreaming: Display: FlushAsyncLoading(4242): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.19.20:609][ 18]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-12.19.20:609][ 18]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-12.19.20:825][ 19]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.19.20:825][ 19]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.19.20:825][ 19]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.19.20:825][ 19]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.19.27:112][ 20]LogPixelStreaming2Servers: From Streamer id=116: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.19.27:423][ 20]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:56.399 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 29496 files in 29957 folders with total size 2347 MiB.
[2026.09.14-12.19.43:560][ 59]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388383}
[2026.09.14-12.19.43:560][ 59]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388383}
[2026.09.14-12.19.50:970][ 83]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-12.19.50:970][ 84]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-12.19.50:970][ 84]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-12.19.51:266][ 84]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-12.19.51:564][ 85]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-12.19.52:658][ 87]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-12.20.13:719][157]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388413}
[2026.09.14-12.20.13:719][157]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388413}
[2026.09.14-12.20.18:797][172]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7410.471680
[2026.09.14-12.20.19:759][175]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.20.19:759][175]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7411.112793, Update Interval: 308.283936
[2026.09.14-12.20.43:750][249]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388443}
[2026.09.14-12.20.43:750][249]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388443}
[2026.09.14-12.21.13:926][337]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388473}
[2026.09.14-12.21.13:928][337]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388473}
[2026.09.14-12.21.44:138][420]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388503}
[2026.09.14-12.21.44:138][420]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388504}
[2026.09.14-12.22.14:300][524]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388534}
[2026.09.14-12.22.14:300][524]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388534}
[2026.09.14-12.22.44:473][647]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388564}
[2026.09.14-12.22.44:473][647]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388564}
[2026.09.14-12.23.14:659][779]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388594}
[2026.09.14-12.23.14:659][779]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388594}
[2026.09.14-12.23.44:865][911]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388624}
[2026.09.14-12.23.44:865][911]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388624}
[2026.09.14-12.24.15:162][ 44]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388654}
[2026.09.14-12.24.15:162][ 44]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388655}
[2026.09.14-12.24.45:099][194]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388684}
[2026.09.14-12.24.45:099][194]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388685}
[2026.09.14-12.25.15:290][345]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388715}
[2026.09.14-12.25.15:290][345]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388715}
[2026.09.14-12.25.45:430][502]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388745}
[2026.09.14-12.25.45:431][502]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388745}
[2026.09.14-12.26.15:584][663]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388775}
[2026.09.14-12.26.15:584][663]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388775}
[2026.09.14-12.26.26:976][723]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7778.654785
[2026.09.14-12.26.27:534][726]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.26.27:534][726]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7779.025879, Update Interval: 315.364838
[2026.09.14-12.26.45:741][825]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388805}
[2026.09.14-12.26.45:741][825]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388805}
[2026.09.14-12.27.15:928][966]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388835}
[2026.09.14-12.27.15:928][966]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388835}
[2026.09.14-12.27.46:152][ 99]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388865}
[2026.09.14-12.27.46:152][ 99]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388866}
[2026.09.14-12.28.16:300][232]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388896}
[2026.09.14-12.28.16:300][232]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388896}
[2026.09.14-12.28.46:721][359]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388926}
[2026.09.14-12.28.46:721][359]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388926}
[2026.09.14-12.29.16:623][476]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388956}
[2026.09.14-12.29.16:624][476]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388956}
[2026.09.14-12.29.47:037][590]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789388986}
[2026.09.14-12.29.47:037][590]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789388987}
[2026.09.14-12.30.17:078][705]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789389016}
[2026.09.14-12.30.17:078][705]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789389017}
[2026.09.14-12.30.47:110][820]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789389046}
[2026.09.14-12.30.47:110][820]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789389047}
[2026.09.14-12.30.57:151][855]Cmd: r.HLOD 0
[2026.09.14-12.30.57:152][855]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.30.57:153][855]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-12.30.57:153][855]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-12.30.57:153][855]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-12.30.57:153][855]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-12.30.57:154][855]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-12.30.57:155][855]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-12.30.57:155][855]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-12.30.57:395][855]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-12.30.57:395][855]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-12.30.57:395][855]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-12.30.57:396][855]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-12.30.57:396][855]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-12.30.57:396][855]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-12.30.57:398][855]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-12.30.57:399][855]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-12.30.57:399][855]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-12.30.57:399][855]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-12.30.57:689][855]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.30.59:046][855]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-12.30.59:046][855]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-12.31.32:034][857]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:12:19.344
[2026.09.14-12.31.32:072][857]LogPixelStreaming2Servers: From Streamer id=116: {"type":"ping","time":1789389091}
[2026.09.14-12.31.32:072][857]LogPixelStreaming2Servers: Sending to streamer id=116: {"type":"pong","time":1789389092}
[2026.09.14-12.31.32:122][857]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.31.32:159][857]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.31.32:159][857]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.31.32:159][857]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.31.32:166][857]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.31.32:168][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.31.32:168][857]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.31.32:832][857]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-12.31.32:902][857]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.31.32:903][857]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.31.32:904][857]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.31.32:905][857]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.31.32:907][857]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.31.32:957][857]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.31.33:230][857]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.31.33:230][857]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
[2026.09.14-12.31.33:231][857]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=23, StreamState=4
[2026.09.14-12.31.33:247][857]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.31.33:259][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.31.33:263][857]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.31.33:263][857]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
[2026.09.14-12.31.33:346][857]LogUObjectHash: Compacting FUObjectHashTables data took 4.64ms
[2026.09.14-12.31.33:576][858]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:12:23.382.
[2026.09.14-12.31.33:650][858]LogPixelStreaming2Servers: Streamer websocket disconnected, id=116
[2026.09.14-12.31.33:737][859]LogPlayLevel: Display: Destroying online subsystem :Context_24
[2026.09.14-12.32.26:802][516]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.32.26:802][516]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.32.26:809][516]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.32.26:816][516]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 14.230 ms (total: 222.343 ms)
[2026.09.14-12.32.26:816][516]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.32.26:816][516]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.32.26:817][516]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.32.27:026][516]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.32.27:053][516]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.214 ms (total: 469.497 ms)
[2026.09.14-12.32.27:064][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.246892s)
[2026.09.14-12.32.27:064][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.247015s)
[2026.09.14-12.32.27:153][516]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
[2026.09.14-12.32.27:161][516]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.32.27:165][516]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.32.27:166][516]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.32.27:166][516]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.32.27:166][516]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.32.27:206][516]LogWorldPartition: Display: WorldPartition initialize took 41.095 ms (total: 32.0 sec)
[2026.09.14-12.32.27:207][516]LogPlayLevel: PIE: World Init took: (0.046639s)
[2026.09.14-12.32.27:207][516]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.32.27:207][516]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.32.27:208][516]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.32.27:208][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.32.27:208][516]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.32.27:208][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.32.27:208][516]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.32.27:226][516]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.32.27:230][516]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.32.27:235][516]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.32.27:251][516]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.32.27:252][516]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.32.27:252][516]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.32.27:254][516]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.32.27:265][516]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.32.27:265][516]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.32.27:265][516]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.32.27:265][516]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.32.27:266][516]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.32.27:266][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.32.27:266][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.32.27:266][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
[2026.09.14-12.32.27:274][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
[2026.09.14-12.32.27:279][516]LogInit: FAudioDevice initialized with ID 25.
[2026.09.14-12.32.27:279][516]LogAudio: Display: Audio Device (ID: 25) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.32.27:279][516]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
[2026.09.14-12.32.27:279][516]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.32.27:279][516]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.32.27:280][516]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.32.27:280][516]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.32.27:281][516]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.32.27:288][516]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.32.27:293][516]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.32.27:299][516]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.32.27:319][516]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.32.27
[2026.09.14-12.32.27:321][516]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.32.27:331][516]LogWorld: Bringing up level for play took: 0.043077
[2026.09.14-12.32.27:340][516]LogOnline: OSS: Created online subsystem instance for: :Context_25
[2026.09.14-12.32.27:342][516]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.32.27:484][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:484][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:484][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:485][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:491][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:492][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:492][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:492][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:492][516]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.32.27:655][516]LogStreaming: Display: FlushAsyncLoading(4435,4434,4433,4432,4430,4431,4429,4428,4427,4426,4424,4425,4421,4422,4423,4417,4418,4419,4420,4413,4414,4415,4416,4411,4412,4409,4410,4407,4408,4405,4406,4404,4402,4403,4399,4400,4401,4394,4395,4396,4397,4398,4391,4392,4393,4390,4385,4386,4387,4388,4389,4381,4382,4383,4384,4273,4274,4275,4276,4277,4278,4279,4280,4281,4282,4283,4284,4285,4286,4287,4288,4289,4290,4291,4292,4293,4294,4295,4296,4297,4298,4299,4300,4301,4302,4303,4304,4305,4306,4307,4308,4309,4310,4311,4312,4313,4314,4315,4316,4317,4318,4319,4320,4321,4322,4323,4324,4325,4326,4327,4328,4329,4330,4331,4332,4333,4334,4335,4336,4337,4338,4339,4340,4341,4342,4343,4344,4345,4346,4347,4348,4349,4350,4351,4352,4353,4354,4355,4356,4357,4358,4359,4360,4361,4362,4363,4364,4365,4366,4367,4368,4369,4370,4371,4372,4373,4374,4375,4376,4377,4378,4379,4380,4272,4271,4269,4270,4265,4266,4267,4268,4260,4261,4262,4263,4264,4256,4257,4258,4259,4255,4254,4252,4253,4248,4249,4250,4251): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.32.29:247][516]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.32.29:257][516]PIE: Server logged in
[2026.09.14-12.32.29:261][516]PIE: Play in editor total start time 2,463 seconds.
