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Unreal-test/Saved/Logs/SLK_Ponttooni_v3-backup-2026.09.07-18.30.01.log
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Log file open, 09/07/26 21:27:25
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=21756)
LogWindows: Enabling Tpause support
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit
LogInit: Display: Running engine for game: SLK_Ponttooni_v3
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogCore: No trace connection. Tracing to in-memory cache.
LogTrace: Display: Control listening on port 40353
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-56702186"
LogCsvProfiler: Display: Metadata set : engineversion="5.8.2-56702186+++UE5+Release-5.8"
LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.2"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.9168] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i9-13900K"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : mergedmodules="0"
LogCsvProfiler: Display: Metadata set : compacttset="0"
LogCsvProfiler: Display: Metadata set : commandline="" P:\07_UNREAL_PROJEKTIT\SLK_Ponttooni_v3\SLK_Ponttooni_v3.uproject""
LogCsvProfiler: Display: Metadata set : loginid="67afc18043289a3be3413a84a436e447"
LogCsvProfiler: Display: Metadata set : llm="0"
LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll')
LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll')
LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll')
LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll')
LogModuleManager: InternalLoadLibrary: 'PakFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll')
LogModuleManager: InternalLoadLibrary: 'RSA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll')
LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll')
LogCsvProfiler: Display: Metadata set : zenstreaming="0"
LogInit: Running DelayedAutoRegister Phase FileSystemReady
LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady
LogStats: Stats thread started at 0.214542
LogInit: Running DelayedAutoRegister Phase StatSystemReady
LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll')
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
LogModuleManager: InternalLoadLibrary: 'Engine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll')
LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll')
LogModuleManager: InternalLoadLibrary: 'Renderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll')
LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll')
LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll')
LogModuleManager: InternalLoadLibrary: 'Landscape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll')
LogModuleManager: InternalLoadLibrary: 'RHICore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll')
LogModuleManager: InternalLoadLibrary: 'RenderCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll')
LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll')
LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll')
LogModuleManager: InternalLoadLibrary: 'Virtualization' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll')
LogModuleManager: InternalLoadLibrary: 'MessageLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll')
LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll')
LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll')
LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll')
LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll')
LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll')
LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll')
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-0E03D71F4668028BBA68F9B526EF71D3
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogInit: Running DelayedAutoRegister Phase IniSystemReady
LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll')
LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll')
Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/Build.bat -Mode=ValidatePlatforms -OutputSDKs -AllPlatforms -project="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -log="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Saved/Logs/AutoSDKInfo.txt" -verbose -timestamps]
LogAudio: Display: Pre-Initializing Audio Device Manager...
LogModuleManager: InternalLoadLibrary: 'OpusAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpusAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'OPUS' Registered
LogModuleManager: InternalLoadLibrary: 'VorbisAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VorbisAudioDecoder.dll')
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: 'OGG' Registered
LogModuleManager: InternalLoadLibrary: 'AdpcmAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdpcmAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'ADPCM' Registered
LogAudio: Display: AudioInfo: 'PCM' Registered
LogModuleManager: InternalLoadLibrary: 'BinkAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BinkAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'BINKA' Registered
LogModuleManager: InternalLoadLibrary: 'RadAudioDecoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RadAudioDecoder.dll')
LogAudio: Display: AudioInfo: 'RADA' Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll')
LogAssetRegistry: Display: FindShardedCacheFiles: 0 via .ref, 0 via migration fallback, 0 total
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'P:' of project directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/', so AssetDiscovery cache will not be read or written. Unavailability reason:
NTFS Journal is not active for volume 'P:'. Launch cmd.exe as admin and run command `fsutil usn createJournal P: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
LogPluginManager: Looking for build plugins target receipt
LogPluginManager: Unable to find target receipt in path: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Binaries/Win64/*.target
LogConfig: Display: Loading Android ini files took 0.02 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading VisionOS ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.03 seconds
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Binaries/Win64/*.target
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Mounting Engine plugin AudioInsights
LogPluginManager: Mounting Engine plugin AudioInsightsRuntime
LogPluginManager: Mounting Engine plugin AudioModulationInsights
LogPluginManager: Mounting Engine plugin BaseMaterial
LogPluginManager: Mounting Engine plugin BlueprintFileUtils
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothAsset
LogPluginManager: Mounting Engine plugin ChaosInsights
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin DerivedDataBuildController
LogPluginManager: Mounting Engine plugin DiscoveryBeaconReceiver
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin IoStoreInsights
LogPluginManager: Mounting Engine plugin MassInsights
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin Mutable
LogPluginManager: Mounting Engine plugin PCG
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin RenderTraceInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin CompositeCore
LogPluginManager: Mounting Engine plugin OpenColorIO
LogPluginManager: Mounting Engine plugin OpenCVLensDistortion
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ConsoleVariables
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MaterialAssetWizard
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin AIAssistant
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin Buoyancy
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin CineCameraRigs
LogPluginManager: Mounting Engine plugin CineCameraSceneCapture
LogPluginManager: Mounting Engine plugin CinematicSequenceNavigator
LogPluginManager: Mounting Engine plugin ColorCorrectRegions
LogPluginManager: Mounting Engine plugin ControlRigPhysics
LogPluginManager: Mounting Engine plugin ControlFlows
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin EditorTRSGizmo
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryDataflow
LogPluginManager: Mounting Engine plugin GizmoFramework
LogPluginManager: Mounting Engine plugin HttpInsights
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin InlineMaterialInstance
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin GlobalConfigurationData
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MediaStream
LogPluginManager: Mounting Engine plugin MessageBusTester
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin MutableAssetUserData
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin NNERuntimeBasicCpu
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonFoundationPackages
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin RemoteSession
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
LogPluginManager: Mounting Engine plugin SequenceNavigator
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin VirtualProductionUtilities
LogPluginManager: Mounting Engine plugin ToolsetRegistry
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin WebSocketNetworking
LogPluginManager: Mounting Engine plugin AccumulationDOF
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
LogPluginManager: Mounting Engine plugin CaptureData
LogPluginManager: Mounting Engine plugin CinematicAssemblyTools
LogPluginManager: Mounting Engine plugin LensComponent
LogPluginManager: Mounting Engine plugin MultiUserTakes
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin VirtualCameraCore
LogPluginManager: Mounting Engine plugin VirtualCamera
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraMRQ
LogPluginManager: Mounting Engine plugin Cascade
LogPluginManager: Mounting Engine plugin NiagaraPreviewContent
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin NiagaraInsights
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ViewportWidgetOverlay
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MovieRenderPipeline
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin SequenceValidator
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CommonUI
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin GeometryScripting
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin ModelViewViewModel
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin nDisplayModularFeatures
LogPluginManager: Mounting Engine plugin OpenCV
LogPluginManager: Mounting Engine plugin OSC
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SkeletalMerging
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimatorKit
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin GameplayInsights
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLinkDevice
LogPluginManager: Mounting Engine plugin DNACalib
LogPluginManager: Mounting Engine plugin EaseCurveTool
LogPluginManager: Mounting Engine plugin PhysicsControl
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin LiveLinkHub
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin PerformanceCaptureCore
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin DirectoryPlaceholder
LogPluginManager: Mounting Engine plugin TweeningUtils
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NamingTokens
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin GPUReshape
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin ProjectLauncher
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AlembicHairImporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin AppleProResMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin AvidDNxHDDecoderElectra
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin D3D12VideoDecodersElectra
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AppleProResDecoderElectra
LogPluginManager: Mounting Engine plugin ElectraCodecs
LogPluginManager: Mounting Engine plugin ElectraCDM
LogPluginManager: Mounting Engine plugin ElectraSubtitles
LogPluginManager: Mounting Engine plugin ElectraPlayer
LogPluginManager: Mounting Engine plugin ElectraUtil
LogPluginManager: Mounting Engine plugin MediaFrameworkUtilities
LogPluginManager: Mounting Engine plugin MediaIOFramework
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaProfile
LogPluginManager: Mounting Engine plugin MediaViewer
LogPluginManager: Mounting Engine plugin MP4Utilities
LogPluginManager: Mounting Engine plugin AvidDNxMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin OpusDecoderElectra
LogPluginManager: Mounting Engine plugin PixelCapture
LogPluginManager: Mounting Engine plugin PixelStreaming2
LogPluginManager: Mounting Engine plugin PixelStreaming
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MetaHumanCoreTech
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin TmvMedia
LogPluginManager: Mounting Engine plugin MetaHuman
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin AMFCodecs
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin NVCodecs
LogPluginManager: Mounting Engine plugin AVCodecsCore
LogPluginManager: Mounting Engine plugin InterchangeAxfAssets
LogPluginManager: Mounting Engine plugin LibVpxCodecs
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin VPRoles
LogPluginManager: Mounting Engine plugin FileSandbox
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin VPSettings
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin StreamingADA
LogPluginManager: Mounting Engine plugin RelativeIKOp
LogPluginManager: Mounting Engine plugin Scribble
LogPluginManager: Mounting Engine plugin SkeletalMeshMorphTargetEditingTools
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin CaptureManagerEditor
LogPluginManager: Mounting Engine plugin CaptureManagerCore
LogPluginManager: Mounting Engine plugin ConcertReplicationScripting
LogPluginManager: Mounting Engine plugin MultiUserClient
LogPluginManager: Mounting Engine plugin ConcertClientSharedSlate
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertSharedSlate
LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll')
LogModuleManager: InternalLoadLibrary: 'UbaController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll')
LogModuleManager: InternalLoadLibrary: 'XGEController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll')
LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll')
LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll')
LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll')
LogModuleManager: InternalLoadLibrary: 'SourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll')
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll')
SourceControl: Revision control is disabled
LogModuleManager: InternalLoadLibrary: 'GPUTextureTransfer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-GPUTextureTransfer.dll')
LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded
LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll')
LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll')
LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll')
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
LogModuleManager: InternalLoadLibrary: 'OpenColorIO' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIO.dll')
LogModuleManager: InternalLoadLibrary: 'OpenCVLensCalibration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensCalibration.dll')
LogModuleManager: InternalLoadLibrary: 'OpenCVLensDistortion' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenCVLensDistortion/Binaries/Win64/UnrealEditor-OpenCVLensDistortion.dll')
LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll')
LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegions.dll')
LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogModuleManager: InternalLoadLibrary: 'Analytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll')
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll')
LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll')
LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll')
LogNFORDenoise: NFORDenoise function starting up
LogModuleManager: InternalLoadLibrary: 'RemoteSession' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSession.dll')
LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll')
LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application
LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application
LogStudioTelemetry: Started StudioTelemetry Session
LogModuleManager: InternalLoadLibrary: 'VPUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilities.dll')
LogModuleManager: InternalLoadLibrary: 'Water' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll')
LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll')
LogModuleManager: InternalLoadLibrary: 'AccumulationDOF' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOF.dll')
LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCore.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll')
LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll')
LogModuleManager: InternalLoadLibrary: 'ViewportWidgetOverlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/ViewportWidgetOverlay/Binaries/Win64/UnrealEditor-ViewportWidgetOverlay.dll')
LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll')
LogModuleManager: InternalLoadLibrary: 'EOSShared' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll')
LogEOSShared: Loaded "C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219
LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll')
LogModuleManager: InternalLoadLibrary: 'HTTP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll')
LogModuleManager: InternalLoadLibrary: 'SSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll')
LogInit: Using libcurl 8.15.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 251 concurrent requests
LogModuleManager: InternalLoadLibrary: 'XMPP' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll')
LogModuleManager: InternalLoadLibrary: 'WebSockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll')
LogModuleManager: InternalLoadLibrary: 'Sockets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll')
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll')
LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll')
LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll')
LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll')
LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll')
LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=383MiB, MaxMemoryAvailable=104203MiB
LogModuleManager: InternalLoadLibrary: 'OpenCVHelper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OpenCV/Binaries/Win64/UnrealEditor-OpenCVHelper.dll')
LogModuleManager: InternalLoadLibrary: 'XRBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBase.dll')
LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll')
LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll')
LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll')
LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll')
LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll')
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll')
LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll')
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll')
LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll')
LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll')
LogModuleManager: InternalLoadLibrary: 'MediaIOCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOCore.dll')
LogModuleManager: InternalLoadLibrary: 'PixelCaptureShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCaptureShaders.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Servers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Servers.dll')
LogModuleManager: InternalLoadLibrary: 'PixelStreamingServers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingServers.dll')
LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll')
LogModuleManager: InternalLoadLibrary: 'Media' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll')
LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll')
LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll')
LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'AMFCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AMFCodecs/Binaries/Win64/UnrealEditor-AMFCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecs.dll')
LogModuleManager: InternalLoadLibrary: 'CUDA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CUDA.dll')
LogCUDA: Display: CUDA module ready pending PostEngineInit.
LogModuleManager: InternalLoadLibrary: 'NVCodecsRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVCodecsRHI.dll')
LogModuleManager: InternalLoadLibrary: 'NVDEC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVDEC.dll')
LogModuleManager: InternalLoadLibrary: 'NVENC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/NVCodecs/Binaries/Win64/UnrealEditor-NVENC.dll')
LogModuleManager: InternalLoadLibrary: 'AVCodecsCoreRHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCoreRHI.dll')
LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll')
LogModuleManager: InternalLoadLibrary: 'LibVpxCodecs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/LibVpxCodecs/Binaries/Win64/UnrealEditor-LibVpxCodecs.dll')
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.8-CL-56702186
LogInit: Platform=WindowsEditor
LogInit: MachineId=67afc18043289a3be3413a84a436e447
LogInit: DeviceId=
LogInit: Engine Version: 5.8.2-56702186+++UE5+Release-5.8
LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8
LogInit: Net CL: 55116800
LogInit: OS: Windows 11 (25H2) [10.0.26200.9168] (), CPU: 13th Gen Intel(R) Core(TM) i9-13900K, GPU: NVIDIA GeForce RTX 4060 Ti
LogInit: CPU Model ID: 6b71, microcode revision: 11d
LogInit: Compiled (64-bit): Aug 7 2026 15:09:20
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.44.35228.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.8
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 37
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.RayTracing.ResidentGeometryMemoryPoolSizeInMB:800]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2026.09.07-18.27.25:979][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2026.09.07-18.27.25:980][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="3072"
[2026.09.07-18.27.25:980][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1280"
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.LUT.Size:32]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2026.09.07-18.27.25:981][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2026.09.07-18.27.25:982][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2026.09.07-18.27.25:982][ 0]LogHAL: Display: Platform has ~ 96 GB [102823010304 / 137438953472 / 96], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2026.09.07-18.27.25:982][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2026.09.07-18.27.25:982][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2026.09.07-18.27.25:982][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
[2026.09.07-18.27.25:982][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]]
[2026.09.07-18.27.25:982][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Saved/Config/WindowsEditor/Editor.ini]
[2026.09.07-18.27.25:983][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]]
[2026.09.07-18.27.25:983][ 0]LogInit: Computer: EDIT-02
[2026.09.07-18.27.25:983][ 0]LogInit: User: JussiM
[2026.09.07-18.27.25:983][ 0]LogInit: CPU Page size=4096, Cores=24
[2026.09.07-18.27.25:983][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2026.09.07-18.27.25:983][ 0]LogInit: Gaming Handheld Device: 0
[2026.09.07-18.27.25:990][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2026.09.07-18.27.25:990][ 0]LogMemory: Memory total: Physical=95.8GB (96GB approx) Virtual=101.8GB
[2026.09.07-18.27.25:990][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2026.09.07-18.27.25:990][ 0]LogMemory: Process Physical Memory: 648.59 MB used, 648.59 MB peak
[2026.09.07-18.27.25:990][ 0]LogMemory: Process Virtual Memory: 632.34 MB used, 632.34 MB peak
[2026.09.07-18.27.25:990][ 0]LogMemory: Physical Memory: 15899.70 MB used, 82159.97 MB free, 98059.66 MB total
[2026.09.07-18.27.25:990][ 0]LogMemory: Virtual Memory: 17926.38 MB used, 86277.28 MB free, 104203.66 MB total
[2026.09.07-18.27.25:990][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2026.09.07-18.27.25:990][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll')
[2026.09.07-18.27.25:991][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll')
[2026.09.07-18.27.25:991][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll')
[2026.09.07-18.27.25:991][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll')
[2026.09.07-18.27.25:991][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll')
[2026.09.07-18.27.25:991][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.07-18.27.25:992][ 0]LogWindows: WindowsPlatformFeatures enabled
[2026.09.07-18.27.25:992][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll')
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll')
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll')
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll')
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll')
[2026.09.07-18.27.25:993][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll')
[2026.09.07-18.27.25:993][ 0]LogChaosDD: Chaos Debug Draw Startup
[2026.09.07-18.27.25:993][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2026.09.07-18.27.25:993][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll')
[2026.09.07-18.27.25:994][ 0]LogInit: Using OS detected language (fi-FI).
[2026.09.07-18.27.25:994][ 0]LogInit: Using OS detected locale (fi-FI).
[2026.09.07-18.27.25:996][ 0]LogTextLocalizationManager: No localization for 'fi-FI' exists, so 'en' will be used for the language.
