SHA256
5738 lines
744 KiB
Plaintext
5738 lines
744 KiB
Plaintext
Log file open, 09/08/26 17:25:31
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LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
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LogWindows: File 'aqProf.dll' does not exist
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LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
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LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi.dll' does not exist
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LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
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LogWindows: File 'VtuneApi32e.dll' does not exist
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LogWindows: Started CrashReportClient (pid=16996)
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LogWindows: Custom abort handler registered for crash reporting.
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LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
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LogInit: Display: Running engine for game: SLK_Ponttooni_v3
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LogCore: UTS: Unreal Trace Server launched successfully
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LogTrace: Initializing trace...
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LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
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LogCore: No trace connection. Tracing to in-memory cache.
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LogTrace: Display: Control listening on port 35703
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LogTrace: Finished trace initialization.
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LogCsvProfiler: Display: Metadata set : platform="Windows"
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LogCsvProfiler: Display: Metadata set : config="Development"
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LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
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LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
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LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
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LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.9168] "
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LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz"
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LogCsvProfiler: Display: Metadata set : pgoenabled="0"
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LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
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LogCsvProfiler: Display: Metadata set : ltoenabled="0"
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LogCsvProfiler: Display: Metadata set : asan="0"
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LogCsvProfiler: Display: Metadata set : mergedmodules="0"
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LogCsvProfiler: Display: Metadata set : compacttset="0"
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LogCsvProfiler: Display: Metadata set : commandline="" F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=fbaaf6b4e389466994040a96803ce603 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue""
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LogCsvProfiler: Display: Metadata set : loginid="a2cde77c4f2c0829c6cd728772ece1ea"
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LogCsvProfiler: Display: Metadata set : llm="0"
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LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
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LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
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LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
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LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
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LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
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LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
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LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
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LogCsvProfiler: Display: Metadata set : zenstreaming="0"
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LogInit: Running DelayedAutoRegister Phase FileSystemReady
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LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
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LogStats: Stats thread started at 0.651954
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LogInit: Running DelayedAutoRegister Phase StatSystemReady
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LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
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LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
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LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
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LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
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LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
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LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
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LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
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LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
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LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
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LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
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LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
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LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
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LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
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LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
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LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
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LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
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LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
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LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
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LogInit: Session CrashGUID >====================================================
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Session CrashGUID > UECC-Windows-A1782451418FC864E01228BF36EE16BC
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Session CrashGUID >====================================================
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LogConfig: No local boot hotfix file found at: [F:/SLK_Ponttooni_v3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
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LogInit: Running DelayedAutoRegister Phase IniSystemReady
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LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
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LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
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Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -log="F:/SLK_Ponttooni_v3/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
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LogAudio: Display: Pre-Initializing Audio Device Manager...
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LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'OPUS' Registered
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LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
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LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
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LogAudio: Display: AudioInfo: 'OGG' Registered
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LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'ADPCM' Registered
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LogAudio: Display: AudioInfo: 'PCM' Registered
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LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'BINKA' Registered
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LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
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LogAudio: Display: AudioInfo: 'RADA' Registered
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LogAudio: Display: Audio Device Manager Pre-Initialized
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LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
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LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'F:' of project directory 'F:/SLK_Ponttooni_v3/', so AssetDiscovery cache will not be read or written. Unavailability reason:
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NTFS Journal is not active for volume 'F:'. Launch cmd.exe as admin and run command `fsutil usn createJournal F: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
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LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total
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LogPluginManager: Looking for build plugins target receipt
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LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries
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LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
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||
LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled
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||
LogConfig: Display: Loading VulkanPC ini files took 0.10 seconds
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||
LogConfig: Display: Loading Android ini files took 0.10 seconds
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||
LogConfig: Display: Loading IOS ini files took 0.10 seconds
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||
LogConfig: Display: Loading Mac ini files took 0.11 seconds
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||
LogConfig: Display: Loading Unix ini files took 0.12 seconds
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LogConfig: Display: Loading VisionOS ini files took 0.13 seconds
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||
LogConfig: Display: Loading Windows ini files took 0.13 seconds
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LogConfig: Display: Loading TVOS ini files took 0.13 seconds
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LogConfig: Display: Loading Linux ini files took 0.15 seconds
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LogAssetRegistry: Display: Asset registry cache read as 166.5 MiB from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_87F12B724AEDB839EA1A2C93C5A241B9.bin (memory-mapped=yes)
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Looking for enabled plugins target receipt
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LogPluginManager: Unable to find target receipt in path: F:/SLK_Ponttooni_v3/Binaries/Win64/*.target
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LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
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LogPluginManager: Mounting Engine plugin AudioInsights
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||
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
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LogPluginManager: Mounting Engine plugin AudioModulationInsights
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LogPluginManager: Mounting Engine plugin BlueprintFileUtils
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||
LogPluginManager: Mounting Engine plugin BaseMaterial
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||
LogPluginManager: Mounting Engine plugin Bridge
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||
LogPluginManager: Mounting Engine plugin ChaosCloth
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||
LogPluginManager: Mounting Engine plugin ChaosClothAsset
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LogPluginManager: Mounting Engine plugin ChaosInsights
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||
LogPluginManager: Mounting Engine plugin ChaosVD
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||
LogPluginManager: Mounting Engine plugin CmdLinkServer
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||
LogPluginManager: Mounting Engine plugin Dataflow
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||
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
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||
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
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||
LogPluginManager: Mounting Engine plugin EnhancedInput
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||
LogPluginManager: Mounting Engine plugin Fab
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||
LogPluginManager: Mounting Engine plugin IoStoreInsights
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||
LogPluginManager: Mounting Engine plugin MassInsights
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||
LogPluginManager: Mounting Engine plugin MeshPainting
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||
LogPluginManager: Mounting Engine plugin Mutable
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||
LogPluginManager: Mounting Engine plugin PCG
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||
LogPluginManager: Mounting Engine plugin RenderGraphInsights
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||
LogPluginManager: Mounting Engine plugin RenderTraceInsights
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||
LogPluginManager: Mounting Engine plugin TraceUtilities
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||
LogPluginManager: Mounting Engine plugin UbaController
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||
LogPluginManager: Mounting Engine plugin WorldMetrics
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||
LogPluginManager: Mounting Engine plugin XGEController
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||
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
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||
LogPluginManager: Mounting Engine plugin OodleNetwork
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||
LogPluginManager: Mounting Engine plugin AlembicHairImporter
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||
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||
LogPluginManager: Mounting Engine plugin EngineCameras
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||
LogPluginManager: Mounting Engine plugin AlembicImporter
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||
LogPluginManager: Mounting Engine plugin AndroidMedia
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||
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
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||
LogPluginManager: Mounting Engine plugin AppleProResMedia
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||
LogPluginManager: Mounting Engine plugin AvfMedia
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||
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
|
||
LogPluginManager: Mounting Engine plugin AvidDNxMedia
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||
LogPluginManager: Mounting Engine plugin ElectraCDM
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||
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
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||
LogPluginManager: Mounting Engine plugin ElectraPlayer
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||
LogPluginManager: Mounting Engine plugin ElectraCodecs
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||
LogPluginManager: Mounting Engine plugin ElectraUtil
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||
LogPluginManager: Mounting Engine plugin ElectraSubtitles
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||
LogPluginManager: Mounting Engine plugin ImgMedia
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||
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
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LogPluginManager: Mounting Engine plugin MediaIOFramework
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||
LogPluginManager: Mounting Engine plugin MediaPlate
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LogPluginManager: Mounting Engine plugin MediaCompositing
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LogPluginManager: Mounting Engine plugin MediaPlayerEditor
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LogPluginManager: Mounting Engine plugin MediaViewer
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LogPluginManager: Mounting Engine plugin MediaProfile
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LogPluginManager: Mounting Engine plugin MP4Utilities
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LogPluginManager: Mounting Engine plugin OpusDecoderElectra
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||
LogPluginManager: Mounting Engine plugin PixelCapture
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||
LogPluginManager: Mounting Engine plugin PixelStreaming
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||
LogPluginManager: Mounting Engine plugin PixelStreaming2
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||
LogPluginManager: Mounting Engine plugin TmvMedia
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||
LogPluginManager: Mounting Engine plugin NNEDenoiser
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LogPluginManager: Mounting Engine plugin WebMMedia
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LogPluginManager: Mounting Engine plugin NNERuntimeORT
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LogPluginManager: Mounting Engine plugin WmfMedia
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||
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
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||
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
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||
LogPluginManager: Mounting Engine plugin AndroidFileServer
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||
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
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||
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
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LogPluginManager: Mounting Engine plugin AndroidPermission
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||
LogPluginManager: Mounting Engine plugin AppleImageUtils
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||
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
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||
LogPluginManager: Mounting Engine plugin AudioCapture
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||
LogPluginManager: Mounting Engine plugin AssetTags
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||
LogPluginManager: Mounting Engine plugin AudioWidgets
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||
LogPluginManager: Mounting Engine plugin ArchVisCharacter
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||
LogPluginManager: Mounting Engine plugin AudioSynesthesia
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||
LogPluginManager: Mounting Engine plugin CableComponent
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||
LogPluginManager: Mounting Engine plugin ChunkDownloader
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||
LogPluginManager: Mounting Engine plugin CustomMeshComponent
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||
LogPluginManager: Mounting Engine plugin CommonUI
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LogPluginManager: Mounting Engine plugin ComputeFramework
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||
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
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||
LogPluginManager: Mounting Engine plugin GeometryCache
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||
LogPluginManager: Mounting Engine plugin GeometryProcessing
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||
LogPluginManager: Mounting Engine plugin GeometryScripting
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||
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
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||
LogPluginManager: Mounting Engine plugin GooglePAD
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||
LogPluginManager: Mounting Engine plugin HairStrands
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||
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||
LogPluginManager: Mounting Engine plugin InputDebugging
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||
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
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||
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
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||
LogPluginManager: Mounting Engine plugin Metasound
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||
LogPluginManager: Mounting Engine plugin MeshModelingToolset
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||
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
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||
LogPluginManager: Mounting Engine plugin ModelViewViewModel
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||
LogPluginManager: Mounting Engine plugin MsQuic
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||
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
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||
LogPluginManager: Mounting Engine plugin OpenCV
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||
LogPluginManager: Mounting Engine plugin OSC
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||
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
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||
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
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||
LogPluginManager: Mounting Engine plugin RigVM
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||
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||
LogPluginManager: Mounting Engine plugin SkeletalMerging
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||
LogPluginManager: Mounting Engine plugin SignificanceManager
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||
LogPluginManager: Mounting Engine plugin ResonanceAudio
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||
LogPluginManager: Mounting Engine plugin SoundFields
|
||
LogPluginManager: Mounting Engine plugin Synthesis
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||
LogPluginManager: Mounting Engine plugin StateTree
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||
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
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||
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
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||
LogPluginManager: Mounting Engine plugin WaveTable
|
||
LogPluginManager: Mounting Engine plugin XRBase
|
||
LogPluginManager: Mounting Engine plugin CompositeCore
|
||
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
|
||
LogPluginManager: Mounting Engine plugin OpenColorIO
|
||
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
|
||
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||
LogPluginManager: Mounting Engine plugin ConsoleVariables
|
||
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||
LogPluginManager: Mounting Engine plugin DataValidation
|
||
LogPluginManager: Mounting Engine plugin ColorGrading
|
||
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||
LogPluginManager: Mounting Engine plugin FacialAnimation
|
||
LogPluginManager: Mounting Engine plugin GeometryMode
|
||
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
|
||
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||
LogPluginManager: Mounting Engine plugin StylusInput
|
||
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||
LogPluginManager: Mounting Engine plugin Cascade
|
||
LogPluginManager: Mounting Engine plugin UVEditor
|
||
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||
LogPluginManager: Mounting Engine plugin Niagara
|
||
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||
LogPluginManager: Mounting Engine plugin NiagaraMRQ
|
||
LogPluginManager: Mounting Engine plugin NiagaraInsights
|
||
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
|
||
LogPluginManager: Mounting Engine plugin Interchange
|
||
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||
LogPluginManager: Mounting Engine plugin AIAssistant
|
||
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||
LogPluginManager: Mounting Engine plugin BackChannel
|
||
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||
LogPluginManager: Mounting Engine plugin Buoyancy
|
||
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||
LogPluginManager: Mounting Engine plugin CharacterAI
|
||
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
|
||
LogPluginManager: Mounting Engine plugin CineCameraRigs
|
||
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
|
||
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
|
||
LogPluginManager: Mounting Engine plugin ControlFlows
|
||
LogPluginManager: Mounting Engine plugin ControlRigPhysics
|
||
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
||
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
|
||
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||
LogPluginManager: Mounting Engine plugin Fracture
|
||
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||
LogPluginManager: Mounting Engine plugin GizmoFramework
|
||
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
|
||
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
|
||
LogPluginManager: Mounting Engine plugin Landmass
|
||
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
||
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||
LogPluginManager: Mounting Engine plugin MediaStream
|
||
LogPluginManager: Mounting Engine plugin HttpInsights
|
||
LogPluginManager: Mounting Engine plugin MessageBusTester
|
||
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||
LogPluginManager: Mounting Engine plugin MutableAssetUserData
|
||
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
|
||
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||
LogPluginManager: Mounting Engine plugin PlanarCut
|
||
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
|
||
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||
LogPluginManager: Mounting Engine plugin RemoteSession
|
||
LogPluginManager: Mounting Engine plugin ToolPresets
|
||
LogPluginManager: Mounting Engine plugin ToolsetRegistry
|
||
LogPluginManager: Mounting Engine plugin Water
|
||
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
|
||
LogPluginManager: Mounting Engine plugin WebSocketNetworking
|
||
LogPluginManager: Mounting Engine plugin ActorSequence
|
||
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
|
||
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
|
||
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||
LogPluginManager: Mounting Engine plugin SequenceValidator
|
||
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
|
||
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||
LogPluginManager: Mounting Engine plugin AccumulationDOF
|
||
LogPluginManager: Mounting Engine plugin CaptureData
|
||
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
|
||
LogPluginManager: Mounting Engine plugin LensComponent
|
||
LogPluginManager: Mounting Engine plugin MultiUserTakes
|
||
LogPluginManager: Mounting Engine plugin Takes
|
||
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
|
||
LogPluginManager: Mounting Engine plugin VirtualCamera
|
||
LogPluginManager: Mounting Engine plugin VirtualCameraCore
|
||
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||
LogPluginManager: Mounting Engine plugin Paper2D
|
||
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||
LogPluginManager: Mounting Engine plugin AISupport
|
||
LogPluginManager: Mounting Engine plugin AnimationData
|
||
LogPluginManager: Mounting Engine plugin LiveLink
|
||
LogPluginManager: Mounting Engine plugin LiveLinkDevice
|
||
LogPluginManager: Mounting Engine plugin IKRig
|
||
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||
LogPluginManager: Mounting Engine plugin AnimatorKit
|
||
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||
LogPluginManager: Mounting Engine plugin ControlRig
|
||
LogPluginManager: Mounting Engine plugin PhysicsControl
|
||
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||
LogPluginManager: Mounting Engine plugin RigLogic
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin DNACalib
|
||
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
|
||
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin LiveLinkHub
|
||
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin GPUReshape
|
||
LogPluginManager: Mounting Engine plugin PluginUtils
|
||
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
||
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
|
||
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin EaseCurveTool
|
||
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||
LogPluginManager: Mounting Engine plugin NamingTokens
|
||
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||
LogPluginManager: Mounting Engine plugin MetaHuman
|
||
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
|
||
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||
LogPluginManager: Mounting Engine plugin EOSShared
|
||
LogPluginManager: Mounting Engine plugin OnlineBase
|
||
LogPluginManager: Mounting Engine plugin VariantManager
|
||
LogPluginManager: Mounting Engine plugin OnlineServices
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||
LogPluginManager: Mounting Engine plugin SQLiteCore
|
||
LogPluginManager: Mounting Engine plugin StreamingADA
|
||
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||
LogPluginManager: Mounting Engine plugin AVCodecsCore
|
||
LogPluginManager: Mounting Engine plugin LightMixer
|
||
LogPluginManager: Mounting Engine plugin AMFCodecs
|
||
LogPluginManager: Mounting Engine plugin LibVpxCodecs
|
||
LogPluginManager: Mounting Engine plugin FileSandbox
|
||
LogPluginManager: Mounting Engine plugin NVCodecs
|
||
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
|
||
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
|
||
LogPluginManager: Mounting Engine plugin Scribble
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||
LogPluginManager: Mounting Engine plugin VPRoles
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||
LogPluginManager: Mounting Engine plugin VPSettings
|
||
LogPluginManager: Mounting Engine plugin ConcertMain
|
||
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerCore
|
||
LogPluginManager: Mounting Engine plugin RelativeIKOp
|
||
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
|
||
LogPluginManager: Mounting Engine plugin XInputDevice
|
||
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
|
||
LogPluginManager: Mounting Engine plugin MultiUserClient
|
||
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
|
||
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncClient
|
||
LogPluginManager: Mounting Engine plugin ConcertSyncCore
|
||
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
SourceControl: Revision control is disabled
|
||
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
|
||
SourceControl: Revision control is disabled
|
||
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
|
||
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
|
||
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=359MiB, MaxMemoryAvailable=69560MiB
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
|
||
LogNFORDenoise: NFORDenoise function starting up
|
||
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
|
||
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
|
||
LogStudioTelemetry: Started StudioTelemetry Session
|
||
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
|
||
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
|
||
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
|
||
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
|
||
LogInit: Using libcurl 8.15.0
|
||
LogInit: - built for Windows
|
||
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||
LogInit: - other features:
|
||
LogInit: CURL_VERSION_SSL
|
||
LogInit: CURL_VERSION_LIBZ
|
||
LogInit: CURL_VERSION_IPV6
|
||
LogInit: CURL_VERSION_ASYNCHDNS
|
||
LogInit: CURL_VERSION_LARGEFILE
|
||
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||
LogInit: CURL_VERSION_HTTP2
|
||
LogInit: CurlRequestOptions (configurable via config and command line):
|
||
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
|
||
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||
LogInit: - LocalHostAddr = Default
|
||
LogInit: - BufferSize = 65536
|
||
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||
LogInit: Creating http thread with maximum 251 concurrent requests
|
||
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
|
||
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||
LogOnline: OSS: Created online subsystem instance for: NULL
|
||
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
|
||
LogCUDA: Display: CUDA module ready pending PostEngineInit.
|
||
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
|
||
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
|
||
LogInit: ExecutableName: UnrealEditor.exe
|
||
LogInit: Build: ++UE5+Release-5.8-CL-56702186
|
||
LogInit: Platform=WindowsEditor
|
||
LogInit: MachineId=a2cde77c4f2c0829c6cd728772ece1ea
|
||
LogInit: DeviceId=
|
||
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
|
||
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
|
||
LogInit: Net CL: 55116800
|
||
LogInit: OS: Windows 11 (24H2) [10.0.26100.9168] (), CPU: Intel(R) Xeon(R) CPU E5-2697 v2 @ 2.70GHz, GPU: NVIDIA GeForce GTX 1660 SUPER
|
||
LogInit: CPU Model ID: 63e4, microcode revision: 42e
|
||
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
|
||
LogInit: Architecture: x64
|
||
LogInit: Compiled with Visual C++: 19.44.35228.00
|
||
LogInit: Build Configuration: Development
|
||
LogInit: Branch Name: ++UE5+Release-5.8
|
||
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=fbaaf6b4e389466994040a96803ce603 -AUTH_TYPE=exchangecode -epicapp=UE_5.8 -epicenv=Prod -EpicPortal -epicusername=ModifyLassi -epicuserid=2f451d54f5ca471086d9570f2cf01d6d -epiclocale=en -epicsandboxid=ue
|
||
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
|
||
LogInit: Allocator: Mimalloc
|
||
LogInit: Installed Engine Build: 1
|
||
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||
LogDevObjectVersion: Number of dev versions registered: 37
|
||
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268
|
||
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
|
||
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20
|
||
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123
|
||
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68
|
||
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
|
||
LogInit: Object subsystem initialized
|
||
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.setres:1280x720]]
|
||
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
|
||
[2026.09.08-14.25.33:195][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.Substrate:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:196][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:197][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:213][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||
[2026.09.08-14.25.33:213][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||
[2026.09.08-14.25.33:213][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
|
||
[2026.09.08-14.25.33:214][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-14.25.33:215][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
|
||
[2026.09.08-14.25.33:216][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-14.25.33:217][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||
[2026.09.08-14.25.33:219][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||
[2026.09.08-14.25.33:219][ 0]LogHAL: Display: Platform has ~ 64 GB [68644077568 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||
[2026.09.08-14.25.33:220][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||
[2026.09.08-14.25.33:220][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||
[2026.09.08-14.25.33:220][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||
[2026.09.08-14.25.33:220][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.FXAA.Quality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-14.25.33:220][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.AOQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SSR.Quality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Upscale.Quality:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.DetailMode:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SSS.Scale:0]]
|
||
[2026.09.08-14.25.33:221][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SSGI.Quality:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[foliage.DensityScale:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[grass.DensityScale:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: CVar [[pcg.Quality:0]] deferred - dummy variable created
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/Editor.ini]
|
||
[2026.09.08-14.25.33:222][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
|
||
[2026.09.08-14.25.33:223][ 0]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-14.25.33:223][ 0]LogInit: Computer: EDIT-2
|
||
[2026.09.08-14.25.33:223][ 0]LogInit: User: lassi
|
||
[2026.09.08-14.25.33:223][ 0]LogInit: CPU Page size=4096, Cores=12
|
||
[2026.09.08-14.25.33:223][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||
[2026.09.08-14.25.33:223][ 0]LogInit: Gaming Handheld Device: 0
|
||
[2026.09.08-14.25.33:245][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) Virtual=67.9GB
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Process Physical Memory: 654.92 MB used, 654.92 MB peak
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Process Virtual Memory: 629.90 MB used, 629.90 MB peak
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Physical Memory: 17795.40 MB used, 47668.69 MB free, 65464.09 MB total
|
||
[2026.09.08-14.25.33:246][ 0]LogMemory: Virtual Memory: 22197.17 MB used, 47362.93 MB free, 69560.09 MB total
|
||
[2026.09.08-14.25.33:246][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||
[2026.09.08-14.25.33:246][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
|
||
[2026.09.08-14.25.33:246][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
|
||
[2026.09.08-14.25.33:247][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
|
||
[2026.09.08-14.25.33:249][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
|
||
[2026.09.08-14.25.33:249][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
|
||
[2026.09.08-14.25.33:250][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-14.25.33:253][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-14.25.33:253][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
|
||
[2026.09.08-14.25.33:258][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
|
||
[2026.09.08-14.25.33:258][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
|
||
[2026.09.08-14.25.33:258][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
|
||
[2026.09.08-14.25.33:259][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
|
||
[2026.09.08-14.25.33:259][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
|
||
[2026.09.08-14.25.33:259][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
|
||
[2026.09.08-14.25.33:260][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||
[2026.09.08-14.25.33:260][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||
[2026.09.08-14.25.33:260][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
|
||
[2026.09.08-14.25.33:261][ 0]LogInit: Using OS detected language (en-US).
|
||
[2026.09.08-14.25.33:261][ 0]LogInit: Using OS detected locale (en-FI).
|
||
[2026.09.08-14.25.33:270][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
|
||
[2026.09.08-14.25.33:280][ 0]LogInit: Setting process to per monitor DPI aware
|
||
[2026.09.08-14.25.34:067][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||
[2026.09.08-14.25.34:071][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
|
||
[2026.09.08-14.25.34:073][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||
[2026.09.08-14.25.34:079][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
|
||
[2026.09.08-14.25.34:081][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
|
||
[2026.09.08-14.25.34:081][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||
[2026.09.08-14.25.34:081][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-14.25.34:442][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
|
||
[2026.09.08-14.25.34:450][ 0]LogRHI: Using Default RHI: D3D12
|
||
[2026.09.08-14.25.34:450][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||
[2026.09.08-14.25.34:450][ 0]LogRHI: Loading RHI module D3D12RHI
|
||
[2026.09.08-14.25.34:450][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
|
||
[2026.09.08-14.25.34:454][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||
[2026.09.08-14.25.34:455][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||
[2026.09.08-14.25.35:052][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: 87871043, Revision: 00a1
|
||
[2026.09.08-14.25.35:052][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-14.25.35:052][ 0]LogD3D12RHI: Adapter has 5966MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 3 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: Driver Date: 1-20-2026
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 49080MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.8972
|
||
[2026.09.08-14.25.35:053][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||
[2026.09.08-14.25.35:054][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||
[2026.09.08-14.25.35:054][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||
[2026.09.08-14.25.35:183][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||
[2026.09.08-14.25.35:183][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||
[2026.09.08-14.25.35:196][ 0]LogD3D12RHI: NVIDIA Architecture=352
|
||
[2026.09.08-14.25.35:196][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
|
||
- TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-14.25.35:197][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-14.25.35:198][ 0]LogRHI: RHI Adapter Info:
|
||
[2026.09.08-14.25.35:198][ 0]LogRHI: Name: NVIDIA GeForce GTX 1660 SUPER
|
||
[2026.09.08-14.25.35:198][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86)
|
||
[2026.09.08-14.25.35:198][ 0]LogRHI: Driver Date: 1-20-2026
|
||
[2026.09.08-14.25.35:198][ 0]LogRHI: Performing driver check for denylisted drivers.
|
||
[2026.09.08-14.25.35:198][ 0]LogD3D12RHI: GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
|
||
[2026.09.08-14.25.35:198][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||
[2026.09.08-14.25.35:459][ 0]LogNvidiaAftermath: Aftermath initialized
|
||
[2026.09.08-14.25.35:459][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||
[2026.09.08-14.25.35:696][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Raster order views are supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Ray tracing is disabled because bindless resources are not supported (Shader Model 6.6 and Resource Binding Tier 3 are required).
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||
[2026.09.08-14.25.35:696][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
|
||
[2026.09.08-14.25.35:830][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002CCCF7C9C00)
|
||
[2026.09.08-14.25.35:831][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002CCCF7C9EC0)
|
||
[2026.09.08-14.25.35:831][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000002CCCF7CA180)
|
||
[2026.09.08-14.25.35:832][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||
[2026.09.08-14.25.35:832][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||
[2026.09.08-14.25.36:233][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||
[2026.09.08-14.25.36:233][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations not supported on this device
|
||
[2026.09.08-14.25.36:233][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
|
||
[2026.09.08-14.25.36:233][ 0]LogRHI: Texture pool is 3274 MB (70% of 4678 MB)
|
||
[2026.09.08-14.25.36:233][ 0]LogD3D12RHI: Async texture creation enabled
|
||
[2026.09.08-14.25.36:233][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||
[2026.09.08-14.25.36:248][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
|
||
[2026.09.08-14.25.36:253][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce GTX 1660 SUPER"
|
||
[2026.09.08-14.25.36:253][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="591.86"
|
||
[2026.09.08-14.25.36:253][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||
[2026.09.08-14.25.36:253][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
|
||
[2026.09.08-14.25.36:257][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all'
|
||
[2026.09.08-14.25.36:257][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all" ]
|
||
[2026.09.08-14.25.36:289][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
|
||
[2026.09.08-14.25.36:289][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
|
||
[2026.09.08-14.25.36:292][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
|
||
[2026.09.08-14.25.36:295][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
|
||
[2026.09.08-14.25.36:297][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
|
||
[2026.09.08-14.25.36:298][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
|
||
[2026.09.08-14.25.36:300][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
|
||
[2026.09.08-14.25.36:302][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||
[2026.09.08-14.25.36:304][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
|
||
[2026.09.08-14.25.36:305][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
|
||
[2026.09.08-14.25.36:306][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||
[2026.09.08-14.25.36:306][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||
[2026.09.08-14.25.36:320][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:321][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:431][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
|
||
[2026.09.08-14.25.36:431][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:433][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:510][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
|
||
[2026.09.08-14.25.36:511][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:512][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:590][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
|
||
[2026.09.08-14.25.36:591][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:592][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:673][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
|
||
[2026.09.08-14.25.36:673][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:674][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:676][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
|
||
[2026.09.08-14.25.36:676][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
|
||
[2026.09.08-14.25.36:678][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
|
||
[2026.09.08-14.25.36:756][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
|
||
[2026.09.08-14.25.36:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||
[2026.09.08-14.25.36:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||
[2026.09.08-14.25.36:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||
[2026.09.08-14.25.36:758][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||
[2026.09.08-14.25.36:758][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||
[2026.09.08-14.25.36:759][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
|
||
[2026.09.08-14.25.36:760][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
|
||
[2026.09.08-14.25.36:762][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
|
||
[2026.09.08-14.25.36:763][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
|
||
[2026.09.08-14.25.36:765][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
|
||
[2026.09.08-14.25.36:766][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
|
||
[2026.09.08-14.25.36:819][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
|
||
[2026.09.08-14.25.36:835][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
|
||
[2026.09.08-14.25.36:837][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
|
||
[2026.09.08-14.25.36:840][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||
[2026.09.08-14.25.36:840][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
|
||
[2026.09.08-14.25.36:845][ 0]LogDerivedDataCache: ProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||
[2026.09.08-14.25.36:845][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file F:/SLK_Ponttooni_v3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-14.25.37:398][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
|
||
[2026.09.08-14.25.37:398][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||
[2026.09.08-14.25.37:400][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data
|
||
[2026.09.08-14.25.37:401][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
|
||
[2026.09.08-14.25.37:819][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
|
||
[2026.09.08-14.25.37:820][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-14.25.37:820][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-14.25.37:820][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-14.25.37:820][ 0]LogZenServiceInstance: Installed version at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
|
||
[2026.09.08-14.25.37:820][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
|
||
[2026.09.08-14.25.37:822][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||
[2026.09.08-14.25.37:822][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\lassi\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/lassi/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 18624 --child-id Zen_18624_Startup'
|
||
[2026.09.08-14.25.38:561][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||
[2026.09.08-14.25.40:319][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
|
||
[2026.09.08-14.25.40:319][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 2.503 seconds
|
||
[2026.09.08-14.25.40:322][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
|
||
[2026.09.08-14.25.40:340][ 0]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds.
|
||
[2026.09.08-14.25.40:340][ 0]LogDerivedDataCache: Display: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.07ms. RandomReadSpeed=462.58MBs, RandomWriteSpeed=67.29MBs. Assigned SpeedClass 'Local'
|
||
[2026.09.08-14.25.40:342][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
|
||
[2026.09.08-14.25.40:342][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||
[2026.09.08-14.25.40:342][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||
[2026.09.08-14.25.40:342][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||
[2026.09.08-14.25.40:343][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
|
||
[2026.09.08-14.25.40:344][ 0]LogShaderCompilers: Guid format shader working directory is 26 characters bigger than the processId version (F:/SLK_Ponttooni_v3/Intermediate/Shaders/WorkingDirectory/18624/).
|
||
[2026.09.08-14.25.40:344][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/lassi/AppData/Local/Temp/UnrealShaderWorkingDir/FC68E31F450DBFE35C4528AF1BEC9986/'.
|
||
[2026.09.08-14.25.40:344][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||
[2026.09.08-14.25.40:344][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||
[2026.09.08-14.25.40:344][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
|
||
[2026.09.08-14.25.40:344][ 0]LogShaderCompilers: Display: Using 12 local workers for shader compilation
|
||
[2026.09.08-14.25.40:346][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
|
||
[2026.09.08-14.25.40:362][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||
[2026.09.08-14.25.40:363][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-14.25.41:351][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
|
||
[2026.09.08-14.25.43:022][ 0]LogSlate: Using FreeType 2.14.1
|
||
[2026.09.08-14.25.43:022][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||
[2026.09.08-14.25.43:022][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
|
||
[2026.09.08-14.25.43:025][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.43:025][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.43:043][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
|
||
[2026.09.08-14.25.43:049][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
|
||
[2026.09.08-14.25.43:056][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
|
||
[2026.09.08-14.25.43:056][ 0]LogAssetRegistry: FAssetRegistry took 0.0063 seconds to start up
|
||
[2026.09.08-14.25.43:057][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches from F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry.