[2026.09.14-12.32.29:264][516]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.32.29:265][516]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.32.29:267][516]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.32.29:270][516]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.32.29:270][516]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.32.29:270][516]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.32.29:270][516]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.32.29:270][516]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.32.29:281][516]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.32.29:281][516]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.32.29:282][516]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.32.29:282][516]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.32.29:441][516]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:58020 | Local=127.0.0.1:8888
[2026.09.14-12.32.29:442][516]LogPixelStreaming2Servers: Streamer websocket connected, id=117
[2026.09.14-12.32.29:442][516]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.32.29:442][516]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"identify"}
[2026.09.14-12.32.29:732][516]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.32.30:599][519]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.32.30:599][519]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.32.30:599][519]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.32.30:599][519]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.32.30:637][519]LogPixelStreaming2Servers: From Streamer id=117: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.32.37:185][598]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8148.854980
[2026.09.14-12.32.37:526][602]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.32.37:526][602]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8149.109863, Update Interval: 353.043610
[2026.09.14-12.32.56:849][956]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-12.32.59:901][ 8]LogPixelStreaming2Servers: From Streamer id=117: {"type":"ping","time":1789389179}
[2026.09.14-12.32.59:901][ 8]LogPixelStreaming2Servers: Sending to streamer id=117: {"type":"pong","time":1789389179}
[2026.09.14-12.33.12:310][238]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.33.12:310][238]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.33.12:310][238]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.33.12:318][238]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.33.12:320][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.33.12:320][238]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.33.12:365][238]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.33.12:366][238]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.33.12:368][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.33.12:368][238]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.33.12:373][238]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.33.12:374][238]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-12.33.12:412][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.33.12:685][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.33.12:691][238]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.33.12:691][238]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
[2026.09.14-12.33.12:692][238]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=25, StreamState=4
[2026.09.14-12.33.12:708][238]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.33.12:756][238]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms
[2026.09.14-12.33.13:021][239]LogPlayLevel: Display: Destroying online subsystem :Context_25
[2026.09.14-12.33.13:032][239]LogPixelStreaming2Servers: Streamer websocket disconnected, id=117
[2026.09.14-12.33.44:768][239]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
[2026.09.14-12.33.44:768][239]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
[2026.09.14-12.33.44:811][239]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.33.44:811][239]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.33.44:818][239]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.33.44:824][239]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.910 ms (total: 235.254 ms)
[2026.09.14-12.33.44:824][239]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.33.44:825][239]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.33.44:825][239]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.33.45:017][239]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.33.45:043][239]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.027 ms (total: 494.524 ms)
[2026.09.14-12.33.45:053][239]LogPlayLevel: PIE: StaticDuplicateObject took: (0.228844s)
[2026.09.14-12.33.45:053][239]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.228948s)
[2026.09.14-12.33.45:146][239]LogUObjectHash: Compacting FUObjectHashTables data took 4.08ms
[2026.09.14-12.33.45:152][239]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.33.45:156][239]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.33.45:156][239]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.33.45:156][239]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.33.45:156][239]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.33.45:194][239]LogWorldPartition: Display: WorldPartition initialize took 37.310 ms (total: 32.0 sec)
[2026.09.14-12.33.45:194][239]LogPlayLevel: PIE: World Init took: (0.042131s)
[2026.09.14-12.33.45:194][239]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.33.45:194][239]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.33.45:195][239]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.33.45:195][239]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.33.45:195][239]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.33.45:195][239]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.33.45:195][239]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.33.45:210][239]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.33.45:214][239]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.33.45:219][239]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.33.45:233][239]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.33.45:233][239]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.33.45:233][239]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.33.45:235][239]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.33.45:244][239]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.33.45:244][239]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.33.45:244][239]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.33.45:244][239]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.33.45:245][239]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.33.45:245][239]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.33.45:245][239]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.33.45:246][239]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
[2026.09.14-12.33.45:252][239]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
[2026.09.14-12.33.45:258][239]LogInit: FAudioDevice initialized with ID 26.
[2026.09.14-12.33.45:258][239]LogAudio: Display: Audio Device (ID: 26) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.33.45:258][239]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
[2026.09.14-12.33.45:259][239]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.33.45:259][239]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.33.45:259][239]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.33.45:259][239]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.33.45:260][239]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.33.45:260][239]LogPlayLevel: Creating new non-realtime audio mixer
[2026.09.14-12.33.45:260][239]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: False
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.33.45:260][239]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.33.45:261][239]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.33.45:261][239]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.33.45:261][239]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.33.45:261][239]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.33.45:261][239]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
[2026.09.14-12.33.45:261][239]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
[2026.09.14-12.33.45:261][239]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.33.45:261][239]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.33.45:261][239]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.33.45:262][239]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=27
[2026.09.14-12.33.45:266][239]LogInit: FAudioDevice initialized with ID 27.
[2026.09.14-12.33.45:266][239]LogAudio: Display: Audio Device (ID: 27) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.33.45:266][239]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
[2026.09.14-12.33.45:267][239]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.33.45:267][239]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.33.45:267][239]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-12.33.45:267][239]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.33.45:271][239]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.33.45:275][239]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.33.45:291][239]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.33.45
[2026.09.14-12.33.45:294][239]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.33.45:301][239]LogWorld: Bringing up level for play took: 0.032865
[2026.09.14-12.33.45:307][239]LogOnline: OSS: Created online subsystem instance for: :Context_26
[2026.09.14-12.33.45:308][239]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:445][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:446][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:446][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:446][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:446][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:446][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:451][239]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.33.45:597][239]LogStreaming: Display: FlushAsyncLoading(4628,4627,4626,4625,4623,4624,4622,4621,4620,4619,4617,4618,4614,4615,4616,4610,4611,4612,4613,4606,4607,4608,4609,4604,4605,4602,4603,4600,4601,4598,4599,4597,4595,4596,4592,4593,4594,4587,4588,4589,4590,4591,4584,4585,4586,4583,4578,4579,4580,4581,4582,4574,4575,4576,4577,4466,4467,4468,4469,4470,4471,4472,4473,4474,4475,4476,4477,4478,4479,4480,4481,4482,4483,4484,4485,4486,4487,4488,4489,4490,4491,4492,4493,4494,4495,4496,4497,4498,4499,4500,4501,4502,4503,4504,4505,4506,4507,4508,4509,4510,4511,4512,4513,4514,4515,4516,4517,4518,4519,4520,4521,4522,4523,4524,4525,4526,4527,4528,4529,4530,4531,4532,4533,4534,4535,4536,4537,4538,4539,4540,4541,4542,4543,4544,4545,4546,4547,4548,4549,4550,4551,4552,4553,4554,4555,4556,4557,4558,4559,4560,4561,4562,4563,4564,4565,4566,4567,4568,4569,4570,4571,4572,4573,4465,4464,4462,4463,4458,4459,4460,4461,4453,4454,4455,4456,4457,4449,4450,4451,4452,4448,4447,4445,4446,4441,4442,4443,4444): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.33.47:071][239]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.33.47:095][239]PIE: Server logged in
[2026.09.14-12.33.47:103][239]PIE: Play in editor total start time 2,296 seconds.