[2026.09.07-18.27.25:997][ 0]LogInit: Setting process to per monitor DPI aware
[2026.09.07-18.27.26:235][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
[2026.09.07-18.27.26:237][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true)
[2026.09.07-18.27.26:238][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
[2026.09.07-18.27.26:239][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll')
[2026.09.07-18.27.26:239][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll')
[2026.09.07-18.27.26:240][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2026.09.07-18.27.26:240][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2026.09.07-18.27.26:311][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit
[2026.09.07-18.27.26:313][ 0]LogRHI: Using Default RHI: D3D12
[2026.09.07-18.27.26:313][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2026.09.07-18.27.26:313][ 0]LogRHI: Loading RHI module D3D12RHI
[2026.09.07-18.27.26:313][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll')
[2026.09.07-18.27.26:314][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2026.09.07-18.27.26:314][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2026.09.07-18.27.26:602][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4060 Ti (VendorId: 10de, DeviceId: 2805, SubSysId: 51741462, Revision: 00a1
[2026.09.07-18.27.26:602][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.07-18.27.26:602][ 0]LogD3D12RHI: Adapter has 16109MB of dedicated video memory, 0MB of dedicated system memory, and 78447MB of shared system memory, 1 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false
[2026.09.07-18.27.26:602][ 0]LogD3D12RHI: Driver Version: 572.60 (internal:32.0.15.7260, unified:572.60)
[2026.09.07-18.27.26:602][ 0]LogD3D12RHI: Driver Date: 2-25-2025
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 770 (VendorId: 8086, DeviceId: a780, SubSysId: d0001458, Revision: 0004
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 78447MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Driver Version: 32.0.101.6129 (internal:32.0.101.6129, unified:101.6129)
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Driver Date: 10-18-2024
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 78447MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:true
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.8972
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2026.09.07-18.27.26:604][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2026.09.07-18.27.26:604][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2026.09.07-18.27.26:621][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
[2026.09.07-18.27.26:621][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2026.09.07-18.27.26:624][ 0]LogD3D12RHI: NVIDIA Architecture=400
[2026.09.07-18.27.26:624][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary:
- TDR using non-default settings - Level: Recover, Delay: 8, DdiDelay: 5
[2026.09.07-18.27.26:624][ 0]LogWindows: Attached monitors:
[2026.09.07-18.27.26:624][ 0]LogWindows: resolution: 3840x1600, work area: (0, 0) -> (3840, 1600), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.07-18.27.26:624][ 0]LogWindows: Found 1 attached monitors.
[2026.09.07-18.27.26:624][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.07-18.27.26:624][ 0]LogRHI: RHI Adapter Info:
[2026.09.07-18.27.26:624][ 0]LogRHI: Name: NVIDIA GeForce RTX 4060 Ti
[2026.09.07-18.27.26:624][ 0]LogRHI: Driver Version: 572.60 (internal:32.0.15.7260, unified:572.60)
[2026.09.07-18.27.26:624][ 0]LogRHI: Driver Date: 2-25-2025
[2026.09.07-18.27.26:624][ 0]LogRHI: Performing driver check for denylisted drivers.
[2026.09.07-18.27.26:625][ 0]LogD3D12RHI: GPU DeviceId: 0x2805 (for the marketing name, search the web for "GPU Device Id")
[2026.09.07-18.27.26:625][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2026.09.07-18.27.26:685][ 0]LogNvidiaAftermath: Aftermath initialized
[2026.09.07-18.27.26:685][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2026.09.07-18.27.26:722][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: Raster order views are supported
[2026.09.07-18.27.26:722][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Work Graphs are supported
[2026.09.07-18.27.26:723][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors
[2026.09.07-18.27.26:756][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001970B473C00)
[2026.09.07-18.27.26:756][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001970B473EC0)
[2026.09.07-18.27.26:756][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001970B474180)
[2026.09.07-18.27.26:757][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2026.09.07-18.27.26:757][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering interface supported!
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: LSS not supported on this device.
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied.
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: Warning: TSR 16-bit VALU is disabled on NVIDIA due to known compiler bugs in drivers older than 610.00.
[2026.09.07-18.27.27:278][ 0]LogRHI: Texture pool is 9664 MB (70% of 13806 MB)
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: Async texture creation enabled
[2026.09.07-18.27.27:278][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2026.09.07-18.27.27:289][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2026.09.07-18.27.27:293][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : gpu="NVIDIA GeForce RTX 4060 Ti"
[2026.09.07-18.27.27:293][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="572.60"
[2026.09.07-18.27.27:293][ 0]LogInit: Initializing FReadOnlyCVARCache
[2026.09.07-18.27.27:294][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll')
[2026.09.07-18.27.27:294][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all'
[2026.09.07-18.27.27:294][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_0.log" -log="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_0.log" -project="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -platform=all" ]
[2026.09.07-18.27.27:300][ 0]LogTargetPlatformManager: UBT AutoSDK ReturnCode: 0
[2026.09.07-18.27.27:300][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll')
[2026.09.07-18.27.27:300][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll')
[2026.09.07-18.27.27:301][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll')
[2026.09.07-18.27.27:301][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll')
[2026.09.07-18.27.27:301][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll')
[2026.09.07-18.27.27:301][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll')
[2026.09.07-18.27.27:303][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll')
[2026.09.07-18.27.27:303][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2026.09.07-18.27.27:303][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16
[2026.09.07-18.27.27:303][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2026.09.07-18.27.27:303][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2026.09.07-18.27.27:307][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll')
[2026.09.07-18.27.27:307][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll')
[2026.09.07-18.27.27:327][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android'
[2026.09.07-18.27.27:327][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll')
[2026.09.07-18.27.27:327][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll')
[2026.09.07-18.27.27:340][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'IOS'
[2026.09.07-18.27.27:340][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll')
[2026.09.07-18.27.27:340][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll')
[2026.09.07-18.27.27:352][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux'
[2026.09.07-18.27.27:352][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll')
[2026.09.07-18.27.27:352][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll')
[2026.09.07-18.27.27:365][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Mac'
[2026.09.07-18.27.27:365][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll')
[2026.09.07-18.27.27:365][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll')
[2026.09.07-18.27.27:365][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'TVOS'
[2026.09.07-18.27.27:366][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll')
[2026.09.07-18.27.27:366][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll')
[2026.09.07-18.27.27:379][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll')
[2026.09.07-18.27.27:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2026.09.07-18.27.27:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2026.09.07-18.27.27:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2026.09.07-18.27.27:379][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2026.09.07-18.27.27:379][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2026.09.07-18.27.27:379][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll')
[2026.09.07-18.27.27:380][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll')
[2026.09.07-18.27.27:380][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll')
[2026.09.07-18.27.27:380][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll')
[2026.09.07-18.27.27:381][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll')
[2026.09.07-18.27.27:381][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll')
[2026.09.07-18.27.27:396][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll')
[2026.09.07-18.27.27:401][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll')
[2026.09.07-18.27.27:401][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll')
[2026.09.07-18.27.27:402][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
[2026.09.07-18.27.27:402][ 0]LogRendererCore: Ray tracing shaders are enabled.
[2026.09.07-18.27.27:402][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll')
[2026.09.07-18.27.27:404][ 0]LogDerivedDataCache: ProjectPak: Pak cache file P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2026.09.07-18.27.27:404][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.07-18.27.27:610][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1679 MiB)
[2026.09.07-18.27.27:610][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2026.09.07-18.27.27:611][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/JussiM/AppData/Local/UnrealEngine/Common/Zen/Data
[2026.09.07-18.27.27:611][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zen.exe service status'.
[2026.09.07-18.27.27:765][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/JussiM/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json'
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/JussiM/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/JussiM/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: Installed version at 'C:/Users/JussiM/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2'
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/JussiM/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date
[2026.09.07-18.27.27:766][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed
[2026.09.07-18.27.27:873][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2026.09.07-18.27.28:571][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!.
[2026.09.07-18.27.28:571][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.806 seconds
[2026.09.07-18.27.28:572][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!.
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: C:/Users/JussiM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: Display: C:/Users/JussiM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1858.62MBs, RandomWriteSpeed=284.66MBs. Assigned SpeedClass 'Local'
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/JussiM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2026.09.07-18.27.28:577][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2026.09.07-18.27.28:578][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll')
[2026.09.07-18.27.28:578][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/Shaders/WorkingDirectory/23016/).
[2026.09.07-18.27.28:578][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/JussiM/AppData/Local/Temp/UnrealShaderWorkingDir/1B76A3824D371E0453155192927F563B/'.
[2026.09.07-18.27.28:578][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2026.09.07-18.27.28:578][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
[2026.09.07-18.27.28:578][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found
[2026.09.07-18.27.28:578][ 0]LogShaderCompilers: Display: Using 16 local workers for shader compilation
[2026.09.07-18.27.28:580][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll')
[2026.09.07-18.27.28:585][ 0]LogShaderCompilers: Display: Compiling shader autogen file: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.09.07-18.27.28:585][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.09.07-18.27.28:586][ 0]LogShaderCompilers: Display: Shader autogen file written: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2026.09.07-18.27.28:962][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady
[2026.09.07-18.27.29:504][ 0]LogSlate: Using FreeType 2.14.1
[2026.09.07-18.27.29:505][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2026.09.07-18.27.29:505][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll')
[2026.09.07-18.27.29:506][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.29:506][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.29:513][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll')
[2026.09.07-18.27.29:515][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll')
[2026.09.07-18.27.29:517][ 0]LogAssetRegistry: ActiveMountsLoading is disabled.
[2026.09.07-18.27.29:517][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
[2026.09.07-18.27.29:519][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2026.09.07-18.27.29:519][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady
[2026.09.07-18.27.29:552][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches from P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry.
[2026.09.07-18.27.29:770][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2026.09.07-18.27.29:770][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2026.09.07-18.27.29:803][ 0]LogDeviceProfileManager: Active device profile: [000001976AFA8480][000001976B1BC800 82] WindowsEditor
[2026.09.07-18.27.29:803][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2026.09.07-18.27.29:803][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady
[2026.09.07-18.27.29:805][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2026.09.07-18.27.29:806][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2026.09.07-18.27.29:806][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2026.09.07-18.27.29:806][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2026.09.07-18.27.29:926][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6ca036b6583c89020cd2dea39fb80d0303cf54b0), compiling. Is special engine material.
[2026.09.07-18.27.30:105][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 762d4d73a34ef07f58f9d14e82ce26a8260f86ec), compiling.
[2026.09.07-18.27.30:146][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1006d38a21ec193995a22528062e9d1b44bc51ec), compiling.
[2026.09.07-18.27.30:168][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9212b987217cd41dbe2a9e350bd915ba0358acd7), compiling.
[2026.09.07-18.27.30:181][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2026.09.07-18.27.30:181][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll')
[2026.09.07-18.27.30:183][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-02'
[2026.09.07-18.27.30:183][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.8/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyReport_1.log" -log="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/TurnkeyLog_1.log" -project="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" -Device=Win64@EDIT-02" -nocompile -nocompileuat ]
[2026.09.07-18.27.32:436][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll')
[2026.09.07-18.27.32:442][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll')
[2026.09.07-18.27.32:442][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll')
[2026.09.07-18.27.32:442][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll')
[2026.09.07-18.27.32:443][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll')
[2026.09.07-18.27.32:443][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll')
[2026.09.07-18.27.32:446][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll')
[2026.09.07-18.27.32:446][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll')
[2026.09.07-18.27.32:447][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2026.09.07-18.27.32:447][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2026.09.07-18.27.32:447][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2026.09.07-18.27.32:447][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2026.09.07-18.27.32:447][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2026.09.07-18.27.32:447][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll')
[2026.09.07-18.27.32:447][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll')
[2026.09.07-18.27.32:447][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll')
[2026.09.07-18.27.32:450][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll')
[2026.09.07-18.27.32:505][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll')
[2026.09.07-18.27.32:505][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll')
[2026.09.07-18.27.32:505][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll')
[2026.09.07-18.27.32:506][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll')
[2026.09.07-18.27.32:506][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll')
[2026.09.07-18.27.32:528][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll')
[2026.09.07-18.27.32:623][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll')
[2026.09.07-18.27.32:635][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2026.09.07-18.27.32:764][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
[2026.09.07-18.27.32:791][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2026.09.07-18.27.32:837][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2026.09.07-18.27.32:859][ 0]LogShaderCompilers: Display: Compiling shader autogen file: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.09.07-18.27.32:859][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.09.07-18.27.32:859][ 0]LogShaderCompilers: Display: Shader autogen file written: P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2026.09.07-18.27.32:859][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2026.09.07-18.27.32:859][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2026.09.07-18.27.32:859][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady
[2026.09.07-18.27.32:860][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects
[2026.09.07-18.27.32:860][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll')
[2026.09.07-18.27.32:860][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll')
[2026.09.07-18.27.32:860][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll')
[2026.09.07-18.27.32:862][ 0]LogLiveCoding: Display: Starting LiveCoding
[2026.09.07-18.27.32:862][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll')
[2026.09.07-18.27.32:862][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2026.09.07-18.27.32:862][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll')
[2026.09.07-18.27.32:864][ 0]LogLiveCoding: Display: First instance in process group "UE_SLK_Ponttooni_v3_0xbed355ed", spawning console
[2026.09.07-18.27.32:864][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll')
[2026.09.07-18.27.32:866][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll')
[2026.09.07-18.27.32:866][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll')
[2026.09.07-18.27.32:866][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll')
[2026.09.07-18.27.32:867][ 0]LogLiveCoding: Display: Waiting for server
[2026.09.07-18.27.32:867][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll')
[2026.09.07-18.27.32:867][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll')
[2026.09.07-18.27.32:868][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll')
[2026.09.07-18.27.32:868][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll')
[2026.09.07-18.27.32:868][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll')
[2026.09.07-18.27.32:868][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.27.32:868][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.27.32:877][ 0]LogSlate: Border
[2026.09.07-18.27.32:877][ 0]LogSlate: BreadcrumbButton
[2026.09.07-18.27.32:877][ 0]LogSlate: Brushes.Title
[2026.09.07-18.27.32:877][ 0]LogSlate: ColorPicker.ColorThemes
[2026.09.07-18.27.32:877][ 0]LogSlate: Default
[2026.09.07-18.27.32:877][ 0]LogSlate: Icons.Save
[2026.09.07-18.27.32:877][ 0]LogSlate: Icons.Toolbar.Settings
[2026.09.07-18.27.32:877][ 0]LogSlate: ListView
[2026.09.07-18.27.32:877][ 0]LogSlate: SoftwareCursor_CardinalCross
[2026.09.07-18.27.32:877][ 0]LogSlate: SoftwareCursor_Grab
[2026.09.07-18.27.32:877][ 0]LogSlate: TableView.DarkRow
[2026.09.07-18.27.32:877][ 0]LogSlate: TableView.Row
[2026.09.07-18.27.32:877][ 0]LogSlate: TreeView
[2026.09.07-18.27.32:888][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll')
[2026.09.07-18.27.32:889][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll')
[2026.09.07-18.27.32:890][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll')
[2026.09.07-18.27.32:891][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll')
[2026.09.07-18.27.32:892][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll')
[2026.09.07-18.27.32:892][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll')
[2026.09.07-18.27.32:899][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll')
[2026.09.07-18.27.32:901][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll')
[2026.09.07-18.27.32:902][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll')
[2026.09.07-18.27.32:903][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll')
[2026.09.07-18.27.32:903][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll')
[2026.09.07-18.27.32:903][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll')
[2026.09.07-18.27.32:904][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll')
[2026.09.07-18.27.32:906][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll')
[2026.09.07-18.27.32:906][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll')
[2026.09.07-18.27.32:907][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll')
[2026.09.07-18.27.32:907][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll')
[2026.09.07-18.27.32:908][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll')
[2026.09.07-18.27.32:908][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll')
[2026.09.07-18.27.32:908][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll')
[2026.09.07-18.27.32:909][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll')
[2026.09.07-18.27.32:911][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll')
[2026.09.07-18.27.32:912][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2026.09.07-18.27.32:914][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.080 ms
[2026.09.07-18.27.32:914][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll')
[2026.09.07-18.27.32:914][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll')
[2026.09.07-18.27.32:915][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll')
[2026.09.07-18.27.32:915][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll')
[2026.09.07-18.27.32:918][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll')
[2026.09.07-18.27.32:924][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll')
[2026.09.07-18.27.32:925][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll')
[2026.09.07-18.27.32:925][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll')
[2026.09.07-18.27.32:926][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll')
[2026.09.07-18.27.32:927][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraDecoders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraDecoders.dll')
[2026.09.07-18.27.32:940][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCodecFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCodecs/Binaries/Win64/UnrealEditor-ElectraCodecFactory.dll')
[2026.09.07-18.27.32:942][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPluginHandler' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPluginHandler.dll')
[2026.09.07-18.27.32:943][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerRuntime.dll')
[2026.09.07-18.27.32:958][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraBase.dll')
[2026.09.07-18.27.32:960][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSamples' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraSamples.dll')
[2026.09.07-18.27.32:961][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraHTTPStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraUtil/Binaries/Win64/UnrealEditor-ElectraHTTPStream.dll')
[2026.09.07-18.27.32:961][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraSubtitles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraSubtitles/Binaries/Win64/UnrealEditor-ElectraSubtitles.dll')
[2026.09.07-18.27.32:964][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraCDM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraCDM/Binaries/Win64/UnrealEditor-ElectraCDM.dll')
[2026.09.07-18.27.32:966][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerPlugin.dll')
[2026.09.07-18.27.32:967][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtron' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtron.dll')
[2026.09.07-18.27.32:970][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2026.09.07-18.27.32:970][ 0]LogInit: XR: Mobile Multiview is Disabled
[2026.09.07-18.27.32:979][ 0]LogTurnkeySupport: Turnkey Device: Win64@EDIT-02: (Name=EDIT-02, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid")
[2026.09.07-18.27.32:986][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll')
[2026.09.07-18.27.32:986][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll')
[2026.09.07-18.27.32:990][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll')
[2026.09.07-18.27.32:990][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll')
[2026.09.07-18.27.32:993][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll')
[2026.09.07-18.27.32:998][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll')
[2026.09.07-18.27.32:999][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll')
[2026.09.07-18.27.33:008][ 0]LogModuleManager: InternalLoadLibrary: 'OpenColorIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compositing/OpenColorIO/Binaries/Win64/UnrealEditor-OpenColorIOEditor.dll')
[2026.09.07-18.27.33:013][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll')
[2026.09.07-18.27.33:014][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll')
[2026.09.07-18.27.33:020][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll')
[2026.09.07-18.27.33:021][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll')
[2026.09.07-18.27.33:021][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll')
[2026.09.07-18.27.33:022][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll')
[2026.09.07-18.27.33:022][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll')
[2026.09.07-18.27.33:028][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll')
[2026.09.07-18.27.33:029][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll')
[2026.09.07-18.27.33:102][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll')
[2026.09.07-18.27.33:104][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll')
[2026.09.07-18.27.33:106][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll')
[2026.09.07-18.27.33:107][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll')
[2026.09.07-18.27.33:107][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll')
[2026.09.07-18.27.33:109][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll')
[2026.09.07-18.27.33:110][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll')
[2026.09.07-18.27.33:112][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll')
[2026.09.07-18.27.33:112][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll')
[2026.09.07-18.27.33:119][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll')
[2026.09.07-18.27.33:119][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll')
[2026.09.07-18.27.33:121][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll')
[2026.09.07-18.27.33:179][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll')
[2026.09.07-18.27.33:180][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll')
[2026.09.07-18.27.33:183][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll')
[2026.09.07-18.27.33:186][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll')
[2026.09.07-18.27.33:187][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2026.09.07-18.27.33:189][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll')
[2026.09.07-18.27.33:190][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2026.09.07-18.27.33:190][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:55468'.