|
||
[2026.09.08-14.25.43:062][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||
[2026.09.08-14.25.43:063][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
|
||
[2026.09.08-14.25.44:036][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||
[2026.09.08-14.25.44:036][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||
[2026.09.08-14.25.44:152][ 0]LogDeviceProfileManager: Active device profile: [000002CD8789AC80][000002CD87D00000 82] WindowsEditor
|
||
[2026.09.08-14.25.44:152][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||
[2026.09.08-14.25.44:152][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
|
||
[2026.09.08-14.25.44:160][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.25.44:163][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||
[2026.09.08-14.25.44:163][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||
[2026.09.08-14.25.44:163][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||
[2026.09.08-14.25.45:015][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
|
||
[2026.09.08-14.25.45:015][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
|
||
[2026.09.08-14.25.45:017][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2'
|
||
[2026.09.08-14.25.45:017][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="F:/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-2" -nocompile -nocompileuat ]
|
||
[2026.09.08-14.25.45:119][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
|
||
[2026.09.08-14.25.45:128][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
|
||
[2026.09.08-14.25.45:130][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
|
||
[2026.09.08-14.25.45:131][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
|
||
[2026.09.08-14.25.45:133][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
|
||
[2026.09.08-14.25.45:135][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
|
||
[2026.09.08-14.25.45:143][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
|
||
[2026.09.08-14.25.45:144][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
|
||
[2026.09.08-14.25.45:145][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||
[2026.09.08-14.25.45:145][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||
[2026.09.08-14.25.45:145][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||
[2026.09.08-14.25.45:145][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||
[2026.09.08-14.25.45:145][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||
[2026.09.08-14.25.45:146][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
|
||
[2026.09.08-14.25.45:146][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
|
||
[2026.09.08-14.25.45:147][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
|
||
[2026.09.08-14.25.45:152][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
|
||
[2026.09.08-14.25.45:278][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
|
||
[2026.09.08-14.25.45:278][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
|
||
[2026.09.08-14.25.45:278][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
|
||
[2026.09.08-14.25.45:280][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
|
||
[2026.09.08-14.25.45:281][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
|
||
[2026.09.08-14.25.45:342][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
|
||
[2026.09.08-14.25.45:709][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
|
||
[2026.09.08-14.25.45:967][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||
[2026.09.08-14.25.46:034][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
|
||
[2026.09.08-14.25.46:137][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
|
||
[2026.09.08-14.25.46:185][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
|
||
[2026.09.08-14.25.46:185][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||
[2026.09.08-14.25.46:185][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||
[2026.09.08-14.25.46:185][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||
[2026.09.08-14.25.46:185][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
|
||
[2026.09.08-14.25.46:186][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
|
||
[2026.09.08-14.25.46:186][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
|
||
[2026.09.08-14.25.46:187][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
|
||
[2026.09.08-14.25.46:187][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
|
||
[2026.09.08-14.25.46:193][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
|
||
[2026.09.08-14.25.46:193][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||
[2026.09.08-14.25.46:193][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||
[2026.09.08-14.25.46:193][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
|
||
[2026.09.08-14.25.46:195][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v3_0x1bf921f6", spawning console
|
||
[2026.09.08-14.25.46:197][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
|
||
[2026.09.08-14.25.46:199][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
|
||
[2026.09.08-14.25.46:199][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
|
||
[2026.09.08-14.25.46:199][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
|
||
[2026.09.08-14.25.46:201][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
|
||
[2026.09.08-14.25.46:202][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
|
||
[2026.09.08-14.25.46:203][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
|
||
[2026.09.08-14.25.46:203][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
|
||
[2026.09.08-14.25.46:204][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
|
||
[2026.09.08-14.25.46:205][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.25.46:206][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.25.46:210][ 0]LogLiveCoding: Display: Waiting for server
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: Border
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: BreadcrumbButton
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: Brushes.Title
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: ColorPicker.ColorThemes
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: Default
|
||
[2026.09.08-14.25.46:224][ 0]LogSlate: Icons.Save
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: Icons.Toolbar.Settings
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: ListView
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: SoftwareCursor_Grab
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: TableView.DarkRow
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: TableView.Row
|
||
[2026.09.08-14.25.46:225][ 0]LogSlate: TreeView
|
||
[2026.09.08-14.25.46:262][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
|
||
[2026.09.08-14.25.46:264][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
|
||
[2026.09.08-14.25.46:266][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
|
||
[2026.09.08-14.25.46:268][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
|
||
[2026.09.08-14.25.46:271][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
|
||
[2026.09.08-14.25.46:272][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
|
||
[2026.09.08-14.25.46:290][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
|
||
[2026.09.08-14.25.46:297][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
|
||
[2026.09.08-14.25.46:299][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
|
||
[2026.09.08-14.25.46:301][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
|
||
[2026.09.08-14.25.46:301][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
|
||
[2026.09.08-14.25.46:302][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
|
||
[2026.09.08-14.25.46:306][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
|
||
[2026.09.08-14.25.46:308][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
|
||
[2026.09.08-14.25.46:310][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
|
||
[2026.09.08-14.25.46:310][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
|
||
[2026.09.08-14.25.46:312][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
|
||
[2026.09.08-14.25.46:314][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
|
||
[2026.09.08-14.25.46:316][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
|
||
[2026.09.08-14.25.46:316][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
|
||
[2026.09.08-14.25.46:317][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
|
||
[2026.09.08-14.25.46:324][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
|
||
[2026.09.08-14.25.46:327][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||
[2026.09.08-14.25.46:332][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 5.310 ms
|
||
[2026.09.08-14.25.46:333][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
|
||
[2026.09.08-14.25.46:333][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
|
||
[2026.09.08-14.25.46:334][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
|
||
[2026.09.08-14.25.46:334][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
|
||
[2026.09.08-14.25.46:345][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
|
||
[2026.09.08-14.25.46:358][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
|
||
[2026.09.08-14.25.46:361][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
|
||
[2026.09.08-14.25.46:385][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
|
||
[2026.09.08-14.25.46:388][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
|
||
[2026.09.08-14.25.46:388][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
|
||
[2026.09.08-14.25.46:392][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
|
||
[2026.09.08-14.25.46:397][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
|
||
[2026.09.08-14.25.46:397][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
|
||
[2026.09.08-14.25.46:399][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
|
||
[2026.09.08-14.25.46:400][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
|
||
[2026.09.08-14.25.46:402][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
|
||
[2026.09.08-14.25.46:405][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
|
||
[2026.09.08-14.25.46:407][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
|
||
[2026.09.08-14.25.46:412][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
|
||
[2026.09.08-14.25.46:414][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
|
||
[2026.09.08-14.25.46:418][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||
[2026.09.08-14.25.46:418][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||
[2026.09.08-14.25.46:454][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
|
||
[2026.09.08-14.25.46:455][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
|
||
[2026.09.08-14.25.46:466][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
|
||
[2026.09.08-14.25.46:467][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
|
||
[2026.09.08-14.25.46:475][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
|
||
[2026.09.08-14.25.46:491][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
|
||
[2026.09.08-14.25.46:494][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
|
||
[2026.09.08-14.25.46:516][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
|
||
[2026.09.08-14.25.46:517][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
|
||
[2026.09.08-14.25.46:525][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
|
||
[2026.09.08-14.25.46:527][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
|
||
[2026.09.08-14.25.46:531][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-14.25.46:545][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
|
||
[2026.09.08-14.25.46:545][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
|
||
[2026.09.08-14.25.46:552][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
|
||
[2026.09.08-14.25.46:562][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.46:562][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.46:605][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
|
||
[2026.09.08-14.25.46:608][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
|
||
[2026.09.08-14.25.46:608][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
|
||
[2026.09.08-14.25.46:609][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
|
||
[2026.09.08-14.25.46:611][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
|
||
[2026.09.08-14.25.46:625][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
|
||
[2026.09.08-14.25.46:626][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
|
||
[2026.09.08-14.25.46:627][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
|
||
[2026.09.08-14.25.46:631][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
|
||
[2026.09.08-14.25.46:632][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
|
||
[2026.09.08-14.25.46:642][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
|
||
[2026.09.08-14.25.46:655][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.46:655][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.46:688][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
|
||
[2026.09.08-14.25.46:690][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
|
||
[2026.09.08-14.25.46:691][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: DirectML: yes
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: Interface availability:
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
|
||
[2026.09.08-14.25.46:721][ 0]LogNNERuntimeORT: RDG: yes
|
||
[2026.09.08-14.25.46:721][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
|
||
[2026.09.08-14.25.46:726][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
|
||
[2026.09.08-14.25.46:728][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
|
||
[2026.09.08-14.25.46:736][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
|
||
[2026.09.08-14.25.46:736][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
|
||
[2026.09.08-14.25.46:739][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
|
||
[2026.09.08-14.25.46:742][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
|
||
[2026.09.08-14.25.46:818][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
|
||
[2026.09.08-14.25.47:031][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
|
||
[2026.09.08-14.25.47:039][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
|
||
[2026.09.08-14.25.47:041][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
|
||
[2026.09.08-14.25.47:045][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
|
||
[2026.09.08-14.25.47:058][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
|
||
[2026.09.08-14.25.47:068][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
|
||
[2026.09.08-14.25.47:069][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
|
||
[2026.09.08-14.25.47:114][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
|
||
[2026.09.08-14.25.47:132][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||
[2026.09.08-14.25.47:132][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
|
||
[2026.09.08-14.25.47:139][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||
[2026.09.08-14.25.47:140][ 0]LogMetaSound: MetaSound Engine Initialized
|
||
[2026.09.08-14.25.47:140][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
|
||
[2026.09.08-14.25.47:176][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
|
||
[2026.09.08-14.25.47:176][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
|
||
[2026.09.08-14.25.47:178][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
|
||
[2026.09.08-14.25.47:182][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
|
||
[2026.09.08-14.25.47:184][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
|
||
[2026.09.08-14.25.47:186][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
|
||
[2026.09.08-14.25.47:188][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
|
||
[2026.09.08-14.25.47:189][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
|
||
[2026.09.08-14.25.47:191][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
|
||
[2026.09.08-14.25.47:191][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
|
||
[2026.09.08-14.25.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
|
||
[2026.09.08-14.25.47:193][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
|
||
[2026.09.08-14.25.47:195][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
|
||
[2026.09.08-14.25.47:199][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
|
||
[2026.09.08-14.25.47:201][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
|
||
[2026.09.08-14.25.47:217][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
|
||
[2026.09.08-14.25.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
|
||
[2026.09.08-14.25.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
|
||
[2026.09.08-14.25.47:218][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
|
||
[2026.09.08-14.25.47:239][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
|
||
[2026.09.08-14.25.47:244][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
|
||
[2026.09.08-14.25.47:255][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
|
||
[2026.09.08-14.25.47:258][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
|
||
[2026.09.08-14.25.47:258][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
|
||
[2026.09.08-14.25.47:261][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
|
||
[2026.09.08-14.25.47:261][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
|
||
[2026.09.08-14.25.47:280][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
|
||
[2026.09.08-14.25.47:283][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
|
||
[2026.09.08-14.25.47:299][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||
[2026.09.08-14.25.47:444][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
|
||
[2026.09.08-14.25.47:450][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
|
||
[2026.09.08-14.25.47:457][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
|
||
[2026.09.08-14.25.47:461][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
|
||
[2026.09.08-14.25.47:462][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
|
||
[2026.09.08-14.25.47:467][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
|
||
[2026.09.08-14.25.47:469][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
|
||
[2026.09.08-14.25.47:471][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
|
||
[2026.09.08-14.25.47:472][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
|
||
[2026.09.08-14.25.47:474][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0ADFB10AECE742638000000000009200 | Instance: FDD573F9493D2DC3936820A62CD82ADD (EDIT-2-18624).
|
||
[2026.09.08-14.25.47:474][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
|
||
[2026.09.08-14.25.47:528][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
|
||
[2026.09.08-14.25.47:532][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
|
||
[2026.09.08-14.25.47:534][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
|
||
[2026.09.08-14.25.47:537][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
|
||
[2026.09.08-14.25.47:558][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
|
||
[2026.09.08-14.25.47:561][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
|
||
[2026.09.08-14.25.47:562][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
|
||
[2026.09.08-14.25.47:562][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
|
||
[2026.09.08-14.25.47:820][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
|
||
[2026.09.08-14.25.47:831][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
|
||
[2026.09.08-14.25.47:833][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||
[2026.09.08-14.25.47:836][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
|
||
[2026.09.08-14.25.47:839][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||
[2026.09.08-14.25.47:839][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:62487'.
|
||
[2026.09.08-14.25.47:844][ 0]LogUdpMessaging: Display: Added local interface '192.168.20.142' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-14.25.47:844][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
|
||
[2026.09.08-14.25.47:848][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||
[2026.09.08-14.25.47:852][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
|
||
[2026.09.08-14.25.47:853][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
|
||
[2026.09.08-14.25.47:856][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
|
||
[2026.09.08-14.25.47:857][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
|
||
[2026.09.08-14.25.47:860][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
|
||
[2026.09.08-14.25.47:863][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
|
||
[2026.09.08-14.25.47:866][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
|
||
[2026.09.08-14.25.47:878][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
|
||
[2026.09.08-14.25.47:883][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
|
||
[2026.09.08-14.25.47:885][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
|
||
[2026.09.08-14.25.47:929][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
|
||
[2026.09.08-14.25.47:932][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
|
||
[2026.09.08-14.25.47:935][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
|
||
[2026.09.08-14.25.47:939][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
|
||
[2026.09.08-14.25.47:955][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
|
||
[2026.09.08-14.25.47:956][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
|
||
[2026.09.08-14.25.47:972][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
|
||
[2026.09.08-14.25.47:974][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
|
||
[2026.09.08-14.25.47:976][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||
[2026.09.08-14.25.47:994][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
|
||
[2026.09.08-14.25.48:001][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
|
||
[2026.09.08-14.25.48:003][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
|
||
[2026.09.08-14.25.48:005][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
|
||
[2026.09.08-14.25.48:008][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
|
||
[2026.09.08-14.25.48:010][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
|
||
[2026.09.08-14.25.48:017][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
|
||
[2026.09.08-14.25.48:080][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
|
||
[2026.09.08-14.25.48:081][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
|
||
[2026.09.08-14.25.48:084][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
|
||
[2026.09.08-14.25.48:086][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
|
||
[2026.09.08-14.25.48:087][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
|
||
[2026.09.08-14.25.48:087][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
|
||
[2026.09.08-14.25.48:088][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
|
||
[2026.09.08-14.25.48:088][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
|
||
[2026.09.08-14.25.48:091][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
|
||
[2026.09.08-14.25.48:097][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
|
||
[2026.09.08-14.25.48:108][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
|
||
[2026.09.08-14.25.48:119][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
|
||
[2026.09.08-14.25.48:127][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
|
||
[2026.09.08-14.25.48:131][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
|
||
[2026.09.08-14.25.48:134][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
|
||
[2026.09.08-14.25.48:136][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
|
||
[2026.09.08-14.25.48:139][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
|
||
[2026.09.08-14.25.48:139][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
|
||
[2026.09.08-14.25.48:140][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
|
||
[2026.09.08-14.25.48:150][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
|
||
[2026.09.08-14.25.48:152][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
|
||
[2026.09.08-14.25.48:163][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
|
||
[2026.09.08-14.25.48:182][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
|
||
[2026.09.08-14.25.48:183][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
|
||
[2026.09.08-14.25.48:186][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
|
||
[2026.09.08-14.25.48:190][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-14.25.48:190][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-14.25.48:190][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-14.25.48:190][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-14.25.48:190][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-14.25.48:190][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
|
||
[2026.09.08-14.25.48:190][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
|
||
[2026.09.08-14.25.48:192][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
|
||
[2026.09.08-14.25.48:193][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
|
||
[2026.09.08-14.25.48:206][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
|
||
[2026.09.08-14.25.48:208][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
|
||
[2026.09.08-14.25.48:209][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
|
||
[2026.09.08-14.25.48:211][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
|
||
[2026.09.08-14.25.48:211][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
|
||
[2026.09.08-14.25.48:219][ 0]LogTimingProfiler: Initialize
|
||
[2026.09.08-14.25.48:219][ 0]LogTimingProfiler: OnSessionChanged
|
||
[2026.09.08-14.25.48:219][ 0]LogLoadingProfiler: Initialize
|
||
[2026.09.08-14.25.48:219][ 0]LogLoadingProfiler: OnSessionChanged
|
||
[2026.09.08-14.25.48:219][ 0]LogNetworkingProfiler: Initialize
|
||
[2026.09.08-14.25.48:220][ 0]LogNetworkingProfiler: OnSessionChanged
|
||
[2026.09.08-14.25.48:220][ 0]LogMemoryProfiler: Initialize
|
||
[2026.09.08-14.25.48:220][ 0]LogMemoryProfiler: OnSessionChanged
|
||
[2026.09.08-14.25.48:220][ 0]LogObjectProfiler: Initialize
|
||
[2026.09.08-14.25.48:220][ 0]LogObjectProfiler: OnSessionChanged
|
||
[2026.09.08-14.25.48:220][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
|
||
[2026.09.08-14.25.48:224][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
|
||
[2026.09.08-14.25.48:228][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
|
||
[2026.09.08-14.25.48:234][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
|
||
[2026.09.08-14.25.48:235][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
|
||
[2026.09.08-14.25.48:237][ 0]LogMutable: Creating Mutable Customizable Object System.
|
||
[2026.09.08-14.25.48:237][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
|
||
[2026.09.08-14.25.48:320][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
|
||
[2026.09.08-14.25.48:344][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
|
||
[2026.09.08-14.25.48:382][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
|
||
[2026.09.08-14.25.48:385][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
|
||
[2026.09.08-14.25.48:387][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
|
||
[2026.09.08-14.25.48:390][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
|
||
[2026.09.08-14.25.48:397][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
|
||
[2026.09.08-14.25.48:402][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
|
||
[2026.09.08-14.25.48:404][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
|
||
[2026.09.08-14.25.48:406][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
|
||
[2026.09.08-14.25.48:410][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
|
||
[2026.09.08-14.25.48:412][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
|
||
[2026.09.08-14.25.48:416][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
|
||
[2026.09.08-14.25.48:419][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
|
||
[2026.09.08-14.25.48:421][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
|
||
[2026.09.08-14.25.48:425][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
|
||
[2026.09.08-14.25.48:431][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
|
||
[2026.09.08-14.25.48:432][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
|
||
[2026.09.08-14.25.48:432][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
|
||
[2026.09.08-14.25.48:436][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
|
||
[2026.09.08-14.25.48:454][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
|
||
[2026.09.08-14.25.48:532][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
|
||
[2026.09.08-14.25.48:539][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
|
||
[2026.09.08-14.25.48:551][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
|
||
[2026.09.08-14.25.48:552][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
|
||
[2026.09.08-14.25.48:574][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
|
||
[2026.09.08-14.25.48:575][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
|
||
[2026.09.08-14.25.48:582][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
|
||
[2026.09.08-14.25.48:585][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||
[2026.09.08-14.25.48:586][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
|
||
[2026.09.08-14.25.48:586][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
|
||
[2026.09.08-14.25.48:588][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
|
||
[2026.09.08-14.25.48:590][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||
[2026.09.08-14.25.48:591][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
|
||
[2026.09.08-14.25.48:594][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
|
||
[2026.09.08-14.25.48:597][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
|
||
[2026.09.08-14.25.48:601][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-14.25.48:601][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||
[2026.09.08-14.25.48:601][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
|
||
[2026.09.08-14.25.48:605][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
|
||
[2026.09.08-14.25.48:608][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
|
||
[2026.09.08-14.25.48:609][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
|
||
[2026.09.08-14.25.48:611][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
|
||
[2026.09.08-14.25.48:614][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
|
||
[2026.09.08-14.25.48:658][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
|
||
[2026.09.08-14.25.48:662][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
|
||
[2026.09.08-14.25.48:662][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
|
||
[2026.09.08-14.25.48:664][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
|
||
[2026.09.08-14.25.48:667][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
|
||
[2026.09.08-14.25.48:669][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
|
||
[2026.09.08-14.25.48:673][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
|
||
[2026.09.08-14.25.48:678][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
|
||
[2026.09.08-14.25.48:680][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
|
||
[2026.09.08-14.25.48:680][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
|
||
[2026.09.08-14.25.48:681][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
|
||
[2026.09.08-14.25.48:682][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
|
||
[2026.09.08-14.25.48:684][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
|
||
[2026.09.08-14.25.48:684][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
|
||
[2026.09.08-14.25.48:688][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
|
||
[2026.09.08-14.25.48:690][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
|
||
[2026.09.08-14.25.48:690][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
|
||
[2026.09.08-14.25.48:701][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
|
||
[2026.09.08-14.25.48:703][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
|
||
[2026.09.08-14.25.48:705][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
|
||
[2026.09.08-14.25.48:706][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
|
||
[2026.09.08-14.25.48:707][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
|
||
[2026.09.08-14.25.48:707][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
|
||
[2026.09.08-14.25.48:708][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
|
||
[2026.09.08-14.25.48:709][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
|
||
[2026.09.08-14.25.48:709][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
|
||
[2026.09.08-14.25.48:709][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
|
||
[2026.09.08-14.25.48:710][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
|
||
[2026.09.08-14.25.48:718][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
|
||
[2026.09.08-14.25.48:718][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
|
||
[2026.09.08-14.25.48:728][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
|
||
[2026.09.08-14.25.48:738][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
|
||
[2026.09.08-14.25.48:741][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
|
||
[2026.09.08-14.25.48:743][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
|
||
[2026.09.08-14.25.48:743][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
|
||
[2026.09.08-14.25.48:747][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
|
||
[2026.09.08-14.25.48:753][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
|
||
[2026.09.08-14.25.48:753][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
|
||
[2026.09.08-14.25.48:755][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
|
||
[2026.09.08-14.25.48:756][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
|
||
[2026.09.08-14.25.48:760][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
|
||
[2026.09.08-14.25.48:761][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
|
||
[2026.09.08-14.25.48:765][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
|
||
[2026.09.08-14.25.48:767][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
|
||
[2026.09.08-14.25.48:771][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
|
||
[2026.09.08-14.25.48:780][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
|
||
[2026.09.08-14.25.48:780][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
|
||
[2026.09.08-14.25.48:784][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
|
||
[2026.09.08-14.25.48:798][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
|
||
[2026.09.08-14.25.48:811][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
|
||
[2026.09.08-14.25.48:811][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
|
||
[2026.09.08-14.25.48:814][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
|
||
[2026.09.08-14.25.48:815][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
|
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[2026.09.08-14.25.48:823][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
|
||
[2026.09.08-14.25.48:826][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
|
||
[2026.09.08-14.25.48:827][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
|
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[2026.09.08-14.25.48:834][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
|
||
[2026.09.08-14.25.48:837][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
|
||
[2026.09.08-14.25.48:840][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
|
||
[2026.09.08-14.25.48:840][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
|
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[2026.09.08-14.25.48:930][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
|
||
[2026.09.08-14.25.48:993][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
|
||
[2026.09.08-14.25.48:993][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
|
||
[2026.09.08-14.25.48:997][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
|
||
[2026.09.08-14.25.49:001][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
|
||
[2026.09.08-14.25.49:021][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
|
||
[2026.09.08-14.25.49:022][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
|
||
[2026.09.08-14.25.49:022][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
|
||
[2026.09.08-14.25.49:029][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
|
||
[2026.09.08-14.25.49:033][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
|
||
[2026.09.08-14.25.49:045][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
|
||
[2026.09.08-14.25.49:047][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
|
||
[2026.09.08-14.25.49:049][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
|
||
[2026.09.08-14.25.49:050][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
|
||
[2026.09.08-14.25.49:050][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
|
||
[2026.09.08-14.25.49:053][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
|
||
[2026.09.08-14.25.49:053][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
|
||
[2026.09.08-14.25.49:053][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
|
||
[2026.09.08-14.25.49:056][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
|
||
[2026.09.08-14.25.49:056][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
|
||
[2026.09.08-14.25.49:057][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
|
||
[2026.09.08-14.25.49:060][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
|
||
[2026.09.08-14.25.49:066][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
|
||
[2026.09.08-14.25.49:068][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
|
||
[2026.09.08-14.25.49:071][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
|
||
[2026.09.08-14.25.49:087][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-2: (Name=EDIT-2, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||
[2026.09.08-14.25.49:095][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.49:095][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.49:134][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
|
||
[2026.09.08-14.25.49:137][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
|
||
[2026.09.08-14.25.49:139][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
|
||
[2026.09.08-14.25.49:140][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
|
||
[2026.09.08-14.25.49:161][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
|
||
[2026.09.08-14.25.49:166][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
|
||
[2026.09.08-14.25.49:166][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
|
||
[2026.09.08-14.25.49:169][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
|
||
[2026.09.08-14.25.49:170][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
|
||
[2026.09.08-14.25.49:189][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
|
||
[2026.09.08-14.25.49:195][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
|
||
[2026.09.08-14.25.49:197][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
|
||
[2026.09.08-14.25.49:227][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
|
||
[2026.09.08-14.25.49:230][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
|
||
[2026.09.08-14.25.49:241][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
|
||
[2026.09.08-14.25.49:242][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
|
||
[2026.09.08-14.25.49:243][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
|
||
[2026.09.08-14.25.49:246][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
|
||
[2026.09.08-14.25.49:249][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
|
||
[2026.09.08-14.25.49:249][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
|
||
[2026.09.08-14.25.49:249][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
|
||
[2026.09.08-14.25.49:250][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
|
||
[2026.09.08-14.25.49:253][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
|
||
[2026.09.08-14.25.49:256][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
|
||
[2026.09.08-14.25.49:256][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
|
||
[2026.09.08-14.25.49:258][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
|
||
[2026.09.08-14.25.49:259][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
|
||
[2026.09.08-14.25.49:262][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
|
||
[2026.09.08-14.25.49:265][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
|
||
[2026.09.08-14.25.49:265][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
|
||
[2026.09.08-14.25.49:266][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
|
||
[2026.09.08-14.25.49:269][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
|
||
[2026.09.08-14.25.49:271][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
|
||
[2026.09.08-14.25.49:271][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
|
||
[2026.09.08-14.25.49:272][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
|
||
[2026.09.08-14.25.49:274][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
|
||
[2026.09.08-14.25.49:275][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
|
||
[2026.09.08-14.25.49:276][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
|
||
[2026.09.08-14.25.49:276][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
|
||
[2026.09.08-14.25.49:326][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
|
||
[2026.09.08-14.25.49:330][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
|
||
[2026.09.08-14.25.49:331][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
|
||
[2026.09.08-14.25.49:332][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
|
||
[2026.09.08-14.25.49:429][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
|
||
[2026.09.08-14.25.49:432][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
|
||
[2026.09.08-14.25.49:434][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
|
||
[2026.09.08-14.25.49:437][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
|
||
[2026.09.08-14.25.49:438][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
|
||
[2026.09.08-14.25.49:442][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
|
||
[2026.09.08-14.25.49:442][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
|
||
[2026.09.08-14.25.49:443][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
|
||
[2026.09.08-14.25.49:522][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
|
||
[2026.09.08-14.25.49:523][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
|
||
[2026.09.08-14.25.49:523][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
|
||
[2026.09.08-14.25.49:524][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
|
||
[2026.09.08-14.25.49:527][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
|
||
[2026.09.08-14.25.49:527][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
|
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[2026.09.08-14.25.49:529][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
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[2026.09.08-14.25.49:530][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
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[2026.09.08-14.25.49:532][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
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[2026.09.08-14.25.49:535][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
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[2026.09.08-14.25.49:538][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
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[2026.09.08-14.25.49:541][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
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[2026.09.08-14.25.49:544][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
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[2026.09.08-14.25.49:547][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
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[2026.09.08-14.25.49:549][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
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[2026.09.08-14.25.49:553][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
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[2026.09.08-14.25.49:557][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
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[2026.09.08-14.25.49:558][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
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[2026.09.08-14.25.49:558][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
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[2026.09.08-14.25.49:559][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
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[2026.09.08-14.25.49:564][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
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[2026.09.08-14.25.49:567][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
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[2026.09.08-14.25.49:568][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
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[2026.09.08-14.25.49:573][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
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[2026.09.08-14.25.49:573][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
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[2026.09.08-14.25.49:588][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
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[2026.09.08-14.25.49:588][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
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[2026.09.08-14.25.49:592][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
|
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[2026.09.08-14.25.49:596][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
|
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[2026.09.08-14.25.49:601][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
|
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[2026.09.08-14.25.49:607][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
|
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[2026.09.08-14.25.49:608][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
|
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[2026.09.08-14.25.49:608][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
|
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[2026.09.08-14.25.49:609][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
|
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[2026.09.08-14.25.49:613][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
|
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[2026.09.08-14.25.49:619][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
|
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[2026.09.08-14.25.49:623][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
|
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[2026.09.08-14.25.49:623][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
|
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[2026.09.08-14.25.49:626][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
|
||
[2026.09.08-14.25.49:634][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
|
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[2026.09.08-14.25.49:646][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
|
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[2026.09.08-14.25.49:650][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
|
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[2026.09.08-14.25.49:654][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
|
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[2026.09.08-14.25.49:654][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
|
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[2026.09.08-14.25.49:656][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
|
||
[2026.09.08-14.25.49:676][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
|
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[2026.09.08-14.25.49:683][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
|
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[2026.09.08-14.25.49:700][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
|
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[2026.09.08-14.25.49:701][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
|
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[2026.09.08-14.25.49:703][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
|
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[2026.09.08-14.25.49:704][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
|
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[2026.09.08-14.25.49:704][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
|
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[2026.09.08-14.25.49:712][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
|
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[2026.09.08-14.25.49:715][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
|
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[2026.09.08-14.25.49:721][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
|
||
[2026.09.08-14.25.49:724][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
|
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[2026.09.08-14.25.49:726][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
|
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[2026.09.08-14.25.49:732][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
|
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[2026.09.08-14.25.49:733][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
|
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[2026.09.08-14.25.49:735][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
|
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[2026.09.08-14.25.49:735][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
|
||
[2026.09.08-14.25.49:736][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
|
||
[2026.09.08-14.25.49:742][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
|
||
[2026.09.08-14.25.49:742][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
|
||
[2026.09.08-14.25.49:763][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
|
||
[2026.09.08-14.25.49:766][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
|
||
[2026.09.08-14.25.49:769][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
|
||
[2026.09.08-14.25.49:769][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
|
||
[2026.09.08-14.25.49:772][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
|
||
[2026.09.08-14.25.49:772][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
|
||
[2026.09.08-14.25.49:776][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
|
||
[2026.09.08-14.25.49:777][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
|
||
[2026.09.08-14.25.49:778][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
|
||
[2026.09.08-14.25.49:781][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
|
||
[2026.09.08-14.25.49:781][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
|
||
[2026.09.08-14.25.49:782][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
|
||
[2026.09.08-14.25.49:785][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
|
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[2026.09.08-14.25.49:787][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
|
||
[2026.09.08-14.25.49:788][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
|
||
[2026.09.08-14.25.49:790][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
|
||
[2026.09.08-14.25.49:796][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
|
||
[2026.09.08-14.25.49:800][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
|
||
[2026.09.08-14.25.49:800][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
|
||
[2026.09.08-14.25.49:802][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
|
||
[2026.09.08-14.25.49:805][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
|
||
[2026.09.08-14.25.49:807][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
|
||
[2026.09.08-14.25.49:808][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
|
||
[2026.09.08-14.25.49:811][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
|
||
[2026.09.08-14.25.49:812][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
|
||
[2026.09.08-14.25.49:814][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
|
||
[2026.09.08-14.25.49:816][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-14.25.49:817][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
|
||
[2026.09.08-14.25.49:822][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
|
||
[2026.09.08-14.25.49:826][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
|
||
[2026.09.08-14.25.49:829][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
|
||
[2026.09.08-14.25.49:836][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
|
||
[2026.09.08-14.25.49:839][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
|
||
[2026.09.08-14.25.49:845][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
|
||
[2026.09.08-14.25.49:848][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-14.25.49:848][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
|
||
[2026.09.08-14.25.49:858][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
|
||
[2026.09.08-14.25.49:858][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
|
||
[2026.09.08-14.25.49:859][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
|
||
[2026.09.08-14.25.49:861][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
|
||
[2026.09.08-14.25.49:864][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
|
||
[2026.09.08-14.25.49:866][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
|
||
[2026.09.08-14.25.49:868][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
|
||
[2026.09.08-14.25.49:873][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
|
||
[2026.09.08-14.25.49:884][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
|
||
[2026.09.08-14.25.49:887][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
|
||
[2026.09.08-14.25.49:904][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
|
||
[2026.09.08-14.25.49:928][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
|
||
[2026.09.08-14.25.49:931][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
|
||
[2026.09.08-14.25.49:933][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
|
||
[2026.09.08-14.25.49:985][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
|
||
[2026.09.08-14.25.49:999][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
|
||
[2026.09.08-14.25.49:999][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
|
||
[2026.09.08-14.25.50:011][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
|
||
[2026.09.08-14.25.50:021][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.50:021][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.50:078][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
|
||
[2026.09.08-14.25.50:083][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
|
||
[2026.09.08-14.25.50:083][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
|
||
[2026.09.08-14.25.50:084][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
|
||
[2026.09.08-14.25.50:085][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
|
||
[2026.09.08-14.25.50:085][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
|
||
[2026.09.08-14.25.50:104][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
|
||
[2026.09.08-14.25.50:105][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
|
||
[2026.09.08-14.25.50:108][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
|
||
[2026.09.08-14.25.50:108][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
|
||
[2026.09.08-14.25.50:111][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
|
||
[2026.09.08-14.25.50:111][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
|
||
[2026.09.08-14.25.50:114][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
|
||
[2026.09.08-14.25.50:114][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
|
||
[2026.09.08-14.25.50:118][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
|
||
[2026.09.08-14.25.50:120][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
|
||
[2026.09.08-14.25.50:120][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
|
||
[2026.09.08-14.25.50:121][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
|
||
[2026.09.08-14.25.50:121][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
|
||
[2026.09.08-14.25.50:122][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
|
||
[2026.09.08-14.25.50:122][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
|
||
[2026.09.08-14.25.50:123][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
|
||
[2026.09.08-14.25.50:126][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
|
||
[2026.09.08-14.25.50:126][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
|
||
[2026.09.08-14.25.50:126][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
|
||
[2026.09.08-14.25.50:127][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
|
||
[2026.09.08-14.25.50:127][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
|
||
[2026.09.08-14.25.50:128][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
|
||
[2026.09.08-14.25.50:130][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
|
||
[2026.09.08-14.25.50:130][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
|
||
[2026.09.08-14.25.50:134][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
|
||
[2026.09.08-14.25.50:135][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
|
||
[2026.09.08-14.25.50:137][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
|
||
[2026.09.08-14.25.50:153][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
|
||
[2026.09.08-14.25.50:158][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
|
||
[2026.09.08-14.25.50:158][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
|
||
[2026.09.08-14.25.50:159][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
|
||
[2026.09.08-14.25.50:161][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
|
||
[2026.09.08-14.25.50:214][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
|
||
[2026.09.08-14.25.50:214][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
|
||
[2026.09.08-14.25.50:221][ 0]LogCollectionManager: Loaded 0 collections in 0.003513 seconds
|
||
[2026.09.08-14.25.50:226][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Saved/Collections/' took 0.01s
|
||
[2026.09.08-14.25.50:233][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Developers/lassi/Collections/' took 0.01s
|
||
[2026.09.08-14.25.50:240][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/Collections/' took 0.01s
|
||
[2026.09.08-14.25.50:257][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
|
||
[2026.09.08-14.25.50:258][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
|
||
[2026.09.08-14.25.50:259][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
|
||
[2026.09.08-14.25.50:262][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
|
||
[2026.09.08-14.25.50:264][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
|
||
[2026.09.08-14.25.50:270][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
|
||
[2026.09.08-14.25.50:275][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
|
||
[2026.09.08-14.25.50:278][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
|
||
[2026.09.08-14.25.50:278][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
|
||
[2026.09.08-14.25.50:282][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
|
||
[2026.09.08-14.25.50:292][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.50:292][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.50:349][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
|
||
[2026.09.08-14.25.50:350][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
|
||
[2026.09.08-14.25.50:353][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
|
||
[2026.09.08-14.25.50:363][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
|
||
[2026.09.08-14.25.50:364][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
|
||
[2026.09.08-14.25.50:364][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
|
||
[2026.09.08-14.25.50:383][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
|
||
[2026.09.08-14.25.50:386][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
|
||
[2026.09.08-14.25.50:392][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
|
||
[2026.09.08-14.25.50:398][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
|
||
[2026.09.08-14.25.50:398][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
|
||
[2026.09.08-14.25.50:399][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
|
||
[2026.09.08-14.25.50:401][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
|
||
[2026.09.08-14.25.50:406][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
|
||
[2026.09.08-14.25.50:410][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
|
||
[2026.09.08-14.25.50:412][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
|
||
[2026.09.08-14.25.50:415][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
|
||
[2026.09.08-14.25.50:424][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
|
||
[2026.09.08-14.25.50:458][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
|
||
[2026.09.08-14.25.50:469][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-14.25.50:470][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
|
||
[2026.09.08-14.25.50:479][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
|
||
[2026.09.08-14.25.50:480][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
|
||
[2026.09.08-14.25.50:480][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
|
||
[2026.09.08-14.25.50:486][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
|
||
[2026.09.08-14.25.50:493][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
|
||
[2026.09.08-14.25.50:499][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
|
||
[2026.09.08-14.25.50:575][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
|
||
[2026.09.08-14.25.50:590][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||
[2026.09.08-14.25.50:590][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||
[2026.09.08-14.25.50:630][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
|
||
[2026.09.08-14.25.50:650][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-08T14:25:50.650Z using C
|
||
[2026.09.08-14.25.50:651][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
|
||
[2026.09.08-14.25.50:651][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8972.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v3, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
|
||
[2026.09.08-14.25.50:651][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-14.25.50:652][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||
[2026.09.08-14.25.50:663][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||
[2026.09.08-14.25.50:663][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||
[2026.09.08-14.25.50:664][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||
[2026.09.08-14.25.50:664][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000208
|
||
[2026.09.08-14.25.50:664][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
|
||
[2026.09.08-14.25.50:665][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
|
||
[2026.09.08-14.25.50:671][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
|
||
[2026.09.08-14.25.50:680][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
|
||
[2026.09.08-14.25.50:683][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
|
||
[2026.09.08-14.25.50:683][ 0]LogWindows: File 'Wintab32.dll' does not exist
|
||
[2026.09.08-14.25.50:683][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
|
||
[2026.09.08-14.25.50:684][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
|
||
[2026.09.08-14.25.50:686][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
|
||
[2026.09.08-14.25.50:689][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
|
||
[2026.09.08-14.25.50:691][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
|
||
[2026.09.08-14.25.50:691][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
|
||
[2026.09.08-14.25.50:692][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
|
||
[2026.09.08-14.25.50:693][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
|
||
[2026.09.08-14.25.50:694][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
|
||
[2026.09.08-14.25.50:698][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
|
||
[2026.09.08-14.25.50:723][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
|
||
[2026.09.08-14.25.50:724][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
|
||
[2026.09.08-14.25.50:727][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
|
||
[2026.09.08-14.25.50:763][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.20.142'
|
||
[2026.09.08-14.25.50:773][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
|
||
[2026.09.08-14.25.50:824][ 0]LogUObjectArray: 59776 objects as part of root set at end of initial load.