[2026.09.14-12.33.47:106][239]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
[2026.09.14-12.33.47:107][239]LogMovieRenderPipeline: Initializing MovieGraph Render
[2026.09.14-12.33.47:139][239]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
[2026.09.14-12.33.47:139][239]LogMovieRenderPipeline: Registering range: [273120,1603680) (InnerName: CineCameraActor OuterName: no shot)
[2026.09.14-12.33.47:155][239]LogMovieRenderPipeline: Finished initializing MovieGraph Render
[2026.09.14-12.33.47:156][239]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.33.47:156][239]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.33.47:163][239]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.33.47:168][239]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.33.47:168][239]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.33.47:176][239]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.33.47:176][239]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.33.47:176][239]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.33.47:176][239]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.33.47:324][239]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:53738 | Local=127.0.0.1:8888
[2026.09.14-12.33.47:324][239]LogPixelStreaming2Servers: Streamer websocket connected, id=118
[2026.09.14-12.33.47:325][239]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.33.47:325][239]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"identify"}
[2026.09.14-12.33.47:649][239]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.33.47:650][240]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.33.47:668][240]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
[2026.09.14-12.33.47:669][240]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2026.09.14-12.33.47:669][240]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.14-12.33.47:669][240]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.14-12.33.47:670][240]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
[2026.09.14-12.33.47:670][240]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.14-12.33.47:670][240]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.14-12.33.47:671][240]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.14-12.33.47:672][240]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.14-12.33.47:672][240]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.14-12.33.47:974][240]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.14-12.33.47:974][240]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
[2026.09.14-12.33.47:974][240]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
[2026.09.14-12.33.47:975][240]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.14-12.33.48:203][240]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:203][240]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2026.09.14-12.33.48:203][240]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.14-12.33.48:203][240]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.14-12.33.48:203][240]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:203][240]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.LensFlareQuality:3]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.14-12.33.48:204][240]LogConfig: Set CVar [[r.LUT.Shaper:1]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.LUT.Size:64]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.14-12.33.48:205][240]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2026.09.14-12.33.48:205][240]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.14-12.33.48:205][240]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2026.09.14-12.33.48:206][240]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.14-12.33.48:207][240]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[pcg.Quality:4]]
[2026.09.14-12.33.48:207][240]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2026.09.14-12.33.48:207][240]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.14-12.33.48:208][240]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
[2026.09.14-12.33.48:208][240]Cmd: r.HLOD 0
[2026.09.14-12.33.48:220][240]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.33.48:229][240]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
[2026.09.14-12.33.48:229][240]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
[2026.09.14-12.33.48:229][240]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
[2026.09.14-12.33.48:256][240]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.33.48:965][240]r.VolumetricRenderTarget.Mode = "2"
[2026.09.14-12.33.48:965][240]r.VolumetricRenderTarget = "0"
[2026.09.14-12.33.49:086][240]LogStreaming: Display: FlushAsyncLoading(4629): 1 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.33.50:320][240]LogContentStreaming: Texture pool size now 3000 MB
[2026.09.14-12.33.50:320][240]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
[2026.09.14-12.33.54:837][240]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
[2026.09.14-12.33.54:837][240]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
[2026.09.14-12.33.55:039][241]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.33.55:039][241]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.33.55:039][241]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.33.55:039][241]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.33.55:429][241]LogPSOHitching: Encountered 300 PSO creation hitches so far (193 graphics, 107 compute). 0 of them were precached.
[2026.09.14-12.34.01:551][242]LogPixelStreaming2Servers: From Streamer id=118: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.34.18:042][281]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389257}
[2026.09.14-12.34.18:042][281]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389258}
[2026.09.14-12.34.25:456][305]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
[2026.09.14-12.34.25:457][306]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
[2026.09.14-12.34.25:457][306]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
[2026.09.14-12.34.25:746][306]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
[2026.09.14-12.34.26:048][307]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
[2026.09.14-12.34.27:133][309]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
[2026.09.14-12.34.48:055][379]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389287}
[2026.09.14-12.34.48:055][379]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389288}
[2026.09.14-12.35.18:393][473]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389318}
[2026.09.14-12.35.18:393][473]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389318}
[2026.09.14-12.35.48:459][562]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389348}
[2026.09.14-12.35.48:459][562]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389348}
[2026.09.14-12.36.18:581][656]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389378}
[2026.09.14-12.36.18:581][656]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389378}
[2026.09.14-12.36.48:589][775]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389408}
[2026.09.14-12.36.48:589][775]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389408}
[2026.09.14-12.37.18:655][911]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389438}
[2026.09.14-12.37.18:655][911]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389438}
[2026.09.14-12.37.48:787][ 60]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389468}
[2026.09.14-12.37.48:787][ 60]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389468}
[2026.09.14-12.38.19:176][207]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389498}
[2026.09.14-12.38.19:176][207]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389499}
[2026.09.14-12.38.48:939][369]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389528}
[2026.09.14-12.38.48:940][369]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389528}
[2026.09.14-12.39.03:087][434]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8534.774414
[2026.09.14-12.39.03:745][437]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.39.03:745][437]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8535.214844, Update Interval: 326.569427
[2026.09.14-12.39.18:991][507]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389558}
[2026.09.14-12.39.18:992][507]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389558}
[2026.09.14-12.39.49:016][641]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389588}
[2026.09.14-12.39.49:016][641]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389589}
[2026.09.14-12.40.18:999][791]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389618}
[2026.09.14-12.40.19:000][791]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389618}
[2026.09.14-12.40.49:159][959]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389648}
[2026.09.14-12.40.49:159][959]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389649}
[2026.09.14-12.41.19:234][129]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389679}
[2026.09.14-12.41.19:234][129]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389679}
[2026.09.14-12.41.49:439][268]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389709}
[2026.09.14-12.41.49:440][268]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389709}
[2026.09.14-12.42.19:564][408]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389739}
[2026.09.14-12.42.19:564][408]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389739}
[2026.09.14-12.42.49:661][545]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389769}
[2026.09.14-12.42.49:662][545]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389769}
[2026.09.14-12.43.19:931][680]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389799}
[2026.09.14-12.43.19:932][680]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389799}
[2026.09.14-12.43.49:946][803]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389829}
[2026.09.14-12.43.49:946][803]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389829}
[2026.09.14-12.44.20:160][930]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389859}
[2026.09.14-12.44.20:160][930]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389860}
[2026.09.14-12.44.50:321][ 57]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389890}
[2026.09.14-12.44.50:321][ 57]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389890}
[2026.09.14-12.44.55:873][ 77]Cmd: r.HLOD 0
[2026.09.14-12.44.55:875][ 77]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
This is not allowed, possible solutions:
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
[2026.09.14-12.44.55:875][ 77]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
[2026.09.14-12.44.55:875][ 77]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
[2026.09.14-12.44.55:875][ 77]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.FXAA.Quality:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2026.09.14-12.44.55:876][ 77]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2026.09.14-12.44.55:876][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.AOQuality:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
[2026.09.14-12.44.55:878][ 77]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
[2026.09.14-12.44.56:121][ 77]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
[2026.09.14-12.44.56:121][ 77]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.SSR.Quality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.BloomQuality:4]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.Upscale.Quality:1]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2026.09.14-12.44.56:122][ 77]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.RefractionQuality:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.SceneColorFormat:3]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.DetailMode:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.SSS.Scale:0]]
[2026.09.14-12.44.56:123][ 77]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SSS.Quality:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SSGI.Quality:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
[2026.09.14-12.44.56:124][ 77]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
[2026.09.14-12.44.56:124][ 77]LogConfig: Set CVar [[foliage.DensityScale:0]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[grass.DensityScale:0]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[pcg.Quality:0]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
[2026.09.14-12.44.56:125][ 77]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
[2026.09.14-12.44.56:125][ 77]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
[2026.09.14-12.44.56:348][ 77]LogVirtualTexturing: Display: Recreating virtual texture pools.
[2026.09.14-12.44.57:716][ 77]LogContentStreaming: Texture pool size now 400 MB
[2026.09.14-12.44.57:717][ 77]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
[2026.09.14-12.45.29:860][ 78]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8921.550781
[2026.09.14-12.45.29:864][ 79]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:11:42.756
[2026.09.14-12.45.29:900][ 79]LogPixelStreaming2Servers: From Streamer id=118: {"type":"ping","time":1789389929}
[2026.09.14-12.45.29:900][ 79]LogPixelStreaming2Servers: Sending to streamer id=118: {"type":"pong","time":1789389929}
[2026.09.14-12.45.29:931][ 79]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
[2026.09.14-12.45.29:998][ 79]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.45.29:998][ 79]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.45.29:998][ 79]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.45.30:004][ 79]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.45.30:007][ 79]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.45.30:007][ 79]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.45.30:034][ 79]LogPSOHitching: Encountered 350 PSO creation hitches so far (221 graphics, 129 compute). 0 of them were precached.
[2026.09.14-12.45.30:775][ 79]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
[2026.09.14-12.45.30:977][ 79]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.45.30:977][ 79]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.45.30:978][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.45.30:979][ 79]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.45.30:982][ 79]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.45.31:030][ 79]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.45.31:288][ 79]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.45.31:288][ 79]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
[2026.09.14-12.45.31:288][ 79]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=26, StreamState=4
[2026.09.14-12.45.31:306][ 79]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.45.31:316][ 79]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.45.31:322][ 79]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.45.31:322][ 79]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
[2026.09.14-12.45.31:378][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 4.53ms
[2026.09.14-12.45.31:634][ 80]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:11:46.866.