[2026.09.07-18.27.33:194][ 0]LogUdpMessaging: Display: Added local interface '192.168.10.90' to multicast group '230.0.0.1:6666'
[2026.09.07-18.27.33:194][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666'
[2026.09.07-18.27.33:197][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
[2026.09.07-18.27.33:200][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll')
[2026.09.07-18.27.33:200][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll')
[2026.09.07-18.27.33:201][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3CC6B00AA7BB4D898000000000006D00 | Instance: FB41AC47499007D0279BB9B0CED6F466 (EDIT-02-23016).
[2026.09.07-18.27.33:201][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll')
[2026.09.07-18.27.33:226][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll')
[2026.09.07-18.27.33:227][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll')
[2026.09.07-18.27.33:228][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraMRQ' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraMRQ/Binaries/Win64/UnrealEditor-NiagaraMRQ.dll')
[2026.09.07-18.27.33:230][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll')
[2026.09.07-18.27.33:231][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll')
[2026.09.07-18.27.33:232][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll')
[2026.09.07-18.27.33:233][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll')
[2026.09.07-18.27.33:233][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll')
[2026.09.07-18.27.33:359][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll')
[2026.09.07-18.27.33:362][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll')
[2026.09.07-18.27.33:364][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll')
[2026.09.07-18.27.33:364][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll')
[2026.09.07-18.27.33:367][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll')
[2026.09.07-18.27.33:367][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll')
[2026.09.07-18.27.33:368][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll')
[2026.09.07-18.27.33:369][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll')
[2026.09.07-18.27.33:379][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll')
[2026.09.07-18.27.33:382][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll')
[2026.09.07-18.27.33:382][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll')
[2026.09.07-18.27.33:382][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll')
[2026.09.07-18.27.33:385][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll')
[2026.09.07-18.27.33:388][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll')
[2026.09.07-18.27.33:391][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll')
[2026.09.07-18.27.33:391][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll')
[2026.09.07-18.27.33:403][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll')
[2026.09.07-18.27.33:410][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
[2026.09.07-18.27.33:410][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll')
[2026.09.07-18.27.33:412][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2026.09.07-18.27.33:412][ 0]LogMetaSound: MetaSound Engine Initialized
[2026.09.07-18.27.33:412][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll')
[2026.09.07-18.27.33:424][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll')
[2026.09.07-18.27.33:424][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll')
[2026.09.07-18.27.33:424][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll')
[2026.09.07-18.27.33:426][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll')
[2026.09.07-18.27.33:426][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll')
[2026.09.07-18.27.33:429][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll')
[2026.09.07-18.27.33:429][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll')
[2026.09.07-18.27.33:430][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll')
[2026.09.07-18.27.33:430][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll')
[2026.09.07-18.27.33:431][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll')
[2026.09.07-18.27.33:431][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll')
[2026.09.07-18.27.33:431][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll')
[2026.09.07-18.27.33:432][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll')
[2026.09.07-18.27.33:433][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll')
[2026.09.07-18.27.33:439][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll')
[2026.09.07-18.27.33:439][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll')
[2026.09.07-18.27.33:439][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll')
[2026.09.07-18.27.33:439][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll')
[2026.09.07-18.27.33:446][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll')
[2026.09.07-18.27.33:447][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll')
[2026.09.07-18.27.33:466][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll')
[2026.09.07-18.27.33:473][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll')
[2026.09.07-18.27.33:473][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll')
[2026.09.07-18.27.33:479][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll')
[2026.09.07-18.27.33:480][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll')
[2026.09.07-18.27.33:481][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll')
[2026.09.07-18.27.33:481][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll')
[2026.09.07-18.27.33:483][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLib.dll')
[2026.09.07-18.27.33:485][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibLibTest.dll')
[2026.09.07-18.27.33:491][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll')
[2026.09.07-18.27.33:491][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll')
[2026.09.07-18.27.33:497][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll')
[2026.09.07-18.27.33:500][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHub' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHub.dll')
[2026.09.07-18.27.33:549][ 0]LogLiveLinkHub: Display: LiveLinkHubModule::StartupModule - LiveLinkHub instance will not be created. (Config: 0)
[2026.09.07-18.27.33:549][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll')
[2026.09.07-18.27.33:550][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll')
[2026.09.07-18.27.33:553][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll')
[2026.09.07-18.27.33:554][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll')
[2026.09.07-18.27.33:554][ 0]LogModuleManager: InternalLoadLibrary: 'PixelCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelCapture/Binaries/Win64/UnrealEditor-PixelCapture.dll')
[2026.09.07-18.27.33:558][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Core' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Core.dll')
[2026.09.07-18.27.33:559][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2.dll')
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Initialising Pixel Streaming settings.
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Initializing CVars from ini
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.LogStats] to [false] from Property [LogStats]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.EpicRtcLogFilter] to [""] from Property [EpicRtcLogFilter]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DisableLatencyTester] to [false] from Property [DisableLatencyTester]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InputController] to [Any] from Property [InputController]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleFrameRate] to [false] from Property [DecoupleFramerate]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DecoupleWaitFactor] to [1] from Property [DecoupleWaitFactor]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingReconnectInterval] to [2] from Property [SignalingReconnectInterval]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingMaxReconnectAttempts] to [-1] from Property [SignalingMaxReconnectAttempts]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.SignalingKeepAliveInterval] to [30] from Property [SignalingKeepAliveInterval]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.UseMediaCapture] to [true] from Property [UseMediaCapture]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InitializeDefaultStreamer] to [true] from Property [InitializeDefaultStreamer]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ID] to ["DefaultStreamer"] from Property [DefaultStreamerID]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.DefaultStreamerType] to ["DefaultRtc"] from Property [DefaultStreamerType]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AutoStartStream] to [true] from Property [AutoStartStream]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.ConnectionURL] to [""] from Property [ConnectionURL]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.CaptureUseFence] to [true] from Property [CaptureUseFence]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.TargetBitrate] to [-1] from Property [EncoderTargetBitrate]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MinQuality] to [0] from Property [EncoderMinQuality]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxQuality] to [100] from Property [EncoderMaxQuality]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.QualityPreset] to [Default] from Property [QualityPreset]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.LatencyMode] to [UltraLowLatency] from Property [LatencyMode]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.KeyframeInterval] to [-1] from Property [KeyframeInterval]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.MaxSessions] to [-1] from Property [MaxSessions]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.EnableSimulcast] to [false] from Property [EnableSimulcast]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.Codec] to ["H264"] from Property [Codec]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.ScalabilityMode] to ["L1T1"] from Property [ScalabilityMode]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Encoder.H264Profile] to [Baseline] from Property [H264Profile]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.Fps] to [60] from Property [WebRTCFps]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StartBitrate] to [1000000] from Property [WebRTCStartBitrate]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinBitrate] to [100000] from Property [WebRTCMinBitrate]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxBitrate] to [40000000] from Property [WebRTCMaxBitrate]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveAudio] to [false] from Property [WebRTCDisableReceiveAudio]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableReceiveVideo] to [false] from Property [WebRTCDisableReceiveVideo]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitAudio] to [false] from Property [WebRTCDisableTransmitAudio]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableTransmitVideo] to [false] from Property [WebRTCDisableTransmitVideo]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableAudioSync] to [true] from Property [WebRTCDisableAudioSync]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.EnableFlexFec] to [false] from Property [WebRTCEnableFlexFec]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableStats] to [false] from Property [WebRTCDisableStats]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.StatsInterval] to [1] from Property [WebRTCStatsInterval]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.NegotiateCodecs] to [false] from Property [WebRTCNegotiateCodecs]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.CodecPreferences] to ["AV1,H264,VP9,VP8"] from Property [WebRTCCodecPreferences]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.AudioGain] to [1] from Property [WebRTCAudioGain]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MinPort] to [49152] from Property [WebRTCMinPort]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.MaxPort] to [65535] from Property [WebRTCMaxPort]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.FieldTrials] to [""] from Property [WebRTCFieldTrials]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.DisableFrameDropper] to [false] from Property [WebRTCDisableFrameDropper]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.MaxDelay] to [-1] from Property [WebRTCVideoPacingMaxDelay]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.WebRTC.VideoPacing.Factor] to [-1] from Property [WebRTCVideoPacingFactor]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.UseRemoteSignallingServer] to [false] from Property [EditorUseRemoteSignallingServer]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.AutoStreamPIE] to [true] from Property [AutoStreamPlayInEditor]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.StartOnLaunch] to [false] from Property [EditorStartOnLaunch]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.Editor.Source] to [Editor] from Property [EditorSource]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.Enable] to [false] from Property [HMDEnable]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.MatchAspectRatio] to [true] from Property [HMDMatchAspectRatio]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyePosition] to [true] from Property [HMDAppleEyePosition]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ApplyEyeRotation] to [true] from Property [HMDApplyEyeRotation]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.HFOV] to [-1] from Property [HMDHFOV]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.VFOV] to [-1] from Property [HMDVFOV]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.IPD] to [-1] from Property [HMDIPD]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetX] to [-1] from Property [HMDProjectionOffsetX]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.HMD.ProjectionOffsetY] to [-1] from Property [HMDProjectionOffsetY]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.AllowPixelStreamingCommands] to [false] from Property [InputAllowConsoleCommands]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.KeyFilter] to [""] from Property [InputKeyFilter]
[2026.09.07-18.27.33:568][ 0]LogPixelStreaming2Settings: Setting CVar [PixelStreaming2.InternalSignallingServer.AllowedOrigins] to ["http://127.0.0.1,https://127.0.0.1"] from Property [AllowedOrigins]
[2026.09.07-18.27.33:570][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Settings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Settings.dll')
[2026.09.07-18.27.33:570][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2RTC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2RTC.dll')
[2026.09.07-18.27.33:590][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Editor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Editor.dll')
[2026.09.07-18.27.33:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.33:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.33:609][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2HMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2HMD.dll')
[2026.09.07-18.27.33:610][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming2Input' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming2/Binaries/Win64/UnrealEditor-PixelStreaming2Input.dll')
[2026.09.07-18.27.33:611][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.07-18.27.33:633][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreaming' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreaming.dll')
[2026.09.07-18.27.33:635][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
[2026.09.07-18.27.33:642][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingEditor.dll')
[2026.09.07-18.27.33:650][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.33:650][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.33:662][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprint.dll')
[2026.09.07-18.27.33:665][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingHMD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingHMD.dll')
[2026.09.07-18.27.33:665][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingInput.dll')
[2026.09.07-18.27.33:665][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll')
[2026.09.07-18.27.33:666][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll')
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: DirectML: yes
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: RHI D3D12: yes
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU)
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: Interface availability:
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU)
[2026.09.07-18.27.33:674][ 0]LogNNERuntimeORT: RDG: yes
[2026.09.07-18.27.33:674][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll')
[2026.09.07-18.27.33:675][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll')
[2026.09.07-18.27.33:676][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll')
[2026.09.07-18.27.33:676][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll')
[2026.09.07-18.27.33:677][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll')
[2026.09.07-18.27.33:677][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll')
[2026.09.07-18.27.33:677][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll')
[2026.09.07-18.27.33:677][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureUtils.dll')
[2026.09.07-18.27.33:679][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2026.09.07-18.27.33:684][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll')
[2026.09.07-18.27.33:687][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll')
[2026.09.07-18.27.33:691][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll')
[2026.09.07-18.27.33:694][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll')
[2026.09.07-18.27.33:694][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll')
[2026.09.07-18.27.33:695][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/BlueprintFileUtils/Binaries/Win64/UnrealEditor-BlueprintFileUtils.dll')
[2026.09.07-18.27.33:696][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll')
[2026.09.07-18.27.33:697][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAsset.dll')
[2026.09.07-18.27.33:697][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetEngine.dll')
[2026.09.07-18.27.33:698][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothAssetTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosClothAsset/Binaries/Win64/UnrealEditor-ChaosClothAssetTools.dll')
[2026.09.07-18.27.33:703][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll')
[2026.09.07-18.27.33:704][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll')
[2026.09.07-18.27.33:707][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll')
[2026.09.07-18.27.33:714][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll')
[2026.09.07-18.27.33:714][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll')
[2026.09.07-18.27.33:715][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll')
[2026.09.07-18.27.33:716][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.07-18.27.33:716][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.07-18.27.33:716][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.07-18.27.33:716][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.07-18.27.33:716][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.07-18.27.33:716][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll')
[2026.09.07-18.27.33:716][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll')
[2026.09.07-18.27.33:717][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll')
[2026.09.07-18.27.33:717][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll')
[2026.09.07-18.27.33:721][ 0]LogModuleManager: InternalLoadLibrary: 'DiscoveryBeaconReceiver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/DiscoveryBeaconReceiver/Binaries/Win64/UnrealEditor-DiscoveryBeaconReceiver.dll')
[2026.09.07-18.27.33:722][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll')
[2026.09.07-18.27.33:722][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll')
[2026.09.07-18.27.33:722][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll')
[2026.09.07-18.27.33:722][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll')
[2026.09.07-18.27.33:725][ 0]LogTimingProfiler: Initialize
[2026.09.07-18.27.33:726][ 0]LogTimingProfiler: OnSessionChanged
[2026.09.07-18.27.33:726][ 0]LogLoadingProfiler: Initialize
[2026.09.07-18.27.33:726][ 0]LogLoadingProfiler: OnSessionChanged
[2026.09.07-18.27.33:726][ 0]LogNetworkingProfiler: Initialize
[2026.09.07-18.27.33:726][ 0]LogNetworkingProfiler: OnSessionChanged
[2026.09.07-18.27.33:726][ 0]LogMemoryProfiler: Initialize
[2026.09.07-18.27.33:726][ 0]LogMemoryProfiler: OnSessionChanged
[2026.09.07-18.27.33:726][ 0]LogObjectProfiler: Initialize
[2026.09.07-18.27.33:726][ 0]LogObjectProfiler: OnSessionChanged
[2026.09.07-18.27.33:726][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll')
[2026.09.07-18.27.33:727][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll')
[2026.09.07-18.27.33:727][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll')
[2026.09.07-18.27.33:730][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll')
[2026.09.07-18.27.33:730][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll')
[2026.09.07-18.27.33:731][ 0]LogMutable: Creating Mutable Customizable Object System.