|
||
[2026.09.08-14.25.50:824][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||
[2026.09.08-14.25.50:868][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
|
||
[2026.09.08-14.25.51:162][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-14.25.51:162][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7]
|
||
[2026.09.08-14.25.51:163][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
|
||
[2026.09.08-14.25.51:163][ 0]LogTemp: FError that has been invalidated: ::: []
|
||
[2026.09.08-14.25.51:163][ 0]LogTemp: FError that has been moved from: ::: []
|
||
[2026.09.08-14.25.51:296][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-14.25.51:296][ 0]LogAutomationTest: Error: Condition failed
|
||
[2026.09.08-14.25.51:569][ 0]LogEngine: Initializing Engine...
|
||
[2026.09.08-14.25.51:570][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
|
||
[2026.09.08-14.25.51:901][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
|
||
[2026.09.08-14.25.51:909][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
|
||
[2026.09.08-14.25.51:912][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
|
||
[2026.09.08-14.25.51:915][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-14.25.51:915][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-14.25.51:916][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||
[2026.09.08-14.25.52:567][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||
[2026.09.08-14.25.52:602][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||
[2026.09.08-14.25.52:609][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
|
||
[2026.09.08-14.25.52:662][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||
[2026.09.08-14.25.52:662][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
|
||
[2026.09.08-14.25.52:673][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
|
||
[2026.09.08-14.25.52:674][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
|
||
[2026.09.08-14.25.52:675][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
|
||
[2026.09.08-14.25.52:676][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
|
||
[2026.09.08-14.25.52:684][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||
[2026.09.08-14.25.52:684][ 0]LogInit: Texture streaming: Enabled
|
||
[2026.09.08-14.25.52:684][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
|
||
[2026.09.08-14.25.52:686][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
|
||
[2026.09.08-14.25.52:688][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
|
||
[2026.09.08-14.25.52:690][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
|
||
[2026.09.08-14.25.52:691][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
|
||
[2026.09.08-14.25.52:693][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
|
||
[2026.09.08-14.25.52:701][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||
[2026.09.08-14.25.52:701][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
|
||
[2026.09.08-14.25.52:720][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
|
||
[2026.09.08-14.25.52:721][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
|
||
[2026.09.08-14.25.52:721][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||
[2026.09.08-14.25.52:722][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||
[2026.09.08-14.25.52:723][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||
[2026.09.08-14.25.52:723][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||
[2026.09.08-14.25.52:723][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-14.25.52:723][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-14.25.52:723][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-14.25.52:724][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-14.25.52:724][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-14.25.52:724][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-14.25.52:724][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-14.25.52:724][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-14.25.52:724][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-14.25.52:724][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-14.25.52:724][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-14.25.52:724][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-14.25.52:740][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-14.25.52:758][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.25.52:763][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.25.52:768][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.25.52:779][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-14.25.52:779][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-14.25.52:779][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-14.25.52:783][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-14.25.52:809][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-14.25.52:810][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-14.25.52:810][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-14.25.52:810][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-14.25.52:810][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-14.25.52:813][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.25.52:813][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-14.25.52:815][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||
[2026.09.08-14.25.52:820][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||
[2026.09.08-14.25.52:828][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||
[2026.09.08-14.25.52:828][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||
[2026.09.08-14.25.52:828][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||
[2026.09.08-14.25.52:830][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-14.25.52:830][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.25.52:830][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
|
||
[2026.09.08-14.25.52:832][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
|
||
[2026.09.08-14.25.52:835][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
|
||
[2026.09.08-14.25.52:839][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
|
||
[2026.09.08-14.25.52:839][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
|
||
[2026.09.08-14.25.52:840][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||
[2026.09.08-14.25.52:841][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.25.52:851][ 0]LogInit: Undo buffer set to 256 MB
|
||
[2026.09.08-14.25.52:851][ 0]LogInit: Transaction tracking system initialized
|
||
[2026.09.08-14.25.52:852][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
|
||
[2026.09.08-14.25.52:869][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
|
||
[2026.09.08-14.25.52:878][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
|
||
[2026.09.08-14.25.52:879][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
|
||
[2026.09.08-14.25.52:881][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
|
||
[2026.09.08-14.25.52:883][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-14.25.52:884][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
|
||
[2026.09.08-14.25.52:884][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
|
||
[2026.09.08-14.25.52:887][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
|
||
[2026.09.08-14.25.52:887][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
|
||
[2026.09.08-14.25.52:888][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
|
||
[2026.09.08-14.25.52:889][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
|
||
[2026.09.08-14.25.52:890][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
|
||
[2026.09.08-14.25.52:898][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
|
||
[2026.09.08-14.25.52:913][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
|
||
[2026.09.08-14.25.52:915][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
|
||
[2026.09.08-14.25.52:917][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
|
||
[2026.09.08-14.25.52:919][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
|
||
[2026.09.08-14.25.52:923][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
|
||
[2026.09.08-14.25.52:927][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
|
||
[2026.09.08-14.25.52:928][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
|
||
[2026.09.08-14.25.52:930][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
|
||
[2026.09.08-14.25.52:932][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
|
||
[2026.09.08-14.25.52:935][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
|
||
[2026.09.08-14.25.52:938][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
|
||
[2026.09.08-14.25.52:939][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
|
||
[2026.09.08-14.25.52:941][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
|
||
[2026.09.08-14.25.52:943][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
|
||
[2026.09.08-14.25.52:945][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
|
||
[2026.09.08-14.25.52:948][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
|
||
[2026.09.08-14.25.52:949][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
|
||
[2026.09.08-14.25.52:949][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
|
||
[2026.09.08-14.25.52:951][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
|
||
[2026.09.08-14.25.52:952][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
|
||
[2026.09.08-14.25.52:954][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
|
||
[2026.09.08-14.25.52:964][ 0]LocalizationService: Localization service is disabled
|
||
[2026.09.08-14.25.52:965][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
|
||
[2026.09.08-14.25.52:969][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
|
||
[2026.09.08-14.25.52:972][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
|
||
[2026.09.08-14.25.52:973][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
|
||
[2026.09.08-14.25.52:980][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
|
||
[2026.09.08-14.25.52:980][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
|
||
[2026.09.08-14.25.52:981][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
|
||
[2026.09.08-14.25.52:982][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
|
||
[2026.09.08-14.25.52:983][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
|
||
[2026.09.08-14.25.52:984][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
|
||
[2026.09.08-14.25.52:986][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
|
||
[2026.09.08-14.25.52:989][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
|
||
[2026.09.08-14.25.52:992][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
|
||
[2026.09.08-14.25.52:994][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
|
||
[2026.09.08-14.25.52:997][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
|
||
[2026.09.08-14.25.52:999][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
|
||
[2026.09.08-14.25.52:999][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
|
||
[2026.09.08-14.25.53:003][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
|
||
[2026.09.08-14.25.53:006][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
|
||
[2026.09.08-14.25.53:007][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
|
||
[2026.09.08-14.25.53:008][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
|
||
[2026.09.08-14.25.53:010][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
|
||
[2026.09.08-14.25.53:015][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
|
||
[2026.09.08-14.25.53:019][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
|
||
[2026.09.08-14.25.53:022][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
|
||
[2026.09.08-14.25.53:024][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
|
||
[2026.09.08-14.25.53:026][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
|
||
[2026.09.08-14.25.53:028][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
|
||
[2026.09.08-14.25.53:036][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
|
||
[2026.09.08-14.25.53:039][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
|
||
[2026.09.08-14.25.53:047][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
|
||
[2026.09.08-14.25.53:048][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
|
||
[2026.09.08-14.25.53:049][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
|
||
[2026.09.08-14.25.53:066][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
|
||
[2026.09.08-14.25.53:193][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-14.25.53:230][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-14.25.53:249][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
|
||
[2026.09.08-14.25.53:283][ 0]LogFileCache: Scanning file cache for directory 'F:/SLK_Ponttooni_v3/Content/' took 0.06s
|
||
[2026.09.08-14.25.53:293][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
|
||
[2026.09.08-14.25.53:300][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
|
||
[2026.09.08-14.25.53:321][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||
[2026.09.08-14.25.53:323][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||
[2026.09.08-14.25.53:324][ 0]LogPython: Using Python 3.11.8
|
||
[2026.09.08-14.25.53:417][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
|
||
[2026.09.08-14.25.54:082][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "F:/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
|
||
[2026.09.08-14.25.54:656][ 0]LogPython: DEBUG:root:Found matching installed version: opencv-python 4.5.5.62 <=> opencv-python==4.5.5.62
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: certifi 2023.7.22 <=> certifi==2023.7.22
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: chardet 3.0.4 <=> chardet==3.0.4
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: charset-normalizer 2.1.1 <=> charset-normalizer==2.1.1
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: filelock 3.13.1 <=> filelock==3.13.1
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: fsspec 2023.10.0 <=> fsspec==2023.10.0
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: idna 2.10 <=> idna==2.10
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: Jinja2 3.1.2 <=> Jinja2==3.1.2
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: MarkupSafe 2.1.3 <=> MarkupSafe==2.1.3
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: mpmath 1.3.0 <=> mpmath==1.3.0
|
||
[2026.09.08-14.25.54:665][ 0]LogPython: DEBUG:root:Found matching installed version: networkx 3.2.1 <=> networkx==3.2.1
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: numpy 1.26.4 <=> numpy==1.26.4
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: Pillow 10.1.0 <=> Pillow==10.1.0
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: protobuf 4.24.0 <=> protobuf==4.24.0
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: requests 2.28.1 <=> requests==2.28.1
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: scipy 1.11.4 <=> scipy==1.11.4
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: sympy 1.13.1 <=> sympy==1.13.1
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: typing-extensions 4.12.2 <=> typing-extensions==4.12.2
|
||
[2026.09.08-14.25.54:675][ 0]LogPython: DEBUG:root:Found matching installed version: urllib3 1.25.11 <=> urllib3==1.25.11
|
||
[2026.09.08-14.25.54:749][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
|
||
[2026.09.08-14.25.54:766][ 0]LogCUDA: Display: Initialising CUDA API...
|
||
[2026.09.08-14.25.54:766][ 0]LogCUDA: Display: CUDA API initialised successfully.
|
||
[2026.09.08-14.25.54:766][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
|
||
[2026.09.08-14.25.54:766][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-14.25.54:766][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
|
||
[2026.09.08-14.25.54:909][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce GTX 1660 SUPER".
|
||
[2026.09.08-14.25.54:911][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
|
||
[2026.09.08-14.25.54:911][ 0]LogWindows: File 'amfrt64.dll' does not exist
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: Attached monitors:
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: resolution: 1920x1080, work area: (-3840, 0) -> (-1920, 1032), device: '\\.\DISPLAY2'
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY3'
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: Found 3 attached monitors.
|
||
[2026.09.08-14.25.54:935][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||
[2026.09.08-14.25.54:937][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0"
|
||
[2026.09.08-14.25.54:938][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
|
||
[2026.09.08-14.25.54:940][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
|
||
[2026.09.08-14.25.54:952][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
|
||
[2026.09.08-14.25.54:954][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
|
||
[2026.09.08-14.25.54:956][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
|
||
[2026.09.08-14.25.54:958][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
|
||
[2026.09.08-14.25.54:965][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
|
||
[2026.09.08-14.25.54:967][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
|
||
[2026.09.08-14.25.54:969][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
|
||
[2026.09.08-14.25.54:973][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
|
||
[2026.09.08-14.25.55:012][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
|
||
[2026.09.08-14.25.55:014][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
|
||
[2026.09.08-14.25.55:016][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
|
||
[2026.09.08-14.25.55:018][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
|
||
[2026.09.08-14.25.55:021][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
|
||
[2026.09.08-14.25.55:022][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
|
||
[2026.09.08-14.25.55:022][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
|
||
[2026.09.08-14.25.55:023][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
|
||
[2026.09.08-14.25.55:033][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
|
||
[2026.09.08-14.25.55:033][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
|
||
[2026.09.08-14.25.55:035][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
|
||
[2026.09.08-14.25.55:040][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
|
||
[2026.09.08-14.25.55:041][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
|
||
[2026.09.08-14.25.55:042][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
|
||
[2026.09.08-14.25.55:042][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
|
||
[2026.09.08-14.25.55:044][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
|
||
[2026.09.08-14.25.55:046][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
|
||
[2026.09.08-14.25.55:048][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
|
||
[2026.09.08-14.25.55:052][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
|
||
[2026.09.08-14.25.55:055][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
|
||
[2026.09.08-14.25.55:057][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
|
||
[2026.09.08-14.25.55:058][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
|
||
[2026.09.08-14.25.55:059][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
|
||
[2026.09.08-14.25.55:061][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
|
||
[2026.09.08-14.25.55:063][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
|
||
[2026.09.08-14.25.55:063][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
|
||
[2026.09.08-14.25.55:065][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
|
||
[2026.09.08-14.25.55:067][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
|
||
[2026.09.08-14.25.55:069][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
|
||
[2026.09.08-14.25.55:073][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
|
||
[2026.09.08-14.25.55:077][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
|
||
[2026.09.08-14.25.55:080][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
|
||
[2026.09.08-14.25.55:082][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
|
||
[2026.09.08-14.25.55:086][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
|
||
[2026.09.08-14.25.55:095][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
|
||
[2026.09.08-14.25.55:097][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
|
||
[2026.09.08-14.25.55:099][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
|
||
[2026.09.08-14.25.55:101][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
|
||
[2026.09.08-14.25.55:105][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
|
||
[2026.09.08-14.25.55:108][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
|
||
[2026.09.08-14.25.55:108][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
|
||
[2026.09.08-14.25.55:109][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
|
||
[2026.09.08-14.25.55:132][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
|
||
[2026.09.08-14.25.55:133][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
|
||
[2026.09.08-14.25.55:133][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
|
||
[2026.09.08-14.25.55:136][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
|
||
[2026.09.08-14.25.55:139][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||
[2026.09.08-14.25.55:139][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
|
||
[2026.09.08-14.25.55:145][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
|
||
[2026.09.08-14.25.55:149][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
|
||
[2026.09.08-14.25.55:151][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
|
||
[2026.09.08-14.25.55:152][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
|
||
[2026.09.08-14.25.55:154][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
|
||
[2026.09.08-14.25.55:157][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
|
||
[2026.09.08-14.25.55:161][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
|
||
[2026.09.08-14.25.55:164][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
|
||
[2026.09.08-14.25.55:172][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
|
||
[2026.09.08-14.25.55:178][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
|
||
[2026.09.08-14.25.55:184][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
|
||
[2026.09.08-14.25.55:195][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
|
||
[2026.09.08-14.25.55:202][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
|
||
[2026.09.08-14.25.55:203][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
|
||
[2026.09.08-14.25.55:203][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
|
||
[2026.09.08-14.25.55:204][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
|
||
[2026.09.08-14.25.55:237][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
|
||
[2026.09.08-14.25.55:238][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
|
||
[2026.09.08-14.25.55:238][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
|
||
[2026.09.08-14.25.55:240][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
|
||
[2026.09.08-14.25.55:242][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
|
||
[2026.09.08-14.25.55:242][ 0]LogEditorDataStorage: Initializing
|
||
[2026.09.08-14.25.55:242][ 0]LogEditorDataStorage: Initializing TEDS Core.
|
||
[2026.09.08-14.25.55:243][ 0]LogEditorDataStorage: Initialized TEDS Core.
|
||
[2026.09.08-14.25.55:243][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
|
||
[2026.09.08-14.25.55:243][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
|
||
[2026.09.08-14.25.55:404][ 0]LogEditorDataStorage: Initialized
|
||
[2026.09.08-14.25.55:406][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
|
||
[2026.09.08-14.25.55:430][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-14.25.55:431][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-14.25.55:431][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
|
||
[2026.09.08-14.25.55:433][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
|
||
[2026.09.08-14.25.55:435][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
|
||
[2026.09.08-14.25.55:476][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
|
||
[2026.09.08-14.25.55:478][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
|
||
[2026.09.08-14.25.55:731][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||
[2026.09.08-14.25.55:736][ 0]SourceControl: Revision control is disabled
|
||
[2026.09.08-14.25.55:736][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 25.448
|
||
[2026.09.08-14.25.55:737][ 0]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-14.25.55:737][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
|
||
[2026.09.08-14.25.55:741][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.25.55:741][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.25.55:803][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
|
||
[2026.09.08-14.25.55:807][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
|
||
[2026.09.08-14.25.58:363][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||
[2026.09.08-14.26.02:280][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
|
||
[2026.09.08-14.26.02:280][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
|
||
[2026.09.08-14.26.02:332][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
|
||
[2026.09.08-14.26.02:352][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
|
||
[2026.09.08-14.26.02:354][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
|
||
[2026.09.08-14.26.02:357][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||
[2026.09.08-14.26.02:402][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
|
||
[2026.09.08-14.26.02:403][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-14.26.02:403][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,134ms to complete.
|
||
[2026.09.08-14.26.02:405][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
|
||
[2026.09.08-14.26.02:452][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 32.165
|
||
[2026.09.08-14.26.02:615][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||
[2026.09.08-14.26.02:615][ 0]LogWindowsTextInputMethodSystem: - English (Finland) - (Keyboard).
|
||
[2026.09.08-14.26.02:615][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Finland) - (Keyboard).
|
||
[2026.09.08-14.26.02:634][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
|
||
[2026.09.08-14.26.02:689][ 0]LogProjectBrowser: Looking for projects...
|
||
[2026.09.08-14.26.02:691][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-14.26.02:691][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.08-14.22.24)" in recently opened files
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-14.26.02:692][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-14.26.02:692][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-14.26.02:693][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-14.26.02:693][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-14.26.02:693][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-14.26.02:693][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-14.25.52)" in recently opened files
|
||
[2026.09.08-14.26.02:693][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-14.26.02:694][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.30-07.58.53)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-05.49.17)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.08-14.22.24)" in recently opened files
|
||
[2026.09.08-14.26.02:699][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/lassi/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Searching for previously created project directories...
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found directory: "C:/Users/lassi/Documents/Unreal Projects"
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/test/test.uproject",LastOpenTime=2026.03.17-07.13.43)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Desktop/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.03.20-09.20.45)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject2/MyProject2.uproject",LastOpenTime=2026.04.15-11.00.53)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject/MyProject.uproject",LastOpenTime=2026.04.17-12.36.47)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/MyProject3/MyProject3.uproject",LastOpenTime=2026.07.14-06.54.58)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/lassi/Documents/Unreal Projects/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.08.27-11.07.23)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Found project "(ProjectName="F:/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.08-14.25.52)" in recently opened files
|
||
[2026.09.08-14.26.02:701][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
|
||
[2026.09.08-14.26.02:707][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||
[2026.09.08-14.26.02:731][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
|
||
[2026.09.08-14.26.03:788][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
|
||
[2026.09.08-14.26.03:948][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.26.03:948][ 0]LogSlate: Display: Took 0.000289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
|
||
[2026.09.08-14.26.03:948][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.26.03:948][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.26.03:948][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-14.26.03:950][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
|
||
[2026.09.08-14.26.03:950][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
|
||
[2026.09.08-14.26.03:969][ 0]LogModuleManager: InternalLoadLibrary: 'WebBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebBrowser.dll')
|
||
[2026.09.08-14.26.04:094][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138+v2
|
||
[2026.09.08-14.26.04:097][ 0]LogCEFBrowser: CEF GPU acceleration enabled
|
||
[2026.09.08-14.26.04:516][ 0]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/community/assistant/embedded
|
||
[2026.09.08-14.26.04:638][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
|
||
[2026.09.08-14.26.04:792][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
|
||
[2026.09.08-14.26.04:793][ 0]LogSlate: Window '' being destroyed
|
||
[2026.09.08-14.26.04:843][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.26.04:843][ 0]LogSlate: Display: Took 0.000320 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
|
||
[2026.09.08-14.26.04:843][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.26.04:843][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.26.04:848][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.26.04:848][ 0]LogSlate: Display: Took 0.000314 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
|
||
[2026.09.08-14.26.04:848][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.26.04:848][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.26.04:850][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.26.04:850][ 0]LogSlate: Display: Took 0.000333 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
|
||
[2026.09.08-14.26.04:850][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.26.04:850][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.26.05:006][ 0]LogSceneTextures: Display: Enforcing FloatRGBA scene color format due to alpha channel requirement.
|
||
[2026.09.08-14.26.05:101][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
|
||
[2026.09.08-14.26.05:328][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.26.05:328][ 0]LogSlate: Display: Took 0.000684 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
|
||
[2026.09.08-14.26.05:328][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.26.05:328][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.26.05:430][ 0]LogStall: Startup...
|
||
[2026.09.08-14.26.05:436][ 0]LogStall: Startup complete.
|
||
[2026.09.08-14.26.05:436][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
|
||
[2026.09.08-14.26.05:438][ 0]LogLoad: (Engine Initialization) Total time: 35.15 seconds
|
||
[2026.09.08-14.26.06:864][ 0]LogContentStreaming: Texture pool size now 400 MB
|
||
[2026.09.08-14.26.06:864][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
|
||
[2026.09.08-14.26.06:965][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.26.06:971][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-14.26.07:034][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||
|
||
[2026.09.08-14.26.07:045][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 73.986 ms
|
||
[2026.09.08-14.26.07:045][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-14.26.07:050][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 4.387 ms (total: 78.374 ms)
|
||
[2026.09.08-14.26.07:050][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-14.26.07:054][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 4.667 ms (total: 83.042 ms)
|
||
[2026.09.08-14.26.07:054][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
|
||
[2026.09.08-14.26.07:236][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 181.149 ms (total: 264.191 ms)
|
||
[2026.09.08-14.26.08:426][ 1]LogAssetRegistry: AssetRegistryGather time 0.3731s: AssetDataDiscovery 0.1013s, AssetDataGather 0.0939s, StoreResults 0.1778s. Wall time 25.3760s.
|
||
NumCachedDirectories 0. NumUncachedDirectories 2652. NumCachedFiles 11105. NumUncachedFiles 37.
|
||
BackgroundTickInterruptions 2.
|
||
[2026.09.08-14.26.08:475][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
|
||
[2026.09.08-14.26.08:511][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||
[2026.09.08-14.26.08:536][ 1]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 27 AsyncPackages
|
||
[2026.09.08-14.26.08:542][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
|
||
[2026.09.08-14.26.08:597][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.122s
|
||
[2026.09.08-14.26.08:598][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||
[2026.09.08-14.26.09:085][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 18.029444
|
||
[2026.09.08-14.26.09:087][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||
[2026.09.08-14.26.09:089][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 18.422226
|
||
[2026.09.08-14.26.09:469][ 5]LogAIAssistant: Display: Navigating to http://dev.epicgames.com/embed-view/assistant/
|
||
[2026.09.08-14.26.09:531][ 6]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/embed-view/assistant/
|
||
[2026.09.08-14.26.09:598][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||
[2026.09.08-14.26.09:628][ 8]LogSourceControl: Uncontrolled asset discovery finished in 1.030921 seconds (Found 11118 uncontrolled assets)
|
||
[2026.09.08-14.26.09:807][ 12]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 19.108953
|
||
[2026.09.08-14.26.09:812][ 12]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1805940196
|
||
[2026.09.08-14.26.09:812][ 12]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 19.108953, Update Interval: 317.818542
|
||
[2026.09.08-14.26.11:128][ 63]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-14.26.11:176][ 64]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-14.26.11:176][ 64]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-14.26.11:180][ 64]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-14.26.11:181][ 64]LogAIAssistant: Set agent environment to UE5.8.2-56702186+++UE5+Release-5.8
|
||
[2026.09.08-14.26.11:207][ 65]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-14.26.11:372][ 70]LogAssetRegistry: Display: Asset registry cache written as 166.5 MiB to F:/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
|
||
[2026.09.08-14.26.11:381][ 70]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-14.26.11:381][ 70]LogAssetRegistry: Display: CachedAssetRegistry_0_87F12B724AEDB839EA1A2C93C5A241B9.bin: deleted (orphaned, unreferenced by any .ref)
|
||
[2026.09.08-14.26.11:381][ 70]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 1 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-14.26.11:538][ 70]LogAIAssistant: Page load complete, waiting...
|
||
[2026.09.08-14.26.11:539][ 70]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-14.26.11:543][ 70]LogAIAssistant: Page load complete ready
|
||
[2026.09.08-14.26.12:636][ 84]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_frontend"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-14.26.12:636][ 84]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_image_upload"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-14.26.12:636][ 84]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_agent_tool_calling"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
|
||
[2026.09.08-14.26.21:932][167]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
|
||
[2026.09.08-14.26.22:125][173]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
|
||
[2026.09.08-14.26.33:819][359]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
|
||
[2026.09.08-14.26.42:313][703]Cmd: MAP LOAD FILE="F:/SLK_Ponttooni_v3/Content/Hanhivirtanewwater.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||
[2026.09.08-14.26.42:363][703]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.26.42:363][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.26.42:363][703]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.26.42:364][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.26.42:364][703]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.26.42:364][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.26.42:364][703]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.26.42:364][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.26.42:440][703]LogAudio: Display: Audio Device unregistered from world 'Main'.
|
||
[2026.09.08-14.26.42:696][703]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
|
||
[2026.09.08-14.26.42:700][703]LogStreaming: Display: FlushAsyncLoading(400): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.26.42:716][703]LogAudio: Display: Audio Device (ID: 1) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-14.26.42:716][703]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-14.26.42:720][703]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||
[2026.09.08-14.26.42:720][703]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-14.26.42:720][703]LogWorldPartition: UWorldPartition::Initialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-14.26.42:743][703]LogModuleManager: InternalLoadLibrary: 'DataLayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataLayerEditor.dll')
|
||
[2026.09.08-14.26.55:006][703]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll
|
||
[2026.09.08-14.26.55:126][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.55:126][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_3.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.55:138][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.55:139][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_4.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.55:153][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index0Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.55:153][703]LogNiagaraEditor: Niagara graph NiagaraGraph /Niagara/Modules/Update/Material/DynamicMaterialParameters.DynamicMaterialParameters:NiagaraScriptSource_5.NiagaraGraph_0: The default value declaration for the variable 'Module.Index1Float3Write' is not consistent between the graph and the metadata.
|
||
Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
|
||
[2026.09.08-14.26.59:676][703]LogWorldPartition: Display: WorldPartition initialize took 16.9 sec
|
||
[2026.09.08-14.26.59:789][703]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.26.59:795][703]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.27.00:252][703]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||
[2026.09.08-14.27.00:421][703]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
|
||
[2026.09.08-14.27.00:461][703]Cmd: MAP CHECKDEP NOCLEARLOG
|
||
[2026.09.08-14.27.00:464][703]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 3,49ms to complete.
|
||
[2026.09.08-14.27.01:863][703]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms
|
||
[2026.09.08-14.27.02:497][703]LogStaticMesh: Warning: Invalid material [MI_MS_Glass_Material_Inst] used on Nanite static mesh [pikkumokki_Cube_005]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentColoredTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
|
||
[2026.09.08-14.27.02:497][703]LogMaterial: Display: Material /Bridge/MSPresets/M_MS_Glass_Material/MI_MS_Glass_Material_Inst.MI_MS_Glass_Material_Inst needed to set usage flag Nanite
|
||
[2026.09.08-14.27.02:521][703]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/Cobble_rongonsalmi.Cobble_rongonsalmi needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-14.27.02:562][703]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Cobble_And_Wood_Pack_umpnfcthw/MI_Cobble_And_Wood_Pack_umpnfcthw_2K.MI_Cobble_And_Wood_Pack_umpnfcthw_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-14.27.02:838][703]LogMaterial: Display: Material /Game/Megascans/3D_Assets/Nordic_Beach_Rocks_vcxmcjoqa/MI_Nordic_Beach_Rocks_vcxmcjoqa_2K.MI_Nordic_Beach_Rocks_vcxmcjoqa_2K needed to set usage flag InstancedStaticMeshes
|
||
[2026.09.08-14.27.02:876][703]LogMaterial: Display: Material /Game/Fab/Megascans/3D/Broken_Wooden_Piece_tjrmdagiw/Raw/tjrmdagiw_tier_0/Materials/MI_tjrmdagiw.MI_tjrmdagiw needed to set usage flag Nanite
|
||
[2026.09.08-14.27.03:376][704]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Wind_Debris.Wind_Debris took 3.688160 sec (time since issued).
|
||
[2026.09.08-14.27.03:382][704]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/VolumetricCloud_LightRays.VolumetricCloud_LightRays took 3.579631 sec (time since issued).
|
||
[2026.09.08-14.27.03:460][704]LogMaterial: Display: Material /Game/Fab/Megascans/Surfaces/Concrete_Surface_sbqk0ip0/High/sbqk0ip0_tier_1/Materials/MI_sbqk0ip0.MI_sbqk0ip0 needed to set usage flag Nanite
|
||
[2026.09.08-14.27.03:541][704]LogStreaming: Display: FlushAsyncLoading(701): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.27.04:946][705]LogStreaming: Display: FlushAsyncLoading(708): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.27.04:949][705]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-14.27.04:949][705]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-14.27.04:950][705]r.Lumen.TranslucencyVolume.TraceFromVolume = "0"
|
||
[2026.09.08-14.27.04:951][705]r.LightFunctionQuality = "1"
|
||
[2026.09.08-14.27.04:951][705]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5"
|
||
[2026.09.08-14.27.05:901][711]LogPSOHitching: Encountered 50 PSO creation hitches so far (24 graphics, 26 compute). 0 of them were precached.
|
||
[2026.09.08-14.27.14:478][ 47]LogLandscape: Warning: Landscape edit layers merge requires a minimum batch size of resolution 1144x1144, which is higher than the current desired maximum batch resolution 1024x1024. Consider adjusting the maximum batch resolution (landscape.BatchedMerge.MaxResolutionPerRenderBatch) or make sure the landscape edit layers renderers in use require smaller work area. (Quiet this warning by setting landscape.BatchedMerge.SilenceResolutionWarning to 1).