[2026.09.14-12.45.31:705][ 80]LogPixelStreaming2Servers: Streamer websocket disconnected, id=118
[2026.09.14-12.45.31:800][ 81]LogPlayLevel: Display: Destroying online subsystem :Context_26
[2026.09.14-12.45.31:868][ 81]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.45.31:868][ 81]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8923.476562, Update Interval: 311.517700
[2026.09.14-12.51.31:826][286]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9283.479492
[2026.09.14-12.51.32:018][296]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.51.32:018][296]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9283.651367, Update Interval: 311.686157
[2026.09.14-12.53.43:985][264]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
[2026.09.14-12.53.43:996][264]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.102
[2026.09.14-12.53.43:996][264]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.14-12.53.43:996][264]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.14-12.53.43:997][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto4.uasset" SILENT=false AUTOSAVING=true
[2026.09.14-12.53.44:022][264]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto4
[2026.09.14-12.53.44:023][264]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Ponttoni_animaatio_Auto4F17D0281482544FE75C79BB3372972E0.tmp' to 'F:/SLK_Ponttooni_v7/Saved/Autosaves/Game/Ponttoni_animaatio_Auto4.uasset'
[2026.09.14-12.53.44:035][264]LogFileHelpers: Auto-saving content packages took 0.040
[2026.09.14-12.56.13:254][214]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.56.13:254][214]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.56.13:268][214]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.56.13:279][214]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 24.782 ms (total: 260.037 ms)
[2026.09.14-12.56.13:279][214]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.56.13:279][214]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.56.13:280][214]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.56.13:501][214]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.56.13:526][214]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.294 ms (total: 518.819 ms)
[2026.09.14-12.56.13:536][214]LogPlayLevel: PIE: StaticDuplicateObject took: (0.256126s)
[2026.09.14-12.56.13:536][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.256245s)
[2026.09.14-12.56.13:639][214]LogUObjectHash: Compacting FUObjectHashTables data took 4.59ms
[2026.09.14-12.56.13:643][214]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.56.13:648][214]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.56.13:648][214]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.56.13:648][214]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.56.13:648][214]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.56.13:686][214]LogWorldPartition: Display: WorldPartition initialize took 37.578 ms (total: 32.1 sec)
[2026.09.14-12.56.13:687][214]LogPlayLevel: PIE: World Init took: (0.042748s)
[2026.09.14-12.56.13:687][214]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.56.13:687][214]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.56.13:687][214]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.56.13:687][214]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.56.13:687][214]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.56.13:687][214]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.56.13:687][214]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.56.13:704][214]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.56.13:709][214]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.56.13:714][214]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.56.13:725][214]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.56.13:725][214]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.56.13:725][214]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.56.13:728][214]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.56.13:740][214]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.56.13:740][214]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.56.13:740][214]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.56.13:740][214]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.56.13:741][214]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.56.13:741][214]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.56.13:741][214]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.56.13:742][214]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
[2026.09.14-12.56.13:748][214]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
[2026.09.14-12.56.13:753][214]LogInit: FAudioDevice initialized with ID 28.
[2026.09.14-12.56.13:753][214]LogAudio: Display: Audio Device (ID: 28) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.56.13:753][214]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
[2026.09.14-12.56.13:753][214]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.56.13:753][214]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.56.13:753][214]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.56.13:754][214]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.56.13:754][214]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.56.13:760][214]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.56.13:765][214]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.56.13:770][214]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.56.13:785][214]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.56.13
[2026.09.14-12.56.13:787][214]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.56.13:794][214]LogWorld: Bringing up level for play took: 0.032848
[2026.09.14-12.56.13:800][214]LogOnline: OSS: Created online subsystem instance for: :Context_27
[2026.09.14-12.56.13:802][214]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:933][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.13:939][214]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.56.14:092][214]LogStreaming: Display: FlushAsyncLoading(4822,4821,4820,4819,4817,4818,4816,4815,4814,4813,4811,4812,4808,4809,4810,4804,4805,4806,4807,4800,4801,4802,4803,4798,4799,4796,4797,4794,4795,4792,4793,4791,4789,4790,4786,4787,4788,4781,4782,4783,4784,4785,4778,4779,4780,4777,4772,4773,4774,4775,4776,4768,4769,4770,4771,4660,4661,4662,4663,4664,4665,4666,4667,4668,4669,4670,4671,4672,4673,4674,4675,4676,4677,4678,4679,4680,4681,4682,4683,4684,4685,4686,4687,4688,4689,4690,4691,4692,4693,4694,4695,4696,4697,4698,4699,4700,4701,4702,4703,4704,4705,4706,4707,4708,4709,4710,4711,4712,4713,4714,4715,4716,4717,4718,4719,4720,4721,4722,4723,4724,4725,4726,4727,4728,4729,4730,4731,4732,4733,4734,4735,4736,4737,4738,4739,4740,4741,4742,4743,4744,4745,4746,4747,4748,4749,4750,4751,4752,4753,4754,4755,4756,4757,4758,4759,4760,4761,4762,4763,4764,4765,4766,4767,4659,4658,4656,4657,4652,4653,4654,4655,4647,4648,4649,4650,4651,4643,4644,4645,4646,4642,4641,4639,4640,4635,4636,4637,4638): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.56.15:583][214]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.56.15:593][214]PIE: Server logged in
[2026.09.14-12.56.15:598][214]PIE: Play in editor total start time 2,35 seconds.
[2026.09.14-12.56.15:642][214]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.56.15:643][214]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.56.15:649][214]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.56.15:656][214]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.56.15:656][214]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.56.15:656][214]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.56.15:656][214]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.56.15:656][214]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.56.15:663][214]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.56.15:663][214]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.56.15:663][214]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.56.15:663][214]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.56.15:812][214]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:55064 | Local=127.0.0.1:8888
[2026.09.14-12.56.15:813][214]LogPixelStreaming2Servers: Streamer websocket connected, id=119
[2026.09.14-12.56.15:813][214]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.56.15:813][214]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"identify"}
[2026.09.14-12.56.16:122][214]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.56.16:442][216]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-12.56.16:483][217]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.56.16:483][217]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.56.16:483][217]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.56.16:483][217]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.56.16:506][217]LogPixelStreaming2Servers: From Streamer id=119: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.56.46:196][929]LogPixelStreaming2Servers: From Streamer id=119: {"type":"ping","time":1789390606}
[2026.09.14-12.56.46:196][929]LogPixelStreaming2Servers: Sending to streamer id=119: {"type":"pong","time":1789390606}
[2026.09.14-12.56.58:200][211]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.56.58:200][211]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.56.58:200][211]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.56.58:205][211]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.56.58:208][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.56.58:208][211]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.56.58:253][211]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.56.58:253][211]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.56.58:255][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.56.58:255][211]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.56.58:261][211]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.56.58:261][211]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-12.56.58:298][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.56.58:555][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.56.58:559][211]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.56.58:559][211]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
[2026.09.14-12.56.58:560][211]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=28, StreamState=4
[2026.09.14-12.56.58:580][211]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.56.58:629][211]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms
[2026.09.14-12.56.58:917][212]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2026.09.14-12.56.58:931][212]LogPixelStreaming2Servers: Streamer websocket disconnected, id=119
[2026.09.14-12.57.08:559][609]Cmd: TRANSACTION UNDO
[2026.09.14-12.57.08:559][609]LogEditorTransaction: Undo Set Scale
[2026.09.14-12.57.11:143][692]Cmd: TRANSACTION UNDO
[2026.09.14-12.57.11:143][692]LogEditorTransaction: Undo Set Location
[2026.09.14-12.57.13:810][793]Cmd: TRANSACTION UNDO
[2026.09.14-12.57.13:811][793]LogEditorTransaction: Undo Set Rotation
[2026.09.14-12.57.18:706][964]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9630.291992
[2026.09.14-12.57.19:067][975]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
[2026.09.14-12.57.19:067][975]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9630.633789, Update Interval: 339.797363
[2026.09.14-12.57.54:694][414]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.57.54:695][414]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.57.54:704][414]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.57.54:711][414]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 16.769 ms (total: 276.806 ms)
[2026.09.14-12.57.54:711][414]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.57.54:712][414]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.57.54:712][414]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.57.54:920][414]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.57.54:945][414]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.189 ms (total: 545.008 ms)
[2026.09.14-12.57.54:957][414]LogPlayLevel: PIE: StaticDuplicateObject took: (0.243849s)
[2026.09.14-12.57.54:957][414]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.243946s)
[2026.09.14-12.57.55:051][414]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
[2026.09.14-12.57.55:059][414]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.57.55:064][414]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.57.55:064][414]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.57.55:064][414]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.57.55:064][414]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.57.55:105][414]LogWorldPartition: Display: WorldPartition initialize took 41.263 ms (total: 32.1 sec)
[2026.09.14-12.57.55:105][414]LogPlayLevel: PIE: World Init took: (0.046698s)
[2026.09.14-12.57.55:105][414]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.57.55:106][414]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.57.55:106][414]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.57.55:106][414]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.57.55:106][414]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.57.55:106][414]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.57.55:106][414]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.57.55:124][414]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.57.55:128][414]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.57.55:133][414]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.57.55:157][414]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.57.55:157][414]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.57.55:157][414]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.57.55:159][414]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.57.55:169][414]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.57.55:169][414]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.57.55:169][414]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.57.55:169][414]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.57.55:169][414]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.57.55:170][414]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.57.55:170][414]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.57.55:171][414]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29
[2026.09.14-12.57.55:181][414]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29
[2026.09.14-12.57.55:188][414]LogInit: FAudioDevice initialized with ID 29.