[2026.09.07-18.27.33:731][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll')
[2026.09.07-18.27.33:756][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
[2026.09.07-18.27.33:762][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll')
[2026.09.07-18.27.33:774][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll')
[2026.09.07-18.27.33:775][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll')
[2026.09.07-18.27.33:776][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll')
[2026.09.07-18.27.33:776][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll')
[2026.09.07-18.27.33:778][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll')
[2026.09.07-18.27.33:780][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll')
[2026.09.07-18.27.33:780][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll')
[2026.09.07-18.27.33:780][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll')
[2026.09.07-18.27.33:781][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll')
[2026.09.07-18.27.33:782][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll')
[2026.09.07-18.27.33:783][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll')
[2026.09.07-18.27.33:787][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll')
[2026.09.07-18.27.33:789][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll')
[2026.09.07-18.27.33:789][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll')
[2026.09.07-18.27.33:791][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll')
[2026.09.07-18.27.33:794][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll')
[2026.09.07-18.27.33:794][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll')
[2026.09.07-18.27.33:796][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll')
[2026.09.07-18.27.33:797][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll')
[2026.09.07-18.27.33:797][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll')
[2026.09.07-18.27.33:799][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll')
[2026.09.07-18.27.33:800][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll')
[2026.09.07-18.27.33:800][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll')
[2026.09.07-18.27.33:801][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll')
[2026.09.07-18.27.33:801][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll')
[2026.09.07-18.27.33:803][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll')
[2026.09.07-18.27.33:818][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll')
[2026.09.07-18.27.33:845][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll')
[2026.09.07-18.27.33:845][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll')
[2026.09.07-18.27.33:846][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll')
[2026.09.07-18.27.33:852][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll')
[2026.09.07-18.27.33:852][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll')
[2026.09.07-18.27.33:852][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll')
[2026.09.07-18.27.33:855][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll')
[2026.09.07-18.27.33:856][ 0]LogModuleManager: InternalLoadLibrary: 'AIAssistant' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AIAssistant/Binaries/Win64/UnrealEditor-AIAssistant.dll')
[2026.09.07-18.27.33:876][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.33:876][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.33:887][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll')
[2026.09.07-18.27.33:888][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll')
[2026.09.07-18.27.33:888][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll')
[2026.09.07-18.27.33:889][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll')
[2026.09.07-18.27.33:895][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll')
[2026.09.07-18.27.33:896][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll')
[2026.09.07-18.27.33:897][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll')
[2026.09.07-18.27.33:897][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigs' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigs.dll')
[2026.09.07-18.27.33:906][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2026.09.07-18.27.33:909][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraSceneCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraSceneCapture/Binaries/Win64/UnrealEditor-CineCameraSceneCapture.dll')
[2026.09.07-18.27.33:909][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll')
[2026.09.07-18.27.33:917][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll')
[2026.09.07-18.27.33:918][ 0]LogModuleManager: InternalLoadLibrary: 'ControlFlows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ControlFlows/Binaries/Win64/UnrealEditor-ControlFlows.dll')
[2026.09.07-18.27.33:920][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll')
[2026.09.07-18.27.33:924][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll')
[2026.09.07-18.27.33:924][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll')
[2026.09.07-18.27.33:924][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll')
[2026.09.07-18.27.33:926][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll')
[2026.09.07-18.27.33:927][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll')
[2026.09.07-18.27.33:927][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll')
[2026.09.07-18.27.33:927][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll')
[2026.09.07-18.27.33:927][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll')
[2026.09.07-18.27.33:928][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll')
[2026.09.07-18.27.33:929][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll')
[2026.09.07-18.27.33:929][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll')
[2026.09.07-18.27.33:930][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll')
[2026.09.07-18.27.33:930][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll')
[2026.09.07-18.27.33:931][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll')
[2026.09.07-18.27.33:931][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll')
[2026.09.07-18.27.33:932][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll')
[2026.09.07-18.27.33:932][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll')
[2026.09.07-18.27.33:932][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll')
[2026.09.07-18.27.33:933][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll')
[2026.09.07-18.27.33:933][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll')
[2026.09.07-18.27.33:933][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll')
[2026.09.07-18.27.33:934][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll')
[2026.09.07-18.27.33:950][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll')
[2026.09.07-18.27.33:951][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll')
[2026.09.07-18.27.33:951][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll')
[2026.09.07-18.27.33:951][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll')
[2026.09.07-18.27.33:974][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll')
[2026.09.07-18.27.33:975][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll')
[2026.09.07-18.27.33:976][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll')
[2026.09.07-18.27.33:976][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll')
[2026.09.07-18.27.33:976][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll')
[2026.09.07-18.27.33:976][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll')
[2026.09.07-18.27.33:976][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll')
[2026.09.07-18.27.33:977][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll')
[2026.09.07-18.27.33:978][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll')
[2026.09.07-18.27.33:978][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll')
[2026.09.07-18.27.34:002][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll')
[2026.09.07-18.27.34:003][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll')
[2026.09.07-18.27.34:004][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll')
[2026.09.07-18.27.34:004][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll')
[2026.09.07-18.27.34:004][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll')
[2026.09.07-18.27.34:004][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStream' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStream.dll')
[2026.09.07-18.27.34:012][ 0]LogModuleManager: InternalLoadLibrary: 'MediaStreamEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MediaStream/Binaries/Win64/UnrealEditor-MediaStreamEditor.dll')
[2026.09.07-18.27.34:015][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTester' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTester.dll')
[2026.09.07-18.27.34:017][ 0]LogModuleManager: InternalLoadLibrary: 'MessageBusTesterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MessageBusTester/Binaries/Win64/UnrealEditor-MessageBusTesterEditor.dll')
[2026.09.07-18.27.34:023][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll')
[2026.09.07-18.27.34:023][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll')
[2026.09.07-18.27.34:023][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll')
[2026.09.07-18.27.34:024][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll')
[2026.09.07-18.27.34:024][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll')
[2026.09.07-18.27.34:024][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll')
[2026.09.07-18.27.34:025][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeBasicCpu' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/NNERuntimeBasicCpu/Binaries/Win64/UnrealEditor-NNERuntimeBasicCpu.dll')
[2026.09.07-18.27.34:027][ 0]LogModuleManager: InternalLoadLibrary: 'RemoteSessionEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/RemoteSession/Binaries/Win64/UnrealEditor-RemoteSessionEditor.dll')
[2026.09.07-18.27.34:030][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll')
[2026.09.07-18.27.34:030][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll')
[2026.09.07-18.27.34:030][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll')
[2026.09.07-18.27.34:030][ 0]LogModuleManager: InternalLoadLibrary: 'WebSocketNetworking' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/WebSocketNetworking/Binaries/Win64/UnrealEditor-WebSocketNetworking.dll')
[2026.09.07-18.27.34:036][ 0]LogModuleManager: InternalLoadLibrary: 'AccumulationDOFEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/AccumulationDOF/Binaries/Win64/UnrealEditor-AccumulationDOFEditor.dll')
[2026.09.07-18.27.34:039][ 0]LogModuleManager: InternalLoadLibrary: 'CameraCalibrationCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CameraCalibrationCore/Binaries/Win64/UnrealEditor-CameraCalibrationCoreEditor.dll')
[2026.09.07-18.27.34:041][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataCore.dll')
[2026.09.07-18.27.34:048][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataEditor.dll')
[2026.09.07-18.27.34:050][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureData/Binaries/Win64/UnrealEditor-CaptureDataUtils.dll')
[2026.09.07-18.27.34:051][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyTools.dll')
[2026.09.07-18.27.34:056][ 0]LogModuleManager: InternalLoadLibrary: 'CineAssemblyToolsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CinematicAssemblyTools/Binaries/Win64/UnrealEditor-CineAssemblyToolsEditor.dll')
[2026.09.07-18.27.34:072][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponent.dll')
[2026.09.07-18.27.34:074][ 0]LogModuleManager: InternalLoadLibrary: 'LensComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/LensComponent/Binaries/Win64/UnrealEditor-LensComponentEditor.dll')
[2026.09.07-18.27.34:076][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll')
[2026.09.07-18.27.34:077][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll')
[2026.09.07-18.27.34:077][ 0]LogModuleManager: InternalLoadLibrary: 'DecoupledOutputProvider' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-DecoupledOutputProvider.dll')
[2026.09.07-18.27.34:091][ 0]LogModuleManager: InternalLoadLibrary: 'VCamBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamBlueprintNodes.dll')
[2026.09.07-18.27.34:093][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCore.dll')
[2026.09.07-18.27.34:093][ 0]LogModuleManager: InternalLoadLibrary: 'VCamCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-VCamCoreEditor.dll')
[2026.09.07-18.27.34:099][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensions.dll')
[2026.09.07-18.27.34:101][ 0]LogModuleManager: InternalLoadLibrary: 'VCamExtensionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VCamExtensionsEditor.dll')
[2026.09.07-18.27.34:103][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCamera.dll')
[2026.09.07-18.27.34:118][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll')
[2026.09.07-18.27.34:119][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll')
[2026.09.07-18.27.34:123][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll')
[2026.09.07-18.27.34:124][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll')
[2026.09.07-18.27.34:124][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll')
[2026.09.07-18.27.34:125][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll')
[2026.09.07-18.27.34:126][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll')
[2026.09.07-18.27.34:127][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll')
[2026.09.07-18.27.34:128][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll')
[2026.09.07-18.27.34:128][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll')
[2026.09.07-18.27.34:128][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll')
[2026.09.07-18.27.34:129][ 0]LogModuleManager: InternalLoadLibrary: 'MoviePipelineMaskRenderPass' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MoviePipelineMaskRenderPass/Binaries/Win64/UnrealEditor-MoviePipelineMaskRenderPass.dll')
[2026.09.07-18.27.34:133][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineCore.dll')
[2026.09.07-18.27.34:134][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineSettings.dll')
[2026.09.07-18.27.34:136][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineRenderPasses' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineRenderPasses.dll')
[2026.09.07-18.27.34:136][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineEditor.dll')
[2026.09.07-18.27.34:155][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll')
[2026.09.07-18.27.34:155][ 0]LogModuleManager: InternalLoadLibrary: 'MovieRenderPipelineMP4Encoder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-MovieRenderPipelineMP4Encoder.dll')
[2026.09.07-18.27.34:158][ 0]LogModuleManager: InternalLoadLibrary: 'UEOpenExrRTTI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Binaries/Win64/UnrealEditor-UEOpenExrRTTI.dll')
[2026.09.07-18.27.34:162][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll')
[2026.09.07-18.27.34:162][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll')
[2026.09.07-18.27.34:162][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll')
[2026.09.07-18.27.34:162][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll')
[2026.09.07-18.27.34:163][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll')
[2026.09.07-18.27.34:164][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll')
[2026.09.07-18.27.34:166][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll')
[2026.09.07-18.27.34:166][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll')
[2026.09.07-18.27.34:167][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll')
[2026.09.07-18.27.34:167][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2026.09.07-18.27.34:167][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll')
[2026.09.07-18.27.34:169][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll')
[2026.09.07-18.27.34:170][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.07-18.27.34:170][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2026.09.07-18.27.34:170][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll')
[2026.09.07-18.27.34:170][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll')
[2026.09.07-18.27.34:171][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll')
[2026.09.07-18.27.34:172][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll')
[2026.09.07-18.27.34:172][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll')
[2026.09.07-18.27.34:172][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll')
[2026.09.07-18.27.34:173][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUI.dll')
[2026.09.07-18.27.34:200][ 0]LogModuleManager: InternalLoadLibrary: 'CommonUIEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonUIEditor.dll')
[2026.09.07-18.27.34:203][ 0]LogModuleManager: InternalLoadLibrary: 'CommonInput' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/CommonUI/Binaries/Win64/UnrealEditor-CommonInput.dll')
[2026.09.07-18.27.34:203][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll')
[2026.09.07-18.27.34:204][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll')
[2026.09.07-18.27.34:204][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll')
[2026.09.07-18.27.34:205][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll')
[2026.09.07-18.27.34:206][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll')
[2026.09.07-18.27.34:207][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll')
[2026.09.07-18.27.34:208][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll')
[2026.09.07-18.27.34:209][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll')
[2026.09.07-18.27.34:210][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll')
[2026.09.07-18.27.34:211][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll')
[2026.09.07-18.27.34:211][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll')
[2026.09.07-18.27.34:211][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll')
[2026.09.07-18.27.34:214][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll')
[2026.09.07-18.27.34:214][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll')
[2026.09.07-18.27.34:215][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll')
[2026.09.07-18.27.34:215][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll')
[2026.09.07-18.27.34:215][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll')
[2026.09.07-18.27.34:215][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll')
[2026.09.07-18.27.34:215][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll')
[2026.09.07-18.27.34:216][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll')
[2026.09.07-18.27.34:218][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll')
[2026.09.07-18.27.34:221][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll')
[2026.09.07-18.27.34:222][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll')
[2026.09.07-18.27.34:222][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll')
[2026.09.07-18.27.34:225][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterLightCardExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterLightCardExtender.dll')
[2026.09.07-18.27.34:225][ 0]LogModuleManager: InternalLoadLibrary: 'DisplayClusterModularFeaturesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/nDisplayModularFeatures/Binaries/Win64/UnrealEditor-DisplayClusterModularFeaturesEditor.dll')
[2026.09.07-18.27.34:226][ 0]LogModuleManager: InternalLoadLibrary: 'OSC' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/OSC/Binaries/Win64/UnrealEditor-OSC.dll')
[2026.09.07-18.27.34:226][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll')
[2026.09.07-18.27.34:226][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll')
[2026.09.07-18.27.34:227][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll')
[2026.09.07-18.27.34:227][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll')
[2026.09.07-18.27.34:228][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll')
[2026.09.07-18.27.34:228][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll')
[2026.09.07-18.27.34:229][ 0]LogModuleManager: InternalLoadLibrary: 'XRBaseEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/XRBase/Binaries/Win64/UnrealEditor-XRBaseEditor.dll')
[2026.09.07-18.27.34:233][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll')
[2026.09.07-18.27.34:235][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll')
[2026.09.07-18.27.34:235][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll')
[2026.09.07-18.27.34:236][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll')
[2026.09.07-18.27.34:236][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll')
[2026.09.07-18.27.34:237][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll')
[2026.09.07-18.27.34:239][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll')
[2026.09.07-18.27.34:240][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll')
[2026.09.07-18.27.34:240][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll')
[2026.09.07-18.27.34:241][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll')
[2026.09.07-18.27.34:241][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll')
[2026.09.07-18.27.34:242][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll')
[2026.09.07-18.27.34:248][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll')
[2026.09.07-18.27.34:249][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkDevice/Binaries/Win64/UnrealEditor-LiveLinkDevice.dll')
[2026.09.07-18.27.34:249][ 0]LogModuleManager: InternalLoadLibrary: 'DNACalibModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DNACalib/Binaries/Win64/UnrealEditor-DNACalibModule.dll')
[2026.09.07-18.27.34:251][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll')
[2026.09.07-18.27.34:253][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll')
[2026.09.07-18.27.34:253][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll')
[2026.09.07-18.27.34:254][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLink' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLink.dll')
[2026.09.07-18.27.34:257][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkComponents' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkComponents.dll')
[2026.09.07-18.27.34:257][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkEditor.dll')
[2026.09.07-18.27.34:259][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkGraphNode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkGraphNode.dll')
[2026.09.07-18.27.34:259][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMovieScene.dll')
[2026.09.07-18.27.34:260][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkSequencer.dll')
[2026.09.07-18.27.34:263][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll')
[2026.09.07-18.27.34:263][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll')
[2026.09.07-18.27.34:264][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubEditor.dll')
[2026.09.07-18.27.34:267][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLinkHub/Binaries/Win64/UnrealEditor-LiveLinkHubMessaging.dll')
[2026.09.07-18.27.34:267][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll')
[2026.09.07-18.27.34:267][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll')
[2026.09.07-18.27.34:267][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll')
[2026.09.07-18.27.34:268][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCore.dll')
[2026.09.07-18.27.34:271][ 0]LogModuleManager: InternalLoadLibrary: 'PerformanceCaptureCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PerformanceCaptureCore/Binaries/Win64/UnrealEditor-PerformanceCaptureCoreEditor.dll')
[2026.09.07-18.27.34:272][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll')
[2026.09.07-18.27.34:273][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll')
[2026.09.07-18.27.34:273][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll')
[2026.09.07-18.27.34:274][ 0]SourceControl: Revision control is disabled
[2026.09.07-18.27.34:274][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll')
[2026.09.07-18.27.34:274][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryPlaceholder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DirectoryPlaceholder/Binaries/Win64/UnrealEditor-DirectoryPlaceholder.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll')
[2026.09.07-18.27.34:275][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll')
[2026.09.07-18.27.34:277][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll')
[2026.09.07-18.27.34:278][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll')
[2026.09.07-18.27.34:278][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll')
[2026.09.07-18.27.34:278][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll')
[2026.09.07-18.27.34:279][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll')
[2026.09.07-18.27.34:280][ 0]SourceControl: Revision control is disabled
[2026.09.07-18.27.34:280][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll')
[2026.09.07-18.27.34:281][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll')