|
||
[2026.09.08-14.28.27:744][272]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:47.401 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 25036 files in 25502 folders with total size 2038 MiB.
|
||
[2026.09.08-14.28.36:589][615]LogAssetEditorSubsystem: Opening Asset editor for Material /Water/Materials/WaterSurface/Water_Material.Water_Material
|
||
[2026.09.08-14.28.36:633][615]LogStreaming: Display: FlushAsyncLoading(709): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.28.38:167][615]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-14.28.38:167][615]LogSlate: Display: Took 0.000419 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) on Game thread.
|
||
[2026.09.08-14.28.38:167][615]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface 0 in Game thread.
|
||
[2026.09.08-14.28.38:167][615]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.28.41:475][696]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.28.41:838][696]LogShaderCompilers: Display: Cancelled job 0x000002CE1D4C1E00 with pending SubmitJob call.
|
||
[2026.09.08-14.28.42:125][696]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.28.42:162][696]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.28.43:082][696]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-14.28.44:187][723]LogMaterial: Warning: [AssetLog] C:\Program Files\Epic Games\UE_5.8\Engine\Plugins\Experimental\Water\Content\Materials\Functions\WaterOpacityMaskFromDepth.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.28.54:089][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_7 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_7 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_7 or 12 other object(s)
|
||
[2026.09.08-14.28.54:089][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSetMaterialAttributes'MaterialGraphNode_7.MaterialExpressionSetMaterialAttributes_0'")'
|
||
[2026.09.08-14.28.54:092][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_1 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_1 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_1 or 12 other object(s)
|
||
[2026.09.08-14.28.54:092][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMaterialFunctionCall'MaterialGraphNode_1.MaterialExpressionMaterialFunctionCall_0'",OutputIndex=2)'
|
||
[2026.09.08-14.28.54:092][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_3 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_3 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_3 or 12 other object(s)
|
||
[2026.09.08-14.28.54:092][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionScalarParameter'MaterialGraphNode_3.MaterialExpressionScalarParameter_0'")'
|
||
[2026.09.08-14.28.54:093][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_2 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_2 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_2 or 12 other object(s)
|
||
[2026.09.08-14.28.54:093][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSubtract'MaterialGraphNode_2.MaterialExpressionSubtract_0'")'
|
||
[2026.09.08-14.28.54:094][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_5 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_5 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_5 or 12 other object(s)
|
||
[2026.09.08-14.28.54:095][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionFunctionInput'MaterialGraphNode_5.MaterialExpressionFunctionInput_0'")'
|
||
[2026.09.08-14.28.54:096][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_6 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_6 or 12 other object(s)
|
||
[2026.09.08-14.28.54:096][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionGetMaterialAttributes'MaterialGraphNode_6.MaterialExpressionGetMaterialAttributes_0'")'
|
||
[2026.09.08-14.28.54:096][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_Custom_0 while ResolveName, will return /Engine/Transient.Water_Material:MaterialGraph_0.MaterialGraphNode_Custom_0 but could also be: /Engine/Transient.Material_0:MaterialGraph_0.MaterialGraphNode_Custom_0
|
||
[2026.09.08-14.28.54:096][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionCustom'MaterialGraphNode_Custom_0.MaterialExpressionCustom_0'",InputName="Base Color")'
|
||
[2026.09.08-14.28.54:096][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_13 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_13 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_13 or 11 other object(s)
|
||
[2026.09.08-14.28.54:096][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMultiply'MaterialGraphNode_13.MaterialExpressionMultiply_0'",InputName="Opacity")'
|
||
[2026.09.08-14.28.54:096][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_14 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_14 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_14 or 11 other object(s)
|
||
[2026.09.08-14.28.54:096][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMultiply'MaterialGraphNode_14.MaterialExpressionMultiply_1'",InputName="Specular")'
|
||
[2026.09.08-14.28.54:096][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_16 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_16 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_16 or 11 other object(s)
|
||
[2026.09.08-14.28.54:096][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionLinearInterpolate'MaterialGraphNode_16.MaterialExpressionLinearInterpolate_1'",InputName="Refraction")'
|
||
[2026.09.08-14.28.54:097][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_8 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_8 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_8 or 12 other object(s)
|
||
[2026.09.08-14.28.54:097][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionFunctionInput'MaterialGraphNode_8.MaterialExpressionFunctionInput_1'")'
|
||
[2026.09.08-14.28.54:098][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_4 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_4 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_4 or 12 other object(s)
|
||
[2026.09.08-14.28.54:098][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSaturate'MaterialGraphNode_4.MaterialExpressionSaturate_0'")'
|
||
[2026.09.08-14.28.54:099][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_6 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_6 or 12 other object(s)
|
||
[2026.09.08-14.28.54:099][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionGetMaterialAttributes'MaterialGraphNode_6.MaterialExpressionGetMaterialAttributes_0'",OutputIndex=1))'
|
||
[2026.09.08-14.28.54:099][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_19 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_19 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_19 or 5 other object(s)
|
||
[2026.09.08-14.28.54:099][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionLinearInterpolate'MaterialGraphNode_19.MaterialExpressionLinearInterpolate_2'"))'
|
||
[2026.09.08-14.28.54:100][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_10 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_10 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_10 or 12 other object(s)
|
||
[2026.09.08-14.28.54:100][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMax'MaterialGraphNode_10.MaterialExpressionMax_0'")'
|
||
[2026.09.08-14.28.54:100][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_11 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_11 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_11 or 12 other object(s)
|
||
[2026.09.08-14.28.54:100][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionLinearInterpolate'MaterialGraphNode_11.MaterialExpressionLinearInterpolate_0'")'
|
||
[2026.09.08-14.28.54:101][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_6 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_6 or 12 other object(s)
|
||
[2026.09.08-14.28.54:101][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionGetMaterialAttributes'MaterialGraphNode_6.MaterialExpressionGetMaterialAttributes_0'",OutputIndex=2)'
|
||
[2026.09.08-14.28.54:101][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_15 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_15 or 11 other object(s)
|
||
[2026.09.08-14.28.54:101][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionFunctionOutput'MaterialGraphNode_15.MaterialExpressionFunctionOutput_1'")'
|
||
[2026.09.08-14.28.54:101][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_6 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_6 or 12 other object(s)
|
||
[2026.09.08-14.28.54:101][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionGetMaterialAttributes'MaterialGraphNode_6.MaterialExpressionGetMaterialAttributes_0'",OutputIndex=3)'
|
||
[2026.09.08-14.28.54:101][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_15 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_15 or 11 other object(s)
|
||
[2026.09.08-14.28.54:101][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionFunctionOutput'MaterialGraphNode_15.MaterialExpressionFunctionOutput_1'")'
|
||
[2026.09.08-14.28.54:102][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_29 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_29 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_29 or 4 other object(s)
|
||
[2026.09.08-14.28.54:102][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMultiply'MaterialGraphNode_29.MaterialExpressionMultiply_2'")'
|
||
[2026.09.08-14.28.54:103][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_6 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_6 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_6 or 12 other object(s)
|
||
[2026.09.08-14.28.54:103][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionGetMaterialAttributes'MaterialGraphNode_6.MaterialExpressionGetMaterialAttributes_0'",OutputIndex=4)'
|
||
[2026.09.08-14.28.54:103][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_15 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_15 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_15 or 11 other object(s)
|
||
[2026.09.08-14.28.54:103][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionFunctionOutput'MaterialGraphNode_15.MaterialExpressionFunctionOutput_1'")'
|
||
[2026.09.08-14.28.54:104][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_1 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_1 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_1 or 12 other object(s)
|
||
[2026.09.08-14.28.54:104][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMaterialFunctionCall'MaterialGraphNode_1.MaterialExpressionMaterialFunctionCall_0'",OutputIndex=2)'
|
||
[2026.09.08-14.28.54:104][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_17 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_17 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_17 or 5 other object(s)
|
||
[2026.09.08-14.28.54:104][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSaturate'MaterialGraphNode_17.MaterialExpressionSaturate_3'")'
|
||
[2026.09.08-14.28.54:105][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_18 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_18 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_18 or 5 other object(s)
|
||
[2026.09.08-14.28.54:105][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionMax'MaterialGraphNode_18.MaterialExpressionMax_1'")'
|
||
[2026.09.08-14.28.54:106][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_25 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_25 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_1.MaterialGraphNode_Composite_10.Height Material Blend.MaterialGraphNode_25 or 3 other object(s)
|
||
[2026.09.08-14.28.54:106][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionDistanceToNearestSurface'MaterialGraphNode_25.MaterialExpressionDistanceToNearestSurface_0'")'
|
||
[2026.09.08-14.28.54:106][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_27 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_27 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_27 or 4 other object(s)
|
||
[2026.09.08-14.28.54:107][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionScalarParameter'MaterialGraphNode_27.MaterialExpressionScalarParameter_1'")'
|
||
[2026.09.08-14.28.54:108][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_26 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_26 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_26 or 4 other object(s)
|
||
[2026.09.08-14.28.54:108][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionDivide'MaterialGraphNode_26.MaterialExpressionDivide_0'")'
|
||
[2026.09.08-14.28.54:108][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_12 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_0.Material A.MaterialGraphNode_12 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_1.Material B.MaterialGraphNode_12 or 11 other object(s)
|
||
[2026.09.08-14.28.54:108][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSaturate'MaterialGraphNode_12.MaterialExpressionSaturate_2'")'
|
||
[2026.09.08-14.28.54:108][ 16]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_28 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_28 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_28 or 4 other object(s)
|
||
[2026.09.08-14.28.54:108][ 16]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionSaturate'MaterialGraphNode_28.MaterialExpressionSaturate_7'")'
|
||
[2026.09.08-14.28.54:146][ 16]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.28.54:180][ 16]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Total job queries 1 252, among them cache hits 131 (10.46%), DDC hits 1 044 (83.39%), Duplicates 60 (4.79%)
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Tracking 1 056 distinct input hashes that result in 764 distinct outputs (72.35%)
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: RAM used: 12,47 MiB of 3,20 GiB budget. Usage: 0.38%
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Shaders Compiled: 21
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Jobs assigned 21, completed 21 (100%)
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Average time worker was idle: 19.57 s
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.17 s
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Job execution time: average 1.13 s, max 2.61 s
|
||
[2026.09.08-14.29.06:076][375]LogShaderCompilers: Display: Job life time (pending + execution): average 1.21 s, max 2.72
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Shader code size: total 306,172 KiB, numShaders 22, average 13,916 KiB, min 4,152 KiB, max 32,223 KiB
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.80 s
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Jobs were issued in 21 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Average processing rate: 2.14 jobs/sec
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Total thread time: 18,56 s
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Total thread preprocess time: 47,399 s
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Percentage time preprocessing: 255.38%
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Effective parallelization: 1.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.157747
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 8 times, average 1.32 sec, max 2.17 sec, min 0.54 sec)
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 1 times, average 1.17 sec, max 1.17 sec, min 1.17 sec)
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: FHitProxyPS (compiled 2 times, average 0.71 sec, max 0.75 sec, min 0.68 sec)
|
||
[2026.09.08-14.29.06:077][375]LogShaderCompilers: Display: FHitProxyVS (compiled 2 times, average 0.57 sec, max 0.62 sec, min 0.52 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 57.02% of total time (compiled 8 times, average 1.32 sec, max 2.17 sec, min 0.54 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 19.77% of total time (compiled 8 times, average 0.46 sec, max 0.60 sec, min 0.37 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: FHitProxyPS - 7.69% of total time (compiled 2 times, average 0.71 sec, max 0.75 sec, min 0.68 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 6.32% of total time (compiled 1 times, average 1.17 sec, max 1.17 sec, min 1.17 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: FHitProxyVS - 6.14% of total time (compiled 2 times, average 0.57 sec, max 0.62 sec, min 0.52 sec)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Materials Translated: 386
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Material Total Translate Time: 0.73 s
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Material Translation Only: 0.56 s (77%)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (3%)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: Material Cache Hits: 163 (42%)
|
||
[2026.09.08-14.29.06:078][375]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.29.08:005][432]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.11:024][497]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.11:059][497]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.11:992][517]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
Missing function output 'Mask'
|
||
|
||
[2026.09.08-14.29.12:026][517]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
Missing function output 'Mask'
|
||
|
||
[2026.09.08-14.29.13:169][540]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
Missing function output 'Mask'
|
||
|
||
[2026.09.08-14.29.13:203][540]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
Missing function output 'Mask'
|
||
|
||
[2026.09.08-14.29.14:648][568]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.14:682][568]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.17:273][633]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.29.17:474][633]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.29.52:531][582]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
|
||
[2026.09.08-14.29.52:615][582]LogStreaming: Display: FlushAsyncLoading(715): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.29.53:265][582]LogBlueprintEditor: Perf: 0.7 total seconds to load all 12 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time.
|
||
[2026.09.08-14.29.53:265][582]LogBlueprintEditor: Perf: 0.3 seconds loading: /PCG/BP_Elements/Resources/RenderTargetFunctions
|
||
[2026.09.08-14.30.11:052][858]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-14.30.12:780][903]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.30.13:278][903]LogUObjectHash: Compacting FUObjectHashTables data took 4.61ms
|
||
[2026.09.08-14.30.46:838][688]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_25 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_25 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_1.MaterialGraphNode_Composite_10.Height Material Blend.MaterialGraphNode_25 or 3 other object(s)
|
||
[2026.09.08-14.30.46:838][688]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionDistanceToNearestSurface'MaterialGraphNode_25.MaterialExpressionDistanceToNearestSurface_0'")'
|
||
[2026.09.08-14.30.46:838][688]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_27 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_27 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_27 or 4 other object(s)
|
||
[2026.09.08-14.30.46:838][688]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionScalarParameter'MaterialGraphNode_27.MaterialExpressionScalarParameter_2'")'
|
||
[2026.09.08-14.30.46:840][688]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name MaterialGraphNode_26 while ResolveName, will return /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_2.Material D.MaterialGraphNode_26 but could also be: /Game/CastleAssets/Landscape/M_Landscape.M_Landscape:MaterialGraph_0.MaterialGraphNode_Composite_8.Distance Variation Normal.MaterialGraphNode_26 or 4 other object(s)
|
||
[2026.09.08-14.30.46:840][688]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionDivide'MaterialGraphNode_26.MaterialExpressionDivide_0'")'
|
||
[2026.09.08-14.30.46:871][688]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.30.46:906][688]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.30.49:057][729]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.30.49:091][729]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.30.52:669][794]LogStreaming: Display: FlushAsyncLoading(910): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.31.03:949][ 40]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.31.27:386][604]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.31.28:170][605]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 337.505951
|
||
[2026.09.08-14.31.28:445][611]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.31.28:445][611]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 337.733551, Update Interval: 357.645203
|
||
[2026.09.08-14.31.33:271][721]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.31.39:394][833]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.31.50:373][ 94]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.32.06:097][549]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Total job queries 1 452, among them cache hits 199 (13.71%), DDC hits 1 051 (72.38%), Duplicates 64 (4.41%)
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Tracking 1 151 distinct input hashes that result in 787 distinct outputs (68.38%)
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: RAM used: 12,85 MiB of 3,20 GiB budget. Usage: 0.39%
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Shaders Compiled: 163
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Jobs assigned 163, completed 163 (100%)
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Average time worker was idle: 13.99 s
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Time job spent in pending queue: average 0.22 s, longest 1.57 s
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Job execution time: average 1.31 s, max 3.70 s
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Job life time (pending + execution): average 1.53 s, max 4.19
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Shader code size: total 2,126 MiB, numShaders 180, average 12,096 KiB, min 3,516 KiB, max 44,555 KiB
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 56.49 s
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Jobs were issued in 163 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Average processing rate: 2.89 jobs/sec
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Total thread time: 173,427 s
|
||
[2026.09.08-14.32.06:098][549]LogShaderCompilers: Display: Total thread preprocess time: 55,131 s
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Percentage time preprocessing: 31.79%
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Effective parallelization: 3.07 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.255825
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 54 times, average 1.66 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: FHitProxyPS (compiled 19 times, average 0.73 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: FHitProxyVS (compiled 19 times, average 0.56 sec, max 0.78 sec, min 0.37 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 51.62% of total time (compiled 54 times, average 1.66 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.56% of total time (compiled 54 times, average 0.47 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 12.66% of total time (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: FHitProxyPS - 7.99% of total time (compiled 19 times, average 0.73 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 7.06% of total time (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Materials Translated: 508
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Material Total Translate Time: 2.02 s
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Material Translation Only: 1.73 s (86%)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: Material Cache Hits: 165 (32%)
|
||
[2026.09.08-14.32.06:099][549]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.32.41:340][619]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: Total job queries 1 479, among them cache hits 218 (14.74%), DDC hits 1 051 (71.06%), Duplicates 64 (4.33%)
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: Tracking 1 151 distinct input hashes that result in 787 distinct outputs (68.38%)
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: RAM used: 12,85 MiB of 3,20 GiB budget. Usage: 0.39%
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: Shaders Compiled: 175
|
||
[2026.09.08-14.35.06:121][684]LogShaderCompilers: Display: Jobs assigned 175, completed 175 (100%)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Average time worker was idle: 14.76 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 1.57 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Job execution time: average 1.30 s, max 3.70 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Job life time (pending + execution): average 1.51 s, max 4.19
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Shader code size: total 2,279 MiB, numShaders 192, average 12,157 KiB, min 3,516 KiB, max 44,555 KiB
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 63.32 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Jobs were issued in 175 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Average processing rate: 2.76 jobs/sec
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Total thread time: 184,838 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Total thread preprocess time: 56,225 s
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Percentage time preprocessing: 30.42%
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Effective parallelization: 2.92 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.243261
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 59 times, average 1.65 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: FHitProxyPS (compiled 20 times, average 0.73 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: FHitProxyVS (compiled 20 times, average 0.56 sec, max 0.78 sec, min 0.37 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.69% of total time (compiled 59 times, average 1.65 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.89% of total time (compiled 59 times, average 0.47 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 11.88% of total time (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.35.06:122][684]LogShaderCompilers: Display: FHitProxyPS - 7.86% of total time (compiled 20 times, average 0.73 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.62% of total time (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Materials Translated: 522
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Material Total Translate Time: 2.21 s
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Material Translation Only: 1.91 s (86%)
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: Material Cache Hits: 165 (32%)
|
||
[2026.09.08-14.35.06:123][684]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.36.42:574][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 4.89ms
|
||
[2026.09.08-14.36.42:611][ 63]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1
|
||
[2026.09.08-14.36.42:611][ 63]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto150BFEB4E4BEB5A6CC914C89A0A5BBD62.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto1.uasset'
|
||
[2026.09.08-14.36.42:613][ 63]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.138
|
||
[2026.09.08-14.36.42:613][ 63]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.138
|
||
[2026.09.08-14.36.42:614][ 63]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-14.36.42:645][ 63]OBJ SavePackage: Rendered thumbnail for [MaterialFunction /Water/Materials/Functions/WaterOpacityMaskFromDepth.WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.36.42:645][ 63]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.36.42:672][ 63]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto1
|
||
[2026.09.08-14.36.42:672][ 63]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto1CB56A4684EE60CF29C46E984CEAD9174.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto1.uasset'
|
||
[2026.09.08-14.36.42:675][ 63]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-14.36.42:689][ 63]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-14.36.42:689][ 63]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-14.36.42:689][ 63]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-14.36.42:732][ 63]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto1
|
||
[2026.09.08-14.36.42:732][ 63]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto1925D53574A94C733C43BBB80646970EA.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto1.uasset'
|
||
[2026.09.08-14.36.42:734][ 63]LogFileHelpers: Auto-saving content packages took 0.121
|
||
[2026.09.08-14.37.29:089][588]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 698.424683
|
||
[2026.09.08-14.37.29:324][596]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.37.29:325][596]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 698.629089, Update Interval: 344.213989
|
||
[2026.09.08-14.37.56:196][238]LogSlate: Window 'Message' being destroyed
|
||
[2026.09.08-14.37.56:209][238]Message dialog closed, result: Yes, title: Message, text: Delete function inputs or outputs "Result_1, Attributes_1, Additional Water Mask_1, Mask_1"?
|
||
Any materials which use this function will lose their connections to these function inputs or outputs once deleted.
|
||
[2026.09.08-14.37.59:394][326]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Total job queries 1 519, among them cache hits 238 (15.67%), DDC hits 1 065 (70.11%), Duplicates 65 (4.28%)
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Tracking 1 167 distinct input hashes that result in 790 distinct outputs (67.69%)
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: RAM used: 12,90 MiB of 3,20 GiB budget. Usage: 0.39%
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Shaders Compiled: 191
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Jobs assigned 191, completed 191 (100%)
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Average time worker was idle: 20.45 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.19 s, longest 1.57 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Job execution time: average 1.28 s, max 3.70 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Job life time (pending + execution): average 1.48 s, max 4.19
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Shader code size: total 2,435 MiB, numShaders 208, average 11,987 KiB, min 3,516 KiB, max 44,555 KiB
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 74.05 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Jobs were issued in 191 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Average processing rate: 2.58 jobs/sec
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Total thread time: 198,337 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Total thread preprocess time: 57,766 s
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Percentage time preprocessing: 29.13%
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Effective parallelization: 2.68 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.223201
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 66 times, average 1.62 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.38.06:145][498]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: FHitProxyPS (compiled 21 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: FHitProxyVS (compiled 21 times, average 0.56 sec, max 0.78 sec, min 0.37 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 53.86% of total time (compiled 66 times, average 1.62 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 15.31% of total time (compiled 66 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 11.07% of total time (compiled 17 times, average 1.29 sec, max 1.58 sec, min 1.01 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: FHitProxyPS - 7.67% of total time (compiled 21 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.17% of total time (compiled 17 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Materials Translated: 542
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Material Total Translate Time: 2.43 s
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Material Translation Only: 2.11 s (87%)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: Material Cache Hits: 165 (30%)
|
||
[2026.09.08-14.38.06:146][498]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.40.10:836][753]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.40.32:923][309]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.40.32:955][309]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.40.35:159][361]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.40.35:356][361]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Total job queries 1 607, among them cache hits 299 (18.61%), DDC hits 1 065 (66.27%), Duplicates 67 (4.17%)
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Tracking 1 190 distinct input hashes that result in 796 distinct outputs (66.89%)
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: RAM used: 13,03 MiB of 3,20 GiB budget. Usage: 0.40%
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Shaders Compiled: 238
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Jobs assigned 238, completed 238 (100%)
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Average time worker was idle: 38.04 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Time job spent in pending queue: average 0.17 s, longest 1.57 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Job execution time: average 1.31 s, max 3.70 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Job life time (pending + execution): average 1.48 s, max 4.19
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Shader code size: total 3,063 MiB, numShaders 260, average 12,067 KiB, min 3,516 KiB, max 44,555 KiB
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 94.53 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Jobs were issued in 238 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Average processing rate: 2.52 jobs/sec
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Total thread time: 247,664 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Total thread preprocess time: 61,07 s
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Percentage time preprocessing: 24.66%
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Effective parallelization: 2.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.218334
|
||
[2026.09.08-14.41.06:178][412]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 81 times, average 1.63 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 22 times, average 1.29 sec, max 1.62 sec, min 1.01 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: FHitProxyPS (compiled 27 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 22 times, average 0.71 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: FHitProxyVS (compiled 26 times, average 0.56 sec, max 0.78 sec, min 0.37 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 53.40% of total time (compiled 81 times, average 1.63 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 15.05% of total time (compiled 82 times, average 0.45 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 11.50% of total time (compiled 22 times, average 1.29 sec, max 1.62 sec, min 1.01 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: FHitProxyPS - 7.86% of total time (compiled 27 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.35% of total time (compiled 22 times, average 0.71 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Materials Translated: 580
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Material Total Translate Time: 2.87 s
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Material Translation Only: 2.50 s (87%)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: Material Cache Hits: 165 (28%)
|
||
[2026.09.08-14.41.06:179][412]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.41.51:319][592]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/Ponttoni_animaatio.Ponttoni_animaatio
|
||
[2026.09.08-14.41.51:326][592]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-14.41.51:391][592]LogModuleManager: InternalLoadLibrary: 'SequencerWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerWidgets.dll')
|
||
[2026.09.08-14.41.51:545][592]LogSequenceNavigator: Activating provider: LevelSequence
|
||
[2026.09.08-14.41.51:545][592]LogSequenceNavigator: Loading provider state: LevelSequence
|
||
[2026.09.08-14.41.51:594][592]LogSequenceNavigator: Tool instance 'LevelSequenceEditor' provider 'LevelSequence' registered
|
||
[2026.09.08-14.41.51:594][592]LogStreaming: Display: FlushAsyncLoading(999): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.43.19:385][290]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1048.720459
|
||
[2026.09.08-14.43.19:685][295]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.43.19:685][295]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1048.963013, Update Interval: 305.659973
|
||
[2026.09.08-14.43.23:278][362]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.23:278][362]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.43.43:943][727]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.43:943][727]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.43.56:936][953]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.56:936][953]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.43.57:725][960]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.57:725][960]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.43.58:584][971]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.58:584][971]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.43.59:370][981]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.43.59:370][981]LogEditorTransaction: Undo Add Keys at Current Time
|
||
[2026.09.08-14.44.21:570][352]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.44.21:570][352]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.44.29:550][472]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-14.44.29:550][472]LogEditorTransaction: Undo Set Key Value
|
||
[2026.09.08-14.47.03:297][ 14]LogStreaming: Display: FlushAsyncLoading(1001): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.48.40:430][818]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1369.767578
|
||
[2026.09.08-14.48.40:763][824]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.48.40:763][824]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1370.039673, Update Interval: 327.726685
|
||
[2026.09.08-14.49.12:210][343]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_Ocean.Water_Material_Ocean
|
||
[2026.09.08-14.49.38:873][711]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: Total job queries 1 646, among them cache hits 306 (18.59%), DDC hits 1 076 (65.37%), Duplicates 67 (4.07%)
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: Tracking 1 220 distinct input hashes that result in 821 distinct outputs (67.30%)
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: RAM used: 13,42 MiB of 3,20 GiB budget. Usage: 0.41%
|
||
[2026.09.08-14.50.06:227][110]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Shaders Compiled: 259
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Jobs assigned 259, completed 259 (100%)
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Average time worker was idle: 50.79 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Time job spent in pending queue: average 0.16 s, longest 1.57 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Job execution time: average 1.35 s, max 3.70 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Job life time (pending + execution): average 1.52 s, max 4.19
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Shader code size: total 3,483 MiB, numShaders 286, average 12,473 KiB, min 3,516 KiB, max 44,555 KiB
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 108.52 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Jobs were issued in 259 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Average processing rate: 2.39 jobs/sec
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Total thread time: 279,51 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Total thread preprocess time: 62,493 s
|
||
[2026.09.08-14.50.06:228][110]LogShaderCompilers: Display: Percentage time preprocessing: 22.36%
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: Effective parallelization: 2.58 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.214643
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 87 times, average 1.69 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 27 times, average 1.33 sec, max 1.68 sec, min 1.01 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 27 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: FHitProxyPS (compiled 29 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: FHitProxyVS (compiled 28 times, average 0.55 sec, max 0.78 sec, min 0.37 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.68% of total time (compiled 87 times, average 1.69 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.50% of total time (compiled 88 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 12.81% of total time (compiled 27 times, average 1.33 sec, max 1.68 sec, min 1.01 sec)
|
||
[2026.09.08-14.50.06:229][110]LogShaderCompilers: Display: FHitProxyPS - 7.47% of total time (compiled 29 times, average 0.72 sec, max 0.88 sec, min 0.54 sec)
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.99% of total time (compiled 27 times, average 0.72 sec, max 0.93 sec, min 0.51 sec)
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Materials Translated: 581
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Material Total Translate Time: 2.87 s
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Material Translation Only: 2.51 s (87%)
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: Material Cache Hits: 165 (28%)
|
||
[2026.09.08-14.50.06:230][110]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.50.26:128][438]LogUObjectHash: Compacting FUObjectHashTables data took 4.57ms
|
||
[2026.09.08-14.50.26:154][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto2
|
||
[2026.09.08-14.50.26:154][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4NHILYA1I4N4MT1H1KFXCR_Auto27EEB2C8748F77C27D600229305C13A8D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto2.uasset'
|
||
[2026.09.08-14.50.26:188][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2
|
||
[2026.09.08-14.50.26:188][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto214CB21E24EC561762E4D9C97A4A01CB7.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto2.uasset'
|
||
[2026.09.08-14.50.26:203][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto2
|
||
[2026.09.08-14.50.26:203][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BVEKIWSBBAPK435YF8TSX6_Auto25AD574894FEC52459B9670B0DE46FA4D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto2.uasset'
|
||
[2026.09.08-14.50.26:218][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto2
|
||
[2026.09.08-14.50.26:218][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5VVF50SOLJIM6148UTSJW2_Auto212D56D8A42B8B2864B038494D8D8FBD2.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto2.uasset'
|
||
[2026.09.08-14.50.26:233][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto2
|
||
[2026.09.08-14.50.26:233][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/POAPOH78J4NG9YWN4QFR5R_Auto27F1AE82545275A9C735B04B37C670A43.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto2.uasset'
|
||
[2026.09.08-14.50.26:246][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto2
|
||
[2026.09.08-14.50.26:246][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/UOFM5LRWVCYX5X72A3SR8S_Auto2A889EE5B48BC0687FC5B69AC0C8C1EEC.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto2.uasset'
|
||
[2026.09.08-14.50.26:265][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto2
|
||
[2026.09.08-14.50.26:265][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E2ZFDPSJ40Z8R146FYOGTB_Auto295D1058A412D6109C86BBCBF55F3659E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto2.uasset'
|
||
[2026.09.08-14.50.26:277][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto2
|
||
[2026.09.08-14.50.26:277][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5WEL6ZPDNTIZNBJP0Z98XF_Auto208F21C5846F81F98CE3DF28E3B7C1444.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto2.uasset'
|
||
[2026.09.08-14.50.26:293][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto2
|
||
[2026.09.08-14.50.26:294][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A4L19ZIW8R4EC0S6CRVK6Y_Auto2AC108C6E43ACD3A0BE2E449A97FFA472.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto2.uasset'
|
||
[2026.09.08-14.50.26:308][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto2
|
||
[2026.09.08-14.50.26:308][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0LT5S3CCUJZKA6SQCKCGL7_Auto295F2668E407BB544B1EFFE8F6964DAC6.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto2.uasset'
|
||
[2026.09.08-14.50.26:322][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto2
|
||
[2026.09.08-14.50.26:322][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/AYW1F26ERVZJ6R7LQQKJ2B_Auto28E8BB8B7452B2648613C8FAB3E9DEF2F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto2.uasset'
|
||
[2026.09.08-14.50.26:326][438]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.447
|
||
[2026.09.08-14.50.26:326][438]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.447
|
||
[2026.09.08-14.50.26:327][438]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-14.50.26:327][438]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-14.50.26:328][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto2.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-14.50.26:355][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto2
|
||
[2026.09.08-14.50.26:356][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatio_Auto233B725F343AE89384A0D849CBFA7506E.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto2.uasset'
|
||
[2026.09.08-14.50.26:357][438]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-14.50.26:357][438]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-14.50.26:377][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto2
|
||
[2026.09.08-14.50.26:377][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto28FA1435B4356209A8EF88BB8B22C124A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto2.uasset'
|
||
[2026.09.08-14.50.26:378][438]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-14.50.26:393][438]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-14.50.26:393][438]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-14.50.26:393][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto2.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-14.50.26:433][438]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto2
|
||
[2026.09.08-14.50.26:434][438]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto2056A747B45489885DCB3C19925EDABF4.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto2.uasset'
|
||
[2026.09.08-14.50.26:435][438]LogFileHelpers: Auto-saving content packages took 0.110
|
||
[2026.09.08-14.51.04:728][ 66]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-14.53.24:268][371]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-14.53.24:268][371]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-14.53.24:274][371]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-14.53.24:280][371]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.824 ms
|
||
[2026.09.08-14.53.24:281][371]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-14.53.24:281][371]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.53.24:282][371]LogPlayLevel: [PlayLevel] Compiling NewBlueprint before play...
|
||
[2026.09.08-14.53.25:070][371]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
|
||
[2026.09.08-14.53.25:080][371]LogPlayLevel: PlayLevel: Blueprint regeneration took 799 ms (1 blueprints)
|
||
[2026.09.08-14.53.25:094][371]LogOnline: OSS: Created online subsystem instance for: NULL
|
||
[2026.09.08-14.53.25:095][371]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||
[2026.09.08-14.53.25:095][371]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-14.53.25:262][371]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-14.53.25:287][371]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.058 ms
|
||
[2026.09.08-14.53.25:293][371]LogPlayLevel: PIE: StaticDuplicateObject took: (0.198017s)
|
||
[2026.09.08-14.53.25:293][371]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.198152s)
|
||
[2026.09.08-14.53.25:383][371]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-14.53.25:386][371]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-14.53.25:391][371]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-14.53.25:391][371]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-14.53.25:391][371]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-14.53.25:391][371]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-14.53.25:430][371]LogWorldPartition: Display: WorldPartition initialize took 38.729 ms (total: 16.9 sec)
|
||
[2026.09.08-14.53.25:430][371]LogPlayLevel: PIE: World Init took: (0.044117s)
|
||
[2026.09.08-14.53.25:431][371]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-14.53.25:431][371]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-14.53.25:431][371]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-14.53.25:431][371]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-14.53.25:431][371]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-14.53.25:431][371]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-14.53.25:432][371]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-14.53.25:451][371]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.53.25:458][371]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.53.25:464][371]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-14.53.25:479][371]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-14.53.25:479][371]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-14.53.25:479][371]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-14.53.25:480][371]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-14.53.25:491][371]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-14.53.25:491][371]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-14.53.25:491][371]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-14.53.25:491][371]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-14.53.25:492][371]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-14.53.25:492][371]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.25:492][371]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-14.53.25:493][371]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
||
[2026.09.08-14.53.25:499][371]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
||
[2026.09.08-14.53.25:506][371]LogInit: FAudioDevice initialized with ID 2.