[2026.09.14-12.57.55:188][414]LogAudio: Display: Audio Device (ID: 29) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.57.55:188][414]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
[2026.09.14-12.57.55:188][414]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.57.55:188][414]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.57.55:189][414]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.57.55:189][414]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.57.55:190][414]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.57.55:196][414]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.57.55:201][414]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.57.55:205][414]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.57.55:224][414]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.57.55
[2026.09.14-12.57.55:226][414]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.57.55:236][414]LogWorld: Bringing up level for play took: 0.039763
[2026.09.14-12.57.55:246][414]LogOnline: OSS: Created online subsystem instance for: :Context_28
[2026.09.14-12.57.55:248][414]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.57.55:388][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:388][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:388][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:388][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:389][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:395][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:396][414]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.57.55:558][414]LogStreaming: Display: FlushAsyncLoading(5015,5014,5013,5012,5010,5011,5009,5008,5007,5006,5004,5005,5001,5002,5003,4997,4998,4999,5000,4993,4994,4995,4996,4991,4992,4989,4990,4987,4988,4985,4986,4984,4982,4983,4979,4980,4981,4974,4975,4976,4977,4978,4971,4972,4973,4970,4965,4966,4967,4968,4969,4961,4962,4963,4964,4853,4854,4855,4856,4857,4858,4859,4860,4861,4862,4863,4864,4865,4866,4867,4868,4869,4870,4871,4872,4873,4874,4875,4876,4877,4878,4879,4880,4881,4882,4883,4884,4885,4886,4887,4888,4889,4890,4891,4892,4893,4894,4895,4896,4897,4898,4899,4900,4901,4902,4903,4904,4905,4906,4907,4908,4909,4910,4911,4912,4913,4914,4915,4916,4917,4918,4919,4920,4921,4922,4923,4924,4925,4926,4927,4928,4929,4930,4931,4932,4933,4934,4935,4936,4937,4938,4939,4940,4941,4942,4943,4944,4945,4946,4947,4948,4949,4950,4951,4952,4953,4954,4955,4956,4957,4958,4959,4960,4852,4851,4849,4850,4845,4846,4847,4848,4840,4841,4842,4843,4844,4836,4837,4838,4839,4835,4834,4832,4833,4828,4829,4830,4831): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.57.57:111][414]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.57.57:121][414]PIE: Server logged in
[2026.09.14-12.57.57:126][414]PIE: Play in editor total start time 2,435 seconds.
[2026.09.14-12.57.57:168][414]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.57.57:169][414]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.57.57:171][414]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.57.57:174][414]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.57.57:175][414]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.57.57:175][414]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.57.57:175][414]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.57.57:175][414]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.57.57:188][414]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.57.57:188][414]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.57.57:189][414]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.57.57:189][414]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.57.57:353][414]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:54837 | Local=127.0.0.1:8888
[2026.09.14-12.57.57:353][414]LogPixelStreaming2Servers: Streamer websocket connected, id=120
[2026.09.14-12.57.57:353][414]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.57.57:353][414]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"identify"}
[2026.09.14-12.57.57:685][414]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.57.58:003][416]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-12.57.58:100][417]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.57.58:100][417]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.57.58:100][417]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.57.58:100][417]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.57.58:123][417]LogPixelStreaming2Servers: From Streamer id=120: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.58.27:749][111]LogPixelStreaming2Servers: From Streamer id=120: {"type":"ping","time":1789390707}
[2026.09.14-12.58.27:749][111]LogPixelStreaming2Servers: Sending to streamer id=120: {"type":"pong","time":1789390707}
[2026.09.14-12.58.28:150][119]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.58.28:150][119]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.58.28:150][119]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.58.28:156][119]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.58.28:158][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.58.28:158][119]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.58.28:203][119]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.58.28:203][119]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.58.28:205][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.58.28:205][119]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.58.28:210][119]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.58.28:211][119]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-12.58.28:249][119]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.58.28:500][119]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-12.58.28:502][119]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.58.28:502][119]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29
[2026.09.14-12.58.28:502][119]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=29, StreamState=4
[2026.09.14-12.58.28:523][119]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.58.28:531][119]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.58.28:568][119]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms
[2026.09.14-12.58.28:726][120]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2026.09.14-12.58.28:737][120]LogPixelStreaming2Servers: Streamer websocket disconnected, id=120
[2026.09.14-12.58.29:398][144]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/can.can
[2026.09.14-12.58.40:412][399]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.14-12.58.40:770][399]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
[2026.09.14-12.58.42:034][417]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.58.42:034][417]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.58.42:043][417]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.58.42:050][417]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 15.744 ms (total: 292.551 ms)
[2026.09.14-12.58.42:050][417]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.58.42:051][417]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2026.09.14-12.58.42:051][417]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.58.42:256][417]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.58.42:282][417]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.161 ms (total: 571.169 ms)
[2026.09.14-12.58.42:293][417]LogPlayLevel: PIE: StaticDuplicateObject took: (0.242028s)
[2026.09.14-12.58.42:293][417]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.242128s)
[2026.09.14-12.58.42:383][417]LogUObjectHash: Compacting FUObjectHashTables data took 4.46ms
[2026.09.14-12.58.42:389][417]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.58.42:394][417]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.58.42:394][417]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.58.42:394][417]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.58.42:394][417]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.58.42:435][417]LogWorldPartition: Display: WorldPartition initialize took 41.240 ms (total: 32.1 sec)
[2026.09.14-12.58.42:435][417]LogPlayLevel: PIE: World Init took: (0.046419s)
[2026.09.14-12.58.42:435][417]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.58.42:435][417]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.58.42:435][417]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.58.42:435][417]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.58.42:435][417]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.58.42:435][417]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.58.42:435][417]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.58.42:452][417]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.58.42:457][417]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.58.42:462][417]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.58.42:479][417]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.58.42:479][417]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.58.42:479][417]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.58.42:481][417]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.58.42:490][417]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.58.42:490][417]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.58.42:490][417]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.58.42:490][417]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.58.42:490][417]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.58.42:490][417]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.58.42:490][417]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.58.42:491][417]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30
[2026.09.14-12.58.42:498][417]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30
[2026.09.14-12.58.42:506][417]LogInit: FAudioDevice initialized with ID 30.
[2026.09.14-12.58.42:506][417]LogAudio: Display: Audio Device (ID: 30) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.58.42:506][417]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
[2026.09.14-12.58.42:506][417]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.58.42:506][417]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.58.42:506][417]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.58.42:506][417]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.58.42:507][417]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.58.42:514][417]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.58.42:519][417]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.58.42:525][417]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.58.42:540][417]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.58.42
[2026.09.14-12.58.42:544][417]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.58.42:552][417]LogWorld: Bringing up level for play took: 0.037792
[2026.09.14-12.58.42:561][417]LogOnline: OSS: Created online subsystem instance for: :Context_30
[2026.09.14-12.58.42:563][417]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.58.42:704][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:704][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:704][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:705][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:710][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:710][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:711][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:712][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:712][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:712][417]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.58.42:873][417]LogStreaming: Display: FlushAsyncLoading(5208,5207,5206,5205,5203,5204,5202,5201,5200,5199,5197,5198,5194,5195,5196,5190,5191,5192,5193,5186,5187,5188,5189,5184,5185,5182,5183,5180,5181,5178,5179,5177,5175,5176,5172,5173,5174,5167,5168,5169,5170,5171,5164,5165,5166,5163,5158,5159,5160,5161,5162,5154,5155,5156,5157,5046,5047,5048,5049,5050,5051,5052,5053,5054,5055,5056,5057,5058,5059,5060,5061,5062,5063,5064,5065,5066,5067,5068,5069,5070,5071,5072,5073,5074,5075,5076,5077,5078,5079,5080,5081,5082,5083,5084,5085,5086,5087,5088,5089,5090,5091,5092,5093,5094,5095,5096,5097,5098,5099,5100,5101,5102,5103,5104,5105,5106,5107,5108,5109,5110,5111,5112,5113,5114,5115,5116,5117,5118,5119,5120,5121,5122,5123,5124,5125,5126,5127,5128,5129,5130,5131,5132,5133,5134,5135,5136,5137,5138,5139,5140,5141,5142,5143,5144,5145,5146,5147,5148,5149,5150,5151,5152,5153,5045,5044,5042,5043,5038,5039,5040,5041,5033,5034,5035,5036,5037,5029,5030,5031,5032,5028,5027,5025,5026,5021,5022,5023,5024): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.58.44:428][417]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.58.44:438][417]PIE: Server logged in
[2026.09.14-12.58.44:442][417]PIE: Play in editor total start time 2,412 seconds.