[2026.09.07-18.27.34:281][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll')
[2026.09.07-18.27.34:282][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll')
[2026.09.07-18.27.34:283][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll')
[2026.09.07-18.27.34:285][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll')
[2026.09.07-18.27.34:286][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll')
[2026.09.07-18.27.34:286][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicHairTranslatorModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Importers/AlembicHairImporter/Binaries/Win64/UnrealEditor-AlembicHairTranslatorModule.dll')
[2026.09.07-18.27.34:290][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll')
[2026.09.07-18.27.34:290][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll')
[2026.09.07-18.27.34:291][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilities.dll')
[2026.09.07-18.27.34:317][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll')
[2026.09.07-18.27.34:319][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll')
[2026.09.07-18.27.34:322][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfile' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfile.dll')
[2026.09.07-18.27.34:322][ 0]LogModuleManager: InternalLoadLibrary: 'MediaProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaProfile/Binaries/Win64/UnrealEditor-MediaProfileEditor.dll')
[2026.09.07-18.27.34:328][ 0]LogModuleManager: InternalLoadLibrary: 'MediaViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaViewer/Binaries/Win64/UnrealEditor-MediaViewer.dll')
[2026.09.07-18.27.34:337][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll')
[2026.09.07-18.27.34:337][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTechLib' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTechLib.dll')
[2026.09.07-18.27.34:357][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreTech' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCoreTech.dll')
[2026.09.07-18.27.34:357][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanImageViewer.dll')
[2026.09.07-18.27.34:358][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureData' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanCaptureData.dll')
[2026.09.07-18.27.34:359][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipelineCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanPipelineCore.dll')
[2026.09.07-18.27.34:364][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBodyTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanCoreTechLib/Binaries/Win64/UnrealEditor-MetaHumanBodyTrackerInterface.dll')
[2026.09.07-18.27.34:365][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll')
[2026.09.07-18.27.34:365][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll')
[2026.09.07-18.27.34:368][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll')
[2026.09.07-18.27.34:369][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll')
[2026.09.07-18.27.34:369][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll')
[2026.09.07-18.27.34:370][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2026.09.07-18.27.34:370][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCore.dll')
[2026.09.07-18.27.34:374][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCoreEditor.dll')
[2026.09.07-18.27.34:375][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanImageViewerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanImageViewerEditor.dll')
[2026.09.07-18.27.34:382][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPipeline.dll')
[2026.09.07-18.27.34:389][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTracker.dll')
[2026.09.07-18.27.34:390][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceContourTrackerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceContourTrackerEditor.dll')
[2026.09.07-18.27.34:392][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentity' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentity.dll')
[2026.09.07-18.27.34:412][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanIdentityEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanIdentityEditor.dll')
[2026.09.07-18.27.34:427][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureDataEditor.dll')
[2026.09.07-18.27.34:427][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureSource.dll')
[2026.09.07-18.27.34:438][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFootageIngest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFootageIngest.dll')
[2026.09.07-18.27.34:446][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.34:446][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.34:464][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanDepthGenerator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanDepthGenerator.dll')
[2026.09.07-18.27.34:468][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureUtils.dll')
[2026.09.07-18.27.34:468][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanCaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanCaptureProtocolStack.dll')
[2026.09.07-18.27.34:469][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanToolkit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanToolkit.dll')
[2026.09.07-18.27.34:470][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSpeech2Face' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSpeech2Face.dll')
[2026.09.07-18.27.34:470][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanBatchProcessor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanBatchProcessor.dll')
[2026.09.07-18.27.34:484][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfig.dll')
[2026.09.07-18.27.34:484][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanConfigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanConfigEditor.dll')
[2026.09.07-18.27.34:487][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolver.dll')
[2026.09.07-18.27.34:488][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceAnimationSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceAnimationSolverEditor.dll')
[2026.09.07-18.27.34:489][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolver.dll')
[2026.09.07-18.27.34:489][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanFaceFittingSolverEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanFaceFittingSolverEditor.dll')
[2026.09.07-18.27.34:491][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPlatform.dll')
[2026.09.07-18.27.34:491][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanControlsConversionTest' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanControlsConversionTest.dll')
[2026.09.07-18.27.34:494][ 0]LogModuleManager: InternalLoadLibrary: 'MeshTrackerInterface' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MeshTrackerInterface.dll')
[2026.09.07-18.27.34:494][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll')
[2026.09.07-18.27.34:497][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll')
[2026.09.07-18.27.34:497][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll')
[2026.09.07-18.27.34:502][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll')
[2026.09.07-18.27.34:503][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll')
[2026.09.07-18.27.34:503][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll')
[2026.09.07-18.27.34:503][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll')
[2026.09.07-18.27.34:505][ 0]LogCollectionManager: Loaded 0 collections in 0.001107 seconds
[2026.09.07-18.27.34:507][ 0]LogFileCache: Scanning file cache for directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Saved/Collections/' took 0.00s
[2026.09.07-18.27.34:512][ 0]LogFileCache: Scanning file cache for directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Content/Developers/JussiM/Collections/' took 0.00s
[2026.09.07-18.27.34:515][ 0]LogFileCache: Scanning file cache for directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Content/Collections/' took 0.00s
[2026.09.07-18.27.34:516][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll')
[2026.09.07-18.27.34:532][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll')
[2026.09.07-18.27.34:532][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll')
[2026.09.07-18.27.34:532][ 0]LogModuleManager: InternalLoadLibrary: 'VPRoles' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRoles.dll')
[2026.09.07-18.27.34:533][ 0]LogModuleManager: InternalLoadLibrary: 'VPRolesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPRoles/Binaries/Win64/UnrealEditor-VPRolesEditor.dll')
[2026.09.07-18.27.34:534][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll')
[2026.09.07-18.27.34:535][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll')
[2026.09.07-18.27.34:535][ 0]LogModuleManager: InternalLoadLibrary: 'VPSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProduction/VPSettings/Binaries/Win64/UnrealEditor-VPSettings.dll')
[2026.09.07-18.27.34:536][ 0]LogModuleManager: InternalLoadLibrary: 'SpeechAnimationSolver' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AudioDrivenAnimation/StreamingADA/Binaries/Win64/UnrealEditor-SpeechAnimationSolver.dll')
[2026.09.07-18.27.34:536][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeIKOp.dll')
[2026.09.07-18.27.34:541][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimInfo' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimInfo.dll')
[2026.09.07-18.27.34:541][ 0]LogModuleManager: InternalLoadLibrary: 'BodyIntersectIKOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-BodyIntersectIKOp.dll')
[2026.09.07-18.27.34:541][ 0]LogModuleManager: InternalLoadLibrary: 'RelativeBodyAnimUtils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-RelativeBodyAnimUtils.dll')
[2026.09.07-18.27.34:548][ 0]LogModuleManager: InternalLoadLibrary: 'PreviewPropOp' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/RelativeIKOp/Binaries/Win64/UnrealEditor-PreviewPropOp.dll')
[2026.09.07-18.27.34:550][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshMorphTargetEditingTools' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/SkeletalMeshMorphTargetEditingTools/Binaries/Win64/UnrealEditor-SkeletalMeshMorphTargetEditingTools.dll')
[2026.09.07-18.27.34:554][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll')
[2026.09.07-18.27.34:554][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerEditorSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerEditorSettings.dll')
[2026.09.07-18.27.34:568][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubWorkerManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubWorkerManager.dll')
[2026.09.07-18.27.34:571][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubExportServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubExportServer.dll')
[2026.09.07-18.27.34:571][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCoreEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-DataIngestCoreEditor.dll')
[2026.09.07-18.27.34:571][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubDiscoveryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-LiveLinkHubDiscoveryEditor.dll')
[2026.09.07-18.27.34:573][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerIngestBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerIngestBlueprint.dll')
[2026.09.07-18.27.34:577][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerDeviceBlueprint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerEditor/Binaries/Win64/UnrealEditor-CaptureManagerDeviceBlueprint.dll')
[2026.09.07-18.27.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureProtocolStack' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureProtocolStack.dll')
[2026.09.07-18.27.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerCPSClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerCPSClient.dll')
[2026.09.07-18.27.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerPipeline' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerPipeline.dll')
[2026.09.07-18.27.34:585][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerMediaRW' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerMediaRW.dll')
[2026.09.07-18.27.34:586][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureDataConverter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureDataConverter.dll')
[2026.09.07-18.27.34:586][ 0]LogModuleManager: InternalLoadLibrary: 'DataIngestCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-DataIngestCore.dll')
[2026.09.07-18.27.34:586][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkHubCaptureMessaging' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-LiveLinkHubCaptureMessaging.dll')
[2026.09.07-18.27.34:586][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerStyle' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerStyle.dll')
[2026.09.07-18.27.34:589][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.34:589][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.34:607][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureManagerTakeMetadata' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureManagerTakeMetadata.dll')
[2026.09.07-18.27.34:607][ 0]LogModuleManager: InternalLoadLibrary: 'CaptureMetadataExtraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerCore/Binaries/Win64/UnrealEditor-CaptureMetadataExtraction.dll')
[2026.09.07-18.27.34:607][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScripting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScripting.dll')
[2026.09.07-18.27.34:609][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertReplicationScriptingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertScripting/ConcertReplicationScripting/Binaries/Win64/UnrealEditor-ConcertReplicationScriptingEditor.dll')
[2026.09.07-18.27.34:614][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClient.dll')
[2026.09.07-18.27.34:643][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll')
[2026.09.07-18.27.34:653][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.07-18.27.34:654][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserClientLibrary' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserClientLibrary.dll')
[2026.09.07-18.27.34:658][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClientSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Binaries/Win64/UnrealEditor-ConcertClientSharedSlate.dll')
[2026.09.07-18.27.34:658][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll')
[2026.09.07-18.27.34:658][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll')
[2026.09.07-18.27.34:660][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll')
[2026.09.07-18.27.34:663][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll')
[2026.09.07-18.27.34:665][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll')
[2026.09.07-18.27.34:689][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll')
[2026.09.07-18.27.34:694][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
[2026.09.07-18.27.34:695][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
[2026.09.07-18.27.34:703][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png] file: [../../../Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Content/icon_RemoveProperty_48x.png]
[2026.09.07-18.27.34:712][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-09-07T18:27:34.712Z using C
[2026.09.07-18.27.34:712][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64
[2026.09.07-18.27.34:712][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.8972.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=SLK_Ponttooni_v3, ProductVersion=++UE5+Release-5.8-CL-56702186, IsServer=false, Flags=DisableOverlay]
[2026.09.07-18.27.34:712][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.07-18.27.34:712][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2026.09.07-18.27.34:718][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2026.09.07-18.27.34:718][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2026.09.07-18.27.34:718][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2026.09.07-18.27.34:718][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000044
[2026.09.07-18.27.34:718][ 0]LogFab: Plugin initialized. VersionName: 0.0.15 (Version: 15) - Engine Version 5.8.2-56702186+++UE5+Release-5.8
[2026.09.07-18.27.34:719][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll')
[2026.09.07-18.27.34:721][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll')
[2026.09.07-18.27.34:721][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126)
[2026.09.07-18.27.34:721][ 0]LogWindows: File 'Wintab32.dll' does not exist
[2026.09.07-18.27.34:721][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized.
[2026.09.07-18.27.34:722][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicSequenceNavigator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CinematicSequenceNavigator/Binaries/Win64/UnrealEditor-CinematicSequenceNavigator.dll')
[2026.09.07-18.27.34:723][ 0]LogModuleManager: InternalLoadLibrary: 'InlineMaterialInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/InlineMaterialInstance/Binaries/Win64/UnrealEditor-InlineMaterialInstanceEditor.dll')
[2026.09.07-18.27.34:726][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll')
[2026.09.07-18.27.34:727][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmark' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmark.dll')
[2026.09.07-18.27.34:727][ 0]LogModuleManager: InternalLoadLibrary: 'VPBookmarkEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPBookmarkEditor.dll')
[2026.09.07-18.27.34:727][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll')
[2026.09.07-18.27.34:727][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll')
[2026.09.07-18.27.34:727][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll')
[2026.09.07-18.27.34:730][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll')
[2026.09.07-18.27.34:736][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll')
[2026.09.07-18.27.34:736][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll')
[2026.09.07-18.27.34:737][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingVCam' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCameraCore/Binaries/Win64/UnrealEditor-PixelStreamingVCam.dll')
[2026.09.07-18.27.34:741][ 0]LogDiscoveryBeaconReceiver: VCAMBeaconResponder joined multicast group '230.0.0.3' on detected local interface '192.168.10.90'
[2026.09.07-18.27.34:744][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll')
[2026.09.07-18.27.34:746][ 0]LogModuleManager: InternalLoadLibrary: 'MultiUserReplicationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Binaries/Win64/UnrealEditor-MultiUserReplicationEditor.dll')
[2026.09.07-18.27.34:763][ 0]LogUObjectArray: 59777 objects as part of root set at end of initial load.
[2026.09.07-18.27.34:763][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2026.09.07-18.27.34:778][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll')
[2026.09.07-18.27.34:867][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.07-18.27.34:867][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int −7]
[2026.09.07-18.27.34:867][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error]
[2026.09.07-18.27.34:867][ 0]LogTemp: FError that has been invalidated: ::: []
[2026.09.07-18.27.34:867][ 0]LogTemp: FError that has been moved from: ::: []
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:909][ 0]LogAutomationTest: Error: Condition failed
[2026.09.07-18.27.34:981][ 0]LogEngine: Initializing Engine...
[2026.09.07-18.27.34:981][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll')
[2026.09.07-18.27.35:107][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized.
[2026.09.07-18.27.35:110][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll')
[2026.09.07-18.27.35:112][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll')
[2026.09.07-18.27.35:113][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.07-18.27.35:113][ 0]LogToolsetRegistry: Display: Registering Toolset AIAssistant.AIAssistantToolset
[2026.09.07-18.27.35:113][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
[2026.09.07-18.27.35:324][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2026.09.07-18.27.35:336][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2026.09.07-18.27.35:339][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll
[2026.09.07-18.27.35:352][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2026.09.07-18.27.35:352][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll')
[2026.09.07-18.27.35:357][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll')
[2026.09.07-18.27.35:357][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll')
[2026.09.07-18.27.35:357][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll')
[2026.09.07-18.27.35:358][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll')
[2026.09.07-18.27.35:360][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2026.09.07-18.27.35:360][ 0]LogInit: Texture streaming: Enabled
[2026.09.07-18.27.35:360][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll')
[2026.09.07-18.27.35:360][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll')
[2026.09.07-18.27.35:362][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll')
[2026.09.07-18.27.35:363][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll')
[2026.09.07-18.27.35:363][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll')
[2026.09.07-18.27.35:364][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.2-56702186+++UE5+Release-5.8 )
[2026.09.07-18.27.35:365][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2026.09.07-18.27.35:365][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixerWasapi' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerWasapi.dll')
[2026.09.07-18.27.35:371][ 0]LogModuleManager: InternalLoadLibrary: 'AudioMixer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixer.dll')
[2026.09.07-18.27.35:371][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMMDeviceEnumeration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsMMDeviceEnumeration.dll')
[2026.09.07-18.27.35:371][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2026.09.07-18.27.35:371][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: Audio Device Manager Initialized
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: bUseRenderScheduler set to true.
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2026.09.07-18.27.35:372][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2026.09.07-18.27.35:372][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2026.09.07-18.27.35:376][ 0]LogAudioEnumeration: Display: Refreshing FWindowsMMDeviceCache
[2026.09.07-18.27.35:380][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Kaiuttimet (USB Audio CODEC )'
[2026.09.07-18.27.35:381][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Mikrofoni (HD Pro Webcam C920)'
[2026.09.07-18.27.35:382][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Kaiuttimet (USB Audio CODEC )'
[2026.09.07-18.27.35:382][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Mikrofoni (HD Pro Webcam C920)'
[2026.09.07-18.27.35:384][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Kaiuttimet (USB Audio CODEC )'
[2026.09.07-18.27.35:384][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Mikrofoni (HD Pro Webcam C920)'
[2026.09.07-18.27.35:390][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher started.
[2026.09.07-18.27.35:390][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'WASAPIMixer'
[2026.09.07-18.27.35:390][ 0]LogAudioMixerWasapi: Display: FWasapiServiceWatcher initial state: Audiosrv=RUNNING, AudioEndpointBuilder=RUNNING
[2026.09.07-18.27.35:391][ 0]LogAudioMixerWasapi: FAudioMixerWasapiRenderStream::InitializeHardware DefaultDevicePeriod: 480 requesting buffer size: 1920
[2026.09.07-18.27.35:398][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware audio mixer requested num channels: 2, Wasapi render stream hardware supports num channels: 2
[2026.09.07-18.27.35:398][ 0]LogAudioMixerWasapi: Display: FAudioMixerWasapiRenderStream::InitializeHardware succeeded with sample rate: 48000, buffer period: 1024
[2026.09.07-18.27.35:398][ 0]LogAudioMixer: Display: FAudioMixerWasapi initialized: SampleRate=48000 NumChannels=2 NumDirectOutChannels=0 bIsAggregateDevice=0 StreamParams.Num()=1
[2026.09.07-18.27.35:398][ 0]LogAudioMixer: Display: Using Audio Hardware Device Kaiuttimet (USB Audio CODEC )
[2026.09.07-18.27.35:399][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2026.09.07-18.27.35:400][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2026.09.07-18.27.35:400][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2026.09.07-18.27.35:401][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2026.09.07-18.27.35:404][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2026.09.07-18.27.35:408][ 0]LogInit: FAudioDevice initialized with ID 1.
[2026.09.07-18.27.35:408][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2026.09.07-18.27.35:408][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2026.09.07-18.27.35:408][ 0]LogAudioMixer: Display: Sending SubmixBufferListener 'PixelStreamingEditorListener' register command...