|
||
[2026.09.08-14.53.25:506][371]LogAudio: Display: Audio Device (ID: 2) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-14.53.25:506][371]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-14.53.25:506][371]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-14.53.25:506][371]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.25:507][371]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-14.53.25:509][371]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-14.53.25:510][371]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.53.25:519][371]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-14.53.25:524][371]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.53.25:528][371]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.53.25:545][371]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-17.53.25
|
||
[2026.09.08-14.53.25:548][371]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-14.53.25:556][371]LogWorld: Bringing up level for play took: 0.036877
|
||
[2026.09.08-14.53.25:563][371]LogOnline: OSS: Created online subsystem instance for: :Context_11
|
||
[2026.09.08-14.53.25:565][371]LogWindows: WindowsPlatformFeatures enabled
|
||
[2026.09.08-14.53.25:565][371]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-14.53.25:566][371]LogModuleManager: InternalLoadLibrary: 'Voice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Voice.dll')
|
||
[2026.09.08-14.53.25:567][371]LogModuleManager: InternalLoadLibrary: 'MovieSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneCapture.dll')
|
||
[2026.09.08-14.53.25:795][371]LogStreaming: Display: FlushAsyncLoading(1191,1190,1189,1188,1186,1187,1185,1184,1183,1182,1180,1181,1177,1178,1179,1173,1174,1175,1176,1169,1170,1171,1172,1167,1168,1165,1166,1163,1164,1161,1162,1160,1158,1159,1155,1156,1157,1153,1154,1150,1151,1152,1149,1144,1145,1146,1147,1148,1140,1141,1142,1143,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,1041,1042,1043,1044,1045,1046,1047,1048,1049,1050,1051,1052,1053,1054,1055,1056,1057,1058,1059,1060,1061,1062,1063,1064,1065,1066,1067,1068,1069,1070,1071,1072,1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1086,1087,1088,1089,1090,1091,1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112,1113,1114,1115,1116,1117,1118,1119,1120,1121,1122,1123,1124,1125,1126,1127,1128,1129,1130,1131,1132,1133,1134,1135,1136,1137,1138,1139,1030,1029,1027,1028,1023,1024,1025,1026,1018,1019,1020,1021,1022,1014,1015,1016,1017,1013,1012,1010,1011,1006,1007,1008,1009): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-14.53.27:354][371]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-14.53.27:355][371]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-14.53.27:355][371]r.SkyLight.RealTimeReflectionCapture.TimeSlice = "0"
|
||
[2026.09.08-14.53.27:367][371]PIE: Server logged in
|
||
[2026.09.08-14.53.27:373][371]PIE: Play in editor total start time 3,108 seconds.
|
||
[2026.09.08-14.53.27:605][371]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-14.53.27:605][371]LogPixelStreaming2Servers: Launch child process - cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Resources/WebServers/get_ps_servers.bat" "
|
||
[2026.09.08-14.53.27:636][371]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.53.27:636][371]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.27:636][371]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.53.27:636][371]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.27:642][371]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-14.53.27:642][371]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-14.53.27:642][371]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-14.53.27:642][371]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-14.53.27:742][371]LogPixelStreaming2Servers: Download ps servers - Tag or branch: UE5.7
|
||
[2026.09.08-14.53.28:778][371]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/3/CA/OHHJVD5HAXWNYCGODY9BGK, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-14.53.28:778][371]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/6/UQ/7V6GNDJ6MDVKIHUP4J5AY1, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-14.53.28:778][371]LoadErrors: While trying to load package /Game/__ExternalActors__/Hanhivirtanewwater/8/IW/Q0I350IJG474NH21MHU310, a dependent package None (981E1DE555941BC4) was not available. Additional explanatory information follows:
|
||
FPackageName: Unable to identify a valid mount point associated with skipped package None. The package root is unknown.
|
||
|
||
[2026.09.08-14.53.28:959][372]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 1.300890 sec (time since issued).
|
||
[2026.09.08-14.53.28:970][372]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 1.095914 sec (time since issued).
|
||
[2026.09.08-14.53.28:987][372]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 1.018995 sec (time since issued).
|
||
[2026.09.08-14.53.29:752][375]LogEpicRtcWebsocket: Failed to connect to ws://127.0.0.1:8888 - signalling server may not be up yet. Message: ""
|
||
[2026.09.08-14.53.29:808][376]LogPixelStreaming2: Streamer reconnecting... Attempt 1
|
||
[2026.09.08-14.53.29:808][376]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.53.29:808][376]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.29:808][376]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-14.53.29:808][376]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.53.29:815][376]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-14.53.29:815][376]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-14.53.30:469][384]LogPixelStreaming2Servers: Download ps servers - Release: UE5.7-0.1.2
|
||
[2026.09.08-14.53.30:479][384]LogPixelStreaming2Servers: Download ps servers - Downloaded version (UE5.7-0.1.2) of PS infra matches release version (UE5.7-0.1.2)...skipping install.
|
||
[2026.09.08-14.53.30:490][385]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-14.53.30:496][385]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-14.53.30:501][385]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-14.53.30:899][390]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:49367 | Local=127.0.0.1:8888
|
||
[2026.09.08-14.53.30:899][390]LogPixelStreaming2Servers: Streamer websocket connected, id=101
|
||
[2026.09.08-14.53.30:899][390]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-14.53.30:899][390]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"identify"}
|
||
[2026.09.08-14.53.30:994][390]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-14.53.31:226][393]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-14.53.31:226][393]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-14.53.31:226][393]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-14.53.31:226][393]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-14.53.31:252][393]LogPixelStreaming2Servers: From Streamer id=101: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-14.54.01:128][619]LogPixelStreaming2Servers: From Streamer id=101: {"type":"ping","time":1788879241}
|
||
[2026.09.08-14.54.01:128][619]LogPixelStreaming2Servers: Sending to streamer id=101: {"type":"pong","time":1788879241}
|
||
[2026.09.08-14.54.08:466][693]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-14.54.08:466][693]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-14.54.08:466][693]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-14.54.08:475][693]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-14.54.08:477][693]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.54.08:478][693]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-14.54.08:516][693]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-14.54.08:516][693]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-14.54.08:518][693]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.54.08:519][693]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-14.54.08:522][693]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-14.54.08:523][693]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-14.54.08:560][693]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-14.54.08:792][693]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-14.54.08:805][693]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-14.54.08:805][693]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
||
[2026.09.08-14.54.08:806][693]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=2, StreamState=4
|
||
[2026.09.08-14.54.08:827][693]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-14.54.08:879][693]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms
|
||
[2026.09.08-14.54.09:350][694]LogPlayLevel: Display: Destroying online subsystem :Context_11
|
||
[2026.09.08-14.54.09:375][694]LogPixelStreaming2Servers: Streamer websocket disconnected, id=101
|
||
[2026.09.08-14.54.27:552][870]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1716.888062
|
||
[2026.09.08-14.54.27:840][874]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-14.54.27:840][874]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1717.101562, Update Interval: 351.593384
|
||
[2026.09.08-14.55.54:236][802]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.55.54:737][802]LogUObjectHash: Compacting FUObjectHashTables data took 4.62ms
|
||
[2026.09.08-14.56.15:406][ 35]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.56.15:807][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-14.56.18:957][ 64]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.18:992][ 64]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.24:319][119]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.24:360][119]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.26:532][143]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.26:566][143]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.56.29:268][176]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.56.29:468][176]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.57.03:818][560]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.57.04:227][560]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Total job queries 2 104, among them cache hits 649 (30.85%), DDC hits 1 128 (53.61%), Duplicates 83 (3.94%)
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Tracking 1 317 distinct input hashes that result in 882 distinct outputs (66.97%)
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: RAM used: 14,22 MiB of 3,20 GiB budget. Usage: 0.43%
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Shaders Compiled: 307
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Jobs assigned 307, completed 307 (100%)
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Average time worker was idle: 71.17 s
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Time job spent in pending queue: average 0.19 s, longest 1.59 s
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Job execution time: average 1.39 s, max 3.70 s
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Job life time (pending + execution): average 1.58 s, max 4.19
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Shader code size: total 4,217 MiB, numShaders 344, average 12,553 KiB, min 2,258 KiB, max 44,555 KiB
|
||
[2026.09.08-14.59.06:337][ 6]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 121.75 s
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Jobs were issued in 307 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Average processing rate: 2.52 jobs/sec
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Total thread time: 336,261 s
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Total thread preprocess time: 80,927 s
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Percentage time preprocessing: 24.07%
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Effective parallelization: 2.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.230150
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 104 times, average 1.65 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 1.16 sec, max 1.38 sec, min 0.94 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: FDepthOnlyPS (compiled 1 times, average 0.89 sec, max 0.89 sec, min 0.89 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: FHitProxyPS (compiled 36 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 51.18% of total time (compiled 104 times, average 1.65 sec, max 2.92 sec, min 0.54 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 14.01% of total time (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.58% of total time (compiled 99 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: FHitProxyPS - 7.70% of total time (compiled 36 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-14.59.06:338][ 6]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 7.68% of total time (compiled 36 times, average 0.72 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Materials Translated: 609
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Material Total Translate Time: 3.13 s
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Material Translation Only: 2.74 s (87%)
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: Material Cache Hits: 170 (28%)
|
||
[2026.09.08-14.59.06:339][ 6]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-14.59.22:833][188]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-14.59.23:318][188]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms
|
||
[2026.09.08-14.59.41:093][392]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.59.41:132][392]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.59.43:162][415]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.59.43:195][415]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-14.59.45:055][436]LogMaterialEditor: Applying material WaterOpacityMaskFromDepth
|
||
[2026.09.08-14.59.45:252][436]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-15.00.58:854][270]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2108.182861
|
||
[2026.09.08-15.00.59:146][274]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.00.59:146][274]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2108.400391, Update Interval: 309.010895
|
||
[2026.09.08-15.01.24:589][586]LogContentBrowser: Deferred new asset file creation: NewMaterial
|
||
[2026.09.08-15.01.24:689][586]LogContentBrowser: Creating deferred item: NewMaterial
|
||
[2026.09.08-15.01.24:787][587]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
|
||
[2026.09.08-15.01.28:836][640]LogContentBrowser: Attempting asset rename: NewMaterial -> transparent
|
||
[2026.09.08-15.01.28:838][640]LogContentBrowser: End creating deferred item NewMaterial
|
||
[2026.09.08-15.01.30:555][660]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Lassin/transparent.transparent
|
||
[2026.09.08-15.02.05:847][112]LogPSOHitching: Encountered 100 PSO creation hitches so far (71 graphics, 29 compute). 0 of them were precached.
|
||
[2026.09.08-15.02.06:389][121]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.02.06:389][121]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-15.02.06:389][121]LogShaderCompilers: Display: Total job queries 2 140, among them cache hits 678 (31.68%), DDC hits 1 128 (52.71%), Duplicates 83 (3.88%)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Tracking 1 320 distinct input hashes that result in 882 distinct outputs (66.82%)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: RAM used: 14,22 MiB of 3,20 GiB budget. Usage: 0.43%
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Shaders Compiled: 322
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Jobs assigned 322, completed 322 (100%)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Average time worker was idle: 69.72 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Time job spent in pending queue: average 0.18 s, longest 1.59 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Job execution time: average 1.37 s, max 3.70 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Job life time (pending + execution): average 1.55 s, max 4.19
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Shader code size: total 4,396 MiB, numShaders 359, average 12,538 KiB, min 2,258 KiB, max 44,555 KiB
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 130.13 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Jobs were issued in 322 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Average processing rate: 2.47 jobs/sec
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Total thread time: 346,616 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Total thread preprocess time: 82,322 s
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Percentage time preprocessing: 23.75%
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Effective parallelization: 2.66 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.221969
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 110 times, average 1.62 sec, max 2.92 sec, min 0.49 sec)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: FDebugViewModePS (compiled 2 times, average 1.16 sec, max 1.38 sec, min 0.94 sec)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: FDepthOnlyPS (compiled 1 times, average 0.89 sec, max 0.89 sec, min 0.89 sec)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> (compiled 36 times, average 0.72 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-15.02.06:390][121]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 51.40% of total time (compiled 110 times, average 1.62 sec, max 2.92 sec, min 0.49 sec)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.06% of total time (compiled 106 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 13.59% of total time (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: FHitProxyPS - 7.65% of total time (compiled 37 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 7.45% of total time (compiled 36 times, average 0.72 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Materials Translated: 638
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Material Total Translate Time: 3.36 s
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Material Translation Only: 2.95 s (88%)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: Material Cache Hits: 170 (27%)
|
||
[2026.09.08-15.02.06:391][121]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.02.23:673][296]LogSlate: Window 'Color Picker' being destroyed
|
||
[2026.09.08-15.02.55:738][716]LogMaterialEditor: Applying material transparent
|
||
[2026.09.08-15.02.56:321][716]LogUObjectHash: Compacting FUObjectHashTables data took 4.44ms
|
||
[2026.09.08-15.02.59:491][716]LogUObjectHash: Compacting FUObjectHashTables data took 4.24ms
|
||
[2026.09.08-15.03.11:962][865]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODUtilities.dll')
|
||
[2026.09.08-15.03.38:913][156]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
||
[2026.09.08-15.03.41:164][181]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
|
||
[2026.09.08-15.03.41:164][181]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
|
||
[2026.09.08-15.03.41:175][181]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_UAID_7446A0A0C2A0CFFF02_1275722444
|
||
[2026.09.08-15.03.41:177][181]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_UAID_7446A0A0C2A0CFFF02_1275722444
|
||
[2026.09.08-15.03.58:591][495]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-15.03.58:592][495]LogEditorTransaction: Undo Set Rotation
|
||
[2026.09.08-15.05.06:452][560]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.05.06:452][560]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-15.05.06:452][560]LogShaderCompilers: Display: Total job queries 2 195, among them cache hits 699 (31.85%), DDC hits 1 128 (51.39%), Duplicates 89 (4.05%)
|
||
[2026.09.08-15.05.06:452][560]LogShaderCompilers: Display: Tracking 1 340 distinct input hashes that result in 893 distinct outputs (66.64%)
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: RAM used: 14,36 MiB of 3,20 GiB budget. Usage: 0.44%
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Shaders Compiled: 365
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Jobs assigned 365, completed 365 (100%)
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Average time worker was idle: 68.84 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Time job spent in pending queue: average 0.17 s, longest 1.59 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Job execution time: average 1.31 s, max 3.70 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Job life time (pending + execution): average 1.49 s, max 4.19
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Shader code size: total 4,96 MiB, numShaders 402, average 12,636 KiB, min 2,258 KiB, max 44,555 KiB
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 143.81 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Jobs were issued in 365 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Average processing rate: 2.54 jobs/sec
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Total thread time: 374,835 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Total thread preprocess time: 84,144 s
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Percentage time preprocessing: 22.45%
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Effective parallelization: 2.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.217209
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 1.84 sec, max 1.84 sec, min 1.84 sec)
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.80 sec, max 1.80 sec, min 1.80 sec)
|
||
[2026.09.08-15.05.06:453][560]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.69 sec, max 1.69 sec, min 1.69 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 124 times, average 1.51 sec, max 2.92 sec, min 0.49 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 49.96% of total time (compiled 124 times, average 1.51 sec, max 2.92 sec, min 0.49 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.67% of total time (compiled 120 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 12.57% of total time (compiled 36 times, average 1.31 sec, max 1.70 sec, min 0.96 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: FHitProxyPS - 7.08% of total time (compiled 37 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.89% of total time (compiled 36 times, average 0.72 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Materials Translated: 654
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Material Total Translate Time: 3.37 s
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Material Translation Only: 2.96 s (88%)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: Material Cache Hits: 170 (26%)
|
||
[2026.09.08-15.05.06:454][560]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.06.15:954][603]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
||
[2026.09.08-15.06.41:383][ 40]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2450.716797
|
||
[2026.09.08-15.06.41:701][ 46]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.06.41:701][ 46]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2450.983398, Update Interval: 337.572571
|
||
[2026.09.08-15.06.52:348][231]Cmd: DELETE
|
||
[2026.09.08-15.06.52:348][231]Cmd: ACTOR DELETE
|
||
[2026.09.08-15.06.52:467][231]LogEditorActor: Deleted Actor: StaticMeshActor
|
||
[2026.09.08-15.06.52:615][231]LogUObjectHash: Compacting FUObjectHashTables data took 4.74ms
|
||
[2026.09.08-15.06.52:622][231]LogEditorActor: Deleted 1 Actors (0.274 secs)
|
||
[2026.09.08-15.07.06:552][492]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-15.07.06:552][492]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-15.07.06:553][492]LogActorFactory: Actor Factory spawned StaticMesh /Game/Lassi/verkot_.verkot_ as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_0
|
||
[2026.09.08-15.07.07:865][511]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms
|
||
[2026.09.08-15.07.07:873][511]LogEditorActor: Deleted 0 Actors (0.114 secs)
|
||
[2026.09.08-15.07.07:886][511]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-15.07.07:886][511]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-15.07.07:892][511]LogActorFactory: Actor Factory spawned StaticMesh /Game/Lassi/verkot_.verkot_ as actor: StaticMeshActor /Game/Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.StaticMeshActor_UAID_7446A0A0C2A0CFFF02_1482444449
|
||
[2026.09.08-15.07.15:865][650]Cmd: DELETE
|
||
[2026.09.08-15.07.15:865][650]Cmd: ACTOR DELETE
|
||
[2026.09.08-15.07.15:914][650]LogEditorActor: Deleted Actor: StaticMeshActor
|
||
[2026.09.08-15.07.16:008][650]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
|
||
[2026.09.08-15.07.16:013][650]LogEditorActor: Deleted 1 Actors (0.147 secs)
|
||
[2026.09.08-15.08.00:905][371]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-15.08.01:396][371]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
|
||
[2026.09.08-15.08.32:892][990]LogMaterial: Display: Material /Game/Lassin/transparent.transparent needed to set usage flag Nanite
|
||
[2026.09.08-15.08.32:959][990]LogStaticMesh: Warning: Invalid material [transparent] used on Nanite static mesh [verkot_]. Only opaque or masked blend modes are currently supported, [BLEND_TranslucentGreyTransmittance] blend mode was specified. (NOTE: "Disallow Nanite" on static mesh components can be used to suppress this warning and forcibly render the object as non-Nanite.)
|
||
[2026.09.08-15.08.43:308][163]LogStreaming: Display: FlushAsyncLoading(1193): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.08.43:375][163]LogMaterial: Display: Material /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.TutorialMaterial needed to set usage flag Nanite
|
||
[2026.09.08-15.08.56:556][377]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-15.09.23:465][753]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Total job queries 2 280, among them cache hits 736 (32.28%), DDC hits 1 135 (49.78%), Duplicates 97 (4.25%)
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Tracking 1 379 distinct input hashes that result in 927 distinct outputs (67.22%)
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: RAM used: 14,73 MiB of 3,20 GiB budget. Usage: 0.45%
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Shaders Compiled: 398
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Jobs assigned 398, completed 398 (100%)
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Average time worker was idle: 74.65 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 1.97 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Job execution time: average 1.34 s, max 3.70 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Job life time (pending + execution): average 1.55 s, max 4.19
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Shader code size: total 5,398 MiB, numShaders 442, average 12,508 KiB, min 2 KiB, max 44,555 KiB
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 151.25 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Jobs were issued in 396 batches (only local compilation was used), average 1.01 jobs/batch
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Average processing rate: 2.63 jobs/sec
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Total thread time: 413,563 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Total thread preprocess time: 87,552 s
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Percentage time preprocessing: 21.17%
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Effective parallelization: 2.73 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.227856
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 1 times, average 1.84 sec, max 1.84 sec, min 1.84 sec)
|
||
[2026.09.08-15.11.06:462][421]LogShaderCompilers: Display: FPathTracingMaterialCHS_AHS (compiled 1 times, average 1.80 sec, max 1.80 sec, min 1.80 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicy (compiled 2 times, average 1.76 sec, max 1.91 sec, min 1.60 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader (compiled 1 times, average 1.69 sec, max 1.69 sec, min 1.69 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 1.68 sec, max 1.97 sec, min 1.40 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 46.28% of total time (compiled 130 times, average 1.47 sec, max 2.92 sec, min 0.49 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.56% of total time (compiled 122 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 12.33% of total time (compiled 40 times, average 1.27 sec, max 1.70 sec, min 0.94 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 6.86% of total time (compiled 40 times, average 0.71 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: FHitProxyPS - 6.41% of total time (compiled 37 times, average 0.72 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Materials Translated: 658
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Material Total Translate Time: 3.38 s
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Material Translation Only: 2.96 s (88%)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Material DDC Serialization Only: 0.02 s (1%)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: Material Cache Hits: 170 (26%)
|
||
[2026.09.08-15.11.06:464][421]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.12.04:432][333]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-15.12.06:998][355]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-15.12.25:306][600]LogEditorTransaction: Undo Modify Component Location
|
||
[2026.09.08-15.12.27:027][615]Cmd: TRANSACTION UNDO
|
||
[2026.09.08-15.12.27:027][615]LogEditorTransaction: Undo Modify Component Location
|
||
[2026.09.08-15.12.29:876][644]LogEditorTransaction: Undo Modify Component Location
|
||
[2026.09.08-15.13.10:713][289]LogEditorTransaction: Undo Modify Component Scale
|
||
[2026.09.08-15.13.13:242][312]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2842.569824
|
||
[2026.09.08-15.13.13:590][317]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.13.13:590][317]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2842.831299, Update Interval: 352.340454
|
||
[2026.09.08-15.14.18:566][389]LogEditorTransaction: Undo Modify Component Location
|
||
[2026.09.08-15.14.29:946][555]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-15.14.30:535][555]LogUObjectHash: Compacting FUObjectHashTables data took 4.85ms
|
||
[2026.09.08-15.14.54:898][997]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
|
||
[2026.09.08-15.14.54:921][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto3
|
||
[2026.09.08-15.14.54:921][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4NHILYA1I4N4MT1H1KFXCR_Auto3F45D28E847D0CDAF97A784AB24165FE2.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto3.uasset'
|
||
[2026.09.08-15.14.54:934][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto3
|
||
[2026.09.08-15.14.54:934][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BVEKIWSBBAPK435YF8TSX6_Auto3A6426F7A4FE72482CFFC72A53654F8E5.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto3.uasset'
|
||
[2026.09.08-15.14.54:948][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto3
|
||
[2026.09.08-15.14.54:948][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5VVF50SOLJIM6148UTSJW2_Auto362267F72477E3199A6A8F4B9F14DE8AF.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto3.uasset'
|
||
[2026.09.08-15.14.54:961][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto3
|
||
[2026.09.08-15.14.54:961][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/POAPOH78J4NG9YWN4QFR5R_Auto3B50FF11B451530DD233B29A0A4659419.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto3.uasset'
|
||
[2026.09.08-15.14.54:977][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto3
|
||
[2026.09.08-15.14.54:977][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/UOFM5LRWVCYX5X72A3SR8S_Auto30A62B533414C179E42F289B493642B0D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto3.uasset'
|
||
[2026.09.08-15.14.54:988][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto3
|
||
[2026.09.08-15.14.54:988][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E2ZFDPSJ40Z8R146FYOGTB_Auto35EC97877482944E6AE9C33A57B2D64AC.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto3.uasset'
|
||
[2026.09.08-15.14.55:006][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto3
|
||
[2026.09.08-15.14.55:006][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5WEL6ZPDNTIZNBJP0Z98XF_Auto3E944E9594F6D1089D02DC4B1B28D871D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto3.uasset'
|
||
[2026.09.08-15.14.55:024][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto3
|
||
[2026.09.08-15.14.55:024][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A4L19ZIW8R4EC0S6CRVK6Y_Auto34212709047897D17D92086A5059E95FF.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto3.uasset'
|
||
[2026.09.08-15.14.55:035][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto3
|
||
[2026.09.08-15.14.55:035][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0LT5S3CCUJZKA6SQCKCGL7_Auto380C3D24A43E7B42996E03789A8A4F913.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto3.uasset'
|
||
[2026.09.08-15.14.55:048][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto3
|
||
[2026.09.08-15.14.55:048][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/AYW1F26ERVZJ6R7LQQKJ2B_Auto318AFC8644079E2785D1C658653CA21B0.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto3.uasset'
|
||
[2026.09.08-15.14.55:081][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3
|
||
[2026.09.08-15.14.55:081][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto3941455B542BFBE2AF123ED93780764F4.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto3.uasset'
|
||
[2026.09.08-15.14.55:085][997]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.289
|
||
[2026.09.08-15.14.55:085][997]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.289
|
||
[2026.09.08-15.14.55:087][997]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-15.14.55:087][997]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-15.14.55:087][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.14.55:117][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto3
|
||
[2026.09.08-15.14.55:118][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatio_Auto3A6628A564CDD79A345E1F9B716595F28.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto3.uasset'
|
||
[2026.09.08-15.14.55:119][997]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-15.14.55:119][997]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-15.14.55:146][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto3
|
||
[2026.09.08-15.14.55:146][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto3A9E23D864FDFC18475394AA189741682.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto3.uasset'
|
||
[2026.09.08-15.14.55:147][997]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-15.14.55:162][997]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-15.14.55:164][997]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-15.14.55:164][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.14.55:206][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto3
|
||
[2026.09.08-15.14.55:206][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto3EE4094E646F6340811150A92B214D03D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto3.uasset'
|
||
[2026.09.08-15.14.55:209][997]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassin/transparent] ([1] browsable assets)...
|
||
[2026.09.08-15.14.55:234][997]OBJ SavePackage: Rendered thumbnail for [Material /Game/Lassin/transparent.transparent]
|
||
[2026.09.08-15.14.55:234][997]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/transparent]
|
||
[2026.09.08-15.14.55:234][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/transparent" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/transparent_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.14.55:250][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/transparent_Auto3
|
||
[2026.09.08-15.14.55:250][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/transparent_Auto3A5CC029B439D0A54659BBFAFF82BD35C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/transparent_Auto3.uasset'
|
||
[2026.09.08-15.14.55:253][997]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial] ([1] browsable assets)...
|
||
[2026.09.08-15.14.55:265][997]OBJ SavePackage: Rendered thumbnail for [Material /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.TutorialMaterial]
|
||
[2026.09.08-15.14.55:265][997]OBJ SavePackage: Finished generating thumbnails for package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial]
|
||
[2026.09.08-15.14.55:284][997]LogSavePackage: Moving output files for package: /Temp/Autosaves/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial_Auto3
|
||
[2026.09.08-15.14.55:284][997]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TutorialMaterial_Auto39A18CBB347C9DB9F337E168D99B100E1.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial_Auto3.uasset'
|
||
[2026.09.08-15.14.55:285][997]LogFileHelpers: Auto-saving content packages took 0.199
|
||
[2026.09.08-15.15.07:449][224]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-15.15.07:851][224]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
|
||
[2026.09.08-15.15.09:946][246]LogSlate: Window 'transparent' being destroyed
|
||
[2026.09.08-15.15.09:964][246]LogSlate: Window 'transparent' being destroyed
|
||
[2026.09.08-15.15.10:019][246]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:020][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:106][246]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:106][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:185][246]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:185][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:428][246]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:430][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:531][246]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:531][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:634][246]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.15.10:634][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.15.10:798][246]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms
|
||
[2026.09.08-15.15.11:933][283]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-15.15.11:957][283]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-15.15.14:825][381]LogMovieRenderPipeline: Generated new ShotInfo for Inner: CineCameraActor Outer: no shot (No existing shot found in the job).
|
||
[2026.09.08-15.15.14:825][381]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-15.15.14:825][381]LogStreaming: Display: FlushAsyncLoading(1194): 1 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.15.14:826][381]LogStreaming: Warning: LoadPackage: SkipPackage: /Temp/MovieRenderPipeline/BasicConfigDefaults (0x424310123F1008D4) - The package to load does not exist on disk or in the loader
|
||
[2026.09.08-15.15.14:871][381]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' with subface index 0 in Game thread.
|
||
[2026.09.08-15.15.14:871][381]LogSlate: Display: Took 0.000411 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) on Game thread.
|
||
[2026.09.08-15.15.14:871][381]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface 0 in Game thread.
|
||
[2026.09.08-15.15.14:872][381]LogSlate: Display: Font face '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-15.15.29:485][808]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
|
||
[2026.09.08-15.15.29:486][808]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
|
||
[2026.09.08-15.15.29:582][808]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.15.29:582][808]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.15.29:588][808]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.15.29:594][808]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.207 ms (total: 25.031 ms)
|
||
[2026.09.08-15.15.29:595][808]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.15.29:595][808]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.15.29:595][808]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.15.29:761][808]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.15.29:787][808]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.180 ms (total: 52.238 ms)
|
||
[2026.09.08-15.15.29:792][808]LogPlayLevel: PIE: StaticDuplicateObject took: (0.197109s)
|
||
[2026.09.08-15.15.29:792][808]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.197209s)
|
||
[2026.09.08-15.15.29:887][808]LogUObjectHash: Compacting FUObjectHashTables data took 4.75ms
|
||
[2026.09.08-15.15.29:893][808]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.15.29:898][808]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.15.29:898][808]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.15.29:898][808]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.15.29:898][808]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.15.29:938][808]LogWorldPartition: Display: WorldPartition initialize took 39.998 ms (total: 17.0 sec)
|
||
[2026.09.08-15.15.29:938][808]LogPlayLevel: PIE: World Init took: (0.045899s)
|
||
[2026.09.08-15.15.29:938][808]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.15.29:938][808]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.15.29:938][808]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.15.29:938][808]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.15.29:939][808]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.15.29:939][808]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.15.29:939][808]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.15.29:939][808]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.15.29:939][808]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.15.29:939][808]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.15.29:939][808]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.15.29:939][808]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.15.29:939][808]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.15.29:939][808]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.15.29:962][808]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.15.29:969][808]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.15.29:975][808]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.15.29:989][808]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.15.29:989][808]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.15.29:989][808]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.15.29:991][808]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.15.30:002][808]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.15.30:002][808]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.15.30:002][808]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.15.30:002][808]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.15.30:003][808]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.15.30:003][808]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.30:003][808]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.15.30:004][808]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
||
[2026.09.08-15.15.30:010][808]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
||
[2026.09.08-15.15.30:015][808]LogInit: FAudioDevice initialized with ID 3.
|
||
[2026.09.08-15.15.30:015][808]LogAudio: Display: Audio Device (ID: 3) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.15.30:015][808]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-15.15.30:016][808]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.15.30:016][808]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.30:016][808]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.15.30:017][808]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.15.30:018][808]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.15.30:018][808]LogPlayLevel: Creating new non-realtime audio mixer
|
||
[2026.09.08-15.15.30:019][808]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: False
|
||
[2026.09.08-15.15.30:019][808]LogModuleManager: InternalLoadLibrary: 'NonRealtimeAudioRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NonRealtimeAudioRenderer.dll')
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.15.30:020][808]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.15.30:020][808]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.15.30:020][808]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.15.30:020][808]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.30:020][808]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.15.30:022][808]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=4
|
||
[2026.09.08-15.15.30:029][808]LogInit: FAudioDevice initialized with ID 4.
|
||
[2026.09.08-15.15.30:029][808]LogAudio: Display: Audio Device (ID: 4) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.15.30:030][808]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-15.15.30:030][808]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.15.30:030][808]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.30:030][808]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.15.30:030][808]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.15.30:035][808]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.15.30:039][808]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.15.30:054][808]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.15.30
|
||
[2026.09.08-15.15.30:057][808]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.15.30:068][808]LogWorld: Bringing up level for play took: 0.038136
|
||
[2026.09.08-15.15.30:080][808]LogOnline: OSS: Created online subsystem instance for: :Context_13
|
||
[2026.09.08-15.15.30:081][808]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.15.30:310][808]LogStreaming: Display: FlushAsyncLoading(1384,1383,1382,1381,1379,1380,1378,1377,1376,1375,1373,1374,1370,1371,1372,1366,1367,1368,1369,1362,1363,1364,1365,1360,1361,1358,1359,1356,1357,1354,1355,1353,1351,1352,1348,1349,1350,1346,1347,1343,1344,1345,1342,1337,1338,1339,1340,1341,1333,1334,1335,1336,1224,1225,1226,1227,1228,1229,1230,1231,1232,1233,1234,1235,1236,1237,1238,1239,1240,1241,1242,1243,1244,1245,1246,1247,1248,1249,1250,1251,1252,1253,1254,1255,1256,1257,1258,1259,1260,1261,1262,1263,1264,1265,1266,1267,1268,1269,1270,1271,1272,1273,1274,1275,1276,1277,1278,1279,1280,1281,1282,1283,1284,1285,1286,1287,1288,1289,1290,1291,1292,1293,1294,1295,1296,1297,1298,1299,1300,1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313,1314,1315,1316,1317,1318,1319,1320,1321,1322,1323,1324,1325,1326,1327,1328,1329,1330,1331,1332,1223,1222,1220,1221,1216,1217,1218,1219,1211,1212,1213,1214,1215,1207,1208,1209,1210,1206,1205,1203,1204,1199,1200,1201,1202): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.15.31:823][808]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.15.31:847][808]PIE: Server logged in
|
||
[2026.09.08-15.15.31:856][808]PIE: Play in editor total start time 2,276 seconds.