[2026.09.14-12.58.44:484][417]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.58.44:485][417]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.58.44:488][417]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.58.44:491][417]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.58.44:491][417]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.58.44:491][417]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.58.44:491][417]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.58.44:491][417]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.58.44:500][417]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.58.44:500][417]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.58.44:501][417]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.58.44:501][417]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.58.44:651][417]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:49839 | Local=127.0.0.1:8888
[2026.09.14-12.58.44:651][417]LogPixelStreaming2Servers: Streamer websocket connected, id=121
[2026.09.14-12.58.44:651][417]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.58.44:651][417]LogPixelStreaming2Servers: Sending to streamer id=121: {"type":"identify"}
[2026.09.14-12.58.45:031][417]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.58.45:323][419]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-12.58.45:368][420]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.58.45:368][420]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.58.45:368][420]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.58.45:368][420]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.58.45:390][420]LogPixelStreaming2Servers: From Streamer id=121: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.58.56:600][623]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.58.56:600][623]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.58.56:600][623]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.58.56:606][623]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.58.56:609][623]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.58.56:609][623]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.58.56:654][623]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.58.56:654][623]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.58.56:656][623]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.58.56:656][623]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.58.56:661][623]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.58.56:662][623]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-12.58.56:703][623]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.58.56:960][623]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-12.58.56:960][623]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.58.56:960][623]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30
[2026.09.14-12.58.56:961][623]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=30, StreamState=4
[2026.09.14-12.58.56:978][623]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.58.56:985][623]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.58.57:025][623]LogUObjectHash: Compacting FUObjectHashTables data took 4.96ms
[2026.09.14-12.58.57:199][624]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2026.09.14-12.58.57:211][624]LogPixelStreaming2Servers: Streamer websocket disconnected, id=121
[2026.09.14-12.59.02:183][743]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
[2026.09.14-12.59.02:183][743]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
[2026.09.14-12.59.02:192][743]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
[2026.09.14-12.59.02:199][743]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 16.355 ms (total: 308.906 ms)
[2026.09.14-12.59.02:200][743]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
[2026.09.14-12.59.02:200][743]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
[2026.09.14-12.59.02:201][743]LogPlayLevel: [PlayLevel] Compiling can before play...
[2026.09.14-12.59.02:544][743]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
[2026.09.14-12.59.02:550][743]LogPlayLevel: PlayLevel: Blueprint regeneration took 349 ms (1 blueprints)
[2026.09.14-12.59.02:551][743]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.59.02:756][743]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
[2026.09.14-12.59.02:783][743]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.337 ms (total: 597.507 ms)
[2026.09.14-12.59.02:794][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.244132s)
[2026.09.14-12.59.02:794][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.244242s)
[2026.09.14-12.59.02:887][743]LogUObjectHash: Compacting FUObjectHashTables data took 4.42ms
[2026.09.14-12.59.02:889][743]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
[2026.09.14-12.59.02:894][743]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
[2026.09.14-12.59.02:894][743]LogWorldPartition: Display: WorldPartition initialize started...
[2026.09.14-12.59.02:894][743]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2026.09.14-12.59.02:894][743]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
[2026.09.14-12.59.02:935][743]LogWorldPartition: Display: WorldPartition initialize took 41.197 ms (total: 32.2 sec)
[2026.09.14-12.59.02:936][743]LogPlayLevel: PIE: World Init took: (0.046427s)
[2026.09.14-12.59.02:936][743]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True
[2026.09.14-12.59.02:936][743]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.14-12.59.02:937][743]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.14-12.59.02:937][743]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.14-12.59.02:937][743]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.14-12.59.02:937][743]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.14-12.59.02:937][743]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.14-12.59.02:937][743]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.14-12.59.02:953][743]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.59.02:958][743]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.59.02:963][743]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
[2026.09.14-12.59.02:982][743]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.14-12.59.02:982][743]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.14-12.59.02:982][743]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.14-12.59.02:984][743]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.14-12.59.02:993][743]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.14-12.59.02:994][743]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.14-12.59.02:994][743]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.14-12.59.02:994][743]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
[2026.09.14-12.59.02:994][743]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.14-12.59.02:994][743]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.14-12.59.02:994][743]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.14-12.59.02:995][743]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31
[2026.09.14-12.59.03:002][743]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31
[2026.09.14-12.59.03:006][743]LogInit: FAudioDevice initialized with ID 31.
[2026.09.14-12.59.03:006][743]LogAudio: Display: Audio Device (ID: 31) registered with world 'Hanhivirtanewwater'.
[2026.09.14-12.59.03:006][743]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31
[2026.09.14-12.59.03:007][743]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.14-12.59.03:007][743]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.59.03:007][743]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
[2026.09.14-12.59.03:007][743]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
[2026.09.14-12.59.03:008][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.59.03:015][743]LogLoad: Game class is 'GameModeBase'
[2026.09.14-12.59.03:020][743]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.59.03:024][743]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.59.03:040][743]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.14-15.59.03
[2026.09.14-12.59.03:043][743]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
[2026.09.14-12.59.03:050][743]LogWorld: Bringing up level for play took: 0.034469
[2026.09.14-12.59.03:060][743]LogOnline: OSS: Created online subsystem instance for: :Context_31
[2026.09.14-12.59.03:061][743]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
[2026.09.14-12.59.03:202][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:202][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:203][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:209][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:210][743]LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2026.09.14-12.59.03:374][743]LogStreaming: Display: FlushAsyncLoading(5401,5400,5399,5398,5396,5397,5395,5394,5393,5392,5390,5391,5387,5388,5389,5383,5384,5385,5386,5379,5380,5381,5382,5377,5378,5375,5376,5373,5374,5371,5372,5370,5368,5369,5365,5366,5367,5360,5361,5362,5363,5364,5357,5358,5359,5356,5351,5352,5353,5354,5355,5347,5348,5349,5350,5239,5240,5241,5242,5243,5244,5245,5246,5247,5248,5249,5250,5251,5252,5253,5254,5255,5256,5257,5258,5259,5260,5261,5262,5263,5264,5265,5266,5267,5268,5269,5270,5271,5272,5273,5274,5275,5276,5277,5278,5279,5280,5281,5282,5283,5284,5285,5286,5287,5288,5289,5290,5291,5292,5293,5294,5295,5296,5297,5298,5299,5300,5301,5302,5303,5304,5305,5306,5307,5308,5309,5310,5311,5312,5313,5314,5315,5316,5317,5318,5319,5320,5321,5322,5323,5324,5325,5326,5327,5328,5329,5330,5331,5332,5333,5334,5335,5336,5337,5338,5339,5340,5341,5342,5343,5344,5345,5346,5238,5237,5235,5236,5231,5232,5233,5234,5226,5227,5228,5229,5230,5222,5223,5224,5225,5221,5220,5218,5219,5214,5215,5216,5217): 192 QueuedPackages, 0 AsyncPackages
[2026.09.14-12.59.04:938][743]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
[2026.09.14-12.59.04:949][743]PIE: Server logged in
[2026.09.14-12.59.04:953][743]PIE: Play in editor total start time 2,773 seconds.