[2026.09.07-18.27.35:408][ 0]LogAudioMixer: Display: Submix buffer listener 'PixelStreamingEditorListener' registered with submix 'MasterSubmixDefault'
[2026.09.07-18.27.35:408][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll')
[2026.09.07-18.27.35:408][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll')
[2026.09.07-18.27.35:409][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll')
[2026.09.07-18.27.35:410][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll')
[2026.09.07-18.27.35:410][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll')
[2026.09.07-18.27.35:410][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2026.09.07-18.27.35:417][ 0]LogInit: Undo buffer set to 256 MB
[2026.09.07-18.27.35:417][ 0]LogInit: Transaction tracking system initialized
[2026.09.07-18.27.35:417][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll')
[2026.09.07-18.27.35:421][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll')
[2026.09.07-18.27.35:423][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll')
[2026.09.07-18.27.35:423][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll')
[2026.09.07-18.27.35:424][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll')
[2026.09.07-18.27.35:424][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll')
[2026.09.07-18.27.35:424][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll')
[2026.09.07-18.27.35:425][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll')
[2026.09.07-18.27.35:425][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll')
[2026.09.07-18.27.35:425][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll')
[2026.09.07-18.27.35:425][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll')
[2026.09.07-18.27.35:427][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll')
[2026.09.07-18.27.35:429][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll')
[2026.09.07-18.27.35:434][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll')
[2026.09.07-18.27.35:434][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll')
[2026.09.07-18.27.35:435][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll')
[2026.09.07-18.27.35:436][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll')
[2026.09.07-18.27.35:437][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll')
[2026.09.07-18.27.35:438][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll')
[2026.09.07-18.27.35:438][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll')
[2026.09.07-18.27.35:439][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll')
[2026.09.07-18.27.35:439][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll')
[2026.09.07-18.27.35:440][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll')
[2026.09.07-18.27.35:441][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll')
[2026.09.07-18.27.35:442][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll')
[2026.09.07-18.27.35:442][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll')
[2026.09.07-18.27.35:443][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll')
[2026.09.07-18.27.35:443][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll')
[2026.09.07-18.27.35:444][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll')
[2026.09.07-18.27.35:444][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll')
[2026.09.07-18.27.35:444][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll')
[2026.09.07-18.27.35:445][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll')
[2026.09.07-18.27.35:445][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll')
[2026.09.07-18.27.35:446][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll')
[2026.09.07-18.27.35:449][ 0]LocalizationService: Localization service is disabled
[2026.09.07-18.27.35:449][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll')
[2026.09.07-18.27.35:450][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll')
[2026.09.07-18.27.35:451][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll')
[2026.09.07-18.27.35:451][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll')
[2026.09.07-18.27.35:453][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll')
[2026.09.07-18.27.35:453][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll')
[2026.09.07-18.27.35:453][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll')
[2026.09.07-18.27.35:453][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll')
[2026.09.07-18.27.35:453][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll')
[2026.09.07-18.27.35:454][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll')
[2026.09.07-18.27.35:455][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll')
[2026.09.07-18.27.35:455][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll')
[2026.09.07-18.27.35:456][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll')
[2026.09.07-18.27.35:456][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll')
[2026.09.07-18.27.35:457][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll')
[2026.09.07-18.27.35:458][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll')
[2026.09.07-18.27.35:458][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll')
[2026.09.07-18.27.35:459][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll')
[2026.09.07-18.27.35:460][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll')
[2026.09.07-18.27.35:460][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll')
[2026.09.07-18.27.35:460][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll')
[2026.09.07-18.27.35:461][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll')
[2026.09.07-18.27.35:462][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll')
[2026.09.07-18.27.35:463][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll')
[2026.09.07-18.27.35:464][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll')
[2026.09.07-18.27.35:465][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll')
[2026.09.07-18.27.35:465][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll')
[2026.09.07-18.27.35:466][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll')
[2026.09.07-18.27.35:470][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll')
[2026.09.07-18.27.35:470][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll')
[2026.09.07-18.27.35:473][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll')
[2026.09.07-18.27.35:474][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll')
[2026.09.07-18.27.35:474][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll')
[2026.09.07-18.27.35:498][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll')
[2026.09.07-18.27.35:546][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
[2026.09.07-18.27.35:558][ 0]LogFileCache: Scanning file cache for directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Content/' took 0.00s
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects
[2026.09.07-18.27.35:559][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects
[2026.09.07-18.27.35:563][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll')
[2026.09.07-18.27.35:577][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll')
[2026.09.07-18.27.35:587][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll')
[2026.09.07-18.27.35:590][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll')
[2026.09.07-18.27.35:591][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
[2026.09.07-18.27.35:592][ 0]LogPython: Using Python 3.11.8
[2026.09.07-18.27.35:622][ 0]LogPython: Running python command: python -m venv "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall"
[2026.09.07-18.27.41:700][ 0]LogPython: Running python command: python -c "import pkg_resources;dist=pkg_resources.working_set.find(pkg_resources.Requirement.parse('ue-pipinstall-utils'));exit(dist.version!='0.1.5' if dist is not None else 1)"
[2026.09.07-18.27.41:830][ 0]LogPython: Running python command: python -m pip install --upgrade --no-index --find-links "C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/Lib/wheels" -r "C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/PipInstallUtils/requirements.txt" ue-pipinstall-utils==0.1.5
[2026.09.07-18.27.42:148][ 0]LogPython: Looking in links: c:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/Lib/wheels
[2026.09.07-18.27.42:167][ 0]LogPython: Processing c:\program files\epic games\ue_5.8\engine\plugins\experimental\pythonscriptplugin\content\python\lib\wheels\ue_pipinstall_utils-0.1.5-py3-none-any.whl
[2026.09.07-18.27.42:167][ 0]LogPython: Processing c:\program files\epic games\ue_5.8\engine\plugins\experimental\pythonscriptplugin\content\python\lib\wheels\pip_requirements_parser-32.0.1-py3-none-any.whl (from -r C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/PipInstallUtils/requirements.txt (line 1))
[2026.09.07-18.27.42:177][ 0]LogPython: Processing c:\program files\epic games\ue_5.8\engine\plugins\experimental\pythonscriptplugin\content\python\lib\wheels\pyparsing-3.1.1-py3-none-any.whl (from -r C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/PipInstallUtils/requirements.txt (line 2))
[2026.09.07-18.27.42:186][ 0]LogPython: Processing c:\program files\epic games\ue_5.8\engine\plugins\experimental\pythonscriptplugin\content\python\lib\wheels\packaging-23.1-py3-none-any.whl (from -r C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/PipInstallUtils/requirements.txt (line 3))
[2026.09.07-18.27.42:186][ 0]LogPython: Processing c:\program files\epic games\ue_5.8\engine\plugins\experimental\pythonscriptplugin\content\python\lib\wheels\wheel-0.38.4-py3-none-any.whl (from -r C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Content/Python/PipInstallUtils/requirements.txt (line 4))
[2026.09.07-18.27.42:225][ 0]LogPython: Installing collected packages: wheel, pyparsing, packaging, pip-requirements-parser, ue-pipinstall-utils
[2026.09.07-18.27.42:719][ 0]LogPython: Successfully installed packaging-23.1 pip-requirements-parser-32.0.1 pyparsing-3.1.1 ue-pipinstall-utils-0.1.5 wheel-0.38.4
[2026.09.07-18.27.42:749][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
[2026.09.07-18.27.42:918][ 0]LogPython: Running python command: python -m pip install --disable-pip-version-check --only-binary=:all: --require-hashes -r "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
[2026.09.07-18.27.43:431][ 0]LogPython: Collecting certifi==2023.7.22 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 1))
[2026.09.07-18.27.43:441][ 0]LogPython: Using cached certifi-2023.7.22-py3-none-any.whl (158 kB)
[2026.09.07-18.27.43:479][ 0]LogPython: Collecting chardet==3.0.4 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 2))
[2026.09.07-18.27.43:489][ 0]LogPython: Using cached chardet-3.0.4-py2.py3-none-any.whl (133 kB)
[2026.09.07-18.27.43:575][ 0]LogPython: Collecting charset-normalizer==2.1.1 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 3))
[2026.09.07-18.27.43:575][ 0]LogPython: Using cached charset_normalizer-2.1.1-py3-none-any.whl (39 kB)
[2026.09.07-18.27.43:612][ 0]LogPython: Collecting filelock==3.13.1 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 4))
[2026.09.07-18.27.43:612][ 0]LogPython: Using cached filelock-3.13.1-py3-none-any.whl (11 kB)
[2026.09.07-18.27.43:641][ 0]LogPython: Collecting fsspec==2023.10.0 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 5))
[2026.09.07-18.27.43:651][ 0]LogPython: Using cached fsspec-2023.10.0-py3-none-any.whl (166 kB)
[2026.09.07-18.27.43:671][ 0]LogPython: Collecting idna==2.10 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 6))
[2026.09.07-18.27.43:681][ 0]LogPython: Using cached idna-2.10-py2.py3-none-any.whl (58 kB)
[2026.09.07-18.27.43:710][ 0]LogPython: Collecting Jinja2==3.1.2 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 7))
[2026.09.07-18.27.43:720][ 0]LogPython: Using cached Jinja2-3.1.2-py3-none-any.whl (133 kB)
[2026.09.07-18.27.43:759][ 0]LogPython: Collecting MarkupSafe==2.1.3 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 8))
[2026.09.07-18.27.43:769][ 0]LogPython: Using cached MarkupSafe-2.1.3-cp311-cp311-win_amd64.whl (17 kB)
[2026.09.07-18.27.43:789][ 0]LogPython: Collecting mpmath==1.3.0 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 9))
[2026.09.07-18.27.43:799][ 0]LogPython: Using cached mpmath-1.3.0-py3-none-any.whl (536 kB)
[2026.09.07-18.27.43:828][ 0]LogPython: Collecting networkx==3.2.1 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 10))
[2026.09.07-18.27.43:837][ 0]LogPython: Using cached networkx-3.2.1-py3-none-any.whl (1.6 MB)
[2026.09.07-18.27.43:981][ 0]LogPython: Collecting numpy==1.26.4 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 11))
[2026.09.07-18.27.44:001][ 0]LogPython: Using cached numpy-1.26.4-cp311-cp311-win_amd64.whl (15.8 MB)
[2026.09.07-18.27.44:152][ 0]LogPython: Collecting Pillow==10.1.0 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 12))
[2026.09.07-18.27.44:161][ 0]LogPython: Using cached Pillow-10.1.0-cp311-cp311-win_amd64.whl (2.6 MB)
[2026.09.07-18.27.44:269][ 0]LogPython: Collecting protobuf==4.24.0 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 13))
[2026.09.07-18.27.44:279][ 0]LogPython: Using cached protobuf-4.24.0-cp310-abi3-win_amd64.whl (430 kB)
[2026.09.07-18.27.44:309][ 0]LogPython: Collecting requests==2.28.1 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 14))
[2026.09.07-18.27.44:319][ 0]LogPython: Using cached requests-2.28.1-py3-none-any.whl (62 kB)
[2026.09.07-18.27.44:424][ 0]LogPython: Collecting scipy==1.11.4 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 15))
[2026.09.07-18.27.44:433][ 0]LogPython: Using cached scipy-1.11.4-cp311-cp311-win_amd64.whl (44.1 MB)
[2026.09.07-18.27.44:549][ 0]LogPython: Collecting sympy==1.13.1 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 16))
[2026.09.07-18.27.44:559][ 0]LogPython: Using cached sympy-1.13.1-py3-none-any.whl (6.2 MB)
[2026.09.07-18.27.44:599][ 0]LogPython: Collecting typing-extensions==4.12.2 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 17))
[2026.09.07-18.27.44:609][ 0]LogPython: Using cached typing_extensions-4.12.2-py3-none-any.whl (37 kB)
[2026.09.07-18.27.44:637][ 0]LogPython: Collecting urllib3==1.25.11 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 18))
[2026.09.07-18.27.44:647][ 0]LogPython: Using cached urllib3-1.25.11-py2.py3-none-any.whl (127 kB)
[2026.09.07-18.27.44:694][ 0]LogPython: Collecting opencv-python==4.5.5.62 (from -r P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt (line 19))
[2026.09.07-18.27.44:703][ 0]LogPython: Using cached opencv_python-4.5.5.62-cp36-abi3-win_amd64.whl (35.4 MB)
[2026.09.07-18.27.44:859][ 0]LogPython: WARNING: The candidate selected for download or install is a yanked version: 'opencv-python' candidate (version 4.5.5.62 at https://files.pythonhosted.org/packages/65/d4/0f4b0f72687780e3b4662e4a5323736d6c534e6914508e6239914c8d8515/opencv_python-4.5.5.62-cp36-abi3-win_amd64.whl (from https://pypi.org/simple/opencv-python/) (requires-python:>=3.6))
[2026.09.07-18.27.44:859][ 0]LogPython: Reason for being yanked: deprecated, use 4.5.5.64
[2026.09.07-18.27.44:946][ 0]LogPython: Installing collected packages: mpmath, chardet, urllib3, typing-extensions, sympy, protobuf, Pillow, numpy, networkx, MarkupSafe, idna, fsspec, filelock, charset-normalizer, certifi, scipy, requests, opencv-python, Jinja2
[2026.09.07-18.28.12:760][ 0]LogPython: Successfully installed Jinja2-3.1.2 MarkupSafe-2.1.3 Pillow-10.1.0 certifi-2023.7.22 chardet-3.0.4 charset-normalizer-2.1.1 filelock-3.13.1 fsspec-2023.10.0 idna-2.10 mpmath-1.3.0 networkx-3.2.1 numpy-1.26.4 opencv-python-4.5.5.62 protobuf-4.24.0 requests-2.28.1 scipy-1.11.4 sympy-1.13.1 typing-extensions-4.12.2 urllib3-1.25.11
[2026.09.07-18.28.12:895][ 0]LogPython: Running python command: python -m ue_parse_plugin_reqs -vv "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.in" "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/PipInstall/merged_requirements.txt"
[2026.09.07-18.28.13:078][ 0]LogCUDA: Display: Initialising CUDA API...
[2026.09.07-18.28.13:078][ 0]LogCUDA: Display: CUDA API initialised successfully.
[2026.09.07-18.28.13:078][ 0]LogCUDA: Display: Found 1 CUDA capable devices.
[2026.09.07-18.28.13:078][ 0]LogCUDA: Display: Found device 0 called "NVIDIA GeForce RTX 4060 Ti".
[2026.09.07-18.28.13:078][ 0]LogCUDA: Display: Attempting to create CUDA context on GPU Device 0...
[2026.09.07-18.28.13:145][ 0]LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce RTX 4060 Ti".
[2026.09.07-18.28.13:145][ 0]LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
[2026.09.07-18.28.13:145][ 0]LogWindows: File 'amfrt64.dll' does not exist
[2026.09.07-18.28.13:152][ 0]LogWindows: Attached monitors:
[2026.09.07-18.28.13:152][ 0]LogWindows: resolution: 3840x1600, work area: (0, 0) -> (3840, 1600), device: '\\.\DISPLAY1' [PRIMARY]
[2026.09.07-18.28.13:152][ 0]LogWindows: Found 1 attached monitors.
[2026.09.07-18.28.13:152][ 0]LogWindows: Gathering driver information using Windows Setup API
[2026.09.07-18.28.13:152][ 0]LogCsvProfiler: Display: Metadata set : raytracing="1"
[2026.09.07-18.28.13:152][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll')
[2026.09.07-18.28.13:154][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll')
[2026.09.07-18.28.13:155][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (24 permutations).
[2026.09.07-18.28.13:155][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll')
[2026.09.07-18.28.13:159][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll')
[2026.09.07-18.28.13:160][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll')
[2026.09.07-18.28.13:161][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll')
[2026.09.07-18.28.13:161][ 0]LogModuleManager: InternalLoadLibrary: 'CineCameraRigsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/CineCameraRigs/Binaries/Win64/UnrealEditor-CineCameraRigsEditor.dll')
[2026.09.07-18.28.13:167][ 0]LogModuleManager: InternalLoadLibrary: 'ColorCorrectRegionsEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ColorCorrectRegions/Binaries/Win64/UnrealEditor-ColorCorrectRegionsEditor.dll')
[2026.09.07-18.28.13:171][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll')
[2026.09.07-18.28.13:171][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll')
[2026.09.07-18.28.13:171][ 0]LogModuleManager: InternalLoadLibrary: 'VPUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/VirtualProductionUtilities/Binaries/Win64/UnrealEditor-VPUtilitiesEditor.dll')
[2026.09.07-18.28.13:172][ 0]LogVPUtilitiesEditor: VP Scouting subsystem initialized.