|
||
[2026.09.08-15.15.31:856][808]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
|
||
[2026.09.08-15.15.31:857][808]LogMovieRenderPipeline: Initializing MovieGraph Render
|
||
[2026.09.08-15.15.32:303][808]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
|
||
[2026.09.08-15.15.32:303][808]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-15.15.32:326][808]LogMovieRenderPipeline: Finished initializing MovieGraph Render
|
||
[2026.09.08-15.15.32:326][808]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.15.32:327][808]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.15.32:329][808]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.15.32:331][808]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.15.32:332][808]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.15.32:341][808]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.15.32:341][808]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.15.32:341][808]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.15.32:341][808]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.15.32:481][808]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:56468 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.15.32:481][808]LogPixelStreaming2Servers: Streamer websocket connected, id=102
|
||
[2026.09.08-15.15.32:481][808]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.15.32:481][808]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"identify"}
|
||
[2026.09.08-15.15.32:602][808]LogSlate: Display: Font face '../../Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
|
||
[2026.09.08-15.15.32:820][808]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.15.32:823][809]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||
[2026.09.08-15.15.32:823][809]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||
[2026.09.08-15.15.32:823][809]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-15.15.32:843][809]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.FXAA.Quality:5]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-15.15.32:845][809]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.32:846][809]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:4]]
|
||
[2026.09.08-15.15.32:846][809]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-15.15.32:847][809]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-15.15.32:848][809]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:8]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:4]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:16]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:.5]]
|
||
[2026.09.08-15.15.33:110][809]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:4]]
|
||
[2026.09.08-15.15.33:110][809]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:16]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:350]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.SSR.Quality:4]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.GTAO.Numangles:4]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
|
||
[2026.09.08-15.15.33:112][809]LogConfig: Set CVar [[r.LensFlareQuality:3]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.LUT.Shaper:1]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.LUT.Size:64]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:1 ; do the gathering at full resolution]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-15.15.33:113][809]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SSGI.Quality:4]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-15.15.33:114][809]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-15.15.33:115][809]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.ApplyFogInscattering:1]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Type:0]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:16]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:1]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:1]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes.Type:0]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[pcg.Quality:4]]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:116][809]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
|
||
[2026.09.08-15.15.33:117][809]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
|
||
[2026.09.08-15.15.33:117][809]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
|
||
[2026.09.08-15.15.33:117][809]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-15.15.33:117][809]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.15.33:117][809]Cmd: r.HLOD 0
|
||
[2026.09.08-15.15.33:270][809]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-15.15.33:275][809]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
|
||
[2026.09.08-15.15.33:275][809]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
|
||
[2026.09.08-15.15.33:275][809]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-15.15.33:318][809]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-15.15.34:328][809]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-15.15.34:913][809]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-15.15.34:913][809]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-15.15.34:914][809]r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution = "8"
|
||
[2026.09.08-15.15.35:019][809]LogStreaming: Display: FlushAsyncLoading(1387): 1 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-15.15.36:378][809]LogContentStreaming: Texture pool size now 3000 MB
|
||
[2026.09.08-15.15.36:378][809]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
|
||
[2026.09.08-15.15.41:202][809]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
|
||
[2026.09.08-15.15.41:202][809]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
|
||
[2026.09.08-15.15.41:586][810]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.15.41:586][810]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.15.41:586][810]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.15.41:586][810]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.16.00:772][811]LogPixelStreaming2Servers: From Streamer id=102: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.16.03:705][815]LogPSOHitching: Encountered 150 PSO creation hitches so far (111 graphics, 39 compute). 0 of them were precached.
|
||
[2026.09.08-15.16.03:743][816]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880563}
|
||
[2026.09.08-15.16.03:743][816]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880563}
|
||
[2026.09.08-15.16.20:231][874]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
|
||
[2026.09.08-15.16.20:231][875]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
|
||
[2026.09.08-15.16.20:231][875]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
|
||
[2026.09.08-15.16.20:488][875]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
|
||
[2026.09.08-15.16.20:724][876]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
|
||
[2026.09.08-15.16.21:770][878]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
|
||
[2026.09.08-15.16.34:125][930]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880593}
|
||
[2026.09.08-15.16.34:125][930]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880594}
|
||
[2026.09.08-15.17.04:343][ 54]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880624}
|
||
[2026.09.08-15.17.04:343][ 54]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880624}
|
||
[2026.09.08-15.17.06:533][ 63]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.17.06:533][ 63]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Total job queries 7 771, among them cache hits 2 735 (35.19%), DDC hits 4 223 (54.34%), Duplicates 343 (4.41%)
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Tracking 4 625 distinct input hashes that result in 3 077 distinct outputs (66.53%)
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: RAM used: 45,50 MiB of 3,20 GiB budget. Usage: 1.39%
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Shaders Compiled: 556
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Jobs assigned 556, completed 556 (100%)
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Average time worker was idle: 61.51 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Time job spent in pending queue: average 3.45 s, longest 17.03 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Job execution time: average 1.40 s, max 7.98 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Job life time (pending + execution): average 4.84 s, max 18.66
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Shader code size: total 7,461 MiB, numShaders 611, average 12,505 KiB, min 1,727 KiB, max 44,555 KiB
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 172.08 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Jobs were issued in 554 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Average processing rate: 3.23 jobs/sec
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Total thread time: 606,678 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Total thread preprocess time: 301,012 s
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Percentage time preprocessing: 49.62%
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Effective parallelization: 3.53 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.293793
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicyForceVelocity (compiled 4 times, average 2.97 sec, max 4.94 sec, min 2.14 sec)
|
||
[2026.09.08-15.17.06:534][ 63]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicyForceVelocity (compiled 4 times, average 2.75 sec, max 4.28 sec, min 2.09 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicyForceVelocity (compiled 4 times, average 2.66 sec, max 3.82 sec, min 2.16 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 2.32 sec, max 4.25 sec, min 1.61 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader (compiled 7 times, average 2.32 sec, max 4.30 sec, min 1.66 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 32.91% of total time (compiled 136 times, average 1.47 sec, max 2.92 sec, min 0.46 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.46% of total time (compiled 125 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 9.32% of total time (compiled 45 times, average 1.26 sec, max 1.70 sec, min 0.94 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 5.18% of total time (compiled 45 times, average 0.70 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: FHitProxyPS - 4.67% of total time (compiled 40 times, average 0.71 sec, max 0.90 sec, min 0.47 sec)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Materials Translated: 705
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Material Total Translate Time: 3.57 s
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Material Translation Only: 3.14 s (88%)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Material DDC Serialization Only: 0.03 s (1%)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: Material Cache Hits: 201 (29%)
|
||
[2026.09.08-15.17.06:535][ 63]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.17.34:526][169]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880654}
|
||
[2026.09.08-15.17.34:526][169]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880654}
|
||
[2026.09.08-15.18.04:525][281]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880684}
|
||
[2026.09.08-15.18.04:525][281]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880684}
|
||
[2026.09.08-15.18.34:696][397]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880714}
|
||
[2026.09.08-15.18.34:696][397]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880714}
|
||
[2026.09.08-15.19.04:675][522]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880744}
|
||
[2026.09.08-15.19.04:675][522]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880744}
|
||
[2026.09.08-15.19.34:741][674]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880774}
|
||
[2026.09.08-15.19.34:741][674]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880774}
|
||
[2026.09.08-15.19.37:630][689]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3226.953369
|
||
[2026.09.08-15.19.38:192][692]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.19.38:192][692]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3227.330322, Update Interval: 350.696136
|
||
[2026.09.08-15.20.04:901][837]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880804}
|
||
[2026.09.08-15.20.04:901][837]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880804}
|
||
[2026.09.08-15.20.34:939][ 1]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880834}
|
||
[2026.09.08-15.20.34:939][ 1]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880834}
|
||
[2026.09.08-15.21.04:983][166]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880864}
|
||
[2026.09.08-15.21.04:983][166]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880864}
|
||
[2026.09.08-15.21.35:110][329]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880894}
|
||
[2026.09.08-15.21.35:111][329]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880895}
|
||
[2026.09.08-15.22.05:178][498]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880924}
|
||
[2026.09.08-15.22.05:178][498]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880925}
|
||
[2026.09.08-15.22.35:182][673]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880955}
|
||
[2026.09.08-15.22.35:182][673]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880955}
|
||
[2026.09.08-15.23.05:221][849]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788880985}
|
||
[2026.09.08-15.23.05:221][849]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788880985}
|
||
[2026.09.08-15.23.35:278][ 17]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881015}
|
||
[2026.09.08-15.23.35:278][ 17]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881015}
|
||
[2026.09.08-15.24.05:298][179]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881045}
|
||
[2026.09.08-15.24.05:298][179]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881045}
|
||
[2026.09.08-15.24.35:423][348]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881075}
|
||
[2026.09.08-15.24.35:423][348]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881075}
|
||
[2026.09.08-15.25.05:525][512]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881105}
|
||
[2026.09.08-15.25.05:525][512]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881105}
|
||
[2026.09.08-15.25.35:754][661]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881135}
|
||
[2026.09.08-15.25.35:754][661]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881135}
|
||
[2026.09.08-15.26.05:938][808]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881165}
|
||
[2026.09.08-15.26.05:938][808]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881165}
|
||
[2026.09.08-15.26.11:379][834]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3620.706299
|
||
[2026.09.08-15.26.11:999][837]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.26.11:999][837]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3621.106201, Update Interval: 323.793457
|
||
[2026.09.08-15.26.33:187][937]Cmd: r.HLOD 0
|
||
[2026.09.08-15.26.33:189][937]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.FXAA.Quality:0]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-15.26.33:189][937]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:190][937]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.ShadowQuality:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.CapsuleShadows:0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-15.26.33:190][937]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.AOQuality:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
|
||
[2026.09.08-15.26.33:191][937]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
|
||
[2026.09.08-15.26.33:393][937]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
|
||
[2026.09.08-15.26.33:393][937]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-15.26.33:393][937]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.SSR.Quality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.Upscale.Quality:1]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
|
||
[2026.09.08-15.26.33:394][937]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.DetailMode:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.SSS.Scale:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-15.26.33:395][937]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SSGI.Quality:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[foliage.DensityScale:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[grass.DensityScale:0]]
|
||
[2026.09.08-15.26.33:396][937]LogConfig: Set CVar [[pcg.Quality:0]]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-15.26.33:397][937]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
|
||
[2026.09.08-15.26.33:397][937]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
|
||
[2026.09.08-15.26.33:577][937]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-15.26.34:051][937]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-15.26.34:895][937]LogContentStreaming: Texture pool size now 400 MB
|
||
[2026.09.08-15.26.34:895][937]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
|
||
[2026.09.08-15.27.11:638][939]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:11:39.781
|
||
[2026.09.08-15.27.11:678][939]LogPixelStreaming2Servers: From Streamer id=102: {"type":"ping","time":1788881231}
|
||
[2026.09.08-15.27.11:678][939]LogPixelStreaming2Servers: Sending to streamer id=102: {"type":"pong","time":1788881231}
|
||
[2026.09.08-15.27.11:700][939]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-15.27.11:731][939]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.27.11:731][939]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.27.11:731][939]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.27.11:742][939]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.27.11:744][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.27.11:744][939]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.27.12:978][939]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
|
||
[2026.09.08-15.27.13:301][939]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.27.13:303][939]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.27.13:305][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.27.13:305][939]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.27.13:307][939]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.27.13:345][939]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.27.13:608][939]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.27.13:608][939]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
||
[2026.09.08-15.27.13:609][939]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=3, StreamState=4
|
||
[2026.09.08-15.27.13:626][939]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.27.13:636][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.27.13:646][939]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.27.13:646][939]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
||
[2026.09.08-15.27.13:694][939]LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
|
||
[2026.09.08-15.27.13:828][940]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:11:44.343.
|
||
[2026.09.08-15.27.13:844][940]LogPixelStreaming2Servers: Streamer websocket disconnected, id=102
|
||
[2026.09.08-15.27.13:856][940]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Render thread.
|
||
[2026.09.08-15.27.13:856][940]LogSlate: Display: Took 0.000764 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Render thread.
|
||
[2026.09.08-15.27.13:856][940]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Render thread.
|
||
[2026.09.08-15.27.13:856][940]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Render thread.
|
||
[2026.09.08-15.27.13:924][941]LogPlayLevel: Display: Destroying online subsystem :Context_13
|
||
[2026.09.08-15.28.28:768][168]LogDerivedDataCache: C:/Users/lassi/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:48.423 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 25484 files in 25907 folders with total size 2044 MiB.
|
||
[2026.09.08-15.28.46:215][642]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
|
||
[2026.09.08-15.30.50:958][369]LogEditorTransaction: Undo Transform
|
||
[2026.09.08-15.31.16:688][716]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Lassi/verkot_.verkot_
|
||
[2026.09.08-15.31.22:308][769]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.31.22:308][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.31.22:570][769]LogUObjectHash: Compacting FUObjectHashTables data took 4.70ms
|
||
[2026.09.08-15.32.09:015][306]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3978.344727
|
||
[2026.09.08-15.32.09:381][311]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.32.09:381][311]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3978.643066, Update Interval: 325.135651
|
||
[2026.09.08-15.32.27:894][563]LogBlueprint: Compiling Blueprint '/Game/1folder/NewBlueprint.NewBlueprint'
|
||
[2026.09.08-15.32.28:343][563]LogUObjectHash: Compacting FUObjectHashTables data took 4.59ms
|
||
[2026.09.08-15.32.33:536][622]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.32.33:536][622]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.32.33:542][622]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.32.33:548][622]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.512 ms (total: 37.543 ms)
|
||
[2026.09.08-15.32.33:565][622]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.32.33:565][622]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.32.33:565][622]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.32.33:737][622]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.32.33:764][622]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.547 ms (total: 78.786 ms)
|
||
[2026.09.08-15.32.33:768][622]LogPlayLevel: PIE: StaticDuplicateObject took: (0.203135s)
|
||
[2026.09.08-15.32.33:768][622]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.203239s)
|
||
[2026.09.08-15.32.33:873][622]LogUObjectHash: Compacting FUObjectHashTables data took 4.63ms
|
||
[2026.09.08-15.32.33:882][622]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.32.33:887][622]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.32.33:887][622]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.32.33:887][622]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.32.33:887][622]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.32.33:927][622]LogWorldPartition: Display: WorldPartition initialize took 39.856 ms (total: 17.0 sec)
|
||
[2026.09.08-15.32.33:927][622]LogPlayLevel: PIE: World Init took: (0.045513s)
|
||
[2026.09.08-15.32.33:928][622]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.32.33:928][622]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.32.33:928][622]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.32.33:928][622]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.32.33:928][622]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.32.33:928][622]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.32.33:929][622]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.32.33:950][622]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.32.33:956][622]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.32.33:961][622]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.32.33:981][622]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.32.33:981][622]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.32.33:981][622]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.32.33:984][622]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.32.33:995][622]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.32.33:996][622]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.32.33:997][622]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
|
||
[2026.09.08-15.32.34:007][622]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
|
||
[2026.09.08-15.32.34:015][622]LogInit: FAudioDevice initialized with ID 5.
|
||
[2026.09.08-15.32.34:015][622]LogAudio: Display: Audio Device (ID: 5) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.32.34:015][622]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-15.32.34:015][622]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.32.34:015][622]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.32.34:016][622]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.32.34:016][622]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.32.34:017][622]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.32.34:028][622]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.32.34:035][622]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.32.34:041][622]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.32.34:058][622]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.32.34
|
||
[2026.09.08-15.32.34:061][622]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.32.34:068][622]LogWorld: Bringing up level for play took: 0.039177
|
||
[2026.09.08-15.32.34:076][622]LogOnline: OSS: Created online subsystem instance for: :Context_16
|
||
[2026.09.08-15.32.34:078][622]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.32.34:319][622]LogStreaming: Display: FlushAsyncLoading(1580,1579,1578,1577,1575,1576,1574,1573,1572,1571,1569,1570,1566,1567,1568,1562,1563,1564,1565,1558,1559,1560,1561,1556,1557,1554,1555,1552,1553,1550,1551,1549,1547,1548,1544,1545,1546,1542,1543,1539,1540,1541,1538,1533,1534,1535,1536,1537,1529,1530,1531,1532,1420,1421,1422,1423,1424,1425,1426,1427,1428,1429,1430,1431,1432,1433,1434,1435,1436,1437,1438,1439,1440,1441,1442,1443,1444,1445,1446,1447,1448,1449,1450,1451,1452,1453,1454,1455,1456,1457,1458,1459,1460,1461,1462,1463,1464,1465,1466,1467,1468,1469,1470,1471,1472,1473,1474,1475,1476,1477,1478,1479,1480,1481,1482,1483,1484,1485,1486,1487,1488,1489,1490,1491,1492,1493,1494,1495,1496,1497,1498,1499,1500,1501,1502,1503,1504,1505,1506,1507,1508,1509,1510,1511,1512,1513,1514,1515,1516,1517,1518,1519,1520,1521,1522,1523,1524,1525,1526,1527,1528,1419,1418,1416,1417,1412,1413,1414,1415,1407,1408,1409,1410,1411,1403,1404,1405,1406,1402,1401,1399,1400,1395,1396,1397,1398): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.32.35:827][622]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.32.35:836][622]PIE: Server logged in
|
||
[2026.09.08-15.32.35:841][622]PIE: Play in editor total start time 2,308 seconds.
|
||
[2026.09.08-15.32.35:871][622]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.32.35:871][622]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.32.35:878][622]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.32.35:881][622]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.32.35:883][622]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.32.35:883][622]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.32.35:883][622]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.32.35:883][622]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.32.35:893][622]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.32.35:893][622]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.32.35:894][622]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.32.35:894][622]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.32.36:043][622]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:58539 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.32.36:044][622]LogPixelStreaming2Servers: Streamer websocket connected, id=103
|
||
[2026.09.08-15.32.36:044][622]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.32.36:044][622]LogPixelStreaming2Servers: Sending to streamer id=103: {"type":"identify"}
|
||
[2026.09.08-15.32.36:607][622]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.32.37:043][625]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.32.37:043][625]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.32.37:043][625]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.32.37:043][625]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.32.37:078][625]LogPixelStreaming2Servers: From Streamer id=103: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.33.03:942][968]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.33.03:942][968]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.33.03:942][968]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.33.03:951][968]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.33.03:953][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.33.03:953][968]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.33.03:989][968]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.33.03:990][968]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.33.03:991][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.33.03:993][968]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.33.03:997][968]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.33.03:997][968]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-15.33.04:033][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.33.04:282][968]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.33.04:285][968]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.33.04:285][968]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
||
[2026.09.08-15.33.04:285][968]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=5, StreamState=4
|
||
[2026.09.08-15.33.04:304][968]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.33.04:318][968]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.33.04:351][968]LogUObjectHash: Compacting FUObjectHashTables data took 4.81ms
|
||
[2026.09.08-15.33.04:665][969]LogPlayLevel: Display: Destroying online subsystem :Context_16
|
||
[2026.09.08-15.33.04:677][969]LogPixelStreaming2Servers: Streamer websocket disconnected, id=103
|
||
[2026.09.08-15.33.38:497][425]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.33.38:497][425]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.33.38:503][425]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.33.38:509][425]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.757 ms (total: 50.301 ms)
|
||
[2026.09.08-15.33.38:509][425]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.33.38:509][425]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.33.38:510][425]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.33.38:681][425]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.33.38:707][425]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 26.701 ms (total: 105.487 ms)
|
||
[2026.09.08-15.33.38:712][425]LogPlayLevel: PIE: StaticDuplicateObject took: (0.202388s)
|
||
[2026.09.08-15.33.38:712][425]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.202486s)
|
||
[2026.09.08-15.33.38:818][425]LogUObjectHash: Compacting FUObjectHashTables data took 4.37ms
|
||
[2026.09.08-15.33.38:828][425]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.33.38:833][425]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.33.38:833][425]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.33.38:834][425]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.33.38:834][425]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.33.38:873][425]LogWorldPartition: Display: WorldPartition initialize took 39.639 ms (total: 17.1 sec)
|
||
[2026.09.08-15.33.38:874][425]LogPlayLevel: PIE: World Init took: (0.045242s)
|
||
[2026.09.08-15.33.38:874][425]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.33.38:874][425]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.33.38:874][425]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.33.38:875][425]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.33.38:875][425]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.33.38:875][425]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.33.38:875][425]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.33.38:892][425]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.33.38:897][425]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.33.38:902][425]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.33.38:923][425]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.33.38:923][425]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.33.38:923][425]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.33.38:925][425]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.33.38:936][425]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.33.38:936][425]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.33.38:936][425]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.33.38:936][425]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.33.38:937][425]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.33.38:937][425]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.33.38:937][425]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.33.38:938][425]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
|
||
[2026.09.08-15.33.38:947][425]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
||
[2026.09.08-15.33.38:952][425]LogInit: FAudioDevice initialized with ID 6.
|
||
[2026.09.08-15.33.38:952][425]LogAudio: Display: Audio Device (ID: 6) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.33.38:952][425]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
||
[2026.09.08-15.33.38:952][425]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.33.38:952][425]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.33.38:953][425]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.33.38:953][425]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.33.38:954][425]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.33.38:964][425]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.33.38:969][425]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.33.38:975][425]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.33.38:991][425]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.33.38
|
||
[2026.09.08-15.33.38:993][425]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.33.39:007][425]LogWorld: Bringing up level for play took: 0.042323
|
||
[2026.09.08-15.33.39:014][425]LogOnline: OSS: Created online subsystem instance for: :Context_17
|
||
[2026.09.08-15.33.39:017][425]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.33.39:252][425]LogStreaming: Display: FlushAsyncLoading(1771,1770,1769,1768,1766,1767,1765,1764,1763,1762,1760,1761,1757,1758,1759,1753,1754,1755,1756,1749,1750,1751,1752,1747,1748,1745,1746,1743,1744,1741,1742,1740,1738,1739,1735,1736,1737,1733,1734,1730,1731,1732,1729,1724,1725,1726,1727,1728,1720,1721,1722,1723,1611,1612,1613,1614,1615,1616,1617,1618,1619,1620,1621,1622,1623,1624,1625,1626,1627,1628,1629,1630,1631,1632,1633,1634,1635,1636,1637,1638,1639,1640,1641,1642,1643,1644,1645,1646,1647,1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666,1667,1668,1669,1670,1671,1672,1673,1674,1675,1676,1677,1678,1679,1680,1681,1682,1683,1684,1685,1686,1687,1688,1689,1690,1691,1692,1693,1694,1695,1696,1697,1698,1699,1700,1701,1702,1703,1704,1705,1706,1707,1708,1709,1710,1711,1712,1713,1714,1715,1716,1717,1718,1719,1610,1609,1607,1608,1603,1604,1605,1606,1598,1599,1600,1601,1602,1594,1595,1596,1597,1593,1592,1590,1591,1586,1587,1588,1589): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.33.40:725][425]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.33.40:733][425]PIE: Server logged in
|
||
[2026.09.08-15.33.40:738][425]PIE: Play in editor total start time 2,246 seconds.
|
||
[2026.09.08-15.33.40:768][425]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.33.40:769][425]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.33.40:772][425]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.33.40:774][425]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.33.40:774][425]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.33.40:774][425]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.33.40:774][425]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.33.40:774][425]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.33.40:782][425]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.33.40:782][425]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.33.40:782][425]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.33.40:782][425]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.33.40:914][425]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:49612 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.33.40:914][425]LogPixelStreaming2Servers: Streamer websocket connected, id=104
|
||
[2026.09.08-15.33.40:914][425]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.33.40:914][425]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"identify"}
|
||
[2026.09.08-15.33.41:287][425]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.33.41:658][428]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.33.41:658][428]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.33.41:658][428]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.33.41:658][428]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.33.41:684][428]LogPixelStreaming2Servers: From Streamer id=104: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.34.11:406][850]LogPixelStreaming2Servers: From Streamer id=104: {"type":"ping","time":1788881651}
|
||
[2026.09.08-15.34.11:406][850]LogPixelStreaming2Servers: Sending to streamer id=104: {"type":"pong","time":1788881651}
|
||
[2026.09.08-15.34.22:705][975]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.34.22:705][975]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.34.22:705][975]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.34.22:711][975]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.34.22:713][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.22:713][975]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.34.22:751][975]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.34.22:752][975]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.34.22:753][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.34.22:753][975]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.34.22:757][975]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.34.22:758][975]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-15.34.22:801][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.34.23:043][975]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.34.23:046][975]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.23:046][975]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
||
[2026.09.08-15.34.23:046][975]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=6, StreamState=4
|
||
[2026.09.08-15.34.23:067][975]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.34.23:074][975]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.23:109][975]LogUObjectHash: Compacting FUObjectHashTables data took 6.09ms
|
||
[2026.09.08-15.34.23:476][976]LogPlayLevel: Display: Destroying online subsystem :Context_17
|
||
[2026.09.08-15.34.23:487][976]LogPixelStreaming2Servers: Streamer websocket disconnected, id=104
|
||
[2026.09.08-15.34.24:391][992]Cmd: DELETE
|
||
[2026.09.08-15.34.24:391][992]Cmd: ACTOR DELETE
|
||
[2026.09.08-15.34.24:444][992]LogEditorActor: Deleted Actor: StaticMeshActor
|
||
[2026.09.08-15.34.24:544][992]LogUObjectHash: Compacting FUObjectHashTables data took 4.23ms
|
||
[2026.09.08-15.34.24:552][992]LogEditorActor: Deleted 1 Actors (0.162 secs)
|
||
[2026.09.08-15.34.26:079][ 16]Cmd: DELETE
|
||
[2026.09.08-15.34.26:079][ 16]Cmd: ACTOR DELETE
|
||
[2026.09.08-15.34.26:128][ 16]LogEditorActor: Deleted Actor: StaticMeshActor
|
||
[2026.09.08-15.34.26:224][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
|
||
[2026.09.08-15.34.26:230][ 16]LogEditorActor: Deleted 1 Actors (0.150 secs)
|
||
[2026.09.08-15.34.34:716][161]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.34.34:716][161]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.34.34:723][161]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.34.34:729][161]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.332 ms (total: 62.633 ms)
|
||
[2026.09.08-15.34.34:729][161]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.34.34:730][161]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.34.34:730][161]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.34.34:894][161]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.34.34:920][161]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.983 ms (total: 131.470 ms)
|
||
[2026.09.08-15.34.34:925][161]LogPlayLevel: PIE: StaticDuplicateObject took: (0.195336s)
|
||
[2026.09.08-15.34.34:925][161]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.195434s)
|
||
[2026.09.08-15.34.35:019][161]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-15.34.35:025][161]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.34.35:030][161]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.34.35:030][161]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.34.35:030][161]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.34.35:030][161]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.34.35:069][161]LogWorldPartition: Display: WorldPartition initialize took 39.479 ms (total: 17.1 sec)
|
||
[2026.09.08-15.34.35:069][161]LogPlayLevel: PIE: World Init took: (0.044792s)
|
||
[2026.09.08-15.34.35:070][161]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.34.35:070][161]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.34.35:070][161]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.34.35:070][161]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.34.35:070][161]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.34.35:070][161]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.34.35:070][161]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.34.35:088][161]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.35:094][161]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.35:098][161]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.35:123][161]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.34.35:123][161]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.34.35:123][161]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.34.35:126][161]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.34.35:135][161]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.34.35:135][161]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.34.35:135][161]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.34.35:135][161]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.34.35:136][161]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.34.35:136][161]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.35:136][161]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.34.35:137][161]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
|
||
[2026.09.08-15.34.35:145][161]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
|
||
[2026.09.08-15.34.35:153][161]LogInit: FAudioDevice initialized with ID 7.
|
||
[2026.09.08-15.34.35:153][161]LogAudio: Display: Audio Device (ID: 7) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.34.35:153][161]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
||
[2026.09.08-15.34.35:153][161]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.34.35:153][161]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.35:153][161]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.34.35:154][161]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.34.35:154][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.35:163][161]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.34.35:168][161]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.35:172][161]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.35:187][161]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.34.35
|
||
[2026.09.08-15.34.35:190][161]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.35:199][161]LogWorld: Bringing up level for play took: 0.035993
|
||
[2026.09.08-15.34.35:210][161]LogOnline: OSS: Created online subsystem instance for: :Context_18
|
||
[2026.09.08-15.34.35:211][161]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.34.35:439][161]LogStreaming: Display: FlushAsyncLoading(1962,1961,1960,1959,1957,1958,1956,1955,1954,1953,1951,1952,1948,1949,1950,1944,1945,1946,1947,1940,1941,1942,1943,1938,1939,1936,1937,1934,1935,1932,1933,1931,1929,1930,1926,1927,1928,1924,1925,1921,1922,1923,1920,1915,1916,1917,1918,1919,1911,1912,1913,1914,1802,1803,1804,1805,1806,1807,1808,1809,1810,1811,1812,1813,1814,1815,1816,1817,1818,1819,1820,1821,1822,1823,1824,1825,1826,1827,1828,1829,1830,1831,1832,1833,1834,1835,1836,1837,1838,1839,1840,1841,1842,1843,1844,1845,1846,1847,1848,1849,1850,1851,1852,1853,1854,1855,1856,1857,1858,1859,1860,1861,1862,1863,1864,1865,1866,1867,1868,1869,1870,1871,1872,1873,1874,1875,1876,1877,1878,1879,1880,1881,1882,1883,1884,1885,1886,1887,1888,1889,1890,1891,1892,1893,1894,1895,1896,1897,1898,1899,1900,1901,1902,1903,1904,1905,1906,1907,1908,1909,1910,1801,1800,1798,1799,1794,1795,1796,1797,1789,1790,1791,1792,1793,1785,1786,1787,1788,1784,1783,1781,1782,1777,1778,1779,1780): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.34.36:911][161]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.34.36:921][161]PIE: Server logged in
|
||
[2026.09.08-15.34.36:925][161]PIE: Play in editor total start time 2,213 seconds.
|
||
[2026.09.08-15.34.36:966][161]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.34.36:968][161]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.34.36:970][161]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.34.36:974][161]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.34.36:974][161]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.34.36:974][161]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.36:974][161]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.34.36:974][161]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.36:984][161]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.34.36:984][161]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.34.36:984][161]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.34.36:984][161]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.34.37:130][161]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62673 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.34.37:131][161]LogPixelStreaming2Servers: Streamer websocket connected, id=105
|
||
[2026.09.08-15.34.37:131][161]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.34.37:131][161]LogPixelStreaming2Servers: Sending to streamer id=105: {"type":"identify"}
|
||
[2026.09.08-15.34.37:493][161]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.34.37:826][163]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
|
||
[2026.09.08-15.34.37:891][164]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.34.37:891][164]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.34.37:891][164]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.34.37:891][164]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.34.37:917][164]LogPixelStreaming2Servers: From Streamer id=105: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.34.43:856][247]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.34.43:856][247]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.34.43:856][247]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.34.43:861][247]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.34.43:864][247]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.43:864][247]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.34.43:899][247]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.34.43:900][247]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.34.43:902][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.34.43:902][247]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.34.43:906][247]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.34.43:906][247]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-15.34.43:945][247]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.34.44:237][247]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.34.44:237][247]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.44:237][247]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
|
||
[2026.09.08-15.34.44:238][247]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=7, StreamState=4
|
||
[2026.09.08-15.34.44:260][247]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.34.44:269][247]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.44:301][247]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms
|
||
[2026.09.08-15.34.44:583][248]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
||
[2026.09.08-15.34.44:594][248]LogPixelStreaming2Servers: Streamer websocket disconnected, id=105
|
||
[2026.09.08-15.34.55:097][430]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.34.55:097][430]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.34.55:104][430]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.34.55:110][430]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.534 ms (total: 75.168 ms)
|
||
[2026.09.08-15.34.55:110][430]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.34.55:110][430]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.34.55:110][430]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.34.55:276][430]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.34.55:302][430]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 25.957 ms (total: 157.427 ms)
|
||
[2026.09.08-15.34.55:307][430]LogPlayLevel: PIE: StaticDuplicateObject took: (0.196688s)
|
||
[2026.09.08-15.34.55:307][430]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.196782s)
|
||
[2026.09.08-15.34.55:403][430]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms
|
||
[2026.09.08-15.34.55:410][430]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.34.55:414][430]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.34.55:414][430]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.34.55:414][430]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.34.55:414][430]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.34.55:453][430]LogWorldPartition: Display: WorldPartition initialize took 38.654 ms (total: 17.1 sec)
|
||
[2026.09.08-15.34.55:453][430]LogPlayLevel: PIE: World Init took: (0.043900s)
|
||
[2026.09.08-15.34.55:453][430]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.34.55:453][430]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.34.55:453][430]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.34.55:453][430]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.34.55:454][430]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.34.55:454][430]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.34.55:454][430]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.34.55:454][430]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.34.55:454][430]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.34.55:454][430]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.34.55:454][430]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.34.55:454][430]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.34.55:454][430]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.34.55:454][430]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.34.55:472][430]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.55:476][430]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.55:481][430]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.34.55:502][430]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.34.55:502][430]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.34.55:502][430]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.34.55:504][430]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.34.55:514][430]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.34.55:514][430]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.34.55:514][430]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.34.55:514][430]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.34.55:515][430]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.34.55:515][430]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.55:515][430]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.34.55:516][430]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
|
||
[2026.09.08-15.34.55:524][430]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
|
||
[2026.09.08-15.34.55:528][430]LogInit: FAudioDevice initialized with ID 8.