[2026.09.14-12.59.04:995][743]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.14-12.59.04:996][743]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
[2026.09.14-12.59.04:998][743]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
[2026.09.14-12.59.05:001][743]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
[2026.09.14-12.59.05:001][743]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.59.05:001][743]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.59.05:001][743]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
[2026.09.14-12.59.05:002][743]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
[2026.09.14-12.59.05:009][743]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
[2026.09.14-12.59.05:009][743]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
[2026.09.14-12.59.05:009][743]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
[2026.09.14-12.59.05:009][743]LogRemoteSession: Started listening on port 2049
[2026.09.14-12.59.05:156][743]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:49908 | Local=127.0.0.1:8888
[2026.09.14-12.59.05:156][743]LogPixelStreaming2Servers: Streamer websocket connected, id=122
[2026.09.14-12.59.05:157][743]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
[2026.09.14-12.59.05:157][743]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"identify"}
[2026.09.14-12.59.05:646][743]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
[2026.09.14-12.59.05:975][745]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
[2026.09.14-12.59.06:108][746]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
[2026.09.14-12.59.06:108][746]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
[2026.09.14-12.59.06:108][746]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
[2026.09.14-12.59.06:108][746]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
[2026.09.14-12.59.06:126][746]LogPixelStreaming2Servers: From Streamer id=122: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
[2026.09.14-12.59.35:709][273]LogPixelStreaming2Servers: From Streamer id=122: {"type":"ping","time":1789390775}
[2026.09.14-12.59.35:709][273]LogPixelStreaming2Servers: Sending to streamer id=122: {"type":"pong","time":1789390775}
[2026.09.14-12.59.48:999][501]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
[2026.09.14-12.59.48:999][501]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
status 1000
reason: Streaming Session Removed
was clean: true
[2026.09.14-12.59.48:999][501]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
[2026.09.14-12.59.49:008][501]LogBackChannel: Closing connection FBackChannelConnection Listener
[2026.09.14-12.59.49:010][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.59.49:010][501]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
[2026.09.14-12.59.49:055][501]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
[2026.09.14-12.59.49:055][501]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.59.49:057][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.59.49:057][501]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-12.59.49:062][501]LogPlayLevel: Display: Shutting down PIE online subsystems
[2026.09.14-12.59.49:063][501]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
[2026.09.14-12.59.49:104][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.59.49:352][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2026.09.14-12.59.49:357][501]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-12.59.49:357][501]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31
[2026.09.14-12.59.49:359][501]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=31, StreamState=4
[2026.09.14-12.59.49:378][501]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-12.59.49:423][501]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
[2026.09.14-12.59.49:648][502]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2026.09.14-12.59.49:663][502]LogPixelStreaming2Servers: Streamer websocket disconnected, id=122
[2026.09.14-12.59.53:091][581]LogBlueprint: Compiling Blueprint '/Game/Lassin/floating/stick.stick'
[2026.09.14-12.59.53:335][581]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
[2026.09.14-12.59.56:022][647]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
[2026.09.14-12.59.56:528][647]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms
[2026.09.14-12.59.57:834][664]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.59.57:835][664]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.59.58:131][664]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
[2026.09.14-12.59.58:858][684]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.09.14-12.59.58:858][684]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.59.58:858][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-12.59.59:157][684]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
[2026.09.14-12.59.59:822][699]LogSlate: Window 'can' being destroyed
[2026.09.14-12.59.59:898][699]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2026.09.14-12.59.59:898][699]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2026.09.14-12.59.59:898][699]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.00.00:146][699]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms
[2026.09.14-13.00.02:099][790]LogSlate: Window 'Movie Render Queue' being destroyed
[2026.09.14-13.00.02:121][790]LogSlate: Window 'Movie Render Queue' being destroyed
[2026.09.14-13.03.05:225][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms
[2026.09.14-13.03.06:636][ 39]LogSlate: Window 'Save Content' being destroyed
[2026.09.14-13.03.06:681][ 39]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2026.09.14-13.03.06:881][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms
[2026.09.14-13.03.06:980][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2026.09.14-13.03.07:073][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2026.09.14-13.03.07:081][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA
[2026.09.14-13.03.07:094][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA
[2026.09.14-13.03.07:095][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/4W1F8Y2BG80SUZCZYM6UMA2381F6F441940B9CB9105BA8D88F97DE.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/E/5H/4W1F8Y2BG80SUZCZYM6UMA.uasset'
[2026.09.14-13.03.07:098][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W
[2026.09.14-13.03.07:111][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W
[2026.09.14-13.03.07:111][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/FW392ES3JSE4VZA8OAA06W19D2BE334AD7C030224E739C00E4D916.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/8/JV/FW392ES3JSE4VZA8OAA06W.uasset'
[2026.09.14-13.03.07:114][ 39]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
[2026.09.14-13.03.07:114][ 39]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
[2026.09.14-13.03.07:144][ 39]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
[2026.09.14-13.03.07:144][ 39]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
[2026.09.14-13.03.07:144][ 39]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v7/Content/1folder/NewBlueprint.uasset" SILENT=true
[2026.09.14-13.03.07:187][ 39]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
[2026.09.14-13.03.07:188][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/NewBlueprintCA7D93AB4AC1A8556817F4B404C5A84B.tmp' to 'F:/SLK_Ponttooni_v7/Content/1folder/NewBlueprint.uasset'
[2026.09.14-13.03.07:190][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.14-13.03.07:226][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
[2026.09.14-13.03.07:227][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/N056U0L0BJMUXLI6R9J5L7A3C474184EEE0C7ABE5204A9F0587D93.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
[2026.09.14-13.03.07:229][ 39]LogFileHelpers: Saving Package: /Game/Ponttoni_animaatio
[2026.09.14-13.03.07:229][ 39]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
[2026.09.14-13.03.07:229][ 39]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
[2026.09.14-13.03.07:229][ 39]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v7/Content/Ponttoni_animaatio.uasset" SILENT=true
[2026.09.14-13.03.07:256][ 39]LogSavePackage: Moving output files for package: /Game/Ponttoni_animaatio
[2026.09.14-13.03.07:256][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/Ponttoni_animaatio6ADEC24547ACF8B06E063A984B8AF40C.tmp' to 'F:/SLK_Ponttooni_v7/Content/Ponttoni_animaatio.uasset'
[2026.09.14-13.03.07:258][ 39]LogFileHelpers: Saving Package: /Game/1folder/can
[2026.09.14-13.03.07:258][ 39]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
[2026.09.14-13.03.07:285][ 39]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
[2026.09.14-13.03.07:285][ 39]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
[2026.09.14-13.03.07:285][ 39]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v7/Content/1folder/can.uasset" SILENT=true
[2026.09.14-13.03.07:310][ 39]LogSavePackage: Moving output files for package: /Game/1folder/can
[2026.09.14-13.03.07:310][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/can11A6776B4C1DEC0413D017B6854558C5.tmp' to 'F:/SLK_Ponttooni_v7/Content/1folder/can.uasset'
[2026.09.14-13.03.07:312][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/A/OV/VT6GUIWT1DAL0HB3IXL2WT
[2026.09.14-13.03.07:325][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/A/OV/VT6GUIWT1DAL0HB3IXL2WT
[2026.09.14-13.03.07:326][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/VT6GUIWT1DAL0HB3IXL2WT2C5A59A6402E8032577D83AF7FFFD8D8.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/A/OV/VT6GUIWT1DAL0HB3IXL2WT.uasset'
[2026.09.14-13.03.07:328][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6
[2026.09.14-13.03.07:341][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6
[2026.09.14-13.03.07:342][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/BVEKIWSBBAPK435YF8TSX684F0EC0A4AA8073064CE55AB8E0F371C.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6.uasset'
[2026.09.14-13.03.07:344][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2
[2026.09.14-13.03.07:355][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2
[2026.09.14-13.03.07:356][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/5VVF50SOLJIM6148UTSJW23F81C8D1476A12326D7D80A888E1289F.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2.uasset'
[2026.09.14-13.03.07:357][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF
[2026.09.14-13.03.07:369][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF
[2026.09.14-13.03.07:370][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/5WEL6ZPDNTIZNBJP0Z98XF86B71A864CED3A5832C797B6990C30E9.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF.uasset'
[2026.09.14-13.03.07:371][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R
[2026.09.14-13.03.07:383][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R
[2026.09.14-13.03.07:384][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/POAPOH78J4NG9YWN4QFR5R09FE4507427D5994D150C29CBAEDB1A2.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R.uasset'
[2026.09.14-13.03.07:385][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S
[2026.09.14-13.03.07:397][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S
[2026.09.14-13.03.07:398][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/UOFM5LRWVCYX5X72A3SR8S88BA9B5D421CECB4488618A21E88593C.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S.uasset'
[2026.09.14-13.03.07:400][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7
[2026.09.14-13.03.07:413][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7
[2026.09.14-13.03.07:414][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/0LT5S3CCUJZKA6SQCKCGL7A5D59A274C924C60AF670CB6FF878915.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7.uasset'
[2026.09.14-13.03.07:416][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB
[2026.09.14-13.03.07:427][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB
[2026.09.14-13.03.07:428][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/E2ZFDPSJ40Z8R146FYOGTBD9B6A890493F1EED8F2A7EB197E2243C.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB.uasset'
[2026.09.14-13.03.07:429][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B
[2026.09.14-13.03.07:442][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B
[2026.09.14-13.03.07:442][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/AYW1F26ERVZJ6R7LQQKJ2BC5E0A0E4464C3307BE5C35811B23C5AB.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B.uasset'
[2026.09.14-13.03.07:444][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y
[2026.09.14-13.03.07:457][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y
[2026.09.14-13.03.07:458][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/A4L19ZIW8R4EC0S6CRVK6Y62E0412A415AB0FC7D5A0593EB653CDE.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y.uasset'
[2026.09.14-13.03.07:460][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW
[2026.09.14-13.03.07:472][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW
[2026.09.14-13.03.07:473][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/P2KVCQYLL8Z2GV0I3KRUKW99D09D6C48D795384E99C89D416E91C6.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/D/VI/P2KVCQYLL8Z2GV0I3KRUKW.uasset'
[2026.09.14-13.03.07:474][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK
[2026.09.14-13.03.07:488][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK
[2026.09.14-13.03.07:489][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/G31Z8NL43GLRUDV92IEVFKD0E6D0554A91A648DCFEF78515AE936D.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/8/5X/G31Z8NL43GLRUDV92IEVFK.uasset'
[2026.09.14-13.03.07:495][ 39]LogFileHelpers: Saving Package: /Game/Lassin/floating/stick
[2026.09.14-13.03.07:495][ 39]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Lassin/floating/stick] ([2] browsable assets)...