[2026.09.07-18.28.13:172][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll')
[2026.09.07-18.28.13:184][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTakeRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/MultiUserTakes/Binaries/Win64/UnrealEditor-ConcertTakeRecorder.dll')
[2026.09.07-18.28.13:186][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualCameraEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/VirtualProduction/VirtualCamera/Binaries/Win64/UnrealEditor-VirtualCameraEditor.dll')
[2026.09.07-18.28.13:188][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll')
[2026.09.07-18.28.13:190][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2026.09.07-18.28.13:190][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll')
[2026.09.07-18.28.13:192][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll')
[2026.09.07-18.28.13:194][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll')
[2026.09.07-18.28.13:197][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll')
[2026.09.07-18.28.13:213][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll')
[2026.09.07-18.28.13:214][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll')
[2026.09.07-18.28.13:215][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll')
[2026.09.07-18.28.13:217][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll')
[2026.09.07-18.28.13:219][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll')
[2026.09.07-18.28.13:221][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll')
[2026.09.07-18.28.13:222][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll')
[2026.09.07-18.28.13:223][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll')
[2026.09.07-18.28.13:229][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll')
[2026.09.07-18.28.13:236][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll')
[2026.09.07-18.28.13:243][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll')
[2026.09.07-18.28.13:247][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll')
[2026.09.07-18.28.13:250][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll')
[2026.09.07-18.28.13:253][ 0]LogModuleManager: InternalLoadLibrary: 'LiveLinkMultiUser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UnrealEditor-LiveLinkMultiUser.dll')
[2026.09.07-18.28.13:256][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll')
[2026.09.07-18.28.13:262][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll')
[2026.09.07-18.28.13:264][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResMedia/Binaries/Win64/UnrealEditor-AppleProResMedia.dll')
[2026.09.07-18.28.13:271][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll')
[2026.09.07-18.28.13:273][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll')
[2026.09.07-18.28.13:274][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxHDDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxHDDecoderElectra/Binaries/Win64/UnrealEditor-AvidDNxHDDecoderElectra.dll')
[2026.09.07-18.28.13:292][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12VideoDecodersElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/D3D12VideoDecodersElectra/Binaries/Win64/UnrealEditor-D3D12VideoDecodersElectra.dll')
[2026.09.07-18.28.13:296][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll')
[2026.09.07-18.28.13:298][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll')
[2026.09.07-18.28.13:299][ 0]LogModuleManager: InternalLoadLibrary: 'AppleProResDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AppleProResDecoderElectra/Binaries/Win64/UnrealEditor-AppleProResDecoderElectra.dll')
[2026.09.07-18.28.13:302][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraPlayerFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraPlayerFactory.dll')
[2026.09.07-18.28.13:304][ 0]LogModuleManager: InternalLoadLibrary: 'ElectraProtronFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ElectraPlayer/Binaries/Win64/UnrealEditor-ElectraProtronFactory.dll')
[2026.09.07-18.28.13:307][ 0]LogModuleManager: InternalLoadLibrary: 'MediaFrameworkUtilitiesEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaFrameworkUtilities/Binaries/Win64/UnrealEditor-MediaFrameworkUtilitiesEditor.dll')
[2026.09.07-18.28.13:329][ 0]LogModuleManager: InternalLoadLibrary: 'MediaIOEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaIOFramework/Binaries/Win64/UnrealEditor-MediaIOEditor.dll')
[2026.09.07-18.28.13:331][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll')
[2026.09.07-18.28.13:332][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll')
[2026.09.07-18.28.13:332][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll')
[2026.09.07-18.28.13:333][ 0]LogModuleManager: InternalLoadLibrary: 'AvidDNxMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/AvidDNxMedia/Binaries/Win64/UnrealEditor-AvidDNxMedia.dll')
[2026.09.07-18.28.13:377][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll')
[2026.09.07-18.28.13:378][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll')
[2026.09.07-18.28.13:381][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll')
[2026.09.07-18.28.13:383][ 0]LogModuleManager: InternalLoadLibrary: 'OpusDecoderElectra' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/OpusDecoderElectra/Binaries/Win64/UnrealEditor-OpusDecoderElectra.dll')
[2026.09.07-18.28.13:386][ 0]LogModuleManager: InternalLoadLibrary: 'PixelStreamingBlueprintEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/PixelStreaming/Binaries/Win64/UnrealEditor-PixelStreamingBlueprintEditor.dll')
[2026.09.07-18.28.13:389][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll')
[2026.09.07-18.28.13:391][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll')
[2026.09.07-18.28.13:391][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll')
[2026.09.07-18.28.13:394][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll')
[2026.09.07-18.28.13:394][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll')
[2026.09.07-18.28.13:394][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll')
[2026.09.07-18.28.13:395][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll')
[2026.09.07-18.28.13:395][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll')
[2026.09.07-18.28.13:397][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll')
[2026.09.07-18.28.13:398][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll')
[2026.09.07-18.28.13:399][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll')
[2026.09.07-18.28.13:400][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll')
[2026.09.07-18.28.13:401][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanPerformance' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanPerformance.dll')
[2026.09.07-18.28.13:401][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSequencer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanAnimator/Binaries/Win64/UnrealEditor-MetaHumanSequencer.dll')
[2026.09.07-18.28.13:402][ 0]LogModuleManager: InternalLoadLibrary: 'AVCodecsCore' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/AVCodecs/AVCodecsCore/Binaries/Win64/UnrealEditor-AVCodecsCore.dll')
[2026.09.07-18.28.13:402][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll')
[2026.09.07-18.28.13:416][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll')
[2026.09.07-18.28.13:417][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll')
[2026.09.07-18.28.13:417][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll')
[2026.09.07-18.28.13:419][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll')
[2026.09.07-18.28.13:420][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll')
[2026.09.07-18.28.13:420][ 0]LogEditorDataStorage: Initializing
[2026.09.07-18.28.13:420][ 0]LogEditorDataStorage: Initializing TEDS Core.
[2026.09.07-18.28.13:420][ 0]LogEditorDataStorage: Initialized TEDS Core.
[2026.09.07-18.28.13:420][ 0]LogEditorDataStorage: Initializing TEDS Compatibility.
[2026.09.07-18.28.13:420][ 0]LogEditorDataStorage: Initialized TEDS Compatibility.
[2026.09.07-18.28.13:469][ 0]LogEditorDataStorage: Initialized
[2026.09.07-18.28.13:474][ 0]LogPixelStreaming2EpicRtc: Conference. Creating conference. Id=[pixel_streaming_conference_instance]
[2026.09.07-18.28.13:500][ 0]LogPixelStreaming2RTC: Error: Cannot set target window - GEngine is not valid.
[2026.09.07-18.28.13:501][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StartStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.07-18.28.13:501][ 0]LogConsoleManager: Warning: Console object named 'PixelStreaming.StopStreaming' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
[2026.09.07-18.28.13:503][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll')
[2026.09.07-18.28.13:504][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll')
[2026.09.07-18.28.13:519][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server...
[2026.09.07-18.28.13:522][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit
[2026.09.07-18.28.13:605][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2026.09.07-18.28.13:607][ 0]SourceControl: Revision control is disabled
[2026.09.07-18.28.13:607][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 48.850
[2026.09.07-18.28.13:607][ 0]Cmd: MAP LOAD FILE="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Content/CinematicTemplate/Maps/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2026.09.07-18.28.13:609][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll')
[2026.09.07-18.28.13:611][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2026.09.07-18.28.13:611][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.28.13:635][ 0]LogAudio: Display: Audio Device unregistered from world 'Untitled'.
[2026.09.07-18.28.13:637][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2026.09.07-18.28.14:126][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2026.09.07-18.28.15:117][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'.
[2026.09.07-18.28.15:117][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Main
[2026.09.07-18.28.15:134][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_West) is flushing async loading
[2026.09.07-18.28.15:143][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_East) is flushing async loading
[2026.09.07-18.28.15:143][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/CinematicTemplate/Maps/Lvl_North) is flushing async loading
[2026.09.07-18.28.15:145][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2026.09.07-18.28.15:163][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2026.09.07-18.28.15:164][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2026.09.07-18.28.15:164][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,058ms to complete.
[2026.09.07-18.28.15:165][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll')
[2026.09.07-18.28.15:176][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 50.418
[2026.09.07-18.28.15:274][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2026.09.07-18.28.15:274][ 0]LogWindowsTextInputMethodSystem: - suomi (Suomi) - (Keyboard).
[2026.09.07-18.28.15:274][ 0]LogWindowsTextInputMethodSystem: Activated input method: suomi (Suomi) - (Keyboard).
[2026.09.07-18.28.15:282][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll')
[2026.09.07-18.28.15:333][ 0]LogProjectBrowser: Looking for projects...
[2026.09.07-18.28.15:333][ 0]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
[2026.09.07-18.28.15:334][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.07-18.28.15:334][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "C:/Users/JussiM/Documents/Unreal Projects"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject",LastOpenTime=2025.12.14-13.21.30)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.01.07-16.47.06)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/2026-08_SLK_puhdistusponttooni.uproject",LastOpenTime=2026.08.26-07.55.36)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08_SLK_puhdistusponttooni/SLK_ponttooni.uproject",LastOpenTime=2026.08.27-13.15.09)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni/SLK_puhdistusp_v2/SLK_puhdistusp_v2.uproject",LastOpenTime=2026.09.07-15.26.57)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/SLK_ponttooni_.uproject",LastOpenTime=2026.09.07-15.32.08)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject",LastOpenTime=2026.09.07-17.45.55)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/OIKEA/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-17.47.32)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.07-18.27.35)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Finferries2 5.7/Finferries2.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.28.15:337][ 0]LogProjectBrowser: Found Engine Installation "5.3"(C:/Program Files/Epic Games/UE_5.3)
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.3
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.3/Saved/Config/WindowsEditor
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/TractorSimuJuuu/TractorSimuJuuu/TractorSimu.uproject",LastOpenTime=2023.11.13-10.20.13)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/LEVELIT ALILTA/TractorSimu15_11/TractorSimu.uproject",LastOpenTime=2023.11.17-13.33.05)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/TractorSimuJuuu/TractorSimu.uproject",LastOpenTime=2024.02.08-10.51.40)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/Tractor29_11/TraktoriBackup/TractorSimu.uproject",LastOpenTime=2024.02.08-10.53.21)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/LAIVAFIRMA/JÄRVISUOMI/Finferries2/Finferries2.uproject",LastOpenTime=2024.03.26-14.29.37)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject",LastOpenTime=2024.04.02-17.24.26)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject",LastOpenTime=2024.04.08-13.12.39)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2024.12.05-12.06.10)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2/Finferries2.uproject",LastOpenTime=2026.01.07-17.10.12)" in recently opened files
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.28.15:337][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.28.15:339][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found directory: "C:/Users/JussiM/Documents/Unreal Projects"
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/Tractor29_11/TraktoriBackup/TractorSimu.uproject",LastOpenTime=2024.02.08-10.53.21)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/LAIVAFIRMA/JÄRVISUOMI/Finferries2/Finferries2.uproject",LastOpenTime=2024.03.26-14.29.37)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject",LastOpenTime=2024.04.02-17.24.26)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject",LastOpenTime=2024.04.08-13.12.39)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2024.12.05-12.06.10)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject",LastOpenTime=2025.12.14-13.21.30)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.01.07-16.47.06)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/2026-08_SLK_puhdistusponttooni.uproject",LastOpenTime=2026.08.26-07.55.36)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/OIKEA/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-17.40.44)" in recently opened files
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.28.15:339][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.28.15:339][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects...
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "C:/Users/JussiM/Documents/Unreal Projects"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT"
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject",LastOpenTime=2025.12.14-13.21.30)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.01.07-16.47.06)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/2026-08_SLK_puhdistusponttooni.uproject",LastOpenTime=2026.08.26-07.55.36)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08_SLK_puhdistusponttooni/SLK_ponttooni.uproject",LastOpenTime=2026.08.27-13.15.09)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni/SLK_puhdistusp_v2/SLK_puhdistusp_v2.uproject",LastOpenTime=2026.09.07-15.26.57)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/SLK_ponttooni_.uproject",LastOpenTime=2026.09.07-15.32.08)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject",LastOpenTime=2026.09.07-17.45.55)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/OIKEA/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-17.47.32)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.07-18.27.35)" in recently opened files
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Finferries2 5.7/Finferries2.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" in previously created project directory
[2026.09.07-18.28.15:347][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.28.15:351][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
[2026.09.07-18.28.15:358][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll')
[2026.09.07-18.28.15:369][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2026.09.07-18.28.15:369][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2026.09.07-18.28.15:369][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2026.09.07-18.28.15:369][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2026.09.07-18.28.15:692][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread.
[2026.09.07-18.28.15:692][ 0]LogSlate: Display: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread.
[2026.09.07-18.28.15:692][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread.
[2026.09.07-18.28.15:692][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.07-18.28.15:693][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.07-18.28.15:694][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll')
[2026.09.07-18.28.15:694][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll')
[2026.09.07-18.28.15:727][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll')
[2026.09.07-18.28.15:820][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites
[2026.09.07-18.28.15:881][ 0]LogModuleManager: InternalLoadLibrary: 'WebBrowser' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebBrowser.dll')
[2026.09.07-18.28.15:923][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138+v2
[2026.09.07-18.28.15:924][ 0]LogCEFBrowser: CEF GPU acceleration enabled
[2026.09.07-18.28.16:074][ 0]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/community/assistant/embedded
[2026.09.07-18.28.16:122][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'UnrealEd_Layout_v1.6' but failed for some reason. It will not be displayed.
[2026.09.07-18.28.16:122][ 0]LogSlate: Window '' being destroyed
[2026.09.07-18.28.16:135][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' with subface index 0 in Game thread.
[2026.09.07-18.28.16:135][ 0]LogSlate: Display: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) on Game thread.
[2026.09.07-18.28.16:135][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface 0 in Game thread.
[2026.09.07-18.28.16:135][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.07-18.28.16:142][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' with subface index 0 in Game thread.
[2026.09.07-18.28.16:142][ 0]LogSlate: Display: Took 0.004425 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) on Game thread.
[2026.09.07-18.28.16:142][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface 0 in Game thread.
[2026.09.07-18.28.16:142][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.07-18.28.16:145][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' with subface index 0 in Game thread.
[2026.09.07-18.28.16:145][ 0]LogSlate: Display: Took 0.003171 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) on Game thread.
[2026.09.07-18.28.16:145][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface 0 in Game thread.
[2026.09.07-18.28.16:145][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.07-18.28.16:202][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' with subface index 0 in Game thread.
[2026.09.07-18.28.16:202][ 0]LogSlate: Display: Took 0.009676 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) on Game thread.
[2026.09.07-18.28.16:202][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface 0 in Game thread.
[2026.09.07-18.28.16:202][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' subface index 0 successfully added to font face map in Game thread.
[2026.09.07-18.28.16:244][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes:
NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2
NumGeometrySegments changed: current: 0 - new: 512
[2026.09.07-18.28.16:271][ 0]LogStall: Startup...
[2026.09.07-18.28.16:272][ 0]LogConsoleManager: Warning: Console variable 'r.MotionVectorSimulation' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2026.09.07-18.28.16:292][ 0]LogStall: Startup complete.
[2026.09.07-18.28.16:292][ 0]LogEnhancedInputEditor: Upgrading Default Input Component class from 'InputComponent' to 'EnhancedInputComponent'
[2026.09.07-18.28.16:292][ 0]LogEnhancedInputEditor: Upgrading Default Player Input class from 'PlayerInput' to 'EnhancedPlayerInput'
[2026.09.07-18.28.16:316][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('C:/Program Files/Epic Games/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll')
[2026.09.07-18.28.16:318][ 0]LogLoad: (Engine Initialization) Total time: 51.56 seconds
[2026.09.07-18.28.16:424][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (11 graphics, 39 compute). 0 of them were precached.
[2026.09.07-18.28.16:620][ 0]LogFileCache: Scanning file cache for directory 'P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Content/' took 0.00s
[2026.09.07-18.28.16:786][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2026.09.07-18.28.16:786][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
[2026.09.07-18.28.16:889][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.28.16:891][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started...
[2026.09.07-18.28.16:900][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 8.536 ms
[2026.09.07-18.28.16:900][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
[2026.09.07-18.28.16:907][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2026.09.07-18.28.16:917][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 16.928 ms (total: 25.465 ms)
[2026.09.07-18.28.16:917][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... started...
[2026.09.07-18.28.16:924][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/MovieScene/MovieRenderPipeline/Content/Python/init_unreal.py... took 8.104 ms (total: 33.569 ms)
[2026.09.07-18.28.16:924][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started...
[2026.09.07-18.28.17:236][ 0]LogPython: Display: Running start-up script C:/Program Files/Epic Games/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 312.218 ms (total: 345.788 ms)
[2026.09.07-18.28.17:781][ 1]LogAssetRegistry: AssetRegistryGather time 9.4211s: AssetDataDiscovery 0.0274s, AssetDataGather 9.3529s, StoreResults 0.0408s. Wall time 48.2660s.
NumCachedDirectories 0. NumUncachedDirectories 2157. NumCachedFiles 0. NumUncachedFiles 9958.
BackgroundTickInterruptions 0.
[2026.09.07-18.28.17:797][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast
[2026.09.07-18.28.17:806][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
[2026.09.07-18.28.17:816][ 1]LogStreaming: Display: FlushAsyncLoading(392): 1 QueuedPackages, 27 AsyncPackages
[2026.09.07-18.28.17:820][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
[2026.09.07-18.28.17:831][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.034s
[2026.09.07-18.28.17:831][ 1]LogSourceControl: Uncontrolled asset discovery started...
[2026.09.07-18.28.17:931][ 2]LogRenderer: Ray Tracing PSO is not ready yet, using fallback.
[2026.09.07-18.28.17:934][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 43.140980
[2026.09.07-18.28.17:934][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2026.09.07-18.28.17:935][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 43.216278
[2026.09.07-18.28.17:935][ 2]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Render thread.