|
||
[2026.09.08-15.34.55:528][430]LogAudio: Display: Audio Device (ID: 8) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.34.55:530][430]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
|
||
[2026.09.08-15.34.55:530][430]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.34.55:530][430]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.55:530][430]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.34.55:530][430]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.34.55:531][430]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.34.55:539][430]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.34.55:544][430]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.55:550][430]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.55:566][430]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.34.55
|
||
[2026.09.08-15.34.55:568][430]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.34.55:579][430]LogWorld: Bringing up level for play took: 0.039251
|
||
[2026.09.08-15.34.55:590][430]LogOnline: OSS: Created online subsystem instance for: :Context_19
|
||
[2026.09.08-15.34.55:592][430]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.34.55:823][430]LogStreaming: Display: FlushAsyncLoading(2153,2152,2151,2150,2148,2149,2147,2146,2145,2144,2142,2143,2139,2140,2141,2135,2136,2137,2138,2131,2132,2133,2134,2129,2130,2127,2128,2125,2126,2123,2124,2122,2120,2121,2117,2118,2119,2115,2116,2112,2113,2114,2111,2106,2107,2108,2109,2110,2102,2103,2104,2105,1993,1994,1995,1996,1997,1998,1999,2000,2001,2002,2003,2004,2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017,2018,2019,2020,2021,2022,2023,2024,2025,2026,2027,2028,2029,2030,2031,2032,2033,2034,2035,2036,2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054,2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2068,2069,2070,2071,2072,2073,2074,2075,2076,2077,2078,2079,2080,2081,2082,2083,2084,2085,2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098,2099,2100,2101,1992,1991,1989,1990,1985,1986,1987,1988,1980,1981,1982,1983,1984,1976,1977,1978,1979,1975,1974,1972,1973,1968,1969,1970,1971): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.34.57:283][430]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.34.57:292][430]PIE: Server logged in
|
||
[2026.09.08-15.34.57:297][430]PIE: Play in editor total start time 2,206 seconds.
|
||
[2026.09.08-15.34.57:338][430]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.34.57:339][430]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.34.57:342][430]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.34.57:345][430]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.34.57:345][430]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.34.57:345][430]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.57:345][430]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.34.57:346][430]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.34.57:355][430]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.34.57:355][430]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.34.57:355][430]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.34.57:355][430]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.34.57:494][430]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:61612 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.34.57:494][430]LogPixelStreaming2Servers: Streamer websocket connected, id=106
|
||
[2026.09.08-15.34.57:494][430]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.34.57:494][430]LogPixelStreaming2Servers: Sending to streamer id=106: {"type":"identify"}
|
||
[2026.09.08-15.34.57:914][430]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.34.58:224][432]LogEditorModes: Warning: ITF Gizmos and Controls have been disabled. The "Physics Mode" Editor Mode requires the legacy systems.
|
||
[2026.09.08-15.34.58:295][433]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.34.58:295][433]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.34.58:295][433]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.34.58:295][433]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.34.58:317][433]LogPixelStreaming2Servers: From Streamer id=106: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.35.06:876][559]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.35.06:876][559]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||
[2026.09.08-15.35.06:876][559]LogShaderCompilers: Display: Total job queries 9 911, among them cache hits 4 866 (49.10%), DDC hits 4 226 (42.64%), Duplicates 343 (3.46%)
|
||
[2026.09.08-15.35.06:876][559]LogShaderCompilers: Display: Tracking 4 634 distinct input hashes that result in 3 081 distinct outputs (66.49%)
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: RAM used: 45,56 MiB of 3,20 GiB budget. Usage: 1.39%
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Shaders Compiled: 562
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Jobs assigned 562, completed 562 (100%)
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Average time worker was idle: 69.20 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Time job spent in pending queue: average 3.41 s, longest 17.03 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Job execution time: average 1.39 s, max 7.98 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Job life time (pending + execution): average 4.80 s, max 18.66
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Shader code size: total 7,514 MiB, numShaders 617, average 12,471 KiB, min 1,727 KiB, max 44,555 KiB
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 173.78 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Jobs were issued in 560 batches (only local compilation was used), average 1.00 jobs/batch
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Average processing rate: 3.23 jobs/sec
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Total thread time: 609,294 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Total thread preprocess time: 383,982 s
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Percentage time preprocessing: 63.02%
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Effective parallelization: 3.51 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 - 0.292170
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicyForceVelocity (compiled 4 times, average 2.97 sec, max 4.94 sec, min 2.14 sec)
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicyForceVelocity (compiled 4 times, average 2.75 sec, max 4.28 sec, min 2.09 sec)
|
||
[2026.09.08-15.35.06:877][559]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicyForceVelocity (compiled 4 times, average 2.66 sec, max 3.82 sec, min 2.16 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TMaterialCHSLodFPrecomputedVolumetricLightmapLightingPolicyFAnyHitShader (compiled 7 times, average 2.32 sec, max 4.25 sec, min 1.61 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TMaterialCHSLodFNoLightMapPolicyFAnyHitShader (compiled 7 times, average 2.32 sec, max 4.30 sec, min 1.66 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 32.95% of total time (compiled 138 times, average 1.45 sec, max 2.92 sec, min 0.46 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 9.55% of total time (compiled 127 times, average 0.46 sec, max 0.75 sec, min 0.34 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TVelocityPS<EVelocityPassMode::Velocity_Standard> - 9.28% of total time (compiled 45 times, average 1.26 sec, max 1.70 sec, min 0.94 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: TVelocityVS<EVelocityPassMode::Velocity_Standard> - 5.16% of total time (compiled 45 times, average 0.70 sec, max 0.98 sec, min 0.48 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: FHitProxyPS - 4.71% of total time (compiled 41 times, average 0.70 sec, max 0.90 sec, min 0.38 sec)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: === Material stats ===
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Materials Cooked: 0
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Materials Translated: 859
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Material Total Translate Time: 3.85 s
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Material Translation Only: 3.36 s (87%)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Material DDC Serialization Only: 0.04 s (1%)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: Material Cache Hits: 286 (33%)
|
||
[2026.09.08-15.35.06:878][559]LogShaderCompilers: Display: ================================================
|
||
[2026.09.08-15.35.07:007][560]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.35.07:007][560]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.35.07:007][560]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.35.07:012][560]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.35.07:015][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.35.07:015][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.35.07:052][560]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.35.07:052][560]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.35.07:053][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.35.07:054][560]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.35.07:058][560]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.35.07:059][560]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-15.35.07:098][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.35.07:349][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.35.07:353][560]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.35.07:353][560]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
|
||
[2026.09.08-15.35.07:353][560]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=8, StreamState=4
|
||
[2026.09.08-15.35.07:371][560]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.35.07:413][560]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms
|
||
[2026.09.08-15.35.07:666][561]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
||
[2026.09.08-15.35.07:677][561]LogPixelStreaming2Servers: Streamer websocket disconnected, id=106
|
||
[2026.09.08-15.35.30:959][126]LogSlate: Window 'Content Browser' being destroyed
|
||
[2026.09.08-15.35.30:999][126]LogSlate: Window 'Content Browser' being destroyed
|
||
[2026.09.08-15.36.11:718][979]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Water/Materials/WaterSurface/Water_Material_River.Water_Material_River
|
||
[2026.09.08-15.36.31:427][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.31:927][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.32:428][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.32:928][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.33:430][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.33:931][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.34:432][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.34:933][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.35:434][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.35:935][429]LogFileManager: Warning: MoveFile was unable to move 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini' (Error Code 183), retrying in .5s...
|
||
[2026.09.08-15.36.36:436][429]LogFileManager: Error: Error moving file 'F:/SLK_Ponttooni_v3/Saved/EditorPerProjectUserSettingsF9D85B974804A3E02870E59205E32123.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini'.
|
||
[2026.09.08-15.36.36:473][429]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.36.36:474][429]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.36.36:674][429]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
|
||
[2026.09.08-15.38.15:500][612]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
|
||
[2026.09.08-15.38.15:527][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto4
|
||
[2026.09.08-15.38.15:527][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4NHILYA1I4N4MT1H1KFXCR_Auto4829A9246456D410D46EE1DBDD4B057A8.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR_Auto4.uasset'
|
||
[2026.09.08-15.38.15:544][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto4
|
||
[2026.09.08-15.38.15:544][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LDVIODTOKQFCILRH8RKDEJ_Auto4FC83ADF8496356C127371AAD2D584DAC.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ_Auto4.uasset'
|
||
[2026.09.08-15.38.15:557][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto4
|
||
[2026.09.08-15.38.15:557][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BVEKIWSBBAPK435YF8TSX6_Auto456BDAE36450C3536A9AC2392E86F771C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6_Auto4.uasset'
|
||
[2026.09.08-15.38.15:570][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto4
|
||
[2026.09.08-15.38.15:570][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5VVF50SOLJIM6148UTSJW2_Auto493DA0C064B6A1C222B7749B7AA69FC6D.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2_Auto4.uasset'
|
||
[2026.09.08-15.38.15:582][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto4
|
||
[2026.09.08-15.38.15:582][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/POAPOH78J4NG9YWN4QFR5R_Auto439D2F29E4CB326A619CCA49E65693191.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R_Auto4.uasset'
|
||
[2026.09.08-15.38.15:595][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto4
|
||
[2026.09.08-15.38.15:595][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/UOFM5LRWVCYX5X72A3SR8S_Auto4411C65B746732DB8879E069B794D103F.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S_Auto4.uasset'
|
||
[2026.09.08-15.38.15:607][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto4
|
||
[2026.09.08-15.38.15:607][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E2ZFDPSJ40Z8R146FYOGTB_Auto4B14CE03D4B7A655CD0DFFF948F5F7003.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB_Auto4.uasset'
|
||
[2026.09.08-15.38.15:621][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto4
|
||
[2026.09.08-15.38.15:621][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5WEL6ZPDNTIZNBJP0Z98XF_Auto42FA337C34FFA0660A2435083DB9BCBB8.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF_Auto4.uasset'
|
||
[2026.09.08-15.38.15:635][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto4
|
||
[2026.09.08-15.38.15:635][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A4L19ZIW8R4EC0S6CRVK6Y_Auto4354FA6D346E8BACDEA3F66BF95EDC504.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y_Auto4.uasset'
|
||
[2026.09.08-15.38.15:647][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto4
|
||
[2026.09.08-15.38.15:647][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0LT5S3CCUJZKA6SQCKCGL7_Auto44FEC09B64BD642E2FAF2138AC1A7BAB2.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7_Auto4.uasset'
|
||
[2026.09.08-15.38.15:659][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto4
|
||
[2026.09.08-15.38.15:659][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/AYW1F26ERVZJ6R7LQQKJ2B_Auto47A9BE7D9496F6ACCB0BDA784AB3CF67C.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B_Auto4.uasset'
|
||
[2026.09.08-15.38.15:692][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4
|
||
[2026.09.08-15.38.15:693][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L7_Auto4D7BA66DA4AD5E221EEDA0782BE183530.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7_Auto4.uasset'
|
||
[2026.09.08-15.38.15:698][612]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Hanhivirtanewwater' took 0.291
|
||
[2026.09.08-15.38.15:698][612]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.291
|
||
[2026.09.08-15.38.15:699][612]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-15.38.15:699][612]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-15.38.15:699][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto4.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.38.15:722][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Ponttoni_animaatio_Auto4
|
||
[2026.09.08-15.38.15:722][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatio_Auto40A6ECB784BA6C59E253F68BF7908CF73.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Ponttoni_animaatio_Auto4.uasset'
|
||
[2026.09.08-15.38.15:724][612]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-15.38.15:724][612]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-15.38.15:742][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto4
|
||
[2026.09.08-15.38.15:742][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth_Auto42E14FC2B417993A302D4AD80B58AB08B.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Water/Materials/Functions/WaterOpacityMaskFromDepth_Auto4.uasset'
|
||
[2026.09.08-15.38.15:744][612]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-15.38.15:763][612]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/NewBlueprint.NewBlueprint]
|
||
[2026.09.08-15.38.15:763][612]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-15.38.15:763][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto4.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.38.15:798][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/1folder/NewBlueprint_Auto4
|
||
[2026.09.08-15.38.15:799][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprint_Auto464C05A9044B501CD0A794EB77233CEB0.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/1folder/NewBlueprint_Auto4.uasset'
|
||
[2026.09.08-15.38.15:801][612]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassin/transparent] ([1] browsable assets)...
|
||
[2026.09.08-15.38.15:801][612]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/transparent]
|
||
[2026.09.08-15.38.15:801][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/transparent" FILE="F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/transparent_Auto4.uasset" SILENT=false AUTOSAVING=true
|
||
[2026.09.08-15.38.15:813][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Lassin/transparent_Auto4
|
||
[2026.09.08-15.38.15:813][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/transparent_Auto407C064F542BE731DD3B6ABBF4604C90A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Game/Lassin/transparent_Auto4.uasset'
|
||
[2026.09.08-15.38.15:817][612]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial] ([1] browsable assets)...
|
||
[2026.09.08-15.38.15:817][612]OBJ SavePackage: Finished generating thumbnails for package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial]
|
||
[2026.09.08-15.38.15:829][612]LogSavePackage: Moving output files for package: /Temp/Autosaves/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial_Auto4
|
||
[2026.09.08-15.38.15:829][612]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TutorialMaterial_Auto4B8F0DB224681C79864D89C8BEE78BB4A.tmp' to 'F:/SLK_Ponttooni_v3/Saved/Autosaves/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial_Auto4.uasset'
|
||
[2026.09.08-15.38.15:830][612]LogFileHelpers: Auto-saving content packages took 0.131
|
||
[2026.09.08-15.38.24:073][966]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4353.381836
|
||
[2026.09.08-15.38.24:306][976]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.38.24:306][976]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4353.592773, Update Interval: 336.190063
|
||
[2026.09.08-15.40.37:678][ 11]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-15.40.37:702][ 11]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-15.40.42:350][267]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/can.can
|
||
[2026.09.08-15.40.57:918][719]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-15.40.58:235][719]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms
|
||
[2026.09.08-15.40.59:995][758]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.40.59:995][758]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.41.00:001][758]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.41.00:008][758]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 12.786 ms (total: 87.955 ms)
|
||
[2026.09.08-15.41.00:008][758]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.41.00:008][758]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.41.00:009][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.41.00:179][758]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.41.00:206][758]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 27.065 ms (total: 184.492 ms)
|
||
[2026.09.08-15.41.00:212][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.202645s)
|
||
[2026.09.08-15.41.00:212][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.202773s)
|
||
[2026.09.08-15.41.00:312][758]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
|
||
[2026.09.08-15.41.00:318][758]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.41.00:323][758]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.41.00:323][758]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.41.00:323][758]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.41.00:323][758]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.41.00:362][758]LogWorldPartition: Display: WorldPartition initialize took 38.680 ms (total: 17.2 sec)
|
||
[2026.09.08-15.41.00:362][758]LogPlayLevel: PIE: World Init took: (0.044134s)
|
||
[2026.09.08-15.41.00:362][758]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.41.00:362][758]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.41.00:362][758]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.41.00:362][758]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.41.00:362][758]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.41.00:362][758]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.41.00:363][758]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.41.00:382][758]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.00:386][758]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.00:391][758]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.00:406][758]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.41.00:406][758]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.41.00:406][758]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.41.00:409][758]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.41.00:419][758]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.41.00:419][758]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.41.00:419][758]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.41.00:419][758]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.41.00:420][758]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.41.00:420][758]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.00:420][758]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.41.00:422][758]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
|
||
[2026.09.08-15.41.00:428][758]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
|
||
[2026.09.08-15.41.00:434][758]LogInit: FAudioDevice initialized with ID 9.
|
||
[2026.09.08-15.41.00:434][758]LogAudio: Display: Audio Device (ID: 9) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.41.00:434][758]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
|
||
[2026.09.08-15.41.00:434][758]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.41.00:434][758]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.00:434][758]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.41.00:435][758]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.41.00:436][758]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.41.00:444][758]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.41.00:449][758]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.00:453][758]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.00:470][758]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.41.00
|
||
[2026.09.08-15.41.00:472][758]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.00:480][758]LogWorld: Bringing up level for play took: 0.035065
|
||
[2026.09.08-15.41.00:487][758]LogOnline: OSS: Created online subsystem instance for: :Context_22
|
||
[2026.09.08-15.41.00:488][758]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.41.00:718][758]LogStreaming: Display: FlushAsyncLoading(2344,2343,2342,2341,2339,2340,2338,2337,2336,2335,2333,2334,2330,2331,2332,2326,2327,2328,2329,2322,2323,2324,2325,2320,2321,2318,2319,2316,2317,2314,2315,2313,2311,2312,2308,2309,2310,2306,2307,2303,2304,2305,2302,2297,2298,2299,2300,2301,2293,2294,2295,2296,2184,2185,2186,2187,2188,2189,2190,2191,2192,2193,2194,2195,2196,2197,2198,2199,2200,2201,2202,2203,2204,2205,2206,2207,2208,2209,2210,2211,2212,2213,2214,2215,2216,2217,2218,2219,2220,2221,2222,2223,2224,2225,2226,2227,2228,2229,2230,2231,2232,2233,2234,2235,2236,2237,2238,2239,2240,2241,2242,2243,2244,2245,2246,2247,2248,2249,2250,2251,2252,2253,2254,2255,2256,2257,2258,2259,2260,2261,2262,2263,2264,2265,2266,2267,2268,2269,2270,2271,2272,2273,2274,2275,2276,2277,2278,2279,2280,2281,2282,2283,2284,2285,2286,2287,2288,2289,2290,2291,2292,2183,2182,2180,2181,2176,2177,2178,2179,2171,2172,2173,2174,2175,2167,2168,2169,2170,2166,2165,2163,2164,2159,2160,2161,2162): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.41.02:225][758]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.41.02:234][758]PIE: Server logged in
|
||
[2026.09.08-15.41.02:239][758]PIE: Play in editor total start time 2,249 seconds.
|
||
[2026.09.08-15.41.02:472][758]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.41.02:474][758]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.41.02:478][758]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.41.02:482][758]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.41.02:482][758]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.41.02:482][758]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.02:482][758]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.41.02:482][758]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.02:493][758]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.41.02:493][758]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.41.02:494][758]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.41.02:494][758]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.41.02:647][758]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:62718 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.41.02:647][758]LogPixelStreaming2Servers: Streamer websocket connected, id=107
|
||
[2026.09.08-15.41.02:647][758]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.41.02:647][758]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"identify"}
|
||
[2026.09.08-15.41.02:939][758]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.41.03:345][761]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.41.03:345][761]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.41.03:345][761]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.41.03:345][761]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.41.03:366][761]LogPixelStreaming2Servers: From Streamer id=107: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.41.33:010][352]LogPixelStreaming2Servers: From Streamer id=107: {"type":"ping","time":1788882092}
|
||
[2026.09.08-15.41.33:010][352]LogPixelStreaming2Servers: Sending to streamer id=107: {"type":"pong","time":1788882093}
|
||
[2026.09.08-15.41.33:267][356]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.41.33:267][356]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.41.33:267][356]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.41.33:276][356]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.41.33:278][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.41.33:278][356]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.41.33:316][356]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.41.33:316][356]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.41.33:318][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.41.33:318][356]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.41.33:322][356]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.41.33:323][356]LogSpawn: Warning: UWorld::DestroyActor: World has no context! World: Hanhivirtanewwater, Actor: /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater:PersistentLevel.CineCameraActor_1
|
||
[2026.09.08-15.41.33:368][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.41.33:627][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.41.33:630][356]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.33:630][356]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
|
||
[2026.09.08-15.41.33:630][356]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=9, StreamState=4
|
||
[2026.09.08-15.41.33:654][356]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.41.33:703][356]LogUObjectHash: Compacting FUObjectHashTables data took 4.91ms
|
||
[2026.09.08-15.41.34:230][357]LogPlayLevel: Display: Destroying online subsystem :Context_22
|
||
[2026.09.08-15.41.34:242][357]LogPixelStreaming2Servers: Streamer websocket disconnected, id=107
|
||
[2026.09.08-15.41.39:671][521]LogBlueprint: Compiling Blueprint '/Game/1folder/can.can'
|
||
[2026.09.08-15.41.39:931][521]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms
|
||
[2026.09.08-15.41.41:000][543]LogSlate: Window 'can' being destroyed
|
||
[2026.09.08-15.41.41:017][543]LogSlate: Window 'can' being destroyed
|
||
[2026.09.08-15.41.41:034][543]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.41.41:034][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.41.41:152][543]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||
[2026.09.08-15.41.41:152][543]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.41.41:152][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.41.41:328][543]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms
|
||
[2026.09.08-15.41.56:071][163]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting 1 jobs.
|
||
[2026.09.08-15.41.56:071][163]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase starting job [1/1]
|
||
[2026.09.08-15.41.56:112][163]LogContentBundle: [Hanhivirtanewwater(Editor)] Generating Streaming for 0 Content Bundles.
|
||
[2026.09.08-15.41.56:112][163]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' started...
|
||
[2026.09.08-15.41.56:119][163]LogWorldPartition: FSpatialHashSettings::UpdateSettings : UseAlignedGridLevels = 0, SnapNonAlignedGridLevelsToLowerLevels = 0, PlaceSmallActorsUsingLocation = 1, PlacePartitionActorsUsingLocation = 1
|
||
[2026.09.08-15.41.56:123][163]LogWorldPartition: Display: GenerateStreaming for 'Hanhivirtanewwater' took 11.452 ms (total: 99.408 ms)
|
||
[2026.09.08-15.41.56:124][163]LogCameraSystemEditor: No camera objects needed building (inspected 0 objects)
|
||
[2026.09.08-15.41.56:124][163]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||
[2026.09.08-15.41.56:124][163]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.41.56:281][163]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE started...
|
||
[2026.09.08-15.41.56:306][163]LogWorldPartition: Display: UWorldPartition::PostDuplicatePIE took 24.818 ms (total: 209.311 ms)
|
||
[2026.09.08-15.41.56:310][163]LogPlayLevel: PIE: StaticDuplicateObject took: (0.185807s)
|
||
[2026.09.08-15.41.56:311][163]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Hanhivirtanewwater.Hanhivirtanewwater to /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater (0.185895s)
|
||
[2026.09.08-15.41.56:397][163]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms
|
||
[2026.09.08-15.41.56:401][163]LogChaosDD: Creating Chaos Debug Draw Scene for world Hanhivirtanewwater
|
||
[2026.09.08-15.41.56:405][163]LogWorldPartition: ULevel::OnLevelLoaded(Hanhivirtanewwater)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1)
|
||
[2026.09.08-15.41.56:405][163]LogWorldPartition: Display: WorldPartition initialize started...
|
||
[2026.09.08-15.41.56:405][163]LogWorldPartition: UWorldPartition::Initialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater, World Type = PIE, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||
[2026.09.08-15.41.56:405][163]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Standalone, IsServer = 0, IsDedicatedServer = 0, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0
|
||
[2026.09.08-15.41.56:440][163]LogWorldPartition: Display: WorldPartition initialize took 34.430 ms (total: 17.2 sec)
|
||
[2026.09.08-15.41.56:440][163]LogPlayLevel: PIE: World Init took: (0.039136s)
|
||
[2026.09.08-15.41.56:440][163]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.41.56:440][163]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.41.56:441][163]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.41.56:441][163]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.41.56:441][163]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.41.56:441][163]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:441][163]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:441][163]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:441][163]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
|
||
[2026.09.08-15.41.56:457][163]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.56:462][163]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.56:466][163]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Speakers (2- High Definition Audio Device)'
|
||
[2026.09.08-15.41.56:480][163]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
|
||
[2026.09.08-15.41.56:480][163]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
|
||
[2026.09.08-15.41.56:480][163]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
|
||
[2026.09.08-15.41.56:483][163]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixer: Display: Using Audio Hardware Device Speakers (2- High Definition Audio Device)
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.56:492][163]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.41.56:493][163]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
|
||
[2026.09.08-15.41.56:500][163]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
|
||
[2026.09.08-15.41.56:506][163]LogInit: FAudioDevice initialized with ID 10.
|
||
[2026.09.08-15.41.56:506][163]LogAudio: Display: Audio Device (ID: 10) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.41.56:506][163]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
|
||
[2026.09.08-15.41.56:507][163]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.41.56:507][163]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.56:507][163]LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
|
||
[2026.09.08-15.41.56:507][163]LogUIActionRouter: Error: Using CommonUI without a CommonGameViewportClient derived game viewport client. CommonUI Input routing will not function correctly.
|
||
To disable this warning set CommonUI.Debug.CheckGameViewportClientValid=0 under [SystemSettings] in your project's DefaultEngine.ini.
|
||
[2026.09.08-15.41.56:508][163]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.41.56:508][163]LogPlayLevel: Creating new non-realtime audio mixer
|
||
[2026.09.08-15.41.56:508][163]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: False
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: bUseRenderScheduler set to true.
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Sample Rate: 48000
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Number of buffers to queue: 1
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Max Channels (voices): 32
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||
[2026.09.08-15.41.56:508][163]LogAudio: Display: AudioDevice MaxSources: 32
|
||
[2026.09.08-15.41.56:508][163]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:508][163]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:508][163]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Initializing audio mixer using platform API: 'NonRealtime'
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Using Audio Hardware Device Non-realtime Renderer
|
||
[2026.09.08-15.41.56:508][163]LogAudioMixer: Display: Initializing Sound Submixes...
|
||
[2026.09.08-15.41.56:509][163]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.56:509][163]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||
[2026.09.08-15.41.56:509][163]LogAudioMixer: Display: Output buffers initialized: Frames=32, Channels=2, Samples=64, InstanceID=11
|
||
[2026.09.08-15.41.56:516][163]LogInit: FAudioDevice initialized with ID 11.
|
||
[2026.09.08-15.41.56:516][163]LogAudio: Display: Audio Device (ID: 11) registered with world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.41.56:516][163]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
|
||
[2026.09.08-15.41.56:517][163]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
|
||
[2026.09.08-15.41.56:517][163]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.56:517][163]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.41.56:517][163]LogLoad: Game class is 'GameModeBase'
|
||
[2026.09.08-15.41.56:521][163]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.56:524][163]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.56:538][163]LogWorld: Bringing World /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater up for play (max tick rate 0) at 2026.09.08-18.41.56
|
||
[2026.09.08-15.41.56:541][163]LogWater: Display: UE::Water::GenerateSubtractSweepConvexDecomposition : Invalid Configuration - either no cut, or through-hole
|
||
[2026.09.08-15.41.56:547][163]LogWorld: Bringing up level for play took: 0.031133
|
||
[2026.09.08-15.41.56:555][163]LogOnline: OSS: Created online subsystem instance for: :Context_23
|
||
[2026.09.08-15.41.56:557][163]LogEnhancedInput: Enhanced Input local player subsystem has initialized the user settings!
|
||
[2026.09.08-15.41.56:769][163]LogStreaming: Display: FlushAsyncLoading(2535,2534,2533,2532,2530,2531,2529,2528,2527,2526,2524,2525,2521,2522,2523,2517,2518,2519,2520,2513,2514,2515,2516,2511,2512,2509,2510,2507,2508,2505,2506,2504,2502,2503,2499,2500,2501,2497,2498,2494,2495,2496,2493,2488,2489,2490,2491,2492,2484,2485,2486,2487,2375,2376,2377,2378,2379,2380,2381,2382,2383,2384,2385,2386,2387,2388,2389,2390,2391,2392,2393,2394,2395,2396,2397,2398,2399,2400,2401,2402,2403,2404,2405,2406,2407,2408,2409,2410,2411,2412,2413,2414,2415,2416,2417,2418,2419,2420,2421,2422,2423,2424,2425,2426,2427,2428,2429,2430,2431,2432,2433,2434,2435,2436,2437,2438,2439,2440,2441,2442,2443,2444,2445,2446,2447,2448,2449,2450,2451,2452,2453,2454,2455,2456,2457,2458,2459,2460,2461,2462,2463,2464,2465,2466,2467,2468,2469,2470,2471,2472,2473,2474,2475,2476,2477,2478,2479,2480,2481,2482,2483,2374,2373,2371,2372,2367,2368,2369,2370,2362,2363,2364,2365,2366,2358,2359,2360,2361,2357,2356,2354,2355,2350,2351,2352,2353): 190 QueuedPackages, 0 AsyncPackages
|
||
[2026.09.08-15.41.58:202][163]r.VolumetricCloud.DistanceToSampleMaxCount = "3.1"
|
||
[2026.09.08-15.41.58:222][163]PIE: Server logged in
|
||
[2026.09.08-15.41.58:230][163]PIE: Play in editor total start time 2,122 seconds.
|
||
[2026.09.08-15.41.58:233][163]LogMovieRenderPipeline: Using the default MovieGraphPipeline; the pipeline specified in Project Settings (MoviePipeline) is not compatible with graphs.
|
||
[2026.09.08-15.41.58:233][163]LogMovieRenderPipeline: Initializing MovieGraph Render
|
||
[2026.09.08-15.41.58:272][163]LogMovieRenderPipeline: Reusing existing ShotInfo for Inner: CineCameraActor Outer: no shot.
|
||
[2026.09.08-15.41.58:272][163]LogMovieRenderPipeline: Registering range: [6720,1476960) (InnerName: CineCameraActor OuterName: no shot)
|
||
[2026.09.08-15.41.58:288][163]LogMovieRenderPipeline: Finished initializing MovieGraph Render
|
||
[2026.09.08-15.41.58:289][163]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
|
||
[2026.09.08-15.41.58:290][163]LogPixelStreaming2Servers: CORS filtering enabled. Allowed origins: http://127.0.0.1,https://127.0.0.1
|
||
[2026.09.08-15.41.58:293][163]LogPixelStreaming2Servers: Started Websocket server on port 8888 (IPv4)
|
||
[2026.09.08-15.41.58:295][163]LogPixelStreaming2Servers: Started Websocket server on port 80 (IPv4+IPv6)
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Sending SubmixBufferListener 'Unset' register command...
|
||
[2026.09.08-15.41.58:296][163]LogAudioMixer: Display: Submix buffer listener 'Unset' registered with submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.41.58:307][163]LogPixelStreaming2EpicRtc: Conference::CreateSession. Id=[DefaultStreamer], Url=[ws://127.0.0.1:8888]
|
||
[2026.09.08-15.41.58:307][163]LogPixelStreaming2EpicRtc: SignallingSession. Initialize signaling session. roomId=[DefaultStreamer]
|
||
[2026.09.08-15.41.58:307][163]LogBackChannel: Listening on FBackChannelConnection Listener (localport: 2049)
|
||
[2026.09.08-15.41.58:307][163]LogRemoteSession: Started listening on port 2049
|
||
[2026.09.08-15.41.58:446][163]LogPixelStreaming2Servers: Websocket client connected. Remote=127.0.0.1:61899 | Local=127.0.0.1:8888
|
||
[2026.09.08-15.41.58:446][163]LogPixelStreaming2Servers: Streamer websocket connected, id=108
|
||
[2026.09.08-15.41.58:446][163]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"config","peerConnectionOptions":{"iceServers":[]}}
|
||
[2026.09.08-15.41.58:446][163]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"identify"}
|
||
[2026.09.08-15.41.58:774][163]LogEpicRtcWebsocket: Websocket connection made to: ws://127.0.0.1:8888
|
||
[2026.09.08-15.41.58:775][164]LogMovieRenderPipeline: MovieGraph Initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-15.41.58:799][164]LogMovieRenderPipeline: Expanding Shot 1/1 (Shot: no shot Camera: CineCameraActor)
|
||
[2026.09.08-15.41.58:799][164]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.58:799][164]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||
[2026.09.08-15.41.58:799][164]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.FXAA.Quality:5]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.58:800][164]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.MaxResolution:4096]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:4096]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||
[2026.09.08-15.41.58:800][164]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:8192]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0.0]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:16]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:8]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:16]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:8]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:0]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:0]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||
[2026.09.08-15.41.58:802][164]LogConfig: Set CVar [[r.AOQuality:2]]
|
||
[2026.09.08-15.41.59:060][164]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||
[2026.09.08-15.41.59:060][164]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.TraceFromVolume' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '0'
|
||
[2026.09.08-15.41.59:061][164]LogConsoleManager: Warning: Setting the console variable 'r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '8'
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.SSR.Quality:4]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.DepthOfFieldQuality:4]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.RenderTargetPoolMin:1000]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.LensFlareQuality:3]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:100]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.LUT.Shaper:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.LUT.Size:64]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||
[2026.09.08-15.41.59:061][164]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.DetailMode:3]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SSGI.Quality:4]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
|
||
[2026.09.08-15.41.59:062][164]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[pcg.Quality:4]]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:063][164]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
|
||
[2026.09.08-15.41.59:064][164]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
|
||
[2026.09.08-15.41.59:064][164]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
|
||
[2026.09.08-15.41.59:064][164]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||
[2026.09.08-15.41.59:064][164]LogConfig: Applying CVar settings from Section [LandscapeQuality@Cine] File [Scalability]
|
||
[2026.09.08-15.41.59:064][164]Cmd: r.HLOD 0
|
||
[2026.09.08-15.41.59:210][164]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-15.41.59:215][164]LogMovieRenderPipeline: Initialized Renderer: Deferred Layer: beauty TileCount[1, 1]/[1, 1] AutoExposurePass: 0 HighRes: 0 PageToSystem: 0 TotalSceneViewStateReferences: 1
|
||
[2026.09.08-15.41.59:215][164]LogMovieRenderPipeline: Finished initializing 1 Render Passes (with 1 total layers and 1 cameras).
|
||
[2026.09.08-15.41.59:215][164]LogMovieRenderPipeline: MovieGraph Finished initializing Camera Cut [1/1] OuterName: [no shot] InnerName: CineCameraActor.