[2026.09.14-13.03.07:509][ 39]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Lassin/floating/stick.stick]
[2026.09.14-13.03.07:509][ 39]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/floating/stick]
[2026.09.14-13.03.07:509][ 39]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/floating/stick" FILE="F:/SLK_Ponttooni_v7/Content/Lassin/floating/stick.uasset" SILENT=true
[2026.09.14-13.03.07:533][ 39]LogSavePackage: Moving output files for package: /Game/Lassin/floating/stick
[2026.09.14-13.03.07:534][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/stick8FFD45794553512916771C9337CFDF6C.tmp' to 'F:/SLK_Ponttooni_v7/Content/Lassin/floating/stick.uasset'
[2026.09.14-13.03.07:536][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ
[2026.09.14-13.03.07:548][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ
[2026.09.14-13.03.07:549][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/LDVIODTOKQFCILRH8RKDEJ0F9376194B361B6049858C9B35ED2BC5.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ.uasset'
[2026.09.14-13.03.07:550][ 39]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK
[2026.09.14-13.03.07:562][ 39]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK
[2026.09.14-13.03.07:563][ 39]LogSavePackage: Moving 'F:/SLK_Ponttooni_v7/Saved/ZRMX4KP0SI89QK8OUWCEYK59C731534C9ABFAF6651B9B7AA3ECF38.tmp' to 'F:/SLK_Ponttooni_v7/Content/__ExternalActors__/Hanhivirtanewwater/6/H7/ZRMX4KP0SI89QK8OUWCEYK.uasset'
[2026.09.14-13.03.07:613][ 39]LogFileHelpers: InternalPromptForCheckoutAndSave took 932.077 ms (total: 1.28 sec)
[2026.09.14-13.03.08:011][ 39]LogStall: Shutdown...
[2026.09.14-13.03.08:020][ 39]LogStall: Shutdown complete.
[2026.09.14-13.03.08:168][ 39]LogSlate: Window 'Sequencer' being destroyed
[2026.09.14-13.03.08:290][ 39]LogSequenceNavigator: Deactivating provider: LevelSequence
[2026.09.14-13.03.08:323][ 39]LogSequenceNavigator: Provider unregistered: LevelSequence
[2026.09.14-13.03.08:412][ 39]LogSlate: Window 'Content Browser' being destroyed
[2026.09.14-13.03.08:460][ 39]LogSlate: Window 'SLK_Ponttooni_v6 - Unreal Editor' being destroyed
[2026.09.14-13.03.09:034][ 39]LogFileHelpers: All files are already saved.
[2026.09.14-13.03.09:036][ 39]LogContentValidation: Enabled validators:
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Material
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.PackageFileValidator
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.14-13.03.09:036][ 39]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.14-13.03.09:036][ 39]LogContentValidation: Display: Starting to validate 5 assets (20 associated objects such as actors)
[2026.09.14-13.03.09:036][ 39]LogContentValidation: Additional assets added for validation by 0 validators:
[2026.09.14-13.03.09:038][ 39]AssetCheck: /Game/1folder/NewBlueprint Validating asset
[2026.09.14-13.03.09:038][ 39]AssetCheck: /Game/Ponttoni_animaatio Validating asset
[2026.09.14-13.03.09:038][ 39]AssetCheck: /Game/1folder/can Validating asset
[2026.09.14-13.03.09:038][ 39]AssetCheck: /Game/Lassin/floating/stick Validating asset
[2026.09.14-13.03.09:039][ 39]AssetCheck: /Game/Hanhivirtanewwater Validating asset
[2026.09.14-13.03.09:039][ 39]LogContentValidation: Validated asset counts for 9 validators:
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 5
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
[2026.09.14-13.03.09:039][ 39]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
[2026.09.14-13.03.09:115][ 39]Cmd: QUIT_EDITOR
[2026.09.14-13.03.09:115][ 39]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2026.09.14-13.03.09:119][ 39]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v7/Saved/SourceControl/UncontrolledChangelists.json
[2026.09.14-13.03.09:154][ 40]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.09.14-13.03.09:155][ 40]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2026.09.14-13.03.09:155][ 40]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2026.09.14-13.03.09:248][ 40]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:248][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:248][ 40]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater
[2026.09.14-13.03.09:253][ 40]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
[2026.09.14-13.03.09:335][ 40]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.14-13.03.09:335][ 40]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.14-13.03.09:335][ 40]LogAIAssistant: Update agent environment...
[2026.09.14-13.03.09:339][ 40]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
[2026.09.14-13.03.09:339][ 40]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.14-13.03.09:339][ 40]LogAIAssistant: Update agent environment...
[2026.09.14-13.03.09:339][ 40]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
[2026.09.14-13.03.09:510][ 40]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2026.09.14-13.03.09:510][ 40]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:510][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:525][ 40]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:525][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:536][ 40]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:536][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:549][ 40]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:549][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:560][ 40]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2026.09.14-13.03.09:560][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.14-13.03.09:582][ 40]LogRuntimeTelemetry: Recording EnginePreExit events
[2026.09.14-13.03.09:591][ 40]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
[2026.09.14-13.03.10:211][ 40]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
[2026.09.14-13.03.10:211][ 40]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.09.14-13.03.10:211][ 40]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
[2026.09.14-13.03.10:211][ 40]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.14-13.03.10:211][ 40]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.09.14-13.03.10:211][ 40]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
[2026.09.14-13.03.10:235][ 40]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.14-13.03.10:261][ 40]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.09.14-13.03.10:261][ 40]LogAudio: Display: Audio Device Manager Shutdown
[2026.09.14-13.03.10:291][ 40]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.09.14-13.03.10:293][ 40]LogExit: Preparing to exit.
[2026.09.14-13.03.10:293][ 40]LogAIAssistant: Update agent environment complete
[2026.09.14-13.03.10:293][ 40]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.14-13.03.10:293][ 40]LogAIAssistant: Update agent environment complete
[2026.09.14-13.03.10:294][ 40]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.14-13.03.11:018][ 40]LogUObjectHash: Compacting FUObjectHashTables data took 3.95ms
[2026.09.14-13.03.11:041][ 40]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
[2026.09.14-13.03.13:179][ 40]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.14-13.03.13:179][ 40]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
[2026.09.14-13.03.13:184][ 40]LogEditorDataStorage: Deinitializing
[2026.09.14-13.03.13:192][ 40]LogEditorDataStorage: De-initializing TEDS Compatibility.
[2026.09.14-13.03.13:192][ 40]LogEditorDataStorage: De-initialized TEDS Compatibility.
[2026.09.14-13.03.13:192][ 40]LogEditorDataStorage: De-initializing TEDS Core.
[2026.09.14-13.03.13:193][ 40]LogEditorDataStorage: Resetting TEDS Core.
[2026.09.14-13.03.13:204][ 40]LogEditorDataStorage: Reset TEDS Core.
[2026.09.14-13.03.13:204][ 40]LogEditorDataStorage: De-initialized TEDS Core.
[2026.09.14-13.03.14:039][ 40]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.09.14-13.03.14:122][ 40]LogExit: Editor shut down
[2026.09.14-13.03.14:140][ 40]LogExit: Transaction tracking system shut down
[2026.09.14-13.03.14:943][ 40]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.14-13.03.14:943][ 40]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.14-13.03.14:974][ 40]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.14-13.03.14:974][ 40]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.14-13.03.15:823][ 40]LogExit: Object subsystem successfully closed.
[2026.09.14-13.03.15:893][ 40]LogShaderCompilers: Display: Exiting ShaderCompilingThread
[2026.09.14-13.03.16:204][ 40]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.14-13.03.16:205][ 40]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.14-13.03.16:599][ 40]LogWebBrowser: Deleting browser for Url=https://dev.epicgames.com/embed-view/assistant/unreal-engine.
[2026.09.14-13.03.16:717][ 40]LogObjectProfiler: Shutdown
[2026.09.14-13.03.16:717][ 40]LogMemoryProfiler: Shutdown
[2026.09.14-13.03.16:717][ 40]LogNetworkingProfiler: Shutdown
[2026.09.14-13.03.16:717][ 40]LogLoadingProfiler: Shutdown
[2026.09.14-13.03.16:717][ 40]LogTimingProfiler: Shutdown
[2026.09.14-13.03.16:718][ 40]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.14-13.03.16:718][ 40]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.14-13.03.16:719][ 40]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.14-13.03.16:719][ 40]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.14-13.03.16:719][ 40]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.14-13.03.17:535][ 40]LogChaosDD: Chaos Debug Draw Shutdown
[2026.09.14-13.03.17:535][ 40]RenderDocPlugin: plugin has been unloaded.
[2026.09.14-13.03.17:630][ 40]LogNFORDenoise: NFORDenoise function shutting down
[2026.09.14-13.03.17:643][ 40]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2026.09.14-13.03.17:644][ 40]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B6154E7B1-423C-95E2-43AF-EC9B6F821917%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2026.09.14-13.03.18:188][ 40]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.09.14-13.03.18:195][ 40]LogPakFile: Destroying PakPlatformFile
[2026.09.14-13.03.20:596][ 40]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.09.14-13.03.20:882][ 40]LogExit: Exiting.
[2026.09.14-13.03.20:981][ 40]Log file closed, 09/14/26 16:03:20