[2026.09.07-18.28.17:935][ 2]LogSlate: Display: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Render thread.
[2026.09.07-18.28.17:935][ 2]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Render thread.
[2026.09.07-18.28.17:935][ 2]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Render thread.
[2026.09.07-18.28.17:968][ 3]LogPSOHitching: Encountered 100 PSO creation hitches so far (25 graphics, 75 compute). 0 of them were precached.
[2026.09.07-18.28.17:979][ 3]LogD3D12RHI: Creating RTPSO with 22 shaders (0 cached, 10 new) took 47.52 ms. Compile time 7.79 ms, link time 39.71 ms.
[2026.09.07-18.28.18:007][ 4]LogSourceControl: Uncontrolled asset discovery finished in 0.176329 seconds (Found 9934 uncontrolled assets)
[2026.09.07-18.28.18:177][ 8]LogAIAssistant: Display: Navigating to http://dev.epicgames.com/embed-view/assistant/
[2026.09.07-18.28.18:189][ 9]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
[2026.09.07-18.28.18:189][ 9]LogAIAssistant: Display: Navigating to https://dev.epicgames.com/embed-view/assistant/
[2026.09.07-18.28.18:362][ 25]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 43.634354
[2026.09.07-18.28.18:363][ 25]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1805940196
[2026.09.07-18.28.18:363][ 25]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 43.634354, Update Interval: 350.804169
[2026.09.07-18.28.18:661][ 35]LogAIAssistant: Page load complete, waiting...
[2026.09.07-18.28.18:662][ 35]LogAIAssistant: Page load complete ready
[2026.09.07-18.28.18:662][ 35]LogAIAssistant: Update agent environment...
[2026.09.07-18.28.18:681][ 36]LogAIAssistant: Update agent environment complete
[2026.09.07-18.28.18:681][ 36]LogAIAssistant: Set agent environment to UE5.8.2-56702186+++UE5+Release-5.8
[2026.09.07-18.28.18:816][ 40]LogAssetRegistry: Display: Asset registry cache written as 147.9 MiB to P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref
[2026.09.07-18.28.18:821][ 40]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.07-18.28.18:821][ 40]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
[2026.09.07-18.28.18:838][ 40]LogAIAssistant: Page load complete, waiting...
[2026.09.07-18.28.18:839][ 40]LogAIAssistant: Page load complete ready
[2026.09.07-18.28.18:897][ 41]LogAIAssistant: Page load complete, waiting...
[2026.09.07-18.28.18:938][ 42]LogAIAssistant: Page load complete ready
[2026.09.07-18.28.19:002][ 43]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_frontend"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.07-18.28.19:002][ 43]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_v2_image_upload"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.07-18.28.19:002][ 43]LogAIAssistant: Display: JavaScript Warning: ' WARN [Statsig] The user does not have the required id_type "userID" for Gate "eda_agent_tool_calling"' @ https://dev.epicgames.com/embed-view/assets/chunk-WQJBXNG2.js:15
[2026.09.07-18.28.20:421][ 81]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2026.09.07-18.28.20:453][ 83]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2026.09.07-18.28.22:270][148]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2026.09.07-18.29.20:075][143]LogPSOHitching: Encountered 150 PSO creation hitches so far (58 graphics, 92 compute). 0 of them were precached.
[2026.09.07-18.29.23:651][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2026.09.07-18.29.45:792][703]LogProjectBrowser: Looking for projects...
[2026.09.07-18.29.45:792][703]LogProjectBrowser: Found Engine Installation "5.8"(C:/Program Files/Epic Games/UE_5.8)
[2026.09.07-18.29.45:792][703]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8
[2026.09.07-18.29.45:792][703]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "C:/Users/JussiM/Documents/Unreal Projects"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT"
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject",LastOpenTime=2025.12.14-13.21.30)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.01.07-16.47.06)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/2026-08_SLK_puhdistusponttooni.uproject",LastOpenTime=2026.08.26-07.55.36)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08_SLK_puhdistusponttooni/SLK_ponttooni.uproject",LastOpenTime=2026.08.27-13.15.09)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-09-07_SLK_Puhdistusponttooni/SLK_puhdistusp_v2/SLK_puhdistusp_v2.uproject",LastOpenTime=2026.09.07-15.26.57)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/SLK_ponttooni_.uproject",LastOpenTime=2026.09.07-15.32.08)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject",LastOpenTime=2026.09.07-17.45.55)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="D:/OIKEA/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-17.47.32)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject",LastOpenTime=2026.09.07-18.27.35)" in recently opened files
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.29.45:796][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2026-08-27_SLK_uusi_ponttooni/SLK_Ponttooni_v2/SLK_Ponttooni_v2.uproject" in previously created project directory
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Finferries2 5.7/Finferries2.uproject" in previously created project directory
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/SLK_Ponttooni_v3/SLK_Ponttooni_v3.uproject" in previously created project directory
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.29.45:797][703]LogProjectBrowser: Found Engine Installation "5.3"(C:/Program Files/Epic Games/UE_5.3)
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.3
[2026.09.07-18.29.45:797][703]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.3/Saved/Config/WindowsEditor
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/TractorSimuJuuu/TractorSimuJuuu/TractorSimu.uproject",LastOpenTime=2023.11.13-10.20.13)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/LEVELIT ALILTA/TractorSimu15_11/TractorSimu.uproject",LastOpenTime=2023.11.17-13.33.05)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/TractorSimuJuuu/TractorSimu.uproject",LastOpenTime=2024.02.08-10.51.40)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/Tractor29_11/TraktoriBackup/TractorSimu.uproject",LastOpenTime=2024.02.08-10.53.21)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/LAIVAFIRMA/JÄRVISUOMI/Finferries2/Finferries2.uproject",LastOpenTime=2024.03.26-14.29.37)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject",LastOpenTime=2024.04.02-17.24.26)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject",LastOpenTime=2024.04.08-13.12.39)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2024.12.05-12.06.10)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2/Finferries2.uproject",LastOpenTime=2026.01.07-17.10.12)" in recently opened files
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.29.45:800][703]LogProjectBrowser: Found Engine Installation "5.7"(C:/Program Files/Epic Games/UE_5.7)
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7
[2026.09.07-18.29.45:800][703]LogDesktopPlatform: Looking for directories to scan from : C:/Users/JussiM/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Searching for previously created project directories...
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI"
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found directory: "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset"
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found directory: "C:/Users/JussiM/Documents/Unreal Projects"
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/SARKA_TRAKTORIT_SIMU/01_LEVELIT/Tractor29_11/TraktoriBackup/TractorSimu.uproject",LastOpenTime=2024.02.08-10.53.21)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="S:/01_OWNCLOUD/LAIVAFIRMA/JÄRVISUOMI/Finferries2/Finferries2.uproject",LastOpenTime=2024.03.26-14.29.37)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject",LastOpenTime=2024.04.02-17.24.26)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject",LastOpenTime=2024.04.08-13.12.39)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2024.12.05-12.06.10)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/SUOMEN MAATALOUSMUSEO SARKA/2024-06_SARKA_Traktori_simulaattori/sarka-simulator-tractor/TractorSimu/TractorSimu.uproject",LastOpenTime=2025.06.17-17.56.53)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject",LastOpenTime=2025.12.14-13.21.30)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="P:/01_ASIAKKAAT/FINFERRIES/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.01.07-16.47.06)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="D:/2026-08_SLK_puhdistusponttooni/2026-08_SLK_puhdistusponttooni.uproject",LastOpenTime=2026.08.26-07.55.36)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "(ProjectName="D:/OIKEA/Finferries2 5.7/Finferries2.uproject",LastOpenTime=2026.09.07-17.40.44)" in recently opened files
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "C:/Users/JussiM/Documents/Unreal Projects/UEIntroProject/UEIntroProject.uproject" in previously created project directory
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/2012-12-TUTORIAALI/UE_TOTR_1/UE_TOTR_1.uproject" in previously created project directory
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Found project "P:/07_UNREAL_PROJEKTIT/Maskullisia_asset/MaksullisiaAssets/MaksullisiaAssets.uproject" in previously created project directory
[2026.09.07-18.29.45:804][703]LogDesktopPlatform: Searching for projects in .uprojectdirs
[2026.09.07-18.29.45:804][703]LogProjectBrowser: Enumerating Launcher Sample Projects...
[2026.09.07-18.29.46:013][703]ImportText (Variants): Missing closing parenthesis: (Name="TwinStick",LocalizedDisplayNames=((Language="en",Text="Twin Stick"),(Language="ja",Text="ツインスティック"),(Language="ko",Text="트윈 스틱"),(Language="zh-Hans",Text="双摇杆游戏模板")),LocalizedDescriptions=((Language="en",Text="A twin stick shooter game with infinitely spawning enemies."),(Language="ja",Text="敵が無限にスポーンするツイン スティック シューティング ゲーム"),(Language="ko",Text="무한히 생성되는 적을 상대하는 트윈 스틱 슈팅 게임입니다."),(Language="zh-Hans",Text="一款双摇杆设计游戏,具有无限刷新的敌人。")),SharedContentPacks=((DetailLevels=(Standard),MountName="Variant_TwinStick"),(MountName="Input",DetailLevels=("High")))
[2026.09.07-18.29.46:013][703]ImportText (Variants): Missing closing parenthesis: (Name="All",LocalizedDisplayNames=((Language="en",Text="All"),(Language="ja",Text="All (全員)"),(Language="ko",Text="모두"),(Language="zh-Hans",Text="全部")),LocalizedDescriptions=((Language="en",Text="Includes all Top Down variants."),(Language="ja",Text="すべてのトップダウン バリアントが含まれています"),(Language="ko",Text="모든 탑 뷰 베리언트를 포함합니다."),(Language="zh-Hans",Text="包含全部第三人称模板变体。")),SharedContentPacks=((DetailLevels=(Standard),MountName="Variant_TwinStick"),(DetailLevels=(Standard),MountName="Variant_Strategy"),(MountName="Input",DetailLevels=("High")))
[2026.09.07-18.29.56:411][909]Cmd: CLOSE_SLATE_MAINFRAME
[2026.09.07-18.29.56:437][909]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2026.09.07-18.29.56:458][909]LogStall: Shutdown...
[2026.09.07-18.29.56:462][909]LogStall: Shutdown complete.
[2026.09.07-18.29.56:464][909]LogSlate: Window 'AI Assistant' being destroyed
[2026.09.07-18.29.56:466][909]LogSlate: Window 'Open Project' being destroyed
[2026.09.07-18.29.56:468][909]LogSlate: Window 'SLK_Ponttooni_v3 - Unreal Editor' being destroyed
[2026.09.07-18.29.56:537][911]Cmd: QUIT_EDITOR
[2026.09.07-18.29.56:539][911]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2026.09.07-18.29.56:547][911]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2026.09.07-18.29.56:548][911]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
[2026.09.07-18.29.56:548][911]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
[2026.09.07-18.29.56:551][911]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
[2026.09.07-18.29.56:551][911]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.29.56:551][911]LogWorld: UWorld::CleanupWorld for Lvl_West, bSessionEnded=true, bCleanupResources=true
[2026.09.07-18.29.56:551][911]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.29.56:551][911]LogWorld: UWorld::CleanupWorld for Lvl_East, bSessionEnded=true, bCleanupResources=true
[2026.09.07-18.29.56:551][911]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.29.56:551][911]LogWorld: UWorld::CleanupWorld for Lvl_North, bSessionEnded=true, bCleanupResources=true
[2026.09.07-18.29.56:551][911]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2026.09.07-18.29.56:552][911]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized.
[2026.09.07-18.29.56:554][911]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset
[2026.09.07-18.29.56:554][911]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.07-18.29.56:554][911]LogAIAssistant: Update agent environment...
[2026.09.07-18.29.56:554][911]LogToolsetRegistry: Display: Unregistering Toolset AIAssistant.AIAssistantToolset
[2026.09.07-18.29.56:554][911]LogAIAssistant: Display: New toolset detected, reloading environment
[2026.09.07-18.29.56:554][911]LogAIAssistant: Update agent environment...
[2026.09.07-18.29.56:554][911]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
[2026.09.07-18.29.56:570][911]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
[2026.09.07-18.29.56:573][911]LogRuntimeTelemetry: Recording EnginePreExit events
[2026.09.07-18.29.56:577][911]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
[2026.09.07-18.29.56:577][911]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerWasapi)...
[2026.09.07-18.29.56:577][911]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2026.09.07-18.29.56:577][911]LogAudio: Display: Audio Device unregistered from world 'Main'.
[2026.09.07-18.29.56:577][911]LogAudioMixer: Display: Unregistering submix buffer listener 'PixelStreamingEditorListener' from submix 'MasterSubmixDefault'
[2026.09.07-18.29.56:577][911]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
[2026.09.07-18.29.56:577][911]LogAudioMixer: Display: FAudioMixerWasapi::StopAudioStream() InstanceID=1, StreamState=4
[2026.09.07-18.29.56:589][911]LogAudioMixerWasapi: Display: FWasapiServiceWatcher stopped.
[2026.09.07-18.29.56:610][911]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
[2026.09.07-18.29.56:610][911]LogAudio: Display: Audio Device Manager Shutdown
[2026.09.07-18.29.56:620][911]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2026.09.07-18.29.56:622][911]LogExit: Preparing to exit.
[2026.09.07-18.29.56:622][911]LogAIAssistant: Update agent environment complete
[2026.09.07-18.29.56:622][911]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.07-18.29.56:622][911]LogAIAssistant: Update agent environment complete
[2026.09.07-18.29.56:622][911]LogAIAssistant: Error: JavaScript Execution Failed UpdateAgentEnvironment: '"canceled"'
[2026.09.07-18.29.56:779][911]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2026.09.07-18.29.58:400][911]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries
[2026.09.07-18.29.58:400][911]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept)
[2026.09.07-18.29.58:402][911]LogEditorDataStorage: Deinitializing
[2026.09.07-18.29.58:403][911]LogEditorDataStorage: De-initializing TEDS Compatibility.
[2026.09.07-18.29.58:403][911]LogEditorDataStorage: De-initialized TEDS Compatibility.
[2026.09.07-18.29.58:403][911]LogEditorDataStorage: De-initializing TEDS Core.
[2026.09.07-18.29.58:403][911]LogEditorDataStorage: Resetting TEDS Core.
[2026.09.07-18.29.58:404][911]LogEditorDataStorage: Reset TEDS Core.
[2026.09.07-18.29.58:404][911]LogEditorDataStorage: De-initialized TEDS Core.
[2026.09.07-18.29.58:551][911]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
[2026.09.07-18.29.58:562][911]LogExit: Editor shut down
[2026.09.07-18.29.58:564][911]LogExit: Transaction tracking system shut down
[2026.09.07-18.29.58:606][911]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.07-18.29.58:606][911]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.07-18.29.58:615][911]LogEditorDataStorage: Destroyed TEDS Core.
[2026.09.07-18.29.58:615][911]LogEditorDataStorage: Destroyed TEDS Compatibility.
[2026.09.07-18.29.58:677][911]LogExit: Object subsystem successfully closed.
[2026.09.07-18.29.58:704][911]LogShaderCompilers: Display: Exiting ShaderCompilingThread
[2026.09.07-18.29.58:790][911]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.07-18.29.58:790][911]LogWebBrowser: Warning: Received a process message while the module is shutting down, ignoring.
[2026.09.07-18.29.59:822][911]LogWebBrowser: Deleting browser for Url=https://dev.epicgames.com/embed-view/assistant/unreal-engine.
[2026.09.07-18.29.59:895][911]LogObjectProfiler: Shutdown
[2026.09.07-18.29.59:895][911]LogMemoryProfiler: Shutdown
[2026.09.07-18.29.59:895][911]LogNetworkingProfiler: Shutdown
[2026.09.07-18.29.59:895][911]LogLoadingProfiler: Shutdown
[2026.09.07-18.29.59:895][911]LogTimingProfiler: Shutdown
[2026.09.07-18.29.59:895][911]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
[2026.09.07-18.29.59:895][911]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
[2026.09.07-18.29.59:895][911]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ...
[2026.09.07-18.29.59:895][911]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ...
[2026.09.07-18.29.59:895][911]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ...
[2026.09.07-18.30.00:187][911]LogDerivedDataCache: C:/Users/JussiM/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:31.608 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 17044 files in 18290 folders with total size 664 MiB.
[2026.09.07-18.30.00:197][911]LogChaosDD: Chaos Debug Draw Shutdown
[2026.09.07-18.30.00:204][911]RenderDocPlugin: plugin has been unloaded.
[2026.09.07-18.30.00:209][911]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
[2026.09.07-18.30.00:209][911]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B77F8801B-438A-92F7-68ED-4996B470B087%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.8.2-56702186%2B%2B%2BUE5%2BRelease-5.8&UserID=67afc18043289a3be3413a84a436e447%7C6fc15b55b2b744b0af3b2eacefbf329a%7C2416118c-28d7-494f-9bfb-39baae58bc2e&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
[2026.09.07-18.30.00:774][911]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
[2026.09.07-18.30.00:774][911]LogNFORDenoise: NFORDenoise function shutting down
[2026.09.07-18.30.00:776][911]LogPakFile: Destroying PakPlatformFile
[2026.09.07-18.30.01:099][911]LogD3D12RHI: ~FD3D12DynamicRHI
[2026.09.07-18.30.01:229][911]LogExit: Exiting.
[2026.09.07-18.30.01:243][911]Log file closed, 09/07/26 21:30:01