|
||
[2026.09.08-15.41.59:257][164]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-15.41.59:462][164]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-15.41.59:965][164]r.VolumetricRenderTarget.Mode = "2"
|
||
[2026.09.08-15.41.59:965][164]r.VolumetricRenderTarget = "0"
|
||
[2026.09.08-15.42.00:078][164]LogStreaming: Display: FlushAsyncLoading(2536): 1 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-15.42.01:359][164]LogContentStreaming: Texture pool size now 3000 MB
|
||
[2026.09.08-15.42.01:359][164]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="3000"
|
||
[2026.09.08-15.42.05:755][164]LogMovieRenderPipeline: Set-up Renderer: Deferred Layer: beauty AccumulatorResolution: [1920, 1080] BackbufferResolution: [1920, 1080]
|
||
[2026.09.08-15.42.05:755][164]LogMovieRenderPipeline: Allocated a View Render Target sized: (1920, 1080), Bytes: 16590128
|
||
[2026.09.08-15.42.05:970][165]LogPixelStreaming2EpicRtc: RoomSignallingContextObserver::OnJoined. Local participant joined the room. roomId=[DefaultStreamer] localParticipantId=[DefaultStreamer] state=[Joined]
|
||
[2026.09.08-15.42.05:970][165]LogPixelStreaming2RTC: FEpicRtcStreamer::OnVideoTrackUpdate(Participant [DefaultStreamer], VideoTrack [0], IsRemote[false])
|
||
[2026.09.08-15.42.05:970][165]LogPixelStreaming2RTC: FEpicRtcStreamer::OnAudioTrackUpdate(Participant [DefaultStreamer], AudioTrack [1], IsRemote [false])
|
||
[2026.09.08-15.42.05:970][165]LogPixelStreaming2RTC: Player (DefaultStreamer) joined
|
||
[2026.09.08-15.42.11:570][166]LogPixelStreaming2Servers: From Streamer id=108: {"id":"DefaultStreamer","protocolVersion":"1.1.0","type":"endpointId"}
|
||
[2026.09.08-15.42.29:323][203]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882148}
|
||
[2026.09.08-15.42.29:323][203]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882149}
|
||
[2026.09.08-15.42.39:322][229]LogMovieRenderPipeline: Allocated a Surface Queue sized: (1920, 1080)
|
||
[2026.09.08-15.42.39:323][230]LogMovieRenderPipeline: Allocated a Accumulator Pool for AccumulatorType: ImageOverlappedAccumulator
|
||
[2026.09.08-15.42.39:323][230]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 1
|
||
[2026.09.08-15.42.39:683][230]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 2
|
||
[2026.09.08-15.42.40:045][231]LogMovieRenderPipeline: Allocated a Accumulator for Pool ImageOverlappedAccumulator, New Pool Count: 3
|
||
[2026.09.08-15.42.41:380][233]LogMovieRenderPipeline: Display: Using the following encoder for the MP4 encode: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_f4c7a2fd13e0f763\nvEncMFTH264x.dll
|
||
[2026.09.08-15.42.59:644][284]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882179}
|
||
[2026.09.08-15.42.59:644][284]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882179}
|
||
[2026.09.08-15.43.29:681][401]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882209}
|
||
[2026.09.08-15.43.29:681][401]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882209}
|
||
[2026.09.08-15.43.59:943][513]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882239}
|
||
[2026.09.08-15.43.59:943][513]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882239}
|
||
[2026.09.08-15.44.30:242][620]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882269}
|
||
[2026.09.08-15.44.30:242][620]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882270}
|
||
[2026.09.08-15.44.35:355][637]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4724.648926
|
||
[2026.09.08-15.44.36:225][640]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.44.36:226][640]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4725.225098, Update Interval: 337.724548
|
||
[2026.09.08-15.45.00:399][723]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882300}
|
||
[2026.09.08-15.45.00:399][723]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882300}
|
||
[2026.09.08-15.45.30:255][826]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882330}
|
||
[2026.09.08-15.45.30:255][826]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882330}
|
||
[2026.09.08-15.46.00:485][946]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882360}
|
||
[2026.09.08-15.46.00:486][946]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882360}
|
||
[2026.09.08-15.46.30:576][ 70]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882390}
|
||
[2026.09.08-15.46.30:576][ 70]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882390}
|
||
[2026.09.08-15.47.00:641][197]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882420}
|
||
[2026.09.08-15.47.00:641][197]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882420}
|
||
[2026.09.08-15.47.30:741][325]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882450}
|
||
[2026.09.08-15.47.30:742][325]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882450}
|
||
[2026.09.08-15.48.00:941][454]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882480}
|
||
[2026.09.08-15.48.00:941][454]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882480}
|
||
[2026.09.08-15.48.31:101][583]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882510}
|
||
[2026.09.08-15.48.31:101][583]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882511}
|
||
[2026.09.08-15.49.01:282][709]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882541}
|
||
[2026.09.08-15.49.01:282][709]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882541}
|
||
[2026.09.08-15.49.31:435][843]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882571}
|
||
[2026.09.08-15.49.31:435][843]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882571}
|
||
[2026.09.08-15.50.01:578][980]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882601}
|
||
[2026.09.08-15.50.01:579][980]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882601}
|
||
[2026.09.08-15.50.31:780][116]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882631}
|
||
[2026.09.08-15.50.31:780][116]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882631}
|
||
[2026.09.08-15.51.01:782][251]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882661}
|
||
[2026.09.08-15.51.01:782][251]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882661}
|
||
[2026.09.08-15.51.08:286][279]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5117.581055
|
||
[2026.09.08-15.51.08:990][282]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.51.08:990][282]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5118.055664, Update Interval: 329.255646
|
||
[2026.09.08-15.51.31:941][379]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882691}
|
||
[2026.09.08-15.51.31:941][379]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882691}
|
||
[2026.09.08-15.52.02:046][507]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882721}
|
||
[2026.09.08-15.52.02:046][507]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882722}
|
||
[2026.09.08-15.52.32:156][642]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882751}
|
||
[2026.09.08-15.52.32:156][642]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882752}
|
||
[2026.09.08-15.53.02:382][779]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882782}
|
||
[2026.09.08-15.53.02:382][779]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882782}
|
||
[2026.09.08-15.53.32:394][908]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882812}
|
||
[2026.09.08-15.53.32:394][908]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882812}
|
||
[2026.09.08-15.54.02:454][ 40]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882842}
|
||
[2026.09.08-15.54.02:454][ 40]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882842}
|
||
[2026.09.08-15.54.32:635][178]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882872}
|
||
[2026.09.08-15.54.32:635][178]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882872}
|
||
[2026.09.08-15.54.58:478][292]Cmd: r.HLOD 0
|
||
[2026.09.08-15.54.58:479][292]LogConsoleManager: Display: Trying to Replace Cvar=r.Water.WaterInfo.RenderMethod Set By Constructor Value implicitly by calling SetWithCurrentPriority or ReplaceCurrentPriorityAndTag.
|
||
This is not allowed, possible solutions:
|
||
1. Use SetWithCurrentPriority or ReplaceCurrentPriorityAndTag with explicit MinPriority and MaxPriority values, with MinPriority >= ECVF_SetByScalability.
|
||
2. Use explicit Set, Cvar->Set(<Value>, <SetByPriority>)
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.SkeletalMeshLODBias:2]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.ViewDistanceScale:0.4]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.FXAA.Quality:0]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.TemporalAA.Quality:0]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:0]]
|
||
[2026.09.08-15.54.58:479][292]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.TSR.ReprojectionField:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.TSR.Resurrection:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:481][292]LogConsoleManager: Warning: Setting the console variable 'r.LightFunctionQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.ShadowQuality:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.VolumetricFog:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.CapsuleShadows:0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
|
||
[2026.09.08-15.54.58:481][292]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:2]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:2]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:16]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:64]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.AOQuality:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.DistanceFieldAO:0]]
|
||
[2026.09.08-15.54.58:482][292]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:0.8]]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Set CVar [[r.SSR.Quality:0]]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
|
||
[2026.09.08-15.54.58:680][292]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.MotionBlurQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.AmbientOcclusionLevels:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.2]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.DepthOfFieldQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.RenderTargetPoolMin:300]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.LensFlareQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.BloomQuality:4]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:25.000]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.FastBlurThreshold:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.Upscale.Quality:1]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.LightShaftQuality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.Filter.SizeScale:0.6]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.LUT.Shaper:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.LUT.Size:32]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.Tonemapper.Quality:0]]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:681][292]LogConfig: Set CVar [[r.Streaming.MipBias:16]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.Streaming.Boost:0.3]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.MaxAnisotropy:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.VT.MaxAnisotropy:4]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.Streaming.PoolSize:400]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:24]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.RefractionQuality:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SceneColorFormat:3]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.DetailMode:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.MaterialQualityLevel:0 ; Low quality]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SSS.Scale:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SSS.SampleSet:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SSS.Quality:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SSGI.Quality:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.125]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.ParticleLightQuality:0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||
[2026.09.08-15.54.58:682][292]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.Fog.SeparateComposition:0 ; Force fog separate composition disabled, forcing FSSS disabled for better performance]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[fx.Niagara.QualityLevel:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[foliage.DensityScale:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[grass.DensityScale:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[pcg.Quality:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Set CVar [[r.AnisotropicMaterials:0]]
|
||
[2026.09.08-15.54.58:684][292]LogConfig: Applying CVar settings from Section [LandscapeQuality@0] File [Scalability]
|
||
[2026.09.08-15.54.58:684][292]LogMovieRenderPipeline: MovieGraph Finished rendering last shot. Moving to Finalize to finish writing items to disk.
|
||
[2026.09.08-15.54.58:868][292]LogVirtualTexturing: Display: Recreating virtual texture pools.
|
||
[2026.09.08-15.54.59:322][292]LogMaterial: Warning: [AssetLog] /Engine/Transient.PreviewMaterial_0: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
|
||
SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model.
|
||
|
||
[2026.09.08-15.55.00:152][292]LogContentStreaming: Texture pool size now 400 MB
|
||
[2026.09.08-15.55.00:153][292]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="400"
|
||
[2026.09.08-15.55.37:312][294]LogMovieRenderPipeline: Movie Graph Render completed. Duration: +00:13:39.079
|
||
[2026.09.08-15.55.37:347][294]LogPixelStreaming2Servers: From Streamer id=108: {"type":"ping","time":1788882937}
|
||
[2026.09.08-15.55.37:347][294]LogPixelStreaming2Servers: Sending to streamer id=108: {"type":"pong","time":1788882937}
|
||
[2026.09.08-15.55.37:395][294]LogStreaming: Display: FlushAsyncLoading(): 0 QueuedPackages, 1 AsyncPackages
|
||
[2026.09.08-15.55.37:438][294]LogEpicRtcWebsocket: Closing websocket to ws://127.0.0.1:8888
|
||
[2026.09.08-15.55.37:438][294]LogEpicRtcWebsocket: Closed connection to ws://127.0.0.1:8888 -
|
||
status 1000
|
||
reason: Streaming Session Removed
|
||
was clean: true
|
||
[2026.09.08-15.55.37:438][294]LogPixelStreaming2RTC: FEpicRtcStreamer::OnRoomLeftUpdate(Participant [DefaultStreamer] left the room.)
|
||
[2026.09.08-15.55.37:444][294]LogBackChannel: Closing connection FBackChannelConnection Listener
|
||
[2026.09.08-15.55.37:448][294]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.55.37:449][294]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Hanhivirtanewwater
|
||
[2026.09.08-15.55.38:156][294]LogSlate: Window 'Movie Pipeline Render (Preview) [Job 1/1 Total] Current Job: 100% Completed.' being destroyed
|
||
[2026.09.08-15.55.38:202][294]r.VolumetricCloud.DistanceToSampleMaxCount = "3"
|
||
[2026.09.08-15.55.38:204][294]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.55.38:205][294]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.55.38:205][294]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/UEDPIE_0_Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.55.38:208][294]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||
[2026.09.08-15.55.38:247][294]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.55.38:514][294]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.55.38:514][294]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
|
||
[2026.09.08-15.55.38:515][294]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=10, StreamState=4
|
||
[2026.09.08-15.55.38:532][294]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.55.38:544][294]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||
[2026.09.08-15.55.38:547][294]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.55.38:547][294]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
|
||
[2026.09.08-15.55.38:587][294]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms
|
||
[2026.09.08-15.55.39:004][295]LogMovieRenderPipeline: MoviePipelineLinearExecutorBase finished 1 jobs in +00:13:42.933.
|
||
[2026.09.08-15.55.39:016][295]LogPixelStreaming2Servers: Streamer websocket disconnected, id=108
|
||
[2026.09.08-15.55.39:152][297]LogPlayLevel: Display: Destroying online subsystem :Context_23
|
||
[2026.09.08-15.56.23:099][709]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-15.56.23:386][709]LogSequenceNavigator: Deactivating provider: LevelSequence
|
||
[2026.09.08-15.56.23:392][709]LogSequenceNavigator: Provider unregistered: LevelSequence
|
||
[2026.09.08-15.56.23:436][709]LogSlate: Window 'Sequencer' being destroyed
|
||
[2026.09.08-15.56.24:715][741]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-15.56.24:742][741]LogSlate: Window 'Movie Render Queue' being destroyed
|
||
[2026.09.08-15.56.28:862][985]LogSlate: Window 'Details' being destroyed
|
||
[2026.09.08-15.56.31:154][107]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/1folder/NewBlueprint.NewBlueprint
|
||
[2026.09.08-15.56.48:654][572]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-15.57.22:878][495]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Lassin/materials/verkko_scaling_transparent.verkko_scaling_transparent
|
||
[2026.09.08-15.57.26:197][534]LogD3D12RHI: Waited for PSO creation for 100.000000ms
|
||
[2026.09.08-15.57.32:634][726]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5501.933594
|
||
[2026.09.08-15.57.32:865][734]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||
[2026.09.08-15.57.32:865][734]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5502.135742, Update Interval: 352.139038
|
||
[2026.09.08-15.58.04:264][858]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-15.58.04:670][858]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
|
||
[2026.09.08-15.58.04:789][858]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
|
||
[2026.09.08-15.58.04:884][858]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
|
||
[2026.09.08-15.58.04:893][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR
|
||
[2026.09.08-15.58.04:907][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR
|
||
[2026.09.08-15.58.04:907][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/4NHILYA1I4N4MT1H1KFXCR8676023C4ABD189DB1A77AB52BA0ED5C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/SM/4NHILYA1I4N4MT1H1KFXCR.uasset'
|
||
[2026.09.08-15.58.04:909][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ
|
||
[2026.09.08-15.58.04:922][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ
|
||
[2026.09.08-15.58.04:923][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/LDVIODTOKQFCILRH8RKDEJD788F0C249DCF4AA7B1038A6DB1259C0.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/0/R0/LDVIODTOKQFCILRH8RKDEJ.uasset'
|
||
[2026.09.08-15.58.04:925][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B
|
||
[2026.09.08-15.58.04:939][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B
|
||
[2026.09.08-15.58.04:940][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/AYW1F26ERVZJ6R7LQQKJ2BD4E5267F40B261C7A6E5229D2973456C.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/E/96/AYW1F26ERVZJ6R7LQQKJ2B.uasset'
|
||
[2026.09.08-15.58.04:942][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y
|
||
[2026.09.08-15.58.04:957][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y
|
||
[2026.09.08-15.58.04:957][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/A4L19ZIW8R4EC0S6CRVK6Y0E98BA0E4E95CDD00F3C36A060EE82A2.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/B/IN/A4L19ZIW8R4EC0S6CRVK6Y.uasset'
|
||
[2026.09.08-15.58.04:959][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7
|
||
[2026.09.08-15.58.04:973][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7
|
||
[2026.09.08-15.58.04:973][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/0LT5S3CCUJZKA6SQCKCGL79ABE004045271095478482BCF79905B8.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/D/ZF/0LT5S3CCUJZKA6SQCKCGL7.uasset'
|
||
[2026.09.08-15.58.04:975][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6
|
||
[2026.09.08-15.58.04:986][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6
|
||
[2026.09.08-15.58.04:987][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/BVEKIWSBBAPK435YF8TSX612C5459B4A7C0EA3B0D9ACB0DEE52FE1.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/1/YU/BVEKIWSBBAPK435YF8TSX6.uasset'
|
||
[2026.09.08-15.58.04:989][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2
|
||
[2026.09.08-15.58.05:000][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2
|
||
[2026.09.08-15.58.05:001][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5VVF50SOLJIM6148UTSJW2EB49952F4EE02C7879EB1C9BA08669EA.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/4/BZ/5VVF50SOLJIM6148UTSJW2.uasset'
|
||
[2026.09.08-15.58.05:003][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R
|
||
[2026.09.08-15.58.05:014][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R
|
||
[2026.09.08-15.58.05:015][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/POAPOH78J4NG9YWN4QFR5R5BEFB6F94CD0E70F5F67C889D9B4FC8E.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/7/61/POAPOH78J4NG9YWN4QFR5R.uasset'
|
||
[2026.09.08-15.58.05:017][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S
|
||
[2026.09.08-15.58.05:032][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S
|
||
[2026.09.08-15.58.05:032][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/UOFM5LRWVCYX5X72A3SR8S323251B041A41788300CF2B1CA710C75.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/8A/UOFM5LRWVCYX5X72A3SR8S.uasset'
|
||
[2026.09.08-15.58.05:034][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB
|
||
[2026.09.08-15.58.05:047][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB
|
||
[2026.09.08-15.58.05:048][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/E2ZFDPSJ40Z8R146FYOGTB665FAE9F469138BADDCF2BB835886E92.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/NV/E2ZFDPSJ40Z8R146FYOGTB.uasset'
|
||
[2026.09.08-15.58.05:049][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF
|
||
[2026.09.08-15.58.05:061][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF
|
||
[2026.09.08-15.58.05:061][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/5WEL6ZPDNTIZNBJP0Z98XFC74036EA455CBDE5C6C71B9C2A9FEC80.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/A/B3/5WEL6ZPDNTIZNBJP0Z98XF.uasset'
|
||
[2026.09.08-15.58.05:063][858]LogFileHelpers: Saving Package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-15.58.05:095][858]LogSavePackage: Moving output files for package: /Game/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7
|
||
[2026.09.08-15.58.05:096][858]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/N056U0L0BJMUXLI6R9J5L714344E344D002E1575DEA8ACD2B4A109.tmp' to 'F:/SLK_Ponttooni_v3/Content/__ExternalActors__/Hanhivirtanewwater/9/1N/N056U0L0BJMUXLI6R9J5L7.uasset'
|
||
[2026.09.08-15.58.05:138][858]LogFileHelpers: InternalPromptForCheckoutAndSave took 874.934 ms
|
||
[2026.09.08-15.58.05:155][858]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-15.58.05:237][858]LogContentValidation: Enabled validators:
|
||
[2026.09.08-15.58.05:237][858]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-15.58.05:237][858]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: Display: Starting to validate 1 assets (12 associated objects such as actors)
|
||
[2026.09.08-15.58.05:238][858]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-15.58.05:239][858]AssetCheck: /Game/Hanhivirtanewwater Validating asset
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-15.58.05:239][858]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-15.58.05:289][858]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-15.58.07:649][938]LogSlate: Window 'verkko_scaling_transparent' being destroyed
|
||
[2026.09.08-15.58.07:662][938]LogSlate: Window 'verkko_scaling_transparent' being destroyed
|
||
[2026.09.08-15.58.07:705][938]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.07:705][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.07:883][938]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
|
||
[2026.09.08-15.58.08:298][938]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
|
||
[2026.09.08-15.58.08:405][938]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.08:405][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.08:482][938]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.08:482][938]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.08:625][938]LogUObjectHash: Compacting FUObjectHashTables data took 4.47ms
|
||
[2026.09.08-15.58.09:591][980]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms
|
||
[2026.09.08-15.58.11:094][980]LogSlate: Window 'Save Content' being destroyed
|
||
[2026.09.08-15.58.11:136][980]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||
[2026.09.08-15.58.11:205][980]LogFileHelpers: Saving Package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-15.58.11:205][980]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst] ([1] browsable assets)...
|
||
[2026.09.08-15.58.11:219][980]OBJ SavePackage: Rendered thumbnail for [MaterialInstanceConstant /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst.MI_verkko_scaling_transparent_Inst]
|
||
[2026.09.08-15.58.11:219][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst]
|
||
[2026.09.08-15.58.11:219][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/materials/MI_verkko_scaling_transparent_Inst" FILE="F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:245][980]LogSavePackage: Moving output files for package: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst
|
||
[2026.09.08-15.58.11:246][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/MI_verkko_scaling_transparent_In2BFDBCE54BB30DA8F8AB42A766BDD279.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassin/materials/MI_verkko_scaling_transparent_Inst.uasset'
|
||
[2026.09.08-15.58.11:247][980]LogFileHelpers: Saving Package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-15.58.11:247][980]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/1folder/NewBlueprint] ([2] browsable assets)...
|
||
[2026.09.08-15.58.11:248][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/NewBlueprint]
|
||
[2026.09.08-15.58.11:248][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/NewBlueprint" FILE="F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:284][980]LogSavePackage: Moving output files for package: /Game/1folder/NewBlueprint
|
||
[2026.09.08-15.58.11:285][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/NewBlueprintAD1861704B8D2500A465C6B224B78219.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/NewBlueprint.uasset'
|
||
[2026.09.08-15.58.11:287][980]LogFileHelpers: Saving Package: /Game/Ponttoni_animaatio
|
||
[2026.09.08-15.58.11:287][980]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Ponttoni_animaatio] ([1] browsable assets)...
|
||
[2026.09.08-15.58.11:287][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/Ponttoni_animaatio]
|
||
[2026.09.08-15.58.11:287][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Ponttoni_animaatio" FILE="F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:313][980]LogSavePackage: Moving output files for package: /Game/Ponttoni_animaatio
|
||
[2026.09.08-15.58.11:314][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/Ponttoni_animaatioE12ECA194175489C83F7E08377359348.tmp' to 'F:/SLK_Ponttooni_v3/Content/Ponttoni_animaatio.uasset'
|
||
[2026.09.08-15.58.11:315][980]LogFileHelpers: Saving Package: /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial
|
||
[2026.09.08-15.58.11:315][980]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial] ([1] browsable assets)...
|
||
[2026.09.08-15.58.11:315][980]OBJ SavePackage: Finished generating thumbnails for package [/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial]
|
||
[2026.09.08-15.58.11:315][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial" FILE="../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:332][980]LogSavePackage: Moving output files for package: /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial
|
||
[2026.09.08-15.58.11:333][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/TutorialMaterialAB63748A4BCE91926696798AE87B9C54.tmp' to '../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset'
|
||
[2026.09.08-15.58.11:336][980]LogFileHelpers: Saving Package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
|
||
[2026.09.08-15.58.11:336][980]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Water/Materials/Functions/WaterOpacityMaskFromDepth] ([1] browsable assets)...
|
||
[2026.09.08-15.58.11:336][980]OBJ SavePackage: Finished generating thumbnails for package [/Water/Materials/Functions/WaterOpacityMaskFromDepth]
|
||
[2026.09.08-15.58.11:336][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Water/Materials/Functions/WaterOpacityMaskFromDepth" FILE="../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:361][980]LogSavePackage: Moving output files for package: /Water/Materials/Functions/WaterOpacityMaskFromDepth
|
||
[2026.09.08-15.58.11:363][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/WaterOpacityMaskFromDepth1AFA9514474B0FD8FA67719DEF34799F.tmp' to '../../Plugins/Experimental/Water/Content/Materials/Functions/WaterOpacityMaskFromDepth.uasset'
|
||
[2026.09.08-15.58.11:365][980]LogFileHelpers: Saving Package: /Game/1folder/can
|
||
[2026.09.08-15.58.11:366][980]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/1folder/can] ([2] browsable assets)...
|
||
[2026.09.08-15.58.11:397][980]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/1folder/can.can]
|
||
[2026.09.08-15.58.11:397][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/1folder/can]
|
||
[2026.09.08-15.58.11:397][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/1folder/can" FILE="F:/SLK_Ponttooni_v3/Content/1folder/can.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:422][980]LogSavePackage: Moving output files for package: /Game/1folder/can
|
||
[2026.09.08-15.58.11:423][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/can75B82E954595714718F7858220A04C22.tmp' to 'F:/SLK_Ponttooni_v3/Content/1folder/can.uasset'
|
||
[2026.09.08-15.58.11:424][980]LogFileHelpers: Saving Package: /Game/Lassin/transparent
|
||
[2026.09.08-15.58.11:424][980]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Lassin/transparent] ([1] browsable assets)...
|
||
[2026.09.08-15.58.11:424][980]OBJ SavePackage: Finished generating thumbnails for package [/Game/Lassin/transparent]
|
||
[2026.09.08-15.58.11:424][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Lassin/transparent" FILE="F:/SLK_Ponttooni_v3/Content/Lassin/transparent.uasset" SILENT=true
|
||
[2026.09.08-15.58.11:437][980]LogSavePackage: Moving output files for package: /Game/Lassin/transparent
|
||
[2026.09.08-15.58.11:437][980]LogSavePackage: Moving 'F:/SLK_Ponttooni_v3/Saved/transparentE4D8C73243E8062728A4178989C12C98.tmp' to 'F:/SLK_Ponttooni_v3/Content/Lassin/transparent.uasset'
|
||
[2026.09.08-15.58.11:455][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 318.686 ms (total: 1.19 sec)
|
||
[2026.09.08-15.58.11:551][980]LogStall: Shutdown...
|
||
[2026.09.08-15.58.11:562][980]LogStall: Shutdown complete.
|
||
[2026.09.08-15.58.11:583][980]LogSlate: Window 'SLK_Ponttooni_v3 - Unreal Editor' being destroyed
|
||
[2026.09.08-15.58.12:334][980]LogFileHelpers: All files are already saved.
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: Enabled validators:
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||
[2026.09.08-15.58.12:346][980]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: Display: Starting to validate 7 assets (0 associated objects such as actors)
|
||
[2026.09.08-15.58.12:347][980]LogContentValidation: Additional assets added for validation by 0 validators:
|
||
[2026.09.08-15.58.12:347][980]AssetCheck: /Game/Lassin/materials/MI_verkko_scaling_transparent_Inst Validating asset
|
||
[2026.09.08-15.58.12:347][980]AssetCheck: /Game/1folder/NewBlueprint Validating asset
|
||
[2026.09.08-15.58.12:347][980]AssetCheck: /Game/Ponttoni_animaatio Validating asset
|
||
[2026.09.08-15.58.12:348][980]AssetCheck: /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial Validating asset
|
||
[2026.09.08-15.58.12:348][980]AssetCheck: /Water/Materials/Functions/WaterOpacityMaskFromDepth Validating asset
|
||
[2026.09.08-15.58.12:348][980]AssetCheck: /Game/1folder/can Validating asset
|
||
[2026.09.08-15.58.12:348][980]AssetCheck: /Game/Lassin/transparent Validating asset
|
||
[2026.09.08-15.58.12:348][980]LogContentValidation: Validated asset counts for 9 validators:
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.EditorValidator_ActionUtility : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 7
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.EditorValidator_Material : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.PackageFileValidator : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/MutableValidation.AssetValidator_CustomizableObjects : 0
|
||
[2026.09.08-15.58.12:349][980]LogContentValidation: /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects : 0
|
||
[2026.09.08-15.58.12:387][980]Cmd: QUIT_EDITOR
|
||
[2026.09.08-15.58.12:387][980]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
||
[2026.09.08-15.58.12:387][980]LogSourceControl: Display: Uncontrolled Changelist persistency file saved F:/SLK_Ponttooni_v3/Saved/SourceControl/UncontrolledChangelists.json
|
||
[2026.09.08-15.58.12:397][981]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||
[2026.09.08-15.58.12:398][981]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
||
[2026.09.08-15.58.12:398][981]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
||
[2026.09.08-15.58.12:475][981]LogWorld: UWorld::CleanupWorld for Hanhivirtanewwater, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:476][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:476][981]LogWorldPartition: UWorldPartition::Uninitialize : World = /Game/Hanhivirtanewwater.Hanhivirtanewwater
|
||
[2026.09.08-15.58.12:480][981]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
|
||
[2026.09.08-15.58.12:498][981]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
|
||
[2026.09.08-15.58.12:498][981]LogAIAssistant: Display: New toolset detected, reloading environment
|
||
[2026.09.08-15.58.12:498][981]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-15.58.12:501][981]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
|
||
[2026.09.08-15.58.12:501][981]LogAIAssistant: Display: New toolset detected, reloading environment
|
||
[2026.09.08-15.58.12:501][981]LogAIAssistant: Update agent environment...
|
||
[2026.09.08-15.58.12:502][981]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
||
[2026.09.08-15.58.12:656][981]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
||
[2026.09.08-15.58.12:657][981]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:657][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:669][981]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:669][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:680][981]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:680][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:690][981]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:690][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:701][981]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
||
[2026.09.08-15.58.12:701][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||
[2026.09.08-15.58.12:724][981]LogRuntimeTelemetry: Recording EnginePreExit events
|
||
[2026.09.08-15.58.12:732][981]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
||
[2026.09.08-15.58.12:966][981]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
|
||
[2026.09.08-15.58.12:966][981]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||
[2026.09.08-15.58.12:967][981]LogAudio: Display: Audio Device unregistered from world 'Hanhivirtanewwater'.
|
||
[2026.09.08-15.58.12:967][981]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
|
||
[2026.09.08-15.58.12:967][981]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||
[2026.09.08-15.58.12:967][981]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
|
||
[2026.09.08-15.58.12:989][981]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
|
||
[2026.09.08-15.58.13:009][981]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||
[2026.09.08-15.58.13:009][981]LogAudio: Display: Audio Device Manager Shutdown
|
||
[2026.09.08-15.58.13:042][981]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||
[2026.09.08-15.58.13:046][981]LogExit: Preparing to exit.
|
||
[2026.09.08-15.58.13:046][981]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-15.58.13:046][981]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
|
||
[2026.09.08-15.58.13:046][981]LogAIAssistant: Update agent environment complete
|
||
[2026.09.08-15.58.13:046][981]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
|
||
[2026.09.08-15.58.13:729][981]LogUObjectHash: Compacting FUObjectHashTables data took 4.52ms
|
||
[2026.09.08-15.58.13:778][981]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||
[2026.09.08-15.58.15:831][981]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
|
||
[2026.09.08-15.58.15:831][981]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
|
||
[2026.09.08-15.58.15:835][981]LogEditorDataStorage: Deinitializing
|
||
[2026.09.08-15.58.15:842][981]LogEditorDataStorage: De-initializing TEDS Compatibility.
|
||
[2026.09.08-15.58.15:842][981]LogEditorDataStorage: De-initialized TEDS Compatibility.
|
||
[2026.09.08-15.58.15:842][981]LogEditorDataStorage: De-initializing TEDS Core.
|
||
[2026.09.08-15.58.15:842][981]LogEditorDataStorage: Resetting TEDS Core.
|
||
[2026.09.08-15.58.15:849][981]LogEditorDataStorage: Reset TEDS Core.
|
||
[2026.09.08-15.58.15:849][981]LogEditorDataStorage: De-initialized TEDS Core.
|
||
[2026.09.08-15.58.16:545][981]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||
[2026.09.08-15.58.16:684][981]LogExit: Editor shut down
|
||
[2026.09.08-15.58.16:699][981]LogExit: Transaction tracking system shut down
|
||
[2026.09.08-15.58.17:438][981]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-15.58.17:438][981]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-15.58.17:468][981]LogEditorDataStorage: Destroyed TEDS Core.
|
||
[2026.09.08-15.58.17:468][981]LogEditorDataStorage: Destroyed TEDS Compatibility.
|
||
[2026.09.08-15.58.18:140][981]LogExit: Object subsystem successfully closed.
|
||
[2026.09.08-15.58.18:214][981]LogShaderCompilers: Display: Exiting ShaderCompilingThread
|
||
[2026.09.08-15.58.18:459][981]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
|
||
[2026.09.08-15.58.18:460][981]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
|
||
[2026.09.08-15.58.19:674][981]LogWebBrowser: Deleting browser for Url=https://dev.epicgames.com/embed-view/assistant/unreal-engine.
|
||
[2026.09.08-15.58.19:782][981]LogObjectProfiler: Shutdown
|
||
[2026.09.08-15.58.19:782][981]LogMemoryProfiler: Shutdown
|
||
[2026.09.08-15.58.19:782][981]LogNetworkingProfiler: Shutdown
|
||
[2026.09.08-15.58.19:782][981]LogLoadingProfiler: Shutdown
|
||
[2026.09.08-15.58.19:782][981]LogTimingProfiler: Shutdown
|
||
[2026.09.08-15.58.19:783][981]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||
[2026.09.08-15.58.19:783][981]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||
[2026.09.08-15.58.19:783][981]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
|
||
[2026.09.08-15.58.19:783][981]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
|
||
[2026.09.08-15.58.19:783][981]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
|
||
[2026.09.08-15.58.20:454][981]LogChaosDD: Chaos Debug Draw Shutdown
|
||
[2026.09.08-15.58.20:469][981]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
|
||
[2026.09.08-15.58.20:469][981]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA4D0B6D3-4CAE-E20B-BDE8-AB97B87D3D43%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=a2cde77c4f2c0829c6cd728772ece1ea%7C2f451d54f5ca471086d9570f2cf01d6d%7Cb918fb8a-579f-42a9-859b-3b6926e848b5&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||
[2026.09.08-15.58.21:036][981]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
||
[2026.09.08-15.58.21:036][981]RenderDocPlugin: plugin has been unloaded.
|
||
[2026.09.08-15.58.21:036][981]LogNFORDenoise: NFORDenoise function shutting down
|
||
[2026.09.08-15.58.21:067][981]LogPakFile: Destroying PakPlatformFile
|
||
[2026.09.08-15.58.22:802][981]LogD3D12RHI: ~FD3D12DynamicRHI
|
||
[2026.09.08-15.58.23:009][981]LogExit: Exiting.
|
||
[2026.09.08-15.58.23:062][981]Log file closed, 09/08/26 18:58:23
|